Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 23:34:59 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (277) 1385 Value Destroyed (8572) 8572 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1369) 1369 TOTAL SCORE: 17186 Bonus ------- High Alert Combat Kills 905 Follower Combat Kills 464 Cogmind --------- Core Integrity 576/1300 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Medium Storage Unit Energy Well (350) Improved Matter Compressor (300) Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Actuator Array Improved Force Booster Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Ripper Phasing Sabre Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Advanced Cryofiber Web Advanced Heat Sink Energy Well Improved Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Improved Transmission Jammer Improved Thermal Shield Advanced EM Disruption Field Authchip [Device] Power Bank Coil Gun KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Katana [Rating: 121] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Advanced Sensor Array Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . . 4 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 2 1 . . . 1 . Utility 6 | . . . 2 1 . 1 . 1 1 Weapon 3 | . . . . . 2 1 . . . Parts Attached 321 | 7 24 14 47 53 32 35 39 65 5 Power 23 | 1 1 2 4 4 2 3 1 5 . Engine 10 | 1 1 2 3 1 1 . . 1 . Core 9 | . . . 1 3 1 3 1 . . Reactor 4 | . . . . . . . . 4 . Propulsion 110 | 2 11 1 14 24 10 12 12 22 2 Treads 29 | 2 9 1 4 6 1 2 . 4 . Leg 40 | . . . 2 2 4 5 12 14 1 Wheel 33 | . 2 . 8 9 5 5 . 3 1 Hover 7 | . . . . 6 . . . 1 . Flight 1 | . . . . 1 . . . . . Utility 92 | 2 3 7 4 14 16 11 9 26 . Device 57 | 1 1 4 2 10 12 8 6 13 . Storage 7 | 1 2 . . 1 1 1 . 1 . Processor 11 | . . . . 2 2 1 . 6 . Hackware 6 | . . . 1 1 1 1 . 2 . Protection 11 | . . 3 1 . . . 3 4 . Artifact . | . . . . . . . . . . Weapon 96 | 2 9 4 25 11 4 9 17 12 3 Energy Gun 8 | 1 3 . 2 1 1 . . . . Energy Cannon 16 | . 2 2 5 . . 1 . 4 2 Ballistic Gun 17 | 1 1 . 5 . . 7 1 1 1 Ballistic Cannon 9 | . 2 1 4 . . . 1 1 . Launcher 10 | . 1 . 8 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . 2 . . 1 1 . Slashing Weapon 32 | . . 1 1 7 3 1 14 5 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 1 1 2 1 6 . Parts Lost 123 | . 3 1 15 23 9 20 10 33 9 Power 13 | . . 1 3 2 1 2 . 3 1 Propulsion 56 | . 1 . 9 13 8 9 3 9 4 Utility 25 | . . . 2 5 . 2 2 12 2 Weapon 29 | . 2 . 1 3 . 7 5 9 2 Highest Loss Streak 12 | . 2 1 5 12 4 10 4 10 8 To Critical Strikes 3 | . . . . . . 1 . . 2 Average Slot Usage (%) 86 | . 97 97 77 83 94 77 91 77 49 Engine 4 | . 14 12 6 . . . . . . Core 2 | . . . 1 5 4 4 5 1 . Treads 11 | . 24 28 11 11 3 3 . 2 9 Leg 8 | . . . 2 2 11 3 28 20 3 Wheel 5 | . 2 . 14 8 13 13 . 2 . Hover 1 | . . . . 9 . . . . . Device 12 | . 14 13 5 14 10 9 17 12 9 Storage 7 | . 14 14 9 5 6 5 5 4 3 Processor 4 | . . . . 6 11 9 5 5 6 Hackware 1 | . . . 4 3 3 4 . 2 . Protection 1 | . . . 3 . . . 2 2 . Energy Gun 2 | . 13 7 . . . . . . . Energy Cannon 3 | . 9 10 1 . . . . 1 5 Ballistic Gun 1 | . 1 . 4 . . 7 1 1 3 Ballistic Cannon 1 | . 2 6 5 . . . . . 3 Slashing Weapon 11 | . . 3 3 11 25 9 21 14 . Peak Build Rating 121 | 7 11 17 26 39 56 82 99 121 102 Average Rating 44 | 4 8 11 19 31 46 55 89 89 69 On Entrance 40 | . 7 10 17 24 35 53 77 96 82 Naked Turns 91 | . . . . . . . . 33 58 Heaviest Build 106 | 14 31 40 43 96 106 84 95 94 64 Greatest Support 168 | 40 40 40 40 68 50 85 105 168 168 Greatest Overweight (x) 17 | . 4 . 3 4 6 17 1 2 . Average Overweight (x) . | . . . 1 . 3 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 20 20 20 10 Average Capacity 16 | 6 11 15 15 14 22 20 20 15 8 Most Carried 20 | . 10 15 15 15 12 20 20 20 8 Average Carried 12 | . 7 12 13 9 8 14 19 15 6 Final Capacity 25 | 8 15 15 15 25 20 20 20 10 5 Final Carried 19 | . 10 15 15 8 12 19 19 8 5 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Gladiator 11% | Scavenger-Mutant 8% | Scavenger-Assassin 4% | Commander-Gladiator 4% | Scavenger-Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Skirmisher | -5/Factory Commander-Gladiator | -5/Extension Scavenger-Gladiator | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Matter Collected 5873 | 252 450 132 1319 774 302 1289 611 636 108 Remotely 102 | . . . . . . 102 . . . Salvage Created 11702 | 13 681 272 1681 1816 801 2894 1239 2305 . Parts 578 | 1 46 18 88 98 42 133 55 97 . Haulers Intercepted 14 | . 1 . 5 3 . 2 . 3 . Recyclers Shooed 17 | . 2 . 1 2 1 9 . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 158 | . 15 9 33 24 14 22 15 26 . Melee 71 | . . . . 16 14 7 13 21 . Guns 24 | . 8 1 3 . . 10 2 . . Cannons 30 | . 7 8 7 . . 5 . 3 . AOE 29 | . . . 22 6 . . . 1 . Classes Destroyed 18 | 1 8 2 2 4 . . . 1 . Worker 37 | . 3 . 3 8 4 15 . 4 . Builder 23 | . 2 . 5 8 . 7 1 . . Tunneler 6 | 1 . . 2 1 . 1 . 1 . Hauler 14 | . 1 . 5 3 . 2 . 3 . Recycler 22 | . 1 . 6 4 . 9 1 1 . Mechanic 3 | . . . . 2 1 . . . . Operator 9 | . 1 . 3 1 . 1 1 2 . Drone 1 | . . . . 1 . . . . . Watcher 10 | . 3 . 1 1 2 1 1 1 . Swarmer 33 | . 6 3 . 9 6 9 . . . Grunt 61 | . 9 . 27 5 4 6 4 6 . Brawler 1 | . . . . 1 . . . . . Duelist 3 | . . . 2 1 . . . . . Sentry 22 | . . 1 3 2 2 1 7 6 . Hunter 13 | . . . 1 3 1 3 3 2 . Programmer 16 | . . . . 2 1 3 . 10 . Behemoth 1 | . . . . . . . . 1 . Subdweller 5 | . . 5 . . . . . . . Butcher 1 | . . . . . . . . 1 . Guerrilla 1 | . . . . . . . 1 . . Best Kill Streak 12 | 1 5 3 9 12 3 12 3 5 . Combat Bots Only 7 | . 4 3 6 7 3 4 2 5 . Max Kills in Single Turn 4 | 1 2 1 3 4 1 3 1 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 2 . . . 1 . Melee 1 | . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Hostile Shots Fired 1550 | . 84 25 181 277 96 225 132 371 159 Missed 475 | . 12 9 52 79 24 63 48 120 68 Damage Taken 18436 | . 703 199 2249 2328 994 2732 1716 5781 1734 Core 3909 | . 106 35 483 551 263 649 135 963 724 Absorbed by Shields 190 | . . . . 190 . . . . . Ignored by Resistances 154 | . . . . . . . 30 124 . Core Remaining (%) 40 | 100 . 43 12 21 69 . 21 16 . Volleys Fired 416 | 1 91 21 144 9 . 76 21 43 10 Largest 5 | 2 2 2 2 1 . 5 4 1 1 Hottest 160 | 70 125 128 140 30 . 160 122 105 90 Shots Fired 706 | 2 160 35 203 9 . 207 36 44 10 Gun 383 | 2 88 8 72 . . 182 20 11 . Cannon 280 | . 71 27 98 . . 25 16 33 10 Launcher 43 | . 1 . 33 9 . . . . . Special . | . . . . . . . . . . Kinetic 429 | 1 52 12 134 . . 182 36 12 . Thermal 225 | 1 107 23 36 . . 25 . 25 8 Explosive 43 | . 1 . 33 9 . . . . . Electromagnetic 9 | . . . . . . . . 7 2 Robot Hit Streak 12 | 1 9 5 9 1 . 12 6 8 4 Robot Miss Streak 7 | . 6 4 5 1 . 7 2 4 2 Penetration Max 1 | . . . . . . 1 1 1 . Secondary Targets 4 | . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Capacitor 14 | . . . . . . . . 4 10 Shots Hit Robots 772 | 1 89 17 121 127 58 143 64 146 6 Core Hits 394 | 1 34 11 96 51 26 84 29 57 5 Critical Kills 10 | . . 1 3 1 . 3 1 1 . Critical Parts Destroyed 13 | . . . 2 1 . 9 1 . . Critical Strikes 74 | . 6 2 6 9 9 14 12 16 . Burn 7 | . 6 1 . . . . . . . Meltdown 2 | . . . 1 . . . . 1 . Destroy 19 | . . 1 4 . . 12 2 . . Corrupt 1 | . . . . . . . . 1 . Smash 2 | . . . . 2 . . . . . Sever 43 | . . . 1 7 9 2 10 14 . Melee Attacks 595 | . . 2 16 177 102 58 75 165 . Impact 24 | . . . . 24 . . . . . Slashing 571 | . . 2 16 153 102 58 75 165 . Piercing . | . . . . . . . . . . Sneak Attacks 90 | . . . 13 37 14 8 7 11 . Combat Hostiles 11 | . . . . 3 2 . 5 1 . Follow-up Attacks 152 | . . . . 20 26 12 29 65 . Damage Inflicted 33958 | 12 1418 350 6490 6737 2449 5080 2928 8169 325 Guns 5408 | 12 726 79 871 . . 3121 316 283 . Cannons 3760 | . 644 271 1451 . . 403 . 696 295 Explosions 4631 | . 48 . 3261 865 . . . 432 25 Melee 20154 | . . . 907 5872 2449 1556 2612 6758 . Ramming 5 | . . . . . . . . . 5 Kinetic 6005 | . 354 95 1836 . . 3121 316 283 . Thermal 3288 | 12 1016 255 704 . . 403 . 608 290 Explosive 4388 | . 48 . 3043 865 . . . 432 . Electromagnetic 118 | . . . . . . . . 88 30 Impact 821 | . . . . 821 . . . . . Slashing 19333 | . . . 907 5051 2449 1556 2612 6758 . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 3 10 1 4 4 11 2 Average Corruption 4 | . . . 3 7 1 2 4 3 2 Corruption Purged 5 | . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 128 | . . . 5 42 2 6 34 38 1 Message Errors 28 | . . . 3 11 . 1 7 6 . Matter Fused 33 | . . . 1 11 1 2 8 10 . Heat Flow Errors 19 | . . . . 6 . 1 3 8 1 Energy Discharges 17 | . . . . 4 . 1 7 5 . Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 3 | . . . 1 . . . 2 . . Data Loss (minor) 16 | . . . . 7 1 . 5 3 . Data Loss (major) 7 | . . . . 2 . 1 2 2 . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 2527 | . 21 11 383 1039 131 131 105 699 7 Projectiles 57 | . 3 11 28 . . 1 . 7 7 Explosions 263 | . 18 . 123 122 . . . . . Melee 2207 | . . . 232 917 131 130 105 692 . Knockbacks 16 | . 5 1 9 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic 14 | . 4 1 9 . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 444 | . . . 204 80 . . . 158 2 Shots 10 | . . . 6 2 . . . 2 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 402 | 30 402 36 362 249 1 310 267 252 205 Average Temperature 98 | 18 100 16 108 105 1 92 96 105 82 Received Heat Transfer 2944 | . 225 30 1044 355 192 171 252 540 135 Effects 9 | . 2 . 6 . . 1 . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . Interference 2 | . . . 2 . . . . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 2 | . . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . 1 . Combat Hostiles 3 | . . . . 2 . . . 1 . Parts Fried 4 | . . . . 4 . . . . . Impact Corruptions 6 | . . . . 6 . . . . . Robots Melted 2 | . . . 1 . . . . 1 . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 3 | . 1 . . . . 1 . 1 . Heat Transferred 5836 | 37 3034 592 805 . . 800 . 518 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Peak Influence 849 | 5 311 . 849 802 488 602 489 560 352 Initial 385 | . 3 . 26 385 385 181 294 44 256 Average 356 | . 185 . 451 640 341 372 230 300 288 Maximum Alert Level 3 | . 1 . 3 3 2 2 2 2 1 Low Security (%) 21 | 100 66 . 18 . . 9 46 12 . Level 1 45 | . 33 . 22 2 82 54 35 73 100 Level 2 24 | . . . 41 56 17 35 17 13 . Level 3 8 | . . . 17 41 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 52 | . 4 . 7 15 3 6 4 10 3 Investigation 12 | . 4 . . 2 1 1 3 1 . Extermination 9 | . . . . 4 1 1 . 3 . Reinforcement 22 | . . . 6 6 1 4 1 2 2 Assault 2 | . . . 1 . . . . 1 . Garrison 7 | . . . . 3 . . . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 2 1 . . . . 1 Haulers Reinforced 5 | . . . . 2 1 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Distress Signals 16 | . 2 . 4 6 1 1 1 . 1 Communications Jammed 43 | . . . . . . 21 22 . . Distress Signals 43 | . . . . . . 21 22 . . Times Spotted 314 | . 24 10 56 50 24 37 28 52 33 Peak Tracking Total 14 | . 3 3 9 5 5 7 5 8 14 Tactical Retreats 37 | . 1 1 2 12 4 5 4 3 5 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Traps Triggered 17 | . 8 . . . . . 1 6 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Machines Disabled 24 | . 3 1 9 4 . . . 7 . Max in Single Turn 4 | . 1 1 2 3 . . . 4 . Garrison Access 3 | . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Machines Accessed 43 | . 4 2 2 11 5 5 7 5 2 Terminals 26 | . 2 . 2 5 1 5 7 4 . Fabricators 7 | . . . . 4 2 . . . 1 Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 1 2 . . 1 1 Total Hacks 98 | . 8 5 7 25 11 12 15 11 4 Successful 50 | . 5 5 4 13 5 6 6 5 1 Failed 48 | . 3 . 3 12 6 6 9 6 3 Catastrophic 12 | . . . . 2 . 2 4 2 2 Database Lockouts . | . . . . . . . . . . Manual 49 | . 8 . 6 9 7 6 4 7 2 Terminals 68 | . 6 . 7 13 5 12 15 10 . Fabricators 15 | . . . . 8 4 . . . 3 Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 3 2 . . 1 1 Terminal Hacks 25 | . 1 5 2 4 1 4 5 3 . Record 4 | . . 4 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 2 | . 1 . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 3 | . . . . . . 1 2 . . Branch Access Points 2 | . . . . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 4 | . . . 1 1 . . 2 . . Reprogram Traps 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . Recall Extermination 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . 1 Network Status 2 | . . . . 1 . . . . 1 Build 2 | . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . Seal Access 2 | . . . . . 2 . . . . Unauthorized Hacks 19 | . 4 . 2 6 2 2 1 2 . Terminals 13 | . 2 . 2 3 1 2 1 2 . Botnet 13 | . 2 . 2 3 1 2 1 2 . Fabricators 3 | . . . . 2 1 . . . . Report 1 | . . . . 1 . . . . . Haulers 1 | . . . . 1 . . . . . Recompile 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . Mechanics 1 | . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . 1 . Used . | . . . . . . . . . . Hacking Detections 35 | . 2 . 1 11 3 5 6 5 2 Full Trace Events 5 | . . . . 2 . 1 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built 4 | . . . . 4 . . . . . Authchips . | . . . . . . . . . . Time 153 | . . . . 153 . . . . . Total Part Build Rating 24 | . . . . 24 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . Machine Destruction 2 | . . . . . . . . 2 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 23 | . . . . . . . 23 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Total Allies 26 | . . . . . . . 26 . . Largest Group 12 | . . . . . . . 12 4 . Highest-Rated Group 323 | . . . . . . . 323 90 . Highest-Rated Ally 39 | . . . . . . . 39 25 . Total Orders . | . . . . . . . . . . Ally Attacks 117 | . . . . . . . 115 2 . Total Damage 2298 | . . . . . . . 2235 63 . Kills 11 | . . . . . . . 11 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Turns Passed 13354 | 85 1699 1926 1169 1879 1574 1175 1502 2061 284 Spaces Moved 7668 | 45 553 1135 562 1600 921 547 691 1367 247 Core 294 | 1 1 . . . . 3 . 152 137 Treads 2042 | 44 415 1135 41 134 . . . 163 110 Legs 1547 | . . . . 7 3 53 691 793 . Wheels 2995 | . 137 . 521 669 918 491 . 259 . Hover 790 | . . . . 790 . . . . . Flight . | . . . . . . . . . . Fastest Speed 44 | 50 95 160 90 44 110 95 120 50 50 Average Speed 118 | 157 149 160 112 81 131 120 120 111 98 Slowest Speed 900 | 160 250 160 240 240 190 900 190 186 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 96 61 51 36 24 15 69 42 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 71 | . . . 5 38 9 5 8 6 . Terrain Destroyed 488 | . 3 4 267 98 9 36 14 54 3 Melee 27 | . . . . 10 9 5 . 3 . Projectile 106 | . . 4 45 . . 30 14 12 1 AOE 354 | . 3 . 222 88 . . . 39 2 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Ext Fac Res Total 10656 | 54 1267 1202 879 1934 1172 848 1283 1731 286 Wait 1320 | 2 574 23 72 67 147 124 194 100 17 Move 7659 | 44 552 1134 561 1599 920 546 690 1366 247 Hop . | . . . . . . . . . . Pick Up 115 | . 14 5 14 25 5 14 14 20 4 Fast Attach 175 | 7 14 3 21 35 12 20 23 39 1 Attach 72 | . 2 . 10 15 6 9 10 16 4 Detach 36 | . 2 1 5 3 5 5 6 8 1 Swap 74 | . 8 11 16 3 14 6 6 10 . Drop 123 | . 10 2 20 28 2 8 28 24 1 Fire 416 | 1 91 21 144 9 . 76 21 43 10 Melee 386 | . . 2 16 150 61 40 36 81 . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . Rewire 255 | . . . . . . . 255 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 6) 962 | -10/Materials | Discovered new exit (range 10) 1193 | -10/Materials | Discovered new exit (range 16) 1771 | -10/Materials | Discovered new exit (range 7) 1785 | -10/Materials | Entered Subcaves 1787 | -10/Subcaves | Learned Materials security intel 2206 | -10/Subcaves | Core integrity fell below 50% 2341 | -10/Subcaves | Visited 4L-MR0's lab 2360 | -10/Subcaves | Found Power Bank 2468 | -10/Subcaves | Discovered new exit (range 14) 2495 | -10/Subcaves | Learned location of Zion (-6) 2495 | -10/Subcaves | Met a Zionite searching for "candidates" 3146 | -10/Subcaves | Visited Clippyterm 3151 | -10/Subcaves | Learned Research security intel 3151 | -10/Subcaves | Learned 40 Factory zone layouts 3317 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 3319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3375 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3397 | -10/Subcaves | Learned Materials trap positions 3652 | -10/Subcaves | Discovered new exit (range 5) 3711 | -10/Subcaves | Entered Materials 3711 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3712 | -8/Materials | Loaded intel: 21 trap records 3715 | -8/Materials | Discovered new exit (range 7) 4249 | -8/Materials | Lost 5 parts (4n1u) 4308 | -8/Materials | Core integrity fell below 50% 4506 | -8/Materials | Core integrity fell below 20% 4511 | -8/Materials | First assault squad dispatched 4534 | -8/Materials | Lost 4 parts (1p3n) 4809 | -8/Materials | Discovered new exit (range 15) 4880 | -8/Materials | Entered Factory 4880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4881 | -7/Factory | Identified exit to Lower Caves 4881 | -7/Factory | Identified exit to Factory 5303 | -7/Factory | Fabricated Adv. Actuator Array (x2) 5371 | -7/Factory | Garrison activated, responded to threat 5373 | -7/Factory | Destroyed 7 combat bots 5415 | -7/Factory | Fabricated Adv. Sensor Array (x2) 5456 | -7/Factory | Lost 12 parts (1p5n4u2w) 5648 | -7/Factory | Discovered exit to Factory (range 10) 5764 | -7/Factory | Build established: Scavenger-Mutant 5828 | -7/Factory | Core integrity fell below 50% 5854 | -7/Factory | Lost 4 parts (1p3n) 5985 | -7/Factory | System corruption reached 10% 6289 | -7/Factory | Build established: Scavenger-Assassin 6645 | -7/Factory | Build established: Scavenger-Gladiator 6759 | -7/Factory | Entered another Factory area 6759 | -6/Factory | Evolved 2 slots: Weapon x2 6950 | -6/Factory | Lost 4 parts (1p3n) 7263 | -6/Factory | Build established: Scavenger-Assassin 7274 | -6/Factory | Spotted B-75 Beast 8176 | -6/Factory | Discovered new exit (range 22) 8207 | -6/Factory | Identified exit to Factory 8247 | -6/Factory | Build established: Scavenger-Gladiator 8333 | -6/Factory | Entered another Factory area 8333 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8539 | -5/Factory | Lost 10 parts (1p5n1u3w) 8725 | -5/Factory | Identified exit to Upper Caves 8725 | -5/Factory | Identified exit to Extension 8731 | -5/Factory | Core integrity fell below 50% 8984 | -5/Factory | Discovered new exit (range 5) 8990 | -5/Factory | Identified exit to Factory 9269 | -5/Factory | Discovered exit to Factory (range 12) 9427 | -5/Factory | Lost 8 parts (1p4n1u2w) 9508 | -5/Factory | Entered Extension 9865 | -5/Extension | Rescued a captive Derelict 9885 | -5/Extension | Rescued a captive Derelict 9885 | -5/Extension | Rescued a captive Derelict 9965 | -5/Extension | Build established: Commander-Gladiator 10121 | -5/Extension | Spotted B-75 Beast 10153 | -5/Extension | Spotted B-75 Beast 10172 | -5/Extension | Lost 13 allies 10191 | -5/Extension | Lost 4 parts (1n3w) 10736 | -5/Extension | Lost 3 parts (1n1u1w) 10957 | -5/Extension | Discovered exit to Factory (range 10) 10959 | -5/Extension | Discovered new exit (range 6) 10983 | -5/Extension | Identified exit to Cetus 11010 | -5/Extension | Entered Factory 11010 | -4/Factory | Accompanied by 4 allies 11010 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11022 | -4/Factory | Found Prototype Device 11022 | -4/Factory | Identified Adv. EM Disruption Field 11064 | -4/Factory | Build established: Scavenger-Gladiator 11119 | -4/Factory | P-70 Sage assimilated allied KZ-MT8(l) 11179 | -4/Factory | Lost 3 allies 11705 | -4/Factory | Lost 8 parts (1p1n5u1w) 11857 | -4/Factory | Identified exit to Upper Caves 11857 | -4/Factory | Identified exit to Armory 12195 | -4/Factory | Spotted B-86 Titan 12244 | -4/Factory | Destroyed B-86 Titan 12274 | -4/Factory | Lost 10 parts (4n2u4w) 12324 | -4/Factory | Spotted B-86 Titan 12338 | -4/Factory | Released all parts (3) 12344 | -4/Factory | Core integrity fell below 50% 12367 | -4/Factory | Lost 8 parts (1p3n3u1w) 12533 | -4/Factory | Discovered new exit (range 15) 12565 | -4/Factory | Found Quantum Capacitor 12723 | -4/Factory | System corruption reached 10% 12728 | -4/Factory | Garrison activated, responded to threat 12742 | -4/Factory | Build established: Scavenger-Mutant 13046 | -4/Factory | Lost 4 parts (1p1u2w) 13068 | -4/Factory | Core integrity fell below 20% 13071 | -4/Factory | Entered Research 13071 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13217 | -3/Research | Garrison activated, responded to threat 13233 | -3/Research | Assembled infested ambush trap array 13281 | -3/Research | Released all parts (7) 13311 | -3/Research | Lost 8 parts (1p3n2u2w) 13354 | -3/Research | Core integrity fell below 50% 13355 | -3/Research | Self-destructed Last Messages --------------- 13314_ H-77 Assassin destroyed. 13314_ Acquired 20 matter. 13314_ Slug penetrates Wall. 13314_ Penetrated by Slug. 13314_ Slug penetrates Wall. 13316_ Penetrated by Slug. 13316_ Slug penetrates Wall. 13319_ Slug penetrates Y-72 Warden. 13319_ Slug penetrates Wall. 13319_ Slug penetrates Y-72 Warden. 13319_ Critical hit (Destroy). 13319_ Enh. Armored Leg destroyed. 13322_ Slammed into R-10 Processor. 13325_ W-44 Eye sends out distress signal. 13335_ System corrupted: Heat flow error (+140). 13342_ Triggered Ambush Trap. 13342_ S-43 Plague emerges from a hatch in the floor. 13342_ G-67 Veteran emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# ???#??????????????????? | | ?????????????????????# ?? #??????????????????? | | ?????????????????????# "" #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# R" #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# "" #??????????????????? | | ?????????????????????# ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????########@##################?????? | | ????????????????## #?????? | | ???????????????""" #?????? | | ???????????????"Y #?????? | | ???????????????""" #?????? | | ????????????????## ### #?????? | | ?????????????????# """"" #??? [[ #?????? | | ?????????????????# """"" s #???? [[ #?????? | | ?????????????????# """""s #?????[[ ????? | | ?????????????????# #?????? ?????? | | ?????????????????# #??????? ?????? | | ?????????????????# #???????? ???????? | | ????????#######??# """"" #???????????#???????? | | ???????? ??# """"" #???????????????????? | | ????????? ?# """"" #???????????????????? | | ????????? ?# #???????????????????? | | ????????? """ # #???????????????????? | | ???????? """ # #???????????????????? | | ###????? """ + #???????????????????? | | #????# # #### ###???????????????????? | | #????# # #??#+#####?????????????????? | | #????######+##?# #? ??????????????????? | | #???????# #?# #? ??????????????????? | | #???????# #?# # """ ??????????????????? | | * #?????### #?# # """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Resistance: EM 50 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 12 Recoil Reduction 5 Matter Filtering 30 Force Boost 30 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Actuator Array | x2 | -7/Factory | Preloaded Adv. Sensor Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumUltimateDatajack Manual? 0 Play Time 02:08:50 Cumulative 277.8 hours Start 2025.02.16 @ 20:46:18 End 2025.02.16 @ 23:34:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/3/1/0/0/0/1/1 Lore% 70 Gallery% 78 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8098b49b-aac8-4e23-99ef-b2eb77021733