Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 03:50:00 Player: Destravous Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (2033) 2033 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 8900 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 35 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 58/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Authchip [Device] Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Cesium-ion Thruster Improved Surge Thruster Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Improved System Shield Authchip [Propulsion] > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Power Amplifier Improved Energy Well Advanced Terrain Scanner Actuator Array Reaction Control System Graphene Brace Authchip [Device] Authchip [Armor] Improved Field Recycling Unit [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Surge Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . 1 . . . . 1 Utility 7 | . . . 2 . 2 . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 155 | . 11 3 11 35 17 6 3 30 3 5 11 9 11 Power 17 | . 1 1 1 4 3 . . 3 . 2 1 . 1 Engine 2 | . 1 . . . . . . 1 . . . . . Core 15 | . . 1 1 4 3 . . 2 . 2 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 52 | . 7 2 2 16 2 2 . 12 . 3 1 3 2 Treads 4 | . 4 . . . . . . . . . . . . Leg 7 | . 1 2 2 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . 5 . . . . . . . 3 1 Flight 32 | . 2 . . 9 2 2 . 12 . 3 1 . 1 Utility 51 | . 1 . 5 5 6 . 1 11 3 . 8 5 6 Device 34 | . 1 . 4 4 3 . . 9 2 . 5 2 4 Storage 4 | . . . 1 . . . . . . . 1 1 1 Processor 4 | . . . . 1 2 . . . . . 1 . . Hackware 9 | . . . . . 1 . 1 2 1 . 1 2 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | . 2 . 3 10 6 4 2 4 . . 1 1 2 Energy Gun 10 | . . . . 5 3 2 . . . . . . . Energy Cannon 4 | . . . 1 2 . . 1 . . . . . . Ballistic Gun 3 | . 2 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . 1 3 2 2 . 1 . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . 1 3 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 1 . . 1 . . 1 . 2 Parts Lost 53 | . . 2 4 13 . . . 5 . 6 . 4 19 Power 7 | . . . 1 1 . . . 1 . 1 . 1 2 Propulsion 25 | . . 2 1 8 . . . 2 . 4 . 1 7 Utility 13 | . . . 2 1 . . . 1 . . . 2 7 Weapon 8 | . . . . 3 . . . 1 . 1 . . 3 Highest Loss Streak 13 | . . 2 2 3 . . . 4 . 6 . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 99 93 86 100 100 100 98 100 78 80 80 64 Engine 2 | . 13 7 . . . . . 2 5 1 . . . Core 6 | . . 6 10 7 7 7 7 9 5 5 5 8 3 Treads 3 | . 16 12 . . . . . . . . . . . Leg 5 | . 10 14 22 5 . . . . . . . . . Hover 1 | . . . . 8 . . . . . . . 6 5 Flight 16 | . . . . 14 30 30 30 32 29 18 17 11 10 Device 17 | . 3 14 27 20 22 23 23 13 17 17 21 14 10 Storage 8 | . 14 14 11 9 7 7 7 6 5 2 . . 4 Processor 4 | . . . . 4 12 7 7 6 5 5 5 5 5 Hackware 6 | . . . . . 2 7 7 12 16 17 17 21 17 Energy Gun 4 | . 12 . . 9 12 7 2 . . . . . . Energy Cannon 1 | . . . 7 4 . . . . . . . . . Ballistic Gun 6 | . 13 28 11 . . . . . . . . . . Launcher 1 | . . . 3 1 1 6 7 . . . . . . Slashing Weapon 2 | . . . . . . . 4 12 11 6 5 2 . Peak Build Rating 88 | . 9 11 14 29 42 42 41 68 77 76 72 76 88 Average Rating 34 | . 6 9 12 18 38 40 40 58 75 60 65 68 64 On Entrance 38 | 6 6 9 11 13 29 42 40 40 68 76 50 72 76 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 12 12 14 23 24 26 28 26 30 30 29 25 22 34 Greatest Support 45 | 20 40 40 26 25 27 27 26 38 32 40 26 45 45 Greatest Overweight (x) 4 | . 1 3 1 4 1 1 . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 5 10 10 Average Capacity 8 | . 8 8 8 10 10 10 10 10 10 7 5 5 8 Most Carried 10 | . 8 8 9 10 10 10 10 10 10 10 5 7 10 Average Carried 8 | . 7 8 7 6 9 9 9 9 8 7 4 4 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 6 8 8 9 10 10 10 10 10 10 5 5 7 3 Class Distribution -------------------- 25% | Mutant 20% | Hacker-Sprinter 18% | Scout 14% | Scavenger-Mutant 7% | Hacker-Mutant 3% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Matter Collected 1856 | 200 99 212 214 440 40 155 148 174 103 . . 6 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 2653 | . 210 274 551 904 64 71 103 174 103 . . . 199 Parts 184 | . 15 28 47 40 5 5 9 24 1 . . . 10 Haulers Intercepted 4 | . . . 2 1 . . . . 1 . . . . Recyclers Shooed 5 | . 3 . . 2 . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . . . . 6 . . Retrieved Matter 101 | . . . . . . . . . . . 101 . . Parts Self-Destructed 12 | . . . . . . 5 7 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 58 | . 7 10 14 13 1 4 7 . . . . . 2 Melee 2 | . . . . . . . . . . . . . 2 Guns 29 | . 7 10 5 6 . 1 . . . . . . . Cannons 7 | . . . 3 4 . . . . . . . . . AOE 19 | . . . 6 2 1 3 7 . . . . . . Classes Destroyed 11 | . 4 . 5 1 1 . . . . . . . . Worker 4 | . . . 1 1 . . . 1 . . . . 1 Builder 6 | . . . 3 . . . . 3 . . . . . Tunneler 3 | . 1 1 1 . . . . . . . . . . Hauler 4 | . . . 2 1 . . . . 1 . . . . Recycler 8 | . 1 . 2 3 1 . . . . . . . 1 Watcher 7 | . . . 1 2 . . . 4 . . . . . Swarmer 30 | . 6 6 8 . . 3 6 . . . . . 1 Cutter 2 | . . . . 2 . . . . . . . . . Grunt 17 | . 1 4 5 6 . . 1 . . . . . . Sentry 6 | . . . 1 5 . . . . . . . . . Programmer 3 | . . . . . 1 1 . . . . . . 1 Best Kill Streak 13 | . 3 3 13 4 2 3 3 4 1 . . . 3 Combat Bots Only 7 | . 2 3 7 4 1 3 3 . . . . . 1 Max Kills in Single Turn 3 | . 1 2 3 3 1 1 3 1 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 1 1 3 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Hostile Shots Fired 702 | . 55 71 52 81 37 7 12 81 . 4 . 22 280 Missed 334 | . 19 24 21 28 22 3 6 51 . . . 10 150 Damage Taken 5898 | . 313 474 674 911 124 55 88 436 . 167 . 320 2336 Core 1980 | . 87 99 99 208 44 12 15 129 . 14 . 113 1160 Absorbed by Shields 20 | . . . . . . . . . . . . 20 . Regen/Repaired (Parts) 92 | . . . . . 31 . . 61 . . . . . Core Remaining (%) 74 | 100 . 25 75 62 . . 89 84 . . . 87 . Volleys Fired 188 | . 37 38 28 67 3 6 6 2 . . . . 1 Largest 2 | . 2 2 2 2 2 2 2 1 . . . . 1 Hottest 141 | . 60 40 90 131 141 116 97 36 . . . . 43 Shots Fired 341 | . 66 76 53 117 6 12 8 2 . . . . 1 Gun 252 | . 66 76 21 76 4 6 3 . . . . . . Cannon 55 | . . . 22 33 . . . . . . . . . Launcher 34 | . . . 10 8 2 6 5 2 . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 126 | . 29 76 21 . . . . . . . . . . Thermal 181 | . 37 . 22 109 4 6 3 . . . . . . Explosive 32 | . . . 10 6 2 6 5 2 . . . . 1 Electromagnetic 2 | . . . . 2 . . . . . . . . . Robot Hit Streak 13 | . 6 10 6 13 2 3 5 . . . . . . Robot Miss Streak 5 | . 5 3 5 4 1 2 2 4 . . . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 225 | . 38 49 30 78 3 7 5 10 1 . . . 4 Core Hits 133 | . 17 19 29 36 3 6 10 6 1 . . . 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 6 | . . . 1 4 . . . . . . . . 1 Burn 4 | . . . . 4 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 53 | . . . . . . . . 23 7 . . . 23 Impact . | . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . 23 7 . . . 8 Piercing 15 | . . . . . . . . . . . . . 15 Sneak Attacks 7 | . . . . . . . . 6 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6549 | . 397 561 1357 1718 128 285 551 743 115 . . . 694 Guns 2144 | . 397 552 155 922 15 63 40 . . . . . . Cannons 641 | . . . 192 449 . . . . . . . . . Explosions 2611 | . . . 1010 347 113 222 511 . . . . . 408 Melee 1144 | . . . . . . . . 743 115 . . . 286 Ramming 9 | . . 9 . . . . . . . . . . . Kinetic 845 | . 138 552 155 . . . . . . . . . . Thermal 2472 | . 259 . 724 1371 15 63 40 . . . . . . Explosive 1945 | . . . 478 213 113 222 511 . . . . . 408 Electromagnetic 134 | . . . . 134 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1144 | . . . . . . . . 743 115 . . . 286 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . 6 1 1 1 1 1 . . . . 8 Average Corruption 1 | . . . 6 1 1 1 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . 2 1 . 1 2 1 . . . . 2 Matter Fused 4 | . . . 1 1 . . . 1 . . . . 1 Data Loss (minor) 4 | . . . . . . 1 2 . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 439 | . . . 222 15 . . 9 155 . . . . 38 Projectiles . | . . . . . . . . . . . . . . Explosions 250 | . . . 222 15 . . 9 4 . . . . . Melee 189 | . . . . . . . . 151 . . . . 38 Knockbacks 1 | . . 1 . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . 131 110 . . . 48 . . . . 11 Shots 9 | . . . 2 5 . . . 1 . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 435 | . 108 27 72 435 87 114 76 227 . . . . . Average Temperature 77 | . 33 9 25 97 34 51 29 91 . . . . . Received Heat Transfer 957 | . 54 174 66 441 24 . 45 33 . . . 42 78 Effects 3 | . . . . 1 . . . 2 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 7 | . 1 . 1 5 . . . . . . . . . Heat Transferred 4577 | . 575 . 757 3034 25 112 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Peak Influence 701 | . 261 233 577 403 308 . . 701 368 143 58 40 195 Initial 321 | . . 23 70 193 182 . . 138 321 128 58 40 15 Average 225 | . 144 119 270 294 217 . . 454 358 103 58 27 68 Maximum Alert Level 3 | . 1 1 2 2 1 . . 3 1 . . . . Low Security (%) 51 | . 60 90 36 13 41 . . 9 . 100 100 100 100 Level 1 34 | . 39 9 37 83 58 . . 21 100 . . . . Level 2 13 | . . . 26 2 . . . 66 . . . . . Level 3 . | . . . . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 3 6 1 . . 6 . . . . 7 Investigation 10 | . 1 . . 2 1 . . 5 . . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 13 | . 1 . 3 4 . . . 1 . . . . 4 Assault 2 | . . 1 . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Distress Signals 12 | . . . 2 2 . . . 3 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 203 | . 17 17 23 24 7 5 11 47 1 6 . 7 38 Peak Tracking Total 15 | . 4 4 6 4 4 3 4 9 1 6 . 6 15 Tactical Retreats 37 | . 1 3 . 4 1 . 1 17 . . . 2 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Traps Triggered 14 | . 1 . . 2 2 . . 3 1 . . 4 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Machines Disabled 10 | . . . 4 5 . . 1 . . . . . . Max in Single Turn 2 | . . . 2 2 . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Machines Accessed 56 | . 3 . 4 4 9 1 3 16 5 . 1 . 10 Terminals 42 | . 3 . 4 3 7 . 1 10 5 . 1 . 8 Fabricators 4 | . . . . . . . . 3 . . . . 1 Repair Stations 4 | . . . . . 2 . . 2 . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 177 | . 6 . 11 11 28 1 11 48 17 . 1 . 43 Successful 99 | . 2 . 6 3 14 1 11 28 11 . 1 . 22 Failed 78 | . 4 . 5 8 14 . . 20 6 . . . 21 Catastrophic 14 | . 2 . . 1 2 . . 5 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 110 | . 5 . 8 8 18 1 . 26 14 . . . 30 Terminals 146 | . 6 . 11 9 23 . 7 33 17 . 1 . 39 Fabricators 11 | . . . . . . . . 9 . . . . 2 Repair Stations 9 | . . . . . 5 . . 4 . . . . . Recycling Units 4 | . . . . 2 . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 55 | . 2 . 4 2 6 1 11 10 7 . 1 . 11 Record 15 | . 1 . . . . 1 10 2 . . . . 1 Part Schematic 2 | . . . . . 1 . . . . . . . 1 Robot Analysis 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . Open DSF 5 | . . . . . 1 . . 2 1 . 1 . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . . . 2 Terminal Index 4 | . . . 1 . . . . 1 1 . . . 1 Fabricator Index 3 | . . . . . . . . 1 1 . . . 1 Recycling Unit Index 1 | . . . . . . . . . 1 . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . Unreport Threat 3 | . . . 1 1 . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . 1 . . . 1 . . . . Zone Layout 4 | . . . . . . . . 2 . . . . 2 Fabricator Hacks 7 | . . . . . . . . 5 . . . . 2 Load Schematic 4 | . . . . . . . . 3 . . . . 1 Build 3 | . . . . . . . . 2 . . . . 1 Repair Station Hacks 7 | . . . . . 3 . . 4 . . . . . Scan Component 4 | . . . . . 2 . . 2 . . . . . Repair 3 | . . . . . 1 . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 27 | . . . 2 1 5 . . 7 4 . . . 8 Terminals 27 | . . . 2 1 5 . . 7 4 . . . 8 Assimilate 3 | . . . . . 1 . . 1 1 . . . . Botnet 24 | . . . 2 1 4 . . 6 3 . . . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 4 4 9 . . 14 3 . . . 8 Full Trace Events 10 | . 2 . . 2 1 . . 4 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . . . . 1 Parts Built 6 | . . . . . . . . 4 . . . . 2 Authchips 1 | . . . . . . . . . . . . . 1 Time 152 | . . . . . . . . 94 . . . . 58 Total Part Build Rating 34 | . . . . . . . . 20 . . . . 14 Parts Repaired 3 | . . . . . 1 . . 2 . . . . . Time 69 | . . . . . 26 . . 43 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Total Allies 7 | . . 4 . . 1 . . 1 1 . . . . Largest Group 3 | . . 3 2 . 1 1 . 1 1 . . . . Highest-Rated Group 40 | . . 40 32 . 10 10 . 26 10 . . . . Highest-Rated Ally 31 | . . 31 16 . 10 10 . 26 10 . . . . Total Orders 4 | . . . . . 2 1 . . 1 . . . . STAY 2 | . . . . . 1 . . . 1 . . . . ROAM 1 | . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . Ally Attacks 26 | . . 26 . . . . . . . . . . . Total Damage 179 | . . 179 . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . 2 . . . 3 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Turns Passed 4966 | . 403 763 350 724 444 453 222 722 101 72 144 118 450 Spaces Moved 7180 | 1 198 422 205 592 926 886 443 1688 371 203 205 210 830 Core 55 | . . 2 . 2 . . . . . . . . 51 Treads 246 | . 93 153 . . . . . . . . . . . Legs 666 | 1 104 267 205 89 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 189 | . . . . 130 . . . . . . . 16 43 Flight 6024 | . 1 . . 371 926 886 443 1688 371 203 205 194 736 Fastest Speed 7 | 120 117 120 120 29 24 26 26 7 18 14 25 25 24 Average Speed 42 | 120 139 135 120 71 27 27 26 20 18 23 27 29 37 Slowest Speed 360 | 120 190 200 190 360 90 90 26 24 18 64 73 60 133 Overloaded Moves 72 | . . . . . 21 . . 8 . 6 . 30 7 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 Robots Hopped 26 | . . . . 4 5 . . 13 1 . . 1 2 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 47 | 2 40 94 34 52 21 85 66 41 11 82 4 96 32 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 5 | . . 1 . . . 1 3 . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 3 . . . 2 2 . . . . . . Spaces Dug 31 | . . . . . . 13 . 5 2 . . . 11 Terrain Destroyed 253 | . . . 88 49 4 42 31 20 2 . . . 17 Melee 18 | . . . . . . . . 5 2 . . . 11 Projectile 1 | . . . . . . 1 . . . . . . . AOE 234 | . . . 88 49 4 41 31 15 . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Was Fac DSF Fac Total 8666 | . 265 545 255 772 1099 1076 540 2020 397 226 289 262 920 Wait 897 | . . 80 . 39 104 176 82 264 18 14 67 7 46 Move 7117 | . 197 421 204 583 915 885 442 1662 369 202 204 207 826 Hop 25 | . . . . 4 5 . . 12 1 . . 1 2 Pick Up 83 | . 11 . 7 21 8 1 3 15 2 4 . 5 6 Fast Attach 54 | . 4 3 4 15 4 1 1 2 . 1 6 8 5 Attach 46 | . 2 . 5 14 2 . . 11 2 4 3 . 3 Detach 12 | . . . . 3 1 . . 4 . . 4 . . Swap 55 | . 5 . 2 6 11 5 2 17 1 . 2 1 3 Drop 76 | . 9 1 5 19 10 2 4 12 . 1 2 6 5 Fire 188 | . 37 38 28 67 3 6 6 2 . . . . 1 Melee 46 | . . . . . . . . 19 4 . . . 23 Ram 1 | . . . . 1 . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . 36 . . . . . . 27 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 336 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered Mines 445 | -10/Mines | Met a Derelict bent on vengeance 552 | -10/Mines | Core integrity fell below 50% 577 | -10/Mines | Met a Derelict testing a Signal Generator 674 | -10/Mines | Learned location of Zion (-7) 847 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 971 | -10/Mines | Discovered new exit (range 13) 1061 | -10/Mines | Build established: Scavenger-Mutant 1099 | -10/Mines | Learned Materials garrison access intel 1108 | -10/Mines | Discovered new exit (range 12) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Accompanied by 2 allies 1167 | -9/Materials | Evolved 2 slots: Utility x2 1428 | -9/Materials | Crushed by falling debris 1469 | -9/Materials | Destroyed 7 combat bots 1476 | -9/Materials | Discovered new exit (range 15) 1517 | -9/Materials | Entered another Materials area 1517 | -8/Materials | Evolved 2 slots: Propulsion x2 1518 | -8/Materials | Loaded intel: 1 garrison access location 1732 | -8/Materials | Lost 3 parts (1p1u1w) 1794 | -8/Materials | Lost 3 parts (2n1w) 1945 | -8/Materials | Discovered new exit (range 13) 2218 | -8/Materials | Lost 3 parts (3n) 2241 | -8/Materials | Entered Factory 2241 | -7/Factory | Evolved 2 slots: Utility x2 2408 | -7/Factory | Repaired Corrupted Surge Thruster 2528 | -7/Factory | Build established: Scout 2647 | -7/Factory | Discovered new exit (range 16) 2655 | -7/Factory | Identified exit to Lower Caves 2655 | -7/Factory | Identified exit to Factory 2685 | -7/Factory | Entered Lower Caves 2685 | -7/Lower Caves | Accompanied by 1 ally 2696 | -7/Lower Caves | Learned location of Extension (-5) 2700 | -7/Lower Caves | Learned location of 1 exit from Factory 3024 | -7/Lower Caves | Learned 12 Factory zone layouts 3128 | -7/Lower Caves | Discovered new exit (range 11) 3138 | -7/Lower Caves | Identified exit to Lower Caves 3138 | -7/Lower Caves | Entered another Lower Caves area 3167 | -7/Lower Caves | Learned Factory stockpile data 3218 | -7/Lower Caves | Learned location of Armory (-4) 3218 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3218 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 3218 | -7/Lower Caves | Learned Factory emergency access door positions 3224 | -7/Lower Caves | Attracted the attention of an 0b10 base 3279 | -7/Lower Caves | Learned location of 1 exit from Research 3279 | -7/Lower Caves | Learned Factory garrison access intel 3301 | -7/Lower Caves | Encountered a Warlord checkpoint 3360 | -7/Lower Caves | Entered Factory 3360 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3361 | -6/Factory | Identified exit to Factory 3362 | -6/Factory | Identified exit to Lower Caves 3366 | -6/Factory | Loaded intel: 4 garrison access locations 3448 | -6/Factory | Fabricated Imp. Surge Thruster? 3535 | -6/Factory | Lost 4 parts (1p1n1u1w) 3575 | -6/Factory | Spotted B-75 Beast 3587 | -6/Factory | Discovered exit to Factory (range 4) 3710 | -6/Factory | Search patrols dispatched 3805 | -6/Factory | Build established: Hacker-Sprinter 3848 | -6/Factory | Repaired Imp. Cesium-ion Thruster 3940 | -6/Factory | Repaired Structural Scanner 3947 | -6/Factory | Fabricated Imp. Surge Thruster? 4060 | -6/Factory | Search patrols dispatched 4082 | -6/Factory | Entered another Factory area 4082 | -5/Factory | Evolved 2 slots: Utility x2 4156 | -5/Factory | Discovered new exit (range 6) 4157 | -5/Factory | Identified exit to Extension 4183 | -5/Factory | Sucked down chute 4183 | -5/Factory | Entered Waste 4185 | -5/Waste | Spotted C-40 Crusher 4185 | -5/Waste | Spotted C-40 Crusher 4187 | -5/Waste | Spotted C-40 Crusher 4199 | -5/Waste | Spotted C-40 Crusher 4199 | -5/Waste | Spotted C-40 Crusher 4199 | -5/Waste | Spotted C-40 Crusher 4200 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4203 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4214 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4219 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4231 | -5/Waste | Discovered new exit (range 12) 4250 | -5/Waste | Lost 6 parts (1p4n1w) 4255 | -5/Waste | Identified exit to Factory 4255 | -5/Waste | Entered Factory 4399 | -5/Factory | Identified exit to DSF 4399 | -5/Factory | Entered DSF 4428 | -5/DSF | Additional patrols routed to DSF 4434 | -5/DSF | Discovered new exit (range 16) 4517 | -5/DSF | Identified exit to Factory 4517 | -5/DSF | Entered Factory 4517 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4531 | -4/Factory | Discovered new exit (range 5) 4537 | -4/Factory | Identified exit to Upper Caves 4537 | -4/Factory | Identified exit to Armory 4667 | -4/Factory | Identified exit to Research 4803 | -4/Factory | Lost 5 parts (1p3n1u) 4828 | -4/Factory | Fabricated Adv. Surge Thruster? 4848 | -4/Factory | Spotted B-86 Titan 4951 | -4/Factory | Core integrity fell below 50% 4959 | -4/Factory | Core integrity fell below 20% 4967 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04958_ Penetrated by Slug. 04958_ Slug penetrates Wall. 04958_ Penetrated by Slug. 04958_ Slug penetrates Wall. 04959_ U-05 Engineer lays Concrete. 04959_ S-27 Virus destroyed. 04960_ System corrupted: Component data lost. 04960_ R-10 Processor collects Imp. Remote Datajack. 04960_ U-05 Engineer lays Concrete. 04961_ W-44 Eye sends out distress signal. 04961_ U-05 Engineer lays Concrete. 04962_ Penetrated by Slug. 04962_ R-10 Processor collects Com. Wheel. 04962_ P-70 Sage resets R-10 Processor, system corruption cleaned. 04962_ Slug penetrates R-10 Processor. 04962_ Slug penetrates Wall. 04962_ Penetrated by Slug. 04962_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????? | | #?????? | | #?????? | | % #?????? | | =! #?????? | | """ #################### =% %*#### #?????? | | """ #?????????????# [ # #?????? | | """ #?????????????# =%* # +?????? | | ?? #?????????????# ######?????? | | ??" #?????????????# #??????????? | | ???? #?????????????# [ #??????????? | | ???? #?????????????# ! ! #??????????? | | ???? #?????????????# l #??????????? | | ???? ??????????????# ! #??????????? | | ?????????????????????# s #??????????? | | ?????????????????????####/#############??????????? | | ????????????????????????# #??????????????????????? | | ?????????????????# "????# #??????????????????????? | | ?????????????????# """??# #??????????????????????? | | ?????????????????# """ # ###????????????????????? | | ?????????????????# + +????????????????????? | | ?????????????????# # ###????????????????????? | | ?????????????????# ??# #??????????????????????? | | ?????????????????# ????# #??????????????????????? | | ?????????????????#??????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ! ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 2 Additional Mass Support 12 Evasion (%) 75 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Adv. ECM Suite | -7/Factory | Hacked Imp. Surge Thruster | -6/Factory | Scanalyzed Adv. Surge Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Surge Thruster | x2 | -6/Factory Imp. Surge Thruster | x2 | -6/Factory Adv. Surge Thruster | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It's Just You Remodeling Challenges ------------ None Game ------ Seed ThrowingSystemRegenerator Manual? 0 Play Time 03:42:50 Cumulative 110.3 hours Start 2024.09.26 @ 23:28:57 End 2024.09.27 @ 03:50:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7c68cd4-72c4-4a5d-9a65-75981397897a