Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 12:11:01 Player: worthless slave Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (8359) 8359 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2734) 2734 TOTAL SCORE: 19068 Bonus ------- High Alert Combat Kills 1643 Follower Combat Kills 1091 Cogmind --------- Core Integrity 0/1450 Matter 289/300 Energy 340/340 System Corruption 46% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Advanced Heat Sink Improved Shield Generator Hacking Suite Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Hardcell Cannon Advanced Remote Datajack > --- INVENTORY -------- Micro Antimatter Reactor Centrium Leg Centrium Wheel Centrium Wheel Centrium Wheel Advanced Heat Sink Small Battery Long-range Terrain Scanner Advanced Target Analyzer Advanced Target Analyzer Heavy Servo Lattice Improved Weapon Cycler Heavy Armor Plating Improved Shield Generator Advanced Recalibrator Quantum Rifle Quantum Rifle [Rating: 159] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Powered Armor Weapon Flak Gun Energy Gun Gamma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . 1 1 . . . 1 . . . 1 . Utility 6 | . . 1 . 1 . 2 . . . . . 1 . 1 Weapon 4 | . . . . . 1 . . . 1 . . 1 . 1 Parts Attached 213 | 6 3 6 . 34 19 8 2 . 5 4 5 14 45 62 Power 23 | 1 . 2 . 3 2 . . . . 2 . . 5 8 Engine 8 | 1 . 2 . 3 1 . . . . . . . . 1 Core 3 | . . . . . 1 . . . . . . . 1 1 Reactor 12 | . . . . . . . . . . 2 . . 4 6 Propulsion 68 | 2 . 2 . 11 8 1 1 . 1 . 2 3 18 19 Treads 21 | . . . . 4 5 1 1 . 1 . 2 3 4 . Leg 28 | 2 . 2 . 5 3 . . . . . . . 12 4 Wheel 6 | . . . . 2 . . . . . . . . . 4 Hover 13 | . . . . . . . . . . . . . 2 11 Flight . | . . . . . . . . . . . . . . . Utility 59 | 1 1 1 . 10 6 4 . . 3 1 2 7 7 16 Device 28 | . 1 . . 5 2 2 . . 2 . 2 5 1 8 Storage 12 | 1 . . . 1 2 . . . 1 . . 1 2 4 Processor 8 | . . 1 . 2 . 1 . . . . . . 2 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 10 | . . . . 2 2 1 . . . 1 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 2 1 . 10 3 3 1 . 1 1 1 4 15 19 Energy Gun 30 | . 2 . . 3 2 . . . . 1 . 1 8 13 Energy Cannon 6 | . . . . 1 1 . 1 . 1 . . 1 . 1 Ballistic Gun 17 | 2 . 1 . 4 . 3 . . . . . 1 5 1 Ballistic Cannon 9 | . . . . 2 . . . . . . 1 1 2 3 Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . . . . . . . . . Corrupted Parts 6 | . . . . . . . . . . . . 1 4 1 System Corruption 17 | . . . . . . . . . . . . 4 12 1 Parts Lost 146 | . . 3 . 12 1 . 1 . 1 . . 11 57 60 Power 17 | . . 1 . 3 . . . . . . . . 7 6 Propulsion 51 | . . 1 . 4 1 . . . . . . 5 19 21 Utility 34 | . . . . 4 . . 1 . 1 . . 3 10 15 Weapon 44 | . . 1 . 1 . . . . . . . 3 21 18 Highest Loss Streak 23 | . . 2 . 5 1 . 1 . 1 . . 3 16 23 To Critical Strikes 3 | . . . . . . . . . . . . . 1 2 Average Backups 13 | 1 5 7 7 13 14 13 14 13 11 14 14 17 12 11 Power 1 | . 1 . 1 1 1 2 2 2 2 1 2 2 1 . Propulsion 1 | . . . . . 2 . 3 3 2 2 2 1 1 3 Utility 6 | . 2 3 4 6 6 7 5 4 3 6 6 8 8 6 Weapon 3 | . 2 2 2 4 3 4 4 4 3 4 4 4 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 2 3 . 4 11 3 . . . 2 1 . . 7 Power 10 | . . 1 . 2 4 1 . . . 2 . . . . Propulsion 5 | . . . . 1 1 . . . . . . . . 3 Utility 11 | . . 1 . . 3 2 . . . . 1 . . 4 Weapon 6 | . 1 1 . 1 3 . . . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 87 100 90 99 99 97 100 96 100 100 95 59 63 Engine 2 | . 14 10 11 8 5 . . . . . . . . . Core 1 | . . . . . 1 6 6 6 5 2 . . 1 . Reactor 2 | . . . . . . . . . . 2 5 5 4 4 Treads 17 | . . . . 6 23 33 32 33 33 35 35 28 7 . Leg 8 | . 28 25 33 22 13 . . . . . . . 6 9 Hover 1 | . . . . . . . . . . . . . 1 7 Device 10 | . 12 11 11 9 7 14 10 . 3 11 14 20 9 7 Storage 11 | . 14 11 11 9 13 13 13 13 15 17 13 9 9 7 Processor 4 | . . 6 11 10 . 4 6 6 4 . . . . 6 Protection 4 | . . . . 5 6 6 6 20 8 5 5 4 . . Energy Gun 5 | . 22 12 11 7 11 . . . 1 2 5 4 4 6 Energy Cannon 3 | . . . . 2 3 . 3 6 8 11 11 7 2 . Ballistic Gun 6 | . 4 9 11 3 6 19 16 13 11 8 1 1 3 1 Ballistic Cannon 2 | . . . . 4 . . . . . . 3 9 4 1 Peak Build Rating 159 | 6 11 15 15 31 45 51 52 51 60 68 81 99 107 159 Average Rating 57 | 5 10 12 15 23 40 49 49 51 54 62 75 91 73 95 On Entrance 39 | . 6 11 15 15 30 42 50 51 51 60 68 81 85 31 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 130 | 11 15 19 19 46 63 64 66 66 70 86 91 126 130 124 Greatest Support 161 | 20 20 30 30 80 106 114 120 120 140 140 155 161 138 106 Greatest Overweight (x) 11 | 3 . . . 11 5 . . . . . . 1 7 6 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 8 8 8 14 15 15 15 15 15 15 15 19 20 19 Most Carried 20 | 2 8 8 7 15 15 15 15 13 15 15 15 20 19 19 Average Carried 13 | 1 5 7 7 13 14 13 14 13 11 14 14 17 13 12 Final Capacity 20 | 8 8 8 8 15 15 15 15 15 15 15 15 20 20 5 Final Carried 19 | 2 7 7 7 15 15 15 13 13 15 14 15 19 11 5 Class Distribution -------------------- 22% | Tank 21% | Mutant 18% | Scavenger-Gunner 10% | Scavenger-Tank 10% | Scavenger-Mutant 10% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Tank | -5/Factory Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Matter Collected 6194 | 264 20 361 . 766 417 65 346 4 186 50 190 1035 1401 1089 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9132 | 71 20 668 . 1370 839 96 228 . 234 . 3 1477 2724 1402 Parts 411 | 1 1 31 . 63 39 3 8 . 13 . . 48 123 81 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . 3 . 4 1 . . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Combat Hostiles Destroyed 145 | . 1 14 . 36 12 2 7 . 7 . 1 16 32 17 Guns 77 | . 1 14 . 20 8 2 6 . 4 . . 3 12 7 Cannons 59 | . . . . 15 3 . 1 . 3 . 1 13 17 6 AOE 5 | . . . . . 1 . . . . . . . 2 2 Classes Destroyed 15 | 1 1 3 . 4 2 . 1 . . . . 2 . 1 Worker 7 | . . . . 1 1 1 . . . . . 1 2 1 Builder 13 | . . . . 1 . . . . . . . 4 7 1 Recycler 24 | 1 . 4 . 5 2 . . . . . . 5 6 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . Watcher 12 | . . 1 . 2 2 1 . . . . . 4 1 1 Swarmer 39 | . . 7 . 11 . . 3 . 4 . . 4 10 . Grunt 48 | . 1 4 . 17 4 2 3 . 3 . 1 2 8 3 Brawler 6 | . . . . 2 . . . . . . . . 4 . Duelist 3 | . . . . . . . 1 . . . . . 1 1 Sentry 18 | . . 3 . 4 4 . . . . . . 4 1 2 Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 10 | . . . . . 2 . . . . . . 2 4 2 Programmer 17 | . . . . . 2 . . . . . . 3 3 9 Behemoth 2 | . . . . . . . . . . . . 1 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 1 1 9 . 8 5 3 4 . 4 . 1 7 16 6 Combat Bots Only 8 | . 1 5 . 8 4 2 4 . 4 . 1 4 5 5 Max Kills in Single Turn 5 | 1 1 1 . 1 1 1 1 . 1 . 1 3 5 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Hostile Shots Fired 1571 | . 4 48 . 204 105 5 33 . 32 . 3 176 508 453 Missed 514 | . 1 14 . 45 36 . 8 . 11 . 2 59 184 154 Hits 1057 | . 3 34 . 159 69 5 25 . 21 . 1 117 324 299 Melee 22 | . . . . 2 . . 3 . . . . . 16 1 Projectile 1035 | . 3 34 . 157 69 5 22 . 21 . 1 117 308 298 AOE 1 | . . . . . . . . . . . . 1 . . Critical Strikes 53 | . . . . 6 1 . 3 . . . . 3 21 19 Part Disruptions 7 | . . . . . 1 . . . . . . . 3 3 Damage Taken 21930 | . 33 385 . 2097 804 92 529 . 336 . 177 2604 7483 7390 Core 3158 | . 11 52 . 293 55 . . . 18 . . 143 1116 1470 Absorbed by Shields 174 | . . . . . . . . . . . 61 101 . 12 Regen/Repaired (Parts) 474 | . . . . . . . . . 242 91 49 92 . . Core Remaining (%) 79 | 100 95 . 87 46 92 . . 100 . . 98 87 14 . Volleys Fired 497 | 1 2 36 . 125 34 6 16 . 11 . 4 49 123 90 Largest 6 | 2 2 2 . 2 3 3 3 . 4 . 4 5 5 6 Hottest 452 | 40 130 88 . 130 170 84 154 . 239 . 308 355 298 452 Shots Fired 1367 | 2 4 72 . 250 101 18 48 . 37 . 16 227 366 226 Gun 844 | 2 4 72 . 166 85 18 36 . 21 . 4 62 221 153 Cannon 523 | . . . . 84 16 . 12 . 16 . 12 165 145 73 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 641 | 2 . 36 . 108 34 18 36 . 21 . 4 111 184 87 Thermal 549 | . 4 36 . 142 67 . 12 . 16 . 12 115 105 40 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 177 | . . . . . . . . . . . . 1 77 99 Robot Hit Streak 19 | 2 4 11 . 19 18 7 8 . 7 . 7 16 19 8 Robot Miss Streak 10 | . 2 9 . 5 3 10 5 . 7 . 6 6 6 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . . . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . Shots Hit Robots 892 | 2 3 58 . 194 65 16 38 . 22 . 7 134 221 132 Core Hits 585 | 2 4 60 . 189 37 20 38 . 25 . 3 51 106 50 Critical Kills 4 | . . 1 . 1 . . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 25 | . . 1 . 1 1 . . . . . . 11 10 1 Burn 10 | . . . . . 1 . . . . . . 5 4 . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 3 | . . 1 . . . . . . . . . 1 1 . Blast 10 | . . . . . . . . . . . . 5 4 1 Corrupt 1 | . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23817 | 20 39 761 . 3651 1423 391 765 . 460 . 225 4597 7230 4255 Guns 11850 | 20 39 761 . 2413 1074 342 534 . 203 . 27 1221 3483 1733 Cannons 10151 | . . . . 1238 283 . 231 . 257 . 198 3089 2986 1869 Explosions 1661 | . . . . . 23 . . . . . . 246 750 642 Melee . | . . . . . . . . . . . . . . . Ramming 155 | . . . . . 43 49 . . . . . 41 11 11 Kinetic 10529 | 20 . 331 . 1464 293 342 534 . 203 . 23 1943 3239 2137 Thermal 9461 | . 39 430 . 2187 1064 . 231 . 257 . 202 2613 1798 640 Explosive 1392 | . . . . . . . . . . . . . 750 642 Electromagnetic 2280 | . . . . . 23 . . . . . . . 1432 825 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 46 | . . 1 1 1 3 . . . . . . 7 37 46 Average Corruption 9 | . . 1 1 1 2 . . . . . . 3 15 23 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 142 | . . 1 1 12 16 . . . . . . 8 40 64 Message Errors 27 | . . . . 7 2 . . . . . . 2 3 13 Matter Fused 32 | . . 1 . . 4 . . . . . . 2 8 17 Heat Flow Errors 13 | . . . . . 3 . . . . . . . 5 5 Energy Discharges 14 | . . . 1 2 1 . . . . . . 2 3 5 Parts Rejected 5 | . . . . 1 . . . . . . . . . 4 Data Loss (minor) 15 | . . . . 1 4 . . . . . . 1 7 2 Data Loss (major) 9 | . . . . 1 1 . . . . . . 1 4 2 Misfires 3 | . . . . . . . . . . . . . 3 . Alerts 3 | . . . . . . . . . . . . . 1 2 Misdirections 9 | . . . . . . . . . . . . . 3 6 Weapon Failures 12 | . . . . . 1 . . . . . . . 3 8 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 507 | . . . . 27 14 . 5 . 6 . 28 228 61 138 Projectiles 417 | . . . . 27 14 . 5 . 6 . 28 138 61 138 Explosions 90 | . . . . . . . . . . . . 90 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 43 | . . . . 8 1 . . . . . . 10 9 15 Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 39 | . . . . 8 . . . . . . . 10 8 13 Secondary 3 | . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 380 | . . . . . 29 . . . . . . 76 63 212 Shots 7 | . . . . . 1 . . . . . . 2 1 3 Rammed 20 | . . . . . 7 6 . . . . . 3 1 3 Targets Rammed 22 | . . . . . 8 7 . . . . . 3 1 3 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . Highest Temperature 643 | . 144 114 . 220 499 95 267 . 480 . 215 543 643 360 Average Temperature 125 | . 77 38 . 114 135 35 126 . 217 . 127 145 170 97 Received Heat Transfer 2714 | . 18 138 . 801 204 45 153 . 54 . 6 72 614 609 Effects 40 | . . . . . 3 . . . 3 . . 5 26 3 Shutdowns 13 | . . . . . . . . . 1 . . 2 10 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 12 | . . . . . . . . . . . . . 9 3 Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . 1 . . 1 1 . Damage (minor) 10 | . . . . . 3 . . . 1 . . 1 5 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Robots Corrupted 3 | . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 Parts Fried 13 | . . . . . . . . . . . . . 8 5 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 19 | . . 1 . 4 6 . . . . . . 5 2 1 Heat Transferred 13891 | . 50 525 . 2829 2145 . 350 . 387 . 248 3499 3081 777 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Maximum Alert Level 4 | . . 1 . 2 . . . . . . 3 4 3 2 Low Security (%) 58 | 100 100 96 100 68 100 100 . . 100 100 85 . . 36 Level 1 14 | . . 3 . 26 . . . . . . 2 13 . 48 Level 2 5 | . . . . 5 . . . . . . 1 11 7 14 Level 3 13 | . . . . . . . . . . . 10 15 92 . Level 4 7 | . . . . . . . . . . . . 59 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1410 | 5 30 204 65 421 185 46 . . 86 3 787 1410 1068 510 Initial 729 | . . 3 65 17 185 46 . . . 3 . 377 729 510 Average 330 | 1 3 122 57 146 76 7 . . 26 . 106 1036 914 258 Influence Increases 6665 | 5 30 364 . 985 373 62 160 . 174 . 885 1698 1206 723 Destroy 0b10 Robot/C 3420 | . 20 280 . 720 240 40 140 . 140 . 260 600 640 340 Destroy 0b10 Robot/NC 330 | 5 . 25 . 45 25 10 . . . . 30 85 80 25 Destroy Leader 746 | . 10 52 . 134 84 2 20 . 20 . 82 138 122 82 Allied During Kill 532 | . . . . . . . . . . . 332 200 . . Successful Hack 24 | . . 7 . . 7 10 . . . . . . . . Disable Machine 480 | . . . . . 15 . . . . . 45 270 75 75 Destroy Structure 878 | . . . . 26 2 . . . 14 . 136 390 154 156 Lose Combat Pursuer 255 | . . . . 60 . . . . . . . 15 135 45 Influence Decreases 6585 | 5 20 206 123 621 685 146 143 30 164 10 114 1078 1690 1550 Entered New Map 1884 | . . 7 103 28 224 51 5 6 . 7 . 394 662 397 Time Decay 3151 | 5 20 169 20 473 451 95 138 24 154 3 94 494 458 553 Lost Part 1450 | . . 30 . 120 10 . . . 10 . . 110 570 600 Lost Ally 100 | . . . . . . . . . . . 20 80 . . Squads Dispatched 49 | . 1 . . 4 8 4 . . . . 6 6 12 8 Investigation 5 | . 1 . . 1 1 2 . . . . . . . . Extermination 12 | . . . . . 3 1 . . . . 1 1 2 4 Reinforcement 15 | . . . . 3 1 1 . . . . 4 4 1 1 Assault 4 | . . . . . . . . . . . . 1 3 . Garrison 13 | . . . . . 3 . . . . . 1 . 6 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 3 1 . Haulers Reinforced 3 | . . . . . 1 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Distress Signals 18 | . . 5 . 5 1 . . . . . . 3 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 248 | . 1 24 . 51 16 3 7 . 7 . 13 37 59 30 Peak Tracking Total 11 | . 1 7 . 9 3 2 4 . 4 . 7 6 11 5 Tactical Retreats 13 | . . . . 4 . . . . . . . 1 5 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Traps Triggered 15 | . 1 1 . 1 5 1 . . 1 . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Machines Disabled 32 | . . . . . 1 . . . . . 3 18 5 5 Max in Single Turn 8 | . . . . . 1 . . . . . . 8 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Machines Accessed 14 | . 1 2 . 1 3 2 1 . 2 . . 1 . 1 Terminals 8 | . 1 2 . . 2 1 . . . . . 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 39 | . 1 6 . 1 8 7 1 . 7 . . 2 . 6 Successful 22 | . . 3 . 1 5 5 1 . 4 . . . . 3 Failed 17 | . 1 3 . . 3 2 . . 3 . . 2 . 3 Catastrophic 2 | . . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 27 | . 1 6 . . 7 5 . . . . . 2 . 6 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 7 | . . . . . . . . . 7 . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . . 3 . . 4 3 1 . . . . . . 3 Record 4 | . . . . . 1 1 . . . . . . . 2 Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . 1 . . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . . 2 2 . . 2 . . 1 . 1 Full Trace Events 2 | . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . Time 99 | . . . . . . . . . 99 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . 8 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Total Allies 21 | . . . . . . . . . . 21 . . . . Largest Group 21 | . . . . . . . . . . 21 21 8 . . Highest-Rated Group 778 | . . . . . . . . . . 778 778 325 . . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 50 . . Total Orders 3 | . . . . . . 1 . . . . . 2 . . EXPLORE 3 | . . . . . . 1 . . . . . 2 . . Ally Attacks 112 | . . . . . . . . . . . 61 51 . . Total Damage 5666 | . . . . . . . . . . . 2575 3091 . . Kills 39 | . . . . . . . . . . . 20 19 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Active Infowar (turns) 3755 | . . 268 45 428 . 432 1004 60 464 . . . 52 1002 Optics 3277 | . . 268 45 428 . 432 1004 60 464 . . . 52 524 Terrain 864 | . . . . 53 . . . . . . . . . 811 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . 2 . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Turns Passed 11054 | 72 203 431 45 1717 1324 619 1004 60 507 550 451 1314 1150 1607 Spaces Moved 5011 | 47 142 233 38 731 764 311 599 39 229 208 243 617 285 525 Core 22 | 10 . . . 12 . . . . . . . . . . Treads 3139 | . . . . 140 631 311 599 39 229 208 243 617 122 . Legs 1406 | 37 142 233 38 565 133 . . . . . . . 123 135 Wheels 221 | . . . . 14 . . . . . . . . . 207 Hover 223 | . . . . . . . . . . . . . 40 183 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 120 151 150 154 154 156 156 158 120 90 Average Speed 152 | 124 120 120 120 155 143 151 152 154 155 156 157 165 229 128 Slowest Speed 600 | 200 120 120 120 600 470 153 154 154 159 156 160 245 510 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 20 31 19 56 21 18 71 6 8 87 10 20 6 12 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 278 | . . . . 22 1 . 5 . 4 . 3 113 83 47 Melee . | . . . . . . . . . . . . . . . Projectile 128 | . . . . 22 1 . 5 . 4 . 3 45 28 20 AOE 150 | . . . . . . . . . . . . 68 55 27 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Total 7367 | 55 171 313 37 1071 923 441 650 39 352 437 303 792 507 1276 Wait 1339 | . 13 29 . 112 46 93 26 1 96 213 43 84 31 552 Move 4998 | 46 141 232 37 730 763 310 598 38 229 207 242 616 284 525 Hop . | . . . . . . . . . . . . . . . Pick Up 142 | 2 8 5 . 40 20 8 1 . 6 5 3 13 9 22 Fast Attach 133 | 6 2 4 . 10 15 1 3 . 2 1 1 9 36 43 Attach 78 | . 1 2 . 12 3 3 2 . 3 1 . 9 18 24 Detach 5 | . . . . . . . 1 . 1 1 . . . 2 Swap 50 | . . 1 . 16 7 6 1 . 4 2 4 5 1 3 Drop 94 | . 4 4 . 26 27 7 2 . . 7 6 4 3 4 Fire 497 | 1 2 36 . 125 34 6 16 . 11 . 4 49 123 90 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . . Crush 19 | . . . . . 8 7 . . . . . 3 1 . Escape Stasis 8 | . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 501 | -9/Materials | Discovered new exit (range 5) 598 | -9/Materials | Discovered new exit (range 12) 707 | -9/Materials | Entered Mines 739 | -9/Mines | Discovered new exit (range 8) 752 | -9/Mines | Entered Materials 752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -8/Materials | Lost 5 parts (1p3n1u) 1235 | -8/Materials | Destroyed 8 combat bots 1708 | -8/Materials | Build established: Scavenger-Mutant 2031 | -8/Materials | Build established: Mutant 2191 | -8/Materials | Core integrity fell below 50% 2223 | -8/Materials | Lost 3 parts (1p1n1u) 2424 | -8/Materials | Discovered new exit (range 14) 2469 | -8/Materials | Entered Factory 2469 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2631 | -7/Factory | Found Powered Armor 2927 | -7/Factory | Build established: Tank 3373 | -7/Factory | Garrison activated, responded to threat 3684 | -7/Factory | Discovered new exit (range 14) 3793 | -7/Factory | Entered another Factory area 3793 | -6/Factory | Evolved 2 slots: Utility x2 3948 | -6/Factory | Discovered new exit (range 94) 4128 | -6/Factory | Build established: Scavenger-Gunner 4291 | -6/Factory | Fabricated Coolant Injector? 4412 | -6/Factory | Entered Lower Caves 5161 | -6/Lower Caves | Build established: Gunner 5355 | -6/Lower Caves | Discovered new exit (range 6) 5416 | -6/Lower Caves | Entered another Lower Caves area 5461 | -6/Lower Caves | Discovered new exit (range 7) 5476 | -6/Lower Caves | Entered Factory 5476 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5622 | -5/Factory | Repaired Broken Flak Gun 5665 | -5/Factory | Repaired Adv. Treads 5854 | -5/Factory | Build established: Scavenger-Tank 5983 | -5/Factory | Sucked down chute 5983 | -5/Factory | Entered Waste 5984 | -5/Waste | Met a frightened Derelict 5984 | -5/Waste | Joined by Warlord forces that had cleared the area 6494 | -5/Waste | Discovered new exit (range 13) 6533 | -5/Waste | Entered Factory 6533 | -5/Factory | Accompanied by 21 allies 6832 | -5/Factory | Build established: Tank 6924 | -5/Factory | Garrison activated, responded to threat 6934 | -5/Factory | Discovered new exit (range 14) 6961 | -5/Factory | Lost 12 allies 6984 | -5/Factory | Entered another Factory area 6984 | -4/Factory | Accompanied by 8 allies 6984 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7197 | -4/Factory | Lost 3 allies 7376 | -4/Factory | Found Heavy Servo Lattice 7634 | -4/Factory | Spotted B-86 Titan 7653 | -4/Factory | Destroyed B-86 Titan 7941 | -4/Factory | Build established: Gunner 7984 | -4/Factory | First assault squad dispatched 8185 | -4/Factory | Discovered new exit (range 9) 8241 | -4/Factory | Lost 3 parts (1n2u) 8298 | -4/Factory | Entered Research 8298 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8505 | -3/Research | Garrison activated, responded to threat 8675 | -3/Research | Lost 7 parts (1p1n2u3w) 8712 | -3/Research | Spotted B-86 Titan 8792 | -3/Research | Destroyed B-86 Titan 8798 | -3/Research | First assault squad dispatched 8811 | -3/Research | Lost 10 parts (1p4n5w) 8851 | -3/Research | System corruption reached 10% 8868 | -3/Research | Garrison activated, responded to threat 8904 | -3/Research | Core integrity fell below 50% 8943 | -3/Research | Lost 16 parts (2p4n5u5w) 9067 | -3/Research | Lost 3 parts (1n1u1w) 9145 | -3/Research | Lost 5 parts (1p2n2w) 9178 | -3/Research | Discovered new exit (range 9) 9401 | -3/Research | System corruption reached 30% 9417 | -3/Research | Core integrity fell below 20% 9448 | -3/Research | Entered another Research area 9448 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9462 | -2/Research | Lost 12 parts (2p4n2u4w) 9976 | -2/Research | Lost 3 parts (2n1u) 10248 | -2/Research | System corruption reached 10% 10249 | -2/Research | Build established: Scavenger-Skirmisher 10281 | -2/Research | Lost 5 parts (2n1u2w) 10488 | -2/Research | Lost 11 parts (1p4n2u4w) 10688 | -2/Research | System corruption reached 30% 10716 | -2/Research | Core integrity fell below 50% 10756 | -2/Research | Lost 23 parts (2p7n5u9w) 10779 | -2/Research | Garrison activated, responded to threat 10989 | -2/Research | Core integrity fell below 20% 11055 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). Slug penetrates G-73 Enforcer. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Slammed into A-15 Conveyor. Slug penetrates Wall. Biometal Leg destroyed. System corrupted: Energy discharge (-27). Acquired Unknown Reactor. Identified Particle Reactor. Adv. Heat Sink destroyed. Centrium Leg destroyed. System corrupted: Matter fused (-6). Slug penetrates Wall. Centrium Wheel destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## # # #??????????? | | ## !| / % # ! !#??????????? | | ## ! ############# #??????????? | | ## ##??????????# !#??????????? | | ## ###?????????? !!= #??????????? | | # #???????############ #??????????? | | #####+#########????#??# !!==#??#??????????? | | ##+##### ################# #?????????????? | | % # #?????????????? | | !% / #?????????????? | | # =#?????????????? | | #######+#########+###### # #?????????????? | | ????## %|! #?? ???# # #?????????????? | | ??##?# #?# #?# # = #?????????????? | | ##?#?#% |%! #?#== #?# ###########?????????????? | | ?????#% #?#== #?# #???????????????????????? | | ??? # #?# ### ###?????????????????????? | | ??? # #?# # #?????????????????????? | | ??" ########?######## #?????????????????????? | | ?"" ?????????????????#] #?????????????????????? | | """??????????????????# #?????????????????????? | | ""???????????????????# #?????????????????????? | | ???????????????????####g###?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# @ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 48 Energy Capacity 610 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 700 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Coolant Injector | -7/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -2/Research | Hacked Fabricated ------------ Coolant Injector | x2 | -6/Factory Repaired ---------- Flak Gun | 46% | -5/Factory | Broken Adv. Treads | 1% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed We Are Legion Challenges ------------ None Game ------ Seed PhaseSensorCasing Manual? 0 Play Time 02:20:17 Cumulative 16.5 hours Start 2025.07.01 @ 08:53:04 End 2025.07.01 @ 12:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ece8f443-cdc3-477e-9de3-a2de175bf875