Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 22:04:51 Player: golanco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4480) 4480 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 10642 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 160/300 Energy 320/350 System Corruption 0% Temperature Warning (324) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Fission Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (7) ------ Power Amplifier Machine Analyzer Target Analyzer Hacking Suite Improved Hacking Suite Improved System Shield Recalibrator > --- WEAPON (4) ------- Heavy Laser Heavy Laser Gatling Laser Heavy Flak Cannon > --- INVENTORY (5) ---- Light Fission Core High-capacity Storage Unit Advanced ECM Suite Graphene Brace PSU Rigger Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Spiked Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Humpback Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Compact Battery Transmission Jammer Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Graphene Brace Hardlight Generator Hacking Suite Hacking Suite System Shield Component Analysis Suite Dynamic Insulation System PSU Rigger Heavy Riot Gun Heavy Laser Heavy Laser Heavy Ion Cannon Gauss Rifle Flak Gun Heavy Rocket Launcher Powered Hammer [Rating: 61] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Humpback Device Improved Cooling System Storage Humpback Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . 1 2 . . . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 130 | 6 14 . 1 7 35 15 4 5 . . 5 6 32 Power 21 | 1 1 . . 1 6 . 2 1 . . 1 2 6 Engine 13 | 1 . . . . 4 . 1 1 . . 1 2 3 Core 8 | . 1 . . 1 2 . 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 4 . . 1 8 2 1 1 . . . . 4 Treads 19 | 2 4 . . . 8 2 1 1 . . . . 1 Leg 3 | . . . . . . . . . . . . . 3 Wheel 1 | . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 41 | . 3 . 1 . 4 6 1 1 . . 4 4 17 Device 20 | . 1 . . . 4 2 1 . . . 1 2 9 Storage 5 | . 2 . 1 . . 1 . . . . 1 . . Processor 4 | . . . . . . . . . . . 2 . 2 Hackware 5 | . . . . . . . . . . . . . 5 Protection 7 | . . . . . . 3 . 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 45 | 3 6 . . 5 17 7 . 2 . . . . 5 Energy Gun 15 | 1 2 . . . 2 6 . . . . . . 4 Energy Cannon 4 | . . . . . 1 1 . 2 . . . . . Ballistic Gun 13 | 2 . . . . 11 . . . . . . . . Ballistic Cannon 8 | . 3 . . 3 1 . . . . . . . 1 Launcher 5 | . 1 . . 2 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 1 . . . . . . . Parts Lost 36 | . 2 . . 4 6 2 . 2 . . 1 8 11 Power 7 | . . . . 1 1 . . . . . . 3 2 Propulsion 8 | . 2 . . 1 1 . . . . . . 1 3 Utility 10 | . . . . . 1 1 . . . . 1 2 5 Weapon 11 | . . . . 2 3 1 . 2 . . . 2 1 Highest Loss Streak 8 | . 1 . . 4 1 2 . 2 . . 1 8 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 94 100 95 66 89 89 92 91 92 92 93 34 54 Engine 10 | . 2 . . . 17 15 10 7 7 7 6 4 4 Core 4 | . 11 14 14 9 . . 3 7 7 7 5 . 4 Treads 15 | . 27 28 28 17 17 15 15 14 15 15 13 4 . Device 12 | . 11 14 9 . 8 12 15 15 15 15 20 7 10 Storage 7 | . 11 14 14 14 9 7 7 7 7 7 6 2 . Protection 4 | . . . . . . 6 7 7 7 7 6 1 . Energy Gun 11 | . 1 . . . 6 19 23 7 7 7 6 1 7 Energy Cannon 8 | . . . . . 1 . 7 22 23 23 20 7 . Ballistic Gun 8 | . 7 . . . 25 10 . . . . . . . Ballistic Cannon 2 | . 19 14 14 20 2 . . . . . . . . Peak Build Rating 61 | 5 10 10 11 11 36 51 56 56 54 54 61 59 57 Average Rating 43 | 4 8 10 10 9 32 46 53 53 54 54 58 23 32 On Entrance 29 | . 5 10 10 11 11 36 46 56 54 54 54 59 2 Naked Turns 69 | . . . . . . . . . . . . 69 . Heaviest Build 267 | 8 52 52 211 211 237 248 252 265 265 265 267 266 40 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 40 40 40 30 Greatest Overweight (x) 22 | . 1 1 5 21 22 6 6 6 6 6 6 6 10 Average Overweight (x) 4 | . . 1 1 10 5 5 6 6 6 6 6 . 1 Largest Inventory Capacity 35 | 5 20 20 35 35 35 35 35 35 35 35 35 35 5 Average Capacity 32 | 5 15 20 24 35 35 35 35 35 35 35 34 18 5 Most Carried 35 | 3 17 15 17 17 35 35 35 35 33 32 31 29 5 Average Carried 29 | 1 10 15 15 15 29 33 33 32 32 32 25 15 3 Final Capacity 35 | 5 20 20 35 35 35 35 35 35 35 35 35 5 5 Final Carried 35 | 3 15 15 17 15 34 34 35 32 32 32 29 5 5 Class Distribution -------------------- 46% | Hauler-Gunner 41% | Hauler-Skirmisher 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 3328 | 203 457 58 . 120 1585 352 40 148 32 69 55 . 209 Remotely . | . . . . . . . . . . . . . . Salvage Created 4822 | . 512 55 . 144 1786 1217 51 378 . 168 251 . 260 Parts 281 | . 35 4 . 12 110 80 2 11 . 12 7 . 8 Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 6 11 . 12 . . . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 90 | . 13 3 . 5 29 17 1 8 . 4 5 . 5 Guns 44 | . 4 . . . 19 16 1 1 . . . . 3 Cannons 31 | . 7 . . 2 9 . . 5 . 4 3 . 1 AOE 10 | . 2 3 . 3 1 . . . . . 1 . . Classes Destroyed 14 | . 8 . . . 5 1 . . . . . . . Worker 7 | . 1 . . . 6 . . . . . . . . Builder 5 | . 1 . . 2 2 . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . Recycler 8 | . 2 . . . 2 4 . . . . . . . Operator 4 | . 1 . . . 2 . . . . . . . 1 Watcher 11 | . 1 . . . 5 5 . . . . . . . Swarmer 13 | . 7 2 . . 4 . . . . . . . . Grunt 48 | . 6 1 . 5 18 5 1 6 . . 3 . 3 Brawler 2 | . . . . . 1 . . 1 . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . Sentry 5 | . . . . . 3 . . . . . . . 2 Hunter 3 | . . . . . 1 1 . . . 1 . . . Programmer 15 | . . . . . . 10 . . . 3 2 . . Heavy 2 | . . . . . 1 1 . . . . . . . Best Kill Streak 5 | . 4 3 . 3 5 2 1 4 . 1 3 . 1 Combat Bots Only 4 | . 3 3 . 3 4 2 1 4 . 1 3 . 1 Max Kills in Single Turn 3 | . 2 2 . 1 3 2 1 1 . 1 1 . 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . Exploded 2 | . 2 2 . 1 1 . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 608 | . 97 7 . 46 118 57 2 41 . 21 28 12 179 Missed 175 | . 22 2 . 8 35 17 . 12 . 7 10 . 62 Damage Taken 6968 | . 791 47 . 543 1613 908 33 493 . 235 303 542 1460 Core 1292 | . 121 14 . 89 182 12 . 16 . . 48 194 616 Absorbed by Shields 62 | . . . . . . . . . . . . . 62 Regen/Repaired (Parts) 540 | . . . . . . 540 . . . . . . . Core Remaining (%) 68 | 100 . . . 10 66 . . . . 96 . . . Volleys Fired 263 | . 55 3 . 13 91 43 2 14 . 8 10 6 18 Largest 4 | . 2 2 . 2 4 4 4 4 . 4 4 4 3 Hottest 290 | . 90 65 . 70 182 227 286 290 . 275 275 275 202 Shots Fired 849 | . 110 6 . 22 355 167 8 55 . 33 38 24 31 Gun 554 | . 50 . . . 261 167 6 20 . 8 8 6 28 Cannon 283 | . 60 3 . 15 92 . 2 35 . 25 30 18 3 Launcher 12 | . . 3 . 7 2 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 457 | . 106 3 . 15 277 53 . . . . . . 3 Thermal 379 | . 3 . . . 76 114 8 55 . 33 38 24 28 Explosive 12 | . . 3 . 7 2 . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . . . Robot Hit Streak 15 | . 8 3 . 15 10 9 3 11 . 6 14 7 11 Robot Miss Streak 8 | . 4 4 . 2 8 5 5 5 . 5 4 2 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . Secondary Targets 6 | . . . . . 5 1 . . . . . . . Max Gunslinging Chain 2 | . . . . . 2 1 . . . . . . . Shots Hit Robots 478 | . 62 3 . 14 184 98 3 28 . 19 21 21 25 Core Hits 273 | . 27 5 . 13 101 71 2 15 . 7 10 5 17 Critical Kills 2 | . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . Critical Strikes 10 | . 2 . . . 5 2 . 1 . . . . . Burn 2 | . . . . . 1 1 . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 4 | . . . . . 3 1 . . . . . . . Blast 3 | . 2 . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11013 | . 828 181 . 526 3875 1969 73 922 . 600 815 724 500 Guns 6148 | . 247 . . . 2475 1969 73 407 . 124 217 188 448 Cannons 3859 | . 581 15 . 166 1036 . . 515 . 476 483 536 51 Explosions 1003 | . . 166 . 360 362 . . . . . 115 . . Melee . | . . . . . . . . . . . . . . Ramming 3 | . . . . . 2 . . . . . . . 1 Kinetic 4255 | . 828 15 . 166 2661 534 . . . . . . 51 Thermal 5867 | . . . . . 850 1435 73 922 . 600 815 724 448 Explosive 627 | . . 166 . 360 101 . . . . . . . . Electromagnetic 261 | . . . . . 261 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 . 5 5 1 . . 2 Average Corruption 3 | . . . . . . 1 . 5 5 1 . . 1 Corruption Purged 6 | . . . . . . 4 . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . Effects 93 | . . . . . . 1 . 68 8 15 . . 1 Message Errors 26 | . . . . . . . . 21 2 2 . . 1 Matter Fused 21 | . . . . . . . . 17 1 3 . . . Heat Flow Errors 8 | . . . . . . . . 5 . 3 . . . Energy Discharges 13 | . . . . . . . . 9 1 3 . . . Parts Fused 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 11 | . . . . . . . . 9 1 1 . . . Data Loss (major) 7 | . . . . . . 1 . 1 3 2 . . . Misfires 3 | . . . . . . . . 2 . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 91 | . 27 . . . 2 . . . . 27 35 . . Projectiles 91 | . 27 . . . 2 . . . . 27 35 . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 24 | . 11 . . 1 12 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 21 | . 11 . . 1 9 . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . Self-Inflicted Damage 156 | . . . . 68 49 39 . . . . . . . Shots 8 | . . . . 5 2 1 . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 3 | . . . . . 1 . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 670 | . 75 27 . 78 497 225 273 670 . 429 153 192 451 Average Temperature 107 | . 24 13 . 29 116 82 138 253 . 161 73 105 126 Received Heat Transfer 1933 | . 195 9 . 288 486 27 18 288 . . 72 . 550 Effects 26 | . . . . . 5 . 1 14 . 3 . . 3 Shutdowns 9 | . . . . . 2 . . 3 . 2 . . 2 Energy Bleed 3 | . . . . . 1 . 1 1 . . . . . Interference 1 | . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . 2 . . 1 . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . 1 Damage (major) 7 | . . . . . . . . 7 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . 2 . . 1 . 1 Combat Hostiles 5 | . . . . . . 1 . 2 . . 1 . 1 Parts Melted 27 | . . . . . 3 9 . 5 . 3 3 1 3 Heat Transferred 9275 | . . . . . 1702 2186 150 1453 . 743 1030 1066 945 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 395 | . 189 151 . 132 293 395 . . . . 119 12 65 Initial 101 | . . . . . 51 101 . . . . . 12 . Average 120 | . 84 49 . 110 163 116 . . . . 43 3 19 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . Low Security (%) 79 | 100 100 100 . 100 69 77 . . . . 100 100 100 Level 1 20 | . . . . . 30 22 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . 1 4 16 . . . . 3 . 3 Investigation 6 | . 1 . . . . 3 . . . . . . 2 Extermination 12 | . . . . . . 10 . . . . 2 . . Reinforcement 10 | . 1 . . 1 4 2 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 6 | . 2 . . . 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 23 5 . 5 46 28 1 8 . 4 5 6 11 Peak Tracking Total 6 | . 5 2 . 3 4 3 1 4 . 1 3 6 5 Tactical Retreats 3 | . 2 . . . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 7 | . 2 . . . . 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . 2 . . . . . Objects Rigged 1 | . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 13 | . . . . . 6 3 . . . . 4 . . Max in Single Turn 4 | . . . . . 2 2 . . . . 4 . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 28 | . 7 . 2 . 3 9 . . . . . . 7 Terminals 15 | . 5 . . . 2 4 . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . 2 Total Hacks 63 | . 17 . 2 . 11 17 . . . . . . 16 Successful 36 | . 10 . 2 . 7 10 . . . . . . 7 Failed 27 | . 7 . . . 4 7 . . . . . . 9 Catastrophic 9 | . 1 . . . 2 3 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 8 . 1 . 6 3 . . . . . . 11 Terminals 36 | . 11 . . . 6 8 . . . . . . 11 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . . Scanalyzers 8 | . . . . . 5 1 . . . . . . 2 Garrison Access 4 | . . . . . . 1 . . . . . . 3 Terminal Hacks 10 | . 3 . 2 . 2 2 . . . . . . 1 Record 1 | . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . . Retrieve Components 4 | . 4 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 4 1 . . . . . . 2 Insert Component 4 | . . . . . 2 1 . . . . . . 1 Analyze 3 | . . . . . 2 . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 2 Seal Access 3 | . . . . . . 1 . . . . . . 2 Unauthorized Hacks 7 | . 3 . . . 1 1 . . . . . . 2 Terminals 7 | . 3 . . . 1 1 . . . . . . 2 Botnet 7 | . 3 . . . 1 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 3 6 . . . . . . 6 Full Trace Events 3 | . . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 48 | . . . . . . 48 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . 32 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . 1 Part Schematics Acquired 3 | . . . . . 2 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 2 | . . 1 . . . . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . . . . 1 . Highest-Rated Group 31 | . . 31 31 . . . . . . . . 31 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . 3 . . . . . . . . . 18 . Total Damage 417 | . . 44 . . . . . . . . . 373 . Kills 2 | . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 30096 | 92 1242 176 737 206 6982 5596 4600 2551 2815 2928 910 125 1136 Spaces Moved 5560 | 52 534 69 250 22 1112 828 706 368 396 412 120 136 555 Core 390 | 2 . . . . . . . . . . . 133 255 Treads 4861 | 50 534 69 250 18 1069 828 706 368 396 412 120 3 38 Legs 262 | . . . . . . . . . . . . . 262 Wheels 47 | . . . . 4 43 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 395 395 565 650 650 705 705 705 50 50 Average Speed 515 | 155 188 240 291 748 584 642 650 678 705 705 705 64 172 Slowest Speed 1050 | 160 240 240 560 960 1050 645 650 705 705 705 705 705 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 75 24 60 10 46 19 77 59 40 53 3 74 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . 2 2 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 231 | . . 26 . 46 51 32 2 16 . 11 47 . . Melee . | . . . . . . . . . . . . . . Projectile 47 | . . . . 1 4 1 2 16 . 11 12 . . AOE 184 | . . 26 . 45 47 31 . . . . 35 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 6512 | 60 666 74 264 42 1424 1018 715 392 425 419 165 157 691 Wait 356 | . 42 3 . . 123 78 . 2 28 . 1 6 73 Move 5548 | 51 533 68 249 21 1111 827 705 367 395 411 120 135 555 Hop . | . . . . . . . . . . . . . . Pick Up 136 | 3 16 . 12 1 36 28 3 2 1 . 27 2 5 Fast Attach 45 | 5 2 . 1 1 11 2 . . . . . . 23 Attach 42 | . 2 . . 3 8 6 1 4 . . 4 6 8 Detach 3 | . . . . . 1 . . . . . . . 2 Swap 44 | 1 10 . . 3 17 7 3 1 . . 1 . 1 Drop 71 | . 6 . 2 . 25 27 1 2 1 . 2 2 3 Fire 263 | . 55 3 . 13 91 43 2 14 . 8 10 6 18 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 Crush 1 | . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Discovered new exit (range 14) 1335 | -10/Materials | Entered Mines 1338 | -10/Mines | Received a Mining Laser from a helpful Derelict 1345 | -10/Mines | Learned 2 Materials zone layouts 1443 | -10/Mines | Core integrity fell below 50% 1499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1499 | -10/Mines | Discovered new exit (range 6) 1511 | -10/Mines | Entered Exiles 1511 | -10/Exiles | Accompanied by 1 ally 1569 | -10/Exiles | Met 8R-AWN 1612 | -10/Exiles | Met EX-HEX 1677 | -10/Exiles | Met EX-BIN 1703 | -10/Exiles | Aligned with FarCom system 1706 | -10/Exiles | Given EX-Vault access code 1768 | -10/Exiles | Opened EX-Vault 1783 | -10/Exiles | Found PSU Rigger 1832 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1901 | -10/Exiles | Met EX-DEC 1911 | -10/Exiles | Learned location of Zion (-7) 2198 | -10/Exiles | Discovered new exit (range 10) 2248 | -10/Exiles | Left Exiles lab with PSU Rigger 2248 | -10/Exiles | Entered Mines 2310 | -9/Mines | Core integrity fell below 20% 2322 | -9/Mines | Discovered new exit (range 11) 2331 | -9/Mines | Build established: Hauler-Mutant 2351 | -9/Mines | Lost 4 parts (1p1n2w) 2454 | -9/Mines | Entered Materials 2454 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2784 | -8/Materials | Build established: Hauler-Skirmisher 4749 | -8/Materials | Discovered new exit (range 13) 8056 | -8/Materials | Discovered new exit (range 13) 9436 | -8/Materials | Entered Factory 9436 | -7/Factory | Evolved 2 slots: Utility x2 9656 | -7/Factory | Repaired Humpback 11058 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 11116 | -7/Factory | Cargo convoy interrupted 13686 | -7/Factory | Garrison activated, responded to threat 14119 | -7/Factory | Identified exit to Lower Caves 14513 | -7/Factory | Repaired Imp. Medium Armor Plating 15032 | -7/Factory | Entered Lower Caves 15321 | -7/Lower Caves | Build established: Hauler-Gunner 17144 | -7/Lower Caves | Found DCF Scrap (12 items) 19203 | -7/Lower Caves | Discovered new exit (range 15) 19632 | -7/Lower Caves | Entered another Lower Caves area 22154 | -7/Lower Caves | Discovered new exit (range 5) 22183 | -7/Lower Caves | Entered Zion 22480 | -7/Zion | System corruption cleaned by Quarantine Array 24892 | -7/Zion | Discovered new exit (range 16) 24998 | -7/Zion | Entered Proximity Caves 25048 | -6/Proximity Caves | Learned Factory emergency access door positions 27862 | -6/Proximity Caves | Discovered new exit (range 8) 27926 | -6/Proximity Caves | Entered Factory 27926 | -6/Factory | Evolved 2 slots: Utility x2 27927 | -6/Factory | Identified exit to Extension 28836 | -6/Factory | Sucked down chute 28836 | -6/Factory | Entered Waste 28837 | -6/Waste | Met a frightened Derelict 28852 | -6/Waste | Spotted C-40 Crusher 28852 | -6/Waste | Spotted C-40 Crusher 28859 | -6/Waste | Spotted C-40 Crusher 28875 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28878 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28879 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28881 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 28882 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28884 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28887 | -6/Waste | Crushed by Compactor (1 part destroyed) 28890 | -6/Waste | Crushed by Compactor (1 part destroyed) 28892 | -6/Waste | Released all parts (3) 28910 | -6/Waste | Spotted C-40 Crusher 28912 | -6/Waste | Spotted C-40 Crusher 28921 | -6/Waste | Lost 8 parts (3p1n2u2w) 28948 | -6/Waste | Spotted C-40 Crusher 28956 | -6/Waste | Discovered new exit (range 11) 28961 | -6/Waste | Entered Factory 29262 | -6/Factory | Build established: Hacker-Mutant 29398 | -6/Factory | Core integrity fell below 50% 29417 | -6/Factory | Core integrity fell below 20% 29469 | -6/Factory | Lost 8 parts (2p1n4u1w) 29916 | -6/Factory | Lost 3 parts (2n1u) 30097 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 29965_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 29966_ U-05 Engineer lays Concrete. 29968_ U-05 Engineer builds a Wall. 29969_ K-01 Serf collects debris. 29970_ U-05 Engineer lays Concrete. 29973_ K-01 Serf collects debris. 29974_ U-05 Engineer builds a Wall. 29974_ R-10 Processor collects Imp. Deuterium Engine. 30008_ Acquired Hvy. Flak Cannon. 30089_ G-50 Soldier destroyed. 30091_ Power failure, Lgt. Fission Core shutdown. 30094_ Overheating: Gatling Laser damaged (-1). 30095_ Power failure, Rnf. Deuterium Engine shutdown. 30095_ Acquired Hvy. Laser. 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"""???# | | ???????????????????????????????????Y????? ??????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????T"?????????????????????????????????# | | ??????????????"?????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 33 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryImprinterManipulator Manual? 0 Play Time 01:11:35 Cumulative 60.0 hours Start 2025.04.05 @ 19:11:27 End 2025.04.05 @ 22:04:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0152b88-ca4a-49e6-8260-4959bc27d542