Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 19:21:26 // Winter2021/Sauler Player: 7604 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (4209) 4209 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 9021 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 46 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 99/100 System Corruption 70% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Heat Sink High-capacity Matter Pod (200) Guided EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Light Nuclear Core Light Treads Heat Sink High-capacity Matter Pod Seismic Detector 0b10 Alert Chip Improved Targeting Computer Core Analyzer Transmission Jammer Utility Shielding Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Beam Rifle Beam Rifle Particle Gun EM Pulse Cannon EM Pulse Cannon Gauss Rifle Proton Missile Launcher Proton Missile Launcher Improved Datajack [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 145 | 6 10 . 1 4 47 30 47 Power 15 | 1 2 . . 1 6 2 3 Engine 10 | 1 2 . . 1 4 1 1 Core 5 | . . . . . 2 1 2 Reactor . | . . . . . . . . Propulsion 33 | 2 2 . . 1 13 6 9 Treads 22 | 2 2 . . 1 8 5 4 Leg 3 | . . . . . 1 . 2 Wheel 6 | . . . . . 3 . 3 Hover . | . . . . . . . . Flight 2 | . . . . . 1 1 . Utility 41 | 1 2 . . . 19 6 13 Device 20 | . 1 . . . 14 2 3 Storage 3 | 1 1 . . . 1 . . Processor 7 | . . . . . 1 . 6 Hackware 1 | . . . . . 1 . . Protection 10 | . . . . . 2 4 4 Artifact . | . . . . . . . . Weapon 56 | 2 4 . 1 2 9 16 22 Energy Gun 16 | . 3 . . 2 4 4 3 Energy Cannon 10 | . 1 . . . 2 2 5 Ballistic Gun 7 | 2 . . . . 3 1 1 Ballistic Cannon 11 | . . . . . . 4 7 Launcher 11 | . . . . . . 5 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . 1 . . . 1 2 . Corrupted Parts 11 | . . . . 1 4 . 6 System Corruption 52 | . . . . 3 4 . 45 Parts Lost 60 | . 4 . . . 21 8 27 Power 8 | . 2 . . . 2 2 2 Propulsion 16 | . 1 . . . 5 2 8 Utility 22 | . . . . . 8 4 10 Weapon 14 | . 1 . . . 6 . 7 Highest Loss Streak 11 | . 2 . . . 11 5 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 100 83 100 90 97 84 Engine 9 | . 13 14 14 14 7 5 1 Core 1 | . . . . . . 3 5 Treads 22 | . 27 28 28 28 15 17 19 Device 14 | . 12 14 14 14 25 9 3 Storage 11 | . 14 14 14 14 9 9 6 Processor 4 | . . . . . 6 9 12 Protection 6 | . . . . . 4 24 14 Energy Gun 14 | . 22 28 . 28 12 5 3 Energy Cannon 1 | . 2 . . . . 1 3 Ballistic Gun 2 | . 3 . . . 3 5 . Ballistic Cannon 1 | . . . . . . 4 4 Peak Build Rating 41 | 6 14 16 16 18 32 35 41 Average Rating 20 | 4 11 14 12 17 22 27 31 On Entrance 15 | . 6 14 16 13 18 26 30 Naked Turns 6 | . . . . . . . 6 Heaviest Build 113 | 10 92 92 92 94 106 113 110 Greatest Support 82 | 40 40 40 40 40 46 40 82 Greatest Overweight (x) 35 | . 4 2 2 4 27 2 35 Average Overweight (x) 2 | . 1 2 2 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 24 Most Carried 25 | 3 23 25 25 25 25 25 25 Average Carried 21 | . 15 23 24 24 19 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 3 23 25 25 25 25 25 5 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 3363 | 214 483 67 . 85 779 810 925 Remotely 10 | . . . . . 10 . . Salvage Created 5092 | 27 657 66 . 41 1382 1526 1393 Parts 228 | 3 36 3 . 4 57 56 69 Haulers Intercepted 4 | . 2 . . . 1 1 . Recyclers Shooed 5 | . . . . . 1 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 89 | . 11 1 . 1 21 24 31 Guns 46 | . 11 1 . 1 20 11 2 Cannons 19 | . . . . . 1 4 14 AOE 22 | . . . . . . 8 14 Classes Destroyed 14 | 1 6 1 . . 4 1 1 Worker 9 | . 2 . . . 3 3 1 Builder 2 | . . 1 . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 4 | . 2 . . . 1 1 . Recycler 6 | . 2 . . . 2 2 . Mechanic 2 | . . . . . . 1 1 Watcher 6 | . 3 . . . 2 1 . Swarmer 19 | . 6 . . . . . 13 Grunt 49 | . 5 1 . 1 13 15 14 Brawler 4 | . . . . . 2 1 1 Duelist 3 | . . . . . 1 1 1 Sentry 9 | . . . . . 3 6 . Hunter 3 | . . . . . 2 1 . Programmer 2 | . . . . . . . 2 Best Kill Streak 13 | 1 5 1 . 1 5 7 13 Combat Bots Only 13 | . 3 1 . 1 3 5 13 Max Kills in Single Turn 4 | 1 4 1 . 1 2 4 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 651 | . 91 4 . . 192 107 257 Missed 196 | . 19 3 . . 50 31 93 Damage Taken 7647 | . 741 9 . . 2212 1335 3350 Core 1268 | . 106 . . . 358 104 700 Absorbed by Shields 47 | . . . . . 47 . . Regen/Repaired (Parts) 126 | . 126 . . . . . . Core Remaining (%) 57 | 100 . . . 57 . 16 . Volleys Fired 309 | 3 58 1 . 1 107 72 67 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 138 | 40 100 90 . 138 138 126 126 Shots Fired 551 | 6 114 5 . 3 191 136 96 Gun 379 | 6 103 5 . 3 165 73 24 Cannon 144 | . 11 . . . 26 51 56 Launcher 28 | . . . . . . 12 16 Special . | . . . . . . . . Kinetic 258 | 6 68 . . . 54 82 48 Thermal 192 | . 22 . . 3 113 35 19 Explosive . | . . . . . . . . Electromagnetic 101 | . 24 5 . . 24 19 29 Robot Hit Streak 17 | 2 13 3 . 2 11 17 10 Robot Miss Streak 6 | 1 6 3 . 2 4 6 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . 1 . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 374 | 4 70 4 3 2 149 90 52 Core Hits 228 | 2 33 4 . 1 66 69 53 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 10 | . . . . . . 7 3 Burn 5 | . . . . . . 5 . Destroy 2 | . . . . . . 1 1 Blast 2 | . . . . . . 1 1 Corrupt 1 | . . . . . . . 1 Melee Attacks 3 | . . . 3 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8926 | 34 1268 58 . 39 2689 2585 2253 Guns 4549 | 34 767 58 . 39 2335 1059 257 Cannons 1671 | . 71 . . . 333 687 580 Explosions 2675 | . 425 . . . . 834 1416 Melee . | . . . . . . . . Ramming 31 | . 5 . . . 21 5 . Kinetic 3052 | 34 381 . . . 907 1207 523 Thermal 2664 | . 574 . . 39 1366 404 281 Explosive . | . . . . . . . . Electromagnetic 3179 | . 308 58 . . 395 969 1449 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 70 | . 3 3 3 6 12 13 70 Average Corruption 8 | . 2 3 3 3 9 12 33 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 314 | . 44 28 12 21 83 83 43 Message Errors 74 | . 10 5 1 3 21 23 11 Matter Fused 74 | . 12 9 6 7 15 17 8 Heat Flow Errors 33 | . 7 3 . 3 6 10 4 Energy Discharges 37 | . 3 6 2 3 8 9 6 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 45 | . 7 1 2 4 13 11 7 Data Loss (major) 15 | . 2 1 1 . 5 4 2 Misfires 17 | . 1 3 . 1 7 3 2 Alerts 7 | . 1 . . . 4 1 1 Misdirections 1 | . . . . . . 1 . Weapon Failures 9 | . 1 . . . 2 4 2 Overload Shots . | . . . . . . . . Overflow Damage 239 | . 205 . . . . . 34 Projectiles 3 | . . . . . . . 3 Explosions 236 | . 205 . . . . . 31 Melee . | . . . . . . . . Knockbacks 11 | . . . . . . 8 3 Impact . | . . . . . . . . Kinetic 11 | . . . . . . 8 3 Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . 30 . . . 7 78 85 Shots 13 | . 1 . . . . 5 7 Rammed 5 | . 1 . . . 2 2 . Targets Rammed 5 | . 1 . . . 2 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 350 | . 240 170 . 214 350 304 267 Average Temperature 75 | . 60 73 . 82 83 84 63 Received Heat Transfer 2502 | . 240 . . . 1092 468 702 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 17 | . 3 . . . 2 5 7 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 15 | . 3 1 . . 5 5 1 Heat Transferred 5493 | . 623 . . 74 2896 1406 494 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Peak Influence 596 | 5 269 78 . 20 135 420 596 Initial 175 | . 3 . . . . 31 175 Average 111 | . 41 23 . 1 63 262 283 Maximum Alert Level 2 | . 1 . . . . 2 2 Low Security (%) 80 | 100 95 100 . 100 100 31 52 Level 1 12 | . 4 . . . . 65 3 Level 2 6 | . . . . . . 2 44 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 1 . . 2 4 7 Investigation 6 | . 1 1 . . 1 2 1 Extermination 2 | . . . . . . . 2 Reinforcement 4 | . 1 . . . 1 1 1 Assault 2 | . . . . . . 1 1 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 7 | . . . . . 3 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 19 4 . 1 33 27 40 Peak Tracking Total 6 | . 4 2 . . 4 5 6 Tactical Retreats 6 | . 1 . . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 5 | . 3 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 11 | . 5 . . . . 5 1 Max in Single Turn 4 | . 4 . . . . 1 1 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 30 | . 9 2 2 1 5 8 3 Terminals 18 | . 7 . . 1 4 5 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 Total Hacks 65 | . 24 2 3 2 12 17 5 Successful 34 | . 16 2 3 . 5 6 2 Failed 30 | . 7 . . 2 7 11 3 Catastrophic 4 | . . . . . 2 1 1 Database Lockouts 1 | . 1 . . . . . . Manual 25 | . 9 . 1 2 8 4 1 Terminals 45 | . 20 . . 2 11 10 2 Fabricators . | . . . . . . . . Repair Stations 6 | . 3 . . . . 3 . Recycling Units 4 | . 1 . . . 1 2 . Scanalyzers 1 | . . . . . . . 1 Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 22 | . 10 2 3 . 2 4 1 Record 2 | . . . 2 . . . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 4 | . . 2 . . . 2 . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 2 . . . . 1 . Security Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 . Scan Component 2 | . 1 . . . . 1 . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 2 1 . Terminals 6 | . 3 . . . 2 1 . Assimilate 1 | . 1 . . . . . . Botnet 5 | . 2 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 7 . . 1 4 7 2 Full Trace Events 3 | . . . . . . 2 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 9 . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . 3 . . . . Non-combat 2 | . . . 2 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 3 | . . . 3 . . . . parse_system 3 | . . . 3 . . . . Relay Couplers Released 3 | . . . . . . 1 2 Machine Destruction 3 | . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 4 | . 1 3 . . . . . Largest Group 2 | . 1 2 1 . . . . Highest-Rated Group 43 | . 10 43 12 . . . . Highest-Rated Ally 31 | . 10 31 12 . . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . 19 . . . . . Total Damage 212 | . . 212 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 13280 | 93 2759 1613 698 1225 3036 2108 1748 Spaces Moved 3877 | 50 874 487 217 379 756 507 607 Core 24 | 5 . . . . 4 . 15 Treads 3382 | 45 874 487 217 379 547 507 326 Legs 2 | . . . . . 2 . . Wheels 469 | . . . . . 203 . 266 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 125 320 50 Average Speed 285 | 149 290 320 320 320 272 320 214 Slowest Speed 1800 | 160 480 320 320 480 1400 320 1800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 97 87 59 61 43 66 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 54 | . 34 . . . . 9 11 Melee . | . . . . . . . . Projectile 12 | . . . . . . 9 3 AOE 42 | . 34 . . . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 5564 | 61 991 549 223 390 1546 854 950 Wait 1060 | . 24 46 . 5 577 205 203 Move 3870 | 49 873 486 216 378 755 506 607 Hop . | . . . . . . . . Pick Up 90 | 3 22 9 1 1 29 17 8 Fast Attach 48 | 6 4 . . . 17 8 13 Attach 56 | . 4 . 1 1 21 9 20 Detach 23 | . 2 . . . 9 4 8 Swap 41 | . 2 . . 3 9 13 14 Drop 59 | . 1 7 2 1 20 18 10 Fire 309 | 3 58 1 . 1 107 72 67 Melee 3 | . . . 3 . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 4 | . 1 . . . 1 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 541 | -10/Materials | Central database locked down 541 | -10/Materials | Discovered new exit (range 14) 547 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 16) 1420 | -10/Materials | Discovered new exit (range 13) 2200 | -10/Materials | Repaired Lgt. Treads 2853 | -10/Materials | Entered Mines 3107 | -10/Mines | Discovered new exit (range 8) 3395 | -10/Mines | Learned location of 1 exit from Materials 3408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3411 | -10/Mines | Discovered new exit (range 5) 3660 | -10/Mines | Met a Derelict shopkeep closing up shop 3849 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3932 | -10/Mines | Discovered new exit (range 12) 4070 | -10/Mines | Received a Mining Laser from a helpful Derelict 4423 | -10/Mines | Discovered new exit (range 6) 4466 | -10/Mines | Entered Exiles 4466 | -10/Exiles | Accompanied by 1 ally 4541 | -10/Exiles | Met 8R-AWN 4597 | -10/Exiles | Met EX-HEX 4701 | -10/Exiles | Met EX-BIN 4747 | -10/Exiles | Aligned with FarCom system 4750 | -10/Exiles | Given EX-Vault access code 4827 | -10/Exiles | Opened EX-Vault 4849 | -10/Exiles | Found 0b10 Alert Chip 4920 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4957 | -10/Exiles | Exiles lab attacked by MAIN.C 5036 | -10/Exiles | Learned location of Zion (-7) 5128 | -10/Exiles | Discovered new exit (range 12) 5164 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 5164 | -10/Exiles | Entered Mines 5167 | -9/Mines | Met a Derelict bent on vengeance 5472 | -9/Mines | Build established: Scavenger-Mutant 5473 | -9/Mines | Learned Materials garrison access intel 5714 | -9/Mines | Learned location of Storage (-8) 5883 | -9/Mines | Discovered new exit (range 11) 6389 | -9/Mines | Entered Materials 6389 | -8/Materials | Evolved 4 slots: Utility x4 6390 | -8/Materials | Identified exit to Factory 6391 | -8/Materials | Loaded intel: 1 garrison access location 6697 | -8/Materials | Build established: Scavenger-Skirmisher 7188 | -8/Materials | Lost 11 parts (2p2n6u1w) 7433 | -8/Materials | Lost 4 parts (3n1w) 7484 | -8/Materials | Lost 3 parts (1u2w) 7624 | -8/Materials | Discovered exit to Factory (range 11) 7779 | -8/Materials | Build established: Scavenger-Mutant 7845 | -8/Materials | Core integrity fell below 50% 7968 | -8/Materials | Discovered exit to Factory (range 10) 8391 | -8/Materials | System corruption reached 10% 8540 | -8/Materials | Discovered new exit (range 14) 9214 | -8/Materials | Build established: Scavenger-Skirmisher 9425 | -8/Materials | Entered Storage 10225 | -8/Storage | Core integrity fell below 20% 10269 | -8/Storage | Lost 5 parts (2n3u) 10439 | -8/Storage | Identified exit to Recycling 10629 | -8/Storage | Build established: Scavenger-Mutant 11377 | -8/Storage | Discovered exit to Factory (range 18) 11533 | -8/Storage | Entered Factory 11533 | -7/Factory | Evolved 2 slots: Propulsion x2 11808 | -7/Factory | Identified exit to DSF 12365 | -7/Factory | Garrison activated, responded to threat 12397 | -7/Factory | Lost 4 parts (1n3u) 12538 | -7/Factory | System corruption reached 10% 12546 | -7/Factory | Destroyed 13 combat bots 12937 | -7/Factory | System corruption reached 30% 12984 | -7/Factory | Lost 11 parts (2p3n5u1w) 12993 | -7/Factory | Core integrity fell below 50% 13036 | -7/Factory | Lost 3 parts (3w) 13275 | -7/Factory | Released all parts (4) 13279 | -7/Factory | Core integrity fell below 20% 13281 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 13266_ Knocked back. 13268_ Penetrated by Slug. 13268_ EM Pulse Cannon destroyed. 13268_ Imp. Light Armor Plating destroyed. 13268_ Knocked back. 13270_ Dropped 0b10 Alert Chip. 13271_ Acquired 0b10 Alert Chip. 13272_ Wheel destroyed. 13273_ Penetrated by Slug. 13273_ Knocked back. 13274_ 0b10 Alert Chip destroyed. 13275_ Slug penetrates Wall. 13275_ Released Core Analyzer. 13275_ Released Imp. Targeting Computer. 13275_ Released Huge Storage Unit. 13275_ Released Target Analyzer. 13275_ Extracted 16 energy. 13276_ LR