Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 01:39:41 Player: mischief_2000 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2082) 2082 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3787 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 232/280 System Corruption 0% Temperature Warning (331) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads VTOL Module VTOL Module Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Treads VTOL Module VTOL Module Improved Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Datajack Plasma Cutter Flail [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 50 | 7 12 25 6 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 7 . Treads 9 | . 2 7 . Leg 2 | 2 . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 4 . Device 3 | 1 . 2 . Storage 3 | 1 2 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 4 10 5 Energy Gun 12 | . 1 8 3 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . 1 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 13 | . 3 6 4 Power 2 | . 1 1 . Propulsion 6 | . 2 2 2 Utility 1 | . . 1 . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Backups 15 | 4 9 18 18 Power . | . . . 1 Propulsion 4 | 3 5 4 3 Utility 6 | . 1 8 8 Weapon 2 | . 2 2 4 Tool/Special . | . . . . Unused Backups 19 | . . 5 14 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 11 | . . 4 7 Weapon 2 | . . 1 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 95 | . 99 93 97 Engine 11 | . 14 10 11 Treads 27 | . 13 32 31 Wheel 3 | . 13 . . Device 10 | . 14 9 11 Storage 11 | . 14 11 11 Processor 6 | . . 8 11 Energy Gun 8 | . . 9 21 Ballistic Gun 10 | . 25 5 . Impact Weapon 4 | . 2 6 . Peak Build Rating 23 | 7 8 23 23 Average Rating 14 | 5 7 16 22 On Entrance 9 | . 7 8 23 Avg Prop Armor Cover (%) 10 | . 10 12 . Naked Turns . | . . . . Heaviest Build 55 | 12 49 55 55 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 4 | 2 4 4 . Average Overweight (x) . | . 2 . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 19 20 Most Carried 20 | 8 15 20 20 Average Carried 15 | 4 9 18 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 15 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1698 | 101 546 991 60 Remotely . | . . . . Salvage Created 3198 | 159 768 1911 360 Parts 152 | 17 28 81 26 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 53 | . 12 34 7 Melee 12 | . 2 10 . Guns 29 | . 10 14 5 AOE 6 | . . 4 2 Classes Destroyed 11 | 2 6 3 . Worker 6 | . 3 2 1 Builder 5 | . 1 4 . Tunneler 9 | 5 2 2 . Hauler 8 | . 2 6 . Recycler 3 | 1 1 1 . Operator 3 | . . 2 1 Watcher 6 | . 1 5 . Swarmer 10 | . 3 7 . Grunt 34 | . 9 20 5 Brawler 1 | . . 1 . Sentry 8 | . . 6 2 Best Kill Streak 11 | 6 5 11 5 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 5 | 1 1 5 2 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 1 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 288 | . 83 149 56 Missed 67 | . 20 38 9 Hits 221 | . 63 111 47 Projectile 221 | . 63 111 47 Critical Strikes 3 | . . 1 2 Damage Taken 3047 | . 782 1584 681 Core 547 | . 141 277 129 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 436 | . 75 230 131 Core Remaining (%) 71 | 100 43 . . Volleys Fired 161 | 14 63 65 19 Largest 2 | 2 2 2 2 Hottest 110 | 40 60 110 90 Shots Fired 316 | 28 126 126 36 Gun 316 | 28 126 126 36 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 194 | 28 123 43 . Thermal 10 | . 3 7 . Explosive . | . . . . Electromagnetic 112 | . . 76 36 Robot Hit Streak 15 | 6 10 15 12 Robot Miss Streak 4 | 2 3 4 4 Penetration Max . | . . . . Secondary Targets 7 | . 2 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 277 | 18 95 135 29 Core Hits 117 | 9 32 57 19 Critical Kills 2 | . . 2 . Critical Parts Destroyed 13 | . 2 11 . Critical Strikes 16 | . 2 14 . Smash 16 | . 2 14 . Melee Attacks 77 | . 14 62 1 Impact 77 | . 14 62 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . 2 6 . Combat Hostiles 2 | . . 2 . Follow-up Attacks 2 | . . 2 . Damage Inflicted 5837 | 198 1290 3571 778 Guns 3007 | 198 916 1387 506 Cannons . | . . . . Explosions 1051 | . . 779 272 Melee 1758 | . 353 1405 . Ramming 21 | . 21 . . Kinetic 1432 | 198 896 338 . Thermal 605 | . 20 313 272 Explosive 539 | . . 539 . Electromagnetic 1482 | . . 976 506 Impact 1758 | . 353 1405 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 689 | . 148 541 . Projectiles . | . . . . Explosions 65 | . . 65 . Melee 624 | . 148 476 . Knockbacks 4 | . 1 3 . Impact 4 | . 1 3 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 242 | . 10 191 41 Shots 6 | . . 5 1 Rammed 6 | . 6 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 325 | . 108 152 325 Average Temperature 56 | . 15 34 135 Received Heat Transfer 1257 | . 417 552 288 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 11 | . 2 9 . Combat Hostiles 6 | . . 6 . Parts Fried 29 | . 6 18 5 Impact Corruptions 26 | . 7 19 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 835 | . 50 485 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . . 7 3 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 62 8 Level 1 20 | . . 20 91 Level 2 10 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 589 | 15 105 589 316 Initial 245 | . . 19 245 Average 154 | 4 40 195 233 Influence Increases 1802 | 30 380 1151 241 Destroy 0b10 Robot/C 1060 | . 240 680 140 Destroy 0b10 Robot/NC 200 | 30 50 110 10 Destroy Leader 268 | . 46 182 40 Successful Hack 38 | . 14 15 9 Disable Machine 120 | . . 90 30 Destroy Structure 41 | . . 29 12 Lose Combat Pursuer 75 | . 30 45 . Influence Decreases 1496 | 30 333 615 518 Entered New Map 366 | . . 28 338 Time Decay 1010 | 30 303 537 140 Lost Part 120 | . 30 50 40 Squads Dispatched 6 | . 1 4 1 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 18 44 9 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 8 | . . 6 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 6 6 3 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 44 | . 11 27 6 Successful 29 | . 4 21 4 Failed 15 | . 7 6 2 Catastrophic 5 | . 4 . 1 Database Lockouts . | . . . . Manual 15 | . 7 6 2 Terminals 17 | . 7 7 3 Fabricators . | . . . . Repair Stations 12 | . 3 6 3 Recycling Units 1 | . 1 . . Scanalyzers 14 | . . 14 . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 4 2 Scan Component 4 | . 1 2 1 Repair 4 | . 1 2 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 12 | . . 12 . Insert Component 4 | . . 4 . Analyze 5 | . . 5 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 3 1 Terminals 5 | . 1 3 1 Botnet 3 | . 1 1 1 Operators 1 | . . 1 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 4 | . 1 2 1 Time 104 | . 26 52 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 3081 | 34 853 1913 281 Sensors 1628 | . . 1347 281 Seismic 1453 | 34 853 566 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3476 | 121 853 2221 281 Spaces Moved 1538 | 59 385 984 110 Core 14 | 14 . . . Treads 1180 | . 92 978 110 Legs 61 | 45 16 . . Wheels 283 | . 277 6 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 140 160 Average Speed 156 | 108 150 161 160 Slowest Speed 240 | 150 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 66 75 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 36 | . . 26 10 Melee 3 | . . 3 . Projectile . | . . . . AOE 33 | . . 23 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2174 | 87 522 1388 177 Wait 257 | . 24 198 35 Move 1535 | 58 384 983 110 Hop . | . . . . Pick Up 45 | 8 11 26 . Fast Attach 28 | 7 4 14 3 Attach 19 | . 5 11 3 Detach . | . . . . Swap 17 | . 4 11 2 Drop 33 | . 7 22 4 Fire 161 | 14 63 65 19 Melee 73 | . 14 58 1 Ram 6 | . 6 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Repaired Assault Rifle 622 | -10/Materials | Derelicts attacked the area 634 | -10/Materials | Discovered new exit (range 8) 778 | -10/Materials | Core integrity fell below 50% 882 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 16) 1062 | -9/Materials | Identified exit to Mines 1062 | -9/Materials | Identified exit to Storage 1311 | -9/Materials | Discovered new exit (range 16) 1869 | -9/Materials | Discovered new exit (range 16) 2149 | -9/Materials | Discovered new exit (range 15) 2251 | -9/Materials | Repaired Lgt. Treads 2278 | -9/Materials | Repaired Lgt. Treads 2324 | -9/Materials | Core integrity fell below 50% 3196 | -9/Materials | Entered Storage 3307 | -9/Storage | Repaired Lgt. Treads 3442 | -9/Storage | Core integrity fell below 20% 3477 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03456_ Lgt. Treads destroyed. 03457_ U-05 Engineer lays Concrete. 03457_ G-47 Trooper destroyed. 03457_ Switching to secondary target: Y-45 Defender. 03458_ U-05 Engineer lays Concrete. 03465_ Imp. EM Shotgun destroyed. 03465_ Lgt. Treads destroyed. 03465_ U-05 Engineer lays Concrete. 03465_ K-01 Serf collects debris. 03466_ U-05 Engineer builds a Wall. 03469_ K-01 Serf collects debris. 03471_ Chain reaction triggered in Imp. Ion Engine. 03471_ Heat Sink fried. 03471_ Y-45 Defender destroyed. 03471_ K-01 Serf destroyed. 03471_ K-01 Serf collects debris. 03474_ G-34 Mercenary destroyed. 03474_ Switching to secondary target: G-34 Mercenary. 03476_ K-01 Serf collects debris. 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Storage Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 25% | -10/Materials Lgt. Treads | 14% | -9/Materials Lgt. Treads | 21% | -9/Materials Lgt. Treads | 6% | -9/Storage Studied --------- VTOL Module | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionXenonNetwork Manual? 0 Play Time 00:29:43 Cumulative 335.4 hours Start 2026.07.06 @ 18:32:30 End 2026.07.07 @ 01:39:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9a78ca63-7abf-4387-8f11-412b4372a891