Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.02 @ 14:15:55 Player: H3-RMN Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (584) 584 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 1457 Bonus ------- Friendly Fire -62 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Rolling (150) Ox4 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Subdweller Optics > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (25) --- Subdweller Power Source Meta Core Light Treads Light Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Large Storage Unit Large Storage Unit Signal Interpreter Seismic Detector Transport Network Coupler Scrap Shield EM Pulse Gun EM Pulse Gun EM Pulse Gun Subdweller Laser Subdweller Laser Subdweller Beam Cannon Barrage Gun Mini Grenade Launcher Subdweller Shrapnel Launcher Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Meta Core Light Treads Light Treads Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Large Storage Unit Large Storage Unit Signal Interpreter Seismic Detector Transport Network Coupler Scrap Shield EM Pulse Gun EM Pulse Gun EM Pulse Gun Subdweller Laser Subdweller Laser Subdweller Beam Cannon Barrage Gun Subdweller Shrapnel Launcher Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Subdweller Monowheel Treads Spiked Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Subdweller Optics Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 2 16 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | . . 2 . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun 1 | . . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 8 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility 2 | . . 2 . Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 93 100 Engine 11 | . 14 10 14 Treads 10 | . . 13 14 Wheel 17 | . 28 14 14 Device 6 | . . 7 14 Storage 13 | . 14 12 14 Processor 3 | . 9 1 . Protection 2 | . . 4 . Energy Gun 1 | . . 2 . Energy Cannon 7 | . . 9 14 Ballistic Gun 18 | . 28 16 14 Naked Turns . | . . . . Heaviest Build 99 | 14 29 99 99 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 9 | . 1 9 4 Average Overweight (x) 3 | . . 4 4 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 20 | 7 14 22 25 Most Carried 25 | 6 15 25 25 Average Carried 16 | 3 13 17 24 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 6 15 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 703 | 220 104 379 . Remotely . | . . . . Salvage Created 799 | 12 134 653 . Parts 46 | 3 12 31 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 19 | . 3 16 . Guns 13 | . 3 10 . Cannons 5 | . . 5 . Classes Destroyed 8 | 1 3 4 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 2 | . . 2 . Sentry 1 | . . 1 . Artisan 1 | . . 1 . Subdweller 9 | . . 9 . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 103 | . 8 94 1 Missed 26 | . 2 24 . Damage Taken 1318 | . 47 1256 15 Core 250 | . . 235 15 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | 3 15 75 2 Largest 2 | 2 2 2 1 Hottest 110 | 40 40 110 80 Shots Fired 159 | 6 30 121 2 Gun 108 | 6 30 72 . Cannon 51 | . . 49 2 Launcher . | . . . . Special . | . . . . Kinetic 103 | 6 30 67 . Thermal 51 | . . 49 2 Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 17 | 2 5 17 . Robot Miss Streak 4 | 1 4 4 . Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 87 | 4 16 67 . Core Hits 29 | 1 8 20 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Meltdown 1 | . . 1 . Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1356 | 49 192 1115 . Guns 886 | 49 192 645 . Cannons 470 | . . 470 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 842 | 49 192 601 . Thermal 470 | . . 470 . Explosive . | . . . . Electromagnetic 44 | . . 44 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 34 | 6 . 6 34 Average Temperature 11 | 6 . 2 20 Received Heat Transfer 255 | . . 246 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 629 | . . 629 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 84 | 5 84 . 26 Initial 3 | . 3 . . Average 37 | . 53 . 12 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 7 21 2 Peak Tracking Total 4 | . 3 4 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 1 4 Successful 4 | . . 1 3 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Robot Analysis 1 | . . . 1 Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Track 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2301 | 66 499 1508 228 Spaces Moved 1076 | 45 148 757 126 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1075 | 44 148 757 126 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 150 Average Speed 142 | 89 101 151 150 Slowest Speed 215 | 100 105 215 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 27 48 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug 20 | . . 18 2 Terrain Destroyed 22 | . . 20 2 Melee . | . . . . Projectile 22 | . . 20 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1685 | 61 467 993 164 Wait 430 | 2 290 106 32 Move 1073 | 44 147 756 126 Hop . | . . . . Pick Up 49 | 6 11 30 2 Fast Attach 11 | 6 1 4 . Attach 7 | . 1 6 . Detach . | . . . . Swap 6 | . . 6 . Drop 14 | . 2 10 2 Fire 95 | 3 15 75 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Entered Subcaves 861 | -10/Subcaves | Lost 3 parts (1p1u1w) 1095 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1162 | -10/Subcaves | Core integrity fell below 50% 1353 | -10/Subcaves | Discovered new exit (range 15) 1406 | -10/Subcaves | Visited 4L-MR0's lab 1424 | -10/Subcaves | Found Meta Core 1719 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1758 | -10/Subcaves | Core integrity fell below 20% 1802 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1933 | -10/Subcaves | Disturbed a concealed Subdweller 2071 | -10/Subcaves | Discovered new exit (range 2) 2074 | -10/Subcaves | Entered Recycling 2075 | -9/Recycling | Met a Zionite searching for Scraptown 2302 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Analysis(Y-45 Defender) Downloading analysis... Y-45 Defender Tier: 2 Y-series armored sentries are equipped with a mix of thermal and kinetic weaponry. The Y-45 guards important locations and vital machinery, and remains at its station unless they identify a hostile robot or are alerted to the presence of one nearby. 02254_ U-05 Engineer builds a Wall. 02302_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ???????????????# ###########? | | ???????? #"Y"### """ """ # #? | | ???????? """ """ # #? | | ??????? 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