Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 20:29:09 Player: BadFPS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1373) 1373 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 4732 Bonus ------- High Alert Combat Kills 77 Entered DSFs 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 95/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Triangulator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Advanced Weight Redist. System Advanced ECM Suite Reaction Control System Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Aerolev Unit Heat Sink Particle Charger Advanced ECM Suite Reaction Control System Hardlight Generator Pulse Rifle Advanced EMP Blaster Rocket Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Slots Evolved 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 78 | 7 1 2 44 4 20 Power 11 | 1 1 . 6 1 2 Engine 3 | 1 1 . 1 . . Core 8 | . . . 5 1 2 Reactor . | . . . . . . Propulsion 25 | 2 . . 12 1 10 Treads 12 | 2 . . . . 10 Leg 7 | . . . 7 . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 5 | . . . 4 1 . Utility 24 | 2 . 1 15 2 4 Device 16 | 1 . 1 10 2 2 Storage 2 | 1 . . 1 . . Processor 2 | . . . 2 . . Hackware 1 | . . . 1 . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 18 | 2 . 1 11 . 4 Energy Gun 9 | 2 . . 5 . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 5 | . . . 3 . 2 System Corruption 20 | . . . 13 . 7 Parts Lost 21 | . . . 5 . 16 Power 5 | . . . 2 . 3 Propulsion 7 | . . . 1 . 6 Utility 4 | . . . 1 . 3 Weapon 5 | . . . 1 . 4 Highest Loss Streak 11 | . . . 2 . 11 To Critical Strikes . | . . . . . . Average Backups 7 | 3 5 7 8 9 7 Power . | . 1 1 . . . Propulsion 1 | 1 2 1 1 1 1 Utility 3 | . 1 3 3 4 5 Weapon 2 | . 1 1 3 3 1 Tool/Special . | . . . . . . Unused Backups 13 | . 1 4 7 . 1 Power 2 | . 1 . 1 . . Propulsion 5 | . . 2 2 . 1 Utility 3 | . . 1 2 . . Weapon 3 | . . 1 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 100 94 99 58 Engine 8 | . 14 14 9 . . Core 6 | . . . 7 14 9 Treads 13 | . 28 28 9 . 11 Leg 8 | . . . 15 . . Flight 4 | . . . . 30 10 Device 14 | . 14 14 13 22 11 Storage 9 | . 14 14 9 7 4 Processor 5 | . . . 9 7 . Energy Gun 13 | . 28 22 8 15 5 Ballistic Gun 4 | . . 5 6 . . Peak Build Rating 47 | 7 8 11 38 47 47 Average Rating 23 | 5 7 10 26 45 26 On Entrance 18 | . 7 8 11 38 47 Avg Prop Armor Cover (%) 5 | 13 . . 4 . 10 Naked Turns . | . . . . . . Heaviest Build 40 | 12 14 15 40 28 40 Greatest Support 104 | 40 40 40 42 33 104 Greatest Overweight (x) 8 | . . . 8 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 9 10 8 Most Carried 10 | 5 7 8 10 10 10 Average Carried 8 | 3 5 7 8 9 7 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 5 7 8 9 10 5 Class Distribution -------------------- 64% | Mutant 11% | Scavenger-Mutant 10% | Sprinter 7% | Scavenger-Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Matter Collected 1384 | 270 10 25 825 45 209 Remotely . | . . . . . . Salvage Created 2368 | 101 51 110 1762 45 299 Parts 95 | 4 3 5 76 . 7 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed 5 | . . . 5 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Combat Hostiles Destroyed 34 | . . 4 27 . 3 Melee 5 | . . . 5 . . Guns 22 | . . 4 18 . . AOE 4 | . . . 1 . 3 Classes Destroyed 10 | 2 1 2 3 . 2 Worker 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 . 2 1 . Recycler 7 | 1 . . 6 . . Swarmer 7 | . . 3 4 . . Cutter 2 | . . . . . 2 Grunt 20 | . . . 20 . . Sentry 3 | . . . 3 . . Specialist 1 | . . . . . 1 Subdweller 1 | . . 1 . . . Best Kill Streak 5 | 2 1 3 5 1 3 Combat Bots Only 4 | . . 3 4 . 3 Max Kills in Single Turn 2 | 2 1 2 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Hostile Shots Fired 409 | . . 24 163 . 222 Missed 125 | . . 7 56 . 62 Hits 284 | . . 17 107 . 160 Melee 29 | . . . . . 29 Projectile 255 | . . 17 107 . 131 AOE 1 | . . . . . 1 Critical Strikes 20 | . . . 3 . 17 Damage Taken 4636 | . . 233 1300 . 3103 Core 910 | . . 50 151 . 709 Absorbed by Shields 288 | . . . 264 . 24 Redirected to Shielding 66 | . . . . . 66 Regen/Repaired (Parts) 32 | . . . . 32 . Core Remaining (%) 84 | 100 . 80 72 . . Volleys Fired 137 | 3 3 20 90 5 16 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 90 90 90 124 122 130 Shots Fired 250 | 6 6 34 175 10 19 Gun 238 | 6 6 34 170 10 12 Cannon 4 | . . . 1 . 3 Launcher 8 | . . . 4 . 4 Special . | . . . . . . Kinetic 76 | . . 4 72 . . Thermal 163 | 6 6 30 99 10 12 Explosive 3 | . . . . . 3 Electromagnetic 8 | . . . 4 . 4 Robot Hit Streak 18 | 2 1 4 18 8 9 Robot Miss Streak 3 | 1 1 2 3 1 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 175 | 3 3 12 135 8 14 Core Hits 70 | 3 2 5 53 1 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . . 7 . 1 Burn 6 | . . . 5 . 1 Smash 2 | . . . 2 . . Melee Attacks 23 | . . . 23 . . Impact 15 | . . . 15 . . Slashing 8 | . . . 8 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . 5 . . Damage Inflicted 3932 | 57 32 165 3067 160 451 Guns 2694 | 57 32 165 2109 160 171 Cannons 26 | . . . . . 26 Explosions 538 | . . . 284 . 254 Melee 674 | . . . 674 . . Ramming . | . . . . . . Kinetic 867 | . . . 867 . . Thermal 1890 | 57 32 165 1305 160 171 Explosive 189 | . . . . . 189 Electromagnetic 312 | . . . 221 . 91 Impact 501 | . . . 501 . . Slashing 173 | . . . 173 . . Piercing . | . . . . . . Highest Corruption 13 | . . . 13 . 7 Average Corruption 10 | . . . 11 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . 14 . 1 Message Errors 1 | . . . 1 . . Matter Fused 4 | . . . 4 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 4 | . . . 3 . 1 Parts Rejected 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 137 | . . . 117 . 20 Projectiles . | . . . . . . Explosions 20 | . . . . . 20 Melee 117 | . . . 117 . . Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . . . 19 . 82 Shots 4 | . . . 1 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 404 | 90 90 . 404 14 14 Average Temperature 74 | 48 47 . 84 6 4 Received Heat Transfer 1357 | . . 45 649 . 663 Effects 4 | . . . 4 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 6 | . . . 6 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 4507 | 149 75 446 3134 296 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 75 | 100 100 . 69 71 100 Level 1 13 | . . . 14 28 . Level 2 10 | . . . 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 556 | . 7 . 556 248 137 Initial 248 | . . . . 248 59 Average 131 | . . . 148 167 72 Influence Increases 1120 | 10 7 70 878 7 148 Destroy 0b10 Robot/C 660 | . . 60 540 . 60 Destroy 0b10 Robot/NC 65 | 10 5 . 45 5 . Destroy Leader 128 | . 2 10 104 2 10 Disable Machine 45 | . . . 45 . . Destroy Structure 27 | . . . 9 . 18 Lose Combat Pursuer 195 | . . . 135 . 60 Influence Decreases 1073 | 10 7 70 331 469 186 Entered New Map 325 | . . . . 299 26 Time Decay 538 | 10 7 70 281 170 . Lost Part 210 | . . . 50 . 160 Squads Dispatched 7 | . . . 3 1 3 Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 5 6 45 1 17 Peak Tracking Total 9 | . 4 3 5 1 9 Tactical Retreats 8 | . . . 5 1 2 ECM-based Alert Blocks 1 | . . . . 1 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Machines Accessed 7 | . . . 4 3 . Terminals 6 | . . . 4 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . 9 6 . Successful 5 | . . . 2 3 . Failed 10 | . . . 7 3 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 10 | . . . 8 2 . Terminals 13 | . . . 9 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 4 2 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Active Infowar (turns) 2310 | 41 101 826 977 354 11 Sensors 1175 | . . . 810 354 11 Terrain 886 | . . 792 94 . . Traps 104 | . . . 104 . . Seismic 249 | 41 101 34 73 . . ECM 69 | . . . . 69 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Turns Passed 3361 | 122 101 828 1738 354 218 Spaces Moved 1781 | 56 42 446 832 268 137 Core 20 | 3 . . 4 . 13 Treads 1021 | 53 42 446 435 . 45 Legs 339 | . . . 339 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 401 | . . . 54 268 79 Fastest Speed 31 | 50 160 160 34 31 31 Average Speed 125 | 154 160 160 140 31 86 Slowest Speed 450 | 160 160 160 450 31 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 10 11 43 6 92 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 6 | . . 6 . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . 6 . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . 6 . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Total 2631 | 84 70 529 1208 526 214 Wait 484 | 11 22 51 144 241 15 Move 1776 | 55 41 445 831 267 137 Hop . | . . . . . . Pick Up 44 | 8 2 5 23 3 3 Fast Attach 47 | 4 . 1 23 1 18 Attach 22 | 3 . . 9 2 8 Detach 8 | . . . 2 . 6 Swap 38 | . 1 1 28 5 3 Drop 58 | . 1 6 41 2 8 Fire 137 | 3 3 20 90 5 16 Melee 17 | . . . 17 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [Scr]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 175 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 9) 224 | -10/Materials | Entered Subcaves 225 | -10/Subcaves | Continued accompanying wandering Federalists (6) 225 | -10/Subcaves | Approached by a straggling Scientist 234 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 264 | -10/Subcaves | Discovered new exit (range 15) 278 | -10/Subcaves | Lost 4 allies 304 | -10/Subcaves | Learned Materials stockpile data 307 | -10/Subcaves | Build established: Mutant 340 | -10/Subcaves | Discovered new exit (range 12) 1052 | -10/Subcaves | Entered Materials 1052 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2408 | -8/Materials | Build established: Scavenger-Mutant 2418 | -8/Materials | System corruption reached 10% 2716 | -8/Materials | Discovered new exit (range 16) 2789 | -8/Materials | Identified exit to Factory 2790 | -8/Materials | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2838 | -7/Factory | Repaired Lgt. Nuclear Core 3144 | -7/Factory | Identified exit to DSF 3144 | -7/Factory | Entered DSF 3180 | -7/DSF | Additional patrols routed to DSF 3234 | -7/DSF | Lost 3 parts (1p2n) 3300 | -7/DSF | Core integrity fell below 50% 3357 | -7/DSF | Core integrity fell below 20% 3357 | -7/DSF | Discovered new exit (range 16) 3362 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03329_ Critical hit (Burn: +37). 03332_ Acquired Imp. Treads. 03335_ Penetrated by Slug. 03339_ G-47 Trooper destroyed. 03340_ Acquired 48 matter. 03340_ Penetrated by Slug. 03342_ Critical hit (Burn: +37). 03343_ Penetrated by Slug. 03343_ Acquired Particle Gun. 03345_ Imp. Treads destroyed. 03350_ System corrupted: Energy discharge (-37). 03350_ G-47 Trooper suffers critical hit (Burn). 03351_ Mic. Nuclear Core destroyed. 03352_ Critical hit (Burn: +37). 03354_ Particle Gun destroyed. 03355_ Dropped Arm. Treads. 03356_ Dropped Imp. Treads. 03357_ EXIT=FOUND 03358_ Acquired 64 matter. 03359_ Penetrated by Slug. 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Nuclear Core | 36% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Heavy Suspicion I Have A Map? Organ Harvest Strength In Numbers There's More Where That Came From Challenges ------------ None Game ------ Seed NeutrinoGatlingSegregator Manual? 0 Play Time 01:12:29 Cumulative 46.9 hours Start 2026.05.30 @ 18:21:41 End 2026.06.01 @ 20:29:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb512d5f-59a2-4f9a-b30c-8d576d1f0f35