Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 17:17:19 Player: ChromeKnight Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (16) 80 Value Destroyed (538) 538 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 4746 Bonus ------- High Alert Combat Kills 28 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 55/100 System Corruption 7% Temperature Cool (8) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Armor Integrity Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Targeting Computer Armor Integrity Analyzer System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Cooled VTOL Module Medium Storage Unit Hardened Heavy Armor Plating [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 3 | . . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 44 | 6 6 6 4 7 . 13 . 1 . 1 Power 5 | 1 1 1 . 1 . 1 . . . . Engine 4 | 1 1 . . 1 . 1 . . . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 2 2 4 . 5 . 1 . . Treads . | . . . . . . . . . . . Leg 6 | 2 . 2 2 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . 4 . 5 . 1 . . Utility 11 | 1 3 . 1 1 . 5 . . . . Device 2 | . 1 . . . . 1 . . . . Storage 4 | 1 2 . . . . 1 . . . . Processor 3 | . . . 1 . . 2 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 2 3 1 1 . 2 . . . 1 Energy Gun 2 | . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 1 1 . 1 . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 . . . . Parts Lost 13 | . 1 2 4 . . . . . . 6 Power 2 | . . . 1 . . . . . . 1 Propulsion 5 | . . 2 1 . . . . . . 2 Utility 1 | . . . . . . . . . . 1 Weapon 5 | . 1 . 2 . . . . . . 2 Highest Loss Streak 6 | . 1 2 4 . . . . . . 6 Average Slot Usage (%) 82 | . 93 82 38 61 77 80 92 91 92 80 Engine 6 | . 14 2 . 9 11 7 7 7 7 4 Core 2 | . . 11 3 . . . . . . . Leg 10 | . 28 25 14 . . . . . . . Flight 15 | . . . . 16 33 29 30 29 30 25 Device 1 | . 7 . . . . . . . . . Storage 7 | . 14 14 7 . . . 7 7 7 6 Processor 9 | . . . 1 11 11 13 23 23 23 21 Hackware 3 | . . . . . . 6 7 7 7 7 Protection 1 | . . . . 1 11 6 . . . . Energy Gun 3 | . 5 11 5 4 . . . . . . Ballistic Gun 14 | . 22 16 3 4 11 14 15 15 15 11 Naked Turns 15 | . . . 15 . . . . . . . Heaviest Build 38 | 10 38 25 25 12 12 23 23 23 23 23 Greatest Support 29 | 20 20 20 20 21 15 23 23 29 23 29 Greatest Overweight (x) 7 | 3 1 7 1 . . . . . . 4 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 16 | 6 16 10 10 4 4 8 8 8 8 8 Average Capacity 7 | 5 9 10 7 4 4 4 8 8 8 7 Most Carried 8 | . 6 6 6 4 4 8 8 8 8 8 Average Carried 5 | . 4 5 5 3 4 4 8 7 8 7 Final Capacity 10 | 6 10 10 4 4 4 8 8 8 8 4 Final Carried 8 | . 6 6 4 4 4 8 8 8 8 4 Class Distribution -------------------- 50% | Mutant 49% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 893 | 185 231 91 28 105 . 172 . 81 . . Remotely . | . . . . . . . . . . . Salvage Created 533 | . 261 91 61 . . 100 . 20 . . Parts 31 | . 9 10 1 . . 11 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 2 . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 16 | . 6 5 2 . . 2 . 1 . . Guns 13 | . 6 3 2 . . 1 . 1 . . AOE 3 | . . 2 . . . 1 . . . . Classes Destroyed 5 | . 1 1 . . . 2 . 1 . . Swarmer 3 | . . 3 . . . . . . . . Grunt 10 | . 6 2 2 . . . . . . . Sentry 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . Thief 1 | . . . . . . . . 1 . . Best Kill Streak 5 | . 4 5 2 . . 1 . 1 . . Combat Bots Only 5 | . 4 5 2 . . 1 . 1 . . Max Kills in Single Turn 1 | . 1 1 1 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Damage Taken 2822 | . 315 322 553 246 . 109 71 90 . 1116 Core 1189 | . 68 51 271 98 . 28 13 19 . 641 Absorbed by Shields 33 | . . . . . . 33 . . . . Core Remaining (%) 53 | 100 . 52 . . 7 . . . . . Volleys Fired 79 | . 31 17 10 . . 9 . 12 . . Largest 2 | . 2 2 2 . . 2 . 2 . . Hottest 85 | . 85 85 85 . . 46 . 46 . . Shots Fired 147 | . 60 34 14 . . 14 2 23 . . Gun 144 | . 60 31 14 . . 14 2 23 . . Cannon . | . . . . . . . . . . . Launcher 3 | . . 3 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 117 | . 44 30 4 . . 14 2 23 . . Thermal 27 | . 16 1 10 . . . . . . . Explosive 3 | . . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 10 14 6 . . 9 . 12 . . Robot Miss Streak 4 | . 3 4 2 . . 2 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 109 | . 44 21 14 . . 11 . 19 . . Core Hits 37 | . 14 9 6 . . 5 . 3 . . Critical Hits 2 | . . 1 . . . 1 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . Melee Attacks 3 | . . . 3 . . . . . . . Impact 3 | . . . 3 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1641 | . 537 388 258 . . 168 . 290 . . Guns 1376 | . 537 204 177 . . 168 . 290 . . Cannons . | . . . . . . . . . . . Explosions 184 | . . 184 . . . . . . . . Melee 65 | . . . 65 . . . . . . . Ramming 16 | . . . 16 . . . . . . . Kinetic 1040 | . 352 204 26 . . 168 . 290 . . Thermal 336 | . 185 . 151 . . . . . . . Explosive 184 | . . 184 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 65 | . . . 65 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 7 7 7 7 7 Average Corruption 5 | . . . 1 1 1 6 7 7 7 7 Corruption Purged . | . . . . . . . . . . . Effects 21 | . . . . . . 1 5 8 . 7 Message Errors 3 | . . . . . . . 1 1 . 1 Matter Fused 3 | . . . . . . . . 1 . 2 Heat Flow Errors 6 | . . . . . . . 1 3 . 2 Energy Discharges 3 | . . . . . . . 1 1 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . . . 2 . . . Targeting Errors 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . . 3 . . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . . . 4 . . . . . . . Targets Rammed 6 | . . . 6 . . . . . . . Kicked 2 | . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 367 | . 9 48 260 51 . . 354 253 . 367 Average Temperature 100 | . 6 15 138 27 . . 138 94 . 167 Received Heat Transfer 782 | . 177 111 282 51 . 8 . . . 153 Effects 2 | . . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . . Heat Transferred 777 | . 444 . 333 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 516 | . 175 110 60 236 94 516 . . . . Initial 91 | . . 5 . 25 91 39 . . . . Average 124 | . 89 62 16 91 92 253 . . . . Maximum Alert Level 2 | . . . . 1 . 2 . . . . Low Security (%) 83 | 100 100 100 100 96 100 47 . . . . Level 1 5 | . . . . 3 . 18 . . . . Level 2 10 | . . . . . . 33 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 1 2 2 . 3 . . . . Investigation 3 | . 1 1 . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . . . 2 2 . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 3 | . . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 9 5 13 26 . 10 3 2 . 13 Peak Tracking Total 18 | . 3 5 11 18 . 3 3 1 . 8 Tactical Retreats 4 | . . . 1 1 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 4 | . . . . 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 21 | . 2 1 . 6 1 7 . . 4 . Terminals 13 | . 2 1 . 5 1 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 69 | . 8 4 . 15 2 14 . . 26 . Successful 49 | . 3 . . 8 1 11 . . 26 . Failed 20 | . 5 4 . 7 1 3 . . . . Catastrophic 4 | . 1 1 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . . 6 2 4 . . . . Terminals 33 | . 8 4 . 12 2 7 . . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 35 | . 3 . . 3 . 3 . . 26 . Record 11 | . . . . . . . . . 11 . Part Schematic 8 | . . . . . . 1 . . 7 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 3 | . . . . 3 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Build 4 | . . . . . . 4 . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 2 1 4 . . . . Terminals 6 | . . . . 2 1 3 . . . . Track 5 | . . . . 1 1 3 . . . . Assimilate 1 | . . . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . Overload 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 1 . 4 1 4 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . 7 . Parts Built 4 | . . . . . . 4 . . . . Matter 468 | . . . . . . 468 . . . . Time 234 | . . . . . . 234 . . . . Total Part Build Rating 28 | . . . . . . 28 . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . . . 1 Largest Group 1 | . . . . 1 . . . . . 1 Highest-Rated Group 94 | . . . . 10 . . . . . 94 Highest-Rated Ally 94 | . . . . 10 . . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 Total Damage 282 | . . . . . . . . . . 282 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 2763 | 52 443 600 122 181 23 618 169 334 21 200 Spaces Moved 3164 | 40 229 350 85 312 77 852 250 575 79 315 Core 125 | 18 . 5 61 7 . . . . . 34 Treads . | . . . . . . . . . . . Legs 620 | 22 229 345 24 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2419 | . . . . 305 77 852 250 575 79 281 Fastest Speed 17 | 50 120 150 50 20 29 26 26 17 26 17 Average Speed 53 | 108 144 153 74 36 29 27 26 25 26 34 Slowest Speed 400 | 200 150 400 150 50 29 29 26 26 26 250 Overloaded Moves 66 | . . . . 14 . . . 24 . 28 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . . . 14 1 10 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 43 47 12 68 23 21 39 65 69 54 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 23 | . . 23 . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 23 | . . 23 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 4057 | 45 282 381 126 364 75 1208 353 736 78 409 Wait 722 | . 7 5 14 48 . 307 104 148 . 89 Move 3107 | 39 228 349 84 287 74 832 249 574 78 313 Hop 21 | . . . . 10 1 9 . . . 1 Pick Up 24 | . 8 2 . 4 . 9 . 1 . . Fast Attach 23 | 6 . 2 2 6 . 7 . . . . Attach 11 | . 2 2 2 . . 3 . 1 . 1 Detach 2 | . . . 1 . . 1 . . . . Swap 10 | . 4 2 . 1 . 3 . . . . Drop 30 | . 2 2 4 8 . 9 . . . 5 Fire 79 | . 31 17 10 . . 9 . 12 . . Melee 3 | . . . 3 . . . . . . . Ram . | . . . . . . . . . . . Kick 6 | . . . 6 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 19 | . . . . . . 19 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 496 | -10/Materials | Entered Mines 627 | -10/Mines | Discovered new exit (range 8) 1096 | -10/Mines | Entered Materials 1096 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Identified exit to Storage 1207 | -9/Materials | Lost 4 parts (1p1n2w) 1215 | -9/Materials | Core integrity fell below 50% 1218 | -9/Materials | Entered Storage 1257 | -9/Storage | Repaired Grenade Launcher 1368 | -9/Storage | Core integrity fell below 20% 1397 | -9/Storage | Used back door to open Recycling access 1397 | -9/Storage | Discovered new exit (range 5) 1399 | -9/Storage | Entered Recycling 1419 | -9/Recycling | Discovered new exit (range 8) 1422 | -9/Recycling | Entered Factory 1422 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1542 | -7/Factory | Fabricated Myomer Leg (x2) 1660 | -7/Factory | Build established: Sprinter 1700 | -7/Factory | Fabricated Myomer Leg (x2) 1717 | -7/Factory | Local fabrication network quarantined 1934 | -7/Factory | Discovered new exit (range 16) 2040 | -7/Factory | Entered Lower Caves 2191 | -7/Lower Caves | Discovered new exit (range 8) 2209 | -7/Lower Caves | Entered another Lower Caves area 2460 | -7/Lower Caves | Learned Factory emergency access door positions 2480 | -7/Lower Caves | Discovered new exit (range 8) 2543 | -7/Lower Caves | Entered Data Miner 2543 | -7/Data Miner | Discovered new exit (range 6) 2548 | -7/Data Miner | Met Data Miner 2554 | -7/Data Miner | Learned location of Section 7 (-3) 2554 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2557 | -7/Data Miner | Received God Mode back door access code from Data Miner 2564 | -7/Data Miner | Entered Proximity Caves 2650 | -6/Proximity Caves | Spotted B-75 Beast 2692 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2707 | -6/Proximity Caves | Learned 4 Factory zone layouts 2755 | -6/Proximity Caves | Core integrity fell below 50% 2762 | -6/Proximity Caves | Core integrity fell below 20% 2764 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02718_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 02729_ Dropped Imp. Assault Rifle. 02734_ System corrupted: Imp. Cesium-ion Thruster rejected. 02734_ Targeting Computer destroyed. 02749_ Penetrated by Slug. 02750_ Cld. VTOL Module destroyed. 02751_ Dropped Hrd. Heavy Armor Plating. 02752_ Dropped Med. Storage Unit. 02752_ Penetrated by Slug. 02752_ Slug penetrates Wall. 02754_ Penetrated by Slug. 02754_ Cld. VTOL Module destroyed. 02756_ Penetrated by Slug. 02757_ Slug penetrates Wall. 02759_ Penetrated by Slug. 02760_ System corrupted: Heat flow error (+144). 02761_ Penetrated by Slug. 02761_ Mak. Sword destroyed. 02762_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????###??????????????????????????? | | ???????????????# ??????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????? ##????????????????????????? | | ????????????????# ##???????????????????????? | | ?????????????##?# #???????????????????????? | | ???###???????# ## ##??????????????????????? | | #?## ##??????# ###????????????????????? | | ### ##?###?# ##???????????????????? | | ### ##?# ###?????????????????? | | !! ##?# #?????????????????? | | ! #### ##?????????????????? | | ### ### #####??????????????????? | | ###?## ########???????????????? | | ?????## ##??????????????? | | ??????### #??????????????? | | ????????## #####??????????????? | | ?????????### h ###??????????????????? | | ???????????## h #????????????????????? | | ????????????# ##?####??????????????? | | ???????????# ## #??????????????? | | ????????# @ #???????????????? | | ????????# ##???????????????? | | ????????## #????????????????? | | ?????????# ##### #????????????????? | | ????????? #???## #????????????????? | | ????????? ##????## #????????????????? | | ??????????#######??????### #????????????????? | | ??????????????????????????##????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 11 Armor Integrity Analysis 33 Defensive Hacking 10 Item Schematics ----------------- Kinecellerator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Myomer Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverChargeBooster Manual? 0 Play Time 00:31:37 Cumulative 237.6 hours Start 2021.12.04 @ 16:23:36 End 2021.12.04 @ 17:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 297 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b71909da-adf8-4c6f-9ffd-6ba0c40a22fa