Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 22:13:57 Player: Lis Result: Destroyed by as-58516 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (342) 342 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 842 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 99/100 System Corruption 0% Temperature Warning (314) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Structural Scanner Sensor Array Signal Interpreter ECM Suite EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Structural Scanner Sensor Array Signal Interpreter ECM Suite EM Pulse Gun Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Armor Integrity Analyzer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 9 15 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 5 3 1 Treads 2 | 2 . . Leg 6 | 2 3 1 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 2 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 6 | 1 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power . | . 1 . Propulsion . | . . 1 Utility 2 | . 2 4 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power . | . . . Propulsion . | . . . Utility 5 | . 1 4 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 91 Engine 13 | . 13 13 Leg 27 | . 27 25 Device 9 | . 10 1 Storage 14 | . 14 14 Processor 1 | . . 10 Energy Gun 17 | . 17 14 Ballistic Gun 9 | . 8 13 Peak Build Rating 11 | 6 8 11 Average Rating 7 | 5 7 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 10 | 10 . . Naked Turns . | . . . Heaviest Build 16 | 10 16 13 Greatest Support 40 | 40 20 20 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 592 | 254 310 28 Remotely . | . . . Salvage Created 401 | . 333 68 Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 12 | . 9 3 AOE 1 | . 1 . Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 7 1 Assembled 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 98 | . 61 37 Missed 17 | . 12 5 Hits 81 | . 49 32 Melee 11 | . . 11 Projectile 70 | . 49 21 Critical Strikes 4 | . 2 2 Damage Taken 1154 | . 528 626 Core 270 | . 84 186 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | . 60 22 Largest 2 | . 2 2 Hottest 165 | . 165 165 Shots Fired 159 | . 116 43 Gun 154 | . 112 42 Cannon . | . . . Launcher . | . . . Special 5 | . 4 1 Kinetic 71 | . 51 20 Thermal 83 | . 60 23 Explosive . | . . . Electromagnetic 5 | . 5 . Robot Hit Streak 5 | . 5 5 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 83 | . 58 25 Core Hits 27 | . 20 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1032 | . 725 307 Guns 943 | . 636 307 Cannons . | . . . Explosions 89 | . 89 . Melee . | . . . Ramming . | . . . Kinetic 328 | . 205 123 Thermal 678 | . 494 184 Explosive . | . . . Electromagnetic 26 | . 26 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 339 | . 307 339 Average Temperature 117 | . 95 160 Received Heat Transfer 368 | . 180 188 Effects 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1523 | . 1079 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 57 | . 57 30 Initial 10 | . . 10 Average 13 | . 16 7 Influence Increases 311 | . 281 30 Destroy 0b10 Robot/C 220 | . 200 20 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 60 | . 50 10 Successful Hack 17 | . 17 . Destroy Structure 9 | . 9 . Influence Decreases 311 | . 254 57 Entered New Map 17 | . . 17 Time Decay 274 | . 244 30 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . ECM-based Alert Blocks 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 8 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 16 1 Successful 7 | . 7 . Failed 10 | . 9 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 13 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Reinforcement Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 523 | . 520 3 ECM 523 | . 520 3 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1192 | 118 941 133 Spaces Moved 695 | 77 566 52 Core 8 | 5 2 1 Treads 24 | 24 . . Legs 658 | 43 564 51 Wheels 5 | 5 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 120 | 125 120 119 Slowest Speed 200 | 160 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 87 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 4 | . 4 . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile 4 | . 4 . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 882 | 94 709 79 Wait 47 | 6 41 . Move 693 | 76 565 52 Hop . | . . . Pick Up 13 | 3 10 . Fast Attach 15 | 5 9 1 Attach 5 | 1 3 1 Detach . | . . . Swap 16 | 3 11 2 Drop 10 | . 9 1 Fire 82 | . 60 22 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 4) 1036 | -10/Materials | Discovered new exit (range 8) 1060 | -10/Materials | Entered Mines 1061 | -10/Mines | Assembled infested the area 1066 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1068 | -10/Mines | Core integrity fell below 50% 1188 | -10/Mines | Core integrity fell below 20% 1193 | -10/Mines | Destroyed by as-58516 with Assembled Blade Last Messages --------------- 01089_ Acquired 8 matter. 01092_ Acquired Armor Integrity Analyzer. 01093_ Acquired 10 matter. 01105_ Connecting with Terminal... 01105_ Current location identified: Mines 01116_ Searching scrap... 01116_ Found Assault Rifle. 01116_ Found 31 Matter. 01119_ Dropped Lgt. Assault Rifle. 01154_ as-71392 destroyed. 01172_ as-11636 destroyed. 01172_ Switching to secondary target: as-58516. 01178_ Aluminum Leg destroyed. 01183_ Assault Rifle destroyed. 01185_ Aluminum Leg destroyed. 01186_ Overheating: Matter decay (-62). 01187_ Destroyed Asb. Hover Unit. 01188_ Mining Laser destroyed. 01188_ Lgt. Ion Engine destroyed. 01190_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????????????r#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????# ####?????????????????? | | ????????????????????????## ##????????????????? | | ???????????????????????## #????????????????? | | ?????????????????????### ?????????????????? | | ????????????????????## ??????????????????? | | ???????????????????## = ???????????????????? | | ???????????????????# *%????????????????????? | | ???????????????????# #????????????????????? | | ??????????###?????## % ##???????????????????? | | ??????????# ### a #???????????????????? | | ?????????# % @ #???????????????????? | | ????????? a ##???????????????????? | | ????????? ### ####????????????????????? | | ??????????? ?????## #???????????????????????? | | ??????????????????????# ######################??? | | ??????????????????????# [#??? | | ??????????????????????#######################%#??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# ##?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# ##?? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????????????## ##?? | | ???????????????????????????????????????????# ##? | | ????????????????????????????????????????#### #T#? | | ????????????????????????????????????????# %% #? | | ????????????????????????????????????????# %[ "" #? | | ????????????????????????????????????????# """ #? | | ????????????????????????????????????????# """ #? | | ????????????????????????????????????????# % #? | | ????????????????????????????????????????#########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothStealthFocus Manual? 0 Play Time 00:23:31 Cumulative 17.3 hours Start 2025.11.19 @ 21:45:16 End 2025.11.19 @ 22:13:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd5a6dc9-6c0b-49c3-86c9-addf83cc6e6c