Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 15:48:54 Player: Kotyk77 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2879) 2879 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6504 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 20/100 System Corruption 30% Temperature Cool (2) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg (fused) Light Armored Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Faulty Gravity Neutralizer Trap Scanner Trap Scanner IFF Parser Improved Terrain Scanner Advanced Terrain Scanner Recoil Stabilizer Stasis Canceller Shield Generator Hacking Suite Hacking Suite Drone Bay (1/2) Heavy Laser Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Machine Analyzer Visual Processing Unit Advanced Signal Interpreter Recoil Stabilizer Improved System Restoration Module > --- WEAPON ----------- High-powered Shotgun Advanced Assault Cannon Chainsword > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Armored Exoskeleton High-capacity Matter Pod Advanced Weight Redist. System IFF Parser Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Hacking Suite Hacking Suite Proton Cannon Assault Cannon Chainsword [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Compact Wheel Utility Visual Processing Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 5 | . . 2 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 83 | 6 6 8 21 6 36 Power 10 | 1 1 1 1 1 5 Engine 8 | 1 1 1 1 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 2 1 1 2 7 Treads . | . . . . . . Leg 11 | 2 . . . 2 7 Wheel 4 | . 2 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 37 | 2 1 4 11 1 18 Device 20 | 1 . 1 5 . 13 Storage 4 | 1 1 . 1 . 1 Processor 5 | . . 1 1 1 2 Hackware 1 | . . . . . 1 Protection 7 | . . 2 4 . 1 Artifact . | . . . . . . Weapon 21 | 1 2 2 8 2 6 Energy Gun 4 | . 2 1 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 1 . . 4 . . Ballistic Cannon 3 | . . . 1 1 1 Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . . . 1 . 2 Slashing Weapon 3 | . . . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 40 | . 1 1 4 . 34 Power 4 | . 1 . . . 3 Propulsion 8 | . . 1 1 . 6 Utility 18 | . . . 2 . 16 Weapon 10 | . . . 1 . 9 Highest Loss Streak 12 | . 1 1 2 . 12 To Critical Strikes . | . . . . . . Average Backups 13 | 3 10 14 13 13 13 Power 1 | . . . 1 1 2 Propulsion 2 | 2 4 5 3 1 1 Utility 6 | . 3 5 5 8 7 Weapon 2 | . 2 4 2 3 2 Tool/Special . | . . . . . . Unused Backups 26 | . . 4 6 1 15 Power 1 | . . . . . 1 Propulsion 5 | . . 2 2 . 1 Utility 16 | . . 1 2 1 12 Weapon 4 | . . 1 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 95 99 99 83 85 Engine 7 | . 14 11 9 7 5 Leg 9 | . 4 . . 14 14 Wheel 7 | . 23 21 18 . . Device 12 | . 14 11 10 7 15 Storage 7 | . 14 11 9 7 6 Processor 14 | . . 10 11 21 16 Hackware 1 | . . . . . 3 Protection 5 | . . 11 13 1 2 Energy Gun 2 | . 9 9 6 . . Ballistic Gun 4 | . 14 8 8 4 1 Ballistic Cannon 3 | . . . 5 7 3 Launcher 1 | . . . . 2 1 Impact Weapon 1 | . . . 1 . 2 Slashing Weapon 5 | . . . 4 7 8 Peak Build Rating 60 | 6 8 15 30 47 60 Average Rating 39 | 4 7 13 24 46 55 On Entrance 17 | . 6 8 15 29 47 Naked Turns . | . . . . . . Heaviest Build 65 | 11 28 37 65 48 62 Greatest Support 69 | 20 32 32 32 60 69 Greatest Overweight (x) 2 | 1 . 1 2 . 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 Most Carried 20 | 6 15 15 15 15 20 Average Carried 13 | 3 11 14 14 14 13 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 19 | 6 14 15 15 15 19 Class Distribution -------------------- 64% | Mutant 16% | Assassin 10% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2328 | 287 71 105 700 136 1029 Remotely . | . . . . . . Salvage Created 2973 | 114 98 105 1021 147 1488 Parts 149 | 8 5 6 67 15 48 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 2 1 26 . 26 Melee 10 | . . . . . 10 Guns 22 | . 2 1 17 . 2 Cannons 18 | . . . 9 . 9 AOE 2 | . . . . . 2 Classes Destroyed 15 | 2 1 3 5 1 3 Worker 4 | . . . . . 4 Builder 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Hauler 3 | . . . 2 . 1 Recycler 3 | 1 . . . 1 1 Operator 6 | . . 1 1 2 2 Watcher 7 | . . 1 4 1 1 Swarmer 10 | . . . 10 . . Grunt 25 | . 2 . 9 . 14 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 1 . 1 Sentry 6 | . . 1 4 . 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . 1 . 1 Programmer 6 | . . . . . 6 Best Kill Streak 5 | 2 2 1 5 3 4 Combat Bots Only 5 | . 2 1 5 . 3 Max Kills in Single Turn 3 | 1 1 1 3 1 2 Gunslinging 2 | . . . 2 . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 593 | . 7 11 94 1 480 Missed 174 | . . 3 29 1 141 Hits 419 | . 7 8 65 . 339 Melee 7 | . . . 1 . 6 Projectile 412 | . 7 8 64 . 333 Critical Strikes 17 | . . . 4 . 13 Part Disruptions 4 | . . . . . 4 Damage Taken 7389 | . 145 121 918 . 6205 Core 1067 | . 13 27 165 . 862 Absorbed by Shields . | . . . . . . Ignored by Resistances 155 | . . . . . 155 Core Remaining (%) 91 | 100 94 93 70 100 . Volleys Fired 192 | 9 11 22 63 3 84 Largest 3 | 1 2 2 3 2 2 Hottest 200 | 20 70 150 200 65 112 Shots Fired 332 | 9 22 29 150 5 117 Gun 205 | 9 22 25 119 2 28 Cannon 113 | . . . 30 2 81 Launcher 9 | . . . . 1 8 Special 5 | . . 4 1 . . Kinetic 231 | 9 11 15 99 4 93 Thermal 69 | . 4 14 51 . . Explosive 9 | . . . . 1 8 Electromagnetic 23 | . 7 . . . 16 Robot Hit Streak 17 | 3 11 4 17 2 10 Robot Miss Streak 6 | 2 2 4 6 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 2 | . . . 2 . . Shots Hit Robots 291 | 5 14 16 109 7 140 Core Hits 161 | 3 5 5 82 6 60 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . 4 Critical Strikes 20 | . . . 3 . 17 Burn 2 | . . . 2 . . Destroy 1 | . . . 1 . . Blast 3 | . . . . . 3 Smash 6 | . . . . . 6 Sever 8 | . . . . . 8 Melee Attacks 117 | . . . 8 12 97 Impact 37 | . . . 1 . 36 Slashing 80 | . . . 7 12 61 Piercing . | . . . . . . Sneak Attacks 11 | . . . 2 4 5 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . . . 11 Damage Inflicted 8743 | 63 195 226 1900 540 5819 Guns 2201 | 63 188 200 1223 28 499 Cannons 2283 | . . . 487 30 1766 Explosions 1123 | . . . . 164 959 Melee 3072 | . . . 159 318 2595 Ramming 14 | . 7 . 7 . . Kinetic 3294 | 63 76 134 1197 58 1766 Thermal 863 | . 26 92 537 . 208 Explosive 915 | . . . . 164 751 Electromagnetic 585 | . 86 . . . 499 Impact 1102 | . . . . . 1102 Slashing 1970 | . . . 159 318 1493 Piercing . | . . . . . . Highest Corruption 30 | . . . . . 30 Average Corruption 8 | . . . . . 8 Corruption Purged 10 | . . . . . 10 Corruption Blocked . | . . . . . . Effects 53 | . . . . . 53 Message Errors 14 | . . . . . 14 Matter Fused 14 | . . . . . 14 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Parts Fused 3 | . . . . . 3 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 590 | . . . 22 66 502 Projectiles 69 | . . . . . 69 Explosions 14 | . . . . 14 . Melee 507 | . . . 22 52 433 Knockbacks 35 | . . . 9 1 25 Impact 6 | . . . . . 6 Kinetic 28 | . . . 9 1 18 Secondary 1 | . . . . . 1 Self-Inflicted Damage 60 | . 3 . 3 . 54 Shots 1 | . . . . . 1 Rammed 2 | . 1 . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 51 113 378 . 369 Average Temperature 100 | . 25 33 129 . 100 Received Heat Transfer 2067 | . 51 33 378 . 1605 Effects 6 | . . . 2 . 4 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . 2 . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Fried 8 | . . . . . 8 Impact Corruptions 10 | . . . . . 10 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 2174 | . 74 235 1715 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 76 | 100 100 100 63 100 68 Level 1 23 | . . . 36 . 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 356 | 5 50 57 292 158 356 Initial 77 | . . 1 15 77 49 Average 114 | 1 9 11 160 96 132 Influence Increases 2370 | 10 66 142 786 271 1095 Destroy 0b10 Robot/C 1100 | . 40 20 520 . 520 Destroy 0b10 Robot/NC 130 | 10 . 10 35 25 50 Destroy Leader 300 | . 10 12 142 2 134 Successful Hack 97 | . 16 53 21 7 . Disable Machine 225 | . . 15 . 180 30 Destroy Structure 113 | . . 2 8 57 46 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 375 | . . 30 60 . 285 Influence Decreases 2152 | 10 60 111 653 339 979 Entered New Map 173 | . . 5 22 93 53 Time Decay 1455 | 10 60 106 446 246 587 Lost Part 374 | . . . 35 . 339 Purge Threat 150 | . . . 150 . . Squads Dispatched 25 | . 1 2 7 2 13 Investigation 6 | . . 1 3 1 1 Extermination 6 | . . . . . 6 Reinforcement 10 | . 1 1 1 1 6 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 2 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 3 11 40 4 60 Peak Tracking Total 9 | . 2 4 5 1 9 Tactical Retreats 17 | . . 1 5 . 11 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . 1 . 12 2 Max in Single Turn 6 | . . 1 . 6 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 25 | . 4 6 9 2 4 Terminals 24 | . 4 6 8 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 84 | . 10 24 38 5 7 Successful 54 | . 4 23 25 1 1 Failed 30 | . 6 1 13 4 6 Catastrophic 6 | . 2 . 1 1 2 Database Lockouts . | . . . . . . Manual 37 | . 5 16 9 3 4 Terminals 74 | . 10 24 28 5 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 4 17 12 1 1 Record 9 | . . 6 3 . . Robot Analysis 6 | . 2 2 1 1 . Prototype ID Bank 5 | . 1 2 2 . . Open DSF 1 | . . . . . 1 Level Access Points 2 | . . 1 1 . . Terminal Index 3 | . 1 1 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Surveillance Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . . 6 4 . . Terminals 10 | . . 6 4 . . Botnet 10 | . . 6 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 4 4 8 1 4 Full Trace Events 5 | . . 1 2 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 4759 | 26 312 367 1113 537 2404 Optics 4384 | . . 355 1113 537 2379 Sensors 807 | . . . . . 807 IFF 598 | . . . . . 598 Terrain 10 | . . 10 . . . Traps 1129 | . . . . . 1129 Seismic 889 | 26 312 367 184 . . Machine Analysis 2457 | . . . 346 537 1574 ECM 326 | . . . 326 . . Robot Analysis Total 6 | . 2 2 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4853 | 115 312 367 1113 537 2409 Spaces Moved 2813 | 69 237 255 696 342 1214 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 1634 | 49 29 . . 342 1214 Wheels 1159 | . 208 255 696 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 105 140 116 Average Speed 125 | 106 102 111 112 140 136 Slowest Speed 250 | 120 120 115 130 140 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 28 | 4 39 32 54 9 35 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 28 | . . 2 6 7 13 Terrain Destroyed 160 | . . 2 6 78 74 Melee 26 | . . . 6 7 13 Projectile 10 | . . 2 . . 8 AOE 124 | . . . . 71 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3649 | 98 283 302 890 378 1698 Wait 327 | 9 18 . 62 7 231 Move 2808 | 68 236 254 695 341 1214 Hop . | . . . . . . Pick Up 68 | 6 9 9 16 5 23 Fast Attach 29 | 6 1 2 6 . 14 Attach 31 | . 2 3 4 2 20 Detach 5 | . 1 . . . 4 Swap 40 | . 3 4 11 4 18 Drop 46 | . 1 8 24 4 9 Fire 192 | 9 11 22 63 3 84 Melee 101 | . . . 8 12 81 Ram 2 | . 1 . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Identified exit to Materials 795 | -9/Materials | Entered another Materials area 795 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 823 | -8/Materials | Garrison activated, responded to threat 1098 | -8/Materials | Build established: Tank 1483 | -8/Materials | Build established: Mutant 1738 | -8/Materials | Identified exit to Factory 1908 | -8/Materials | Entered Factory 1908 | -7/Factory | Evolved 2 slots: Propulsion x2 1957 | -7/Factory | Discovered new exit (range 8) 2023 | -7/Factory | Identified exit to Factory 2445 | -7/Factory | Entered another Factory area 2445 | -6/Factory | Evolved 2 slots: Utility x2 2754 | -6/Factory | Build established: Assassin 3205 | -6/Factory | Crushed by falling debris 3414 | -6/Factory | Build established: Mutant 3862 | -6/Factory | Lost 4 parts (1u3w) 3913 | -6/Factory | Cargo convoy interrupted 3972 | -6/Factory | Crushed by falling debris 4017 | -6/Factory | Lost 6 parts (1p1n3u1w) 4022 | -6/Factory | Core integrity fell below 50% 4066 | -6/Factory | System corruption reached 10% 4630 | -6/Factory | Build established: Scavenger-Mutant 4683 | -6/Factory | Lost 3 parts (1p2n) 4831 | -6/Factory | Discovered new exit (range 18) 4846 | -6/Factory | Core integrity fell below 20% 4850 | -6/Factory | System corruption reached 30% 4854 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04843_ System corrupted by crushing effect (+4). 04844_ Adv. Sensor Array destroyed. 04844_ Adv. Heat Sink destroyed. 04846_ Chainsword destroyed. 04846_ System corrupted by crushing effect (+4). 04846_ Imp. VSS Leg destroyed. 04847_ Destroyed Adv. Heat Sink. 04847_ G-50 Soldier system corrupted by crushing effect. 04847_ G-50 Soldier knocked back. 04848_ G-50 Soldier system terminally corrupted. 04848_ Slug penetrates Y-54 Guardian. 04849_ Visual Processing Unit destroyed. 04849_ Hacking Suite destroyed. 04849_ System corrupted by crushing effect (+5). 04849_ System corrupted by crushing effect (+2). 04850_ Great Maul destroyed. 04850_ Knocked back. 04854_ Penetrated by Slug. 04854_ Adv. Weight Redist. System destroyed. 04854_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????###????????????????????????????????? | | ????????##;#########????????????????????????? | | ????????#; #???????#######??????????? | | ?????????# ####### #??????????? | | ?????????# ##???# ##### | | ?????????# ! ?? | | ????????## ! % < ? | | ????????#; g %H ? | | ????????## % %%Y@ #?????###### | | ????????## ;###### #??????????? | | ????????#; b ##???????????????????????? | | ????????### ss##????????????????????????? | | ??????????# ss%#?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# ###???????????????????????? | | ??????????# +???????????????????????? | | ??????????# ###???????????????????????? | | ??????????# #?????????????????H???????? | | ??????????# #?????????????????????????? | | ??????????####### #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #??????????????? ?????????? | | ????????????????# #??????????????# ^ ??????? | | ????????????????# #??????????????# ??????? | | ????????????????# #??????????????# % %?###?? | | ????????????????# #??????????????# % %##T ## | | ????????????????# #??????????????#% % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armored Exoskeleton | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed DroneInsulationDerivative Manual? 0 Play Time 01:11:18 Cumulative 97.0 hours Start 2025.10.20 @ 15:13:10 End 2025.10.21 @ 15:48:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10af8d5f-15dd-4bc9-8e19-21eb508f7e94