Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.22 @ 09:51:05 Player: Huntingteckel Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (3644) 3644 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1254) 1254 TOTAL SCORE: 10178 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 982 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (5) ---- Advanced Myomer Leg Antigrav System Improved Target Analyzer Wave Gun Mass Driver Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Thunder Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Matter Pod Quantum Capacitor Improved Cloaking Device Component Analysis Suite Component Analysis Suite > --- WEAPON ----------- Wave Gun Coil Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Antigrav System Improved Target Analyzer [Rating: 93] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Hover Unit Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Component Analysis Suite Device Component Analysis Suite Storage Medium Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 . . . 4 2 2 2 2 Power 2 | . . . . . . 1 . 1 . Propulsion 2 | . 1 . . . . . . . 1 Utility 7 | . . . . . 4 1 1 . 1 Weapon 2 | . . . . . . . 1 1 . Parts Attached 80 | 1 6 1 . 2 9 5 21 13 22 Power 13 | . 1 . . 1 1 2 2 3 3 Engine 6 | . 1 . . 1 1 1 . 2 . Core 6 | . . . . . . 1 2 1 2 Reactor 1 | . . . . . . . . . 1 Propulsion 26 | . 3 . . . 4 1 5 5 8 Treads 2 | . . . . . 2 . . . . Leg 8 | . . . . . 2 1 1 . 4 Wheel 5 | . . . . . . . . 5 . Hover 7 | . 3 . . . . . 4 . . Flight 4 | . . . . . . . . . 4 Utility 20 | . 1 1 . . 2 1 9 2 4 Device 13 | . 1 1 . . 1 . 7 . 3 Storage 2 | . . . . . 1 . . 1 . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . 1 . . . Protection 3 | . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . Weapon 21 | 1 1 . . 1 2 1 5 3 7 Energy Gun 2 | . . . . . 1 . . . 1 Energy Cannon 4 | . . . . . . . 1 2 1 Ballistic Gun 6 | . 1 . . . . 1 . 1 3 Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 1 | . . . . . 1 . . . . Special Weapon 3 | 1 . . . . . . 1 . 1 Impact Weapon 2 | . . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . 1 . . 1 1 . . 1 Parts Lost 56 | . 3 . . 1 1 . 20 9 22 Power 12 | . 1 . . . . . 5 1 5 Propulsion 16 | . . . . 1 . . 6 2 7 Utility 16 | . 1 . . . . . 5 4 6 Weapon 12 | . 1 . . . 1 . 4 2 4 Highest Loss Streak 6 | . 3 . . 1 1 . 5 6 6 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 8 7 9 8 4 2 4 2 1 4 Power . | 1 . 1 1 1 . . . . . Propulsion 2 | 2 . 2 1 . 2 3 1 . 3 Utility . | 3 3 3 3 1 . . . . 1 Weapon . | 1 2 3 2 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . 2 4 . 1 . . 1 4 Power . | . . . . . . . . . . Propulsion 6 | . . 2 2 . . . . . 2 Utility 2 | . . . 1 . . . . . 1 Weapon 4 | . . . 1 . 1 . . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 66 | . 87 100 100 97 50 61 61 49 69 Engine 5 | . 12 12 12 12 8 7 3 1 1 Core 3 | . . . . . . 6 5 . 7 Leg 5 | . 17 . . . 7 19 7 . 1 Wheel 2 | . . . . . . . . 2 8 Hover 9 | . 10 37 37 35 7 . 8 2 . Device 13 | . 7 12 12 12 7 7 14 22 17 Storage 3 | . 12 12 12 12 . . . 1 3 Hackware 1 | . . . . . . 6 3 . . Protection 1 | . 2 . . . . . 3 3 2 Energy Gun 2 | . 12 12 12 1 . 6 . . 3 Energy Cannon 1 | . . . . . . . . 6 1 Ballistic Gun 5 | . 9 12 12 12 7 . 2 1 8 Ballistic Cannon 1 | . . . . . . . 4 . . Launcher 2 | . . . . . 7 7 2 . . Special Weapon 1 | . 2 . . . . . 2 3 1 Peak Build Rating 93 | 7 9 17 21 22 64 81 91 47 93 Average Rating 52 | 7 7 12 18 21 59 77 61 37 65 On Entrance 30 | 7 7 9 17 21 21 64 81 38 36 Avg Prop Armor Cover (%) 3 | . . . . . 2 . 4 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 17 18 18 18 19 89 104 113 46 76 Greatest Support 83 | 20 20 18 18 18 43 48 48 48 83 Greatest Overweight (x) 16 | . 2 . . 1 7 3 12 15 16 Average Overweight (x) 1 | . . . . . 3 2 2 4 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 Average Capacity 5 | 10 10 10 10 10 5 5 5 5 5 Most Carried 10 | 10 10 10 10 10 10 5 5 5 5 Average Carried 4 | 8 7 9 9 9 2 4 2 1 4 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 9 10 10 10 9 5 4 . 5 5 Class Distribution -------------------- 63% | Hacker-Mutant 14% | Scavenger-Gunner 9% | Scavenger-Mutant 9% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2453 | 210 88 39 . 91 125 81 746 341 732 Remotely . | . . . . . . . . . . Salvage Created 3057 | 106 158 33 . 96 116 64 520 413 1551 Parts 131 | 3 10 4 . . 7 4 18 20 65 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 69 | . 4 2 . 5 3 3 21 6 25 Melee 1 | . . . . 1 . . . . . Guns 34 | . 4 2 . 3 1 3 . 3 18 Cannons 26 | . . . . . . . 19 3 4 AOE 4 | . . . . . 2 . 2 . . Classes Destroyed 11 | 2 3 . . 1 2 . 3 . . Worker 3 | . . . . . . . 2 1 . Builder 4 | . 1 . . . . . 1 . 2 Tunneler 1 | 1 . . . . . . . . . Recycler 3 | 1 . . . 1 . . . . 1 Operator 1 | . . . . . 1 . . . . Swarmer 13 | . 2 2 . . . 3 . . 6 Grunt 21 | . 2 . . . 2 . 10 1 6 Sentry 6 | . . . . . 1 . 2 1 2 Hunter 10 | . . . . . . . 3 2 5 Programmer 14 | . . . . . . . 6 2 6 Assembled 5 | . . . . 5 . . . . . Best Kill Streak 5 | 2 2 2 . 3 2 3 4 5 4 Combat Bots Only 4 | . 2 2 . 2 2 3 4 4 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 1027 | . 19 4 . 16 15 17 519 81 356 Missed 317 | . 2 4 . 5 4 4 171 16 111 Hits 710 | . 17 . . 11 11 13 348 65 245 Melee 4 | . . . . 4 . . . . . Projectile 706 | . 17 . . 7 11 13 348 65 245 Critical Strikes 24 | . 1 . . . . . 7 4 12 Part Disruptions 2 | . . . . . . . 1 . 1 Damage Taken 7904 | . 468 . . 129 205 99 3274 650 3079 Core 1712 | . 48 . . 16 22 3 312 159 1152 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 26 | . 26 . . . . . . . . Ignored by Resistances 4385 | . 84 . . 76 119 63 1993 386 1664 Regen/Repaired (Parts) 84 | . . . . . . 52 32 . . Core Remaining (%) 86 | 100 . . . 74 96 99 63 84 . Volleys Fired 233 | 7 12 3 . 17 7 12 88 17 70 Largest 4 | 2 2 2 . 1 2 1 3 2 4 Hottest 240 | 100 100 60 . 20 50 65 119 179 240 Shots Fired 409 | 11 22 8 1 18 9 12 121 26 181 Gun 260 | 8 19 8 1 18 5 12 15 8 166 Cannon 126 | . . . . . . . 93 18 15 Launcher 14 | . . . . . 4 . 10 . . Special 9 | 3 3 . . . . . 3 . . Kinetic 269 | . 9 4 1 18 5 . 106 8 118 Thermal 102 | 7 3 . . . . 12 . 17 63 Explosive 14 | . . . . . 4 . 10 . . Electromagnetic 21 | 4 10 4 . . . . 2 1 . Robot Hit Streak 56 | 3 13 14 5 7 6 9 44 23 56 Robot Miss Streak 4 | 1 1 1 . 3 1 1 4 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 Capacitor 1 | . . . . . . . . . 1 Shots Hit Robots 347 | 6 16 5 1 15 6 11 110 24 153 Core Hits 197 | 3 8 2 . 7 10 6 98 14 49 Critical Kills 5 | . . . . . . . . . 5 Critical Parts Destroyed 6 | . . . . 1 . . . . 5 Critical Strikes 17 | . . 1 . 1 . 1 2 . 12 Burn 3 | . . . . . . 1 . . 2 Destroy 6 | . . . . . . . . . 6 Blast 2 | . . . . . . . 2 . . Corrupt 1 | . . 1 . . . . . . . Smash 5 | . . . . 1 . . . . 4 Melee Attacks 40 | . . . . 4 . . 1 . 35 Impact 39 | . . . . 4 . . . . 35 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9057 | 94 196 63 13 302 300 177 3294 705 3913 Guns 3869 | 58 196 63 13 143 45 169 257 152 2773 Cannons 3371 | . . . . . . . 2399 551 421 Explosions 1084 | 36 . . . . 227 . 626 . 195 Melee 683 | . . . . 159 . . . . 524 Ramming 50 | . . . . . 28 8 12 2 . Kinetic 5101 | . 83 43 13 143 45 . 2643 152 1979 Thermal 2184 | 67 . . . . . 169 72 534 1342 Explosive 849 | . . . . . 227 . 554 . 68 Electromagnetic 190 | 27 113 20 . . . . 13 17 . Impact 683 | . . . . 159 . . . . 524 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 5 5 5 5 . . 4 . 3 Average Corruption 3 | . 5 5 5 5 . . 2 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . 6 10 8 10 . . 11 . 10 Message Errors 15 | . 1 4 2 4 . . 2 . 2 Matter Fused 10 | . 1 3 . 2 . . 2 . 2 Heat Flow Errors 5 | . . . 1 . . . 3 . 1 Energy Discharges 4 | . . 1 . 1 . . 1 . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . 3 . 4 1 . . 3 . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 6 | . 1 2 1 1 . . . . 1 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 685 | . . . . 66 . . 100 3 516 Projectiles 23 | . . . . . . . 20 3 . Explosions 165 | . . . . . . . 80 . 85 Melee 497 | . . . . 66 . . . . 431 Knockbacks 61 | . . . . 1 . . 58 . 2 Impact 3 | . . . . 1 . . . . 2 Kinetic 58 | . . . . . . . 58 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 476 | . . . . . 4 . 244 . 228 Shots 10 | . . . . . 1 . 5 . 4 Rammed 7 | . . . . . 1 . . 6 . Targets Rammed 16 | . . . . . 4 2 4 6 . Kicked 9 | . . . . . 3 2 4 . . Crushed . | . . . . . . . . . . Highest Temperature 662 | 72 111 67 214 . . 160 268 115 662 Average Temperature 93 | 31 40 24 112 . . 84 56 46 163 Received Heat Transfer 1720 | . 129 . . . 81 . 1119 99 292 Effects 25 | . . . . . . . . . 25 Shutdowns 10 | . . . . . . . . . 10 Energy Bleed 2 | . . . . . . . . . 2 Interference 6 | . . . . . . . . . 6 Matter Decay 3 | . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . 3 Combat Hostiles 4 | . . . . 1 . . . . 3 Parts Fried 11 | . 1 . . . . . . 1 9 Impact Corruptions 13 | . . . . 2 . . . . 11 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . . 1 . 1 5 Heat Transferred 3451 | 125 . . . . . 481 50 750 2045 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 95 | 100 100 100 . 100 69 100 100 100 100 Level 1 2 | . . . . . 19 . . . . Level 2 1 | . . . . . 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 610 | 10 55 85 . 5 610 193 75 42 94 Initial 193 | . . . . . . 193 4 . . Average 30 | 2 13 18 . . 123 62 10 4 17 Influence Increases 3407 | 10 106 100 . 5 978 238 950 176 844 Destroy 0b10 Robot/C 2020 | . 80 80 . . 540 160 540 120 500 Destroy 0b10 Robot/NC 90 | 10 5 . . 5 25 10 15 5 15 Destroy Leader 538 | . 20 20 . . 136 42 190 30 100 Allied During Kill 229 | . . . . . 194 25 10 . . Successful Hack 22 | . . . . . . . 22 . . Disable Machine 68 | . . . . . 16 . 20 . 32 Destroy Structure 260 | . 1 . . . 52 1 78 6 122 Lose Combat Pursuer 180 | . . . . . 15 . 75 15 75 Influence Decreases 3373 | 10 106 90 10 5 392 811 963 174 812 Entered New Map 414 | . . . 10 . . 393 9 . 2 Time Decay 2536 | 10 105 90 . 5 382 393 805 142 604 Lost Part 378 | . 1 . . . 10 . 129 32 206 Lost Ally 45 | . . . . . . 25 20 . . Squads Dispatched 23 | . . . . . 3 1 12 1 6 Investigation 5 | . . . . . 2 1 1 . 1 Extermination 9 | . . . . . . . 5 1 3 Reinforcement 6 | . . . . . 1 . 3 . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 12 | . . . . . 3 3 2 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 5 2 1 7 27 13 35 7 43 Peak Tracking Total 11 | . 2 2 2 1 5 3 4 2 11 Tactical Retreats 10 | . . . . 2 1 . 3 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 17 | . . . . . 4 . 5 . 8 Max in Single Turn 4 | . . . . . . . 4 . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 18 | . 1 . 3 . 3 2 6 1 2 Terminals 8 | . 1 . . . 2 1 2 1 1 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 1 . 42 . 8 4 9 2 4 Successful 65 | . 1 . 42 . 7 4 8 1 2 Failed 5 | . . . . . 1 . 1 1 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 14 | . 1 . . . 5 1 2 2 3 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 6 | . . . . . . 3 3 . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 4 | . . . . . 3 . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 53 | . 1 . 42 . 4 1 2 1 2 Record 48 | . . . 42 . 3 . 1 1 1 Open DSF 2 | . . . . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . 3 3 . . Scan Component 4 | . . . . . . 2 2 . . Repair 2 | . . . . . . 1 1 . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Process 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 3 | . . . . . 3 . . . . Retrieve Study 3 | . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 1 5 . 2 Full Trace Events 5 | . . . . . 2 1 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . Parts Repaired 2 | . . . . . . 1 1 . . Time 57 | . . . . . . 38 19 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 17 | . . . . . . . 17 . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat 1 | . . . . . . . 1 . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . 2 . . parse_system 2 | . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 248 | . . 6 14 . 142 52 34 . . Total Damage 5056 | . . 25 103 . 3492 894 542 . . Kills 57 | . . 2 . . 40 9 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 3603 | . 153 259 437 284 . . 1381 329 760 Sensors 937 | . . 120 437 284 . . 86 10 . IFF 528 | . . . . . . . 528 . . Terrain 894 | . 153 139 . . . . 602 . . Cloaking 1437 | . . . . . . . 358 319 760 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 30 | . . . . . 30 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 7347 | 64 247 260 437 284 922 560 2379 656 1538 Spaces Moved 3916 | 31 200 374 670 230 275 178 972 205 781 Core 203 | . . . . . . . 60 63 80 Treads 44 | . . . . . 44 . . . . Legs 860 | 31 100 . . . 151 178 364 . 36 Wheels 636 | . . . . . . . . 132 504 Hover 2012 | . 100 374 670 230 80 . 548 10 . Flight 161 | . . . . . . . . . 161 Fastest Speed 29 | 120 52 52 52 52 56 180 52 93 29 Average Speed 143 | 120 87 52 52 94 306 256 195 253 119 Slowest Speed 850 | 120 180 52 52 116 476 322 650 800 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 32 | 3 33 68 91 39 32 9 25 3 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 28 | . 2 . . . . . . . 26 Terrain Destroyed 210 | 9 3 . . . 43 . 79 2 74 Melee 26 | . . . . . . . . . 26 Projectile 23 | 2 3 . . . . . 4 2 12 AOE 160 | 7 . . . . 43 . 75 . 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 5177 | 41 246 434 761 273 341 268 1334 298 1181 Wait 776 | . 19 52 85 13 28 65 222 40 252 Move 3907 | 30 199 373 669 229 274 177 971 204 781 Hop . | . . . . . . . . . . Pick Up 67 | 2 6 2 1 3 5 3 20 15 10 Fast Attach 25 | . 1 . . 1 6 3 . 3 11 Attach 54 | 1 5 1 . . 2 2 24 9 10 Detach 12 | 1 2 1 . . 5 . 2 . 1 Swap 6 | . . . . 1 1 1 . 1 2 Drop 41 | . 2 2 6 5 9 3 2 3 9 Fire 233 | 7 12 3 . 17 7 12 88 17 70 Melee 40 | . . . . 4 . . 1 . 35 Ram 7 | . . . . . 1 . . 6 . Kick 9 | . . . . . 3 2 4 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 2) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Propulsion x1 102 | -10/Materials | Crushed by falling debris 133 | -10/Materials | Lost 3 parts (1p1u1w) 293 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Discovered exit to Mines (range 9) 301 | -10/Materials | Build established: Hacker-Mutant 312 | -10/Materials | Entered Mines 401 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 427 | -10/Mines | Learned location of Mines (-9) 435 | -10/Mines | Found a hidden stash of uninstalled traps 448 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 450 | -10/Mines | Found Prototype Device 452 | -10/Mines | Identified Exp. Sensor Array 457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 457 | -10/Mines | Identified exit to Exiles 457 | -10/Mines | Discovered exit to Exiles (range 5) 475 | -10/Mines | Identified exit to Materials 475 | -10/Mines | Discovered exit to Materials (range 5) 499 | -10/Mines | Discovered exit to Materials (range 5) 572 | -10/Mines | Entered Exiles 572 | -10/Exiles | Accompanied by 3 allies 586 | -10/Exiles | Met 8R-AWN 594 | -10/Exiles | Met EX-HEX 614 | -10/Exiles | Met EX-DEC 635 | -10/Exiles | Visited The Gauntlet 756 | -10/Exiles | Identified exit to Mines 756 | -10/Exiles | Discovered exit to Mines (range 10) 785 | -10/Exiles | Learned location of Zion (-7) 810 | -10/Exiles | Met EX-BIN 818 | -10/Exiles | Aligned with FarCom system 818 | -10/Exiles | Given EX-Vault access code 849 | -10/Exiles | Opened EX-Vault 853 | -10/Exiles | Found Prototype Device 865 | -10/Exiles | Warned to stay clear of 0b10 Research branches 875 | -10/Exiles | Exiles lab attacked by MAIN.C 955 | -10/Exiles | Attacked by the Exiles 1009 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1009 | -10/Exiles | Entered Mines 1015 | -9/Mines | Assembled infested the area 1020 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1026 | -9/Mines | Lost 3 allies 1284 | -9/Mines | Identified exit to Materials 1284 | -9/Mines | Discovered exit to Materials (range 9) 1293 | -9/Mines | Entered Materials 1293 | -8/Materials | Evolved 4 slots: Utility x4 1314 | -8/Materials | Identified Army-in-a-Box 2156 | -8/Materials | Lost 17 allies 2179 | -8/Materials | Identified exit to Factory 2179 | -8/Materials | Discovered exit to Factory (range 9) 2215 | -8/Materials | Entered Factory 2215 | -7/Factory | Accompanied by 13 allies 2215 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2384 | -7/Factory | Identified exit to DSF 2477 | -7/Factory | Repaired Carbon-fiber Leg+? 2656 | -7/Factory | Identified exit to Factory 2656 | -7/Factory | Discovered exit to Factory (range 9) 2775 | -7/Factory | Entered another Factory area 2775 | -6/Factory | Accompanied by 7 allies 2775 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2846 | -6/Factory | Identified exit to DSF 3248 | -6/Factory | Lost 5 allies 3417 | -6/Factory | Repaired Carbon-fiber Leg+ 3609 | -6/Factory | Build established: Hacker-Skirmisher 4036 | -6/Factory | Build established: Hacker-Mutant 4201 | -6/Factory | Lost 5 parts (2p2n1u) 4443 | -6/Factory | Garrison activated, responded to threat 4684 | -6/Factory | Lost 3 parts (1p1n1u) 5129 | -6/Factory | Identified exit to Factory 5129 | -6/Factory | Discovered exit to Factory (range 5) 5154 | -6/Factory | Entered another Factory area 5154 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5644 | -5/Factory | Lost 6 parts (1n3u2w) 5764 | -5/Factory | Identified exit to Factory 5764 | -5/Factory | Discovered exit to Factory (range 13) 5810 | -5/Factory | Entered another Factory area 5810 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6165 | -4/Factory | Found Quantum Capacitor 6243 | -4/Factory | Build established: Scavenger-Gunner 6797 | -4/Factory | Lost 5 parts (1p2n2u) 7126 | -4/Factory | Core integrity fell below 50% 7201 | -4/Factory | Spotted B-86 Titan 7269 | -4/Factory | Core integrity fell below 20% 7299 | -4/Factory | Lost 6 parts (1p2n3u) 7348 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07307_ Acquired Hvy. Disruptor Cannon. 07317_ U-05 Engineer builds a Wall. 07318_ Slug penetrates Wall. 07326_ U-05 Engineer builds a Wall. 07326_ Penetrated by Slug. 07326_ Slug penetrates Wall. 07326_ Penetrated by Slug. 07326_ Slug penetrates Wall. 07329_ Penetrated by Slug. 07329_ Slug penetrates Y-64 Sentinel. 07329_ Slug penetrates W-44 Eye. 07331_ System corrupted: Hvy. Disruptor Cannon rejected. 07331_ Penetrated by Slug. 07331_ Slug penetrates Wall. 07345_ Penetrated by Slug. 07345_ Slug penetrates Wall. 07345_ U-05 Engineer builds a Wall. 07348_ Slug penetrates Wall. 07348_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????######## # | | ?????????????????????????????????????????## ## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????######+###+###??????# | | ????????????????????????# #??????# " " | | ????????????????????????# #??????# " " | | ????????????????????????#! #??????# " " | | ????????????????????????# ######## " " | | ????????????????????????# # # " " | | ????????????????????????# """ """ # "" # " " | | ????????????????????????# """ """ # "" # " " | | ????????????????????????# """ """ # F" # " " | | ????????????????????????# "" "" # "" # " " | | ????????????????????????# "" "" # # | | ????????????????????????# ###/#### | | ????????????????????????#@ #] ## #### | | ????????????????????????#;#/########## | | ???????????????????????? u??????????* | | ???????????????????????? ??????????# | | ??????????????????????? ?????????# ##+#### | | ???????????????????????### ?????????### ###?????? | | ?????????????????????????? ??????????? #???????? | | ?????????????????????????? ???????????+#???????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????" ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 48 Energy Capacity 435 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 52% | -7/Factory Carbon-fiber Leg | 70% | -6/Factory Studied --------- Hover Unit | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Hammer Time I Have A Map? Item+ Plot Armor Release The Drones! Resistances Are Futile Sixth Sense Universal Adapter Challenges ------------ None Game ------ Seed BarrageSuperquantumCharger Manual? 0 Play Time 02:45:42 Cumulative 27.9 hours Start 2025.12.21 @ 08:59:37 End 2025.12.22 @ 09:51:05 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 0 Adventurer 27 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2d3966d5-56fc-4be3-841a-b69f29aa2599