Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 20:22:15 Player: C23 Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1208 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Small Storage Unit Power Shielding > --- WEAPON (2) ------- Light Assault Rifle Barrage Gun > --- INVENTORY (8) ---- Subdweller Power Source Subdweller Power Source Light Treads Structural Scanner Subdweller Machine Gun Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Power Shielding > --- WEAPON ----------- Light Assault Rifle Barrage Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Structural Scanner Subdweller Machine Gun Grenade Launcher Multitool [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 6 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 1 1 6 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 13 13 Treads 27 | . 28 27 Device 5 | . 1 6 Storage 14 | . 14 14 Protection 8 | . 10 7 Ballistic Gun 27 | . 27 27 Peak Build Rating 13 | 6 10 13 Average Rating 10 | 4 9 11 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 16 | 11 11 16 Greatest Support 46 | 40 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 1 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 735 | 246 123 366 Remotely . | . . . Salvage Created 760 | . 275 485 Parts 51 | . 26 25 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 10 13 Guns 23 | . 10 13 Classes Destroyed 6 | . 3 3 Turret 2 | . . 2 Watcher 3 | . 3 . Swarmer 12 | . 8 4 Grunt 3 | . 2 1 Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 217 | . 79 138 Missed 74 | . 24 50 Damage Taken 1454 | . 360 1094 Core 258 | . 23 235 Absorbed by Shields . | . . . Redirected to Shielding 22 | . 14 8 Ignored by Resistances 426 | . 119 307 Core Remaining (%) 100 | 100 . . Volleys Fired 87 | . 34 53 Largest 2 | . 2 2 Hottest 70 | . 70 60 Shots Fired 168 | . 68 100 Gun 161 | . 68 93 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 156 | . 63 93 Thermal 5 | . 5 . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 50 | . 10 50 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 129 | . 46 83 Core Hits 57 | . 24 33 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1576 | . 396 1180 Guns 1427 | . 396 1031 Cannons . | . . . Explosions 149 | . . 149 Melee . | . . . Ramming . | . . . Kinetic 1364 | . 333 1031 Thermal 63 | . 63 . Explosive 149 | . . 149 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 123 | . 123 4 Average Temperature 64 | . 67 4 Received Heat Transfer 504 | . 51 453 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 137 | . 137 . Initial . | . . . Average 60 | . 63 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 18 29 Peak Tracking Total 4 | . 4 4 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 11 4 Successful 12 | . 8 4 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 4 | . . 4 Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3821 | 59 1166 2596 Spaces Moved 2113 | 39 609 1465 Core 14 | 14 . . Treads 2099 | 25 609 1465 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 120 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 2 97 87 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug . | . . . Terrain Destroyed 14 | . . 14 Melee . | . . . Projectile . | . . . AOE 14 | . . 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2423 | 51 745 1627 Wait 167 | . 83 84 Move 2111 | 38 608 1465 Hop . | . . . Pick Up 28 | 7 11 10 Fast Attach 1 | . 1 . Attach 16 | 6 2 8 Detach . | . . . Swap 7 | . 3 4 Drop 6 | . 3 3 Fire 87 | . 34 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 8) 945 | -10/Materials | Discovered new exit (range 6) 1071 | -10/Materials | Discovered new exit (range 4) 1129 | -10/Materials | Discovered new exit (range 9) 1169 | -10/Materials | Discovered new exit (range 14) 1226 | -10/Materials | Entered Subcaves 1408 | -10/Subcaves | Learned location of Zion (-7) 1408 | -10/Subcaves | Met a Zionite searching for "candidates" 1789 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1802 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2553 | -10/Subcaves | Discovered new exit (range 5) 2801 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2870 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3121 | -10/Subcaves | Core integrity fell below 50% 3132 | -10/Subcaves | Discovered new exit (range 11) 3239 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3239 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3309 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3383 | -10/Subcaves | Discovered new exit (range 9) 3477 | -10/Subcaves | Disturbed a concealed Subdweller 3533 | -10/Subcaves | Visited Clippyterm 3538 | -10/Subcaves | Learned location of Section 7 (-3) 3538 | -10/Subcaves | Learned Factory stockpile data 3794 | -10/Subcaves | Core integrity fell below 20% 3822 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- World map updated: -3/Section 7. >>Record! "Finders Keepers" It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record! "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. Sub. Machine Gun shoots sparks and powers down. 3O-10X(R) destroyed. Acquired 29 matter. Subatomizers dissect the Sub. Monowheel. Sub. Power Source shoots sparks and powers down. Subatomizers dissect the Sub. Monowheel. Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Triggered Piercing Trap. Spikes shoot up from the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | "##############????????????????????????????????? | | # *# #"""" ##???????????????????????????????? | | !%= """" ##??????????????????????????????? | | ### # #####??????????????????????????? | | #?####### #####??????##??????????????? | | ##???????## ####### #??????????????? | | #????????## # # ##?????????????? | | "????????# ## #?????????????? | | #???????# ### #?????????????? | | #??????# ##?## # #?????????????? | | #??????## ##???#### ## #?????????????? | | ????????###????? ### ### #?????????????? | | ???????????????# ###### #?????????????? | | ???????????????# ## "" ##?????????????? | | ??????????????# "##??????????????? | | ??????????? ## ""#??????????????? | | ????????? ##?## # "##?????????????? | | ?????????# ##????#####" ;#?????????????? | | ?????????### ?????##???#" ;#?????????????? | | ????????????#?## ### ###; ;##?????????????? | | ????????????????# @ ##??????????????? | | ?????????????????# # # #???????????????? | | ??????????????????????##### ^ #???????????????? | | ?????????????????????????## #???????????????? | | ?????????????????????##### #???????????????? | | ?????????????????????# ^ #???????????????? | | ?????????????????????## #####???????????????? | | ??????????????????????## ##???????????????????? | | ???????????????????????####????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??######???###?????????????????????????????????? | | ### #??# ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedStructuralDrive Manual? 0 Play Time 00:28:23 Cumulative 12.3 hours Start 2024.08.08 @ 18:45:17 End 2024.08.08 @ 20:22:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 4 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44b5090d-9921-468a-bdd1-debb67548c7e