Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.18 @ 01:06:02 Player: Ms. V3-11A Result: Destroyed by as-76196 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (558) 558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1098 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 140/140 System Corruption 0% Temperature Warm (174) Movement Hovering (147) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (2) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Huge Storage Unit Medium Matter Pod (0) High-capacity Matter Pod (0) Signal Interpreter Shock Absorption System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Huge Storage Unit Medium Matter Pod High-capacity Matter Pod Signal Interpreter Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 6 8 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 1 2 Treads . | . . . Leg 1 | . 1 . Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | . 1 4 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 95 Engine 13 | . 14 13 Leg 21 | . 24 13 Hover 3 | . . 12 Device 11 | . 13 6 Storage 14 | . 14 14 Protection 1 | . . 6 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 14 13 Naked Turns . | . . . Heaviest Build 33 | 14 30 33 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 8 10 15 Most Carried 14 | 5 14 14 Average Carried 10 | 5 9 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 14 12 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 449 | 200 151 98 Remotely . | . . . Salvage Created 723 | . 612 111 Parts 37 | . 32 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 19 | . 11 8 Guns 18 | . 10 8 AOE 1 | . 1 . Classes Destroyed 5 | . 3 2 Builder 1 | . 1 . Hauler 2 | . 2 . Grunt 11 | . 11 . Demolisher 2 | . . 2 Assembled 6 | . . 6 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1110 | . 464 646 Core 253 | . 87 166 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 40 25 Largest 2 | . 2 2 Hottest 85 | . 60 85 Shots Fired 128 | . 80 48 Gun 128 | . 80 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 64 | . 40 24 Thermal 24 | . . 24 Explosive . | . . . Electromagnetic 40 | . 40 . Robot Hit Streak 33 | . 33 18 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 102 | . 68 34 Core Hits 44 | . 25 19 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1654 | . 1160 494 Guns 1421 | . 927 494 Cannons . | . . . Explosions 233 | . 233 . Melee . | . . . Ramming . | . . . Kinetic 661 | . 409 252 Thermal 475 | . 233 242 Explosive . | . . . Electromagnetic 518 | . 518 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 39 | . 39 . Projectiles . | . . . Explosions 39 | . 39 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 118 | . 118 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 251 | . 105 251 Average Temperature 66 | . 38 96 Received Heat Transfer 318 | . 258 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 916 | . 250 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 220 | . 220 40 Initial . | . . . Average 64 | . 82 14 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 24 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 15 | . 15 . Failed 11 | . 11 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1787 | 1 1319 467 Spaces Moved 960 | 1 807 152 Core 4 | . . 4 Treads . | . . . Legs 919 | 1 807 111 Wheels . | . . . Hover 37 | . . 37 Flight . | . . . Fastest Speed 120 | 120 120 147 Average Speed 146 | 120 139 187 Slowest Speed 500 | 120 260 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 1 99 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 70 | . 70 . Melee . | . . . Projectile . | . . . AOE 70 | . 70 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1211 | 2 924 285 Wait 154 | . 58 96 Move 958 | . 806 152 Hop . | . . . Pick Up 12 | . 10 2 Fast Attach 7 | . 2 5 Attach 3 | . . 3 Detach . | . . . Swap 4 | . 4 . Drop 8 | 2 4 2 Fire 65 | . 40 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 12) 854 | -10/Materials | Discovered new exit (range 13) 999 | -10/Materials | Discovered new exit (range 14) 1321 | -10/Materials | Entered Mines 1469 | -10/Mines | Learned location of Recycling (-9) 1504 | -10/Mines | Assembled infested the area 1530 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1540 | -10/Mines | Core integrity fell below 50% 1546 | -10/Mines | Core integrity fell below 20% 1578 | -10/Mines | Lost 6 parts (1p2n1u2w) 1788 | -10/Mines | Destroyed by as-76196 with Assembled Rifle Last Messages --------------- 01629_ as-93644 destroyed. 01630_ U-05 Engineer lays Concrete. 01631_ U-05 Engineer builds a Wall. 01632_ U-05 Engineer lays Concrete. 01635_ U-05 Engineer builds a Wall. 01642_ U-05 Engineer destroyed. 01642_ as-66920 destroyed. 01644_ U-05 Engineer lays Concrete. 01645_ as-83557 suffers critical hit (Burn). 01645_ as-83557 destroyed. 01646_ U-05 Engineer builds a Wall. 01651_ Acquired 12 matter. 01653_ Acquired 7 matter. 01678_ as-95925 destroyed. 01764_ Critical hit (Burn: +80). 01765_ Destroyed Asb. F-torch. 01771_ Acquired 13 matter. 01778_ Assault Rifle destroyed. 01786_ as-85351 destroyed. 01786_ Switching to secondary target: as-76196. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ???????########??????????????????????????????????? | | ???????### ####?????????????????????????????????? | | ??????### ####????????????????????????????????? | | ?????#### ####???????????????????????????????? | | ?????### #####?????###???????????????????????? | | ?????## ## ##?????###########???????????????? | | ?????## # ##????## @% a #???????????? | | ?????## ## ###????## #########???????????????? | | ?????## ######## ##??????????????????????? | | ?????## ## ######## ##??????????????????????? | | ????#### # # ## #### ##??????????????????????? | | ????######### " ### ##??????????????????????? | | ????## ### ##??????????????????????? | | ????## ### ##??????????????????????? | | ????## #### ### ##??????????????????????? | | ????## #### ##??????????????????????? | | ??#### ##### ######??????????????????????? | | ###### ###### ######?????????## ??????????? | | #### ######=!% ######?????????### ?????????? | | ###?##%%###########???????### ?????????? | | ### ##?##! ###### ###??????### ????????? | | ### ##### #### ##?????### ?????????? | | ?### ##### ### ##????### ??????????? | | ##### ### ##???### ????????????? | | ##### ###### #### ###??### ##????????????? | | !! ####### ##### ####### ###????????????? | | ############# ?#### ##### ##?????????????? | | ############# #### ###?????????????? | | ####?#### ### ####??????????????? | | ###?### ###### #####??????????????? | | ##?## ###### ###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionDisruptionCutter Manual? 0 Play Time 00:15:54 Cumulative 137.7 hours Start 2023.05.18 @ 00:52:01 End 2023.05.18 @ 01:06:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 63 Adventurer 28 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 63 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 5f0bee16-42af-4f14-825e-a8ed3a44e335