Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 18:06:02 Player: CarbonGhost Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (129) 645 Value Destroyed (3928) 3928 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-359) -359 TOTAL SCORE: 7654 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 125 Friendly Fire -704 Cogmind --------- Core Integrity 0/850 Matter 237/300 Energy 210/210 System Corruption 35% Temperature Cool (38) Movement Flying (280) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Coolant Injector Structural Scanner Structural Scanner Terrain Scan Processor > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Heat Sink Matter Compressor (122) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Launcher Guidance Computer Weapon Shielding Hardlight Generator > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Aerolev Unit Gravmag System Coolant Injector High-capacity Battery Heavy Armor Plating Hardened Light Armor Plating Reactive Plating Improved Field Recycling Unit Proton Missile Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Launcher Guidance Computer Protection Weapon Shielding Weapon Rocket Launcher Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . 2 . 1 Weapon 1 | . . . . . . 1 . Parts Attached 169 | 8 5 . 20 11 53 23 49 Power 19 | 1 . . 2 1 5 4 6 Engine 9 | 1 . . . 1 2 2 3 Core 10 | . . . 2 . 3 2 3 Reactor . | . . . . . . . . Propulsion 41 | 2 2 . 4 2 16 4 11 Treads 17 | 2 2 . 4 2 7 . . Leg 3 | . . . . . . 2 1 Wheel 8 | . . . . . 7 . 1 Hover 9 | . . . . . 2 2 5 Flight 4 | . . . . . . . 4 Utility 59 | 3 3 . 8 6 14 12 13 Device 23 | 1 1 . 1 3 6 5 6 Storage 19 | 2 1 . 5 2 4 4 1 Processor 5 | . . . . . 2 1 2 Hackware . | . . . . . . . . Protection 12 | . 1 . 2 1 2 2 4 Artifact . | . . . . . . . . Weapon 50 | 2 . . 6 2 18 3 19 Energy Gun 2 | . . . . . . . 2 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 25 | 2 . . 4 1 10 1 7 Ballistic Cannon 4 | . . . . . 4 . . Launcher 16 | . . . 2 1 4 1 8 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Corrupted Parts 4 | . . . . . . . 4 System Corruption 25 | . . . . . . . 25 Parts Lost 58 | . . . 5 . 18 1 34 Power 8 | . . . 1 . 2 . 5 Propulsion 16 | . . . 1 . 6 . 9 Utility 13 | . . . 1 . 5 . 7 Weapon 21 | . . . 2 . 5 1 13 Highest Loss Streak 19 | . . . 2 . 11 1 19 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 100 100 96 100 89 88 77 Engine 7 | . 14 14 4 11 3 5 7 Core 3 | . . . 6 . 3 9 3 Treads 16 | . 28 28 31 33 11 . . Wheel 2 | . . . . . 10 . . Hover 5 | . . . . . 3 15 11 Device 6 | . 11 . 4 3 4 10 10 Storage 17 | . 14 14 17 25 21 15 11 Processor 2 | . . . . . 5 2 6 Protection 6 | . 2 14 10 4 7 4 3 Ballistic Gun 14 | . 28 28 15 17 12 6 5 Launcher 5 | . . . 5 4 3 15 3 Peak Build Rating 57 | 7 8 9 16 15 34 45 57 Average Rating 21 | 5 7 8 13 14 23 36 41 On Entrance 15 | . 7 8 9 11 15 32 45 Naked Turns . | . . . . . . . . Heaviest Build 130 | 16 87 87 102 103 130 121 71 Greatest Support 60 | 40 40 40 60 60 60 25 37 Greatest Overweight (x) 15 | . 2 2 2 1 5 7 15 Average Overweight (x) 2 | . 1 2 . 1 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 Average Capacity 21 | 7 24 25 23 25 23 16 14 Most Carried 25 | 4 14 20 25 24 24 16 15 Average Carried 15 | 1 9 18 18 19 16 14 10 Final Capacity 25 | 8 25 25 25 25 15 15 5 Final Carried 23 | 4 14 20 23 18 15 15 3 Class Distribution -------------------- 65% | Mutant 12% | Bomber 11% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Bomber | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 3555 | 258 109 191 338 232 1270 172 985 Remotely . | . . . . . . . . Salvage Created 4112 | 74 111 188 581 28 1111 293 1726 Parts 226 | 3 8 11 45 2 73 12 72 Haulers Intercepted 5 | . . . 2 . 3 . . Recyclers Shooed 6 | . . 3 1 . . . 2 Parts Field Recycled 30 | . . . . 11 1 18 . Retrieved Matter 249 | . . . . 54 8 187 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 2 5 11 . 25 8 28 Guns 32 | . 2 5 3 . 15 . 7 Cannons 11 | . . . . . 2 1 8 AOE 35 | . . . 8 . 8 7 12 Classes Destroyed 15 | 2 3 1 3 . 4 . 2 Worker 12 | . . . 4 1 6 . 1 Builder 11 | . 1 . 4 . 2 . 4 Tunneler 3 | 1 . . . . . . 2 Hauler 5 | . . . 2 . 3 . . Recycler 7 | 1 . 1 2 . 1 . 2 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 7 | . 1 . 2 . 2 1 1 Swarmer 13 | . . 3 2 . 5 . 3 Grunt 48 | . 2 2 6 . 14 8 16 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 9 | . . . 3 . 4 . 2 Hunter 3 | . . . . . 1 . 2 Programmer 4 | . . . . . . . 4 Thug 3 | . . . . . . 3 . Best Kill Streak 15 | 2 1 3 15 1 7 3 7 Combat Bots Only 7 | . 1 3 7 . 4 3 6 Max Kills in Single Turn 4 | 1 1 1 3 1 4 4 4 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . . . 2 . 2 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 707 | . 10 27 53 . 278 13 326 Missed 190 | . . 6 13 . 76 4 91 Damage Taken 8446 | . 164 217 771 20 3180 419 3675 Core 1524 | . 29 38 42 10 476 77 852 Absorbed by Shields 280 | . . . . . . 28 252 Redirected to Shielding 137 | . . 12 35 . 37 . 53 Ignored by Resistances 52 | . . . . . . . 52 Regen/Repaired (Parts) 135 | . . . 135 . . . . Core Remaining (%) 72 | 100 . 73 . 87 13 89 . Volleys Fired 236 | 3 13 16 34 1 87 15 67 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 173 | 40 40 40 50 46 88 91 173 Shots Fired 462 | 6 26 32 61 5 160 28 144 Gun 308 | 6 26 32 39 4 120 12 69 Cannon 70 | . . . . . 26 2 42 Launcher 84 | . . . 22 1 14 14 33 Special . | . . . . . . . . Kinetic 313 | 6 26 32 39 4 146 12 48 Thermal 46 | . . . . . . 2 44 Explosive 78 | . . . 22 1 14 14 27 Electromagnetic 25 | . . . . . . . 25 Robot Hit Streak 11 | 4 6 6 10 1 11 5 9 Robot Miss Streak 13 | 1 3 3 2 1 13 4 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 258 | 4 11 23 28 2 106 10 74 Core Hits 269 | 3 7 11 44 1 94 29 80 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 1 . 1 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10579 | 42 117 233 1411 57 2869 1495 4355 Guns 2851 | 42 117 233 273 12 1327 48 799 Cannons 1059 | . . . . . 464 26 569 Explosions 6432 | . . . 1126 39 944 1377 2946 Melee . | . . . . . . . . Ramming 237 | . . . 12 6 134 44 41 Kinetic 3005 | 42 117 233 273 12 1791 48 489 Thermal 2244 | . . . 197 . 108 617 1322 Explosive 3996 | . . . 929 39 836 786 1406 Electromagnetic 1097 | . . . . . . . 1097 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 35 | . . . 5 5 7 . 35 Average Corruption 6 | . . . 5 5 4 . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . 1 24 17 . 22 Message Errors 18 | . . . . 10 2 . 6 Matter Fused 17 | . . . . 5 7 . 5 Heat Flow Errors 4 | . . . . 1 2 . 1 Energy Discharges 8 | . . . 1 4 1 . 2 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 8 | . . . . . 4 . 4 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 5 | . . . . 3 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 389 | . . . 20 9 2 86 272 Projectiles . | . . . . . . . . Explosions 389 | . . . 20 9 2 86 272 Melee . | . . . . . . . . Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 770 | . . . 130 21 118 213 288 Shots 23 | . . . 6 1 1 6 9 Rammed 9 | . . . 2 1 4 1 1 Targets Rammed 9 | . . . 2 1 4 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 467 | . 18 16 39 158 130 155 467 Average Temperature 85 | . 10 11 16 86 28 52 134 Received Heat Transfer 2878 | . 90 78 210 . 1431 77 992 Effects 4 | . . . . . . . 4 Shutdowns 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2398 | . . . 100 . 50 400 1848 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 583 | 10 62 125 212 72 467 413 583 Initial 170 | . 6 . . 67 . 170 124 Average 182 | 5 14 70 92 33 328 276 325 Maximum Alert Level 2 | . . . 1 . 2 2 2 Low Security (%) 58 | 100 100 100 98 100 6 21 35 Level 1 27 | . . . 1 . 65 65 19 Level 2 13 | . . . . . 28 12 45 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 . 1 . 6 3 9 Investigation 2 | . . . 1 . 1 . . Extermination 4 | . . . . . . 2 2 Reinforcement 8 | . 1 . . . 2 1 4 Assault . | . . . . . . . . Garrison 6 | . . . . . 3 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 1 1 3 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 4 | . . . . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 4 5 13 . 41 13 35 Peak Tracking Total 8 | . 2 3 3 . 6 3 8 Tactical Retreats 4 | . . . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 1 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 24 | . . . 3 . 7 10 4 Max in Single Turn 3 | . . . 3 . 2 3 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 16 | . 1 . 5 . 4 3 3 Terminals 13 | . 1 . 3 . 4 3 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 1 . 12 . 9 4 5 Successful 15 | . 1 . 7 . 5 2 . Failed 16 | . . . 5 . 4 2 5 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 1 . 1 . 3 Terminals 24 | . 1 . 7 . 9 4 3 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 . 2 . 5 2 . Record 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Reprogram Traps 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . . . 1 . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . . . 3 . . . . Recycle Component 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 4 . 3 1 1 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 23 . Total Damage 336 | . . . . . . 336 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 7080 | 116 887 642 1014 827 1349 1293 952 Spaces Moved 2610 | 62 265 185 370 321 503 470 434 Core 26 | 7 . . . . . . 19 Treads 1382 | 55 265 185 370 321 186 . . Legs 1 | . . . . . . . 1 Wheels 256 | . . . . . 218 . 38 Hover 921 | . . . . . 99 470 352 Flight 24 | . . . . . . . 24 Fastest Speed 50 | 50 160 320 160 240 113 165 101 Average Speed 228 | 147 315 320 226 240 194 253 152 Slowest Speed 800 | 160 320 320 320 240 325 466 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 28 | 5 41 37 33 54 39 9 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 515 | . . . 130 15 101 80 189 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 514 | . . . 130 15 101 80 188 Terrain Rammed 10 | . . . . . 6 3 1 Walls Destroyed 5 | . . . . . 4 . 1 Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3311 | 78 293 208 484 374 716 549 609 Wait 127 | . 2 2 37 31 12 12 31 Move 2602 | 61 264 184 368 320 502 469 434 Hop . | . . . . . . . . Pick Up 90 | 5 9 6 14 3 27 11 15 Fast Attach 32 | 7 . . 2 1 7 1 14 Attach 58 | 1 . . 5 1 19 7 25 Detach 9 | . . . 1 . 3 3 2 Swap 79 | . 5 . 13 9 27 15 10 Drop 58 | 1 . . 7 7 22 12 9 Fire 236 | 3 13 16 34 1 87 15 67 Melee . | . . . . . . . . Ram 13 | . . . . . 7 4 2 Kick . | . . . . . . . . Crush 6 | . . . 2 1 3 . . Escape Stasis 1 | . . . 1 . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 3) 925 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Entered Mines 1035 | -10/Mines | Learned location of Zion (-7) 1481 | -10/Mines | Discovered new exit (range 11) 1646 | -10/Mines | Entered Materials 1646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2081 | -9/Materials | Destroyed 7 combat bots 2313 | -9/Materials | Repaired Lgt. Treads 2427 | -9/Materials | Discovered new exit (range 11) 2541 | -9/Materials | Discovered new exit (range 15) 2587 | -9/Materials | Crushed by falling debris 2660 | -9/Materials | Entered Mines 2782 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3160 | -9/Mines | Assembled infested the area 3456 | -9/Mines | Discovered new exit (range 14) 3487 | -9/Mines | Entered Materials 3487 | -8/Materials | Evolved 2 slots: Utility x2 3931 | -8/Materials | Garrison activated, responded to threat 4105 | -8/Materials | Lost 11 parts (1p4n2u4w) 4134 | -8/Materials | Core integrity fell below 50% 4486 | -8/Materials | Core integrity fell below 20% 4801 | -8/Materials | Discovered new exit (range 16) 4836 | -8/Materials | Entered Factory 4836 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4837 | -7/Factory | Identified exit to Storage 5115 | -7/Factory | Allied Derelicts emerged from ambush trap array 5179 | -7/Factory | Build established: Tank 5940 | -7/Factory | Discovered new exit (range 5) 6016 | -7/Factory | Lost 3 allies 6028 | -7/Factory | Build established: Bomber 6129 | -7/Factory | Entered another Factory area 6129 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6556 | -6/Factory | Garrison activated, responded to threat 6636 | -6/Factory | Lost 6 parts (1p2n1u2w) 6745 | -6/Factory | Lost 5 parts (2p3n) 6824 | -6/Factory | Core integrity fell below 50% 6850 | -6/Factory | Core integrity fell below 20% 6858 | -6/Factory | System corruption reached 10% 6899 | -6/Factory | Lost 19 parts (2p3n5u9w) 6992 | -6/Factory | System corruption reached 30% 7057 | -6/Factory | Build established: Scavenger-Mutant 7081 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- A bubble of electromagnetic force engulfs the area. Terminal disabled. Emergency Access malfunctions. Slammed into Door. Destabilizing: System corrupted (+1). Destabilizing: Core damaged (-8). System corrupted: Substantial component data lost. D|%JCQSOGCAASUM#FXJ8RMRQ0SHSGVVOY Acquired Nuclear Pulse Thruster. Drone released from Drone Bay. Dropped Drone Bay. >> Lost connection to Drone. Dropped Lrg. Storage Unit. >> Lost connection to Drone. Dropped Wheel. Dropped Carbon-fiber Leg. Drone destroyed. System corrupted: Component data lost. Slug penetrates Y-54 Guardian. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????? # ?????????????????????????????????? | | ????????? # ?????????????????????????????????? | | ????????? # ?????????????????????????????????? | | ????????? # ??? ??????????????? | | # ##???#####+########??????????????? | | #######+### ##???## ! ??????????????? | | ##???## ????????????????? | | ##???##! 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""" """##????????????? | | ####### Y"##????????????? | | ####### """##????????????? | | ##???## = ##????????????? | | #####################????????????? | | #############"#######################????????????? | | % ! # // ##?????????????????????????? | | % # ^ /[ ##?????????????????????????? | | / ^ ##?????????????????????????? | | # ##?????????????????????????? | | " # "T"""" ###????????????????????????? | | # """""""" ##????????????????????????? | | #########################????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 31 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Power Corrupts Universal Adapter Challenges ------------ None Game ------ Seed SwordFlightClaws Manual? 0 Play Time 01:48:53 Cumulative 6.6 hours Start 2025.04.18 @ 13:54:50 End 2025.04.18 @ 18:06:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 38x25 Zoom Use 93% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f167f886-815c-4434-918c-49b1b079e36a