Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 12:23:30 Player: winnking222 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2673) 2673 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 5538 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 96 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 265/265 System Corruption 11% Temperature Warm (199) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Plasma Cannon Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Heavy EM Shotgun Makeshift Laser Plasma Cannon Plasma Cannon Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Makeshift Laser Plasma Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Signal Interpreter Layered Light Armor Plating Heavy EM Shotgun Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Missile Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 58 | 7 . 1 35 15 Power 5 | 1 . . 3 1 Engine 4 | 1 . . 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 . . 13 3 Treads 18 | 2 . . 13 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 . . 10 2 Device 4 | 1 . . 2 1 Storage 2 | 1 . . 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 21 | 2 . 1 9 9 Energy Gun 5 | 1 . 1 3 . Energy Cannon 2 | . . . . 2 Ballistic Gun 13 | 1 . . 6 6 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . . 1 6 11 Power 3 | . . . 2 1 Propulsion 8 | . . . 2 6 Utility 4 | . . 1 . 3 Weapon 3 | . . . 2 1 Highest Loss Streak 2 | . . 1 2 2 To Critical Strikes . | . . . . . Average Backups 8 | 1 1 1 11 13 Power . | . . . . . Propulsion 1 | . . . 3 2 Utility 2 | . 1 1 2 3 Weapon 4 | . . . 5 8 Tool/Special . | . . . . . Unused Backups 13 | . . . 6 7 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 3 | . . . 1 2 Weapon 7 | . . . 2 5 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 99 96 93 Engine 9 | . 14 14 5 8 Core 1 | . . . 2 . Treads 32 | . 28 28 34 34 Device 10 | . 14 13 12 2 Storage 10 | . 14 14 9 9 Processor 4 | . . . 5 9 Protection 6 | . . . 7 11 Energy Gun 7 | . 14 16 4 1 Ballistic Gun 12 | . 14 11 12 14 Peak Build Rating 40 | 7 7 10 37 40 Average Rating 22 | 5 7 7 28 33 On Entrance 12 | . 7 7 9 37 Naked Turns . | . . . . . Heaviest Build 49 | 15 15 15 40 49 Greatest Support 112 | 40 40 40 112 112 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 5 1 5 15 15 Average Carried 9 | 1 1 1 12 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 1 1 5 14 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1913 | 309 . 19 876 709 Remotely . | . . . . . Salvage Created 3357 | 184 . 163 1929 1081 Parts 182 | 15 . 13 91 63 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 58 | . . 2 27 29 Guns 51 | . . 2 25 24 Cannons 3 | . . . . 3 AOE 2 | . . . . 2 Classes Destroyed 13 | 3 . 1 7 2 Worker 2 | 1 . . 1 . Tunneler 4 | 4 . . . . Hauler 5 | . . . 5 . Recycler 3 | 1 . . 2 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 9 | . . 2 . 7 Grunt 24 | . . . 17 7 Duelist 2 | . . . 1 1 Sentry 14 | . . . 8 6 Demolisher 1 | . . . . 1 Hunter 2 | . . . 1 1 Programmer 6 | . . . . 6 Best Kill Streak 5 | 3 . 2 5 4 Combat Bots Only 5 | . . 2 5 4 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 400 | . . 63 143 194 Missed 101 | . . 24 33 44 Hits 299 | . . 39 110 150 Melee 3 | . . . 3 . Projectile 296 | . . 39 107 150 AOE 7 | . . . 1 6 Critical Strikes 10 | . . . 7 3 Damage Taken 4552 | . . 284 1944 2324 Core 606 | . . 51 271 284 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 79 . . Volleys Fired 275 | 13 . 23 133 106 Largest 2 | 2 . 2 2 2 Hottest 230 | 70 . 100 213 230 Shots Fired 515 | 26 . 42 257 190 Gun 490 | 26 . 42 257 165 Cannon 20 | . . . . 20 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 335 | 13 . 3 159 160 Thermal 175 | 13 . 39 98 25 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 20 | 8 . 14 20 19 Robot Miss Streak 5 | 1 . 5 5 4 Penetration Max 1 | . . . 1 1 Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 358 | 20 . 22 195 121 Core Hits 142 | 7 . 9 71 55 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 16 | 2 . 4 7 3 Burn 14 | 2 . 4 7 1 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6485 | 251 . 336 3291 2607 Guns 5884 | 251 . 336 3256 2041 Cannons 204 | . . . . 204 Explosions 362 | . . . . 362 Melee . | . . . . . Ramming 35 | . . . 35 . Kinetic 4127 | 127 . . 2055 1945 Thermal 1961 | 124 . 336 1201 300 Explosive 362 | . . . . 362 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . . . 34 Message Errors 11 | . . . . 11 Matter Fused 6 | . . . . 6 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 4 | . . . . 4 Alerts 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots 11 | . . . 6 5 Effects 4 | . . . 2 2 Energy Bleed 1 | . . . . 1 Heat Surge 2 | . . . 1 1 Short Circuit 1 | . . . 1 . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots 1 | . . . . 1 Rammed 5 | . . . 5 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 410 | 54 . 5 298 410 Average Temperature 70 | 20 . 4 53 85 Received Heat Transfer 1491 | . . 192 912 387 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 6 . Heat Transferred 5525 | 518 . 1147 3249 611 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 3 | . . . 1 3 Low Security (%) 22 | 100 100 . 28 . Level 1 52 | . . . 71 25 Level 2 12 | . . . . 38 Level 3 12 | . . . . 36 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1043 | 10 3 . 383 1043 Initial 220 | . 3 . 81 220 Average 358 | 2 1 . 258 596 Influence Increases 2133 | 30 . 200 950 953 Destroy 0b10 Robot/C 1280 | . . 40 540 700 Destroy 0b10 Robot/NC 95 | 30 . . 60 5 Destroy Leader 206 | . . 10 166 30 Allied During Kill 17 | . . . . 17 Trap Triggered on 0b10 20 | . . . 20 . Successful Hack 38 | . . . 24 14 Select Force Hacks 60 | . . . 60 . Disable Machine 75 | . . . 30 45 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 67 | . . . 5 62 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 210 | . . 150 45 15 Influence Decreases 1090 | 25 5 42 769 249 Entered New Map 198 | . 2 . 77 119 Time Decay 692 | 25 3 32 632 . Lost Part 180 | . . 10 60 110 Lost Ally 20 | . . . . 20 Squads Dispatched 5 | . . . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . . 11 49 42 Peak Tracking Total 6 | . . 6 5 5 Tactical Retreats 7 | . . 4 2 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed 2 | . . . 2 . Triggered 2 | . . . 2 . Most Traps Carried 2 | . . 2 2 . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 5 | . . . 2 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 10 | . . 1 8 1 Terminals 6 | . . . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 17 | . . 3 11 3 Successful 11 | . . 3 7 1 Failed 6 | . . . 4 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 11 | . . . 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . . 3 3 1 Record 3 | . . 3 . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . . . 3 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 21 | . . . . 21 Highest-Rated Ally 21 | . . . . 21 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 426 | . . . . 426 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 3921 | 35 48 1447 2227 164 Seismic 3921 | 35 48 1447 2227 164 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 5065 | 118 48 1492 2228 1179 Spaces Moved 2327 | 52 31 784 979 481 Core 16 | 16 . . . . Treads 2311 | 36 31 784 979 481 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 160 Average Speed 158 | 126 160 160 159 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 39 | 4 12 46 71 64 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . 1 57 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 55 | . . . . 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3183 | 78 30 979 1404 692 Wait 398 | . . 168 178 52 Move 2323 | 51 30 783 978 481 Hop . | . . . . . Pick Up 65 | 7 . 4 43 11 Fast Attach 2 | 1 . . . 1 Attach 33 | 6 . . 19 8 Detach . | . . . . . Swap 37 | . . 1 18 18 Drop 35 | . . . 28 7 Fire 275 | 13 . 23 133 106 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire 8 | . . . . 8 Trap 2 | . . . 2 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 5 exits: *Mat x2 / [*Rec] / [*Scr x2]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 163 | -10/Materials | Discovered new exit (range 5) 167 | -10/Materials | Entered Subcaves 167 | -10/Subcaves | Accompanied by 3 allies 168 | -10/Subcaves | Continued accompanying wandering Federalists (5) 168 | -10/Subcaves | Approached by a straggling Scientist 225 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 231 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 310 | -10/Subcaves | Build established: Mutant 425 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 531 | -10/Subcaves | Discovered new exit (range 14) 549 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1068 | -10/Subcaves | Visited Clippyterm 1073 | -10/Subcaves | Learned Research security intel 1430 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1563 | -10/Subcaves | Discovered new exit (range 10) 1622 | -10/Subcaves | Discovered new exit (range 16) 1659 | -10/Subcaves | Entered Materials 1659 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1660 | -8/Materials | Lost 5 allies 2220 | -8/Materials | Build established: Scavenger-Mutant 2375 | -8/Materials | Discovered new exit (range 4) 3224 | -8/Materials | Build established: Mutant 3754 | -8/Materials | Identified exit to Garrison 3887 | -8/Materials | Entered Garrison 3939 | -8/Garrison | Core integrity fell below 50% 4169 | -8/Garrison | Triggered checkpoint 4335 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Core integrity fell below 20% 4687 | -8/Garrison | Crushed by falling debris 4698 | -8/Garrison | Discovered new exit (range 11) 4745 | -8/Garrison | Triggered checkpoint 4863 | -8/Garrison | Triggered checkpoint 4869 | -8/Garrison | Triggered checkpoint 4949 | -8/Garrison | System corruption reached 10% 5040 | -8/Garrison | Discovered new exit (range 12) 5066 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04970_ W-25 Informer destroyed. 04976_ Acquired 87 matter. 04977_ RREE46VP3UK2NC 04985_ Slug penetrates Wall. 05012_ System corrupted: Component data lost. 05040_ URPRVZAEERYKBEA::XMIX35=%FM8&JFBTY 05040_ EXIT=FOUND 05053_ Med. Treads destroyed. 05054_ Slug penetrates Wall. 05054_ Y-45 Defender destroyed. 05055_ Commando 3a destroyed. 05058_ Slug penetrates Y-45 Defender. 05058_ Y-45 Defender destroyed. 05059_ C-30 ARC bursts open, deploying its payload. 05059_ S-10 Pest unfolds itself. 05059_ Lgt. Treads destroyed. 05061_ Slug penetrates S-10 Pest. 05061_ S-10 Pest destroyed. 05062_ System corrupted: Component data lost. 05064_ Slug penetrates S-10 Pest. 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C###!! !!#=#?????????? | | ???????????????????????? ??#######[#?????????? | | ???????????????????????+ < #????#### #??#??????? | | ???????????????????????# #????#! #!# !#??????? | | ???????????????????????# C C#????#! +*+ !#??????? | | ???????????????????????#######????##+#*#+##??????? | | ??????????????????????????????????# !#=#! #??????? | | ??????????????????????????????????# !"!"! #??????? | | ??????????????????????????????????#########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactGrapheneAutobeam Manual? 0 Play Time 00:34:06 Cumulative 93.3 hours Start 2025.07.15 @ 11:52:52 End 2025.07.15 @ 12:23:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f6a95a-5a5e-41c9-9053-e927e362cafe