Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 16:34:01 Player: Mr.Manatee Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (173) 865 Value Destroyed (8451) 8451 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (3185) 3185 TOTAL SCORE: 22281 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 817 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -476 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Experimental Melee Analysis Suite Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Heavy Shock Bomb Launcher [Rating: 110] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Modified TNC Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Remote Datajack Energy Gun Heavy Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Slots Evolved 16 | . . 2 . . . 2 . . . 2 . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 11 | . . 2 . . . . . . . 2 . . 2 . . . . 2 . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Attached 283 | 1 3 12 . 1 . 5 3 24 8 22 16 4 16 20 19 4 3 54 13 20 21 14 . Power 35 | . 1 1 . . . . 1 3 1 2 3 1 1 2 5 . . 3 3 3 2 3 . Engine 19 | . 1 1 . . . . 1 2 1 2 3 1 . 1 1 . . 1 3 1 . . . Core 10 | . . . . . . . . 1 . . . . 1 1 4 . . 2 . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 2 1 3 . Propulsion 76 | . 1 4 . . . 2 . 7 4 6 2 1 4 7 6 1 1 8 6 6 7 3 . Treads 33 | . . . . . . . . 7 4 4 2 1 1 1 . . . 4 5 1 1 2 . Leg 26 | . 1 4 . . . 2 . . . . . . 3 4 6 1 1 2 1 1 . . . Wheel 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . Flight 9 | . . . . . . . . . . . . . . 2 . . . . . . 6 1 . Utility 94 | . 1 5 . 1 . 1 1 9 1 9 5 1 5 5 3 2 2 20 4 7 6 6 . Device 38 | . . 1 . . . . . 3 1 1 3 1 1 1 1 1 1 14 1 2 3 3 . Storage 8 | . . . . . . . . 1 . 1 . . 1 2 . 1 . 2 . . . . . Processor 14 | . 1 1 . 1 . . . 1 . . 1 . 2 . . . 1 2 . . 1 3 . Hackware 10 | . . . . . . . . . . 3 1 . 1 2 1 . . 1 . 1 . . . Protection 24 | . . 3 . . . 1 1 4 . 4 . . . . 1 . . 1 3 4 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 1 . 2 . . . 2 1 5 2 5 6 1 6 6 5 1 . 23 . 4 6 2 . Energy Gun 19 | . . . . . . . . . . . . 1 1 . 1 . . 9 . 4 1 2 . Energy Cannon 12 | . . . . . . . . 1 1 1 1 . . 4 . . . 4 . . . . . Ballistic Gun 10 | 1 . 2 . . . 1 1 . 1 . 2 . . . . . . . . . 2 . . Ballistic Cannon 18 | . . . . . . . . 2 . . . . 2 1 4 1 . 7 . . 1 . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 7 | . . . . . . . . . . 2 2 . . 1 . . . 2 . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . Slashing Weapon 8 | . . . . . . 1 . 1 . 2 1 . 3 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . . . . 1 1 . . . 2 . . 8 . . 4 3 . Corrupted Parts 9 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . System Corruption 57 | . . . . . . . . . . . . . . 32 . . . . 25 . . . . Parts Lost 87 | . . . . . . . 2 6 9 3 3 5 1 16 2 . 4 13 1 14 . 8 . Power 11 | . . . . . . . 1 1 1 . 2 1 . 2 . . . 1 . 1 . 1 . Propulsion 33 | . . . . . . . . 2 4 2 . 2 1 6 2 . 2 5 1 4 . 2 . Utility 28 | . . . . . . . 1 3 2 1 1 1 . 4 . . 1 5 . 6 . 3 . Weapon 15 | . . . . . . . . . 2 . . 1 . 4 . . 1 2 . 3 . 2 . Highest Loss Streak 8 | . . . . . . . 2 3 4 2 2 4 1 5 1 . 3 8 1 4 . 8 . To Critical Strikes 4 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . Average Slot Usage (%) 87 | . 89 96 100 100 100 95 97 94 85 82 98 87 87 85 99 100 93 88 96 72 42 41 . Engine 4 | . 14 11 11 11 11 9 8 7 8 6 6 2 . . . . . . 4 2 . . . Core 1 | . . . . . . . . 1 . . . . 1 3 5 6 6 3 . . . . . Treads 11 | . . . . . . . . 22 31 11 29 25 18 2 . . . 8 22 13 . . . Leg 9 | . 28 21 22 22 22 32 36 11 . . . . 1 17 25 26 25 6 . . . . . Device 10 | . . 10 11 5 . . . 3 6 8 14 13 13 6 12 13 13 19 18 8 7 3 . Storage 8 | . 14 11 11 11 11 9 9 9 9 7 7 7 6 10 12 6 6 6 11 7 . . . Processor 7 | . 4 11 11 16 22 18 18 11 9 7 12 7 13 2 . . 1 3 . . 2 9 . Hackware 11 | . . . . . . . . . . 10 8 15 18 25 21 26 26 20 17 10 4 3 . Protection 4 | . . 9 11 11 11 9 6 9 6 4 . . . . 4 6 3 1 5 10 5 3 . Energy Gun 1 | . . . . . . . . . . . . 3 4 . . . . 5 5 7 . 4 . Energy Cannon 1 | . . . . . . . . 1 1 . 6 7 . 7 1 . . . 5 2 . . . Ballistic Gun 3 | . 28 21 22 22 22 12 9 1 . . 6 2 . . . . . . . . 4 3 . Ballistic Cannon 1 | . . . . . . . . 5 2 . . . 3 . 4 6 6 2 . . . . . Special Weapon 1 | . . . . . . . . . . 6 . . . 1 6 6 3 . . . . . . Impact Weapon 1 | . . . . . . . . 1 9 1 . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . 5 9 7 . 5 . . 3 2 . . . . . . . . . Naked Turns 120 | . . . . . . . . . . . . . . . . . . . . 33 . 9 78 Heaviest Build 83 | 13 12 22 22 22 21 21 21 39 39 45 44 33 29 37 42 41 41 55 71 83 32 38 . Greatest Support 150 | 20 20 23 23 23 23 45 45 82 82 82 93 93 78 57 80 76 76 100 117 117 31 150 3 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . . 2 1 . . . 2 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 Most Carried 10 | 6 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 . Average Carried 8 | 6 7 7 8 8 8 7 7 8 8 9 9 7 8 9 9 9 9 9 9 8 4 4 . Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 8 8 8 8 8 8 10 10 9 10 7 10 9 10 10 10 10 10 5 5 . . Class Distribution -------------------- 49% | Mutant 41% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Scavenger-Tank | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Matter Collected 5497 | 200 54 110 88 10 . 60 25 444 441 296 294 91 46 533 275 599 52 767 554 272 286 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7413 | . 141 170 . . 92 127 148 1189 496 424 428 239 127 522 158 264 . 654 905 1128 201 . . Parts 361 | . 9 15 . . 3 12 10 53 13 36 21 11 4 26 12 15 . 24 37 45 15 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 13 10 . . . 20 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Combat Hostiles Destroyed 149 | . 5 6 . . . 2 5 20 17 8 6 6 4 14 5 10 . 13 7 18 3 . . Melee 32 | . . . . . . 2 5 12 1 7 . . . 4 . . . . . 1 . . . Guns 37 | . 5 6 . . . . . . 1 . 2 3 . . . . . 7 3 7 3 . . Cannons 64 | . . . . . . . . 6 13 1 4 3 4 8 3 10 . 5 3 4 . . . AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Classes Destroyed 19 | . 2 1 . . . 1 . 7 1 1 2 . . . . . . . 2 2 . . . Worker 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . Builder 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 8 | . . . . . . . . 4 . . . . . . . . . 1 3 . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . Swarmer 30 | . 3 4 . . . . 3 3 . 1 . 3 . 8 . 5 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 44 | . 2 . . . . . 1 8 12 . . 2 3 5 . 3 . 5 1 2 . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . Sentry 27 | . . 2 . . . 2 1 7 3 4 . . . . 2 1 . 1 2 2 . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . Programmer 27 | . . . . . . . . . . 3 1 . 1 1 3 . . 7 2 6 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 3 4 . . . 3 3 8 3 2 5 3 4 3 2 3 . 3 4 5 3 . . Combat Bots Only 5 | . 3 4 . . . 2 3 4 3 2 5 3 4 3 2 3 . 3 2 5 3 . . Max Kills in Single Turn 2 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 2 1 . 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 1 . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Damage Taken 21511 | . 164 185 . . 61 37 548 1593 1396 1553 972 574 417 1466 871 598 705 2388 629 4114 364 2804 72 Core 4484 | . 31 39 . . . . 84 277 117 173 140 53 19 208 174 90 66 267 71 1133 87 1383 72 Absorbed by Shields 167 | . . . . . . . . 84 . . . . . . . . . . 49 . 7 . 27 Redirected to Shielding 213 | . . . . . . . 29 184 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 122 | . . 74 . . . . . . . 48 . . . . . . . . . . . . . Core Remaining (%) 59 | 100 87 . . . 90 . . . 13 . . 47 . . . . 34 . 66 1 93 . . Volleys Fired 586 | . 17 18 . . 1 2 5 43 83 14 22 23 12 60 35 39 . 87 43 54 7 21 . Largest 3 | . 2 2 . . 2 1 1 1 1 1 2 2 2 2 1 1 . 2 2 3 2 1 . Hottest 306 | . 40 43 . . 43 23 23 60 60 65 93 140 88 150 75 40 . 135 205 306 68 65 . Shots Fired 855 | . 34 36 . . 2 2 5 43 83 14 39 44 24 68 34 38 2 141 73 138 14 21 . Gun 353 | . 34 36 . . 2 2 5 . 10 . 16 22 . . . . . 57 30 104 14 21 . Cannon 484 | . . . . . . . . 43 73 6 22 22 24 65 30 36 2 84 43 34 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . . . . . . . . . . 8 1 . . 3 4 2 . . . . . . . Kinetic 405 | . 34 36 . . 2 2 5 37 71 . 16 20 24 14 24 36 2 68 . . 14 . . Thermal 397 | . . . . . . . . 6 12 6 22 24 . 22 . . . 73 73 138 . 21 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . . . . 29 6 . . . . . . . . Robot Hit Streak 14 | . 8 11 . . 3 1 2 8 8 5 7 11 8 10 8 6 . 14 11 12 7 . . Robot Miss Streak 10 | . 4 2 . . . 1 1 4 10 2 3 4 1 7 2 4 1 5 5 5 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 686 | . 21 25 . . 1 5 15 95 86 38 26 26 19 43 25 19 . 74 56 103 9 . . Core Hits 333 | . 10 12 . . 1 3 5 36 68 10 12 10 8 18 7 12 . 29 38 48 6 . . Critical Kills 4 | . . . . . . . . 1 1 . . 2 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 4 1 . . . . . . . . . . . 1 . . Critical Strikes 37 | . . . . . . . 2 6 2 4 . 2 1 1 3 2 . 8 . 5 1 . . Burn 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . . . Destroy 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . Blast 13 | . . . . . . . . . . . . . 1 . 3 2 . 7 . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Smash 7 | . . . . . . . . 5 2 . . . . . . . . . . . . . . Sever 7 | . . . . . . . 2 1 . 4 . . . . . . . . . . . . . Melee Attacks 252 | . . . . . . 5 29 81 42 38 2 . 7 47 . . . . . . 1 . . Impact 83 | . . . . . . . . 38 42 2 . . . . . . . . . . 1 . . Slashing 169 | . . . . . . 5 29 43 . 36 2 . 7 47 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . 7 . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20231 | . 173 232 . . 10 184 447 3170 1832 1242 739 604 468 1403 985 639 . 2494 1919 3403 281 6 . Guns 5464 | . 173 232 . . 10 18 51 . 106 . 175 226 . . . . . 937 904 2351 281 . . Cannons 8970 | . . . . . . . . 716 1257 60 491 378 468 870 740 639 . 1487 980 884 . . . Explosions 353 | . . . . . . . . . . . . . . . 240 . . . . 113 . . . Melee 5273 | . . . . . . 166 396 2454 469 1182 73 . . 533 . . . . . . . . . Ramming 171 | . . . . . . . . . . . . . . . 5 . . 70 35 55 . 6 . Kinetic 6210 | . 173 232 . . 10 18 51 624 1179 . 175 226 468 164 632 639 . 1338 . . 281 . . Thermal 7836 | . . . . . . . . 92 184 60 491 378 . 186 240 . . 1086 1884 3235 . . . Explosive 113 | . . . . . . . . . . . . . . . . . . . . 113 . . . Electromagnetic 628 | . . . . . . . . . . . . . . 520 108 . . . . . . . . Impact 1859 | . . . . . . . . 1390 469 . . . . . . . . . . . . . . Slashing 3414 | . . . . . . 166 396 1064 . 1182 73 . . 533 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . . . 3 4 8 1 33 35 35 35 1 26 10 5 13 13 Average Corruption 11 | . . . . . . . . . . 2 3 7 1 5 34 35 35 1 3 7 4 4 13 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . Effects 274 | . . . . . . . . . . 22 25 10 2 24 60 55 17 8 11 31 1 4 4 Message Errors 58 | . . . . . . . . . . 7 5 4 . 6 10 11 2 1 3 7 1 . 1 Matter Fused 80 | . . . . . . . . . . 9 7 2 . 8 16 16 6 3 2 9 . 1 1 Heat Flow Errors 33 | . . . . . . . . . . 3 7 . 1 1 7 7 2 1 2 1 . . 1 Energy Discharges 25 | . . . . . . . . . . . 1 2 . 3 7 9 1 . . 1 . 1 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Data Loss (minor) 29 | . . . . . . . . . . 2 3 . . 5 4 6 2 . 3 4 . . . Data Loss (major) 16 | . . . . . . . . . . . 1 1 1 . 5 3 1 . . 4 . . . Misfires 10 | . . . . . . . . . . . 1 . . 1 3 . 2 2 . 1 . . . Alerts 7 | . . . . . . . . . . 1 . . . . 2 2 . 1 . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Weapon Failures 8 | . . . . . . . . . . . . 1 . . 4 1 . . . 2 . . . Overload Shots 17 | . . . . . . . . . . . . . . . . . . 9 2 6 . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1065 | . . . . . . 11 30 431 89 13 47 . 12 40 90 8 . 85 4 205 . . . Projectiles 171 | . . . . . . . . . . 6 24 . 12 . 9 8 . 85 3 24 . . . Explosions 262 | . . . . . . . . . . . . . . . 81 . . . . 181 . . . Melee 632 | . . . . . . 11 30 431 89 7 23 . . 40 . . . . 1 . . . . Knockbacks 79 | . . . . . . . . 13 33 . . . 8 . 1 5 . 17 1 1 . . . Impact 7 | . . . . . . . . 3 1 . . . . . . . . 1 1 1 . . . Kinetic 67 | . . . . . . . . 8 30 . . . 8 . 1 5 . 15 . . . . . Secondary 5 | . . . . . . . . 2 2 . . . . . . . . 1 . . . . . Self-Inflicted Damage 477 | . . . . . . . . . . . . . . . 259 . . . . 218 . . . Shots 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . Rammed 19 | . . . . . . . . . . . . . . . . . . 10 3 2 . 4 . Targets Rammed 25 | . . . . . . . . . . . . . . . 1 . . 15 3 2 . 4 . Kicked 6 | . . . . . . . . . . . . . . . 1 . . 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 18 8 . . 8 . 21 76 343 158 199 144 80 237 188 227 193 250 188 294 427 64 156 Average Temperature 85 | . 9 2 . . 5 . 13 22 116 56 106 74 33 103 76 116 91 41 46 97 170 29 82 Received Heat Transfer 4345 | . 51 27 . . 36 9 189 625 792 366 363 153 153 387 141 84 60 234 96 408 . 171 . Effects 7 | . . . . . . . . . 3 . . . . . . 1 . . . 1 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Parts Fried 10 | . . . . . . . . 5 1 . . . . 1 1 . . . 2 . . . . Impact Corruptions 18 | . . . . . . . . 11 6 . . . . . . . . . 1 . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . 1 1 6 . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . 1 1 6 . . . Parts Melted 33 | . . . . . . . . . . . 1 . . . . . . 4 8 20 . . . Heat Transferred 12314 | . . . . . . . . 148 296 74 629 518 . 222 150 . . 1828 2849 5600 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Peak Influence 666 | . 150 287 33 . 5 105 266 226 636 340 . . 165 521 479 . . 193 380 666 376 207 170 Initial 349 | . . 63 33 . . 1 70 129 146 333 . . 79 87 273 . . 60 84 170 349 139 155 Average 215 | . 87 127 18 . . 35 198 106 518 143 . . 56 350 305 . . 81 215 412 319 142 155 Maximum Alert Level 2 | . . 1 . . . . 1 1 2 1 . . . 2 2 . . . 1 2 1 1 . Low Security (%) 58 | 100 100 91 100 . 100 100 39 97 3 76 . . 100 14 9 . . 100 34 2 4 94 100 Level 1 24 | . . 8 . . . . 60 2 21 23 . . . 50 74 . . . 65 50 95 5 . Level 2 16 | . . . . . . . . . 74 . . . . 34 16 . . . . 46 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . 1 . . . . . 4 . 3 . . 5 . 3 . . 6 2 14 1 3 . Investigation 7 | . . 1 . . . . . . . . . . 2 . . . . 2 . 1 . 1 . Extermination 15 | . . . . . . . . . . 3 . . 2 . 2 . . 3 . 3 1 1 . Reinforcement 17 | . . . . . . . . 4 . . . . 1 . 1 . . . 2 8 . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Distress Signals 16 | . . 1 . . . . . 3 . . . . . . 2 . . 1 . 7 . 2 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . 1 . 13 . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . 1 . 7 . . . Times Spotted 317 | . 6 11 . . 3 3 9 30 17 14 15 6 7 27 15 13 5 23 20 52 4 32 5 Peak Tracking Total 17 | . 3 4 . . 3 2 4 5 4 5 5 3 4 3 7 4 4 4 6 9 3 17 5 Tactical Retreats 28 | . . . . . . . 1 1 1 . 2 . . 7 1 1 1 . 2 6 . 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Traps Triggered 19 | . . 1 . . . . 2 . . 3 . . . 5 1 . . 2 . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Machines Disabled 22 | . . . . . . . . . 3 . 1 . . 1 9 . . 2 2 4 . . . Max in Single Turn 6 | . . . . . . . . . 1 . 1 . . 1 6 . . 1 1 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Relay 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Machines Accessed 64 | . 1 5 . 2 . 3 . 5 . 8 1 . 6 . 5 1 . 10 6 3 6 2 . Terminals 38 | . . 3 . . . 2 . 3 . 6 . . 2 . 5 . . 5 6 2 3 1 . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 4 | . 1 1 . . . . . . . 1 . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 8 | . . 1 . . . . . 1 . 1 . . 1 . . . . 1 . 1 2 . . Garrison Access 6 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . Total Hacks 169 | . 2 21 . 11 . 7 . 13 . 19 1 . 19 . 11 1 . 28 13 11 9 3 . Successful 97 | . . 17 . 11 . 2 . 10 . 10 1 . 12 . . 1 . 14 8 6 4 1 . Failed 72 | . 2 4 . . . 5 . 3 . 9 . . 7 . 11 . . 14 5 5 5 2 . Catastrophic 16 | . . 1 . . . . . 1 . 1 . . 1 . 4 . . 4 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . 8 . 1 . 4 . 6 . 4 1 . 4 . 3 . . 9 7 6 1 . . Terminals 101 | . . 12 . . . 6 . 8 . 14 . . 12 . 11 . . 12 13 7 4 2 . Fabricators 7 | . . . . . . . . . . . . . 2 . . . . 5 . . . . . Repair Stations 10 | . 2 4 . . . . . . . 2 . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 29 | . . 5 . . . . . 3 . 3 . . 2 . . . . 8 . 4 4 . . Garrison Access 7 | . . . . . . 1 . 2 . . . . 1 . . . . 1 . . 1 1 . Terminal Hacks 45 | . . 5 . 11 . 1 . 4 . 6 1 . 5 . . 1 . 2 5 3 1 . . Record 11 | . . . . 10 . . . . . . . . . . . . . . . 1 . . . Part Schematic 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Prototype ID Bank 8 | . . 2 . . . . . . . 2 . . 2 . . . . . 1 1 . . . Open Door 4 | . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Locate Traps 5 | . . 1 . . . . . 1 . 1 . . 1 . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . 4 . . . . . . . 2 . . . . . . . 1 . . . . . Scan Component 4 | . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . Repair 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . 5 . . . . . 3 . 1 . . 2 . . . . 7 . 2 2 . . Insert Component 14 | . . 3 . . . . . 2 . 1 . . 1 . . . . 4 . 1 2 . . Analyze 8 | . . 2 . . . . . 1 . . . . 1 . . . . 3 . 1 . . . Garrison Access Hacks 7 | . . . . . . 1 . 2 . . . . 1 . . . . 1 . . 1 1 . Unlock Access 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . 3 . . . . . 1 . 1 . . 2 . . . . 1 3 1 . . . Terminals 11 | . . 3 . . . . . 1 . 1 . . 2 . . . . 1 3 . . . . Track 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Botnet 8 | . . 2 . . . . . 1 . 1 . . 1 . . . . 1 2 . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 1 5 . . . 3 . 5 . 8 . . 5 . 5 . . 9 4 3 4 2 . Full Trace Events 7 | . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 2 . . . 1 . 2 . . . . 2 . . . . 3 . 7 . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . Time 122 | . . 52 . . . . . . . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 . . . . . 1 . 1 . . 1 . . . . 2 . 1 1 . . Part Schematics Acquired 7 | . . 2 . . . . . 1 . . . . 1 . . . . 2 . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Used RIF Installer 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 22 | . . . . . . . . . . 5 1 . . 4 3 2 . 1 2 4 . . . Non-combat 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . Combat 19 | . . . . . . . . . . 3 1 . . 4 2 2 . 1 2 4 . . . Autooverrided 10 | . . . . . . . . . . . . . . 2 1 . . 1 2 4 . . . Robot Hacks Applied 13 | . . . . . . . . . . 5 1 . . 2 3 2 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . block_reporting 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . disable_weapons 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . overwrite_iff 5 | . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 10 . . . . 3 . . . . . . . . . Machine Destruction 13 | . . . . . . . . . 10 . . . . 3 . . . . . . . . . Attached 6 | . . . . . . . . . . 2 1 . . 2 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Total Allies 21 | . . . 2 . . . . . . 1 3 . . 4 1 2 . 1 3 4 . . . Largest Group 3 | . . . 2 2 . . . . . 1 3 . . 1 1 2 . 1 2 1 . . . Highest-Rated Group 200 | . . . 49 49 . . . . . 32 69 . . 29 32 24 . 29 200 159 . . . Highest-Rated Ally 159 | . . . 31 31 . . . . . 32 32 . . 29 32 12 . 29 159 159 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . . . 8 20 . . 7 4 4 . 5 47 5 . . . Total Damage 2913 | . . . . . . . . . . 191 398 . . 92 185 31 . 75 1750 191 . . . Kills 23 | . . . . . . . . . . 3 6 . . 1 2 1 . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . . . . 3 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Turns Passed 22804 | 12 206 580 716 317 810 314 518 1749 2620 1715 1264 270 1045 1612 1101 1115 344 3123 950 1157 600 588 78 Spaces Moved 12844 | 9 124 223 360 253 85 202 340 630 799 935 712 121 500 847 540 817 269 1559 486 772 1211 972 78 Core 259 | . . . . . . . . . . . . . . . . . . . . 58 . 123 78 Treads 4381 | . . . . . . . . 448 799 429 712 121 397 . . . . 700 486 288 . 1 . Legs 5213 | 9 124 223 360 253 85 202 340 182 . . . . 103 847 540 817 269 859 . . . . . Wheels 506 | . . . . . . . . . . 506 . . . . . . . . . . . . . Hover 670 | . . . . . . . . . . . . . . . . . . . . 426 244 . . Flight 1815 | . . . . . . . . . . . . . . . . . . . . . 967 848 . Fastest Speed 32 | 120 120 120 120 120 120 112 112 112 156 100 155 158 90 90 112 125 123 123 162 32 32 39 50 Average Speed 119 | 120 120 120 120 120 120 116 112 144 158 126 157 161 148 125 124 125 124 165 164 84 37 41 50 Slowest Speed 270 | 120 120 120 120 120 120 120 112 160 160 225 158 163 270 185 130 127 125 260 165 250 120 145 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . 3 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 22 28 66 48 21 22 57 55 69 21 72 19 17 77 15 89 42 37 48 21 27 23 12 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 . . . . 1 . . 1 . . 1 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . 1 1 1 . . 1 . 1 1 . . 1 . . Scrap Searched 10 | . . . 1 . . . . . . . 2 . . . . 5 2 . . . . . . Spaces Dug 91 | . . . . . . . 1 7 11 5 . . 7 23 . . . 27 . 3 1 6 . Terrain Destroyed 290 | . . . . . . . 1 10 11 5 4 3 8 23 98 18 2 52 8 40 1 6 . Melee 55 | . . . . . . . 1 7 11 5 . . 7 23 . . . . . . 1 . . Projectile 104 | . . . . . . . . 3 . . 4 3 1 . 1 18 2 52 8 6 . 6 . AOE 131 | . . . . . . . . . . . . . . . 97 . . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Fac Ext Fac Res Res Gar Total 19069 | 9 156 505 644 266 791 272 427 1289 1988 1394 810 150 766 1242 941 867 277 1951 578 1162 1342 1125 117 Wait 4705 | . 5 243 285 12 706 51 51 478 1047 359 19 3 216 235 322 2 5 178 21 304 39 110 14 Move 12805 | 8 123 222 359 252 84 202 339 630 798 934 711 120 500 846 539 816 268 1558 485 771 1204 958 78 Hop 9 | . . . . . . . . . . . . . . . . . . . . . 3 6 . Pick Up 79 | . 4 1 . . . 2 . 9 8 7 2 . 3 3 8 1 . 16 2 5 5 3 . Fast Attach 163 | . 1 7 . 1 . 3 1 13 . 11 5 1 11 13 8 1 2 37 8 12 17 11 . Attach 64 | . . . . . . 1 1 5 6 7 4 3 2 6 3 . 1 9 1 8 4 3 . Detach 47 | . . 2 . . . 1 . 7 . 2 3 . 7 4 3 . 1 11 1 2 3 . . Swap 56 | 1 2 5 . . . 1 1 6 2 4 7 . 3 1 8 3 . 8 4 . . . . Drop 158 | . 4 7 . 1 . 4 . 17 2 14 6 . 5 2 14 4 . 32 10 4 23 9 . Fire 586 | . 17 18 . . 1 2 5 43 83 14 22 23 12 60 35 39 . 87 43 54 7 21 . Melee 252 | . . . . . . 5 29 81 42 38 2 . 7 47 . . . . . . 1 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Kick 6 | . . . . . . . . . . . . . . . 1 . . 5 . . . . . Crush 17 | . . . . . . . . . . . . . . . . . . 10 3 . . 4 . Escape Stasis 90 | . . . . . . . . . . 4 . . . 25 . . . . . . 36 . 25 Rewire 30 | . . . . . . . . . . . 29 . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 13) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 342 | -9/Materials | Repaired Aluminum Leg 369 | -9/Materials | Repaired Lgt. Assault Rifle 778 | -9/Materials | Discovered new exit (range 11) 799 | -9/Materials | Entered Mines 831 | -9/Mines | Met a Derelict bent on vengeance 841 | -9/Mines | Assembled infested the area 1284 | -9/Mines | Learned 4 Materials zone layouts 1407 | -9/Mines | Discovered new exit (range 8) 1437 | -9/Mines | Discovered new exit (range 14) 1505 | -9/Mines | Discovered new exit (range 5) 1515 | -9/Mines | Entered Exiles 1515 | -9/Exiles | Accompanied by 2 allies 1544 | -9/Exiles | Met 8R-AWN 1545 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1566 | -9/Exiles | Met EX-HEX 1599 | -9/Exiles | Met EX-BIN 1616 | -9/Exiles | Aligned with FarCom system 1617 | -9/Exiles | Given EX-Vault access code 1665 | -9/Exiles | Opened EX-Vault 1674 | -9/Exiles | Found Modified TNC 1702 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1816 | -9/Exiles | Discovered new exit (range 15) 1832 | -9/Exiles | Left Exiles lab with Modified TNC 1832 | -9/Exiles | Entered Mines 2634 | -8/Mines | Discovered new exit (range 5) 2642 | -8/Mines | Entered Materials 2642 | -8/Materials | Evolved 2 slots: Propulsion x2 2956 | -8/Materials | Identified exit to Garrison 2956 | -8/Materials | Entered Garrison 3160 | -8/Garrison | Triggered checkpoint 3191 | -8/Garrison | Discovered new exit (range 13) 3294 | -8/Garrison | Triggered checkpoint 3353 | -8/Garrison | Discovered new exit (range 11) 3372 | -8/Garrison | Installed Relay Interface Framework 3412 | -8/Garrison | Triggered checkpoint 3474 | -8/Garrison | Entered Materials 4063 | -8/Materials | Lost 3 parts (2n1u) 4786 | -8/Materials | Core integrity fell below 50% 5223 | -8/Materials | Identified exit to Garrison 5223 | -8/Materials | Entered Garrison 5350 | -8/Garrison | Triggered checkpoint 5491 | -8/Garrison | Discovered new exit (range 15) 5650 | -8/Garrison | Triggered checkpoint 5788 | -8/Garrison | Discovered new exit (range 15) 5874 | -8/Garrison | Triggered checkpoint 5964 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5993 | -8/Garrison | Discovered new exit (range 9) 6016 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6204 | -8/Garrison | Garrison Relay disabled 6377 | -8/Garrison | Garrison Relay disabled 6464 | -8/Garrison | Triggered checkpoint 6465 | -8/Garrison | Core integrity fell below 20% 6536 | -8/Garrison | Lost 4 parts (2n1u1w) 6537 | -8/Garrison | Garrison Relay disabled 6953 | -8/Garrison | Build established: Bothacker-Mutant 7843 | -8/Garrison | Entered Factory 7843 | -7/Factory | Evolved 2 slots: Utility x2 8583 | -7/Factory | Repaired Cld. Deuterium Engine 9223 | -7/Factory | Discovered new exit (range 16) 9304 | -7/Factory | Found Powered Armor 9558 | -7/Factory | Entered Lower Caves 9558 | -7/Lower Caves | Accompanied by 1 ally 9584 | -7/Lower Caves | Attacked by a faux Warlord 10549 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10579 | -7/Lower Caves | Found Prototype Special Weapon 10579 | -7/Lower Caves | Identified Molecular Deconstructor 10771 | -7/Lower Caves | Discovered new exit (range 11) 10788 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10811 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10822 | -7/Lower Caves | Entered another Lower Caves area 10847 | -7/Lower Caves | Core integrity fell below 50% 10970 | -7/Lower Caves | Lost 4 parts (1p2n1w) 11084 | -7/Lower Caves | Discovered new exit (range 5) 11092 | -7/Lower Caves | Entered Factory 11092 | -6/Factory | Evolved 2 slots: Utility x2 11959 | -6/Factory | Fabricated VSS Leg? 12137 | -6/Factory | Identified exit to Garrison 12137 | -6/Factory | Entered Garrison 12142 | -6/Garrison | Expanded RIF knowledge: Autooverride 12186 | -6/Garrison | Triggered checkpoint 12266 | -6/Garrison | Garrison Relay disabled 12272 | -6/Garrison | Triggered checkpoint 12676 | -6/Garrison | Triggered checkpoint 12740 | -6/Garrison | Lost 5 parts (3n1u1w) 12740 | -6/Garrison | Discovered new exit (range 10) 12857 | -6/Garrison | Lost 3 parts (1p1u1w) 13166 | -6/Garrison | Triggered checkpoint 13276 | -6/Garrison | Discovered new exit (range 10) 13446 | -6/Garrison | Triggered checkpoint 13502 | -6/Garrison | Lost 5 parts (1p2n1u1w) 13525 | -6/Garrison | System corruption reached 10% 13542 | -6/Garrison | System corruption reached 30% 13737 | -6/Garrison | Discovered new exit (range 10) 13749 | -6/Garrison | Entered Factory 14841 | -6/Factory | Discovered new exit (range 6) 14850 | -6/Factory | Entered Lower Caves 15194 | -6/Lower Caves | Core integrity fell below 50% 15269 | -6/Lower Caves | Learned 4 Factory zone layouts 15301 | -6/Lower Caves | Identified exit to Lower Caves 15475 | -6/Lower Caves | Learned location of 1 exit from Factory 15573 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15867 | -6/Lower Caves | Encountered a Warlord checkpoint 15965 | -6/Lower Caves | Entered another Lower Caves area 16002 | -6/Lower Caves | Spotted B-75 Beast 16152 | -6/Lower Caves | Learned Factory terminal intel 16170 | -6/Lower Caves | Lost 3 parts (1n1u1w) 16273 | -6/Lower Caves | Discovered new exit (range 16) 16309 | -6/Lower Caves | Entered Factory 16309 | -5/Factory | Evolved 2 slots: Utility x2 16310 | -5/Factory | Identified exit to Factory 16312 | -5/Factory | Loaded intel: 28 terminal locations 16694 | -5/Factory | Build established: Mutant 17981 | -5/Factory | Lost 8 parts (1p3n2u2w) 18347 | -5/Factory | Garrison activated, responded to threat 18693 | -5/Factory | Found Unknown Protection 18693 | -5/Factory | Identified Imp. Powered Armor 19080 | -5/Factory | Found Prototype Launcher 19080 | -5/Factory | Identified Mni. Smartbomb Launcher 19124 | -5/Factory | Build established: Scavenger-Mutant 19405 | -5/Factory | Discovered new exit (range 16) 19432 | -5/Factory | Entered Extension 19435 | -5/Extension | Disrupted transfer network 19693 | -5/Extension | Rescued A7 19904 | -5/Extension | Build established: Mutant 20193 | -5/Extension | Spotted B-75 Beast 20209 | -5/Extension | Allies destroyed B-75 Beast 20216 | -5/Extension | Spotted B-75 Beast 20238 | -5/Extension | Destroyed B-75 Beast 20275 | -5/Extension | System corruption reached 10% 20379 | -5/Extension | Discovered exit to Factory (range 3) 20382 | -5/Extension | Entered Factory 20382 | -4/Factory | Accompanied by 1 ally (A7) 20382 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20754 | -4/Factory | System corruption reached 10% 20995 | -4/Factory | Lost 3 parts (1n2u) 21079 | -4/Factory | Lost 4 parts (1n3w) 21132 | -4/Factory | First assault squad dispatched 21227 | -4/Factory | Released all parts (6) 21235 | -4/Factory | Core integrity fell below 50% 21251 | -4/Factory | Core integrity fell below 20% 21257 | -4/Factory | Lost 3 parts (1p1n1u) 21291 | -4/Factory | Identified exit to Research 21364 | -4/Factory | Discovered new exit (range 16) 21539 | -4/Factory | Entered Research 21539 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 21652 | -3/Research | Identified exit to DSF 21871 | -3/Research | Discovered new exit (range 14) 22006 | -3/Research | Spotted B-86 Titan 22126 | -3/Research | Discovered new exit (range 15) 22139 | -3/Research | Entered another Research area 22139 | -2/Research | Evolved 2 slots: Utility x2 22306 | -2/Research | Found Prototype Processor 22306 | -2/Research | Identified Spectral Analyzer 22417 | -2/Research | Spotted B-90 Cyclops 22523 | -2/Research | Found Prototype Processor 22523 | -2/Research | Identified Exp. Melee Analysis Suite 22669 | -2/Research | Core integrity fell below 50% 22689 | -2/Research | Lost 8 parts (1p2n3u2w) 22703 | -2/Research | Core integrity fell below 20% 22715 | -2/Research | System corruption reached 10% 22718 | -2/Research | Released all parts (7) 22726 | -2/Research | Identified exit to Garrison 22727 | -2/Research | Entered Garrison 22805 | -2/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22755_ Field strength at 10. 22756_ Field strength at 4. 22757_ Stasis field depleted. 22772_ System corrupted: Matter fused (-7). 22790_ System corrupted: IFF burst signal emitted. 22795_ Triggered Stasis Trap. 22795_ A bubble of rippling energy engulfs the area. 22795_ Field strength at 94. 22796_ Field strength at 88. 22797_ Field strength at 82. 22798_ Field strength at 76. 22799_ Field strength at 70. 22800_ Field strength at 64. 22801_ Field strength at 58. 22802_ Field strength at 52. 22802_ Slug penetrates Wall. 22802_ Penetrated by Slug. 22803_ Field strength at 33. 22804_ Field strength at 20. 22805_ Field strength at 14. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?c?????????????????????????????? | | ??????????BB??? "c?????????????????????????????? | | ??????????BB??? "c?????????????????????????????? | | ??????????????? "c?????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# ??########?????????????????????? | | ?????????????? ??? #####?????????????????? | | ?????????????? ????? gg ??????????????????? | | ?????????????? ??????#@g#?????????????????????? | | ??????????????# #??????# ^#?????????????????????? | | ?????????d??i?# #??????# #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????# #?????????????????????? | | ??????????????# #??????#h #?????????????????????? | | ??????????????# #??????+ #?????????????????????? | | ??????????????# #??????#h #?????????????????????? | | ??????????????# ######## #?????????????????????? | | ??????????????# ##### #???????????????? | | ??????????????# #???????????????? | | ??????????????########### #######???????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ##############????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????############# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 115 Energy Generation 25 Energy Capacity 665 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Corruption Block 15 Armor Coverage 1075 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 7 Energy Filtering 30 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 86 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Beamcaster | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Hacked Fission Core | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Imp. VSS Leg | -5/Factory | Hacked Wave Gun | -4/Factory | Scanalyzed Adv. Trap Scanner | -4/Factory | Extracted HERF Cannon | -4/Factory | Extracted Hyp. Gauss Cannon | -4/Factory | Extracted Neutrino Core | -4/Factory | Extracted Disruptor Cannon | -4/Factory | Extracted Adv. Melee Analysis Suite | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevReactionShielding Manual? 0 Play Time 03:15:32 Cumulative 126.4 hours Start 2022.03.25 @ 12:45:24 End 2022.03.25 @ 16:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72fc6f9b-534b-4830-9d6a-4427ab8c8987