Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 16:53:48 Player: yua241 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1530) 1530 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4305 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 18/100 System Corruption 5% Temperature Cool (76) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Improved Targeting Computer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Sensor Array Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Targeting Computer Heavy Particle Cannon Autogun Gauss Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 50 | 7 4 13 . 7 19 Power 7 | 1 1 2 . 1 2 Engine 4 | 1 1 2 . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 19 | 2 2 7 . 3 5 Treads . | . . . . . . Leg 19 | 2 2 7 . 3 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 3 . 1 3 Device 3 | . . 2 . . 1 Storage 3 | 1 . 1 . 1 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 3 1 1 . 2 9 Energy Gun 8 | 2 1 1 . 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 . . . . 5 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . 1 3 . 2 25 Power 3 | . . . . . 3 Propulsion 12 | . . 2 . 2 8 Utility 3 | . . . . . 3 Weapon 13 | . 1 1 . . 11 Highest Loss Streak 14 | . 1 2 . 1 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 85 86 100 98 92 Engine 5 | . 14 11 11 6 . Core 2 | . . . . 2 4 Leg 30 | . 28 38 44 34 27 Device 5 | . . 3 11 9 6 Storage 14 | . 14 11 11 18 15 Processor 3 | . . . . . 6 Energy Gun 18 | . 17 21 22 26 15 Ballistic Gun 4 | . 10 . . . 6 Ballistic Cannon 2 | . . . . . 5 Peak Build Rating 38 | 6 6 12 12 20 38 Average Rating 19 | 3 5 8 12 17 29 On Entrance 9 | . 6 6 12 12 20 Naked Turns . | . . . . . . Heaviest Build 46 | 12 14 23 19 34 46 Greatest Support 55 | 20 20 43 43 50 55 Greatest Overweight (x) 8 | . . 1 . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 8 10 9 10 10 Average Carried 7 | 2 4 6 9 7 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 6 9 9 10 2 Class Distribution -------------------- 38% | Scavenger-Gunner 22% | Mutant 18% | Gunner 15% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1041 | 199 226 110 . 66 440 Remotely . | . . . . . . Salvage Created 1626 | . 251 432 . 369 574 Parts 106 | . 17 26 . 19 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 40 | . 9 9 . 8 14 Guns 34 | . 9 9 . 6 10 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 8 | . 2 2 . 2 2 Worker 10 | . . 1 . 2 7 Watcher 5 | . . . . 2 3 Swarmer 15 | . 4 . . 4 7 Grunt 15 | . 5 7 . 2 1 Brawler 1 | . . . . 1 . Sentry 5 | . . 2 . 1 2 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 5 | . 5 4 . 5 5 Combat Bots Only 5 | . 5 2 . 4 4 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 504 | . 83 60 . 33 328 Missed 146 | . 29 13 . 14 90 Damage Taken 4522 | . 528 589 . 292 3113 Core 955 | . 100 89 . 58 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 60 . 77 89 . Volleys Fired 199 | . 51 44 . 32 72 Largest 4 | . 2 2 . 3 4 Hottest 241 | . 90 90 . 161 241 Shots Fired 434 | . 85 80 . 81 188 Gun 395 | . 85 80 . 81 149 Cannon 39 | . . . . . 39 Launcher . | . . . . . . Special . | . . . . . . Kinetic 122 | . 40 . . . 82 Thermal 312 | . 45 80 . 81 106 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 9 11 . 11 8 Robot Miss Streak 20 | . 7 2 . 4 20 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 242 | . 45 51 . 55 91 Core Hits 108 | . 14 21 . 20 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 2 . . 5 3 Burn 9 | . 2 . . 5 2 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3856 | . 560 642 2 738 1914 Guns 3087 | . 560 625 . 738 1164 Cannons 531 | . . . . . 531 Explosions 204 | . . . . . 204 Melee . | . . . . . . Ramming 34 | . . 17 2 . 15 Kinetic 1201 | . 246 . . . 955 Thermal 2621 | . 314 625 . 738 944 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . . . 38 Message Errors 5 | . . . . . 5 Matter Fused 14 | . . . . . 14 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 5 | . . . . . 5 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles 3 | . . . . . 3 Explosions 30 | . . . . . 30 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 170 | . . . . . 170 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 7 | . . 2 1 . 4 Kicked 6 | . . 2 1 . 3 Crushed . | . . . . . . Highest Temperature 424 | . 246 240 . 42 424 Average Temperature 79 | . 92 73 . 18 87 Received Heat Transfer 1049 | . 192 291 . 135 431 Effects 2 | . 1 1 . . . Interference 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Melted 21 | . 1 4 . 10 6 Heat Transferred 6663 | . 1050 1543 . 2155 1915 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 278 | . 201 278 47 182 212 Initial 47 | . . 29 47 18 44 Average 82 | . 77 125 47 70 79 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 90 | 100 83 87 100 100 90 Level 1 9 | . 16 12 . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 2 . 1 8 Investigation 3 | . 1 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 1 . 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 14 20 . 12 31 Peak Tracking Total 5 | . 5 5 . 3 5 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 2 3 . 2 4 Terminals 6 | . 1 1 . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 26 | . 4 9 . 7 6 Successful 13 | . 2 5 . 4 2 Failed 13 | . 2 4 . 3 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . 2 . . 2 . Terminals 14 | . 3 3 . 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 7 | . . 4 . 3 . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 1 1 . 2 2 Record 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Open DSF 2 | . . . . . 2 Terminal Index 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 5 | . . 3 . 2 . Insert Component 3 | . . 2 . 1 . Analyze 2 | . . 1 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 3 . 1 2 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3530 | 93 573 584 46 540 1694 Spaces Moved 1963 | 82 339 332 38 323 849 Core 40 | 39 . . . . 1 Treads . | . . . . . . Legs 1923 | 43 339 332 38 323 848 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 Average Speed 122 | 86 120 122 120 121 126 Slowest Speed 450 | 120 120 190 120 123 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 42 28 18 26 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . . . . 51 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2724 | 104 420 430 38 407 1325 Wait 430 | 7 14 18 . 27 364 Move 1958 | 81 338 331 37 322 849 Hop . | . . . . . . Pick Up 57 | 8 9 15 . 12 13 Fast Attach . | . . . . . . Attach 40 | 7 1 8 . 6 18 Detach 2 | 1 . 1 . . . Swap 10 | . 3 5 . 1 1 Drop 21 | . 4 6 . 7 4 Fire 199 | . 51 44 . 32 72 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 6 | . . 2 1 . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 14) 240 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x2 899 | -9/Materials | Discovered new exit (range 14) 1016 | -9/Materials | Discovered new exit (range 11) 1063 | -9/Materials | Build established: Scavenger-Mutant 1251 | -9/Materials | Entered Mines 1280 | -9/Mines | Discovered new exit (range 6) 1286 | -9/Mines | Learned location of Storage (-8) 1297 | -9/Mines | Entered Materials 1297 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1308 | -8/Materials | Discovered new exit (range 13) 1609 | -8/Materials | Build established: Scavenger-Gunner 1802 | -8/Materials | Discovered new exit (range 11) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1860 | -7/Factory | Identified exit to DSF 2084 | -7/Factory | Lost 3 parts (1u2w) 2965 | -7/Factory | Build established: Gunner 3346 | -7/Factory | Lost 4 parts (2n1u1w) 3460 | -7/Factory | Assembled infested ambush trap array 3474 | -7/Factory | Core integrity fell below 50% 3518 | -7/Factory | Core integrity fell below 20% 3531 | -7/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03512_ Slug penetrates Y-54 Guardian. 03512_ U-05 Engineer lays Concrete. 03512_ U-05 Engineer builds a Wall. 03513_ U-05 Engineer lays Concrete. 03513_ Gauss Rifle destroyed. 03514_ U-05 Engineer lays Concrete. 03514_ U-05 Engineer builds a Wall. 03515_ Y-54 Guardian emerges from the garrison. 03515_ U-05 Engineer builds a Wall. 03516_ U-05 Engineer lays Concrete. 03521_ Imp. Heat Sink melted. 03521_ Y-54 Guardian destroyed. 03521_ U-05 Engineer lays Concrete. 03524_ Autogun destroyed. 03524_ U-05 Engineer lays Concrete. 03529_ Acquired 64 matter. 03529_ U-05 Engineer lays Concrete. 03530_ Imp. Sensor Array destroyed. 03530_ Hvy. Particle Cannon destroyed. 03531_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????" ????????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????" ""???????????????????????? | | ????????????????????# ""??????????????????????? | | ########????????????# ""??####????????????????? | | #????????????#w ""? ?????????????????? | | #????????????# "" #?????????????????? | | #????????????# #?????????????????? | | #????????????# """ #?????????????????? | | ##+###########= u""" #?????????????????? | | """"" ^ """ #?????????????????? | | "" F" "" ####### #?????????? | | "" "" "" #?????????? | | """ !! u #?????????? | | """ " ????????? | | """ "" * #?????????? | | ##### GpY #?????????? | | ????# ""@[ #?????????? | | ????# " #?????????? | | ????####### u #?????????? | | ??????????# u +?????????? | | ??????????##############################?????????? | | ???????????????## #????????????????????????????? | | ???????????????####?????????????????????????????? | | #????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicSpliceStick Manual? 0 Play Time 00:29:03 Cumulative 7.5 hours Start 2025.04.13 @ 15:35:00 End 2025.04.13 @ 16:53:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 076d0dd4-1d75-44c2-ba9d-469ba365583d