Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.26 @ 12:31:15 Player: Schmee Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (250) 1250 Value Destroyed (9184) 9184 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2584) 2584 TOTAL SCORE: 19758 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 481 Entered Garrisons 200 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 508 Friendly Fire -120 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Structural Scanner Long-range Tractor Beam Heavy Gauss Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Overtuned Huge Scrapsphere > --- UTILITY ---------- Power Amplifier Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Reflective Plating Improved Remote Force Field > --- WEAPON ----------- Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Improved Cryofiber Web Medium Matter Pod Transmission Jammer Advanced ECM Suite Reflective Plating Force Field Long-range Tractor Beam Coil Gun Coil Gun Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Phasing Sabre [Rating: 118] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Assault Cannon Energy Gun Overtuned Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Slots Evolved 12 | . . 2 . 2 . . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 . . . . . . . 1 . Utility 7 | . . 2 . 1 . . . 1 . . 2 . . . . 1 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 303 | 5 13 23 . 27 14 1 18 8 3 39 26 11 11 13 13 39 39 Power 32 | . 3 3 . 3 1 . . 3 . 3 3 . 1 3 1 4 4 Engine 13 | . 3 3 . 3 1 . . 1 . 1 1 . . . . . . Core 12 | . . . . . . . . 2 . 2 2 . 1 1 . 1 3 Reactor 7 | . . . . . . . . . . . . . . 2 1 3 1 Propulsion 62 | 2 4 4 . 5 3 . 1 1 1 2 3 3 1 5 4 13 10 Treads 24 | 1 2 4 . 5 3 . 1 1 . . 2 3 . . . 2 . Leg 26 | 1 2 . . . . . . . . . . . . 5 4 9 5 Wheel 7 | . . . . . . . . . 1 2 1 . 1 . . 2 . Hover . | . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . 5 Utility 124 | 1 5 8 . 7 1 1 11 1 1 29 17 5 6 3 2 16 10 Device 89 | . 2 4 . 3 1 . 8 1 1 24 17 2 6 . 2 10 8 Storage 7 | 1 2 1 . 1 . . . . . 1 . . . . . . 1 Processor 12 | . . 2 . 2 . 1 . . . 3 . . . 3 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . 1 1 . 1 . . 3 . . 1 . 3 . . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 85 | 2 1 8 . 12 9 . 6 3 1 5 3 3 3 2 6 6 15 Energy Gun 7 | 1 . . . . . . 2 . . 3 . 1 . . . . . Energy Cannon 10 | . . 7 . 3 . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . . 2 . . 1 1 1 . . . . . 2 1 2 Ballistic Cannon 30 | . 1 . . 3 6 . 2 1 . . 2 . 3 2 1 4 5 Launcher 17 | . . 1 . 4 2 . . . . . . 2 . . 1 1 6 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . . 1 . 2 1 . . . 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . . . . . . 1 . . 1 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . 1 . 3 System Corruption 21 | . . . . . . . . . . . . . . . 10 . 11 Parts Lost 115 | . 1 3 . 5 3 . . . 4 11 8 5 10 3 10 29 23 Power 17 | . . . . 1 1 . . . 1 2 1 . 2 . 1 4 4 Propulsion 34 | . 1 . . 2 . . . . 2 1 2 1 2 . 4 10 9 Utility 41 | . . 3 . 2 . . . . . 4 3 3 4 3 3 9 7 Weapon 23 | . . . . . 2 . . . 1 4 2 1 2 . 2 6 3 Highest Loss Streak 13 | . 1 1 . 2 1 . . . 4 9 3 2 6 2 5 13 12 To Critical Strikes 4 | . . . . . . . . . . 1 . . 2 . . . 1 Average Slot Usage (%) 88 | . 98 98 100 99 98 100 96 87 44 69 73 71 67 68 75 83 59 Engine 6 | . 13 11 11 8 8 9 9 7 . 5 . . . 2 . . . Core 1 | . . . . . . . . 5 5 4 8 9 1 1 4 . 7 Treads 18 | . 14 22 22 26 27 27 27 26 11 . 1 12 7 4 . 1 . Leg 2 | . 13 . . . . . . . . . . . . 2 21 16 5 Wheel 1 | . . . . . . . . . 3 10 13 . 4 4 . 2 . Device 15 | . 5 18 22 21 17 14 9 13 9 17 29 28 20 19 3 12 6 Storage 7 | . 14 11 11 9 9 9 9 6 2 4 5 5 5 5 5 5 1 Processor 12 | . . 6 11 10 18 21 20 6 2 5 . . . 2 17 18 16 Protection 3 | . 7 6 . 3 . . 3 6 2 . . 3 11 9 2 3 2 Energy Gun 2 | . 5 . . . . . 5 . . 11 . . . 4 . . . Energy Cannon 1 | . . 21 22 1 . . . . . . . . . . . . . Ballistic Gun 1 | . 14 . . 8 1 . . 5 2 . . . . . . 2 2 Ballistic Cannon 9 | . 8 . . 8 15 18 12 5 2 . 8 5 11 4 8 8 2 Naked Turns 1 | . . . . . . . . . 1 . . . . . . . . Heaviest Build 122 | 7 36 66 59 69 66 66 74 80 78 80 84 83 99 106 105 122 91 Greatest Support 98 | 10 40 46 46 69 63 60 64 78 78 48 70 98 55 75 80 80 81 Greatest Overweight (x) 7 | 1 1 1 1 1 1 1 1 1 1 3 7 1 3 5 2 5 4 Average Overweight (x) . | . . . 1 . . 1 . . . 1 2 . 1 2 . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 17 20 20 20 20 20 20 11 15 20 20 20 20 20 20 10 Most Carried 20 | 8 15 20 20 20 20 20 20 19 20 15 16 17 16 20 20 20 19 Average Carried 17 | 5 9 15 19 19 18 19 19 17 11 8 12 15 14 16 19 19 6 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 20 20 20 20 20 20 19 4 14 16 16 14 20 19 20 5 Class Distribution -------------------- 65% | Mutant 11% | Scrapper 7% | Scavenger-Mutant 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Scrapper | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Matter Collected 7485 | 253 318 310 73 864 643 264 129 193 . 472 802 478 483 302 351 1009 541 Remotely 1058 | . . . . . . . . . . . 352 . . . . 290 416 Salvage Created 9541 | 66 350 1403 11 1606 1083 229 . 201 . 824 684 391 325 222 486 1237 423 Parts 434 | 1 25 72 3 97 46 8 . 5 . 35 18 16 8 10 6 57 27 Haulers Intercepted 16 | . 1 3 . 6 4 . . . . . 2 . . . . . . Recyclers Shooed 11 | . 2 . 1 . 4 . . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 9 10 . 2 . . Prevented 11 | . . . . . . . . . . . . 6 2 . 3 . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 191 | . 10 28 1 36 19 2 . 2 . 11 11 12 9 5 6 31 8 Melee 4 | . . . . . . . . . . 2 . . . . 2 . . Guns 32 | . 4 . . 13 4 . . 2 . 6 . 1 . 1 . . 1 Cannons 117 | . 6 24 1 17 12 2 . . . . 11 9 9 4 2 18 2 AOE 24 | . . . . 6 3 . . . . . . 1 . . 1 11 2 Classes Destroyed 16 | 1 5 3 . 3 2 . . . . 1 . . . . . . 1 Worker 6 | . . . . 1 1 . . . . 3 . . . . . 1 . Builder 9 | . . . . 1 . 1 . . . 1 2 . . . . 4 . Hauler 16 | . 1 3 . 6 4 . . . . . 2 . . . . . . Recycler 13 | 1 . 1 . . 3 2 . 1 . 2 3 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . . 2 . . . . 1 . . . . . . . Watcher 10 | . 1 3 . 4 1 . . . . 1 . . . . . . . Swarmer 51 | . 3 7 1 14 3 . . . . 3 1 5 . 1 . 13 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 68 | . 7 10 . 13 9 . . . . 1 4 5 6 2 2 7 2 Brawler 7 | . . 1 . . 1 . . . . . 1 1 2 . . . 1 Duelist 4 | . . 1 . . . . . . . . 1 . 1 . 1 . . Protector 2 | . . . . . 1 . . . . . . . . 1 . . . Sentry 28 | . . 9 . 8 4 2 . 2 . 1 . 1 . . 1 . . Hunter 12 | . . . . 1 1 . . . . 2 . . . . 2 4 2 Programmer 16 | . . . . . . . . . . 4 4 . . 1 . 7 . Best Kill Streak 9 | 1 4 5 1 6 9 1 . 1 . 3 6 3 3 3 2 9 3 Combat Bots Only 8 | . 4 5 1 5 8 1 . 1 . 3 3 3 3 3 2 8 3 Max Kills in Single Turn 3 | 1 1 1 1 2 2 1 . 1 . 1 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 . . . . . . 1 . . 1 2 2 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Hostile Shots Fired 1589 | . 65 141 1 175 86 4 . 27 9 201 73 49 74 43 97 351 193 Missed 529 | . 24 45 . 67 33 . . 10 2 54 15 19 23 20 23 136 58 Damage Taken 18066 | . 510 1201 6 1285 837 55 . 121 305 2287 1118 612 1186 498 1515 3747 2783 Core 2832 | . 101 151 . 132 108 . . 6 67 343 336 123 57 79 168 447 714 Absorbed by Shields 297 | . . . . . . . . . . 72 109 . . . . 92 24 Ignored by Resistances 159 | . . . . . . . . . . . . 1 . . . 70 88 Regen/Repaired (Parts) 658 | . . . . . 289 . 61 . . 112 . . . 196 . . . Core Remaining (%) 58 | 100 59 . 62 . . . 56 . . 51 . . . . 23 . . Volleys Fired 650 | 3 61 83 1 110 58 3 . 8 . 62 52 45 37 14 28 60 25 Largest 3 | 2 2 2 2 2 2 2 . 2 . 2 2 2 3 3 3 3 3 Hottest 185 | 60 60 136 136 136 88 88 . 74 . 185 88 120 170 170 170 183 152 Shots Fired 1175 | 6 123 164 4 213 111 6 . 16 . 90 99 53 54 35 41 121 39 Gun 338 | 6 85 . . 83 26 . . 8 . 90 . 5 . 11 2 7 15 Cannon 790 | . 38 163 4 122 82 6 . 8 . . 99 41 54 24 30 102 17 Launcher 47 | . . 1 . 8 3 . . . . . . 7 . . 9 12 7 Special . | . . . . . . . . . . . . . . . . . . Kinetic 788 | 3 99 . . 166 108 6 . 16 . . 99 41 54 24 31 109 32 Thermal 340 | 3 24 163 4 39 . . . . . 90 . 5 . 11 1 . . Explosive 3 | . . . . . 3 . . . . . . . . . . . . Electromagnetic 44 | . . 1 . 8 . . . . . . . 7 . . 9 12 7 Robot Hit Streak 37 | 4 14 20 2 11 20 23 . 37 . 15 9 8 8 8 10 9 6 Robot Miss Streak 8 | 1 6 3 2 5 3 . . . . 3 4 3 3 3 8 6 3 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 755 | 4 74 102 2 132 84 5 . 14 . 62 69 35 35 20 31 65 21 Core Hits 363 | 2 28 38 1 67 43 3 . 5 . 29 26 17 16 9 16 44 19 Critical Kills 6 | . 3 2 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 1 1 Critical Strikes 66 | . 4 2 . 3 3 1 . . . 14 7 2 2 . 5 19 4 Burn 14 | . . . . . . . . . . 14 . . . . . . . Meltdown 2 | . . 2 . . . . . . . . . . . . . . . Destroy 6 | . 3 . . . 1 . . . . . . . . . . 1 1 Blast 42 | . 1 . . 3 2 1 . . . . 5 2 2 . 5 18 3 Sever 2 | . . . . . . . . . . . 2 . . . . . . Melee Attacks 27 | . . . . . 1 . . 2 . 11 3 . . . 8 . 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . 1 . . 2 . 11 3 . . . 8 . 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 3 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24178 | 41 874 2148 46 3486 2597 185 . 330 . 2051 2858 1603 1440 681 1447 3403 988 Guns 4535 | 41 528 . . 1190 645 . . 186 . 1434 . 101 . 80 12 110 208 Cannons 15315 | . 346 2073 41 1769 1550 158 . 144 . . 2719 1147 1440 601 706 2311 310 Explosions 3441 | . . 46 . 519 360 . . . . 392 73 355 . . 244 982 470 Melee 753 | . . . . . . . . . . 202 66 . . . 485 . . Ramming 134 | . . 29 5 8 42 27 . . . 23 . . . . . . . Kinetic 15433 | 18 699 . . 2481 2195 158 . 330 . . 2719 1147 1440 601 706 2421 518 Thermal 4945 | 23 175 2073 41 506 . . . . . 1826 . 101 . 80 23 97 . Explosive 493 | . . . . . 360 . . . . . 73 . . . . . 60 Electromagnetic 2420 | . . 46 . 491 . . . . . . . 355 . . 233 885 410 Impact . | . . . . . . . . . . . . . . . . . . Slashing 753 | . . . . . . . . . . 202 66 . . . 485 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 3 5 5 . . . . . 10 10 9 3 9 6 11 16 35 Average Corruption 5 | . 2 5 5 . . . . . 6 6 4 3 6 6 1 3 28 Corruption Purged 24 | . . . . . . . . . . 13 8 . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 250 | . 15 36 20 . . . . . 5 18 20 46 52 . 3 13 22 Message Errors 67 | . 4 9 5 . . . . . . 5 4 13 18 . . 4 5 Matter Fused 55 | . 3 10 6 . . . . . 1 4 7 9 12 . . 2 1 Heat Flow Errors 30 | . 4 1 2 . . . . . . 4 2 5 8 . 1 2 1 Energy Discharges 17 | . 1 1 1 . . . . . 1 1 2 4 1 . . 3 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 29 | . 2 6 4 . . . . . 2 1 2 2 4 . . 1 5 Data Loss (major) 18 | . . 4 . . . . . . . 2 . 8 2 . 1 . 1 Misfires 13 | . 1 4 2 . . . . . . . . 3 3 . . . . Alerts 8 | . . . . . . . . . . 1 3 . 2 . 1 1 . Misdirections 8 | . . . . . . . . . 1 . . . . . . . 7 Weapon Failures 2 | . . 1 . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 723 | . . 28 . 47 75 . . . . 80 131 59 2 8 49 179 65 Projectiles 389 | . . 22 . 41 25 . . . . . 131 59 2 8 . 101 . Explosions 276 | . . 6 . 6 50 . . . . 71 . . . . . 78 65 Melee 58 | . . . . . . . . . . 9 . . . . 49 . . Knockbacks 101 | . 1 . . 14 6 1 . 1 . . 21 8 11 3 10 25 . Impact 3 | . . . . 1 1 1 . . . . . . . . . . . Kinetic 91 | . 1 . . 11 5 . . 1 . . 20 8 11 3 9 22 . Secondary 7 | . . . . 2 . . . . . . 1 . . . 1 3 . Self-Inflicted Damage 457 | . . . . 18 . . . . . 49 . 5 . . 83 95 207 Shots 12 | . . . . 1 . . . . . 1 . 1 . . 3 2 4 Rammed 16 | . . 4 1 2 5 3 . . . 1 . . . . . . . Targets Rammed 18 | . . 4 1 2 5 5 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . Highest Temperature 434 | 10 233 412 120 5 81 21 . 110 . 351 170 264 293 252 434 291 389 Average Temperature 99 | 7 66 132 79 5 28 11 . 56 . 137 45 78 125 90 196 81 126 Received Heat Transfer 3224 | . 282 399 . 405 405 9 . 30 . 201 139 171 405 21 60 270 427 Effects 19 | . . 1 . . . . . . . 6 . . 4 . 6 1 1 Shutdowns 3 | . . . . . . . . . . . . . . . 2 . 1 Energy Bleed 4 | . . . . . . . . . . 1 . . . . 2 1 . Interference 9 | . . . . . . . . . . 3 . . 4 . 2 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 1 . . 1 3 3 Combat Hostiles 7 | . . . . . . . . . . . . 1 . . 1 2 3 Parts Fried 18 | . . . . 3 . . . . . . . 1 . . . 8 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . 4 . . . . . . . 4 . . . . . . . Combat Hostiles 7 | . . 4 . . . . . . . 3 . . . . . . . Parts Melted 37 | . 1 13 . 1 . . . . . 22 . . . . . . . Heat Transferred 10665 | 50 375 3959 74 901 . . . . . 4708 . 225 . 186 87 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . . . . . . . . . . 2 3 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Peak Influence 807 | 5 223 345 101 419 807 327 . 97 15 207 221 . . . . 625 624 Initial 297 | . 3 1 67 . 123 281 . . . . 91 . . . . 37 297 Average 152 | . 56 140 45 177 431 49 . 39 2 59 106 . . . . 334 414 Maximum Alert Level 3 | . 1 1 . 2 3 1 . . . 1 1 . . . . 2 2 Low Security (%) 67 | 100 95 71 100 50 12 85 . 100 100 96 81 . . . . 26 . Level 1 22 | . 4 28 . 49 31 14 . . . 3 18 . . . . 30 61 Level 2 6 | . . . . . 32 . . . . . . . . . . 42 38 Level 3 2 | . . . . . 23 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 2 1 7 8 . . . . 7 3 . . . . 6 . Investigation 12 | . 1 1 1 5 2 . . . . . . . . . . 2 . Extermination 7 | . . . . . . . . . . 2 3 . . . . 2 . Reinforcement 8 | . 1 1 . 1 1 . . . . 2 . . . . . 2 . Assault 4 | . . . . . 4 . . . . . . . . . . . . Garrison 5 | . . . . 1 1 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Distress Signals 12 | . 1 1 . 4 3 . . . . . 3 . . . . . . Communications Jammed 16 | . . . . . . . . . . . 2 . . . . 3 11 Distress Signals 15 | . . . . . . . . . . . 2 . . . . 2 11 Times Spotted 355 | . 19 39 1 52 34 2 . 3 6 28 24 12 16 42 7 49 21 Peak Tracking Total 12 | . 4 10 . 6 9 1 . 2 6 4 5 4 4 12 2 11 9 Tactical Retreats 24 | . 1 1 . 3 . . . . . 4 5 1 5 . . 2 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Traps Triggered 15 | . 3 1 . 3 1 . . 1 . 1 2 . . . . 2 1 Indirectly 4 | . . . . 3 . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . 1 5 . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Machines Disabled 24 | . . 2 . 5 3 . . . . 5 1 . . . . 6 2 Max in Single Turn 5 | . . 1 . 1 1 . . . . 5 1 . . . . 3 2 Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Machines Accessed 59 | . 4 7 1 11 7 9 9 2 . 5 . 1 1 . . 2 . Terminals 33 | . 4 6 . 9 5 6 . . . 3 . . . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 1 . 1 . . . . . 1 . Total Hacks 172 | . 8 14 1 24 17 44 46 2 . 10 . 1 1 . . 4 . Successful 116 | . 5 6 1 9 8 31 46 . . 6 . 1 1 . . 2 . Failed 56 | . 3 8 . 15 9 13 . 2 . 4 . . . . . 2 . Catastrophic 20 | . 1 3 . 4 3 5 . 1 . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 54 | . 4 12 . 17 7 7 . . . 4 . . . . . 3 . Terminals 77 | . 8 12 . 21 11 18 . . . 7 . . . . . . . Fabricators 3 | . . . . . . . . 1 . 2 . . . . . . . Repair Stations 7 | . . 2 . . 5 . . . . . . . . . . . . Recycling Units 5 | . . . . 2 . 1 . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . 1 . 1 . . . . . 2 . Terminal Hacks 101 | . 4 4 1 7 2 30 46 . . 5 . 1 1 . . . . Record 70 | . . . . . . 24 45 . . 1 . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . Open Door 4 | . . . 1 . 1 . . . . . . 1 1 . . . . Branch Access Points 3 | . . 1 . 1 . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . 2 . 2 . 2 . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Release Object 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . 1 . . 5 . . . . . . . . . . . . Scan Component 4 | . . 1 . . 3 . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 1 . 1 . . . . . . . . . . . 1 . Terminals 2 | . 1 1 . . . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 6 . 10 6 6 . 2 . 5 . . . . . 1 . Full Trace Events 4 | . . . . 1 2 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Total Allies 14 | . . . 2 . 12 . . . . . . . . . . . . Largest Group 11 | . . . 2 2 11 2 2 2 . . . . . . . . . Highest-Rated Group 204 | . . . 43 43 204 45 45 45 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 29 29 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . 31 118 5 . 7 . . . . . . . . . Total Damage 1866 | . . . . 255 1473 69 . 69 . . . . . . . . . Kills 18 | . . . . 1 15 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . . . 3 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Turns Passed 30598 | 89 1491 1923 594 2539 1637 2705 8705 487 173 1573 1016 2118 1765 953 1491 953 386 Spaces Moved 14875 | 65 894 803 244 1126 581 1065 3600 264 174 1406 650 1088 680 505 735 387 608 Core 35 | 22 . . . . . . . . 1 . . . . . . . 12 Treads 9955 | . 443 803 244 1126 581 1065 3600 264 47 . 12 1088 525 157 . . . Legs 1644 | 43 451 . . . . . . . . . . . . 47 735 345 23 Wheels 2668 | . . . . . . . . . 126 1406 638 . 155 301 . 42 . Hover . | . . . . . . . . . . . . . . . . . . Flight 573 | . . . . . . . . . . . . . . . . . 573 Fastest Speed 21 | 50 120 160 240 160 166 250 170 162 50 70 87 160 100 90 120 87 21 Average Speed 184 | 98 140 194 240 186 231 250 240 169 95 90 121 164 243 162 187 181 35 Slowest Speed 410 | 120 240 240 240 246 250 250 250 227 250 100 240 245 330 410 260 330 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 94 68 65 85 76 97 95 5 74 25 13 85 62 65 64 9 39 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 1 . . 2 . . . . . 1 . 1 . . Known Exits Taken 6 | . . 1 . 1 . 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 . 1 . . . . 1 1 . 1 1 1 . . Scrap Searched 13 | . . . 1 . . . 3 . . . . 5 2 . 2 . . Spaces Dug 16 | . . . . . . . . 2 . 3 1 . . . 10 . . Terrain Destroyed 337 | . . . . 16 21 . . 2 . 45 39 14 16 7 26 68 83 Melee 5 | . . . . . . . . 2 . 3 . . . . . . . Projectile 147 | . . . . 13 9 . . . . 7 24 14 16 7 10 36 11 AOE 185 | . . . . 3 12 . . . . 35 15 . . . 16 32 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Gar Total 16839 | 82 1024 1016 251 1356 759 1099 3658 286 180 1599 773 1358 738 614 792 521 733 Wait 618 | 2 33 51 . 65 79 6 4 1 . 51 19 209 8 57 . 6 27 Move 14852 | 64 893 803 243 1125 580 1064 3599 264 173 1405 649 1087 679 504 734 387 599 Hop 2 | . . . . . . . . . . . . . . . . . 2 Pick Up 155 | 8 12 25 3 12 11 7 9 . 4 12 9 3 3 10 5 18 4 Fast Attach 108 | 5 4 4 . 2 1 1 15 2 1 18 8 6 6 4 4 15 12 Attach 103 | . 1 7 . 8 3 . 1 4 2 5 15 5 4 4 7 13 24 Detach 52 | . 1 3 . 2 1 1 3 3 . 9 7 3 . 4 2 2 11 Swap 92 | . 8 12 . 17 10 . 2 2 . 16 3 . 1 5 2 11 3 Drop 134 | . 11 25 3 13 10 8 25 . . 9 . . . 10 1 9 10 Fire 650 | 3 61 83 1 110 58 3 . 8 . 62 52 45 37 14 28 60 25 Melee 27 | . . . . . 1 . . 2 . 11 3 . . . 8 . 2 Ram 1 | . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 16 | . . 3 1 2 5 5 . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . 8 . . . . . 14 Rewire 7 | . . . . . . 4 . . . . . . . 2 1 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac x2] / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Discovered new exit (range 9) 958 | -10/Materials | Discovered new exit (range 14) 1137 | -10/Materials | Discovered new exit (range 16) 1581 | -10/Materials | Entered another Materials area 1581 | -9/Materials | Evolved 2 slots: Utility x2 1764 | -9/Materials | Identified exit to Mines 2065 | -9/Materials | Discovered new exit (range 3) 2703 | -9/Materials | Discovered new exit (range 7) 3504 | -9/Materials | Entered Mines 3559 | -9/Mines | Met a Derelict bent on vengeance 3735 | -9/Mines | Learned location of Zion (-7) 3776 | -9/Mines | Discovered new exit (range 11) 3884 | -9/Mines | Discovered new exit (range 9) 3981 | -9/Mines | Met a Derelict shopkeep closing up shop 4098 | -9/Mines | Entered Materials 4098 | -8/Materials | Accompanied by 2 allies 4098 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4103 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4103 | -8/Materials | Garrison activated, responded to threat 4104 | -8/Materials | Discovered new exit (range 13) 4442 | -8/Materials | Discovered new exit (range 4) 5145 | -8/Materials | Discovered new exit (range 15) 5688 | -8/Materials | Identified exit to Storage 6637 | -8/Materials | Entered Storage 6722 | -8/Storage | Met a pair of Derelict thieves 6889 | -8/Storage | Destroyed 8 combat bots 7045 | -8/Storage | Repaired Arm. Treads 7085 | -8/Storage | Repaired Arm. Treads 7360 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7548 | -8/Storage | Discovered new exit (range 14) 7652 | -8/Storage | Build established: Commander-Mutant 7871 | -8/Storage | Garrison activated, responded to threat 7912 | -8/Storage | Lost 7 allies 8155 | -8/Storage | Build established: Mutant 8237 | -8/Storage | First assault squad dispatched 8267 | -8/Storage | Used back door to open Recycling access 8267 | -8/Storage | Discovered new exit (range 4) 8274 | -8/Storage | Entered Recycling 8274 | -8/Recycling | Accompanied by 2 allies 8275 | -8/Recycling | Met a Zionite searching for Scraptown 9537 | -8/Recycling | Discovered new exit (range 17) 10114 | -8/Recycling | Identified exit to Factory 10824 | -8/Recycling | Scanned before Scraplab entrance 10861 | -8/Recycling | Entered Scraplab 10881 | -8/Recycling | Discovered new exit (range 3) 10884 | -8/Recycling | Identified exit to Scraptown 10979 | -8/Recycling | Entered Scraptown 10979 | -8/Scraptown | Accompanied by 2 allies 11657 | -8/Scraptown | Discovered exit to Factory (range 7) 12107 | -8/Scraptown | Visited Cyclists 12217 | -8/Scraptown | Visited Spacefarers 12337 | -8/Scraptown | Visited SPCMW 12600 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12670 | -8/Scraptown | Visited Shadow of the Wyrm 12770 | -8/Scraptown | Visited Awakened 12867 | -8/Scraptown | Visited UFD Registry 13340 | -8/Scraptown | Visited The Evicted 13412 | -8/Scraptown | Visited Comm Corps 13745 | -8/Scraptown | Registered with UFD as "Chainbox" 13842 | -8/Scraptown | Visited Modified Component R&D 14082 | -8/Scraptown | Visited Scrap Suit Storage 14240 | -8/Scraptown | Visited LU-1G1's Boring Crew 14472 | -8/Scraptown | Visited Infowarlord's Domain 14706 | -8/Scraptown | Visited Junk Repository 14781 | -8/Scraptown | Visited Science Testing Area 14879 | -8/Scraptown | Discovered exit to Factory (range 5) 15117 | -8/Scraptown | Visited Derelict Rescue Squad 15228 | -8/Scraptown | Visited Junk Repository 15567 | -8/Scraptown | Visited Science Guys 16756 | -8/Scraptown | Found Exp. Sensor Array 16985 | -8/Scraptown | Found Scrap Suit 16995 | -8/Scraptown | Found Scrap Suit 17493 | -8/Scraptown | Build established: Scrapper 18437 | -8/Scraptown | Entered Cyclist Reading Room 19684 | -8/Scraptown | Entered Factory 19684 | -6/Factory | Accompanied by 2 allies 19684 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 19984 | -6/Factory | Build established: Mutant 20171 | -6/Factory | Sucked down chute 20171 | -6/Factory | Entered Waste 20186 | -6/Waste | EMP discharged 20210 | -6/Waste | Spotted C-40 Crusher 20226 | -6/Waste | Spotted C-40 Crusher 20232 | -6/Waste | Spotted C-40 Crusher 20241 | -6/Waste | Spotted C-40 Crusher 20244 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 20246 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20248 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20249 | -6/Waste | Crushed by Compactor (1 part destroyed) 20251 | -6/Waste | Crushed by Compactor (1 part destroyed) 20251 | -6/Waste | Released all parts (6) 20282 | -6/Waste | Lost 4 parts (1p2n1w) 20282 | -6/Waste | Spotted C-40 Crusher 20283 | -6/Waste | Spotted C-40 Crusher 20286 | -6/Waste | EMP discharged 20286 | -6/Waste | System corruption reached 10% 20332 | -6/Waste | Discovered new exit (range 14) 20344 | -6/Waste | Entered Factory 20400 | -6/Factory | Garrison activated, responded to threat 20525 | -6/Factory | Discovered new exit (range 15) 20542 | -6/Factory | Identified exit to Lower Caves 20719 | -6/Factory | Build established: Scrapper 20959 | -6/Factory | Discovered new exit (range 15) 21371 | -6/Factory | Discovered new exit (range 15) 21739 | -6/Factory | Build established: Mutant 21904 | -6/Factory | Lost 9 parts (2p1n4u2w) 21917 | -6/Factory | Entered another Factory area 21917 | -5/Factory | Evolved 2 slots: Utility x2 22828 | -5/Factory | Discovered new exit (range 9) 22929 | -5/Factory | Lost 3 parts (2n1w) 22931 | -5/Factory | Build established: Infiltrator-Mutant 22933 | -5/Factory | Entered Upper Caves 23466 | -5/Upper Caves | Learned Factory garrison access intel 23530 | -5/Upper Caves | Learned Factory stockpile data 24737 | -5/Upper Caves | Build established: Infiltrator-Tank 24762 | -5/Upper Caves | Encountered a Warlord checkpoint 24795 | -5/Upper Caves | Identified exit to Upper Caves 25048 | -5/Upper Caves | Build established: Infiltrator-Mutant 25051 | -5/Upper Caves | Entered another Upper Caves area 25108 | -5/Upper Caves | Lost 6 parts (1n4u1w) 25494 | -5/Upper Caves | Build established: Tank 25588 | -5/Upper Caves | Core integrity fell below 50% 25631 | -5/Upper Caves | Lost 3 parts (2p1w) 25915 | -5/Upper Caves | Build established: Mutant 26713 | -5/Upper Caves | Discovered new exit (range 11) 26816 | -5/Upper Caves | Entered Warlord 26907 | -5/Warlord | System corruption cleaned by Quarantine Array 27180 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27210 | -5/Warlord | Rebuked by Warlord 27235 | -5/Warlord | Warlord's base attacked by MAIN.C 27472 | -5/Warlord | P-70 Sage assimilated allied Y8-8FK(g) 27543 | -5/Warlord | Lost 6 allies 27585 | -5/Warlord | Warlord forces counterattacked 27586 | -5/Warlord | Spotted Striker 27612 | -5/Warlord | Spotted Executioner 27660 | -5/Warlord | Lost 7 allies 27662 | -5/Warlord | Found Prototype Processor 27662 | -5/Warlord | Identified Exp. Core Analyzer 27675 | -5/Warlord | Spotted Striker 27677 | -5/Warlord | Spotted Striker 27682 | -5/Warlord | Spotted Striker 27726 | -5/Warlord | Lost 9 allies 27746 | -5/Warlord | Discovered new exit (range 15) 27769 | -5/Warlord | Entered Proximity Caves 27794 | -4/Proximity Caves | Lost 4 allies 27833 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 27859 | -4/Proximity Caves | Learned location of Testing (-2) 28076 | -4/Proximity Caves | Build established: Scavenger-Mutant 28580 | -4/Proximity Caves | Learned Research stockpile data 28596 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28636 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 29158 | -4/Proximity Caves | Discovered new exit (range 4) 29258 | -4/Proximity Caves | System corruption reached 10% 29260 | -4/Proximity Caves | Entered Factory 29260 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29262 | -4/Factory | Loaded intel: 4 garrison access locations 29530 | -4/Factory | Destroyed 8 combat bots 29839 | -4/Factory | Lost 9 parts (1p5n2u1w) 30151 | -4/Factory | Lost 5 parts (1p3u1w) 30152 | -4/Factory | Cargo convoy interrupted 30152 | -4/Factory | Spotted Executioner 30186 | -4/Factory | System corruption reached 10% 30212 | -4/Factory | Identified exit to Garrison 30213 | -4/Factory | Entered Garrison 30244 | -4/Garrison | Lost 13 parts (2p4n4u3w) 30321 | -4/Garrison | Core integrity fell below 50% 30372 | -4/Garrison | Lost 12 parts (2p4n3u3w) 30372 | -4/Garrison | System corruption reached 30% 30388 | -4/Garrison | Spotted B-86 Titan 30449 | -4/Garrison | Triggered checkpoint 30457 | -4/Garrison | Triggered checkpoint 30459 | -4/Garrison | Discovered new exit (range 12) 30461 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 30546 | -4/Garrison | Phase Generator disabled 30567 | -4/Garrison | Triggered checkpoint 30578 | -4/Garrison | Core integrity fell below 20% 30599 | -4/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 30556_ Penetrated by Slug. 30567_ Beams of light sweep through the air. An alarm sounds. 30567_ Adv. ECM Suite destroyed. 30570_ Penetrated by Slug. 30570_ Imp. Surge Thruster destroyed. 30573_ Mic. Nuclear Core destroyed. 30573_ Penetrated by Slug. 30575_ B-86 Titan activates siege mode. 30577_ Slug penetrates Wall. 30580_ Penetrated by Slug. 30581_ FVKTM>X M6V 30590_ Imp. Targeting Computer destroyed. 30590_ Slug penetrates Wall. 30591_ Penetrated by Slug. 30593_ Imp. Surge Thruster destroyed. 30593_ Slug penetrates C-30 ARC. 30594_ Penetrated by Slug. 30597_ System corrupted: Substantial component data lost. 30598_ Mic. Nuclear Core destroyed. 30598_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????????#####??????????????????????? | | ##??????????????##CCC##?????????????????????? | | #??????????????#C C###???????????????????? | | #??????????????#C < C ????????????????????? | | #??????#######?#C C#?????????????????????? | | #????###!! ]]#### ##?????????????????????? | | ##????# ^ ## @#??????????????????????? | | #?????# ^ ## #??????????????????????? | | ##?????# #!! [[# ## #??????????????????????? | | ##??????# ####### ## #??????????????????????? | | ####???????# #?????# ## #??????????????????????? | | #??????????# #?????# ## #??????????????????????? | | ???????????# #?????# ## #??????????????????????? | | ??????????## ####### ## #####??????????????????? | | ??????????# #??????????????????? | | ??????????# ### #??????????????????? | | ####??????# #"##### ###YY#??????????????????????? | | #??????# ###???# #?# #??????????????????????? | | #??????# #?????# #?####??????????????????????? | | # #???#### ####### ####### ###???????????????? | | # #???# #????????? | | # #???# ## ##### ###############???????????????? | | # #???# ## #???????????????????????????????????? | | # ##### #" #???????????????????????????????????? | | # ## #" #???????????????????????????????????? | | # ## #" ##??????????????????????????????????? | | #### #?????????????????????????????? | | ???????????????????????? | | #### ##????????????????????????????? | | ## "# #??????????????????????????????????? | | ## ## #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 43 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 11 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelDeliveryAccelerator Manual? 0 Play Time 04:16:04 Cumulative 116.8 hours Start 2024.07.19 @ 00:29:00 End 2024.07.26 @ 12:31:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 53 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea3cba51-d7cc-4510-9ce9-48aba1dce9a5