Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 01:18:20 Player: Bokkiewokkie Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (3057) 3057 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 9323 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 160 Cogmind --------- Core Integrity 0/1300 Matter 197/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Reinforced Fission Core Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Biometal Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Focal Shield > --- WEAPON ----------- Compact HERF Cannon Railgun > --- INVENTORY -------- Reinforced Fission Core Matter Neutralizer [Rating: 85] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion VTOL Module Treads Medium Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Weight Redist. System Processor Advanced Targeting Computer Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 2 | . . . . 1 . . 1 . . Propulsion 3 | . . 1 1 . . . 1 . . Utility 8 | . . 1 1 1 1 2 . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 149 | 2 8 10 11 6 10 38 5 7 52 Power 30 | 1 . 6 2 2 1 5 . 3 10 Engine 13 | 1 . 6 1 2 1 1 . 1 . Core 11 | . . . 1 . . 4 . 2 4 Reactor 6 | . . . . . . . . . 6 Propulsion 40 | . 4 2 3 . 3 9 2 . 17 Treads 5 | . . . . . . 1 . . 4 Leg 2 | . . . . . . . . . 2 Wheel 5 | . . . . . 1 . . . 4 Hover 4 | . 1 . . . 1 1 . . 1 Flight 24 | . 3 2 3 . 1 7 2 . 6 Utility 25 | . 3 1 2 1 2 11 1 1 3 Device 14 | . 1 . . . . 8 1 1 3 Storage . | . . . . . . . . . . Processor 11 | . 2 1 2 1 2 3 . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 54 | 1 1 1 4 3 4 13 2 3 22 Energy Gun 16 | 1 . 1 . . 3 5 2 . 4 Energy Cannon 19 | . 1 . 1 1 . . . 3 13 Ballistic Gun 12 | . . . 2 1 1 4 . . 4 Ballistic Cannon 5 | . . . . 1 . 4 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 83 | . . 3 12 4 . 11 16 5 32 Power 15 | . . 1 1 2 . 3 2 2 4 Propulsion 28 | . . 1 6 . . 4 6 . 11 Utility 13 | . . . 2 . . 1 3 2 5 Weapon 27 | . . 1 3 2 . 3 5 1 12 Highest Loss Streak 20 | . . 2 11 15 . 2 10 3 20 Average Slot Usage (%) 67 | . 70 94 75 21 53 87 77 37 51 Engine 3 | . 14 10 3 2 5 3 . 2 . Core 2 | . . . 2 . . 6 8 3 . Reactor 1 | . . . . . . . . . 5 Treads 1 | . . . . . . . . . 5 Wheel 1 | . . . . . 4 . . . 5 Hover 1 | . 2 . . . 1 4 . . . Flight 10 | . 14 33 25 . 6 12 21 . 2 Device 10 | . 8 11 6 . . 17 15 12 7 Processor 20 | . 9 22 25 17 27 25 22 15 13 Energy Gun 4 | . 14 8 2 . 4 7 3 . 2 Energy Cannon 1 | . 6 10 . . . . . 3 1 Ballistic Gun 2 | . . . 6 . . 2 2 . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 5 10 14 12 16 8 31 30 32 63 Greatest Support 41 | 3 10 15 16 3 8 41 37 21 41 Greatest Overweight (x) 5 | 1 1 1 1 5 . 1 . 3 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 3 4 4 4 4 2 4 4 Average Carried 2 | . 1 1 2 1 3 2 1 1 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 2 3 3 4 2 1 2 1 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 13% | Scavenger-Sprinter 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Matter Collected 2165 | 220 80 70 149 2 227 605 60 50 702 Remotely . | . . . . . . . . . . Salvage Created 3964 | . 124 203 277 2 239 1375 300 71 1373 Parts 205 | . 6 16 18 . 14 67 11 2 71 Haulers Intercepted 8 | . 1 2 . . . 2 2 . 1 Recyclers Shooed 4 | . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Combat Hostiles Destroyed 58 | . 1 2 8 1 1 24 3 1 17 Melee 1 | . . . 1 . . . . . . Guns 44 | . 1 1 6 . 1 20 1 . 14 Cannons 9 | . . . 1 1 . 1 2 1 3 AOE 4 | . . 1 . . . 3 . . . Classes Destroyed 10 | . 3 1 2 1 1 2 . . . Worker 3 | . . . 1 . 1 . . . 1 Builder 1 | . . . . . . 1 . . . Hauler 8 | . 1 2 . . . 2 2 . 1 Recycler 3 | . . . . . 1 . . . 2 Watcher 3 | . 1 2 . . . . . . . Swarmer 24 | . . . 4 . . 8 2 . 10 Grunt 12 | . 1 1 2 . . 8 . . . Sentry 12 | . . 1 2 . 1 3 . 1 4 Hunter 3 | . . . . . . 3 . . . Programmer 7 | . . . . 1 . 2 1 . 3 Best Kill Streak 4 | . 1 2 3 1 3 4 2 1 3 Combat Bots Only 4 | . 1 1 3 1 1 4 2 1 3 Max Kills in Single Turn 4 | . 1 2 1 1 1 4 1 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . 1 . . . 3 . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Damage Taken 8930 | . 44 239 850 709 146 1052 1158 435 4297 Core 2832 | . . 76 294 411 76 176 336 161 1302 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 100 81 46 41 91 82 . 56 . Volleys Fired 293 | . 15 22 32 11 15 74 25 10 89 Largest 3 | . 2 2 2 2 1 3 3 1 3 Hottest 242 | . 108 108 68 91 45 192 159 105 242 Shots Fired 473 | . 16 28 52 12 15 136 40 10 164 Gun 375 | . 15 9 49 1 15 117 31 . 138 Cannon 98 | . 1 19 3 11 . 19 9 10 26 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 228 | . . . 40 11 . 59 16 . 102 Thermal 146 | . 1 19 12 1 . 53 22 10 28 Explosive . | . . . . . . . . . . Electromagnetic 99 | . 15 9 . . 15 24 2 . 34 Robot Hit Streak 37 | . 3 4 13 15 30 37 8 6 15 Robot Miss Streak 8 | . 2 6 3 . . 2 3 1 8 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 325 | . 8 14 41 12 15 92 29 8 106 Core Hits 145 | . 4 7 15 3 6 48 10 4 48 Critical Hits 10 | . . . 1 1 . 1 . . 7 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 6 | . . . 1 1 . 1 . . 3 Melee Attacks 6 | . . . 3 . . . . . 3 Impact 3 | . . . . . . . . . 3 Slashing 3 | . . . 3 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8931 | . 132 601 630 368 234 2949 642 303 3072 Guns 5279 | . 111 36 510 18 234 1651 488 . 2231 Cannons 2297 | . 21 267 62 342 . 362 154 303 786 Explosions 1234 | . . 298 . . . 936 . . . Melee 58 | . . . 58 . . . . . . Ramming 63 | . . . . 8 . . . . 55 Kinetic 3564 | . . . 380 339 . 927 234 . 1684 Thermal 3910 | . 21 565 192 21 . 1648 399 303 761 Explosive . | . . . . . . . . . . Electromagnetic 1336 | . 111 36 . . 234 374 9 . 572 Impact . | . . . . . . . . . . Slashing 58 | . . . 58 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . 2 2 . Average Corruption 2 | . . . . 2 . . 2 2 . Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . . . . 2 3 . Message Errors 2 | . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 338 | . . 59 . 63 . 210 . . 6 Projectiles 69 | . . . . 63 . . . . 6 Explosions 269 | . . 59 . . . 210 . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . 2 1 . 1 Impact 1 | . . . . . . . . . 1 Kinetic 3 | . . . . . . 2 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 29 | . . . . 3 . . . . 26 Shots . | . . . . . . . . . . Rammed 14 | . . . . 5 . . . . 9 Targets Rammed 14 | . . . . 5 . . . . 9 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 411 | . 58 141 157 42 9 411 192 195 396 Average Temperature 97 | . 21 53 60 20 7 124 79 69 121 Received Heat Transfer 1050 | . 24 93 270 189 42 120 48 45 219 Effects 3 | . . . . . . 1 . . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . 1 1 . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . 2 . . 3 2 1 3 Heat Transferred 4739 | . 37 681 444 37 . 1660 592 437 851 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Peak Influence 500 | . 104 287 332 141 128 500 386 225 276 Average Influence 191 | . 60 116 239 114 75 305 323 172 115 Maximum Alert Level 2 | . . 1 1 . . 2 1 1 1 Low Security (%) 60 | 100 100 88 31 100 100 19 . 83 91 Level 1 31 | . . 11 68 . . 53 100 16 8 Level 2 7 | . . . . . . 27 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 1 2 . . 2 1 1 3 Investigation 2 | . 1 . . . . . . 1 . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 7 | . 1 1 1 . . 1 1 . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Distress Signals 8 | . . . 2 1 . 1 2 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 3 8 40 6 2 32 16 8 38 Peak Tracking Total 21 | . 2 3 21 5 2 4 10 4 7 Tactical Retreats 23 | . . 2 5 1 . 2 3 . 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Traps Triggered 7 | . . . . 1 . 2 . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Machines Disabled 13 | . 1 6 . . . 6 . . . Max in Single Turn 6 | . 1 6 . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Machines Accessed 30 | . 2 2 4 1 3 5 2 10 1 Terminals 27 | . 2 1 4 1 2 4 2 10 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 97 | . 7 7 11 1 10 14 7 39 1 Successful 50 | . 4 5 4 . 5 8 4 20 . Failed 47 | . 3 2 7 1 5 6 3 19 1 Catastrophic 6 | . 2 . 2 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 59 | . 4 1 6 1 4 6 6 30 1 Terminals 91 | . 7 4 11 1 9 12 7 39 1 Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 2 2 2 . 4 3 1 9 . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 7 | . 1 1 2 . 1 1 . 1 . Open Door 6 | . . . . . . . 1 5 . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . Alert Level 2 | . . . . . 1 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 23 | . 2 1 2 . 1 3 3 11 . Terminals 23 | . 2 1 2 . 1 3 3 11 . Track 10 | . 1 . 2 . . 2 1 4 . Botnet 5 | . . . . . . . . 5 . Disrupt 2 | . . . . . . . 1 1 . Operators 6 | . 1 1 . . 1 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 2 2 4 1 3 5 2 10 1 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . . Matter 124 | . . . . . . 124 . . . Time 62 | . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Total Allies 5 | . . . . . . . . 5 . Largest Group 5 | . . . . . . . . 5 . Highest-Rated Group 307 | . . . . . . . . 307 . Highest-Rated Ally 156 | . . . . . . . . 156 . Total Orders 2 | . . . . . . . 1 . 1 EXPLORE 2 | . . . . . . . 1 . 1 Ally Attacks 18 | . . . . . . . . 18 . Total Damage 730 | . . . . . . . . 730 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . . . . 2 . 4 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Turns Passed 3799 | 34 188 231 341 136 221 1070 230 323 1025 Spaces Moved 4956 | 40 271 328 556 161 370 1767 435 297 731 Core 946 | 40 48 . 38 161 13 . 53 297 296 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 421 | . . . . . . . . . 421 Hover 16 | . 16 . . . . . . . . Flight 3573 | . 207 328 518 . 357 1767 382 . 14 Fastest Speed 31 | 50 37 34 34 50 40 31 31 50 37 Average Speed 50 | 78 49 49 38 53 43 38 33 76 86 Slowest Speed 300 | 100 100 117 117 300 50 105 50 200 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 46 | . . 2 22 . 2 6 14 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 5 35 34 53 5 9 31 16 39 24 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 52 | . . 15 . . . 28 1 . 8 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 1 . 8 AOE 43 | . . 15 . . . 28 . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Total 5792 | 41 306 366 603 193 408 2054 474 381 966 Wait 274 | . 5 4 20 6 10 140 21 17 51 Move 4873 | 39 270 323 524 160 365 1754 411 296 731 Hop 28 | . . 2 9 . 2 6 9 . . Pick Up 30 | . 5 . 1 4 2 8 1 4 5 Fast Attach 83 | 2 6 3 7 1 9 17 3 2 33 Attach 56 | . 2 6 2 5 1 14 2 5 19 Detach 30 | . . 4 2 1 1 6 . 2 14 Swap 10 | . . 1 2 . . 7 . . . Drop 29 | . 3 1 1 . 3 10 1 . 10 Fire 293 | . 15 22 32 11 15 74 25 10 89 Melee 6 | . . . 3 . . . . . 3 Ram 14 | . . . . 5 . . . . 9 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 63 | . . . . . . 18 . 45 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . . . . 1 . 2 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 4) 149 | -10/Materials | Identified exit to Materials 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 343 | -9/Materials | Build established: Mutant 448 | -9/Materials | Discovered new exit (range 16) 453 | -9/Materials | Identified exit to Materials 454 | -9/Materials | Entered another Materials area 454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -8/Materials | Garrison activated, responded to threat 788 | -8/Materials | Discovered new exit (range 16) 794 | -8/Materials | Core integrity fell below 50% 795 | -8/Materials | Entered Factory 795 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 868 | -7/Factory | Lost 15 parts (3p6n2u4w) 871 | -7/Factory | Discovered new exit (range 15) 897 | -7/Factory | Core integrity fell below 50% 931 | -7/Factory | Entered another Factory area 931 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1035 | -6/Factory | Identified exit to Lower Caves 1096 | -6/Factory | Discovered new exit (range 11) 1152 | -6/Factory | Entered another Factory area 1152 | -5/Factory | Evolved 2 slots: Utility x2 1661 | -5/Factory | Fabricated VTOL Module (x2) 2198 | -5/Factory | Build established: Scavenger-Sprinter 2199 | -5/Factory | Discovered new exit (range 5) 2222 | -5/Factory | Entered another Factory area 2222 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2397 | -4/Factory | Lost 4 parts (1u3w) 2450 | -4/Factory | Discovered new exit (range 6) 2452 | -4/Factory | Entered Extension 2469 | -4/Extension | Lost 10 parts (2p5n2u1w) 2587 | -4/Extension | Rescued a captive Derelict 2630 | -4/Extension | Rescued a captive Derelict 2631 | -4/Extension | Rescued a captive Derelict 2662 | -4/Extension | Rescued A7 2694 | -4/Extension | Identified exit to Research 2695 | -4/Extension | Rescued a captive Derelict 2716 | -4/Extension | Build established: Mutant 2716 | -4/Extension | Spotted B-86 Titan 2738 | -4/Extension | Spotted B-86 Titan 2752 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2764 | -4/Extension | Allies destroyed B-86 Titan 2775 | -4/Extension | Entered Research 2775 | -3/Research | Evolved 2 slots: Utility x2 2804 | -3/Research | Lost 3 parts (1p1u1w) 3229 | -3/Research | Lost 4 parts (1n1u2w) 3286 | -3/Research | Lost 3 parts (1n2w) 3390 | -3/Research | Build established: Scavenger-Mutant 3626 | -3/Research | Core integrity fell below 50% 3683 | -3/Research | Core integrity fell below 20% 3698 | -3/Research | Lost 20 parts (3p6n3u8w) 3800 | -3/Research | Destroyed by Gamma Bomb Trap Last Messages --------------- 03769_ Drone destroyed. 03769_ Slug penetrates Wall. 03769_ Slug penetrates G-67 Veteran. 03770_ Drone destroyed. 03774_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03775_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 03791_ Slug penetrates Wall. 03793_ Slug penetrates Door. 03793_ U-05 Engineer lays Concrete. 03794_ Penetrated by Slug. 03794_ Slug penetrates Wall. 03795_ U-05 Engineer builds a Door. 03796_ U-05 Engineer lays Concrete. 03797_ Penetrated by Slug. 03799_ Drone destroyed. 03800_ Triggered Gamma Bomb Trap. 03800_ A bubble of electromagnetic force engulfs the area. 03800_ Gamma Bomb Trap short circuited. 03800_ A bubble of electromagnetic force engulfs the area. 03800_ Gamma Bomb Trap short circuited. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? 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S" ????????????? | | ???????????????????????# # """ ???????????? | | ???????????????????????#! + """ ???????????? | | ???????????????????????# kY # #??????????? | | ???????????????????????# #?? #??????????? | | ???????????????????????## t###########??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# + #?????###### | | ????????????????????????# # #?????# ] | | ????????????????????????# ###########?????# | | ????????????????????????# #??########?????# | | ?????????????????######?# #??? #?????# | | ?????????????????# ] # #??? #?????# | | ?????????????????# # #???? ??????# | | ?????????????????# + #???? ??????# | | ?????????????????#!!! # #????? ???????? | | ?????????????????#!!! # #????? ?????????? | | ?????????????????#!!! ?# #######+#############+ | | ?????????????????######?# ^ | | ????????????????????????# ^ | | ????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 57 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 18 Base Temperature (-) 150 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 21 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 1 Energy Filtering 30 Salvage Targeting 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageShockRedistributor Manual? 0 Play Time 01:26:42 Cumulative 258.7 hours Start 2020.08.27 @ 23:46:41 End 2020.08.28 @ 01:18:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 55 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0 Lore% 66 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6875e3c-20b7-4929-9983-3e17e6cc7dd3