Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 13:20:39 Player: Kinga Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (1970) 1970 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 10155 Bonus ------- Follower Combat Kills 393 Friendly Fire -213 Cogmind --------- Core Integrity 0/1600 Matter 160/300 Energy 71/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gamma Bomb Array Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Reaction Control System Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Particle Reactor Improved Flight Unit Reaction Control System Phase Shifter Phase Cannon [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . . 1 1 . . Propulsion 4 | . . . . . 2 . . . . 1 . 1 . . Utility 12 | . . . 2 . . 2 . . 2 1 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 138 | 6 12 2 26 16 8 12 7 . 9 5 3 22 1 9 Power 23 | 1 2 1 2 2 1 1 3 . 2 . 2 4 1 1 Engine 12 | 1 2 . 2 2 . . 1 . 2 . 1 . . 1 Core 8 | . . 1 . . 1 1 2 . . . . 2 1 . Reactor 3 | . . . . . . . . . . . 1 2 . . Propulsion 42 | 2 2 . 9 3 6 . 2 . 3 1 . 9 . 5 Treads 15 | 2 2 . 9 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 27 | . . . . 1 6 . 2 . 3 1 . 9 . 5 Utility 36 | 1 3 . 6 5 . 5 2 . 3 3 1 5 . 2 Device 14 | . . . 1 1 . 2 . . 1 2 1 4 . 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 3 | . 1 . . 1 . 1 . . . . . . . . Hackware 6 | . 1 . . 1 . 1 2 . 1 . . . . . Protection 10 | . . . 4 2 . 1 . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 5 1 9 6 1 6 . . 1 1 . 4 . 1 Energy Gun 5 | . 1 . . . . 3 . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . 1 1 . 1 . . Ballistic Gun 15 | 2 3 . 4 6 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 10 | . 1 1 5 . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 3 1 3 . . 3 . . 7 . . Corrupted Parts 2 | . 1 . 1 . . . . . . . . . . . System Corruption 6 | . 4 . 2 . . . . . . . . . . . Parts Lost 57 | . 5 2 9 8 . . . . 2 . . 16 . 15 Power 13 | . 1 1 3 3 . . . . . . . 2 . 3 Propulsion 20 | . 1 . 2 1 . . . . 1 . . 6 . 9 Utility 13 | . . . . 3 . . . . . . . 8 . 2 Weapon 11 | . 3 1 4 1 . . . . 1 . . . . 1 Highest Loss Streak 12 | . 2 1 3 3 . . . . 1 . . 12 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 95 86 90 99 99 100 99 93 89 47 . 22 Engine 7 | . 13 1 8 10 . . . 7 6 5 5 . . . Core 2 | . . 11 1 . 1 7 6 . . . . 1 . 2 Treads 18 | . 27 28 20 21 . . . . . . . . . . Flight 6 | . . . . . 35 30 29 30 25 28 26 16 . 11 Device 4 | . . . 11 3 . 10 . . 6 11 15 8 . 1 Storage 2 | . 7 . 2 . . . . . . . . . . . Processor 11 | . 13 14 11 13 18 11 7 7 6 5 5 1 . . Hackware 13 | . 6 14 11 12 18 23 37 38 33 29 26 11 . 3 Protection 3 | . . . 8 6 . . . . 6 5 5 1 . . Ballistic Gun 12 | . 22 14 10 17 9 . . . . . . . . . Launcher 5 | . 3 13 11 . . 7 7 7 5 . . . . . Naked Turns 5 | . . . . . . . . . . . . . . 5 Heaviest Build 26 | 14 24 10 21 24 16 20 19 15 21 19 23 26 17 23 Greatest Support 46 | 40 40 40 46 40 19 19 20 20 21 26 26 35 28 28 Greatest Overweight (x) 6 | . . . 6 1 2 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 2 9 5 5 5 5 5 5 5 5 5 5 5 2 2 Average Carried 4 | . 6 4 3 4 3 4 4 5 3 4 4 3 2 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 4 5 5 5 4 5 3 2 2 Class Distribution -------------------- 61% | Mutant 17% | Hacker-Sprinter 10% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 2255 | 106 470 130 438 603 62 87 137 . . . . 56 . 166 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2414 | . 547 175 315 1182 12 16 38 . . . . 129 . . Parts 172 | . 49 9 32 66 2 . 6 . . . . 8 . . Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 58 | . 13 4 14 22 . . 2 . . . . 3 . . Melee 2 | . . . . . . . 2 . . . . . . . Guns 37 | . 10 . 5 22 . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . 2 . . AOE 17 | . 3 4 9 . . . . . . . . 1 . . Classes Destroyed 10 | . 7 . 1 1 . . 1 . . . . . . . Worker 3 | . 2 . . . . . . . . . . 1 . . Builder 2 | . 2 . . . . . . . . . . . . . Tunneler 2 | . 1 . 1 . . . . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . . . . Operator 4 | . 1 . . 1 1 1 . . . . . . . . Swarmer 19 | . 6 . 10 . . . . . . . . 3 . . Grunt 25 | . 7 5 2 11 . . . . . . . . . . Duelist 4 | . . . . 4 . . . . . . . . . . Sentry 9 | . . . 2 7 . . . . . . . . . . Thief 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 6 | . 6 2 4 4 1 1 2 . . . . 2 . . Combat Bots Only 5 | . 5 2 4 4 . . 2 . . . . 2 . . Max Kills in Single Turn 3 | . 2 1 3 2 1 1 1 . . . . 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . 1 1 3 . . . . . . . . 1 . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 767 | . 106 18 63 112 23 30 45 11 42 2 4 155 . 156 Missed 348 | . 29 3 20 37 10 17 28 9 34 1 3 85 . 72 Damage Taken 8218 | . 930 250 702 1243 186 135 255 28 164 20 26 1831 . 2448 Core 2940 | . 120 33 113 128 44 63 112 . . . . 716 . 1611 Absorbed by Shields 29 | . . . . . . . . . . . . 29 . . Core Remaining (%) 78 | 100 . 38 . 39 92 . . 75 100 100 100 44 100 . Volleys Fired 166 | . 49 9 28 70 1 1 . . . . . 6 . 2 Largest 2 | . 2 2 2 2 2 1 . . . . . 1 . 1 Hottest 85 | . 60 53 66 46 67 80 . . . . . 85 . 65 Shots Fired 280 | . 86 18 46 119 2 1 . . . . . 6 . 2 Gun 243 | . 81 12 27 119 1 1 . . . . . . . 2 Cannon 6 | . . . . . 1 . . . . . . 5 . . Launcher 31 | . 5 6 19 . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 224 | . 64 12 27 119 2 . . . . . . . . . Thermal 8 | . . . . . . 1 . . . . . 5 . 2 Explosive 30 | . 5 6 19 . . . . . . . . . . . Electromagnetic 18 | . 17 . . . . . . . . . . 1 . . Robot Hit Streak 37 | . 11 7 9 37 6 5 . . . . . 6 . . Robot Miss Streak 6 | . 6 3 4 2 1 . . . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 . . 6 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 204 | . 53 10 30 99 2 1 6 . . . . 3 . . Core Hits 125 | . 28 9 26 48 2 2 2 . . . . 7 . 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 3 . . . . . . . . . . . . . Critical Strikes 5 | . 4 . . . . . 1 . . . . . . . Destroy 4 | . 4 . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . Melee Attacks 31 | . . . . . . . 10 . 12 . . 9 . . Impact . | . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . 10 . 12 . . 9 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4699 | . 988 427 1117 1570 39 34 207 . . . . 312 . 5 Guns 2489 | . 650 72 159 1561 13 34 . . . . . . . . Cannons 118 | . . . . . 26 . . . . . . 92 . . Explosions 1846 | . 329 348 949 . . . . . . . . 220 . . Melee 207 | . . . . . . . 207 . . . . . . . Ramming 39 | . 9 7 9 9 . . . . . . . . . 5 Kinetic 2356 | . 525 72 159 1561 39 . . . . . . . . . Thermal 163 | . 37 . . . . 34 . . . . . 92 . . Explosive 1589 | . 292 348 949 . . . . . . . . . . . Electromagnetic 345 | . 125 . . . . . . . . . . 220 . . Impact . | . . . . . . . . . . . . . . . Slashing 207 | . . . . . . . 207 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 5 5 2 2 . 1 1 1 . . . 8 . 5 Average Corruption 3 | . 4 5 2 2 . 1 1 1 . . . 7 . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 59 | . 4 30 1 16 . 3 . . . . . 4 . 1 Message Errors 17 | . 1 9 . 6 . . . . . . . 1 . . Matter Fused 17 | . 1 8 1 4 . 1 . . . . . 2 . . Heat Flow Errors 14 | . 1 6 . 3 . 2 . . . . . 1 . 1 Energy Discharges 4 | . 1 3 . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . 1 . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 90 | . . 14 76 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 90 | . . 14 76 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . 65 47 103 . . . . . . . . 15 . 2 Shots 8 | . 2 1 3 . . . . . . . . 2 . . Rammed 19 | . 6 3 2 6 . . . . . . . . . 2 Targets Rammed 19 | . 6 3 2 6 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 274 | . 237 268 28 274 30 133 3 . 6 23 4 202 . 112 Average Temperature 55 | . 43 86 8 59 7 44 2 . 6 11 4 65 . 35 Received Heat Transfer 1335 | . 243 132 150 453 81 63 78 . 48 27 . 60 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 186 | . . . . . . 75 . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 518 | . 200 133 372 348 285 359 . . 428 213 141 518 234 328 Initial 234 | . . 14 . . 128 129 . . 110 93 104 73 234 140 Average 112 | . 52 40 98 170 181 190 . . 201 148 78 288 234 191 Maximum Alert Level 2 | . 1 . 1 1 1 1 . . 2 1 . 2 1 1 Low Security (%) 79 | 100 93 100 81 61 70 66 . . 58 77 100 40 . 55 Level 1 19 | . 6 . 18 38 29 33 . . 33 22 . 37 100 44 Level 2 1 | . . . . . . . . . 7 . . 22 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 6 . 1 7 1 2 . . 5 . . 3 . 5 Investigation 13 | . 4 . 1 3 1 1 . . 1 . . 1 . 1 Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 13 | . 2 . . 1 . 1 . . 3 . . 2 . 4 Assault 2 | . . . . 2 . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 13 | . 4 . . 2 1 . . . 2 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 299 | . 30 4 24 43 10 23 27 3 31 7 7 53 . 37 Peak Tracking Total 25 | . 7 2 5 9 9 10 13 3 8 7 4 25 . 24 Tactical Retreats 44 | . . . . . 2 7 6 . 10 2 2 9 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 18 | . 4 . 4 4 . 1 . . 2 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 8 | . 3 . 4 1 . . . . . . . . . . Max in Single Turn 2 | . 2 . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 49 | . 4 . 9 8 3 6 1 . 9 . 2 4 . 3 Terminals 45 | . 4 . 8 8 3 6 . . 8 . 2 3 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Total Hacks 133 | . 9 . 19 15 6 17 1 . 26 . 23 12 . 5 Successful 62 | . 3 . 9 7 2 11 1 . 15 . 10 2 . 2 Failed 70 | . 6 . 10 8 4 6 . . 11 . 12 10 . 3 Catastrophic 7 | . . . 2 1 . . . . 3 . . 1 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 86 | . 7 . 18 15 6 9 . . 16 . 9 6 . . Terminals 125 | . 9 . 18 15 6 17 . . 24 . 23 8 . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . . 4 . . Terminal Hacks 50 | . 3 . 6 6 . 9 1 . 13 . 9 1 . 2 Record 7 | . . . . . . 2 . . 2 . 3 . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . Open Door 6 | . . . . 2 . . 1 . 1 . . . . 2 Open DSF 3 | . . . . . . 1 . . 2 . . . . . Level Access Points 2 | . . . . . . . . . 1 . 1 . . . Branch Access Points 3 | . 1 . . . . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 15 | . 1 . 4 3 . 3 . . 2 . 2 . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . 1 . . 1 . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 9 | . . . 2 1 2 2 . . 1 . 1 . . . Terminals 9 | . . . 2 1 2 2 . . 1 . 1 . . . Botnet 9 | . . . 2 1 2 2 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 5 7 1 4 . . 6 . 1 3 . 2 Full Trace Events 9 | . 2 . 1 1 1 1 . . 1 . . 1 . 1 Feedback Events 2 | . . . . . . 1 . . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 15 | . . 3 . 12 . . . . . . . . . . Largest Group 10 | . . 3 2 10 . . . . . . . . . . Highest-Rated Group 88 | . . 40 24 88 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 111 | . . . 27 84 . . . . . . . . . . Total Damage 1193 | . . . 315 878 . . . . . . . . . . Kills 15 | . . . 6 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 7262 | 72 1763 1079 1325 1178 184 280 247 16 442 85 87 284 5 215 Spaces Moved 8163 | 43 779 655 707 547 494 887 737 55 1299 309 312 690 12 637 Core 33 | 6 . . 2 . . . . . . . . . . 25 Treads 2711 | 37 779 655 693 547 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 12 | . . . 12 . . . . . . . . . . . Flight 5407 | . . . . . 494 887 737 55 1299 309 312 690 12 612 Fastest Speed 19 | 50 160 160 50 170 28 28 28 28 27 25 25 19 28 26 Average Speed 73 | 144 160 160 170 171 33 28 28 28 27 25 25 26 28 30 Slowest Speed 350 | 160 160 160 350 250 195 100 105 28 28 25 25 34 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 89 | . . . . . 5 12 . 5 16 2 3 32 . 14 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 77 94 40 90 43 28 87 8 41 11 11 31 1 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 . 1 . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . . . . . . . Spaces Dug 22 | . . . . . . . 1 . 12 . . 9 . . Terrain Destroyed 250 | . 32 64 130 . . . 1 . 12 . . 11 . . Melee 22 | . . . . . . . 1 . 12 . . 9 . . Projectile 2 | . . . . . . . . . . . . 2 . . AOE 226 | . 32 64 130 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Acc Total 8950 | 50 1205 669 777 666 505 906 763 49 1344 313 317 735 12 639 Wait 385 | . 344 . 10 3 . 3 . . . . . 24 . 1 Move 7988 | 42 778 654 706 547 483 864 736 44 1267 305 305 635 11 611 Hop 73 | . . . . . 5 10 . 5 15 1 3 22 . 12 Pick Up 40 | 2 9 1 1 9 5 4 2 . 1 . 3 3 . . Fast Attach 81 | 6 5 1 13 12 3 6 4 . 5 . 2 15 . 9 Attach 30 | . 2 1 5 . 4 4 . . 3 2 1 7 1 . Detach 10 | . . . . . . 2 1 . 2 1 . 4 . . Swap 29 | . 5 . 8 5 1 2 3 . 1 3 . 1 . . Drop 61 | . 7 . 4 15 3 10 7 . 2 1 3 7 . 2 Fire 166 | . 49 9 28 70 1 1 . . . . . 6 . 2 Melee 31 | . . . . . . . 10 . 12 . . 9 . . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 16 | . 6 3 2 5 . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 36 . . 2 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 15) 1625 | -10/Materials | Identified exit to Mines 1754 | -10/Materials | Discovered new exit (range 7) 1836 | -10/Materials | Entered Mines 1847 | -10/Mines | Core integrity fell below 50% 2118 | -10/Mines | Discovered new exit (range 13) 2146 | -10/Mines | Learned location of Zion (-6) 2146 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2716 | -10/Mines | Discovered new exit (range 10) 2758 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2915 | -10/Mines | Entered Materials 2915 | -9/Materials | Accompanied by 2 allies 2915 | -9/Materials | Evolved 2 slots: Utility x2 2973 | -9/Materials | Discovered new exit (range 6) 3090 | -9/Materials | Lost 3 parts (1p1n1w) 3964 | -9/Materials | Build established: Scavenger-Mutant 4240 | -9/Materials | Entered Storage 4254 | -9/Storage | Met a pair of Derelict thieves 4617 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4660 | -9/Storage | Lost 3 parts (2p1u) 4698 | -9/Storage | Lost 10 allies 4769 | -9/Storage | Core integrity fell below 50% 4941 | -9/Storage | Build established: Mutant 5353 | -9/Storage | Garrison activated, responded to threat 5393 | -9/Storage | Discovered new exit (range 15) 5418 | -9/Storage | Entered Materials 5418 | -8/Materials | Evolved 2 slots: Propulsion x2 5527 | -8/Materials | Build established: Hacker-Mutant 5597 | -8/Materials | Discovered new exit (range 16) 5602 | -8/Materials | Entered Factory 5602 | -7/Factory | Evolved 2 slots: Utility x2 5852 | -7/Factory | Found Prototype Launcher 5852 | -7/Factory | Identified Rocket Array 5876 | -7/Factory | Build established: Hacker-Sprinter 5880 | -7/Factory | Discovered new exit (range 4) 5882 | -7/Factory | Entered Lower Caves 5918 | -7/Lower Caves | Attracted the attention of an 0b10 base 5920 | -7/Lower Caves | Learned Factory terminal intel 5930 | -7/Lower Caves | Encountered a Warlord checkpoint 5996 | -7/Lower Caves | Learned Factory interactive machine intel 6002 | -7/Lower Caves | Attacked by a faux Warlord 6068 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6127 | -7/Lower Caves | Discovered new exit (range 10) 6129 | -7/Lower Caves | Entered another Lower Caves area 6141 | -7/Lower Caves | Discovered new exit (range 9) 6145 | -7/Lower Caves | Entered Factory 6145 | -6/Factory | Evolved 2 slots: Utility x2 6146 | -6/Factory | Loaded intel: 53 interactive machine locations 6147 | -6/Factory | Loaded intel: 27 terminal locations 6189 | -6/Factory | Discovered new exit (range 5) 6258 | -6/Factory | Identified exit to Factory 6258 | -6/Factory | Identified exit to Lower Caves 6258 | -6/Factory | Identified exit to Extension 6544 | -6/Factory | Spotted B-75 Beast 6587 | -6/Factory | Entered another Factory area 6587 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6668 | -5/Factory | Discovered new exit (range 15) 6672 | -5/Factory | Entered another Factory area 6672 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6703 | -4/Factory | Identified exit to Research 6703 | -4/Factory | Identified exit to Upper Caves 6703 | -4/Factory | Identified exit to Armory 6723 | -4/Factory | Central database locked down 6759 | -4/Factory | Entered Research 6759 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6797 | -3/Research | Spotted B-86 Titan 6841 | -3/Research | Crushed by falling debris 6918 | -3/Research | Lost 12 parts (2p4n6u) 6936 | -3/Research | Found Prototype Device 6936 | -3/Research | Identified Exp. EM Disruption Field 6967 | -3/Research | Found Prototype Slashing Weapon 6967 | -3/Research | Identified Centrium Greatsword 7001 | -3/Research | Core integrity fell below 50% 7009 | -3/Research | Search patrols dispatched 7023 | -3/Research | Found Gamma Bomb Array 7037 | -3/Research | Discovered new exit (range 7) 7043 | -3/Research | Entered another Research area 7043 | -2/Research | Evolved 2 slots: Utility x2 7044 | -2/Research | Discovered new exit (range 8) 7048 | -2/Research | Entered Access 7048 | -1/Access | Evolved 2 slots: Utility x2 7072 | -1/Access | Lost 3 parts (2n1u) 7074 | -1/Access | Spotted B-99 Colossus 7198 | -1/Access | Lost 6 parts (2p3n1u) 7220 | -1/Access | Found Quantum Capacitor 7221 | -1/Access | Found Quantum Capacitor 7249 | -1/Access | Core integrity fell below 50% 7261 | -1/Access | Core integrity fell below 20% 7263 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. K-01 Serf cleans the Wave Collapse Detector. Hacking Suite destroyed. Slammed into S-43 Plague. Wave Collapse Detector explodes. K-01 Serf destroyed. S-43 Plague destroyed. Acquired 23 matter. Slug penetrates Wall. Penetrated by Slug. Acquired Xenon Bombardment Thruster. Xenon Bombardment Thruster destroyed. Knocked back. K-01 Serf collects debris. Acquired Xenon Bombardment Thruster. Xenon Bombardment Thruster destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ????????????????""""" # | | ??????????????# "" # | | ??????????????# "" ######## #####??? | | ??????????????# #??????# #??????? | | ??????????????# #??????# #??????? | | ??????????????# #??????# #??????? | | ??????????????# #??????# #??????? | | ??????????????##############??????# #??????? | | ??????????????????????????????????# #??????? | | ?????????????????????? ??????????# #??????? | | ?????????????????????# ????? ??# #??????? | | ?????????????????????# """"" #! #??????? | | ?????????????????????# ""Y"" #%= #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# #= #??????? | | ?????????????????????# #% #??????? | | ?????????????????????# # #??????? | | ?????????????? ?R????# sp #??????? | | ????????????#? 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H @% #???? | | ?????????? u * #???? | | ??????????############k "" #???? | | ?????????????????????# # "" #???? | | ?????????????????????# # """""" #???? | | ?????????????????????# # # """""" #???? | | ?????????????????????# ########## ""? #???? | | ????????????????????? ?????????# "???? #???? | | ???????????????????? ?????????# ???? #???? | | ???????????????????? ??????????# ??????????? | | ??????????????????? ??????????# ? ??????????? | | ??????????????????####??????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 23 Item Schematics ----------------- Lgt. Particle Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Cya! Dangerous Findings Denied? Dodgeball, But With Guns Hunted Maybe Next Time I'll Detach My Launcher Part-time Excavator Unlikely Earthworm Challenges ------------ None Game ------ Seed InsulationGravitonFragment Manual? 0 Play Time 01:40:10 Cumulative 10.1 hours Start 2024.04.04 @ 11:16:17 End 2024.04.04 @ 13:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19e40d28-7635-4a82-a203-70c016fe8e7c