Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 14:24:40 Player: Vriska Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (4838) 4838 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1375) 1375 TOTAL SCORE: 12398 Bonus ------- High Alert Combat Kills 875 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 150/150 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Machine Analyzer Improved Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Jamming Amplifier Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Combat Gravmag System > --- UTILITY ---------- Experimental Heat Sink Machine Analyzer Improved Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Rifle Power Sword > --- INVENTORY -------- Jamming Amplifier High-powered Shock Rifle [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon AWS/Autocannon Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 . Utility 6 | . . . 2 . . . 1 . . 2 . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 116 | 6 12 . 22 3 . . 6 2 7 11 18 29 Power 12 | 1 3 . 2 . . . 1 . 1 1 2 1 Engine 8 | 1 3 . 2 . . . 1 . . 1 . . Core 4 | . . . . . . . . . 1 . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 5 . 6 . . . 2 . 3 2 5 7 Treads 16 | 2 . . 6 . . . 2 . 3 2 . 1 Leg 9 | . 5 . . . . . . . . . 3 1 Wheel 1 | . . . . . . . . . . . 1 . Hover 5 | . . . . . . . . . . . 1 4 Flight 1 | . . . . . . . . . . . . 1 Utility 43 | 1 1 . 9 2 . . 2 2 2 7 7 10 Device 5 | . . . . 1 . . 1 . 1 . 1 1 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 9 | . . . 1 1 . . 1 . . 2 . 4 Hackware 5 | . . . 1 . . . . . . 2 . 2 Protection 21 | . . . 6 . . . . 2 1 3 6 3 Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 3 . 5 1 . . 1 . 1 1 4 11 Energy Gun 5 | 1 . . . . . . . . . . 1 3 Energy Cannon 6 | . 1 . 1 . . . . . . . 2 2 Ballistic Gun 9 | 1 1 . 4 . . . . . 1 . . 2 Ballistic Cannon 3 | . . . . . . . 1 . . 1 1 . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 4 | . 1 . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . . . 1 Parts Lost 63 | . 6 . 4 . . . . 3 4 17 11 18 Power 6 | . 2 . 1 . . . . 1 1 1 . . Propulsion 17 | . 3 . 1 . . . . . 2 3 3 5 Utility 24 | . . . 1 . . . . 2 1 10 5 5 Weapon 16 | . 1 . 1 . . . . . . 3 3 8 Highest Loss Streak 14 | . 2 . 1 . . . . 1 2 14 10 8 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 Average Backups 9 | . 6 9 11 13 13 13 11 12 12 7 3 2 Power . | . 1 2 1 2 1 1 . . . . . . Propulsion 2 | . 1 1 3 4 4 4 3 3 3 1 . . Utility 5 | . 2 4 5 6 6 6 5 5 8 5 2 1 Weapon 1 | . 1 2 1 1 1 2 2 2 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . 4 . . . . 1 1 . 2 1 Power 1 | . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . 2 . . . . . 1 . 2 1 Weapon 2 | . . . 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 83 85 92 91 100 100 78 79 82 84 48 35 Engine 7 | . 12 14 10 11 11 11 9 7 6 2 . . Core 1 | . . . . . . . . . 2 4 2 2 Treads 15 | . 10 . 20 22 22 22 18 18 17 14 . . Leg 2 | . 15 28 . . . . . . . . 6 . Device 2 | . . . . 3 11 11 9 1 2 4 1 3 Storage 9 | . 18 28 14 11 11 11 9 9 9 6 . . Processor 12 | . . . 7 11 11 11 15 18 18 23 . 4 Protection 11 | . . . 16 11 11 11 9 16 15 7 18 2 Ballistic Gun 5 | . 11 . 19 11 11 11 . . 1 4 . 2 Ballistic Cannon 3 | . . . . . . . 8 8 5 3 . . Impact Weapon 2 | . . . . 10 11 11 . . 3 7 . . Slashing Weapon 1 | . 7 14 1 . . . . . . . . 2 Peak Build Rating 74 | 6 7 7 17 25 28 28 50 50 49 42 44 74 Average Rating 30 | 4 6 7 12 18 26 28 45 46 41 33 28 34 On Entrance 18 | . 6 7 7 15 25 28 28 45 49 28 1 1 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . 13 7 Naked Turns 69 | . . . . . . . . . . 9 49 11 Heaviest Build 105 | 12 22 20 43 40 40 40 94 105 105 51 41 20 Greatest Support 51 | 40 40 20 43 40 40 40 40 40 40 51 46 45 Greatest Overweight (x) 3 | . 3 . . . . . 2 2 2 . 2 3 Average Overweight (x) . | . . . . . . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 6 8 10 14 15 15 15 15 15 15 14 5 5 Most Carried 15 | 1 10 9 15 15 15 15 15 15 15 12 5 5 Average Carried 10 | . 6 9 11 13 13 15 11 12 13 9 3 2 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 9 9 14 13 15 15 12 12 10 3 3 1 Class Distribution -------------------- 25% | Mutant 22% | Scavenger-Mutant 16% | Tank 12% | Assassin 9% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Matter Collected 2337 | 234 221 . 585 75 . 6 . 148 191 281 212 384 Remotely . | . . . . . . . . . . . . . Salvage Created 4543 | . 697 . 703 209 . 12 40 603 1008 390 314 567 Parts 259 | . 44 . 52 7 . . 1 33 52 20 22 28 Haulers Intercepted 2 | . . . . . . . . . 2 . . . Recyclers Shooed 3 | . . . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Combat Hostiles Destroyed 118 | . 19 . 13 4 . . 1 31 28 11 6 5 Melee 19 | . 11 . . 2 . . . . 2 3 . 1 Guns 27 | . 2 . 13 . . . . . 4 3 2 3 Cannons 66 | . 6 . . . . . 1 30 22 4 2 1 AOE 2 | . . . . . . . . . . . 2 . Classes Destroyed 17 | . 4 . 4 1 . . . 3 3 2 . . Worker 10 | . . . 2 . . . . . 3 1 4 . Builder 3 | . . . . . . . . . . 1 1 1 Tunneler 3 | . . . . 2 . 1 . . . . . . Hauler 2 | . . . . . . . . . 2 . . . Recycler 4 | . 2 . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . 1 . . . Operator 3 | . 2 . . . . . . . 1 . . . Watcher 9 | . . . 3 . . . 1 . 4 1 . . Swarmer 30 | . 9 . . . . . . 10 5 4 2 . Cutter 3 | . . . . . . . . 3 . . . . Grunt 54 | . 10 . 6 4 . . 1 11 13 5 3 1 Brawler 7 | . . . 2 . . . . . 4 1 . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 15 | . . . 5 . . . . 5 5 . . . Specialist 1 | . . . . . . . . 1 . . . . Hunter 2 | . . . . . . . . . 1 . . 1 Programmer 5 | . . . . . . . . . . 1 1 3 Best Kill Streak 9 | . 8 . 3 3 . 1 2 9 6 4 7 2 Combat Bots Only 9 | . 8 . 3 2 . . 1 9 4 3 3 2 Max Kills in Single Turn 7 | . 1 . 1 1 . 1 1 1 1 1 7 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . Melee 1 | . 1 . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Hostile Shots Fired 1112 | . 152 . 114 22 . 5 2 85 174 161 168 229 Missed 290 | . 40 . 34 4 . 1 1 22 51 38 42 57 Hits 822 | . 112 . 80 18 . 4 1 63 123 123 126 172 Melee 22 | . . . 2 . . . . 4 . 16 . . Projectile 800 | . 112 . 78 18 . 4 1 59 123 107 126 172 Critical Strikes 32 | . . . 4 . . . . 2 8 7 4 7 Part Disruptions 2 | . . . . . . . . . . . 1 1 Damage Taken 12511 | . 1101 . 1126 194 . 59 18 792 1738 2123 2269 3091 Core 2442 | . 211 . 168 20 . . . 29 203 333 472 1006 Absorbed by Shields 41 | . . . . . . . . . . . . 41 Redirected to Shielding 105 | . . . . . . . . . . . . 105 Ignored by Resistances 145 | . . . . . . . . 46 99 . . . Regen/Repaired (Parts) 11 | . . . . . . . . . . . . 11 Core Remaining (%) 53 | 100 . 15 . . . 53 . . 57 52 44 . Volleys Fired 234 | . 38 . 61 . . . . . 25 39 21 50 Largest 2 | . 2 . 2 . . . . . 1 2 2 2 Hottest 135 | . 80 . 46 . . . . . 25 65 135 118 Shots Fired 510 | . 60 . 117 . . . 5 67 118 43 29 71 Gun 263 | . 40 . 117 . . . . . 25 12 16 53 Cannon 246 | . 20 . . . . . 5 67 93 31 13 17 Launcher . | . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . 1 Kinetic 423 | . 38 . 117 . . . 5 67 118 43 4 31 Thermal 66 | . 22 . . . . . . . . . 7 37 Explosive . | . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . 18 2 Robot Hit Streak 21 | . 7 . 11 . . . 12 15 21 7 7 6 Robot Miss Streak 6 | . 3 . 2 . . . 1 3 3 4 5 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Autonomous 166 | . . . . . . . 5 67 94 . . . Shots Hit Robots 447 | . 72 . 82 10 . 1 4 56 102 45 18 57 Core Hits 165 | . 27 . 31 1 . . 1 22 39 12 15 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 . . . . 1 3 . . Critical Strikes 27 | . . . . 1 . . . 11 8 6 1 . Destroy 1 | . . . . . . . . . 1 . . . Blast 22 | . . . . . . . . 11 7 3 1 . Smash 4 | . . . . 1 . . . . . 3 . . Melee Attacks 177 | . 61 . . 20 . 1 . 9 12 31 . 43 Impact 73 | . . . . 20 . 1 . 9 12 31 . . Slashing 104 | . 61 . . . . . . . . . . 43 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . 6 . . 3 . 1 . . 2 2 . 2 Combat Hostiles 1 | . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19639 | . 1525 . 1182 703 . 107 352 4889 6234 1686 1266 1695 Guns 2723 | . 182 . 1180 . . . . . 405 119 133 704 Cannons 11983 | . 229 . . . . . 352 4889 5361 534 341 277 Explosions 776 | . . . . . . . . . . . 776 . Melee 4137 | . 1114 . . 703 . 107 . . 468 1033 . 712 Ramming 20 | . . . 2 . . . . . . . 16 2 Kinetic 13584 | . 182 . 1180 . . . 352 4889 5766 653 93 469 Thermal 959 | . 229 . . . . . . . . . 222 508 Explosive 776 | . . . . . . . . . . . 776 . Electromagnetic 163 | . . . . . . . . . . . 159 4 Impact 2311 | . . . . 703 . 107 . . 468 1033 . . Slashing 1826 | . 1114 . . . . . . . . . . 712 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 2 2 2 2 . . . 20 2 17 Average Corruption 2 | . 1 1 2 2 2 2 . . . 2 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 60 | . 1 . 16 10 7 6 . . . 5 6 9 Message Errors 15 | . 1 . 5 2 3 2 . . . . 1 1 Matter Fused 14 | . . . 3 4 1 1 . . . 2 1 2 Heat Flow Errors 6 | . . . 3 . 1 1 . . . . . 1 Energy Discharges 9 | . . . . 2 2 2 . . . 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . 3 2 . . . . . 2 2 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . 1 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2858 | . 23 . . 366 . 85 130 846 898 299 86 125 Projectiles 1764 | . . . . . . . 130 846 743 24 8 13 Explosions 78 | . . . . . . . . . . . 78 . Melee 1016 | . 23 . . 366 . 85 . . 155 275 . 112 Knockbacks 40 | . . . . . . 1 1 13 16 7 2 . Impact 5 | . . . . . . 1 . . 1 3 . . Kinetic 32 | . . . . . . . 1 11 14 4 2 . Secondary 3 | . . . . . . . . 2 1 . . . Self-Inflicted Damage 228 | . . . . . . . . . . . 227 1 Shots 3 | . . . . . . . . . . . 3 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 5 | . . . 1 . . . . . . . 3 1 Kicked 3 | . . . . . . . . . . . 3 . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 490 | . 350 . 298 . 168 279 . 11 66 101 490 63 Average Temperature 131 | . 143 . 86 . 86 146 . 3 32 46 275 14 Received Heat Transfer 3057 | . 420 . 450 108 . 36 9 288 891 441 378 36 Effects 3 | . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 2 . 1 . 1 . 2 . . Combat Hostiles 4 | . . . . 2 . . . 1 . 1 . . Parts Fried 12 | . . . . 5 . . . 1 3 2 1 . Impact Corruptions 21 | . . . . 6 . 3 . 3 3 6 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 1406 | . 481 . . . . . . . . . 259 666 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Maximum Alert Level 4 | . . . . . . . . 4 4 2 1 . Low Security (%) 56 | 100 100 100 100 100 . 100 100 15 . . 98 100 Level 1 9 | . . . . . . . . 7 . 73 1 . Level 2 9 | . . . . . . . . 27 4 26 . . Level 3 12 | . . . . . . . . 30 37 . . . Level 4 12 | . . . . . . . . 18 57 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1433 | . 150 31 100 45 . 20 32 1433 1239 562 218 111 Initial 698 | . . 31 . . . . 7 15 698 562 108 105 Average 345 | . 69 10 26 4 . . 3 682 1012 372 48 28 Influence Increases 4733 | . 500 . 386 105 . 35 42 1448 1146 316 409 346 Destroy 0b10 Robot/C 2360 | . 380 . 260 80 . . 20 620 560 220 120 100 Destroy 0b10 Robot/NC 175 | . 20 . 25 10 . 5 5 . 55 15 25 15 Destroy Leader 412 | . 70 . 86 . . . 2 20 142 42 20 30 Successful Hack 28 | . . . . . . . . 14 7 . . 7 Disable Machine 195 | . . . 15 . . . 15 15 30 . 105 15 Anti-Garrison Action 900 | . . . . . . . . 750 150 . . . Destroy Structure 123 | . . . . . . . . 14 22 9 34 44 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 525 | . 30 . . 15 . 30 . 15 180 30 105 120 Influence Decreases 4730 | . 420 80 386 105 . 15 38 39 1343 1330 416 558 Entered New Map 1704 | . . 49 . . . . 13 9 735 674 114 110 Time Decay 2508 | . 360 31 356 105 . 15 25 . 568 486 202 360 Lost Part 518 | . 60 . 30 . . . . 30 40 170 100 88 Squads Dispatched 24 | . 4 . 1 . . . . . 8 3 5 3 Investigation 2 | . . . . . . . . . 1 1 . . Extermination 6 | . . . . . . . . . . 2 2 2 Reinforcement 8 | . 4 . 1 . . . . . . . 2 1 Assault 4 | . . . . . . . . . 4 . . . Garrison 4 | . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Distress Signals 8 | . 3 . 1 . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 208 | . 37 . 23 4 . 3 2 30 54 22 17 16 Peak Tracking Total 8 | . 8 . 3 2 . 3 2 5 6 6 8 6 Tactical Retreats 24 | . 3 . . 1 . 1 . 1 9 1 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Traps Triggered 14 | . 2 . . . . . . 4 1 2 4 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Machines Disabled 14 | . . . 1 . . . 1 1 3 . 7 1 Max in Single Turn 6 | . . . 1 . . . 1 1 1 . 6 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Machines Accessed 17 | . 2 . 2 . 1 . 1 4 2 2 . 3 Terminals 11 | . 1 . 2 . . . . 4 2 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 28 | . 2 . 4 . 1 . 1 7 2 6 . 5 Successful 14 | . 2 . 1 . 1 . 1 1 2 3 . 3 Failed 13 | . . . 3 . . . . 6 . 3 . 1 Catastrophic 7 | . . . 1 . . . . 5 . . . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 7 | . 1 . 4 . 1 . . . . . . 1 Terminals 18 | . 1 . 4 . . . . 7 2 3 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 3 . 2 Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 7 | . 1 . 1 . 1 . . 1 2 1 . . Robot Analysis 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 2 . 1 Insert Component 1 | . . . . . . . . . . 1 . . Retrieve Study 2 | . . . . . . . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . . 1 4 . 2 . 2 Full Trace Events 3 | . . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 1 . 1 Parts Repaired 1 | . . . . . . . . . . . . 1 Time 108 | . . . . . . . . . . . . 108 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . . . . 2 1 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Active Infowar (turns) 5293 | . . . 953 1149 364 347 418 335 555 837 184 151 Optics 1744 | . . . 953 791 . . . . . . . . Sensors 1190 | . . . . 361 364 347 111 1 1 . . 5 Terrain 2033 | . . . . . . . 307 334 555 837 . . Machine Analysis 146 | . . . . . . . . . . . . 146 ECM 184 | . . . . . . . . . . . 184 . Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Turns Passed 12352 | 65 1198 123 1432 1149 364 347 418 2569 1707 1266 613 1101 Spaces Moved 6222 | 38 652 93 737 659 227 216 105 791 661 623 552 868 Core 462 | 4 2 . . . . . . . . 52 211 193 Treads 4212 | 34 220 . 728 659 227 216 105 791 661 571 . . Legs 735 | . 430 93 9 . . . . . . . 76 127 Wheels 206 | . . . . . . . . . . . 206 . Hover 220 | . . . . . . . . . . . 59 161 Flight 387 | . . . . . . . . . . . . 387 Fastest Speed 40 | 50 120 120 120 160 160 160 160 240 160 50 50 40 Average Speed 167 | 148 133 120 159 160 160 160 318 319 243 150 91 59 Slowest Speed 320 | 160 200 120 160 160 160 160 320 320 320 160 260 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . 13 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 83 34 66 91 44 38 14 79 61 20 11 18 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 30 | . . . . . . . . 3 . 4 . 23 Terrain Destroyed 104 | . . . . . . . . 9 20 7 35 33 Melee 30 | . . . . . . . . 3 . 4 . 23 Projectile 40 | . . . . . . . . 6 20 3 1 10 AOE 34 | . . . . . . . . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Total 7529 | 44 798 104 883 724 228 216 191 826 719 862 627 1307 Wait 619 | . 19 12 22 41 . . 72 . . 149 9 295 Move 6208 | 37 651 92 736 658 226 215 104 788 660 622 551 868 Hop . | . . . . . . . . . . . . . Pick Up 60 | 1 8 . 16 1 1 . 3 5 3 2 10 10 Fast Attach 65 | 6 8 . 9 . . . . 2 2 3 15 20 Attach 54 | . 3 . 6 2 . . 4 6 6 8 8 11 Detach 13 | . 1 . 3 . . . 1 4 2 1 1 . Swap 26 | . 5 . 11 1 . . 3 . 3 2 . 1 Drop 56 | . 4 . 18 1 1 . 4 3 6 5 9 5 Fire 234 | . 38 . 61 . . . . . 25 39 21 50 Melee 177 | . 61 . . 20 . 1 . 9 12 31 . 43 Ram 1 | . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . 3 . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 11 | . . . . . . . . 8 . . . 3 Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Destroyed 8 combat bots 566 | -10/Materials | Derelicts attacked the area 728 | -10/Materials | Discovered new exit (range 4) 799 | -10/Materials | Discovered new exit (range 5) 1001 | -10/Materials | Core integrity fell below 50% 1049 | -10/Materials | Core integrity fell below 20% 1264 | -10/Materials | Entered Mines 1279 | -10/Mines | Met a Derelict bent on vengeance 1375 | -10/Mines | Discovered new exit (range 7) 1387 | -10/Mines | Entered Materials 1387 | -9/Materials | Evolved 2 slots: Utility x2 1805 | -9/Materials | Discovered new exit (range 4) 1903 | -9/Materials | Discovered new exit (range 18) 1972 | -9/Materials | Build established: Scavenger-Mutant 2696 | -9/Materials | Identified exit to Mines 2765 | -9/Materials | Discovered new exit (range 16) 2819 | -9/Materials | Entered Mines 2855 | -9/Mines | Excavation squad dispatched 2855 | -9/Mines | A large section of the Mines collapsed 3038 | -9/Mines | Learned Materials stockpile data 3109 | -9/Mines | Discovered new exit (range 7) 3392 | -9/Mines | Learned Materials stockpile data 3422 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3429 | -9/Mines | Found Prototype Device 3607 | -9/Mines | Identified Exp. Sensor Array 3733 | -9/Mines | Identified exit to Materials 3858 | -9/Mines | Discovered exit to Materials (range 8) 3962 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3962 | -9/Mines | Discovered new exit (range 5) 3967 | -9/Mines | Identified exit to Exiles 3968 | -9/Mines | Entered Exiles 4007 | -9/Exiles | Met 8R-AWN 4036 | -9/Exiles | Met EX-HEX 4082 | -9/Exiles | Met EX-BIN 4116 | -9/Exiles | Aligned with FarCom system 4117 | -9/Exiles | Given EX-Vault access code 4157 | -9/Exiles | Opened EX-Vault 4166 | -9/Exiles | Found AWS/Autocannon 4199 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4312 | -9/Exiles | Discovered new exit (range 14) 4330 | -9/Exiles | Identified exit to Mines 4332 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4332 | -9/Exiles | Entered Mines 4623 | -8/Mines | Build established: Scavenger-Assassin 4673 | -8/Mines | Discovered exit to Materials (range 5) 4679 | -8/Mines | Entered Materials 4679 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4964 | -8/Materials | Build established: Scavenger-Skirmisher 5087 | -8/Materials | Identified exit to Garrison 5097 | -8/Materials | Entered Garrison 5197 | -8/Garrison | Triggered checkpoint 5506 | -8/Garrison | Build established: Skirmisher 5537 | -8/Garrison | Destroyed 9 combat bots 5557 | -8/Garrison | Triggered checkpoint 5671 | -8/Garrison | Discovered new exit (range 10) 5697 | -8/Garrison | Identified exit to Materials 5743 | -8/Garrison | Triggered checkpoint 5858 | -8/Garrison | Build established: Scavenger-Tank 6241 | -8/Garrison | Triggered checkpoint 6336 | -8/Garrison | Discovered exit to Materials (range 9) 6701 | -8/Garrison | Triggered checkpoint 7065 | -8/Garrison | Discovered exit to Materials (range 9) 7067 | -8/Garrison | Build established: Tank 7414 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7666 | -8/Garrison | Entered Materials 8139 | -8/Materials | Garrison activated, responded to threat 8622 | -8/Materials | Discovered new exit (range 11) 8650 | -8/Materials | Identified exit to Factory 8772 | -8/Materials | AWS/Autocannon suddenly broke down 8942 | -8/Materials | Discovered exit to Factory (range 8) 9115 | -8/Materials | Build established: Assassin 9266 | -8/Materials | First assault squad dispatched 9373 | -8/Materials | Entered Factory 9373 | -7/Factory | Evolved 2 slots: Utility x2 10505 | -7/Factory | Build established: Mutant 10596 | -7/Factory | System corruption reached 10% 10631 | -7/Factory | Discovered new exit (range 7) 10633 | -7/Factory | Discovered new exit (range 13) 10639 | -7/Factory | Entered another Factory area 10639 | -6/Factory | Evolved 2 slots: Propulsion x2 10661 | -6/Factory | Lost 14 parts (1p3n8u2w) 11181 | -6/Factory | Garrison activated, responded to threat 11226 | -6/Factory | Core integrity fell below 50% 11233 | -6/Factory | Lost 10 parts (3n4u3w) 11249 | -6/Factory | Discovered new exit (range 6) 11252 | -6/Factory | Entered another Factory area 11252 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11372 | -5/Factory | Repaired Exp. Sensor Array 11413 | -5/Factory | Central database locked down 11632 | -5/Factory | Core integrity fell below 50% 11641 | -5/Factory | Lost 7 parts (1n2u4w) 12028 | -5/Factory | Build established: Hacker-Mutant 12108 | -5/Factory | Crushed by falling debris 12228 | -5/Factory | System corruption reached 10% 12312 | -5/Factory | Core integrity fell below 20% 12353 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Lyr. Light Armor Plating destroyed. P-70 Sage resets R-10 Processor, system corruption cleaned. Hvy. Laser destroyed. Slug penetrates P-70 Sage. Hpw. Shock Rifle destroyed. Gauss Rifle+ destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Adv. Hacking Suite destroyed. Destroyed Tesla Rifle. Cmb. Gravmag System destroyed. P-70 Sage destroyed. System corrupted: Energy discharge (-52). Antigrav System destroyed. Gravmag Array destroyed. R-10 Processor collects Hpw. Shock Rifle. Sneak attack on R-10 Processor. R-10 Processor destroyed. System corrupted: Power Sword rejected. Acquired 99 matter. Acquired Power Sword. Map ----- +----------------------------------------------------+ | ????????????????????#######+################?????? | | ???????????????????????# ????? | | ????????################ ????? | | ???????# # ???? | | ???????# * !! # ???? | | ???????# !! + ???? | | ???????# ! # ???? | | ???????# # ???? | | ???????? """"""""" # ########### ????? | | ???????? ? ?? # #?????????????????? | | ??"??????????""""""""" # #?????????????????? | | ??T?????????? # #?????????????????? | | ??"???????????? # #?????????????????? | | ????????????????######## #?????????????????? | | ""?????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ""?????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ""?????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #????? ??????????? | | ???????????????????????# #?? ?????????? | | ???????????????????????# ^^# ???s??????? | | ??????????????????????## + ???????s??????? | | ??????????????????????# ! # ???????????????? | | ??????????????????????#T%@ # ??????????????? | | ??????????????????????##p%* #?###?????????????? | | ???????????????????????# [ #?????????????????? | | ?????????????????????? #?????????????????? | | ????????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ?????????????????? #?????????????????? | | ????????????????? #?????????????????? | | ???????????????? #?????????????????? | | ?????????????? #?????????????????? | | ?????????????#### ##############?????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Power Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -5/Factory Studied --------- Med. Treads | -7/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Challenges ------------ None Game ------ Seed RiotExplosiveSplitter Manual? 0 Play Time 01:19:24 Cumulative 33.8 hours Start 2025.12.06 @ 12:54:27 End 2025.12.06 @ 14:24:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ece9dfa-73ce-4e72-bac7-63c845693ae3