Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.30 @ 21:46:10 Player: Karp Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (36) 180 Value Destroyed (1334) 1334 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 8828 Bonus ------- Follower Combat Kills 114 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Makeshift Hacking Suite Advanced Plasma Cannon Coil Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scan Processor Seismic Detector Advanced Targeting Computer Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device ECM Suite Processor Advanced Targeting Computer Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Slots Evolved 15 | . 1 2 2 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . Utility 10 | . 1 2 1 1 . . . . 1 . . . . . 2 2 Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Parts Attached 73 | 5 5 13 4 20 4 12 . 1 4 4 . . . . 1 . Power 9 | . 1 2 . 4 . 1 . . . 1 . . . . . . Engine 6 | . 1 2 . 2 . . . . . 1 . . . . . . Core 3 | . . . . 2 . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 12 | 2 . 2 2 3 . 3 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 6 | 2 . 2 2 . . . . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . 3 . . . . . . . . . . Utility 17 | 1 2 3 1 6 . 1 . 1 1 . . . . . 1 . Device 8 | . 1 1 . 4 . . . . 1 . . . . . 1 . Storage . | . . . . . . . . . . . . . . . . . Processor 8 | 1 1 2 1 2 . . . 1 . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 6 1 7 4 7 . . 3 3 . . . . . . Energy Gun 9 | 1 2 4 1 . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . . 2 1 6 . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 11 | . . 2 . 4 2 1 . . 1 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 28 | . . 3 4 7 3 5 . 1 2 2 . . . . 1 . Power 5 | . . 1 . 2 . 1 . . . 1 . . . . . . Propulsion 6 | . . . 1 . 2 2 . 1 . . . . . . . . Utility 7 | . . . 2 3 . . . . 1 . . . . . 1 . Weapon 10 | . . 2 1 2 1 2 . . 1 1 . . . . . . Highest Loss Streak 4 | . . 2 4 2 3 2 . 1 2 2 . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 27 | . 90 99 80 35 19 21 7 5 4 1 . . . . 2 . Engine 2 | . 9 10 4 2 1 . . . . . . . . . . . Leg 4 | . 25 20 19 . . . . . . . . . . . . . Flight 1 | . . . . . . 9 7 5 . . . . . . . . Device 5 | . 9 20 14 12 1 . . . . . . . . . 2 . Processor 6 | . 21 29 27 6 3 . . . 3 . . . . . . . Energy Gun 3 | . 23 19 12 . . . . . . . . . . . . . Launcher 1 | . . . . 7 . . . . . . . . . . . . Naked Turns 1761 | . . . 15 5 87 . . 54 135 389 10 74 295 344 124 229 Heaviest Build 14 | 1 9 14 10 11 12 11 . . 12 14 . . . . 1 . Greatest Support 40 | 20 20 15 40 30 30 12 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 4 | . . . . 3 . 2 . . 3 4 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 5 5 5 5 3 5 5 5 5 5 Average Carried 4 | 3 4 4 4 2 3 4 5 5 3 2 3 4 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 3 5 5 5 5 2 3 3 5 5 5 5 5 Class Distribution -------------------- 95% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Matter Collected 1247 | 250 50 70 . 241 62 221 . 255 52 38 8 . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 859 | . 204 205 . 192 . 191 . . 46 21 . . . . . . Parts 44 | . 11 10 . 13 . 8 . . 1 1 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 30 | . 4 5 . 12 . 7 . . 1 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Guns 10 | . 4 3 . . . 3 . . . . . . . . . . AOE 19 | . . 2 . 12 . 4 . . 1 . . . . . . . Classes Destroyed 8 | . 2 2 . 3 . 1 . . . . . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . . . . Swarmer 15 | . . . . 11 . 3 . . . 1 . . . . . . Grunt 11 | . 4 4 . . . 2 . . 1 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 3 | . . 1 . 1 . 1 . . . . . . . . . . Best Kill Streak 7 | . 2 3 . 7 . 4 . . 1 1 . . . . . . Combat Bots Only 5 | . 2 2 . 5 . 4 . . 1 1 . . . . . . Max Kills in Single Turn 3 | . 1 3 . 3 . 3 . . 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . 3 . . 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Damage Taken 5671 | . 115 215 511 681 260 474 . 126 570 395 22 37 18 454 493 1300 Core 3971 | . 24 66 175 262 130 180 . 115 490 230 22 37 18 454 468 1300 Absorbed by Shields 10 | . . . . . . . . . 10 . . . . . . . Core Remaining (%) 57 | 100 90 83 68 . . . . 1 . . 12 . . 49 59 . Volleys Fired 64 | . 15 9 . 16 3 16 . . 5 . . . . . . . Largest 3 | . 2 2 . 2 1 2 . . 3 . . . . . . . Hottest 100 | . 80 100 . 60 23 61 . . 76 . . . . . . . Shots Fired 113 | . 26 18 . 25 3 29 . . 12 . . . . . . . Gun 80 | . 26 16 . 7 1 20 . . 10 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 31 | . . 2 . 18 . 9 . . 2 . . . . . . . Special 2 | . . . . . 2 . . . . . . . . . . . Kinetic 38 | . . . . 7 1 20 . . 10 . . . . . . . Thermal 13 | . . 13 . . . . . . . . . . . . . . Explosive 31 | . . 2 . 18 . 9 . . 2 . . . . . . . Electromagnetic 29 | . 26 3 . . . . . . . . . . . . . . Robot Hit Streak 21 | . 12 21 . 9 1 21 . . 10 . . . . . . . Robot Miss Streak 2 | . 1 1 . 2 1 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 89 | . 19 13 . 21 1 24 . . 9 2 . . . . . . Core Hits 67 | . 10 10 1 25 . 14 . . 5 1 . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 3 . . . . . . . . . . . . . . Burn 3 | . . 3 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . 5 . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3073 | . 385 329 8 1175 . 837 . . 236 75 . . . . 18 10 Guns 850 | . 271 161 . 98 . 241 . . 79 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2093 | . 114 165 . 1072 . 596 . . 146 . . . . . . . Melee 75 | . . . . . . . . . . 75 . . . . . . Ramming 55 | . . 3 8 5 . . . . 11 . . . . . 18 10 Kinetic 418 | . . . . 98 . 241 . . 79 . . . . . . . Thermal 241 | . 114 127 . . . . . . . . . . . . . . Explosive 1979 | . . 165 . 1072 . 596 . . 146 . . . . . . . Electromagnetic 305 | . 271 34 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . 75 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . 52 . 20 . . . 29 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 72 | . . . . 52 . 20 . . . . . . . . . . Melee 29 | . . . . . . . . . . 29 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . . . 51 . . . . 5 . . . . . 8 5 Shots 3 | . . . . 3 . . . . . . . . . . . . Rammed 7 | . . . . 1 . . . . 3 . . . . . 2 1 Targets Rammed 10 | . . 1 2 1 . . . . 3 . . . . . 2 1 Kicked 3 | . . 1 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 165 | . 147 165 4 12 7 12 . . . . . . . . . . Average Temperature 46 | . 43 71 4 7 7 5 . . . . . . . . . . Received Heat Transfer 1590 | . 105 120 315 216 108 225 . 24 123 126 18 . 9 69 54 78 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . . Heat Transferred 692 | . 100 592 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Peak Influence 417 | . 230 268 101 393 . . . . 248 . . 51 . . 300 417 Initial 139 | . . 69 80 33 . . . . 18 . . 21 . . 139 117 Average 139 | . 93 172 84 160 . . . . 88 . . 32 . . 195 245 Maximum Alert Level 2 | . 1 1 . 1 . . . . 1 . . . . . 1 2 Low Security (%) 75 | 100 90 62 100 74 . . . . 77 . . 100 . . 55 48 Level 1 22 | . 9 37 . 25 . . . . 22 . . . . . 44 30 Level 2 2 | . . . . . . . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 2 . 1 . . 2 . . 1 . 1 1 1 Investigation 2 | . 1 1 . . . . . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . . . . . . Reinforcement 5 | . . . . . . . . . 2 . . 1 . . 1 1 Assault 2 | . . . . . . 1 . . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Distress Signals 5 | . . . 1 1 . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 158 | . 8 7 9 19 8 14 . 4 21 7 3 3 8 9 13 25 Peak Tracking Total 13 | . 2 4 9 4 7 10 . 3 8 3 3 3 10 13 9 13 Tactical Retreats 34 | . 2 . 1 1 3 5 . 1 3 2 . . 4 5 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Traps Triggered 9 | . 1 3 2 . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Machines Disabled 9 | . 2 1 . 5 . 1 . . . . . . . . . . Max in Single Turn 3 | . 2 1 . 3 . 1 . . . . . . . . . . Machines Repaired 2 | . 1 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Machines Accessed 29 | . 2 1 3 4 . . 4 . 5 3 . 2 . 1 3 1 Terminals 20 | . 2 1 3 4 . . . . 5 . . 2 . . 2 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 76 | . 6 2 8 4 . . 29 . 10 8 . 2 . 1 5 1 Successful 67 | . 6 2 6 2 . . 29 . 8 8 . 1 . 1 3 1 Failed 9 | . . . 2 2 . . . . 2 . . 1 . . 2 . Catastrophic 1 | . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 1 1 3 2 2 . 9 . 4 2 . 1 . 1 1 1 Terminals 37 | . 6 2 8 4 . . . . 10 . . 2 . . 4 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 64 | . 5 1 5 2 . . 29 . 8 8 . 1 . 1 3 1 Record 32 | . 3 . 3 1 . . 11 . 5 6 . 1 . . 2 . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . Open Door 3 | . . . . . . . . . . 2 . . . 1 . . Open DSF 3 | . . . . 1 . . . . 1 . . . . . . 1 Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . . . . . . . . . . . Terminals 3 | . 1 1 1 . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Sabotage 2 | . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 1 1 . . . 5 . . 2 . . 3 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 3 1 . . . . . . . . . . . Non-combat 3 | . . . . 2 1 . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 5 1 . . . . . . . . . . . parse_system 3 | . . . . 3 . . . . . . . . . . . . no_distress 3 | . . . . 2 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Total Allies 2 | . . . . . . . . 1 . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . 1 . . . . . . Highest-Rated Group 135 | . . . . . . . . 96 . 135 . . . . . . Highest-Rated Ally 135 | . . . . . . . . 96 . 135 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 18 . 3 . . . . . . Total Damage 1481 | . . . . . . . . 794 . 687 . . . . . . Kills 5 | . . . . . . . . 2 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 . . 2 . 3 . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . 8 . . . . . . . Items 8 | . . . . . . . . . 8 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Turns Passed 4198 | 82 280 342 239 534 226 303 86 222 281 423 10 74 295 344 228 229 Spaces Moved 6108 | 62 185 222 203 519 382 418 171 438 416 764 20 143 581 681 449 454 Core 5283 | 5 . . 31 477 321 332 171 438 416 764 20 143 581 681 449 454 Treads . | . . . . . . . . . . . . . . . . . Legs 636 | 57 185 222 172 . . . . . . . . . . . . . Wheels 103 | . . . . 42 61 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 86 | . . . . . . 86 . . . . . . . . . . Fastest Speed 29 | 50 120 120 50 50 50 29 50 50 50 50 50 50 50 50 50 50 Average Speed 61 | 114 120 120 109 87 54 49 50 50 50 52 50 50 50 50 50 50 Slowest Speed 250 | 120 120 120 120 200 80 150 50 50 200 250 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 43 25 30 24 68 55 75 64 15 84 6 4 73 63 16 26 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . 1 . . 1 1 . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . 2 2 . 1 . 2 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 117 | . 5 14 . 48 . 25 . . 25 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . . . . . . . AOE 116 | . 5 14 . 48 . 24 . . 25 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Total 6435 | 71 216 277 217 571 395 482 170 439 477 781 19 144 585 684 451 456 Wait 140 | . 9 28 9 4 1 31 . 1 49 7 . . . . . 1 Move 6093 | 61 184 221 202 519 381 417 170 437 415 763 19 142 580 680 448 454 Hop . | . . . . . . . . . . . . . . . . . Pick Up 25 | 3 3 1 . 3 3 2 . . 1 4 . 2 1 2 . . Fast Attach 36 | 5 2 4 3 12 . 7 . 1 . 1 . . . . 1 . Attach 27 | . 3 4 1 8 2 2 . . 4 3 . . . . . . Detach 9 | 2 . 2 . 4 1 . . . . . . . . . . . Swap 10 | . . 5 . . 2 3 . . . . . . . . . . Drop 9 | . . 2 . . . 4 . . . . . . 1 2 . . Fire 64 | . 15 9 . 16 3 16 . . 5 . . . . . . . Melee 8 | . . . . 5 . . . . . 3 . . . . . . Ram 6 | . . . . . . . . . 3 . . . . . 2 1 Kick 3 | . . 1 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . 2 . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Fac) -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Junkyard | Identified exit to Materials 2 | -11/Junkyard | Discovered exit to Materials (range 16) 83 | -11/Junkyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 352 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Discovered exit to Materials (range 10) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Utility x2 657 | -9/Materials | Identified exit to Materials 657 | -9/Materials | Discovered exit to Materials (range 17) 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -8/Materials | Released all parts (6) 936 | -8/Materials | Identified exit to Factory 936 | -8/Materials | Discovered exit to Factory (range 15) 944 | -8/Materials | Entered Factory 944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 957 | -7/Factory | Lost 4 parts (1n2u1w) 981 | -7/Factory | Identified exit to Storage 981 | -7/Factory | Discovered exit to Storage (range 12) 1406 | -7/Factory | Identified exit to Lower Caves 1406 | -7/Factory | Discovered exit to Lower Caves (range 10) 1473 | -7/Factory | Garrison activated, responded to threat 1478 | -7/Factory | Entered Lower Caves 1505 | -7/Lower Caves | Learned Factory garrison access intel 1531 | -7/Lower Caves | Attracted the attention of an 0b10 base 1536 | -7/Lower Caves | Released all parts (6) 1544 | -7/Lower Caves | Core integrity fell below 50% 1566 | -7/Lower Caves | Lost 3 parts (2n1w) 1682 | -7/Lower Caves | Identified exit to Lower Caves 1682 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 1704 | -7/Lower Caves | Entered another Lower Caves area 1815 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1922 | -7/Lower Caves | Attacked by a faux Warlord 1929 | -7/Lower Caves | Core integrity fell below 20% 1961 | -7/Lower Caves | Identified exit to Data Miner 1961 | -7/Lower Caves | Discovered exit to Data Miner (range 6) 2007 | -7/Lower Caves | Entered Data Miner 2007 | -7/Data Miner | Identified exit to Proximity Caves 2007 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 2019 | -7/Data Miner | Met Data Miner 2034 | -7/Data Miner | Learned location of Section 7 (-2) 2034 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2044 | -7/Data Miner | Received God Mode back door access code from Data Miner 2093 | -7/Data Miner | Entered Proximity Caves 2093 | -6/Proximity Caves | Learned 8 Factory zone layouts 2133 | -6/Proximity Caves | Escorted by Enhanced Grunt 2252 | -6/Proximity Caves | Spotted B-75 Beast 2309 | -6/Proximity Caves | Identified exit to Factory 2309 | -6/Proximity Caves | Discovered exit to Factory (range 9) 2315 | -6/Proximity Caves | Entered Factory 2315 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2317 | -6/Factory | Loaded intel: 3 garrison access locations 2461 | -6/Factory | Released all parts (3) 2574 | -6/Factory | Identified exit to Lower Caves 2574 | -6/Factory | Discovered exit to Lower Caves (range 15) 2592 | -6/Factory | Core integrity fell below 50% 2596 | -6/Factory | Entered Lower Caves 2678 | -6/Lower Caves | Learned location of 1 exit from Research 2678 | -6/Lower Caves | Learned 8 Research zone layouts 2678 | -6/Lower Caves | Learned Factory stockpile data 2678 | -6/Lower Caves | Learned Factory security intel 2789 | -6/Lower Caves | Encountered a Warlord checkpoint 2849 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2906 | -6/Lower Caves | Released all parts (2) 2926 | -6/Lower Caves | Learned Factory interactive machine intel 2936 | -6/Lower Caves | Core integrity fell below 20% 2992 | -6/Lower Caves | 99-TNT showed up to help 2994 | -6/Lower Caves | 99-TNT revealed a hidden path 3011 | -6/Lower Caves | Identified exit to Lower Caves 3011 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 3019 | -6/Lower Caves | Entered another Lower Caves area 3026 | -6/Lower Caves | Identified exit to Factory 3026 | -6/Lower Caves | Discovered exit to Factory (range 7) 3029 | -6/Lower Caves | Entered Factory 3029 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3030 | -5/Factory | Identified exit to Upper Caves 3030 | -5/Factory | Identified exit to Extension 3033 | -5/Factory | Loaded intel: 53 interactive machine locations 3103 | -5/Factory | Entered Upper Caves 3104 | -5/Upper Caves | Encountered a Warlord checkpoint 3174 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3389 | -5/Upper Caves | Identified exit to Upper Caves 3389 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 3398 | -5/Upper Caves | Entered another Upper Caves area 3431 | -5/Upper Caves | Identified exit to Factory 3431 | -5/Upper Caves | Discovered exit to Factory (range 15) 3440 | -5/Upper Caves | Encountered a Warlord checkpoint 3552 | -5/Upper Caves | Learned Factory emergency access door positions 3577 | -5/Upper Caves | Spotted B-75 Beast 3619 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3663 | -5/Upper Caves | Core integrity fell below 50% 3742 | -5/Upper Caves | Entered Factory 3742 | -4/Factory | Evolved 2 slots: Utility x2 3963 | -4/Factory | Identified exit to Research 3963 | -4/Factory | Discovered exit to Research (range 16) 3970 | -4/Factory | Entered Research 3970 | -3/Research | Evolved 2 slots: Utility x2 3971 | -3/Research | Identified exit to Research 4062 | -3/Research | Spotted B-86 Titan 4108 | -3/Research | Spotted B-86 Titan 4180 | -3/Research | Core integrity fell below 50% 4194 | -3/Research | Core integrity fell below 20% 4199 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- T-07 Excavator destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates B-86 Titan. Slug penetrates Earth. Penetrated by Slug. Slug penetrates Wall. B-86 Titan activates siege mode. Penetrated by Slug. U-05 Engineer destroyed. U-05 Engineer builds a Wall. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ####+###### #?????????????????????????????????? | | # ## #?????????????????????????????????? | | # = ## #?????????????????????????????????? | | # ## #?????????????????????????????????? | | # ! ## #?????????????????????????????????? | | # ! ## #?????????????????????????????????? | | # ## #?????????????????????????????????? | | # ! ## #??????###########????????????????? | | # [ ## |=#??????# #????????????????? | | # / ## !%######## #????????????????? | | ########### =* # ] #????????????????? | | ??????????# s # #????????????????? | | ??????????# h h # #????????????????? | | ??????????# # / ????????####?????? | | ??????????######;# # ????#???= #?????? | | ???????????????# ;uh # ??????# #?????? | | ????????????????##u ###+####????# ! #?????? | | ###??##??????????#s BB #????# ] #?????? | | [[ #??????????# !BB #????#! 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[#" # | | ??#""????"" ! ??# #?########%" # ? | | ??#""??"""" ?# ##########" ###+### | | ??#"" # | | ??#S ! + * | | ??#"" ! # * =%= | | ??#"" # !! | | ??#""? ?####+##################+######### | | #####?? !! ????# ?????????????? ????????? | | +?? !! ?????# ?????????? ???????? | | #####??? ? ??????#" ??##### """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Dangerous Findings Dynamic Key I Spy I'm Back, Baby! Knowing Is Half The Battle Novice Programmer Slippery One Streaker The Oracle Troublemaker True Hacker Challenges ------------ None Game ------ Seed DamperBiomechanicalWell Manual? 0 Play Time 01:55:35 Cumulative 9.0 hours Start 2023.09.30 @ 19:45:32 End 2023.09.30 @ 21:46:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e28012d-beae-4c7d-a68d-86ee3be9c11e