Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 18:53:45 Player: opaguck Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (29) 145 Value Destroyed (982) 982 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6187 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Improved Recalibrator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Advanced ECM Suite Layered Light Armor Plating Improved Shock Absorption System Improved Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Gatling Laser Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Improved Hover Unit Advanced EMP Blaster [Rating: 67] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Battery Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 Utility 8 | . . 2 . 2 . . 2 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 88 | 9 1 2 19 19 4 1 5 14 1 13 Power 10 | 1 . . 2 1 . . . 2 . 4 Engine 7 | 1 . . . 1 . . . 1 . 4 Core 3 | . . . 2 . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . . 5 6 1 . . 3 1 2 Treads 2 | . . . 2 . . . . . . . Leg 7 | 2 . . 3 2 . . . . . . Wheel 3 | . . . . 1 . . . . . 2 Hover 4 | . . . . . . . . 3 1 . Flight 4 | . . . . 3 1 . . . . . Utility 31 | 4 1 2 5 6 2 . 3 6 . 2 Device 13 | 2 . 1 3 1 2 . 1 3 . . Storage 3 | 2 . . 1 . . . . . . . Processor 5 | . 1 . 1 2 . . 1 . . . Hackware 2 | . . . . . . . 1 1 . . Protection 8 | . . 1 . 3 . . . 2 . 2 Artifact . | . . . . . . . . . . . Weapon 27 | 2 . . 7 6 1 1 2 3 . 5 Energy Gun 6 | . . . 3 2 . . . 1 . . Energy Cannon 3 | . . . . . . . . 1 . 2 Ballistic Gun 3 | 2 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . 3 . 1 2 . . 3 Special Weapon 3 | . . . 1 . 1 . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . Parts Lost 45 | . . 6 2 10 . . . 7 4 16 Power 7 | . . 1 1 1 . . . . 1 3 Propulsion 14 | . . 2 . 4 . . . 2 1 5 Utility 15 | . . 2 . 3 . . . 4 . 6 Weapon 9 | . . 1 1 2 . . . 1 2 2 Highest Loss Streak 11 | . . 5 2 9 . . . 3 4 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 89 78 69 86 86 83 83 88 62 Engine 5 | . 14 9 . . 7 7 6 2 . 7 Core 2 | . . . 8 3 . . . 2 5 . Treads 1 | . . . 10 . . . . . . . Leg 9 | . 28 20 10 13 4 . . . . . Hover 1 | . . . . . . . . 4 17 10 Flight 7 | . . . . 4 17 23 20 10 . . Device 14 | . 18 17 18 9 9 15 19 12 11 8 Processor 18 | . 9 11 12 19 27 23 25 23 23 20 Hackware 2 | . . . . . . . 3 11 11 7 Protection 3 | . . 10 . 6 7 7 2 4 5 3 Energy Gun 2 | . . . 7 3 7 1 . 1 5 . Ballistic Gun 5 | . 28 20 1 . . . . . . . Slashing Weapon 1 | . . . 6 4 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 11 8 15 16 31 26 26 26 28 23 33 Greatest Support 40 | 20 20 20 40 35 26 26 26 31 31 27 Greatest Overweight (x) 7 | . . . 3 1 1 . . 3 . 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 3 4 4 4 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 3 5 5 5 5 5 5 4 2 Class Distribution -------------------- 42% | Mutant 15% | Scout 11% | Sprinter 9% | Scavenger-Gladiator 6% | Scavenger-Scout 5% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Scavenger-Scout | -5/Extension Scavenger-Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Matter Collected 1132 | 284 48 . 115 . 155 322 . 153 34 21 Remotely . | . . . . . . . . . . . Salvage Created 978 | 16 51 . 424 183 . 79 8 217 . . Parts 73 | 4 6 . 29 12 . 6 1 15 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . . Prevented 4 | . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Combat Hostiles Destroyed 18 | . 2 . 7 5 . 1 . 3 . . Melee 6 | . . . 4 2 . . . . . . Guns 4 | . 2 . 2 . . . . . . . Cannons 3 | . . . . . . . . 3 . . AOE 4 | . . . 1 3 . . . . . . Classes Destroyed 10 | 1 2 . 4 3 . . . . . . Worker 2 | . . . 2 . . . . . . . Builder 3 | . . . 2 . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 4 | . 1 . 1 . . . 1 1 . . Swarmer 5 | . 2 . 3 . . . . . . . Grunt 6 | . . . 4 2 . . . . . . Sentry 1 | . . . . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 5 | . . . . 1 . 1 . 3 . . Decomposer 1 | . . . . . . 1 . . . . Best Kill Streak 7 | 1 2 . 7 4 . 1 1 2 . . Combat Bots Only 6 | . 2 . 6 4 . 1 . 2 . . Max Kills in Single Turn 3 | 1 1 . 2 3 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . . Melee 1 | . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Hostile Shots Fired 801 | . 21 74 88 245 . 45 . 51 39 238 Missed 344 | . 10 35 28 118 . 26 . 20 17 90 Damage Taken 6185 | . 117 573 732 1193 . 294 . 594 564 2118 Core 1927 | . 23 103 74 271 . 86 . 70 147 1153 Absorbed by Shields 16 | . . . . . . . . 16 . . Regen/Repaired (Parts) 535 | . . . 114 . . . . 213 . 208 Core Remaining (%) 82 | 100 90 74 86 . . 49 100 . 78 . Volleys Fired 103 | 6 3 1 12 6 5 29 1 30 1 9 Largest 2 | 2 2 2 1 1 1 1 1 2 1 1 Hottest 140 | 40 40 40 45 33 5 36 36 140 60 105 Shots Fired 119 | 12 6 2 12 6 5 29 1 36 1 9 Gun 36 | 12 6 2 10 . . . . 6 . . Cannon 40 | . . . . . . . . 30 1 9 Launcher 36 | . . . . 6 . 29 1 . . . Special 7 | . . . 2 . 5 . . . . . Kinetic 21 | 12 6 2 1 . . . . . . . Thermal 46 | . . . . . . . . 36 1 9 Explosive . | . . . . . . . . . . . Electromagnetic 45 | . . . 9 6 . 29 1 . . . Robot Hit Streak 10 | 7 8 . 10 1 5 9 . 10 . 2 Robot Miss Streak 3 | 2 1 2 1 2 . 1 1 3 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 93 | 7 3 . 27 5 5 14 . 28 . 4 Core Hits 62 | 1 3 . 17 17 . 6 . 11 . 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Sever 1 | . . . . 1 . . . . . . Melee Attacks 27 | . . . 22 5 . . . . . . Impact . | . . . . . . . . . . . Slashing 27 | . . . 22 5 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3756 | 93 42 . 1583 782 . 138 124 732 . 262 Guns 401 | 93 35 . 149 . . . . 124 . . Cannons 788 | . . . . . . . . 608 . 180 Explosions 1062 | . . . 226 574 . 138 124 . . . Melee 1416 | . . . 1208 208 . . . . . . Ramming 89 | . 7 . . . . . . . . 82 Kinetic 128 | 93 35 . . . . . . . . . Thermal 1262 | . . . 226 . . . 124 732 . 180 Explosive 477 | . . . . 477 . . . . . . Electromagnetic 384 | . . . 149 97 . 138 . . . . Impact . | . . . . . . . . . . . Slashing 1416 | . . . 1208 208 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . 5 5 . Average Corruption 3 | . . . . . . 1 . 4 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . 4 . 7 5 . Message Errors 2 | . . . . . . 1 . 1 . . Matter Fused 4 | . . . . . . 1 . 2 1 . Heat Flow Errors 3 | . . . . . . . . 2 1 . Data Loss (minor) 5 | . . . . . . 2 . 1 2 . Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 263 | . . . 139 47 . . 52 25 . . Projectiles 25 | . . . . . . . . 25 . . Explosions 134 | . . . 35 47 . . 52 . . . Melee 104 | . . . 104 . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 278 | . . . 43 171 . 29 . . . 35 Shots 10 | . . . 1 5 . 4 . . . . Rammed 25 | . . . . . . . . . . 25 Targets Rammed 26 | . 1 . . . . . . . . 25 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 387 | . . 4 7 4 . 40 2 201 193 387 Average Temperature 57 | . . 4 5 4 . 9 1 63 60 204 Received Heat Transfer 1151 | . 30 231 180 246 . . . 27 437 . Effects 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . Heat Transferred 1549 | . . . 200 . . . 100 1064 . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Peak Influence 327 | 5 75 116 188 327 . . 105 105 137 109 Initial 46 | . 3 31 31 33 . . . 7 2 46 Average 50 | 2 23 55 64 106 . . 52 20 32 68 Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 100 96 . . 100 100 100 100 Level 1 . | . . . . 3 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 2 . 2 . . 1 3 . 1 Investigation 5 | . 2 . . . . . 1 2 . . Extermination 2 | . . . . 1 . . . 1 . . Reinforcement 4 | . . 2 . 1 . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Distress Signals 8 | . 2 2 1 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 12 11 23 16 3 11 1 8 10 12 Peak Tracking Total 10 | . 5 10 8 9 4 1 . 3 8 7 Tactical Retreats 26 | . 3 3 1 6 . 9 . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Traps Triggered 4 | . . . . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Machines Disabled 8 | . . . . 4 . . 4 . . . Max in Single Turn 4 | . . . . 3 . . 4 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Machines Accessed 25 | . 6 . 4 2 2 . 2 5 1 3 Terminals 16 | . 5 . 3 1 1 . 1 2 1 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . . . 1 1 . . . 1 . 1 Recycling Units 3 | . 1 . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 69 | . 17 . 10 4 2 . 8 16 4 8 Successful 37 | . 12 . 6 1 2 . 2 8 1 5 Failed 32 | . 5 . 4 3 . . 6 8 3 3 Catastrophic 3 | . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 53 | . 16 . 8 3 1 . 6 10 4 5 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 10 | . . . 2 1 . . . 4 . 3 Recycling Units 3 | . 1 . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . 11 . 4 1 2 . 2 5 1 3 Record 5 | . . . . . 1 . 1 1 . 2 Part Schematic 2 | . . . . 1 . . . . . 1 Robot Analysis 2 | . 1 . . . . . . 1 . . Open Door 3 | . . . . . 1 . . 1 1 . Emergency Access Points 2 | . 2 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . Surveillance Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 5 | . 4 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 2 . 2 Scan Component 3 | . . . 1 . . . . 1 . 1 Repair 3 | . . . 1 . . . . 1 . 1 Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . 3 2 . . 2 3 . 3 Full Trace Events 5 | . 2 . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 1 . 1 Time 80 | . . . 44 . . . . 14 . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Turns Passed 6130 | 136 1001 267 996 666 733 436 557 811 123 404 Spaces Moved 4644 | 81 478 151 483 515 773 816 246 617 236 248 Core 109 | 7 . 19 54 8 . . . . . 21 Treads 163 | . . . 163 . . . . . . . Legs 1289 | 74 478 132 266 261 78 . . . . . Wheels 66 | . . . . 54 . . . . . 12 Hover 827 | . . . . . . . . 376 236 215 Flight 2190 | . . . . 192 695 816 246 241 . . Fastest Speed 30 | 50 120 50 50 34 30 30 30 30 45 45 Average Speed 69 | 113 120 111 130 90 45 30 30 52 45 71 Slowest Speed 400 | 120 120 120 200 190 180 30 30 230 45 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 2 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 6 64 23 39 15 67 30 6 13 34 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 1 . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 8 | . . . . . 5 3 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 80 | . . . 3 32 . . 41 . . 4 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 AOE 76 | . . . 3 32 . . 41 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Total 7381 | 112 901 247 789 696 1152 975 727 1066 251 465 Wait 2406 | 13 409 94 236 137 366 129 472 384 3 163 Move 4626 | 80 477 150 482 514 768 811 245 616 235 248 Hop 4 | . . . . . 2 2 . . . . Pick Up 37 | 2 7 . 7 7 4 1 2 3 . 4 Fast Attach 42 | 6 . . 13 10 . . . 9 . 4 Attach 35 | 3 . 2 4 5 2 . 4 5 1 9 Detach 14 | 2 . . 2 3 . . 2 2 . 3 Swap 11 | . 1 . 2 4 2 1 1 . . . Drop 24 | . 3 . 9 5 3 2 . 2 . . Fire 103 | 6 3 1 12 6 5 29 1 30 1 9 Melee 27 | . . . 22 5 . . . . . . Ram 25 | . . . . . . . . . . 25 Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 15 11 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 14) 418 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Identified exit to Materials 618 | -10/Materials | Identified exit to Mines 1138 | -10/Materials | Entered another Materials area 1138 | -9/Materials | Evolved 2 slots: Utility x2 1364 | -9/Materials | Discovered new exit (range 15) 1381 | -9/Materials | Identified exit to Mines 1397 | -9/Materials | Discovered new exit (range 16) 1404 | -9/Materials | Identified exit to Materials 1405 | -9/Materials | Entered another Materials area 1405 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1426 | -8/Materials | Lost 5 parts (1p2n1u1w) 1935 | -8/Materials | Build established: Assassin 2165 | -8/Materials | Repaired Greatsword 2384 | -8/Materials | Discovered new exit (range 15) 2399 | -8/Materials | Identified exit to Factory 2401 | -8/Materials | Entered Factory 2401 | -7/Factory | Evolved 2 slots: Utility x2 2481 | -7/Factory | Build established: Scavenger-Gladiator 2814 | -7/Factory | Lost 9 parts (1p3n3u2w) 3047 | -7/Factory | Discovered new exit (range 5) 3048 | -7/Factory | Identified exit to Lower Caves 3067 | -7/Factory | Entered Lower Caves 3087 | -7/Lower Caves | Build established: Mutant 3779 | -7/Lower Caves | Discovered new exit (range 6) 3780 | -7/Lower Caves | Identified exit to Lower Caves 3800 | -7/Lower Caves | Entered another Lower Caves area 3830 | -7/Lower Caves | Discovered new exit (range 13) 3844 | -7/Lower Caves | Identified exit to Factory 3859 | -7/Lower Caves | Build established: Sprinter 3909 | -7/Lower Caves | Learned location of Extension (-5) 4176 | -7/Lower Caves | Core integrity fell below 50% 4236 | -7/Lower Caves | Entered Factory 4236 | -6/Factory | Evolved 2 slots: Utility x2 4370 | -6/Factory | Discovered new exit (range 11) 4373 | -6/Factory | Identified exit to Factory 4627 | -6/Factory | Build established: Scout 4793 | -6/Factory | Entered another Factory area 4793 | -5/Factory | Evolved 2 slots: Utility x2 5331 | -5/Factory | Lost 3 parts (1n1u1w) 5473 | -5/Factory | Discovered new exit (range 6) 5474 | -5/Factory | Identified exit to Extension 5508 | -5/Factory | Repaired Lyr. Light Armor Plating 5604 | -5/Factory | Entered Extension 5714 | -5/Extension | Spotted B-75 Beast 5718 | -5/Extension | Spotted B-75 Beast 5726 | -5/Extension | Discovered new exit (range 3) 5727 | -5/Extension | Identified exit to Factory 5727 | -5/Extension | Entered Factory 5727 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5758 | -4/Factory | Lost 4 parts (1p1n2w) 5768 | -4/Factory | Repaired Lyr. Light Armor Plating 5866 | -4/Factory | Build established: Scavenger-Scout 6040 | -4/Factory | Lost 5 parts (2p2n1u) 6090 | -4/Factory | Core integrity fell below 50% 6115 | -4/Factory | Core integrity fell below 20% 6131 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06096_ K-01 Serf collects debris. 06097_ Com. Wheel destroyed. 06105_ Slammed into S-27 Virus. 06108_ Destabilizing: Core damaged (-23). 06109_ Slammed into S-27 Virus. 06111_ Adv. ECM Suite destroyed. 06111_ Slammed into S-27 Virus. 06113_ Penetrated by Slug. 06113_ Slug penetrates Wall. 06113_ Slammed into S-27 Virus. 06117_ Signal Interpreter broken. 06117_ Destabilizing: Short circuit. 06118_ ALERT: Security rotation in progress. 06118_ Slammed into S-27 Virus. 06124_ Adv. Targeting Computer destroyed. 06124_ Slammed into S-27 Virus. 06128_ Destabilizing: System interference. 06128_ Transport Network Coupler temporarily disabled. 06129_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | # ######" """ # # " | | # """" + " """" # ^# " | | # """" # # """" # # " | | # """" # # """" #%! # | | # """" # # """" #! #### | | # # # +*% #??? | | # """ + # """#% #??? | | # """ # # T"# #??? | | # """" # # """# #??? | | # """" # # # #??? | | # # ######### #??? | | # # %#??? | | # # % #??? | | # # #??? | | ######## #??? | | ???????# #??? | | ????##############+### #??? | | ????# # #??? | | ????#s"""" """" """" # ? | | ????# """" """" """" # | | ????# """" """" """" # | | ????# """" """" """" # | | ????#s"""" """" """" # | | ????# """" """" """? ########## | | ????#%"""" """" ""?? #????????? | | ????#s@ s h #????????? | | ????#############?????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: EX 50 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed BackupTimingPenetrator Manual? 0 Play Time 01:41:27 Cumulative 16.9 hours Start 2024.04.24 @ 19:22:36 End 2024.04.25 @ 18:53:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f69882e-a5a4-4ed7-abee-d1e88f55d210