Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.26 @ 20:17:03 Player: Luigi Panache Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (23) 115 Value Destroyed (759) 759 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 8793 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 365 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 30/300 Energy 598/600 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Energy Well Improved Melee Analysis Suite Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit High-capacity Matter Pod (200) Cloak of Protection Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Energy Well Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Experimental Thermal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit High-capacity Matter Pod Cloak of Protection Enhanced Nova Cannon Force Lance [Rating: 42] Favorites ----------- Power Quantum Reactor Power Core Micro Fission Core Reactor Quantum Reactor Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Storage Advanced Energy Well Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . 4 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 16 | . . 2 . . . 2 2 . . 4 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 62 | 1 4 1 1 1 . 3 11 2 5 9 4 1 19 Power 3 | . . . . . . . . . . 1 1 . 1 Engine . | . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | . 2 . . 1 . 2 5 . 5 3 2 . 10 Device 8 | . . . . 1 . . . . . 2 2 . 3 Storage 3 | . . . . . . . . . . . . . 3 Processor 7 | . . . . . . . 5 . . . . . 2 Hackware 9 | . . . . . . 2 . . 5 . . . 2 Protection 3 | . 2 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 1 2 1 1 . . 1 6 2 . 5 1 1 8 Energy Gun 5 | 1 2 . . . . . 2 . . . . . . Energy Cannon 6 | . . . . . . . 1 . . . . . 5 Ballistic Gun 3 | . . 1 . . . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . . . 2 . 3 1 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 2 1 . 2 . . 3 Parts Lost 21 | . 3 1 . . . 1 . 1 . 2 5 2 6 Power 1 | . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . Utility 13 | . . 1 . . . . . 1 . 1 4 1 5 Weapon 7 | . 3 . . . . 1 . . . 1 . 1 1 Highest Loss Streak 4 | . 2 1 . . . 1 . 1 . 1 4 2 4 Average Slot Usage (%) 35 | . 16 5 4 11 11 9 39 59 68 47 44 18 20 Device 1 | . . . . . . . . . . . 4 . 1 Processor 8 | . . . . . . . 18 36 8 5 5 4 9 Hackware 18 | . . . . . . 2 15 15 50 35 27 9 5 Launcher 2 | . . . 4 11 11 4 . . . . 1 . . Impact Weapon 1 | . . . . . . . 5 7 7 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 5 3 . Naked Turns 101 | . 17 12 71 . . 1 . . . . . . . Heaviest Build 13 | 2 3 3 4 4 4 4 5 3 3 10 10 3 13 Greatest Support 12 | 3 3 3 3 3 3 3 3 3 3 3 12 3 12 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 . . 3 3 . 4 Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 2 3 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 . 1 2 4 5 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 1 2 3 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 35% | Hacker-Mutant 35% | Mutant 23% | Wizard-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Wizard-Mutant | -7/Recycling Wizard-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Matter Collected 735 | 210 10 . 35 40 . . 100 21 71 55 163 . 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 778 | . 139 . 17 . . . 133 35 71 150 118 22 93 Parts 39 | . 6 . 4 . . . 4 . 3 1 7 5 9 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Combat Hostiles Destroyed 16 | . 4 . 3 . . . 1 . 1 . 2 3 2 Melee 4 | . . . . . . . 1 . 1 . 2 . . Guns 4 | . 4 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 AOE 7 | . . . 3 . . . . . . . . 3 1 Classes Destroyed 10 | . 2 . . . . . 3 1 1 1 . 1 1 Worker 2 | . . . . . . . . . . . . . 2 Builder 2 | . . . . . . . 2 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 5 | . 2 . 3 . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 2 | . 2 . . . . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . Programmer 5 | . . . . . . . 1 . . . 2 . 2 Best Kill Streak 4 | . 2 . 3 . . . 3 1 1 1 2 3 4 Combat Bots Only 3 | . 2 . 3 . . . 1 . 1 . 2 3 2 Max Kills in Single Turn 3 | . 1 . 2 . . . 1 1 1 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . . 3 1 Melee 1 | . . . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Damage Taken 5520 | . 445 186 292 . 1 662 120 397 . 335 1153 242 1687 Core 4236 | . 217 114 241 . 1 540 31 329 . 278 876 157 1452 Absorbed by Shields 41 | . . . . . . . . . . 41 . . . Core Remaining (%) 44 | 100 13 . . . 11 1 . . 48 72 23 87 . Volleys Fired 70 | . 28 . 2 . . . 2 2 . 16 4 1 15 Largest 2 | . 2 . 1 . . . 1 1 . 1 1 1 1 Hottest 120 | . 100 . 33 . . . 80 33 . 45 45 45 120 Shots Fired 79 | . 37 . 2 . . . 2 2 . 16 4 1 15 Gun 49 | . 37 . . . . . . . . 12 . . . Cannon 16 | . . . . . . . 2 . . . . . 14 Launcher 14 | . . . 2 . . . . 2 . 4 4 1 1 Special . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 12 . . . Thermal 46 | . 30 . . . . . 2 . . . . . 14 Explosive 14 | . . . 2 . . . . 2 . 4 4 1 1 Electromagnetic 7 | . 7 . . . . . . . . . . . . Robot Hit Streak 8 | . 8 . 1 . . . . . . . . . 2 Robot Miss Streak 3 | . 3 . 2 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 43 | . 23 . 1 . . . 4 1 1 3 5 2 3 Core Hits 40 | . 7 . 4 . . 1 1 . 1 . 5 11 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 6 | . 5 . . . . . 1 . . . . . . Burn 5 | . 5 . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . Melee Attacks 47 | . . . . . . . 8 8 7 6 10 7 1 Impact 25 | . . . . . . . 4 8 7 6 . . . Slashing 4 | . . . . . . . 4 . . . . . . Piercing 18 | . . . . . . . . . . . 10 7 1 Sneak Attacks 8 | . . . . . . . 3 1 1 1 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2441 | . 340 . 218 . 2 6 407 123 86 162 367 351 379 Guns 340 | . 340 . . . . . . . . . . . . Cannons 107 | . . . . . . . . . . . . . 107 Explosions 753 | . . . 188 . . . . . . . 38 257 270 Melee 1201 | . . . . . . . 407 123 86 162 329 94 . Ramming 40 | . . . 30 . 2 6 . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Thermal 369 | . 262 . . . . . . . . . . . 107 Explosive 753 | . . . 188 . . . . . . . 38 257 270 Electromagnetic 78 | . 78 . . . . . . . . . . . . Impact 723 | . . . . . . . 352 123 86 162 . . . Slashing 55 | . . . . . . . 55 . . . . . . Piercing 423 | . . . . . . . . . . . 329 94 . Highest Corruption 5 | . . . 2 2 2 . 1 1 1 3 5 . 4 Average Corruption 1 | . . . 1 2 2 . 1 1 1 2 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 10 | . . . 1 . . . 1 1 2 3 1 . 1 Message Errors 4 | . . . 1 . . . . . 1 2 . . . Matter Fused 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 1 . 1 . . Data Loss (minor) 3 | . . . . . . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 481 | . . . . . . . 290 88 . 59 38 . 6 Projectiles 6 | . . . . . . . . . . . . . 6 Explosions . | . . . . . . . . . . . . . . Melee 475 | . . . . . . . 290 88 . 59 38 . . Knockbacks 3 | . . . . . . . 1 . . 2 . . . Impact 3 | . . . . . . . 1 . . 2 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . 43 . 1 2 . . . 13 44 . 1 Shots 4 | . . . 1 . . . . . . 1 2 . . Rammed 16 | . . . 9 . 1 5 . . . . . . 1 Targets Rammed 16 | . . . 9 . 1 5 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 295 | . 295 . . . . 5 24 . . . . . 168 Average Temperature 127 | . 174 . . . . 5 15 . . . . . 48 Received Heat Transfer 696 | . 171 63 . . . 225 . 108 . 18 75 . 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 3 3 . 2 . . . Impact Corruptions 11 | . . . . . . . 8 2 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . Heat Transferred 1221 | . 1147 . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Peak Influence 950 | . 148 82 161 . . 65 159 226 257 929 950 427 319 Initial 925 | . . 62 31 . . . 29 72 87 925 364 427 135 Average 305 | . 90 66 104 . . 25 95 125 97 846 535 203 240 Maximum Alert Level 3 | . . . . . . . . 1 1 3 3 2 1 Low Security (%) 51 | 100 100 100 100 . 100 100 100 98 76 . . 66 15 Level 1 21 | . . . . . . . . 1 23 . 36 20 84 Level 2 6 | . . . . . . . . . . . 29 13 . Level 3 20 | . . . . . . . . . . 100 34 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 . . . 1 1 2 . 2 6 2 2 Investigation 7 | . 1 1 . . . 1 1 1 . 1 . . 1 Extermination 4 | . . . . . . . . 1 . . 2 . 1 Reinforcement 5 | . . 1 . . . . . . . . 3 1 . Assault 2 | . . . . . . . . . . 1 1 . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Distress Signals 7 | . . . . . . 1 . 1 . 2 2 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 12 7 8 . . 24 3 12 13 15 29 9 19 Peak Tracking Total 26 | . 6 7 4 . . 21 1 11 4 5 26 8 9 Tactical Retreats 15 | . 2 . 2 . . 1 . 1 . 4 2 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Traps Triggered 2 | . . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Machines Disabled 6 | . . . . . . . . 2 . 3 1 . . Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Machines Accessed 37 | . 2 . . 2 . 1 6 3 10 5 3 2 3 Terminals 21 | . 2 . . . . 1 4 3 3 3 1 2 2 Fabricators 4 | . . . . . . . 1 . . 1 2 . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 Recycling Units 7 | . . . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 122 | . 7 . . 2 . 4 19 9 32 20 14 9 6 Successful 69 | . 2 . . 2 . . 10 4 20 13 12 5 1 Failed 52 | . 5 . . . . 4 9 5 11 7 2 4 5 Catastrophic 7 | . . . . . . 2 3 . 1 . . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 80 | . 7 . . 1 . 4 11 4 28 13 6 6 . Terminals 89 | . 7 . . . . 4 16 9 25 12 2 9 5 Fabricators 20 | . . . . . . . 1 . . 7 12 . . Repair Stations 3 | . . . . . . . 2 . . . . . 1 Recycling Units 7 | . . . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Terminal Hacks 34 | . 1 . . 2 . . 4 4 12 3 2 5 1 Record 1 | . . . . 1 . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . Robot Schematic 3 | . . . . . . . 1 . 2 . . . . Open Door 2 | . . . . . . . . 2 . . . . . Level Access Points 5 | . 1 . . . . . . . 1 1 1 1 . Branch Access Points 3 | . . . . . . . 1 . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . 1 . . 1 . Unreport Threat 6 | . . . . . . . . . 4 . . 2 . Locate Traps 2 | . . . . . . . 1 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 2 7 . . Load Schematic 3 | . . . . . . . . . . 1 2 . . Build 6 | . . . . . . . . . . 1 5 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 1 . . . . . 4 . 8 7 3 . . Terminals 10 | . 1 . . . . . 3 . 1 5 . . . Track 1 | . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 6 | . 1 . . . . . 2 . 1 2 . . . Disrupt 1 | . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . . 1 . . 2 3 . . Prioritize 3 | . . . . . . . . . . 1 2 . . Siphon 2 | . . . . . . . . . . 1 1 . . Haulers 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 7 . . . . Tunnel 7 | . . . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . . 1 4 2 2 4 2 2 3 Full Trace Events 7 | . 1 . . . . 1 1 1 1 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . 2 . . . . Robots Built 8 | . . . . . . . . . . 2 6 . . Matter 1008 | . . . . . . . . . . 189 819 . . Time 402 | . . . . . . . . . . 67 335 . . Total Robot Build Rating 32 | . . . . . . . . . . 8 24 . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 32 | . . . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . 24 . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Total Allies 33 | . . . . . . . . . 24 2 7 . . Largest Group 24 | . . . . . . . . . 24 22 4 . . Highest-Rated Group 428 | . . . . . . . . . 428 386 148 . . Highest-Rated Ally 40 | . . . . . . . . . 40 40 37 . . Total Orders 7 | . . . . . . . . . 2 5 . . . ROAM 2 | . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . 1 1 . . . PICKUP 3 | . . . . . . . . . 1 2 . . . Ally Attacks 78 | . . . . . . . . . 18 25 35 . . Total Damage 2065 | . . . . . . . . . 265 521 1279 . . Kills 21 | . . . . . . . . . 8 5 8 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Turns Passed 3323 | 24 134 32 121 279 198 98 323 260 322 433 600 90 409 Spaces Moved 3758 | 41 111 60 167 273 183 132 502 258 332 543 488 106 562 Core 3758 | 41 111 60 167 273 183 132 502 258 332 543 488 106 562 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 100 100 50 50 50 50 50 50 50 50 Average Speed 61 | 50 50 50 63 100 100 65 50 50 50 58 72 50 52 Slowest Speed 250 | 50 50 50 100 100 100 100 100 50 50 200 200 50 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 23 13 31 66 35 20 14 51 75 16 16 6 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 8 | . . . . 1 . . . . 7 . . . . Known Exits Taken 6 | . 1 . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 108 | . . . . . . . 1 4 6 . 88 4 5 Terrain Destroyed 405 | . . . 14 . . . 1 23 6 146 190 6 19 Melee 21 | . . . . . . . 1 4 6 . 5 4 1 Projectile 11 | . . . . . . . . . . . . . 11 AOE 373 | . . . 14 . . . . 19 . 146 185 2 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Total 4600 | 44 151 61 179 279 198 142 555 377 477 638 711 130 658 Wait 529 | . 8 . . . 15 1 25 104 56 57 201 15 47 Move 3745 | 40 110 59 166 272 182 131 501 257 331 542 487 105 562 Hop . | . . . . . . . . . . . . . . Pick Up 11 | 3 . . 1 3 . . 2 1 . 1 . . . Fast Attach 43 | . 2 1 1 1 . 3 10 1 5 5 3 . 11 Attach 18 | 1 2 . . . . . 1 1 . 3 1 1 8 Detach 21 | . 1 1 . 1 . 1 . 2 . 3 2 1 9 Swap 1 | . . . . . . . . . . 1 . . . Drop 24 | . . . . 2 . 1 6 1 3 4 3 . 4 Fire 70 | . 28 . 2 . . . 2 2 . 16 4 1 15 Melee 47 | . . . . . . . 8 8 7 6 10 7 1 Ram 16 | . . . 9 . 1 5 . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 75 | . . . . . . . . . 75 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Core integrity fell below 50% 112 | -10/Materials | Core integrity fell below 20% 138 | -10/Materials | Identified exit to Materials 159 | -10/Materials | Entered another Materials area 159 | -9/Materials | Evolved 2 slots: Utility x2 187 | -9/Materials | Discovered new exit (range 10) 191 | -9/Materials | Entered Mines 204 | -9/Mines | Discovered new exit (range 8) 236 | -9/Mines | Core integrity fell below 50% 260 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 261 | -9/Mines | Core integrity fell below 20% 300 | -9/Mines | Learned Materials garrison access intel 302 | -9/Mines | Build established: Mutant 308 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 308 | -9/Mines | Discovered new exit (range 5) 312 | -9/Mines | Entered Exiles 342 | -9/Exiles | Met 8R-AWN 355 | -9/Exiles | Met EX-HEX 419 | -9/Exiles | Met EX-BIN 435 | -9/Exiles | Aligned with FarCom system 436 | -9/Exiles | Given EX-Vault access code 459 | -9/Exiles | Opened EX-Vault 467 | -9/Exiles | Found Cloak of Protection 492 | -9/Exiles | Warned to stay clear of 0b10 Research branches 520 | -9/Exiles | Met EX-DEC 530 | -9/Exiles | Learned location of Zion (-7) 583 | -9/Exiles | Discovered new exit (range 10) 591 | -9/Exiles | Left Exiles lab with Cloak of Protection 591 | -9/Exiles | Entered Mines 769 | -8/Mines | Discovered new exit (range 15) 789 | -8/Mines | Entered Materials 789 | -8/Materials | Evolved 2 slots: Utility x2 790 | -8/Materials | Loaded intel: 1 garrison access location 875 | -8/Materials | Core integrity fell below 50% 877 | -8/Materials | Discovered new exit (range 7) 886 | -8/Materials | Core integrity fell below 20% 887 | -8/Materials | Entered Factory 887 | -7/Factory | Evolved 2 slots: Utility x2 959 | -7/Factory | Repaired Rocket Launcher 1172 | -7/Factory | Identified exit to Storage 1172 | -7/Factory | Identified exit to Lower Caves 1176 | -7/Factory | Build established: Hacker-Mutant 1210 | -7/Factory | Entered Storage 1412 | -7/Storage | Discovered new exit (range 5) 1449 | -7/Storage | Found Prototype Launcher 1449 | -7/Storage | Identified Rocket Array 1462 | -7/Storage | Core integrity fell below 50% 1468 | -7/Storage | Used back door to open Recycling access 1468 | -7/Storage | Discovered new exit (range 5) 1470 | -7/Storage | Entered Recycling 1476 | -7/Recycling | Spotter reported a threat 1488 | -7/Recycling | Spotter reported a threat 1494 | -7/Recycling | Spotter reported a threat 1501 | -7/Recycling | Spotter reported a threat 1555 | -7/Recycling | Spotter reported a threat 1562 | -7/Recycling | Spotter reported a threat 1571 | -7/Recycling | Spotter reported a threat 1584 | -7/Recycling | Spotter reported a threat 1589 | -7/Recycling | Spotter reported a threat 1604 | -7/Recycling | Spotter reported a threat 1607 | -7/Recycling | Spotter reported a threat 1622 | -7/Recycling | Spotter reported a threat 1624 | -7/Recycling | Spotter reported a threat 1637 | -7/Recycling | Spotter reported a threat 1639 | -7/Recycling | Identified exit to Factory 1657 | -7/Recycling | Spotter reported a threat 1660 | -7/Recycling | Spotter reported a threat 1681 | -7/Recycling | Spotter reported a threat 1686 | -7/Recycling | Spotter reported a threat 1690 | -7/Recycling | Spotter reported a threat 1722 | -7/Recycling | Spotter reported a threat 1735 | -7/Recycling | Spotter reported a threat 1747 | -7/Recycling | Spotter reported a threat 1792 | -7/Recycling | Entered Factory 1792 | -5/Factory | Accompanied by 22 allies 1792 | -5/Factory | Evolved 4 slots: Utility x4 1962 | -5/Factory | Identified exit to Upper Caves 1998 | -5/Factory | Fabricated P-60 Hacker? 2054 | -5/Factory | Identified exit to Factory 2092 | -5/Factory | First assault squad dispatched 2161 | -5/Factory | Build established: Wizard-Mutant 2225 | -5/Factory | Entered another Factory area 2225 | -4/Factory | Evolved 2 slots: Utility x2 2308 | -4/Factory | Fabricated P-60 Hacker (x2) 2375 | -4/Factory | Fabricated P-60 Hacker (x2) 2510 | -4/Factory | Fabricated P-60 Hacker (x2) 2620 | -4/Factory | Local fabrication network quarantined 2733 | -4/Factory | Build established: Hacker-Mutant 2760 | -4/Factory | First assault squad dispatched 2789 | -4/Factory | Identified exit to Research 2799 | -4/Factory | Core integrity fell below 50% 2825 | -4/Factory | Entered Research 2825 | -3/Research | Evolved 2 slots: Utility x2 2837 | -3/Research | Identified exit to Testing 2848 | -3/Research | Lost 4 parts (1p3u) 2856 | -3/Research | Identified exit to Research 2915 | -3/Research | Entered another Research area 2915 | -2/Research | Evolved 2 slots: Utility x2 3058 | -2/Research | Found Prototype Device 3058 | -2/Research | Identified Exp. Shield Generator 3249 | -2/Research | Core integrity fell below 50% 3275 | -2/Research | Found Prototype Device 3275 | -2/Research | Identified Exp. Thermal Shield 3296 | -2/Research | Core integrity fell below 20% 3324 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03160_ Extracted 323 energy. 03165_ ALERT: Rogue bot located, Programmers report to Research Zone 6C. 03185_ U-05 Engineer builds a Wall. 03186_ Acquired Force Lance. 03195_ U-05 Engineer builds a Wall. 03204_ Slammed into P-80 Master. 03204_ Adv. Weight Redist. System destroyed. 03222_ Acquired Adv. System Shield. 03261_ System corrupted: Matter fused (-7). 03267_ Hacking Suite destroyed. 03271_ Slug penetrates Wall. 03275_ Acquired Prototype Device. 03275_ Identified Exp. Thermal Shield. 03276_ Dropped Exp. Thermal Shield. 03277_ Terminal disabled. 03279_ Adv. Melee Analysis Suite destroyed. 03294_ Hacking Suite destroyed. 03306_ S-43 Plague destroyed. 03307_ Critical hit (Burn: +37). 03310_ Adv. System Shield destroyed. 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""" # # = """#?? | | ?????????????????? """ k # # #??? | | ????????????????? h """ k######### ]#??? | | ?????????????????? ???" #############+####### | | ?????????????????? ????" k | | ????????????????????????? | | ????????????????????????? | | ?????????????????????????? | | ?????????????????????h???????########## ####### | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# + # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# #? # | | ??????????????????????????????????????# #? =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 14 Armor Integrity Analysis 30 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Matter Compressor | -7/Recycling | Hacked Lightning Gun | -7/Recycling | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked P-60 Hacker | -7/Recycling | Hacked R-06 Scavenger | -7/Recycling | Hacked Fabricated ------------ P-60 Hacker | x2 | -5/Factory P-60 Hacker | x2 | -4/Factory P-60 Hacker | x2 | -4/Factory P-60 Hacker | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMachineSheargun Manual? 0 Play Time 01:06:50 Cumulative 415.6 hours Start 2021.08.26 @ 19:01:58 End 2021.08.26 @ 20:17:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 182 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfd50801-d46a-4ca8-8ba9-a49154a5f350