Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 22:18:20 Player: Kulivox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1748) 1748 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 4483 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 299/700 Matter 51/300 Energy 19/100 System Corruption 3% Temperature Cool (36) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Hacking Suite > --- WEAPON (4) ------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY (10) --- Deuterium Engine Aluminum Leg VSS Leg Improved EM Shotgun Enhanced Autogun Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Weight Redist. System Transport Network Coupler Hacking Suite > --- WEAPON ----------- Pulse Rifle Enhanced Autogun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Aluminum Leg VSS Leg VSS Leg Improved EM Shotgun Shock Rifle Precision Shock Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 2 | . . . 1 1 Parts Attached 72 | 6 2 15 24 25 Power 7 | 1 . 2 2 2 Engine 7 | 1 . 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 . 5 8 7 Treads . | . . . . . Leg 22 | 2 . 5 8 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 2 5 2 Device 6 | . 1 1 3 1 Storage 3 | 1 1 . 1 . Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 31 | 2 . 6 9 14 Energy Gun 10 | 1 . 3 3 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 13 | 1 . 2 5 5 Ballistic Cannon 3 | . . . . 3 Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 20 | . . 5 . 15 Power 2 | . . 1 . 1 Propulsion 6 | . . 2 . 4 Utility 4 | . . 1 . 3 Weapon 8 | . . 1 . 7 Highest Loss Streak 10 | . . 4 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 94 95 98 97 Engine 9 | . 14 11 9 6 Leg 26 | . 28 31 27 21 Device 12 | . 8 8 13 14 Storage 9 | . 14 11 9 7 Processor 8 | . . 10 12 6 Hackware 2 | . . . . 7 Energy Gun 12 | . 14 17 10 10 Ballistic Gun 10 | . 14 3 15 11 Ballistic Cannon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 47 | 12 18 31 43 47 Greatest Support 48 | 20 20 30 48 42 Greatest Overweight (x) 2 | 1 . 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 5 10 10 10 Average Carried 8 | 2 3 7 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 2 5 8 9 7 Class Distribution -------------------- 64% | Scavenger-Skirmisher 31% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1470 | 216 44 272 378 560 Remotely . | . . . . . Salvage Created 2130 | 77 44 555 618 836 Parts 94 | 3 5 18 37 31 Haulers Intercepted 4 | . . . 1 3 Recyclers Shooed 5 | 1 . 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 2 10 17 11 Guns 28 | . 2 7 11 8 Cannons 2 | . . . . 2 AOE 10 | . . 3 6 1 Classes Destroyed 13 | 1 2 5 3 2 Worker 2 | . 1 1 . . Builder 1 | . . . . 1 Hauler 4 | . . . 1 3 Recycler 6 | 1 . 1 . 4 Operator 3 | . . 1 2 . Watcher 1 | . . 1 . . Swarmer 8 | . 2 . 6 . Grunt 19 | . . 6 7 6 Brawler 2 | . . . 1 1 Duelist 1 | . . 1 . . Sentry 5 | . . 3 1 1 Hunter 2 | . . . 2 . Programmer 3 | . . . . 3 Best Kill Streak 8 | 1 3 3 8 5 Combat Bots Only 7 | . 2 2 7 5 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 505 | . 10 79 79 337 Missed 163 | . 3 23 23 114 Damage Taken 4256 | 8 52 835 739 2622 Core 729 | 8 7 125 188 401 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 96 94 68 65 . Volleys Fired 146 | 3 5 44 39 55 Largest 4 | 2 2 2 3 4 Hottest 194 | 70 70 101 126 194 Shots Fired 398 | 6 10 88 117 177 Gun 341 | 6 10 84 114 127 Cannon 49 | . . . . 49 Launcher 8 | . . 4 3 1 Special . | . . . . . Kinetic 213 | 3 5 26 70 109 Thermal 149 | 3 5 41 44 56 Explosive 8 | . . 4 3 1 Electromagnetic 28 | . . 17 . 11 Robot Hit Streak 10 | 2 4 9 6 10 Robot Miss Streak 9 | 1 5 4 6 9 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 217 | 4 3 49 55 106 Core Hits 120 | 2 3 24 36 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | 1 . 4 . 5 Burn 7 | 1 . 4 . 2 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5179 | 61 50 1243 1374 2451 Guns 2961 | 44 50 704 821 1342 Cannons 979 | . . . . 979 Explosions 1169 | . . 527 531 111 Melee . | . . . . . Ramming 70 | 17 . 12 22 19 Kinetic 2207 | 20 13 195 451 1528 Thermal 1677 | 24 37 535 370 711 Explosive 960 | . . 318 531 111 Electromagnetic 265 | . . 183 . 82 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 153 | . . 63 59 31 Projectiles 31 | . . . . 31 Explosions 122 | . . 63 59 . Melee . | . . . . . Knockbacks 12 | . . . 1 11 Impact 1 | . . . 1 . Kinetic 11 | . . . . 11 Secondary . | . . . . . Self-Inflicted Damage 143 | 8 . 135 . . Shots 4 | . . 4 . . Rammed 1 | 1 . . . . Targets Rammed 15 | 1 . 5 3 6 Kicked 14 | . . 5 3 6 Crushed . | . . . . . Highest Temperature 485 | . 45 187 369 485 Average Temperature 140 | . 23 71 137 191 Received Heat Transfer 1530 | . . 312 252 966 Effects 16 | . . . 5 11 Shutdowns 4 | . . . 1 3 Energy Bleed 2 | . . . 1 1 Interference 7 | . . . 2 5 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 . 3 2 2 Heat Transferred 3998 | 148 111 1297 925 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 525 | 5 92 306 525 245 Initial 170 | . 3 38 120 170 Average 186 | 4 28 166 378 120 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 62 | 100 100 51 13 90 Level 1 28 | . . 48 51 9 Level 2 9 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . 4 5 2 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 5 | . . 4 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 3 15 21 18 Peak Tracking Total 7 | . 3 4 7 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 6 2 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 2 4 1 Terminals 6 | . 1 2 3 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 5 4 11 1 Successful 11 | . 3 2 5 1 Failed 10 | . 2 2 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 5 4 10 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 10 | . 3 2 5 . Record 3 | . 1 . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 5 | . . 2 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3117 | 116 250 741 812 1198 Spaces Moved 1776 | 82 190 454 421 629 Core 14 | 14 . . . . Treads . | . . . . . Legs 1762 | 68 190 454 421 629 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 90 Average Speed 137 | 109 120 124 143 151 Slowest Speed 270 | 120 120 260 190 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 30 32 26 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . . 38 28 13 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 72 | . . 38 28 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2158 | 103 202 538 557 758 Wait 24 | . . 1 15 8 Move 1772 | 81 189 453 420 629 Hop . | . . . . . Pick Up 81 | 10 5 15 30 21 Fast Attach . | . . . . . Attach 28 | 6 1 7 3 11 Detach 1 | . . . . 1 Swap 44 | . 1 8 21 14 Drop 47 | 2 1 5 26 13 Fire 146 | 3 5 44 39 55 Melee . | . . . . . Ram 1 | 1 . . . . Kick 14 | . . 5 3 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 946 | -9/Materials | Lost 4 parts (2n1u1w) 1064 | -9/Materials | Discovered new exit (range 12) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1255 | -8/Materials | Destroyed 7 combat bots 1372 | -8/Materials | Garrison activated, responded to threat 1396 | -8/Materials | Build established: Scavenger-Skirmisher 1845 | -8/Materials | Discovered new exit (range 16) 1920 | -8/Materials | Entered Factory 1920 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2225 | -7/Factory | Lost 3 parts (1n2w) 2939 | -7/Factory | Cargo convoy interrupted 3103 | -7/Factory | Core integrity fell below 50% 3118 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Acquired 8 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Med. Matter Pod. U-05 Engineer lays Concrete. Slug penetrates Fabricator. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. Slug penetrates R-06 Scavenger. R-06 Scavenger destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Wheel. 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