Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.08 @ 18:41:57 Player: Perseus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (184) 920 Value Destroyed (6222) 6222 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2716) 2716 TOTAL SCORE: 19538 Bonus ------- Trapped 1000 High Alert Combat Kills 418 Follower Combat Kills 915 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1450 Matter 93/300 Energy 65/100 System Corruption 25% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Gyrokinetic Inverter Heavy Armor Plating Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Focal Shield > --- WEAPON ----------- Tesla Rifle Beamcaster Phase Gun Enhanced Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Heat Sink Structural Scanner Structural Scanner Experimental Terrain Scan Processor Heavy Armor Plating Nova Cannon Hypervelocity Coil Gun Advanced Datajack [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Heavy Armor Plating Weapon Railgun Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 Utility 8 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . . 1 2 . Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Parts Attached 255 | 11 7 2 8 11 8 2 20 13 8 1 1 8 9 15 15 . 19 13 20 9 34 5 16 Power 23 | 1 . . 2 1 . . 1 1 1 . . 1 . . 3 . 2 1 2 2 3 . 2 Engine 16 | 1 . . 2 1 . . 1 1 1 . . 1 . . 3 . 1 1 . 2 1 . . Core 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 Propulsion 54 | 2 1 . 2 2 . 1 4 2 1 1 1 1 1 4 4 . 4 2 3 . 10 1 7 Treads 4 | . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . Leg 39 | 2 1 . 2 2 . 1 2 1 1 1 1 1 1 3 4 . 4 2 . . 8 1 1 Wheel 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 Flight 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 Utility 97 | 4 2 . 2 1 3 1 5 4 6 . . 6 4 8 3 . 10 6 8 5 13 2 4 Device 67 | 3 1 . 2 1 1 1 4 4 4 . . 6 4 4 1 . 8 6 4 3 7 . 3 Storage 10 | 1 1 . . . 2 . 1 . . . . . . 2 . . 1 . . 1 1 . . Processor 10 | . . . . . . . . . 2 . . . . 1 1 . . . . . 3 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . . . . . . . . . . . . 1 1 . 1 . 4 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 4 4 2 2 7 5 . 10 6 . . . . 4 3 5 . 3 4 7 2 8 2 3 Energy Gun 25 | 3 1 . . 2 1 . 2 2 . . . . 1 . 3 . . 1 1 2 4 2 . Energy Cannon 8 | . . . . . . . . 2 . . . . 1 1 . . 2 1 . . . . 1 Ballistic Gun 23 | 1 . 1 1 3 2 . 7 1 . . . . 1 1 1 . 1 1 2 . . . . Ballistic Cannon 9 | . 1 . 1 . . . . . . . . . . 1 1 . . . 1 . 3 . 1 Launcher 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . 1 2 . 1 1 . . . . 1 . . . . 1 . . 1 . 1 Unidentified Prototypes 7 | . . . . . . . 1 . . . . . . . . . 1 . 3 1 1 . . Parts Lost 89 | . . . 2 5 . . 4 . . . . 1 8 4 2 . 6 19 . . 13 1 24 Power 12 | . . . . 1 . . 1 . . . . . 1 . . . 1 2 . . 2 . 4 Propulsion 19 | . . . . . . . 1 . . . . . 3 . . . 1 4 . . 3 . 7 Utility 28 | . . . . 1 . . . . . . . 1 . 3 1 . 1 7 . . 5 . 9 Weapon 30 | . . . 2 3 . . 2 . . . . . 4 1 1 . 3 6 . . 3 1 4 Highest Loss Streak 24 | . . . 1 2 . . 1 . . . . 1 6 3 1 . 3 18 . . 5 1 24 Average Slot Usage (%) 91 | . 100 100 92 92 96 100 94 92 100 100 100 99 89 81 85 93 90 74 47 87 93 91 71 Engine 10 | . 14 14 11 10 11 11 8 8 15 15 15 15 11 6 7 13 8 7 . 3 4 4 2 Leg 19 | . 28 28 22 22 22 22 14 9 21 23 23 23 18 12 20 20 19 16 . . 20 18 11 Device 19 | . 14 14 26 27 32 33 32 30 15 15 15 17 29 26 13 13 19 22 9 16 22 23 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 . 3 5 4 3 Processor 6 | . . . . . . . . . 14 15 15 12 . 2 8 6 1 . . . 2 16 15 Protection 2 | . . . . . . . . . . . . . . 2 4 6 5 3 11 19 8 . . Energy Gun 4 | . 13 14 3 5 7 11 6 5 . . . . . . 7 13 4 . 2 5 7 11 8 Energy Cannon 3 | . . . . . . . . . 7 7 7 7 6 3 . . 3 3 . . . . . Ballistic Gun 12 | . 7 3 11 11 4 11 18 11 15 15 15 15 11 13 11 13 17 11 5 11 5 . . Ballistic Cannon 1 | . 3 9 7 . . . . . . . . . . 2 2 . . . 1 5 7 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 18 16 21 24 32 32 37 55 55 54 54 54 62 59 75 75 75 65 70 70 85 70 77 Greatest Support 150 | 20 20 20 20 20 20 20 20 20 47 50 52 52 52 55 55 55 66 84 70 70 150 85 85 Greatest Overweight (x) 11 | 1 . . 1 1 1 1 3 5 5 1 1 1 2 3 1 1 1 1 . . 1 . 11 Average Overweight (x) . | . . . . . . 1 1 2 1 1 1 . 1 1 . 1 . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 8 10 10 10 Average Capacity 9 | 5 7 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 9 4 6 9 10 9 Most Carried 10 | 4 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 9 4 8 10 10 10 Average Carried 8 | 2 7 7 7 7 7 9 9 9 9 9 10 9 9 6 9 10 9 6 3 6 9 7 9 Final Capacity 10 | 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 8 10 10 4 Final Carried 10 | 2 8 8 8 5 9 10 10 10 10 10 10 10 10 10 10 10 10 4 4 8 10 9 4 Class Distribution -------------------- 43% | Scavenger-Mutant 21% | Mutant 21% | Scavenger-Skirmisher 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Matter Collected 5466 | 349 134 106 185 315 80 74 266 146 384 208 10 198 15 340 425 . 627 . 335 71 1105 53 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8347 | 165 166 194 344 145 . 268 406 354 1020 172 . 102 139 882 1111 . 892 185 208 21 1460 73 40 Parts 395 | 18 22 14 21 13 . 26 42 18 21 8 . 4 17 34 28 . 33 6 . 2 62 3 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 13 | 1 1 . 1 . . . . 2 1 . . . . . . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . 3 3 3 12 . 30 18 . 37 . . . . . . Prevented 13 | . . . . . . . . . 6 . . 2 . . 3 . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Combat Hostiles Destroyed 136 | . 9 4 7 13 . 2 8 1 4 3 . 2 6 22 11 . 17 3 1 . 21 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 78 | . 2 1 3 4 . 2 8 1 2 1 . 1 2 18 10 . 13 2 . . 8 . . Cannons 29 | . 2 . 4 . . . . . 1 1 . 1 . 4 1 . 4 1 . . 9 1 . AOE 25 | . 5 3 . 9 . . . . . . . . 4 . . . . . . . 4 . . Classes Destroyed 22 | 2 4 . 2 2 . 1 1 . 2 1 . . 1 3 . . 1 . 1 . 1 . . Worker 12 | . 1 2 . . . 1 1 1 . . . . 1 . . . . . . . 5 . . Builder 16 | . . . 1 2 . 4 3 2 . . . . . . . . . . . 1 2 1 . Tunneler 9 | 5 . 1 . 2 . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 9 | 1 . 1 1 . . . . 3 . . . . . . . . . . . . 3 . . Minesweeper 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . Swarmer 48 | . 6 4 . 2 . . 3 . . . . 1 3 11 . . 12 . . . 5 . 1 Grunt 41 | . 3 . 6 . . 1 2 . 4 2 . 1 . 8 7 . . 3 . . 4 . . Brawler 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . Sentry 12 | . . . 1 . . . 3 1 . . . . 1 1 1 . . . . . 3 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 6 | . . . . . . 1 . . . . . . 1 . . . 2 . . . 2 . . Programmer 9 | . . . . . . . . . . . . . 1 . . . 1 . . . 7 . . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . Packrat 5 | . . . . . . . . . 4 . . . . . 1 . . . . . . . . Samaritan 6 | . . . . . . . . . 2 1 . . . . 3 . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 5 6 3 7 5 . 2 5 3 2 1 . 1 7 5 4 . 5 2 1 1 8 1 1 Combat Bots Only 6 | . 6 3 5 5 . 1 3 1 2 1 . 1 5 5 4 . 5 2 1 . 5 1 1 Max Kills in Single Turn 5 | 1 4 3 1 2 . 1 2 1 1 1 . 1 5 2 2 . 3 1 1 1 4 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . 3 3 . 2 . . . . . . . . 4 . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Damage Taken 13023 | . 227 44 365 628 . 132 372 12 227 140 . 55 997 476 391 . 1162 2201 . . 2333 136 3125 Core 2989 | . 26 13 85 145 . 22 39 . . . . 12 142 26 58 . 67 738 . . 156 . 1460 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 84 . . . 37 92 . . . . 98 . . . . 65 . . 26 86 100 . Volleys Fired 531 | 13 18 10 29 40 . 18 52 15 57 31 . 29 1 28 35 . 43 20 3 3 74 3 9 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 . 3 1 2 4 . 4 4 1 4 4 4 3 Hottest 266 | 70 85 75 60 60 . 73 118 103 127 127 . 127 69 115 214 . 214 173 . 164 258 258 266 Shots Fired 1276 | 26 32 20 58 68 . 36 114 33 75 55 . 33 29 115 101 . 155 27 3 12 256 11 17 Gun 943 | 26 18 12 37 54 . 36 114 29 24 42 . 24 28 105 73 . 140 14 . 9 139 7 12 Cannon 309 | . 8 7 21 . . . . 4 51 13 . 9 1 10 28 . 15 13 . 3 117 4 5 Launcher 21 | . 6 1 . 14 . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 861 | 13 14 9 50 42 . 18 83 20 24 42 . 24 28 109 86 . 97 12 . 9 176 4 1 Thermal 252 | 13 12 10 8 9 . . 22 . . . . . . 6 15 . 54 11 . 3 76 4 9 Explosive 21 | . 6 1 . 14 . . . . . . . . . . . . . . . . . . . Electromagnetic 139 | . . . . 3 . 18 9 13 51 13 . 9 1 . . . 4 4 . . 4 3 7 Robot Hit Streak 25 | 4 7 6 13 10 . 11 17 6 9 4 . 5 11 14 25 . 12 4 4 9 11 7 9 Robot Miss Streak 8 | 2 4 2 2 3 . 2 2 2 1 4 . 5 2 4 5 . 8 5 . 2 6 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Autonomous 135 | . . . . . . . . . . . . . 28 77 30 . . . . . . . . Shots Hit Robots 779 | 15 17 13 43 40 4 20 65 18 57 21 . 7 23 86 75 . 95 17 3 9 130 9 12 Core Hits 356 | 7 15 9 17 29 . 12 22 10 19 5 . 4 10 35 40 . 44 6 . 2 63 4 3 Critical Hits 14 | . . . 1 . . . . . 1 . . . 1 . 1 . 1 . . 1 6 2 . Critical Kills 6 | . . . 1 . . . . . 1 . . . . . . . 1 . . . 3 . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . 1 . 1 . . . . 1 3 2 . Melee Attacks 9 | . . . . 2 4 . . 3 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19844 | 185 621 310 515 964 . 288 958 406 1610 448 . 167 1900 2194 1701 . 1679 458 . 190 4688 251 311 Guns 10796 | 185 164 110 229 504 . 288 958 231 286 188 . 14 660 1999 1361 . 1370 179 . 139 1665 114 152 Cannons 4970 | . 85 72 286 . . . . 63 1204 260 . 153 . 195 340 . 309 267 . 51 1445 137 103 Explosions 4010 | . 372 128 . 460 . . . 112 120 . . . 1240 . . . . . . . 1578 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 68 | . . . . . . . . . . . . . . . . . . 12 . . . . 56 Kinetic 9904 | 97 134 79 457 364 . 105 572 96 286 188 . 14 660 2065 1491 . 934 151 . 120 1954 137 . Thermal 6103 | 88 115 103 58 89 . . 302 41 120 . . . 1240 129 210 . 673 232 . 70 2308 94 231 Explosive 1031 | . 372 128 . 460 . . . 71 . . . . . . . . . . . . . . . Electromagnetic 2738 | . . . . 51 . 183 84 198 1204 260 . 153 . . . . 72 63 . . 426 20 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 2 . . . . . . . 1 1 4 3 3 3 8 1 24 Average Corruption 2 | . . . . . . . 2 . . . . . . . 1 1 2 1 3 3 4 1 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . . . 4 . . . . . . . 6 1 22 . 13 7 31 . 14 Message Errors 24 | . . . . . . . 1 . . . . . . . 5 1 10 . 2 2 2 . 1 Matter Fused 17 | . . . . . . . . . . . . . . . . . 4 . 4 3 6 . . Heat Flow Errors 9 | . . . . . . . 1 . . . . . . . . . 2 . . 1 4 . 1 Energy Discharges 12 | . . . . . . . . . . . . . . . 1 . 3 . 4 1 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . 1 . 3 . 4 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Targeting Errors 14 | . . . . . . . 1 . . . . . . . . . 2 . . . 10 . 1 Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1000 | . 5 . . 1 . . . 19 195 . . 2 426 . 26 . . 5 . . 321 . . Projectiles 308 | . . . . . . . . 3 195 . . 2 . . 26 . . 5 . . 77 . . Explosions 692 | . 5 . . 1 . . . 16 . . . . 426 . . . . . . . 244 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . 2 . 5 . . . . . . . . . . . 1 . . 1 . . 14 . 1 Impact 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Kinetic 22 | . 2 . 5 . . . . . . . . . . . 1 . . . . . 14 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 794 | . 52 . . 74 . . . . 57 . . . 430 . . . . 6 . . 154 . 21 Shots 14 | . 2 . . 2 . . . . 1 . . . 6 . . . . . . . 3 . . Rammed 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 6 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . 3 . . . . 7 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | 45 138 30 46 12 . 60 213 40 288 341 . 94 57 69 153 . 403 318 92 234 180 33 164 Average Temperature 66 | 18 36 13 13 5 . 13 70 20 58 155 . 35 49 31 50 . 120 138 46 80 42 16 48 Received Heat Transfer 1951 | . 42 . 189 55 . 36 162 6 90 45 . . 42 75 162 . 9 822 . . 153 18 45 Effects 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 4 1 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . 7 . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . . . . . . . . . 1 1 . . 3 . . Heat Transferred 8246 | 259 333 225 125 200 . . 740 50 150 . . . 800 250 399 . 1221 350 . 111 2663 148 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 3 . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Peak Influence 940 | 30 155 110 206 303 . 45 227 481 . . . . 555 . . . . 48 102 147 940 538 312 Initial 493 | . 19 60 1 79 . . 13 2 . . . . 25 . . . . 6 16 . 71 493 299 Average 149 | 12 79 48 104 106 . 20 118 116 . . . . 125 . . . . 9 35 65 490 516 236 Maximum Alert Level 3 | . . . 1 1 . . 1 2 . . . . 2 . . . . . . . 3 2 1 Low Security (%) 74 | 100 100 100 94 74 . 100 96 75 . . . . 78 . . . . 100 100 100 6 . 28 Level 1 12 | . . . 5 25 . . 3 13 . . . . . . . . . . . . 28 . 71 Level 2 9 | . . . . . . . . 10 . . . . 21 . . . . . . . 41 100 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . 22 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 1 . . . 3 1 . . . . 2 . . . . 3 . 3 9 . 2 Investigation 6 | . . . 1 . . . . . . . . . . . . . . 2 . 2 1 . . Extermination 6 | . . . . . . . . 1 . . . . . . . . . 1 . . 3 . 1 Reinforcement 12 | . 3 . . . . . 3 . . . . . 1 . . . . . . 1 3 . 1 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . . 1 . . . . . . 1 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Distress Signals 6 | . 1 . . . . . 2 . . . . . 1 . . . . . . . 2 . . Communications Jammed 31 | . . . . . . . . . . . . . 31 . . . . . . . . . . Distress Signals 31 | . . . . . . . . . . . . . 31 . . . . . . . . . . Times Spotted 225 | . 13 4 8 20 . 4 15 4 7 5 . 8 9 21 15 . 22 18 6 2 30 1 13 Peak Tracking Total 11 | . 7 3 5 3 . 3 5 2 4 3 . 4 5 4 4 . 6 8 5 2 5 1 11 Tactical Retreats 19 | . . . . . . 1 3 1 2 1 . . 1 1 1 . 1 3 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Traps Triggered 22 | . . . . . . . 2 1 . . . . 1 . . . . 2 . 3 6 2 5 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts 279 | . . . . . . . 8 216 . . . . 18 . . . . . . . 11 . 26 Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . 1 9 . . . . . . . . . . . . 1 . 2 Reused 6 | . . . . . . . . 2 . . . . . . 1 . 1 1 . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . 5 . . . . . 1 . 2 1 . . . . . Triggered 7 | . . . . . . . . 2 . . . 1 . . 1 . 1 1 . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Machines Disabled 54 | . . . . 1 . . 1 3 . . . . 21 . . . 2 . . 1 25 . . Max in Single Turn 19 | . . . . 1 . . 1 2 . . . . 19 . . . 1 . . . 8 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Machines Accessed 38 | . 3 2 4 . 1 1 3 6 2 . . . 1 . 1 4 1 2 . 4 1 . 2 Terminals 23 | . 3 2 4 . . 1 2 2 . . . . 1 . . . 1 1 . 4 1 . 1 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 123 | . 8 8 14 . 1 2 9 20 9 . . . 1 . 1 27 1 5 . 11 1 . 5 Successful 77 | . 3 4 7 . 1 1 7 12 9 . . . . . 1 27 1 . . 1 . . 3 Failed 45 | . 5 4 6 . . 1 2 8 . . . . 1 . . . . 5 . 10 1 . 2 Catastrophic 7 | . . . . . . . 1 1 . . . . 1 . . . . 2 . 1 . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 57 | . 8 8 12 . 1 2 5 13 . . . . 1 . . . 1 . . 2 1 . 3 Terminals 59 | . 8 8 14 . . 2 5 4 . . . . 1 . . . 1 3 . 11 1 . 1 Fabricators 12 | . . . . . . . . 8 . . . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . Terminal Hacks 49 | . 1 3 3 . 1 1 . 1 9 . . . . . 1 27 1 . . 1 . . . Record 20 | . . . . . . . . . 8 . . . . . . 11 1 . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 5 | . . 3 1 . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 1 4 . . . 3 7 . . . . . . . . . . . . . . 1 Terminals 10 | . 2 1 4 . . . 3 . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 2 4 . . 1 3 6 . . . . 1 . . . . 2 . 4 1 . 2 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 2 . . . . . . . . 8 . . . . . . . Parts Built 6 | . . . . . . . . 4 . . . . . . . . . . . . . . 2 Matter 438 | . . . . . . . . 336 . . . . . . . . . . . . . . 102 Time 160 | . . . . . . . . 109 . . . . . . . . . . . . . . 51 Total Part Build Rating 18 | . . . . . . . . 16 . . . . . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 1 4 . . 2 . . . . . . . . . . . . . . . Non-combat 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . Combat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . 1 4 . . 3 . . . . . . . . . . . . . . . parse_system 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Total Allies 27 | . . . . 3 . . . . . . 4 . . . . . 1 . 19 . . . . Largest Group 19 | . . . . 3 . . . . . . 4 4 1 . . . 1 . 19 18 15 . . Highest-Rated Group 696 | . . . . 40 . . . . . . 84 84 20 . . . 94 . 696 671 569 . . Highest-Rated Ally 94 | . . . . 16 . . . . . . 25 25 20 . . . 94 . 50 50 50 . . Total Orders 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 227 | . . . . 23 . . . . . . . 27 . . . . 17 . 64 32 64 . . Total Damage 7035 | . . . . 258 . . . . . . . 600 . . . . 433 . 2248 705 2791 . . Kills 43 | . . . . 7 . . . . . . . 6 . . . . 3 . 6 3 18 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Robot Analysis Total 5 | . . 3 1 . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . 1 1 1 2 . 1 3 . 2 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Turns Passed 25730 | 150 460 903 389 867 442 1246 810 929 2550 2282 1415 1984 387 2244 2448 114 2510 338 781 371 1493 105 512 Spaces Moved 15954 | 81 311 721 207 552 295 720 362 443 1570 1234 921 1101 213 1324 1671 77 1641 244 783 203 835 70 375 Core 457 | 22 . . . . . . . . . . . . . . . . . 96 308 . . . 31 Treads 623 | . . . . . . . 8 . . . . . . . . . . . 253 203 159 . . Legs 13642 | 59 311 721 207 552 295 720 196 . 1301 1234 921 1101 213 1324 1671 77 1641 148 . . 676 70 204 Wheels 870 | . . . . . . . 158 443 269 . . . . . . . . . . . . . . Hover 140 | . . . . . . . . . . . . . . . . . . . . . . . 140 Flight 222 | . . . . . . . . . . . . . . . . . . . 222 . . . . Fastest Speed 37 | 50 120 120 120 120 120 150 110 90 130 150 153 126 155 120 120 150 120 50 37 160 120 120 50 Average Speed 136 | 106 120 120 126 127 140 150 133 102 149 152 153 154 156 158 134 150 137 92 82 160 127 120 99 Slowest Speed 600 | 120 120 120 150 150 150 150 210 130 153 153 156 156 190 220 150 150 150 150 160 160 160 120 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 58 98 28 98 64 94 29 14 96 95 84 96 10 95 98 72 99 6 95 8 23 2 11 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 . . . . 1 . 2 . . . 1 1 . . . . . . . Known Exits Taken 10 | . . . 1 . . . . 1 1 1 1 . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . . 1 . 1 . 1 . . . . 1 . . Scrap Searched 35 | . . 3 . 1 . 2 . . 8 4 3 3 . 3 4 . 4 . . . . . . Spaces Dug 41 | . . . . . . . 9 . 3 6 . 12 . . . . . . . . 9 . 2 Terrain Destroyed 521 | . 43 6 . 97 . 7 14 16 16 11 . 12 85 54 18 . 32 6 . . 100 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 213 | . . . . . . 7 14 1 4 11 . 12 11 54 18 . 32 6 . . 39 . 4 AOE 308 | . 43 6 . 97 . . . 15 12 . . . 74 . . . . . . . 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Res Res Total 18957 | 117 367 738 284 652 318 852 603 893 1715 1585 926 1349 267 1437 1818 76 1798 330 914 240 1100 84 494 Wait 1582 | . 11 4 29 39 3 105 138 181 54 317 4 201 19 47 63 . 60 44 92 17 109 . 45 Move 15932 | 80 310 720 206 551 294 719 361 442 1569 1233 920 1100 212 1323 1670 76 1640 244 782 202 834 69 375 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 11 13 1 6 4 4 4 9 10 10 1 . 5 2 16 15 . 15 2 8 5 19 5 9 Fast Attach 79 | . . . 1 . 2 . 7 4 2 1 1 1 2 2 5 . 9 . 13 8 17 . 4 Attach 95 | 7 . . 3 6 1 . 5 1 . . . 3 5 9 6 . 7 8 7 . 13 5 9 Detach 13 | . . . . 1 1 . 1 . . . . . 5 . . . . 1 3 . . . 1 Swap 82 | 4 7 2 4 5 5 2 9 8 6 . . 4 2 4 4 . 3 5 . 1 4 . 3 Drop 155 | 2 8 1 6 4 4 4 13 13 12 2 1 6 1 8 19 . 19 2 6 4 17 2 1 Fire 531 | 13 18 10 29 40 . 18 52 15 57 31 . 29 1 28 35 . 43 20 3 3 74 3 9 Melee 9 | . . . . 2 4 . . 3 . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 Kick 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Trap 288 | . . . . . . . 8 216 5 . . . 18 . 1 . 2 1 . . 11 . 26 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 7) 595 | -10/Materials | Discovered new exit (range 14) 611 | -10/Materials | Entered Mines 621 | -10/Mines | Learned 2 Materials zone layouts 701 | -10/Mines | Met a Derelict bent on vengeance 793 | -10/Mines | Learned Materials terminal intel 800 | -10/Mines | Discovered new exit (range 10) 1239 | -10/Mines | Discovered new exit (range 16) 1514 | -10/Mines | Entered Materials 1514 | -9/Materials | Evolved 2 slots: Utility x2 1516 | -9/Materials | Loaded intel: 12 terminal locations 1553 | -9/Materials | Central database locked down 1596 | -9/Materials | Identified exit to Mines 1596 | -9/Materials | Identified exit to Storage 1903 | -9/Materials | Entered Mines 1903 | -9/Mines | Discovered new exit (range 15) 1927 | -9/Mines | Learned location of Storage (-9) 1937 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2133 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2212 | -9/Mines | Build established: Scavenger-Mutant 2260 | -9/Mines | Assembled infested the area 2303 | -9/Mines | Discovered new exit (range 8) 2315 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2315 | -9/Mines | Discovered new exit (range 5) 2485 | -9/Mines | Core integrity fell below 50% 2770 | -9/Mines | Entered Exiles 2814 | -9/Exiles | Met 8R-AWN 2835 | -9/Exiles | Met EX-HEX 2893 | -9/Exiles | Met EX-BIN 2909 | -9/Exiles | Aligned with FarCom system 2911 | -9/Exiles | Given EX-Vault access code 2939 | -9/Exiles | Opened EX-Vault 2950 | -9/Exiles | Found Superbattery 2964 | -9/Exiles | Found AWS/Gauss 2998 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3035 | -9/Exiles | Met EX-DEC 3197 | -9/Exiles | Discovered new exit (range 11) 3212 | -9/Exiles | Left Exiles lab with AWS/Gauss 3212 | -9/Exiles | Entered Mines 4424 | -8/Mines | Discovered new exit (range 8) 4458 | -8/Mines | Entered Materials 4458 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5015 | -8/Materials | Build established: Scavenger-Skirmisher 5149 | -8/Materials | Discovered new exit (range 3) 5268 | -8/Materials | Entered Factory 5268 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5269 | -7/Factory | Identified exit to Lower Caves 5328 | -7/Factory | Fabricated Structural Scanner (x2) 5402 | -7/Factory | Fabricated Railgun (x2) 5631 | -7/Factory | Identified exit to Garrison 5757 | -7/Factory | Build established: Scavenger-Mutant 5966 | -7/Factory | Local fabrication network quarantined 6197 | -7/Factory | Entered Lower Caves 6508 | -7/Lower Caves | Build established: Mutant 7151 | -7/Lower Caves | Encountered a Warlord checkpoint 7208 | -7/Lower Caves | Learned location of Armory (-4) 7208 | -7/Lower Caves | Learned Factory trap positions 7208 | -7/Lower Caves | Learned Armory stockpile data 7208 | -7/Lower Caves | Learned Research security intel 7208 | -7/Lower Caves | Learned Research terminal intel 7347 | -7/Lower Caves | Identified exit to Lower Caves 8747 | -7/Lower Caves | Entered another Lower Caves area 8776 | -7/Lower Caves | Learned location of 1 exit from Factory 8805 | -7/Lower Caves | Discovered new exit (range 13) 9059 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9787 | -7/Lower Caves | Discovered new exit (range 15) 9809 | -7/Lower Caves | Identified exit to Zion 10304 | -7/Lower Caves | Build established: Scavenger-Mutant 11029 | -7/Lower Caves | Entered Zion 11204 | -7/Zion | Discovered new exit (range 13) 11342 | -7/Zion | Learned Factory emergency access door positions 11511 | -7/Zion | Learned Factory repair station intel 11519 | -7/Zion | Given the Hacking Drone Bay 11805 | -7/Zion | Learned location of Extension (-6) 11848 | -7/Zion | Gained Derelict followers 11957 | -7/Zion | Gained Derelict followers 12439 | -7/Zion | Identified exit to Proximity Caves 12444 | -7/Zion | Entered Proximity Caves 12444 | -6/Proximity Caves | Accompanied by 4 allies 13084 | -6/Proximity Caves | Learned 8 Factory zone layouts 13147 | -6/Proximity Caves | Discovered new exit (range 14) 13677 | -6/Proximity Caves | Learned 4 Factory zone layouts 14428 | -6/Proximity Caves | Entered Factory 14428 | -6/Factory | Accompanied by 1 ally 14428 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14429 | -6/Factory | Identified exit to Extension 14430 | -6/Factory | Identified exit to Lower Caves 14430 | -6/Factory | Identified exit to Factory 14431 | -6/Factory | Loaded intel: 583 trap records 14433 | -6/Factory | Loaded intel: 6 repair station locations 14763 | -6/Factory | Lost 6 parts (1p2n3w) 14778 | -6/Factory | First assault squad dispatched 14815 | -6/Factory | Entered Lower Caves 15194 | -6/Lower Caves | Build established: Mutant 15861 | -6/Lower Caves | Learned 8 Factory zone layouts 16002 | -6/Lower Caves | Lost 3 parts (2u1w) 16362 | -6/Lower Caves | Build established: Scavenger-Mutant 16806 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16978 | -6/Lower Caves | Discovered new exit (range 19) 17059 | -6/Lower Caves | Entered another Lower Caves area 17125 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17182 | -6/Lower Caves | Learned Factory terminal intel 17325 | -6/Lower Caves | Encountered a Warlord checkpoint 17541 | -6/Lower Caves | Discovered exit to Factory (range 6) 17960 | -6/Lower Caves | Identified exit to Data Miner 18050 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19507 | -6/Lower Caves | Entered Data Miner 19507 | -6/Data Miner | Discovered new exit (range 6) 19530 | -6/Data Miner | Met Data Miner 19561 | -6/Data Miner | Learned location of Section 7 (-2) 19561 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19588 | -6/Data Miner | Received God Mode back door access code from Data Miner 19621 | -6/Data Miner | Entered Proximity Caves 19783 | -5/Proximity Caves | Learned 4 Factory zone layouts 19871 | -5/Proximity Caves | Learned Factory terminal intel 19933 | -5/Proximity Caves | Escorted by Enhanced Grunt 19945 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20601 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20645 | -5/Proximity Caves | Found Prototype Special Weapon 20812 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 20883 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 21052 | -5/Proximity Caves | Build established: Scavenger-Tank 21165 | -5/Proximity Caves | Discovered exit to Factory (range 14) 22131 | -5/Proximity Caves | Entered Factory 22131 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22132 | -5/Factory | Identified exit to Factory 22133 | -5/Factory | Loaded intel: 20 terminal locations 22349 | -5/Factory | Build established: Scavenger-Mutant 22448 | -5/Factory | Lost 18 parts (2p4n6u6w) 22450 | -5/Factory | Core integrity fell below 50% 22469 | -5/Factory | Sucked down chute 22469 | -5/Factory | Entered Waste 22470 | -5/Waste | Found Prototype Device 22470 | -5/Waste | Identified Thermal Barrier 22475 | -5/Waste | Spotted C-40 Crusher 22483 | -5/Waste | Identified Molecular Deconstructor 22552 | -5/Waste | Spotted C-40 Crusher 22563 | -5/Waste | Destroyed C-40 Crusher 22566 | -5/Waste | Spotted C-40 Crusher 22566 | -5/Waste | Spotted C-40 Crusher 22612 | -5/Waste | Spotted C-40 Crusher 22621 | -5/Waste | Spotted C-40 Crusher 22635 | -5/Waste | Warlord forces began an assault 22637 | -5/Waste | Found Prototype Device 22637 | -5/Waste | Identified Exp. Shock Absorption System 22648 | -5/Waste | Allies destroyed C-40 Crusher 22657 | -5/Waste | Allies destroyed C-40 Crusher 22669 | -5/Waste | Allies destroyed C-40 Crusher 22671 | -5/Waste | Allies destroyed C-40 Crusher 22672 | -5/Waste | Allies destroyed C-40 Crusher 22680 | -5/Waste | Build established: Mutant 22752 | -5/Waste | Discovered new exit (range 12) 23201 | -5/Waste | Build established: Scavenger-Tank 23250 | -5/Waste | Entered Factory 23250 | -5/Factory | Accompanied by 18 allies 23251 | -5/Factory | Loaded intel: 20 terminal locations 23403 | -5/Factory | Incoming investigation squad redirected 23490 | -5/Factory | Discovered new exit (range 15) 23526 | -5/Factory | Identified exit to Upper Caves 23568 | -5/Factory | Discovered exit to Factory (range 13) 23621 | -5/Factory | Entered another Factory area 23621 | -4/Factory | Accompanied by 15 allies 23621 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23982 | -4/Factory | Found Prototype Processor 23983 | -4/Factory | Identified Exp. Terrain Scan Processor 23986 | -4/Factory | Found Exp. Terrain Scan Processor 23990 | -4/Factory | Found Exp. Terrain Scan Processor 24318 | -4/Factory | Lost 5 parts (1n2u2w) 24621 | -4/Factory | First assault squad dispatched 24648 | -4/Factory | Incoming assault squad redirected 24754 | -4/Factory | Garrison activated, responded to threat 24943 | -4/Factory | Incoming investigation squad redirected 25068 | -4/Factory | Discovered new exit (range 13) 25114 | -4/Factory | Entered Research 25114 | -3/Research | Evolved 2 slots: Utility x2 25116 | -3/Research | Loaded intel: 18 terminal locations 25122 | -3/Research | Lost 3 parts (2n1w) 25129 | -3/Research | Discovered new exit (range 16) 25162 | -3/Research | Identified exit to Research 25219 | -3/Research | Entered another Research area 25219 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25252 | -2/Research | Fabricated Structural Scanner (x2) 25274 | -2/Research | Build established: Scavenger-Skirmisher 25574 | -2/Research | System corruption reached 10% 25659 | -2/Research | Core integrity fell below 50% 25678 | -2/Research | Spotted B-90 Cyclops 25684 | -2/Research | Core integrity fell below 20% 25731 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25683_ Slug penetrates Wall. 25693_ Penetrated by Slug. 25699_ Slug penetrates Wall. 25700_ Door malfunctions. 25700_ P-80 Master resets P-80 Master, system corruption cleaned. 25705_ Lrg. Storage Unit destroyed. 25709_ Slammed into U-05 Engineer. 25710_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 25717_ Slammed into K-01 Serf. 25717_ K-01 Serf knocked back. 25719_ System corrupted: Gyrokinetic Inverter rejected. 25720_ Acquired Gyrokinetic Inverter. 25727_ Slammed into S-43 Plague. 25727_ Slug penetrates Wall. 25728_ Slammed into S-43 Plague. 25729_ S-43 Plague destroyed. 25729_ Destabilizing: System corrupted (+1). 25730_ Acquired 40 matter. 25730_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????w???????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????BB??????????????# | | ????????????????????????????????BB??????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#= | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ??????????????????????????g?????????????????????# | | ???????????????????????????????g????????????????+ | | ???????????????????????????????g????????????????# | | ????????????????????????????????????????????????# | | ????????????g??????????????????????????????????# | | ?????????? ######################????# | | ?????????? u @ [* | | ?????????????????#########p################??### | | ??????????????????????# #?????????????????# | | ??????????????????????# = #?????????????????### | | ??????????????????????# p #???????????????????# | | ??????????????????????# hp #???????????????????# | | ??????????????????????# #???????????????????# | | ??????????????????????# ^ #???????????????????# | | ??????????????????????####/###???????????????????+ | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????????????# #?????????????????????# | | ?????????????????######??# #??????????????######## | | ?????????????????# ?#h#?????????###### | | ?????????????????# ?#!#?????????# # | | ?????????????????# #/#?????????+ # """ | | ?????????????????# == #*##????????# + """ | | ?????????????????# == +![####?????# # """ | | ?????????????????# == ! #w +?????# # | | ?????????????????# # ####?????# #[ ! | | ?????????????????# ?# #?####+### ######## | | ?????????????????# =?# ### | | ?????????????????# ??# | | ?????????????????# / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 48 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 600 Resistance: KI 25 Resistance: EM 20 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Structural Scanner | x2 | -7/Factory Railgun | x2 | -7/Factory | Preloaded Structural Scanner | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Trapped Game ------ Seed TargetFocalClaws Manual? 0 Play Time 03:34:19 Cumulative 167.5 hours Start 2020.12.07 @ 18:56:23 End 2020.12.08 @ 18:41:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 28 Adventurer 23 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b7dc4c-755f-4ffe-bd44-79e71e949446