Cogmind - Beta 9.3 --- EXPLORER MODE // 2020.01.01 @ 17:09:54 // Winter2019/RPGLIKE Player: Kodikuu Result: Destroyed by as-47707 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (358) 1790 Value Destroyed (10021) 10021 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1644) 1644 TOTAL SCORE: 19575 Bonus ------- High Alert Combat Kills 1838 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -1194 Cogmind --------- Core Integrity 0/600 Matter 270/300 Energy 636/725 System Corruption 0% Temperature Cool (4) Movement Flying (29) Location -6/Deep Caves Parts ------- > --- POWER (3) -------- Enhanced Nuclear Core Enhanced Nuclear Core Antimatter Reactor > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (9) ------ Experimental Heat Sink Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Energy Filter Phase Shifter Shield Generator > --- WEAPON (6) ------- Shock Rifle Shock Rifle Shock Rifle Arc Projector Zionite Phaser-S Improved Remote Datajack > --- INVENTORY (3) ---- Remote Shield Heavy EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Experimental Heat Sink Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Energy Filter Phase Shifter Zionite Heavy Carapace > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle Arc Projector Arc Projector Improved Remote Datajack > --- INVENTORY -------- Remote Shield Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 93] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Shield Generator Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 17 | 4 1 1 4 1 1 1 . 2 . . . . 1 . . . 1 Power 2 | 1 . . 1 . . . . . . . . . . . . . . Propulsion 2 | 1 . . 1 . . . . . . . . . . . . . . Utility 8 | 1 1 . 1 1 . 1 . 1 . . . . 1 . . . 1 Weapon 5 | 1 . 1 1 . 1 . . 1 . . . . . . . . . Parts Attached 95 | 8 6 5 9 22 8 1 6 10 . . . 3 2 1 1 . 13 Power 18 | 2 . 1 3 3 . . . 2 . . . 1 . . . . 6 Engine 2 | 2 . . . . . . . . . . . . . . . . . Core 8 | . . 1 3 . . . . 2 . . . . . . . . 2 Reactor 8 | . . . . 3 . . . . . . . 1 . . . . 4 Propulsion 9 | 2 2 . 2 . 2 . 1 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7 | . 2 . 2 . 2 . 1 . . . . . . . . . . Utility 34 | 2 4 . . 9 3 1 2 2 . . . 2 2 1 . . 6 Device 23 | 1 2 . . 9 1 . 1 2 . . . 2 1 1 . . 3 Storage . | . . . . . . . . . . . . . . . . . . Processor 6 | . 2 . . . 2 . 1 . . . . . 1 . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 4 | 1 . . . . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 2 . 4 4 10 3 . 3 6 . . . . . . 1 . 1 Energy Gun 15 | . . . . 5 2 . 2 5 . . . . . . . . 1 Energy Cannon 2 | . . . . 1 . . . 1 . . . . . . . . . Ballistic Gun 8 | 2 . 2 4 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . 2 . 3 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 2 1 . 1 1 . . . 1 1 . . . 6 Parts Lost . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 95 92 91 96 100 99 99 100 100 100 99 100 100 100 100 96 Engine 5 | . 24 21 . . . . . . . . . . . . . . . Core 6 | . . . 17 11 . . . 8 10 10 10 10 10 10 10 10 6 Reactor 6 | . . . . 8 18 17 17 6 5 5 5 5 5 5 5 5 7 Flight 17 | . 13 21 20 20 18 17 16 15 15 15 15 15 15 15 15 15 14 Device 20 | . 17 21 17 18 19 17 17 18 21 21 21 20 21 25 25 25 23 Processor 11 | . 5 10 8 6 8 11 15 15 15 15 15 15 18 15 15 15 14 Energy Gun 16 | . . . . 17 24 24 23 24 26 26 26 26 25 25 25 25 23 Ballistic Gun 6 | . 24 13 27 6 . . . . . . . . . . . . . Launcher 1 | . . 8 . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 13 18 30 52 55 53 55 62 55 55 55 59 64 64 65 65 65 Greatest Support 68 | 45 38 38 43 53 57 62 63 63 63 63 63 63 68 68 68 68 68 Greatest Overweight (x) 2 | 2 . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 3 3 Average Capacity 1 | . . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 3 Most Carried 3 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 3 3 Average Carried 1 | . . . . . . 1 . 1 2 2 2 1 2 2 2 2 2 Final Capacity 3 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 3 3 Final Carried 3 | . . 1 1 . 2 2 . 2 2 2 2 2 2 2 2 3 3 Class Distribution -------------------- 55% | Generator-Sprinter 22% | Hacker-Scout 7% | Hacker-Mutant 5% | Generator-Scout 3% | Scavenger-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -10/Mines Hacker-Scout | -9/Materials Scavenger-Scout | -9/Storage Generator-Sprinter | -8/Materials Generator-Sprinter | -8/Garrison Generator-Sprinter | -8/Materials Generator-Sprinter | -7/Factory Generator-Sprinter | -7/Lower Caves Generator-Sprinter | -7/Lower Caves Generator-Sprinter | -7/Data Miner Generator-Sprinter | -6/Proximity Caves Generator-Sprinter | -6/Factory Generator-Sprinter | -6/Lower Caves Generator-Sprinter | -6/Lower Caves Generator-Sprinter | -6/Zion Generator-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2645 | 300 235 235 692 668 80 10 60 135 20 . . 20 20 35 . 35 100 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13002 | 113 529 314 1143 1495 914 854 1364 2577 542 133 . 170 311 327 . 1441 775 Parts 786 | 6 38 16 87 99 41 39 80 147 25 5 . 16 18 5 . 129 35 Haulers Intercepted 9 | . 2 . . 3 1 . 2 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 217 | . 11 10 28 20 11 16 26 38 14 2 . 8 6 4 . 11 12 Guns 175 | . 11 6 28 19 9 15 21 25 11 2 . 6 4 3 . 5 10 Cannons 1 | . . . . . . . . 1 . . . . . . . . . AOE 22 | . . 4 . 1 1 1 2 7 . . . 2 2 1 . . 1 Classes Destroyed 24 | 2 4 1 4 1 2 . 1 1 . 1 . . . 1 . 4 2 Worker 25 | . . 1 3 3 2 . 4 12 . . . . . . . . . Builder 8 | . . . . . 2 . 2 3 . . . . 1 . . . . Tunneler 5 | 2 1 . . . . . . 2 . . . . . . . . . Hauler 9 | . 2 . . 3 1 . 2 1 . . . . . . . . . Recycler 13 | 1 . . . 6 1 . 2 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Operator 8 | . . . 1 2 1 . . 3 . . . . 1 . . . . Drone 8 | . . . . 8 . . . . . . . . . . . . . Watcher 22 | . 3 . 3 2 3 . 5 5 . . . . 1 . . . . Swarmer 52 | . 4 4 4 . . 10 8 9 5 . . 5 3 . . . . Grunt 85 | . 7 6 17 9 5 2 9 15 6 2 . 1 2 4 . . . Brawler 8 | . . . 2 2 . 1 1 1 1 . . . . . . . . Duelist 5 | . . . 1 . . . . 2 1 . . . 1 . . . . Protector 2 | . . . . . . . 1 1 . . . . . . . . . Sentry 31 | . . . 4 9 4 2 5 5 1 . . 1 . . . . . Hunter 9 | . . . . . 2 1 2 3 . . . 1 . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . Zionite 32 | . . . . . . . . . . . . . . . . 32 . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 Z-Light 9 | . . . . . . . . . . . . . . . . . 9 Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . . . . 4 . Assembled 3 | . . . . . . . . . . . . . . . . . 3 Savage 2 | . . . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . . . . 2 . Mutant 5 | . . . . . . . . . . . . . . . . 5 . Best Kill Streak 34 | 2 4 4 12 10 14 5 24 21 9 2 . 5 9 3 . 34 10 Combat Bots Only 11 | . 4 4 11 4 4 5 11 10 9 2 . 5 6 2 . 3 6 Max Kills in Single Turn 5 | 1 1 2 2 2 2 4 5 3 2 1 . 2 2 1 . 2 3 Gunslinging 3 | . . . 1 1 . 3 1 . 1 . . . . . . . 1 Exploded 2 | . . 2 . 1 1 1 1 2 . . . 1 1 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 3149 | . 190 72 179 198 65 143 321 496 174 16 . 51 58 58 . 388 740 Core 2418 | . 153 56 140 148 50 107 238 368 135 12 . 39 43 46 . 299 584 Absorbed by Shields 1171 | . 11 31 80 86 28 59 123 205 74 6 . 23 23 23 . 157 242 Redirected to Core 2020 | . 94 43 108 127 38 79 217 333 107 12 . 29 43 39 . 240 511 Core Remaining (%) 94 | 100 . 92 . 87 . . 97 . . . . 96 . . . . . Volleys Fired 581 | 17 55 20 47 65 25 29 46 99 22 4 . 9 9 16 2 90 26 Largest 5 | 2 2 3 4 4 4 4 4 5 5 5 . 5 5 5 1 5 5 Hottest 265 | 40 40 73 100 180 180 180 180 260 260 260 . 260 260 260 30 260 265 Shots Fired 2227 | 18 110 43 157 193 100 116 184 464 94 20 . 45 45 56 2 450 130 Gun 2157 | 18 110 37 157 174 100 116 184 431 90 20 . 45 45 50 . 450 130 Cannon 26 | . . . . . . . . 26 . . . . . . . . . Launcher 25 | . . 6 . 19 . . . . . . . . . . . . . Special 19 | . . . . . . . . 7 4 . . . . 6 2 . . Kinetic 380 | 18 110 37 157 58 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 25 | . . 6 . 19 . . . . . . . . . . . . . Electromagnetic 1793 | . . . . 116 100 116 184 457 90 20 . 45 45 50 . 450 120 Phasic 10 | . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 78 | 9 20 33 26 24 31 23 21 42 43 11 . 29 35 38 4 78 34 Robot Miss Streak 6 | 1 3 6 3 2 2 2 2 2 1 1 . 1 1 2 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 64 | . 2 1 10 6 1 8 5 7 6 1 . 2 4 1 . 7 3 Max Gunslinging Chain 3 | . 1 1 2 1 1 3 1 1 1 1 . 1 1 1 . 2 1 Shots Hit Robots 1555 | 16 82 37 108 105 75 87 130 360 84 14 . 32 37 48 2 232 106 Core Hits 666 | 6 33 23 47 58 32 44 62 143 29 8 . 18 17 14 . 89 43 Critical Hits 9 | . 3 . . 1 . . . 2 . . . . . . . 3 . Critical Kills 4 | . 2 . . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . 1 . . . . . . . 2 . Melee Attacks 9 | . . . . 2 1 3 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24315 | 125 800 584 1650 2173 1200 1684 2856 5411 1177 234 . 571 827 752 . 2703 1568 Guns 19682 | 125 793 327 1650 1714 1012 1329 1909 4290 1113 234 . 406 539 612 . 2417 1212 Cannons 200 | . . . . . . . . 200 . . . . . . . . . Explosions 4426 | . . 257 . 459 188 355 947 921 64 . . 165 288 140 . 286 356 Melee . | . . . . . . . . . . . . . . . . . . Ramming 7 | . 7 . . . . . . . . . . . . . . . . Kinetic 3620 | 125 793 327 1650 725 . . . . . . . . . . . . . Thermal 3291 | . . . . 239 188 355 289 921 64 . . 165 288 140 . 286 356 Explosive 1135 | . . 257 . 220 . . 658 . . . . . . . . . . Electromagnetic 16097 | . . . . 989 1012 1329 1909 4490 1113 234 . 406 539 612 . 2417 1047 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . . . . . . . . 165 Highest Corruption 1 | . . . 1 1 1 1 1 1 1 1 1 1 . . . . . Average Corruption 1 | . . . 1 1 1 1 1 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 25 | . . . 2 6 . . 3 5 5 1 . 3 . . . . . Message Errors 10 | . . . . 3 . . . 2 2 1 . 2 . . . . . Energy Discharges 3 | . . . . 2 . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . 1 . . . . . 2 . . 1 . . . . . Targeting Errors 6 | . . . . 1 . . 2 2 1 . . . . . . . . Weapon Failures 2 | . . . 1 . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 223 | . . . . . . . 71 18 7 . . . 36 22 . 13 56 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 223 | . . . . . . . 71 18 7 . . . 36 22 . 13 56 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 567 | . 3 12 . 94 . . 77 71 . . . . 36 . . 16 258 Shots 15 | . . 1 . 7 . . 2 2 . . . . 1 . . 1 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 16 2 . 116 408 . . . 9 12 . . 6 18 24 . 7 261 Average Temperature 62 | 6 2 . 42 180 . . . 4 8 . . 4 10 10 . 2 77 Received Heat Transfer 1315 | . 129 52 120 86 36 54 120 208 126 12 . 18 12 26 . 54 262 Effects 6 | . . . . 6 . . . . . . . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . 1 4 3 6 3 . . . . . . 6 1 Combat Hostiles 19 | . . . . . 1 . 3 5 3 . . . . . . 6 1 Parts Fried 132 | . . . . 2 4 6 15 40 10 2 . 5 6 5 . 21 16 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . 1 . . . . . . . . 1 . Heat Transferred 3212 | . . . . 250 200 500 300 850 50 . . 100 300 150 . 212 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 51 | . . . . 5 3 5 5 14 1 . . 3 4 2 . 6 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1476 | 15 274 177 760 669 511 761 1022 1476 . . . . 252 . . . . Average Influence 364 | 4 112 32 387 368 314 494 706 808 . . . . 154 . . . . Maximum Alert Level 4 | . 1 . 3 2 2 3 3 4 . . . . 1 . . . . Low Security (%) 41 | 100 77 100 31 27 17 . . . . . . . 55 . . . . Level 1 16 | . 22 . 4 20 55 41 7 23 . . . . 44 . . . . Level 2 24 | . . . 55 52 26 27 40 15 . . . . . . . . . Level 3 13 | . . . 8 . . 30 52 34 . . . . . . . . . Level 4 3 | . . . . . . . . 26 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 4 1 2 . 4 7 . . . . 1 . . . . Investigation 10 | . 1 . 2 1 2 . 1 2 . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . Reinforcement 4 | . . . 1 . . . 1 2 . . . . . . . . . Assault 3 | . . . 1 . . . 1 1 . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . 1 . 1 1 1 . 3 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 16 10 35 21 10 15 31 43 15 2 . 7 7 4 . 45 12 Peak Tracking Total 13 | . 3 2 13 5 4 5 5 6 9 2 . 1 4 2 . 4 5 Tactical Retreats 10 | . . . 1 . . . . 1 1 . . . 1 1 . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . . . . . . 7 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 41 | . . . . . . 28 13 . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . Reprogrammed 27 | . . . . . 12 7 8 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 23 | . . 2 . 4 . 2 7 3 . . . . . . . 3 2 Max in Single Turn 2 | . . 2 . 1 . 1 2 1 . . . . . . . 1 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 54 | . 7 . 5 10 6 . 7 7 1 1 4 . 1 2 2 1 . Terminals 38 | . 7 . 5 9 5 . 6 5 . . . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . . . Total Hacks 152 | . 25 . 17 23 18 . 14 14 1 1 30 . 3 2 2 2 . Successful 119 | . 20 . 9 17 12 . 12 10 1 1 30 . 1 2 2 2 . Failed 33 | . 5 . 8 6 6 . 2 4 . . . . 2 . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 10 | . . . . 1 . . . . . . . . . . . 9 . Terminals 105 | . 25 . 17 21 17 . 12 10 . . . . 3 . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 1 . 2 . . . . . . . . . . Terminal Hacks 112 | . 20 . 9 16 11 . 10 7 1 1 30 . 1 2 2 2 . Record 14 | . . . . . 2 . . 1 . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . 9 . . . . 2 . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 2 1 . . 2 . . . 3 . . . . . . Open Door 10 | . . . . 4 . . . . 1 1 . . . 2 2 . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . 4 . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . Locate Traps 6 | . . . 1 3 2 . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . 2 . 1 . . . . . . . . . . Dispatch Records 9 | . 4 . 1 2 . . 1 1 . . . . . . . . . Maintenance Status 2 | . . . 1 . 1 . . . . . . . . . . . . Patrol Status 2 | . . . . 1 1 . . . . . . . . . . . . Transport Status 3 | . 2 . . . . . . 1 . . . . . . . . . Investigation Status 2 | . . . . 2 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 5 | . 3 . . 1 1 . . . . . . . . . . . . Registered Components 4 | . . . 1 1 1 . . 1 . . . . . . . . . Registered Prototypes 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . 2 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . 2 1 . . 2 . . . . 1 . . . . Used 2 | . . . . . . . . 1 . . . . 1 . . . . Hacking Detections 28 | . 3 . 4 4 6 . 6 4 . . . . 1 . . . . Full Trace Events 12 | . 1 . 3 1 3 . 1 2 . . . . 1 . . . . Feedback Events 2 | . . . 1 . 1 . . . . . . . . . . . . Corruption 2 | . . . 1 . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . Matter 153 | . . . . . . . . 153 . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 9 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . 1 2 . . . . . . . . . Non-combat 4 | . . . . . 1 . 1 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 1 . 2 2 . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . no_distress 3 | . . . . . 1 . 1 1 . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . Attached 1 | . . . . . . 1 . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . 1 2 . . 1 . . . . . Largest Group 2 | . . . . . . . . 1 2 2 . 1 . . . . . Highest-Rated Group 94 | . . . . . . . . 9 36 36 . 94 . . . . . Highest-Rated Ally 94 | . . . . . . . . 9 20 20 . 94 . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . 2 . . . . . Total Damage 89 | . . . . . . . . . . . . 89 . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 1 . 1 . 1 1 . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 7758 | 93 517 1266 439 1015 233 426 584 769 270 147 45 561 70 181 316 505 321 Spaces Moved 9305 | 50 780 963 713 1014 351 475 509 908 279 264 84 1111 112 402 343 383 564 Core 270 | 25 245 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 25 | 25 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9010 | . 535 963 713 1014 351 475 509 908 279 264 84 1111 112 402 343 383 564 Fastest Speed 29 | 50 37 37 34 34 30 30 29 29 29 29 29 29 29 29 29 29 29 Average Speed 35 | 98 41 37 35 58 31 30 29 29 29 29 29 29 29 29 29 29 29 Slowest Speed 150 | 150 50 37 37 114 34 30 32 29 29 29 29 29 29 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . 1 5 4 11 1 1 4 4 . . . . . 1 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 97 101 53 95 45 68 54 35 51 43 65 94 4 59 50 61 73 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 1 . 1 1 . 1 . . . Known Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . 1 1 . . . 1 . 1 . Spaces Dug 28 | . . . . 28 . . . . . . . . . . . . . Terrain Destroyed 368 | . . 59 . 123 9 4 45 38 2 . . 10 10 6 . 4 58 Melee . | . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . . 2 AOE 366 | . . 59 . 123 9 4 45 38 2 . . 10 10 6 . 4 56 Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12419 | 74 875 1829 820 1301 407 682 825 1152 415 322 103 1325 123 435 550 528 653 Wait 2098 | . 19 840 26 181 13 29 220 101 106 54 20 193 . 17 211 34 34 Move 9211 | 49 777 952 704 992 349 471 500 899 278 263 83 1110 111 399 328 382 564 Hop 38 | . 1 5 4 10 1 1 4 4 . . . . . 1 7 . . Pick Up 33 | . . 2 7 1 4 2 6 7 . . . 3 . . . 1 . Fast Attach 61 | 8 5 3 1 20 5 . . 2 . . . 1 2 . 1 . 13 Attach 15 | . . 1 4 1 1 1 4 1 . . . 2 . . . . . Detach 1 | . . . . . . . . . . . . . . . . . 1 Swap 19 | . 1 1 4 1 2 . 2 7 . . . . . 1 . . . Drop 77 | . 5 3 6 21 6 1 8 7 . . . 4 1 1 1 . 13 Fire 581 | 17 55 20 47 65 25 29 46 99 22 4 . 9 9 16 2 90 26 Melee 9 | . . . . 2 1 3 3 . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . . . . 102 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 41 | . . . . . . 28 13 . . . . . . . . . . Miscellaneous 132 | . 11 2 17 7 . 15 19 25 9 1 . 3 . . . 21 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves (discovered 1 exit: Pro) History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Power slot (x1) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 16) 94 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Discovered exit to Mines (range 9) 302 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Identified exit to Materials 367 | -10/Materials | Discovered exit to Materials (range 7) 457 | -10/Materials | Discovered exit to Materials (range 16) 562 | -10/Materials | Discovered exit to Materials (range 4) 577 | -10/Materials | Reached level 2 580 | -10/Materials | Upgraded with Utility slot (x1) 611 | -10/Materials | Entered Mines 697 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 847 | -10/Mines | Discovered exit to Materials (range 10) 870 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 882 | -10/Mines | Build established: Hacker-Scout 894 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1300 | -10/Mines | Reached level 3 1312 | -10/Mines | Discovered exit to Materials (range 7) 1312 | -10/Mines | Upgraded with Weapon slot (x1) 1877 | -10/Mines | Entered Materials 1879 | -9/Materials | Reached level 4 2003 | -9/Materials | Identified exit to Storage 2003 | -9/Materials | Discovered exit to Storage (range 18) 2017 | -9/Materials | Reached level 5 2061 | -9/Materials | Destroyed 11 combat bots 2080 | -9/Materials | Identified exit to Mines 2080 | -9/Materials | Discovered exit to Mines (range 15) 2085 | -9/Materials | Upgraded with Propulsion slot (x1) 2085 | -9/Materials | Upgraded with Utility slot (x1) 2085 | -9/Materials | Upgraded with Weapon slot (x1) 2182 | -9/Materials | Reached level 6 2188 | -9/Materials | Upgraded with Power slot (x1) 2192 | -9/Materials | Discovered exit to Storage (range 13) 2240 | -9/Materials | Identified exit to Materials 2240 | -9/Materials | Discovered exit to Materials (range 16) 2277 | -9/Materials | First assault squad dispatched 2316 | -9/Materials | Entered Storage 2318 | -9/Storage | Reached level 7 2504 | -9/Storage | Reached level 8 2524 | -9/Storage | Identified exit to Recycling 2524 | -9/Storage | Discovered exit to Recycling (range 12) 2534 | -9/Storage | Upgraded with Utility slot (x1) 2610 | -9/Storage | Discovered exit to Materials (range 13) 2884 | -9/Storage | Build established: Scavenger-Scout 3323 | -9/Storage | Reached level 9 3331 | -9/Storage | Entered Materials 3333 | -8/Materials | Reached level 10 3335 | -8/Materials | Upgraded with Weapon slot (x1) 3407 | -8/Materials | Identified exit to Factory 3407 | -8/Materials | Discovered exit to Factory (range 17) 3507 | -8/Materials | Reached level 11 3564 | -8/Materials | Identified exit to Garrison 3564 | -8/Materials | Entered Garrison 3602 | -8/Garrison | Triggered checkpoint 3647 | -8/Garrison | Identified exit to Materials 3647 | -8/Garrison | Discovered exit to Materials (range 10) 3725 | -8/Garrison | Installed Relay Interface Framework 3738 | -8/Garrison | Triggered checkpoint 3738 | -8/Garrison | Triggered checkpoint 3746 | -8/Garrison | Build established: Generator-Sprinter 3784 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Reached level 12 3831 | -8/Garrison | Discovered exit to Materials (range 12) 3840 | -8/Garrison | Triggered checkpoint 3861 | -8/Garrison | Garrison Relay disabled 3866 | -8/Garrison | Upgraded with Utility slot (x1) 3958 | -8/Garrison | Discovered exit to Materials (range 16) 3975 | -8/Garrison | Garrison Relay disabled 3990 | -8/Garrison | Entered Materials 4016 | -8/Materials | Garrison activated, responded to threat 4173 | -8/Materials | Discovered exit to Factory (range 16) 4274 | -8/Materials | Reached level 13 4325 | -8/Materials | Destroyed 11 combat bots 4390 | -8/Materials | First assault squad dispatched 4440 | -8/Materials | Discovered exit to Factory (range 15) 4574 | -8/Materials | Entered Factory 4576 | -7/Factory | Reached level 14 4621 | -7/Factory | Upgraded with Weapon slot (x1) 4700 | -7/Factory | Identified exit to Factory 4700 | -7/Factory | Discovered exit to Factory (range 4) 4873 | -7/Factory | Local fabrication network quarantined 4899 | -7/Factory | Fabricated T-07 Excavator (x1) 4910 | -7/Factory | Reached level 15 4974 | -7/Factory | First assault squad dispatched 4985 | -7/Factory | Upgraded with Utility slot (x1) 5007 | -7/Factory | Discovered exit to Factory (range 13) 5061 | -7/Factory | Identified exit to Lower Caves 5258 | -7/Factory | Garrison activated, responded to threat 5297 | -7/Factory | Reached level 16 5329 | -7/Factory | Destroyed 10 combat bots 5343 | -7/Factory | Entered Lower Caves 5394 | -7/Lower Caves | Learned Factory emergency access door positions 5402 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5463 | -7/Lower Caves | Learned location of Extension (-6) 5467 | -7/Lower Caves | Destroyed 9 combat bots 5543 | -7/Lower Caves | Identified exit to Lower Caves 5543 | -7/Lower Caves | Discovered exit to Lower Caves (range 18) 5613 | -7/Lower Caves | Entered another Lower Caves area 5613 | -7/Lower Caves | Accompanied by 2 allies 5740 | -7/Lower Caves | Encountered a Warlord checkpoint 5749 | -7/Lower Caves | Learned 12 Factory zone layouts 5754 | -7/Lower Caves | Identified exit to Data Miner 5754 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 5760 | -7/Lower Caves | Entered Data Miner 5760 | -7/Data Miner | Identified exit to Proximity Caves 5760 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5766 | -7/Data Miner | Met Data Miner 5772 | -7/Data Miner | Learned location of Section 7 (-2) 5772 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5798 | -7/Data Miner | Received God Mode back door access code from Data Miner 5805 | -7/Data Miner | Entered Proximity Caves 5806 | -6/Proximity Caves | Reached level 17 5823 | -6/Proximity Caves | Escorted by Enhanced Grunt 5852 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5906 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6346 | -6/Proximity Caves | Found Prototype Device 6347 | -6/Proximity Caves | Identified Exp. Thermal Shield 6366 | -6/Proximity Caves | Entered Factory 6366 | -6/Factory | Upgraded with Utility slot (x1) 6367 | -6/Factory | Identified exit to Factory 6368 | -6/Factory | Reached level 18 6368 | -6/Factory | Found Prototype Processor 6368 | -6/Factory | Identified Exp. Signal Interpreter 6434 | -6/Factory | Identified exit to Lower Caves 6434 | -6/Factory | Discovered exit to Lower Caves (range 5) 6436 | -6/Factory | Entered Lower Caves 6438 | -6/Lower Caves | Reached level 19 6542 | -6/Lower Caves | Learned location of Zion (-6) 6581 | -6/Lower Caves | Identified exit to Lower Caves 6581 | -6/Lower Caves | Discovered exit to Lower Caves (range 19) 6617 | -6/Lower Caves | Entered another Lower Caves area 6638 | -6/Lower Caves | Discovered exit to Factory (range 15) 6883 | -6/Lower Caves | Encountered a Warlord checkpoint 6930 | -6/Lower Caves | Identified exit to Zion 6930 | -6/Lower Caves | Discovered exit to Zion (range 10) 6933 | -6/Lower Caves | Entered Zion 6946 | -6/Zion | Given A8's code to call for help 6965 | -6/Zion | Identified exit to Proximity Caves 6965 | -6/Zion | Discovered exit to Proximity Caves (range 17) 6978 | -6/Zion | RIF detected upon attempting to enter Zion 6978 | -6/Zion | Attacked by Zionites 6978 | -6/Zion | Spotted LX-A25(B) 6978 | -6/Zion | Spotted NY-HID(B) 7007 | -6/Zion | Destroyed NY-HID(B) 7015 | -6/Zion | Destroyed LX-A25(B) 7022 | -6/Zion | Core integrity fell below 50% 7414 | -6/Zion | Destroyed Imprinter 7423 | -6/Zion | Extracted access codes from Imprinter's data core 7432 | -6/Zion | Opened final containment barrier to the Deep Caves 7437 | -6/Zion | Identified exit to Deep Caves 7437 | -6/Zion | Discovered exit to Deep Caves (range 3) 7437 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7438 | -6/Zion | Entered Deep Caves 7478 | -6/Deep Caves | Z-Facility disabled 7542 | -6/Deep Caves | Upgraded with Utility slot (x1) 7545 | -6/Deep Caves | Found Prototype Protection 7545 | -6/Deep Caves | Identified Zio. Weapon Casing 7561 | -6/Deep Caves | Found Prototype Protection 7561 | -6/Deep Caves | Identified Zio. Heavy Carapace 7678 | -6/Deep Caves | Core integrity fell below 20% 7718 | -6/Deep Caves | Identified exit to Proximity Caves 7718 | -6/Deep Caves | Discovered exit to Proximity Caves (range 14) 7758 | -6/Deep Caves | Spotted as-47707 7759 | -6/Deep Caves | Destroyed by as-47707 with Assembled Focal Cannon Last Messages --------------- 07608_ Prototype Storage fried. 07608_ GH-JND(z) destroyed. 07622_ 52-KZT(z) IFF system glitched. 07622_ 52-KZT(z) destroyed. 07622_ Switching to secondary target: TX-8EF(z). 07626_ TX-8EF(z) shuts down. 07631_ Prototype Energy Gun fried. 07631_ TX-8EF(z) destroyed. 07637_ Acquired 20 matter. 07649_ Dropped Zio. Light DM Reactor. 07649_ Acquired Antimatter Reactor. 07651_ Dropped Zio. Light DM Reactor. 07652_ Acquired Enh. Nuclear Core. 07658_ Dropped Zio. Light DM Reactor. 07658_ Acquired Enh. Nuclear Core. 07676_ Chain reaction triggered in Lgt. Ion Engine. 07676_ 9C-PK7(o) destroyed. 07677_ Z-Power explodes. 07718_ EXIT=FOUND: PROXIMITY CAVES [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????? ?????? ?#### | | ?????????????????? ? ?##### ### | | ???????????????? ?? ? ?##??#### ### | | ????????????????????? ? ??#??### #?# | | ???????????????????? #??##?##?# #### | | ???????????????? ? ? ?## ###?### #### | | ??????????????????? ? ?## ##?#### #?## | | ????????????????? ? ? ? ? #### ##### | | ???????????????? ? ?? ??####### ###?## | | ??????????????? ?? ?? ? ###### ######## | | ??????????????? ?? ? g ?## ######### | | ?????????????????? =[ ?#?# ######### | | ???????????????? #### ###?##### | | ?????????????? [ ### ###?##### | | ????????????? h! [ ### ###?###### | | ?????????? ?? ! #?# ########### | | ???????????? #?# ########### | | ???????????? ### ##?######## | | ??????????? = = ### ######?##### | | ??????????? l b #?# ####?###### | | ???????"??? * M* ### #######?#?? | | ?????????? ** *= * s ### ####### | | ?????????? =* ### ###?#?? | | ????????? * #?# ###### ###### | | ????????? ### ####?? ##### | | ?????????G @ ##### ##?# | | ??????????" ###? ? ? ?? | | ????????? ###?###? | | ?????????? h ## ## ##?###?# | | ????????"? ### #### ####?#### | | ??????????? #######?########??##?? | | ??????????? # # #?#?##????###??##??#? | | ????????"?? #### ## ## ##?##?#???#??###?##?#?# | | ??????????? #?#?## ?# ?####??#??##?#?###??#?##?# | | ??????????? ??????#??#?#??##???##??#?????#?###??? | | ?????????????????#???##?#?##??#???#?#??????###???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 86 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 4 Terrain Scan Range 20 Terrain Scan Density 510 ECM Strength 2 Armor Coverage 150 Resistance: KI 45 Resistance: TH 40 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 24 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Hvy. Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Adventurer Explorer Hehehe Librarian Monster My Command Is Your Wish Omniscient Cartographer Signs Are For Wimps The Oracle Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 18 | . 1 1 3 3 2 1 1 3 . . . 1 1 1 . . . XP Earned 33900 | 6000 1560 1750 5522 3224 3136 1914 1483 4216 695 259 220 1394 1452 393 170 170 342 XP Spent 32835 | 5960 1525 1450 3800 5250 1900 2600 . 3700 . . . . 3300 . . 750 2600 Upgrades 58 | 20 4 6 4 14 2 2 . 2 . . . . 2 . . 1 1 Power Slot 2 | 1 . . 1 . . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . 1 . . . . . . . . . . . . . . Utility Slot 8 | 1 1 . 1 1 . 1 . 1 . . . . 1 . . . 1 Weapon Slot 5 | 1 . 1 1 . 1 . . 1 . . . . . . . . . Heat Dissipation 13 | 3 . . . 10 . . . . . . . . . . . . . Energy Generation 3 | 3 . . . . . . . . . . . . . . . . . Mass Support 10 | 5 1 . . 2 . 1 . . . . . . 1 . . . . Inventory Capacity 3 | . . 1 . . 1 . . . . . . . . . . 1 . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . Sensor Range 2 | 1 1 . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . 1 4 . . . . . . . . . . . . . . . KI Resistance % 2 | 1 . . . 1 . . . . . . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . . . . . . . EX Resistance % 1 | 1 . . . . . . . . . . . . . . . . . Protomatter Created 3911 | . 129 77 430 505 151 235 405 753 283 66 . 209 79 55 . 406 128 Integrity Restored 2370 | . 189 24 230 101 . 296 330 481 170 11 . 46 . . . 459 33 Core 1804 | . 145 18 186 73 . 210 244 376 132 11 . 31 . . . 345 33 Parts 566 | . 44 6 44 28 . 86 86 105 38 . . 15 . . . 114 . Protomatter Decayed 2535 | . 61 67 307 429 55 89 303 442 177 66 . 122 . 55 . 245 117 Game ------ Seed AerolevSmartbombNetwork Manual? 0 Play Time 02:06:59 Cumulative 23.1 hours Start 2020.01.01 @ 14:58:56 End 2020.01.01 @ 17:09:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 8 Rogue 4 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f14e6d48-0afa-45c9-b60b-edfff5c74c57