Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 14:47:01 Player: Scuttle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (508) 2540 Value Destroyed (19354) 19354 Prototype IDs (101) 2020 Alien Tech Used (3) 600 Bonus (29621) 29621 TOTAL SCORE: 63235 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6124 Follower Combat Kills 3735 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10950 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -788 Cogmind --------- Core Integrity 1371/1650 Matter 973/1100 Energy 234/1500 System Corruption 3% Temperature Warning (323) Movement Hovering (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Combat Antigrav System Combat Antigrav System > --- UTILITY (13) ----- Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Salvage Targeting Computer Improved Targeting Computer ECM Suite Graphene Brace X0-1V1's Piety Tracker > --- WEAPON (4) ------- Enhanced Force Rifle Enhanced Nova Cannon > --- INVENTORY (6) ---- Micro Antimatter Reactor Advanced Phase Shifter GAL Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Zionite Shade Carapace Graphene Brace Experimental Thermal Shield Experimental Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M Enhanced Coil Gun Advanced KE Penetrator > --- INVENTORY -------- Zionite Heavy DM Reactor Myomer Leg Shield Leg Advanced Trap Scanner Long-range Sensor Array Long-range Terrain Scanner Advanced Targeting Computer Quantum Capacitor Advanced Reaction Control System Improved Phase Shifter Zionite Shade Carapace Experimental Focal Shield Experimental EM Disruption Field Advanced Hacking Suite Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Cooled Phase Cannon Cooled Phase Cannon Nova Cannon Gamma Bomb Array GAL Module [Rating: 182] Favorites ----------- Power Hybrid Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 2 2 . . . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . 1 . . . . . . . . 1 . Utility 12 | . . 1 . 1 1 . . . . . . 2 1 2 . . . . . . 1 1 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 364 | 6 15 37 13 30 27 . 5 7 . 5 . 17 27 51 1 17 6 4 1 . 45 20 30 Power 42 | 1 2 3 . 3 5 . 2 . . . . 2 4 3 . 1 . . 1 . 6 3 6 Engine 9 | 1 2 2 . 1 2 . . . . . . . 1 . . . . . . . . . . Core 12 | . . 1 . 2 3 . 2 . . . . 2 2 . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . 1 3 . 1 . . 1 . 6 3 6 Propulsion 96 | 2 5 9 2 5 6 . . 1 . . . 1 4 19 1 3 1 . . . 18 7 12 Treads 28 | 1 2 6 . . 3 . . . . . . 1 1 7 . . 1 . . . 6 . . Leg 17 | . . . . . 1 . . . . . . . . . 1 . . . . . 9 6 . Wheel 29 | 1 3 3 1 5 2 . . 1 . . . . . 6 . 3 . . . . 3 1 . Hover 21 | . . . . . . . . . . . . . 3 6 . . . . . . . . 12 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 127 | 1 5 12 2 12 8 . 1 5 . 4 . 8 11 19 . 10 1 . . . 13 5 10 Device 69 | 1 3 7 1 4 3 . 1 4 . . . 3 4 11 . 6 1 . . . 9 4 7 Storage 9 | . 2 2 . 2 . . . . . 1 . . . 1 . 1 . . . . . . . Processor 19 | . . 1 . 1 2 . . . . 3 . 2 5 1 . 1 . . . . 1 . 2 Hackware 4 | . . . . . . . . . . . . . 1 2 . . . . . . . . 1 Protection 26 | . . 2 1 5 3 . . 1 . . . 3 1 4 . 2 . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 3 13 9 10 8 . 2 1 . 1 . 6 8 10 . 3 4 4 . . 8 5 2 Energy Gun 39 | 1 3 7 1 7 3 . 1 . . . . 1 . 6 . 3 2 1 . . . 3 . Energy Cannon 18 | . . 3 4 1 1 . . . . . . . 1 . . . 1 1 . . 2 2 2 Ballistic Gun 25 | 1 . 1 3 2 3 . . . . . . 4 . 4 . . 1 1 . . 5 . . Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . Launcher 7 | . . 1 1 . 1 . 1 . . 1 . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . 1 2 2 2 5 . 2 1 . 3 . 1 1 12 . 3 . . 2 . 10 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Lost 95 | . 2 4 . 12 . . 1 . . . . 7 11 6 . 2 2 2 . . 15 19 12 Power 10 | . . . . 3 . . . . . . . 1 1 1 . . . . . . . 3 1 Propulsion 20 | . 1 1 . 1 . . . . . . . 1 2 . . . . 1 . . 4 6 3 Utility 43 | . 1 1 . 5 . . 1 . . . . 2 3 4 . 2 1 . . . 8 8 7 Weapon 22 | . . 2 . 3 . . . . . . . 3 5 1 . . 1 1 . . 3 2 1 Highest Loss Streak 15 | . 2 1 . 3 . . 1 . . . . 3 10 3 . 1 2 2 . . 5 15 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 9 14 14 15 17 17 17 17 17 17 17 15 5 11 14 20 22 22 21 23 22 16 3 Power 1 | . 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 2 2 2 1 1 1 . Propulsion 2 | 1 2 2 2 1 3 2 2 1 1 1 1 . . 3 6 5 5 4 4 3 1 2 . Utility 6 | . 3 5 4 3 5 8 8 9 10 10 10 7 2 4 5 9 9 8 9 10 11 7 1 Weapon 4 | . . 4 5 8 6 5 5 4 4 4 4 4 1 1 2 4 5 6 6 6 7 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 2 8 1 2 10 1 4 1 1 2 . . 2 1 . 1 2 5 1 . 5 . 2 Power 6 | . . 1 . . . . . . 1 1 . . 1 . . . . . 1 . . . 1 Propulsion 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . Utility 15 | . . 2 . 2 . 1 3 . . 1 . . . 1 . . 1 . . . 3 . 1 Weapon 24 | . . 5 1 . 9 . 1 1 . . . . 1 . . . 1 4 . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 97 98 96 88 88 92 90 87 85 84 85 84 65 89 99 99 99 99 100 95 94 78 67 Engine 3 | . 14 4 11 8 5 7 4 . . . . . . . . . . . . . . . . Core 4 | . . 5 . 1 5 7 10 14 14 14 14 11 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 9 10 9 10 10 10 10 8 3 4 Treads 7 | . 14 12 . . 7 15 15 10 7 7 7 4 . 6 10 10 10 10 10 10 3 7 . Leg 2 | . . . . . . . . . . . . . . . . . . . . 1 19 7 1 Wheel 9 | . 13 5 11 16 7 7 7 11 14 14 14 11 2 11 15 15 15 14 15 15 2 4 . Hover 1 | . . . . . . . . . . . . . 10 4 . . . . . . . . 17 Device 15 | . 13 22 19 15 7 15 7 12 9 7 7 14 8 12 21 20 23 24 25 23 17 19 18 Storage 6 | . 12 11 11 9 7 7 7 7 7 7 7 5 1 4 5 5 5 5 5 5 4 4 . Processor 10 | . . . . 1 14 7 7 7 7 7 7 7 18 19 22 21 20 20 20 20 17 15 13 Protection 4 | . . 4 11 8 6 . 5 . 4 6 7 6 3 2 . 2 1 . . . 3 1 . Energy Gun 9 | . 21 13 8 10 7 15 15 12 13 14 14 11 1 7 . . 1 2 . . 5 1 1 Energy Cannon 4 | . . 17 19 1 . . . . . . . . . . 3 4 2 2 5 5 1 7 3 Ballistic Gun 6 | . 6 . 5 14 13 7 7 7 7 7 7 7 4 4 10 10 10 9 10 5 7 3 . Peak Build Rating 182 | 6 20 32 34 41 72 73 77 83 83 90 90 107 110 133 139 135 144 145 144 148 182 156 169 Average Rating 84 | 4 7 27 30 35 59 72 71 78 82 87 90 94 79 119 128 130 139 142 142 142 166 139 134 On Entrance 84 | . 6 20 29 32 31 72 73 64 82 82 90 90 89 110 133 133 131 140 142 144 148 102 79 Avg Prop Armor Cover (%) 11 | 17 13 12 . . 6 14 12 10 6 6 6 5 13 12 15 15 16 17 17 22 17 18 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 7 29 46 48 74 80 73 79 77 76 75 75 88 73 150 137 143 133 132 131 131 166 156 51 Greatest Support 189 | 20 40 40 16 32 28 28 28 56 56 56 56 56 56 64 48 48 48 48 48 48 189 186 112 Greatest Overweight (x) 9 | . 2 4 4 3 2 2 2 2 1 1 1 1 2 8 2 8 2 2 2 2 8 9 1 Average Overweight (x) 1 | . . 1 2 1 1 2 2 1 1 1 1 1 . 2 2 2 2 2 2 2 . 5 . Largest Inventory Capacity 26 | 5 15 16 16 21 21 21 21 21 21 21 21 21 21 26 26 26 26 26 26 26 26 26 26 Average Capacity 20 | 5 13 15 16 19 21 21 21 21 21 21 21 21 10 23 26 26 26 26 26 26 26 26 6 Most Carried 26 | 3 14 16 16 21 21 21 21 21 21 21 21 21 13 20 20 26 26 26 26 26 26 25 13 Average Carried 17 | 2 9 14 14 15 19 20 20 19 19 20 21 19 7 13 17 23 25 25 24 25 24 19 4 Final Capacity 26 | 5 15 16 16 21 21 21 21 21 21 21 21 21 6 26 26 26 26 26 26 26 26 26 6 Final Carried 26 | 3 12 13 16 20 21 21 21 19 20 21 21 12 5 15 20 26 26 24 26 25 24 14 3 Class Distribution -------------------- 30% | Gunner 14% | Tank 13% | Hauler-Gunner 11% | Hauler-Skirmisher 9% | Mutant 5% | Hauler-Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Mutant | -5/Factory Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Waste Hauler-Gunner | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Hauler-Gunner | -3/Research Hauler-Tank | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 14267 | 265 218 1328 261 1535 1091 . 393 301 94 193 16 412 591 1096 . 1312 389 424 . . 2832 505 1011 Remotely 383 | . . . . . . . . . . . . . . 383 . . . . . . . . . Salvage Created 24542 | 151 1022 2323 832 2870 2071 . 1020 286 145 . 82 1942 900 1974 . 1107 412 286 . . 4942 1359 818 Parts 1185 | 10 60 130 43 138 127 . 44 6 7 . 5 84 44 82 . 44 20 12 . . 245 51 33 Haulers Intercepted 30 | . 2 2 5 3 4 . 2 . . . . 2 1 2 . 1 . . . . 3 . 3 Recyclers Shooed 17 | . 3 1 . 3 . . . . . . . 1 . 2 . 4 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 4 6 . 5 . . . . . 19 10 . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 357 | . 22 45 9 54 21 . 16 4 8 . 3 32 11 30 . 5 8 6 . . 61 15 7 Melee 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . Guns 247 | . 21 13 3 46 21 . 15 4 1 . 3 32 4 15 . 1 8 5 . . 51 4 . Cannons 54 | . . 21 2 2 . . . . . . . . 1 . . 4 . 1 . . 7 11 5 AOE 40 | . . 8 3 6 . . 1 . 7 . . . 2 13 . . . . . . . . . Classes Destroyed 21 | 3 3 8 1 2 1 . . . . . . . . . . . . 1 . . 1 1 . Worker 26 | 1 1 4 . 1 5 . . . . . . 2 1 2 . 4 . . . . 3 1 1 Builder 26 | . . 4 . 2 8 . . . . . . 3 . . . 4 . . . . 4 1 . Tunneler 6 | 2 . 1 . . 1 . . . . . . 1 1 . . . . . . . . . . Hauler 29 | . 2 2 5 3 4 . 2 . . . . 2 1 2 . 1 . . . . 2 . 3 Recycler 34 | 1 4 5 3 5 5 . . . . . . . 1 5 . 4 . . . . 1 . . Mechanic 6 | . . 1 1 1 1 . . . . . . . . 1 . . . . . . . 1 . Operator 12 | . . 3 2 2 4 . . . . . . . . . . 1 . . . . . . . Watcher 9 | . . 2 . . 2 . 1 . . . . . . . . 1 . . . . 3 . . Swarmer 84 | . 12 9 1 3 . . . . 3 . 3 10 3 19 . . 5 4 . . 10 2 . Cutter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 143 | . 10 20 3 33 5 . 6 4 4 . . 16 2 2 . . 3 1 . . 29 5 . Brawler 9 | . . 1 . 2 . . . . . . . 1 . 2 . . . . . . 3 . . Duelist 6 | . . 2 . 3 . . . . . . . . . 1 . . . . . . . . . Protector 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . Sentry 46 | . . 12 4 8 3 . 5 . 1 . . . 2 1 . 1 . . . . 6 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 6 | . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . Hunter 19 | . . . 1 1 8 . . . . . . 2 2 . . . . . . . 1 2 2 Programmer 38 | . . . . . 5 . 5 . . . . 2 2 5 . 4 . . . . 9 1 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Courier 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 3 4 5 2 9 7 . 5 4 8 . 3 6 7 13 . 9 4 4 . . 11 8 2 Combat Bots Only 10 | . 4 4 2 7 3 . 3 4 8 . 3 6 6 10 . 2 4 4 . . 8 7 2 Max Kills in Single Turn 5 | 2 1 3 1 2 3 . 1 2 2 . 1 2 2 5 . 2 1 1 . . 2 2 1 Gunslinging 1 | . . . . . 1 . . 1 . . . 1 . 1 . . . . . . 1 . . Exploded 5 | . . 3 1 2 . . 1 . 2 . . . 2 5 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2114 | . 88 157 31 214 130 . 94 17 28 . 10 172 161 152 . 29 36 20 . . 448 212 115 Missed 713 | . 20 44 6 62 58 . 33 8 11 . 1 48 43 53 . 4 13 6 . . 201 55 47 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hits 1401 | . 68 113 25 152 72 . 61 9 17 . 9 124 118 99 . 25 23 14 . . 247 157 68 Melee 22 | . . 3 . 3 . . . . . . . . . . . . . . . . 15 1 . Projectile 1379 | . 68 110 25 149 72 . 61 9 17 . 9 124 118 99 . 25 23 14 . . 232 156 68 AOE 7 | . . . . . . . . . . . . . . 1 . . . 4 . . 1 . 1 Critical Strikes 52 | . 2 3 . 3 2 . . . 1 . . 4 7 9 . . 1 . . . 14 3 3 Actively Blocked 10 | . . . . . . . . . . . . . . 2 . . . . . . 2 3 3 Part Disruptions 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 Damage Taken 23906 | . 641 1473 359 2368 849 . 566 156 247 . 140 1793 2229 1902 . 489 383 415 . . 4389 3670 1837 Core 2667 | . 118 180 116 277 87 . 43 . 35 . 17 102 607 164 . . 48 . . . 266 328 279 Absorbed by Shields 1813 | . . . . 89 . . . . . . . 322 . . . . . . . . 1100 302 . Redirected to Shielding 232 | . . . . . . . . . . . . 40 68 64 . . . . . . 60 . . Ignored by Resistances 1522 | . . . . . . . . . 7 . . . . 51 . 15 67 34 . . 1160 188 . Regen/Repaired (Parts) 1948 | . . 274 46 284 340 . 22 . . . . 57 . . . 528 . . . . 397 . . Core Remaining (%) 67 | 100 26 . 45 53 . . . . . . 75 88 42 . . . . . . 82 74 78 83 Volleys Fired 1163 | 19 92 107 39 118 79 10 33 18 11 . 4 58 28 55 22 79 32 31 . 3 184 48 93 Largest 6 | 2 2 3 3 3 3 2 3 3 3 . 3 6 4 3 1 3 3 3 . 1 4 4 3 Hottest 283 | 70 90 201 204 154 117 144 83 83 83 . 83 169 122 217 90 158 128 213 . 90 228 283 241 Shots Fired 2715 | 38 184 279 86 342 228 13 87 36 14 . 14 199 61 135 21 102 62 53 . 3 516 147 95 Gun 2059 | 38 184 134 32 329 224 13 87 28 4 . 14 199 45 129 . 31 44 40 . . 424 57 3 Cannon 611 | . . 138 50 8 1 . . . . . . . 13 1 21 71 18 13 . 3 92 90 92 Launcher 45 | . . 7 4 5 3 . . 8 10 . . . 3 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1004 | 19 44 4 8 190 138 . 31 9 2 . 4 91 38 38 . 22 37 25 . . 262 42 . Thermal 1666 | 19 140 268 74 147 87 13 56 19 2 . 10 108 20 92 21 80 25 28 . 3 254 105 95 Explosive 43 | . . 7 4 5 3 . . 8 10 . . . 1 5 . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak 26 | 6 9 16 13 15 15 . 26 6 7 . 1 12 13 23 . 9 13 15 . . 25 24 11 Robot Miss Streak 6 | 3 4 3 3 6 1 . 2 3 1 . 4 3 2 4 . 3 1 3 . . 4 3 3 Penetration Max 2 | . . . . . 1 . . 1 . . . 1 1 1 . 1 1 . . . 2 2 . Secondary Targets 46 | . 2 . . 11 2 . 1 1 . . 2 9 1 4 . . 1 . . . 12 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 1 . . 1 1 1 1 . . 1 . . . 1 . . Capacitor 76 | . . . . . . . . . . . . . . . . . . . . . . . 76 Shots Hit Robots 1699 | 24 116 175 55 255 136 . 58 17 8 . 4 121 62 97 . 51 30 27 . . 322 83 58 Core Hits 971 | 7 44 87 27 237 83 . 30 9 16 . 3 68 31 65 . 30 15 12 . . 152 39 16 Critical Kills 48 | . . 2 1 1 2 . 2 2 . . . 5 1 1 . . . . . . 25 3 3 Critical Parts Destroyed 19 | . . . . 2 . . 2 . . . . 2 2 . . 1 . 1 . . 8 1 . Critical Strikes 114 | 2 4 5 1 6 11 . 9 2 . . . 15 5 11 . 1 . 1 . . 33 5 3 Burn 44 | 2 4 3 . 3 9 . 5 . . . . 8 . 10 . . . . . . . . . Meltdown 8 | . . 2 1 . . . . . . . . . . . . . . . . . 2 1 2 Destroy 60 | . . . . 3 2 . 4 2 . . . 7 3 1 . 1 . 1 . . 31 4 1 Sever 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 33 | . . . . . 1 . . 1 . . . . 27 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . 26 4 . . . . . . . . . Piercing 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . . . . . . 5 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Damage Inflicted 49563 | 241 1366 3785 1582 5076 3189 . 1488 478 816 . 98 3346 2667 4437 . 1727 776 761 . . 10994 4435 2301 Guns 31642 | 241 1366 1240 450 4293 3132 . 1488 478 23 . 98 3346 869 2697 . 655 743 725 . . 8679 1094 25 Cannons 11550 | . . 1669 612 103 . . . . . . . . 251 . . 1064 33 36 . . 2264 3242 2276 Explosions 5263 | . . 851 519 677 57 . . . 793 . . . 745 1621 . . . . . . . . . Melee 884 | . . . . . . . . . . . . . 802 82 . . . . . . . . . Ramming 224 | . . 25 1 3 . . . . . . . . . 37 . 8 . . . . 51 99 . Kinetic 15843 | 80 202 50 120 2399 1794 . 396 166 . . 25 1731 679 524 . 459 597 411 . . 5406 804 . Thermal 28195 | 161 1164 2859 942 1997 1338 . 1092 312 23 . 73 1615 871 2589 . 1260 179 350 . . 5537 3532 2301 Explosive 4164 | . . 851 519 597 57 . . . 793 . . . 142 1205 . . . . . . . . . Electromagnetic 253 | . . . . 80 . . . . . . . . 173 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 884 | . . . . . . . . . . . . . 802 82 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 6 15 9 3 3 1 1 . . . 2 5 18 18 6 3 . . . 10 5 3 Average Corruption 4 | . . 5 15 1 2 3 1 1 . . . 1 4 6 11 3 3 . . . 6 1 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 256 | . . 67 1 7 23 . 5 1 . . . 4 9 26 9 22 7 . . . 70 1 4 Message Errors 53 | . . 14 . 2 2 . . . . . . 2 3 7 1 4 2 . . . 15 1 . Matter Fused 64 | . . 17 . . 7 . 2 . . . . 1 3 5 4 6 . . . . 18 . 1 Heat Flow Errors 34 | . . 9 1 1 5 . . . . . . . . 4 1 4 . . . . 8 . 1 Energy Discharges 25 | . . 5 . . 2 . 1 . . . . . 2 4 . 3 1 . . . 6 . 1 Parts Rejected 9 | . . 2 . 1 . . 1 . . . . . . . 2 . . . . . 3 . . Parts Fused 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Data Loss (minor) 28 | . . 10 . . 3 . . . . . . 1 1 1 . 2 3 . . . 7 . . Data Loss (major) 16 | . . 5 . 1 3 . 1 1 . . . . . 1 . 2 . . . . 2 . . Misfires 5 | . . 2 . . . . . . . . . . . . . . 1 . . . 2 . . Alerts 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Weapon Failures 16 | . . 2 . 2 1 . . . . . . . . 2 1 . . . . . 7 . 1 Overload Shots 51 | . . . . . . 13 1 1 . . . . 4 . . . . . . . 2 29 1 Effects 6 | . . . . . . 1 1 . . . . . . . . . . . . . . 3 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Overflow Damage 735 | . . 48 . . . . . . 7 . . . 216 263 . 55 . . . . 70 46 30 Projectiles 224 | . . 23 . . . . . . . . . . . . . 55 . . . . 70 46 30 Explosions 435 | . . 25 . . . . . . 7 . . . 140 263 . . . . . . . . . Melee 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . 21 . 1 9 . . 16 . . . . 114 145 . . . . . . . . . Shots 9 | . . 1 . . 1 . . 1 . . . . 3 3 . . . . . . . . . Rammed 9 | . . 1 1 2 . . . . . . . . . 4 . . . . . . 1 . . Targets Rammed 22 | . . 2 1 2 . . . . . . . . . 5 . 1 . . . . 2 9 . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . 1 9 . Crushed 3 | . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . Highest Temperature 444 | 170 328 444 222 267 351 245 172 246 109 . 103 61 116 372 45 121 246 48 . 132 435 365 327 Average Temperature 82 | 61 63 114 81 67 90 137 40 97 49 . 51 22 36 113 45 38 152 32 . 70 73 118 58 Received Heat Transfer 4377 | . 204 573 126 1004 141 . 108 45 135 . . 287 501 222 . 27 66 . . . 626 267 45 Effects 11 | . 1 4 . . . . . . . . . . . 3 . . . . . . 3 . . Shutdowns 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Matter Decay 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . 38 . . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . 1 7 1 . . . . . . . . . . 1 . . . . . . 2 1 2 Combat Hostiles 10 | . 1 3 1 . . . . . . . . . . 1 . . . . . . 2 . 2 Parts Melted 97 | . 6 25 1 2 7 . 11 1 . . . 12 . 11 . 3 . . . . 8 4 6 Heat Transferred 44358 | 629 3452 5934 1850 3466 3557 . 2700 600 50 . 150 4051 1020 3789 . 1809 235 407 . . 5339 3161 2159 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . 1 3 2 4 3 1 2 . . . . 3 2 4 2 2 . . . . 5 5 4 Low Security (%) 17 | 100 72 14 42 . . 29 42 . . . . 22 . 15 . 12 . . . . 12 . . Level 1 21 | . 27 18 31 17 13 70 35 . . . . 28 21 33 73 45 . . . . 2 . . Level 2 32 | . . 51 26 18 62 . 21 . . . . 39 78 35 26 41 . . . . 10 . . Level 3 13 | . . 15 . 59 23 . . . . . . 9 . 12 . . . . . . 9 . 32 Level 4 7 | . . . . 4 . . . . . . . . . 2 . . . . . . 16 59 67 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 11 13 . High Security 5 | . . . . . . . . . . . . . . . . . . . . . 35 26 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 2628 | 10 313 875 610 1145 767 267 484 . . . . 822 582 1233 428 548 . . . . 2628 2047 1424 Initial 1456 | . 6 120 113 238 514 264 121 . . . . . 389 279 428 193 . . . . . 1456 1178 Average 630 | 1 99 487 293 716 561 215 253 . . . . 363 496 457 351 389 . . . . 1399 1640 1170 Influence Increases 17184 | 20 680 1504 899 1709 854 10 729 90 160 . 80 1314 593 1706 28 985 240 145 . 30 3562 1173 673 Destroy 0b10 Robot/C 8920 | . 440 900 420 1200 420 . 320 80 160 . 60 720 220 880 . 360 160 120 . . 1640 540 280 Destroy 0b10 Robot/NC 830 | 20 35 115 70 70 150 . 15 . . . . 45 20 55 . 80 . . . . 115 15 25 Destroy Leader 1882 | . 74 198 142 266 132 . 116 10 . . 10 126 60 146 . 86 20 10 . . 318 110 58 Allied During Kill 949 | . . 13 80 22 . . . . . . 10 107 . 92 . 119 . . . . 264 109 133 Successful Hack 176 | . 11 7 36 19 64 . 10 . . . . . . 12 . 17 . . . . . . . Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . 30 120 30 60 . . . . . . 105 60 195 . 105 . . . . 60 . 60 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . 150 150 . Destroy Structure 1299 | . . 64 31 42 28 10 17 . . . . 31 98 236 28 218 . . . . 280 144 72 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1590 | . 60 45 . 60 . . 45 . . . . 180 135 90 . . 60 15 . 30 735 105 30 Miscellaneous 308 | . . 102 . . . . 206 . . . . . . . . . . . . . . . . Influence Decreases 15811 | 10 403 1521 603 1144 1229 592 431 509 171 42 80 518 819 1051 977 757 438 341 110 30 972 1798 1265 Entered New Map 5902 | . 4 167 157 328 617 492 53 175 11 42 . . 407 291 797 83 188 59 110 . . 1134 787 Time Decay 6949 | 10 379 714 386 506 612 80 368 334 160 . 80 368 302 490 120 494 230 262 . 30 492 254 278 Lost Part 950 | . 20 40 . 120 . . 10 . . . . 70 110 60 . 20 20 20 . . 150 190 120 Lost Ally 1260 | . . . 60 40 . 20 . . . . . 80 . 210 60 160 . . . . 330 220 80 Purge Threat 750 | . . 600 . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 150 | . 3 6 1 17 11 . 6 . . . . 11 3 9 . 5 . . . . 54 17 7 Investigation 19 | . 3 2 . 5 . . 2 . . . . 3 1 . . . . . . . 1 1 1 Extermination 23 | . . . . . 5 . 2 . . . . 3 1 3 . 3 . . . . 3 1 2 Reinforcement 33 | . . . . 7 5 . 2 . . . . 3 . 3 . 1 . . . . 5 3 4 Assault 62 | . . 4 . 2 1 . . . . . . 1 1 1 . 1 . . . . 39 12 . Garrison 13 | . . . 1 3 . . . . . . . 1 . 2 . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 2 . . . . . . 1 . . . . . . . . 2 . . Haulers Reinforced 6 | . . . . . . . . . . . . 1 . 2 . 1 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 28 | . . 2 3 3 2 . 1 . . . . 1 . 4 . . . . . . 8 4 . Communications Jammed 57 | . . . . . . . . . . . . . . 5 . 10 . . . . 42 . . Distress Signals 53 | . . . . . . . . . . . . . . 1 . 10 . . . . 42 . . Times Spotted 745 | . 31 61 23 90 37 3 27 8 8 . 3 56 23 55 6 23 12 6 . 2 169 70 32 Peak Tracking Total 22 | . 6 5 7 7 4 3 4 4 8 . 3 15 8 9 5 6 6 1 . 2 22 19 7 Tactical Retreats 62 | . 2 2 . 4 . 1 3 . . . . 8 6 4 1 . 2 1 . 1 19 4 4 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 36 | . 1 4 3 7 7 . . . . . . 4 1 2 . 2 . . . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . 29 . . 10 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 58 | . . 2 8 3 4 . . . . . . 7 4 13 . 7 . . . . 5 1 4 Max in Single Turn 6 | . . 1 1 1 1 . . . . . . 2 1 6 . 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 64 | . 3 11 7 7 10 . 3 1 . . . 4 1 4 . 3 1 2 3 . 3 . 1 Terminals 25 | . 1 7 5 4 5 . 1 . . . . . . 1 . . . . . . . . 1 Fabricators 7 | . . . . . 1 . 1 . . . . 1 1 . . 1 . . . . 2 . . Repair Stations 16 | . . 2 2 2 4 . 1 . . . . 1 . 1 . 2 . . . . 1 . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Total Hacks 169 | . 6 37 15 21 22 . 6 1 . . . 10 3 11 . 7 1 8 13 . 5 . 3 Successful 100 | . 4 25 9 13 11 . 3 1 . . . 2 2 3 . 3 1 8 13 . 2 . . Failed 66 | . 1 11 6 8 11 . 3 . . . . 7 1 8 . 4 . . . . 3 . 3 Catastrophic 14 | . . 4 . 1 3 . 2 . . . . . . 3 . . . . . . . . 1 Database Lockouts 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Manual 122 | . 7 10 4 5 4 . 3 . . . . 16 6 18 . 14 . . . . 23 4 8 Terminals 62 | . 4 20 12 12 7 . 2 . . . . . . 2 . . . . . . . . 3 Fabricators 17 | . . . . . 3 . 2 . . . . 4 3 . . 2 . . . . 3 . . Repair Stations 50 | . . 15 3 7 12 . 2 . . . . 1 . 3 . 5 . . . . 2 . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 1 . 2 . . . . . . . 3 . 3 . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . . Terminal Hacks 40 | . 1 7 4 3 2 . . 1 . . . . . . . . 1 8 13 . . . . Record 8 | . . . . . . . . . . . . . . . . . . 7 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . . 3 1 2 . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 4 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 36 | . . 14 2 5 7 . 2 . . . . . . 1 . 3 . . . . 2 . . Scan Component 20 | . . 8 1 3 3 . 1 . . . . . . 1 . 2 . . . . 1 . . Repair 15 | . . 6 1 2 3 . 1 . . . . . . . . 1 . . . . 1 . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 1 . 2 . . . . . . . 1 . 2 . . . . . . . . . Retrieve Study 6 | . . 1 . 2 . . . . . . . 1 . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 3 3 3 2 . 1 . . . . 1 1 . . . . . . . . . . Terminals 10 | . 1 2 3 2 1 . 1 . . . . . . . . . . . . . . . . Botnet 10 | . 1 2 3 2 1 . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Patch 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 2 1 1 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 9 6 7 9 . 2 . . . . 2 . 4 . 2 . . . . 3 . 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . . . . . . . . 14 . 9 . 9 . 10 . . 4 . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . 2 . . . . . . . 1 . 2 . . . . . . . . . Parts Repaired 15 | . . 6 1 2 3 . 1 . . . . . . . . 1 . . . . 1 . . Time 734 | . . 205 51 89 126 . 86 . . . . . . . . 103 . . . . 74 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 4 . . . . . . . . . . . . . 2 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 81 | . . 4 . 5 . 1 . . . 4 . . 1 16 1 9 . . . . 21 12 7 Largest Group 7 | . . 4 4 3 . 1 . . . 4 4 4 1 5 3 6 . . . . 6 4 7 Highest-Rated Group 652 | . . 102 102 75 . 31 . . . 152 152 152 28 288 238 401 . . . . 549 244 652 Highest-Rated Ally 269 | . . 30 30 57 . 31 . . . 39 39 39 28 96 96 96 . . . . 269 122 165 Zionite Dispatches 20 | . . . . . . . . . . . . 1 1 5 . 2 . . . . 7 2 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Light 5 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 7 | . . . . . . . . . . . . . 2 1 . 2 . . . . 2 . . STAY 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . DROP 4 | . . . . . . . . . . . . . 1 1 . . . . . . 2 . . Ally Attacks 520 | . . 4 49 17 . 2 . . . . . 50 . 70 13 55 . . . . 167 52 41 Total Damage 19274 | . . 98 879 346 . 20 . . . . . 1002 . 2114 344 2825 . . . . 6957 3335 1354 Kills 107 | . . 1 15 6 . . . . . . . 5 . 15 1 14 . . . . 30 12 8 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . X0-1V1 Amusement Gains 559 | . 15 70 . 89 15 . 15 . . . . 95 40 50 . 8 . . . . 97 45 20 Good Acts 150 | . . 16 1 12 7 2 4 5 4 . . 8 15 7 6 8 4 9 . 1 16 9 16 Bad Acts 83 | . . 7 6 8 10 1 7 . 3 . 2 8 . 1 . 5 2 1 . 5 11 5 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 8097 | 2 770 . . . 2 . . 674 106 . . . 145 904 241 1309 488 571 181 161 1394 534 615 Optics 107 | . . . . . 2 . . . . . . . 105 . . . . . . . . . . Sensors 5714 | . . . . . . . . . . . . . 40 676 241 1211 388 474 181 161 1239 488 615 IFF 780 | . . . . . . . . 674 106 . . . . . . . . . . . . . . Terrain 2984 | . . . . . . . . . . . . . . 1 . 655 381 482 181 161 597 526 . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Seismic 772 | 2 770 . . . . . . . . . . . . . . . . . . . . . . Jamming 3430 | . . . . . . . . . . . . . . 239 241 1253 488 571 181 161 296 . . ECM 75 | . . . . . . . . . . . . . . . . . . . . . . . 75 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 1 . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Patrols 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Guards 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Zionite Intel Received 9 | . . . . . . . . . . . . 3 . 2 . 2 . . . . 1 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 22141 | 106 1222 3274 907 1363 2005 170 841 746 326 1104 298 1144 677 1285 241 1309 488 571 181 161 2358 749 615 Spaces Moved 13514 | 50 807 1666 511 666 1141 110 449 506 256 876 222 794 620 778 151 803 299 316 146 128 1244 265 710 Core 49 | 4 . . . . . . . . . . . . 45 . . . . . . . . . . Treads 866 | 3 2 788 . . . . . . . . . . 21 5 . . . . . . 21 1 25 Legs 1128 | . . . . . . . . . . . . . . . . . . . . . 995 72 61 Wheels 10250 | 43 805 878 511 666 1141 110 449 506 256 876 222 794 126 604 151 803 299 316 146 128 228 192 . Hover 1221 | . . . . . . . . . . . . . 428 169 . . . . . . . . 624 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 80 115 130 95 115 130 130 115 115 115 115 105 50 46 118 118 118 118 118 118 116 118 17 Average Speed 117 | 82 106 145 132 113 129 130 130 121 115 115 115 110 72 119 118 118 118 118 118 118 120 173 58 Slowest Speed 325 | 160 160 240 140 135 130 130 130 130 115 115 115 115 170 325 118 210 118 118 118 118 210 225 190 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . . . . . . . 61 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . 3 . . . . . . . . 3 . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 3 89 97 80 54 29 76 15 61 50 89 40 28 14 27 78 23 39 41 61 20 45 9 20 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 5 | . 2 1 . . . . . . . 1 . . . . . . . 1 . . . . . Known Exits Taken 14 | . . . 1 1 . . 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 1 1 5 . . . . . . 3 1 . . . . . Spaces Dug 219 | . . 23 8 . 25 6 1 35 17 . . . 2 4 11 19 8 5 . 1 28 16 10 Terrain Destroyed 795 | . . 79 23 37 33 13 17 106 51 . 1 18 44 103 21 41 26 18 . 3 98 36 27 Melee 5 | . . . . . . . . 1 . . . . 1 3 . . . . . . . . . Projectile 350 | . . . . . 9 13 17 10 . . 1 18 7 6 21 41 26 18 . 3 97 36 27 AOE 439 | . . 79 23 37 24 . . 95 51 . . . 36 94 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 17531 | 77 993 2288 670 1006 1489 124 642 605 273 976 255 927 767 1013 191 1059 375 465 153 135 1693 466 889 Wait 1493 | . 54 357 59 119 138 3 131 57 . 74 30 32 44 18 6 101 10 86 . . 69 86 19 Move 13492 | 49 806 1665 510 665 1141 109 448 505 255 875 221 793 619 778 150 802 298 315 145 127 1242 265 709 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 3 11 21 6 20 23 1 6 1 . 4 . 1 3 13 2 14 3 6 3 2 25 3 5 Fast Attach 219 | 6 5 18 2 24 17 . 6 5 . 6 . 7 24 36 3 6 1 1 1 . 19 11 21 Attach 135 | . 1 9 . 12 6 . 1 2 . 2 . 10 6 14 2 5 3 3 . 1 24 21 13 Detach 137 | . 3 8 1 10 8 . 3 3 . 6 . 6 9 34 4 5 2 1 . . 15 10 9 Swap 333 | . 11 38 17 17 28 . 4 9 6 1 . 8 2 23 2 32 22 15 3 1 82 7 5 Drop 255 | . 10 34 11 19 30 1 10 4 1 8 . 4 13 33 . 13 4 7 1 1 30 6 15 Fire 1163 | 19 92 107 39 118 79 10 33 18 11 . 4 58 28 55 22 79 32 31 . 3 184 48 93 Melee 25 | . . . . . 1 . . 1 . . . . 19 4 . . . . . . . . . Ram 5 | . . 1 1 2 . . . . . . . . . . . . . . . . . 1 . Kick 9 | . . . . . . . . . . . . . . . . . . . . . 1 8 . Crush 8 | . . 1 . . . . . . . . . . . 5 . 1 . . . . 1 . . Escape Stasis 41 | . . . 24 . 8 . . . . . . 8 . . . . . . . . 1 . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Trap 39 | . . 29 . . 10 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 8) 496 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 14) 1061 | -10/Materials | Discovered new exit (range 8) 1314 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1315 | -10/Materials | Core integrity fell below 50% 1329 | -10/Materials | Entered another Materials area 1329 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1353 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 1386 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1445 | -9/Materials | Build established: Scavenger-Mutant 1797 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1999 | -9/Materials | Build established: Scavenger-Gunner 2011 | -9/Materials | Discovered new exit (range 8) 2201 | -9/Materials | X0-1V1 foreshadows a heat wave 2454 | -9/Materials | Ambient heat levels rising (+10) 2656 | -9/Materials | Ambient heat levels rising (+10) 2714 | -9/Materials | Build established: Gunner 2829 | -9/Materials | Repaired Adv. Beam Cannon 2862 | -9/Materials | Repaired Particle Cannon 2889 | -9/Materials | Ambient heat levels falling (-10) 2890 | -9/Materials | Repaired Lgt. Treads 2917 | -9/Materials | Repaired Lgt. Treads 2929 | -9/Materials | First assault squad dispatched 2957 | -9/Materials | Repaired Lgt. Nuclear Core? 3056 | -9/Materials | Central database locked down 3068 | -9/Materials | Ambient heat levels falling (-10) 3133 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3237 | -9/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 3392 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 3403 | -9/Materials | Repaired Particle Cannon 3584 | -9/Materials | Identified exit to Mines 3584 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 4048 | -9/Materials | Build established: Tank 4130 | -9/Materials | Discovered new exit (range 16) 4237 | -9/Materials | Discovered new exit (range 13) 4306 | -9/Materials | Identified exit to Materials 4372 | -9/Materials | X0-1V1 sent you to a vault 4467 | -9/Materials | Discovered new exit (range 16) 4603 | -9/Materials | Entered Storage 4603 | -9/Storage | Accompanied by 4 allies 4668 | -9/Storage | Build established: Commander-Tank 4713 | -9/Storage | X0-1V1 vaporized surrounding terrain (radius 22) 4816 | -9/Storage | X0-1V1 announced a LAN party 5046 | -9/Storage | Repaired Adv. Beam Cannon 5065 | -9/Storage | X0-1V1 rewrote Commando 2b IFF filter 5237 | -9/Storage | Garrison activated, responded to threat 5290 | -9/Storage | Discovered exit to Materials (range 6) 5325 | -9/Storage | X0-1V1 mutated your Utility slot to Power slot 5364 | -9/Storage | Build established: Tank 5365 | -9/Storage | Core integrity fell below 50% 5482 | -9/Storage | System corruption reached 10% 5510 | -9/Storage | Entered Materials 5510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5543 | -8/Materials | X0-1V1 announced a LAN party 5633 | -8/Materials | Destroyed 7 combat bots 5728 | -8/Materials | X0-1V1 turns hostiles against one another 5794 | -8/Materials | Garrison activated, responded to threat 5895 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 6027 | -8/Materials | Discovered new exit (range 16) 6059 | -8/Materials | Identified exit to Factory 6059 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6106 | -8/Materials | Repaired Imp. Assault Rifle 6129 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6310 | -8/Materials | First assault squad dispatched 6352 | -8/Materials | Lost 3 parts (1u2w) 6362 | -8/Materials | X0-1V1 activates XOMVISION 6363 | -8/Materials | Destroyed 7 combat bots 6636 | -8/Materials | X0-1V1 whisked you away to safety 6644 | -8/Materials | X0-1V1 sent you to a vault 6716 | -8/Materials | Repaired Hrd. Medium Armor Plating 6723 | -8/Materials | Sterilization system engaged 6723 | -8/Materials | Non-combat units ordered to evacuate 6742 | -8/Materials | Lost 3 allies 6823 | -8/Materials | Combat units ordered to evacuate 6849 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 6873 | -8/Materials | Entered Factory 6873 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6881 | -7/Factory | Identified exit to Factory 6881 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 7002 | -7/Factory | X0-1V1 enhanced Transport squad support 7131 | -7/Factory | Build established: Gunner 7205 | -7/Factory | Repaired Prc. Beam Rifle 7548 | -7/Factory | Identified exit to Lower Caves 7692 | -7/Factory | Repaired Arm. Huge Wheel 7744 | -7/Factory | X0-1V1 announced a LAN party 7845 | -7/Factory | Repaired Imp. Medium Armor Plating 8508 | -7/Factory | Cargo convoy interrupted 8687 | -7/Factory | Found PL-3XN's Ring of Power 8699 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 8799 | -7/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 8873 | -7/Factory | First assault squad dispatched 8878 | -7/Factory | Sucked down chute 8878 | -7/Factory | Entered Waste 8879 | -7/Waste | Met a frightened Derelict 8894 | -7/Waste | Spotted C-40 Crusher 8919 | -7/Waste | Spotted C-40 Crusher 8939 | -7/Waste | Spotted C-40 Crusher 8943 | -7/Waste | Spotted C-40 Crusher 8943 | -7/Waste | Spotted C-40 Crusher 9036 | -7/Waste | Discovered new exit (range 10) 9048 | -7/Waste | Entered Factory 9132 | -7/Factory | X0-1V1 announced a LAN party 9212 | -7/Factory | Repaired Broken Lrn. Sensor Array 9253 | -7/Factory | Discovered exit to Factory (range 2) 9253 | -7/Factory | X0-1V1 sent you to a vault 9403 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 9421 | -7/Factory | X0-1V1 activates XOMVISION 9670 | -7/Factory | X0-1V1 enhanced Transport squad support 9694 | -7/Factory | Discovered exit to Lower Caves (range 15) 9747 | -7/Factory | Discovered exit to Factory (range 9) 9889 | -7/Factory | Entered Lower Caves 10182 | -7/Lower Caves | Found Alien Artifact 10182 | -7/Lower Caves | Identified Core Expander 10182 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10220 | -7/Lower Caves | Identified exit to Lower Caves 10220 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 10635 | -7/Lower Caves | Entered another Lower Caves area 10663 | -7/Lower Caves | Learned location of 1 exit from Factory 10671 | -7/Lower Caves | X0-1V1 sent hostile Y-45 Defender (x1) 10691 | -7/Lower Caves | Attracted the attention of an 0b10 base 10745 | -7/Lower Caves | Destroyed 8 combat bots 10769 | -7/Lower Caves | Sensors blinded by X0-1V1 10855 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 10956 | -7/Lower Caves | Discovered new exit (range 4) 10961 | -7/Lower Caves | Entered Zion 11039 | -7/Zion | Given A8's code to call for help 11055 | -7/Zion | Discovered new exit (range 15) 11078 | -7/Zion | Found GAL Module 11264 | -7/Zion | Learned Factory terminal intel 11304 | -7/Zion | Found Prototype Launcher 11304 | -7/Zion | Identified Gui. Missile Launcher 11361 | -7/Zion | Found Prototype Processor 11361 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11367 | -7/Zion | Found Prototype Processor 11367 | -7/Zion | Identified Exp. Core Analyzer 11371 | -7/Zion | Found Exp. Core Analyzer 11511 | -7/Zion | Learned Factory emergency access door positions 11628 | -7/Zion | Learned location of Quarantine (-2) 11754 | -7/Zion | Met Imprinter 11773 | -7/Zion | Imprinted 11775 | -7/Zion | Declared Zion's savior 12065 | -7/Zion | Entered Proximity Caves 12065 | -6/Proximity Caves | Accompanied by 4 allies 12197 | -6/Proximity Caves | Learned 4 Factory zone layouts 12313 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12363 | -6/Proximity Caves | Entered Factory 12363 | -6/Factory | Accompanied by 4 allies 12363 | -6/Factory | Evolved 2 slots: Utility x2 12364 | -6/Factory | Identified exit to Lower Caves 12367 | -6/Factory | Loaded intel: 26 terminal locations 12491 | -6/Factory | Identified exit to Factory 12491 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 12512 | -6/Factory | Retrieved Zion intel report: Active Terminals 12563 | -6/Factory | Garrison activated, responded to threat 12607 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12698 | -6/Factory | Zion Recon squad teleported in 12762 | -6/Factory | Lost 4 allies 12816 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 12984 | -6/Factory | Central database locked down 13056 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13127 | -6/Factory | Build established: Tank 13166 | -6/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 13323 | -6/Factory | Cargo convoy interrupted 13378 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 13413 | -6/Factory | First assault squad dispatched 13478 | -6/Factory | Lost 3 parts (1p1n1w) 13480 | -6/Factory | Discovered exit to Factory (range 14) 13507 | -6/Factory | Entered another Factory area 13507 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13617 | -5/Factory | X0-1V1 released a cloud of subatomizers 13730 | -5/Factory | Lost 10 parts (1p1n3u5w) 13788 | -5/Factory | Core integrity fell below 50% 13834 | -5/Factory | Identified exit to Extension 13834 | -5/Factory | X0-1V1 revealed exit location to -5/Extension 13898 | -5/Factory | Identified exit to Upper Caves 13898 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 13910 | -5/Factory | X0-1V1 sent you to a vault 13952 | -5/Factory | Discovered new exit (range 9) 13984 | -5/Factory | Zion Melee Resupply teleported in 14065 | -5/Factory | X0-1V1 activates XOMVISION 14107 | -5/Factory | First assault squad dispatched 14156 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 14184 | -5/Factory | Identified exit to Factory 14184 | -5/Factory | Entered another Factory area 14184 | -4/Factory | Evolved 2 slots: Utility x2 14265 | -4/Factory | X0-1V1 sent allied G-50 Soldier (x4) 14268 | -4/Factory | Spotted B-86 Titan 14273 | -4/Factory | Zion Hover Resupply teleported in 14303 | -4/Factory | Zion Demo squad teleported in 14308 | -4/Factory | X0-1V1 sent you to a vault 14345 | -4/Factory | Found Adv. Powered Armor 14416 | -4/Factory | Found Prototype Device 14416 | -4/Factory | Identified Exp. Focal Shield 14454 | -4/Factory | Found Prototype Hackware 14454 | -4/Factory | Identified Ghost Barrier 14583 | -4/Factory | Zion Hacker squad teleported in 14733 | -4/Factory | X0-1V1 sent allied B-60 Warrior (x4) 14836 | -4/Factory | Destroyed 10 combat bots 14946 | -4/Factory | Build established: Hauler-Gunner 14997 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15044 | -4/Factory | Discovered new exit (range 12) 15058 | -4/Factory | Identified exit to Research 15162 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15184 | -4/Factory | First assault squad dispatched 15278 | -4/Factory | Lost 3 parts (2u1w) 15284 | -4/Factory | Zion Kinetic Resupply teleported in 15291 | -4/Factory | Zion Light squad teleported in 15299 | -4/Factory | System corruption reached 10% 15305 | -4/Factory | Garrison activated, responded to threat 15308 | -4/Factory | Found Prototype Protection 15308 | -4/Factory | Identified Zio. Weapon Casing 15461 | -4/Factory | Discovered exit to Research (range 16) 15463 | -4/Factory | Terminal network hard line cut 15469 | -4/Factory | Sucked down chute 15469 | -4/Factory | Entered Waste 15470 | -4/Waste | Met a frightened Derelict 15494 | -4/Waste | 2 allies followed down the chute 15542 | -4/Waste | Spotted C-40 Crusher 15577 | -4/Waste | Spotted C-40 Crusher 15578 | -4/Waste | Spotted C-40 Crusher 15618 | -4/Waste | Spotted C-40 Crusher 15620 | -4/Waste | Spotted C-40 Crusher 15632 | -4/Waste | Spotted C-40 Crusher 15691 | -4/Waste | Discovered new exit (range 16) 15702 | -4/Waste | Found Adv. Powered Armor 15709 | -4/Waste | Identified exit to Factory 15710 | -4/Waste | Entered Factory 15804 | -4/Factory | Zion Light squad teleported in 16036 | -4/Factory | X0-1V1 sent you to a vault 16148 | -4/Factory | Repaired Broken Hvy. Shield Leg? 16185 | -4/Factory | X0-1V1 rewrote Assassin 7b IFF filter 16202 | -4/Factory | Retrieved Zion intel report: Branch Access 16202 | -4/Factory | Identified exit to Upper Caves 16243 | -4/Factory | Spotted B-86 Titan 16394 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16395 | -4/Factory | Zion Light squad teleported in 16420 | -4/Factory | Found Quantum Capacitor 16550 | -4/Factory | X0-1V1 announced a LAN party 16710 | -4/Factory | First assault squad dispatched 16950 | -4/Factory | X0-1V1 revealed exit location to -3/Research 17001 | -4/Factory | Terminal network hard line cut 17019 | -4/Factory | Entered Upper Caves 17092 | -4/Upper Caves | Identified exit to Upper Caves 17092 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 17315 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 17371 | -4/Upper Caves | Learned Research non-interactive machine intel 17507 | -4/Upper Caves | Entered another Upper Caves area 17583 | -4/Upper Caves | Discovered exit to Research (range 12) 17590 | -4/Upper Caves | Identified exit to Zhirov 17590 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 17727 | -4/Upper Caves | X0-1V1 activates XOMVISION 17864 | -4/Upper Caves | Entered an active Warlord outpost 17872 | -4/Upper Caves | Learned Armory trap positions 17872 | -4/Upper Caves | Learned Factory garrison access intel 17952 | -4/Upper Caves | Destroyed AX-9MQ(g) 17977 | -4/Upper Caves | Learned Research garrison access intel 18038 | -4/Upper Caves | Build established: Hauler-Skirmisher 18049 | -4/Upper Caves | X0-1V1 sent hostile D-63 Destroyer (x1) 18078 | -4/Upper Caves | Entered Zhirov 18078 | -4/Zhirov | Discovered new exit (range 3) 18156 | -4/Zhirov | Found Alien Artifact 18156 | -4/Zhirov | Identified Integrated Reactor 18156 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18172 | -4/Zhirov | Found Alien Artifact 18258 | -4/Zhirov | Identified exit to Proximity Caves 18259 | -4/Zhirov | Entered Proximity Caves 18281 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 18281 | -3/Proximity Caves | X0-1V1 sent hostile Mutant (x2) 18287 | -3/Proximity Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 18351 | -3/Proximity Caves | X0-1V1 activates XOMVISION 18360 | -3/Proximity Caves | X0-1V1 mutated your Utility slot to Propulsion slot 18420 | -3/Proximity Caves | Entered Research 18420 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18421 | -3/Research | Loaded intel: 60 non-interactive machine locations 18422 | -3/Research | Loaded intel: 4 garrison access locations 18458 | -3/Research | Zion hero teleported in (12-ASH) 18473 | -3/Research | Discovered new exit (range 15) 18566 | -3/Research | Identified exit to Research 18582 | -3/Research | Zion Defense Resupply teleported in 18597 | -3/Research | Found Prototype Device 18597 | -3/Research | Identified Exp. EM Disruption Field 18604 | -3/Research | Found Prototype Device 18604 | -3/Research | Identified Exp. Thermal Shield 18611 | -3/Research | Found Prototype Device 18611 | -3/Research | Identified Exp. Shield Generator 18627 | -3/Research | P-80 Master assimilated allied UZ-H3N(A) 18750 | -3/Research | Garrison activated, responded to threat 18758 | -3/Research | Lost 3 parts (2n1u) 18830 | -3/Research | Destroyed 8 combat bots 18920 | -3/Research | First assault squad dispatched 19011 | -3/Research | Zion Light squad teleported in 19065 | -3/Research | Garrison activated, responded to threat 19109 | -3/Research | Identified Transdimensional Reconstructor 19109 | -3/Research | Warped through subspace 19152 | -3/Research | Discovered exit to Research (range 17) 19346 | -3/Research | X0-1V1 sent allied Executioner (x1) 19495 | -3/Research | Zion Experimental squad teleported in 19500 | -3/Research | X0-1V1 activates XOMVISION 19514 | -3/Research | Found Unknown Launcher 19514 | -3/Research | Identified Gamma Bomb Array 19532 | -3/Research | Zion Zionite Resupply teleported in 19535 | -3/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 19537 | -3/Research | Found Prototype Protection 19537 | -3/Research | Identified Zio. Shade Carapace 19549 | -3/Research | Found Zio. Shade Carapace 19640 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19641 | -3/Research | Zion Fire squad teleported in 19661 | -3/Research | Garrison activated, responded to threat 19757 | -3/Research | Lost 4 allies 19769 | -3/Research | Zion Light squad teleported in 19876 | -3/Research | Lost 3 allies 19906 | -3/Research | Watched by a mysterious "MATRIX" hacker 19914 | -3/Research | Terminal network hard line cut 19937 | -3/Research | High security lockdown imminent 19980 | -3/Research | Repaired Hvy. Shield Leg? 20017 | -3/Research | High security lockdown engaged 20120 | -3/Research | X0-1V1 sent allied Fireman (x4) 20171 | -3/Research | Lost 3 allies 20337 | -3/Research | Build established: Hauler-Gunner 20485 | -3/Research | Identified exit to Testing 20485 | -3/Research | X0-1V1 revealed exit location to -3/Testing 20572 | -3/Research | Spotted Striker 20604 | -3/Research | X0-1V1 sent allied Elite (x2) 20614 | -3/Research | Destroyed Striker 20644 | -3/Research | Lost 3 parts (1n2u) 20719 | -3/Research | System corruption reached 10% 20719 | -3/Research | Spotted Striker 20724 | -3/Research | P-80 Master assimilated allied WD-NG9(E) 20778 | -3/Research | Entered another Research area 20778 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20790 | -2/Research | Lost 5 parts (1n3u1w) 20860 | -2/Research | Build established: Hauler-Tank 21028 | -2/Research | First assault squad dispatched 21066 | -2/Research | Zion Heavy squad teleported in 21093 | -2/Research | Identified exit to Access 21093 | -2/Research | X0-1V1 revealed exit location to -1/Access 21221 | -2/Research | Zion Heavy squad teleported in 21325 | -2/Research | High security lockdown imminent 21387 | -2/Research | Lost 4 parts (2n2u) 21405 | -2/Research | High security lockdown engaged 21412 | -2/Research | Destroyed 7 combat bots 21421 | -2/Research | X0-1V1 sent allied Mutant (x5) 21480 | -2/Research | Spotted Executioner 21480 | -2/Research | Spotted Executioner 21492 | -2/Research | X0-1V1 sent allied Cetus Guard (x3) 21527 | -2/Research | Entered Access 21527 | -1/Access | Evolved 2 slots: Utility x2 21530 | -1/Access | Lost 7 allies 21558 | -1/Access | Lost 15 parts (3p4n6u2w) 21616 | -1/Access | X0-1V1 downgraded hostiles (x1) 21625 | -1/Access | X0-1V1 whisked you away to safety 21807 | -1/Access | Retrieved Zion intel report: Main Access 21807 | -1/Access | Identified exit to Surface 21808 | -1/Access | Zion hero teleported in (ME-RLN) 22018 | -1/Access | X0-1V1 downgraded hostiles (x1) 22061 | -1/Access | Zion Hacker squad teleported in 22065 | -1/Access | Enhanced Grunt warped into view, answering call for help 22068 | -1/Access | Enhanced Grunt warped into view, answering call for help 22101 | -1/Access | X0-1V1 destroyed Energy Cycler 22101 | -1/Access | Energy Cycler disabled 22120 | -1/Access | Spotted B-99 Colossus 22121 | -1/Access | Spotted B-99 Colossus 22122 | -1/Access | Lost 3 allies 22142 | *** | Escaped! Last Messages --------------- 22127_ Sealed Heavy Doors breached. 22128_ Imp. Linear Gravjet destroyed. 22128_ Penetrated by Slug. 22128_ Slug penetrates Reinforced Barrier. 22128_ Penetrated by Slug. 22129_ Acquired 8 matter. 22132_ B-99 Colossus activates siege mode. 22132_ Penetrated by Slug. 22132_ Slug penetrates Reinforced Barrier. 22132_ Penetrated by Slug. 22132_ Slug penetrates Reinforced Barrier. 22135_ Penetrated by Slug. 22135_ Slug penetrates Reinforced Barrier. 22135_ Penetrated by Slug. 22135_ Slug penetrates Reinforced Barrier. 22138_ X0-1V1: "Don't spend it all in one place." (+25 energy generation) 22139_ Main Access Shell breached. 22141_ X0-1V1: "Let the electrons flow!" (+1300 energy capacity) [Achievement: Derelict Escape] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ????# ##"####"####??????????????########/## "# | | ????# ### * !#??????????????# / | | ????# #?# =*!#??????????????# ## % | | ????# #?# ! #??????????????# " ## "# | | ????# #?# #??????????????#""" ### #"# | | ????# #?# #??????????????# """ #?# # | | ????# #?# #??????????????# " #?#[%# | | ????# #?# ! #??????????????# #?#%[+ | | ????# #?# #??????????????# #?# # | | ????# #?# #??????????????# #?# # | | ????# ########+####################/######## %# | | ????# =!! =[ [[* R # | | ????# [!%== %!=! =[ t # | | ???##+##+####"##=#### ""#####+########### | | ???# #####??# ""#?? ????##### | | ???# #??????# ""#?# ??# # | | ???# ^ " #??????# T#?# " ###### | | ???# """ #??????# ""#?#""" #????### | | ???# """ #??????# ""#?# """ #??????? | | ???# ^ " u #??????# ""#?# " #??????? | | ???# #?????? 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"" | | ????????????????????# % #??????# """""" | | ????????????????????# p #??????# """""" | | ????????????????????# BB #??????# "" | | ????????????????????# BB #??????# "" | | ????????????????????#### "###??????# | | ???????????????????????# ##????????# * | | ???????????????????????#% % #################+#### | | ???????????????????????# = | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????##"######+#############+### | | ???????????????????????? ??? ?????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 68 Energy Capacity 2465 Matter Stores 973 Matter Capacity 1100 Sight Range 26 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Base Temperature (-) 100 Corruption Containment 12 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Resistance: EM 41 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 92 Targeting Accuracy 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 5 Offensive Hacking 14 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Armor Integrity Analyzer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Spear | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Lightning Gun | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Cld. Fission Core | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Antimatter Cannon | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel F-cell Engine | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Exp. Cesium-ion Thruster | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Shield Generator | -3/Research | Z-intel Adv. Plasma Rifle | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Plasma Lance | -3/Research | Z-intel Exp. Terrain Scan Processor | -3/Research | Z-intel Exp. Targeting Computer | -3/Research | Z-intel Exp. EM Disruption Field | -3/Research | Z-intel Hds. Centrium Wheel | -3/Research | Z-intel Exp. Myomer Leg | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive A-02 Transporter | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 56% | -9/Materials Particle Cannon | 62% | -9/Materials Lgt. Treads | 42% | -9/Materials Lgt. Treads | 67% | -9/Materials Lgt. Nuclear Core | 56% | -9/Materials Particle Cannon | 73% | -9/Materials Adv. Beam Cannon | 64% | -9/Storage Imp. Assault Rifle | 33% | -8/Materials Hrd. Medium Armor Plating | 32% | -8/Materials Prc. Beam Rifle | 56% | -7/Factory Arm. Huge Wheel | 61% | -7/Factory Imp. Medium Armor Plating | 18% | -7/Factory Lrn. Sensor Array | 18% | -7/Factory | Broken Hvy. Shield Leg | 12% | -4/Factory | Broken Hvy. Shield Leg | 33% | -3/Research Studied --------- Arm. Wheel | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Derelict Escape Heroic Deeds Superachiever Challenges ------------ None Game ------ Seed ThrowingGrapheneTurretformer Manual? 0 Play Time 05:00:47 Cumulative 492.9 hours Start 2026.07.05 @ 09:21:35 End 2026.07.05 @ 14:47:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 13/2/4/2/1/1/1/1/1/1 Lore% 89 Gallery% 80 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 85a728af-11a3-42b3-a952-63892dd12938