Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 21:12:28 Player: corey Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (1900) 1900 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 6505 Bonus ------- Follower Combat Kills 90 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Matter Filter Particle Charger Advanced ECM Suite Reactive Plating Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- Pulse Rifle Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Small Matter Pod Improved Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Core Analyzer Matter Filter Reactive Plating Precision Beam Rifle Gauss Cannon Missile Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Slots Evolved 8 | . . . 2 . 2 2 2 . Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 108 | 6 4 5 7 15 21 36 3 11 Power 15 | 1 . . . 2 5 3 1 3 Engine 11 | 1 . . . 2 3 1 1 3 Core 4 | . . . . . 2 2 . . Reactor . | . . . . . . . . . Propulsion 31 | 2 2 . 1 6 3 16 1 . Treads 2 | . . . . 2 . . . . Leg 17 | . 2 . 1 4 3 6 1 . Wheel 12 | 2 . . . . . 10 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 2 2 2 5 8 7 1 3 Device 16 | . 1 1 2 4 4 4 . . Storage 9 | 1 . 1 . 1 2 2 1 1 Processor 4 | . 1 . . . 1 . . 2 Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 31 | 2 . 3 4 2 5 10 . 5 Energy Gun 9 | . . 1 2 . . 4 . 2 Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 12 | 2 . . 2 . 4 3 . 1 Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher 6 | . . 2 . . 1 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 2 . . Parts Lost 34 | . 2 . 4 2 4 4 . 18 Power 6 | . . . 1 . 1 . . 4 Propulsion 12 | . 2 . 1 1 2 2 . 4 Utility 5 | . . . . . . 1 . 4 Weapon 11 | . . . 2 1 1 1 . 6 Highest Loss Streak 12 | . 2 . 2 2 2 3 . 12 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 94 | . 96 100 89 90 98 96 98 74 Engine 11 | . 14 14 10 11 15 9 13 8 Core 2 | . . . . . 1 4 6 4 Leg 18 | . 3 28 23 21 26 9 26 11 Wheel 4 | . 21 . . . . 11 . . Device 13 | . 8 . 11 10 18 17 20 14 Storage 9 | . 14 13 11 11 9 6 6 6 Processor 9 | . 4 14 11 11 9 7 6 10 Protection 1 | . . . . . . 4 . . Energy Gun 6 | . . 3 17 5 . 8 . 9 Energy Cannon 2 | . . . . 11 5 . . . Ballistic Gun 10 | . 28 21 4 2 11 11 13 4 Peak Build Rating 45 | 6 7 13 18 18 28 42 40 45 Average Rating 22 | 5 6 8 15 16 23 34 39 35 On Entrance 17 | . 6 7 9 16 17 24 36 38 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 13 14 16 24 26 32 34 49 46 Greatest Support 48 | 20 20 20 30 40 33 48 48 48 Greatest Overweight (x) 9 | . 4 . 1 2 1 2 1 9 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 8 15 15 Average Capacity 8 | 7 8 7 8 8 8 7 9 15 Most Carried 15 | 4 8 8 8 8 8 8 13 15 Average Carried 7 | 2 6 7 7 7 7 7 7 12 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 Final Carried 13 | 4 8 8 8 8 8 8 13 11 Class Distribution -------------------- 38% | Scavenger-Mutant 32% | Mutant 29% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Matter Collected 2053 | 260 150 45 106 146 316 870 . 160 Remotely . | . . . . . . . . . Salvage Created 2619 | . 226 . 271 512 452 1058 . 100 Parts 138 | . 17 . 16 20 22 60 . 3 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Combat Hostiles Destroyed 38 | . 5 . 5 8 10 8 . 2 Guns 26 | . 5 . 5 2 5 8 . 1 Cannons 8 | . . . . 5 3 . . . AOE 3 | . . . . . 2 . . 1 Classes Destroyed 12 | . 2 . 3 1 1 4 . 1 Worker 13 | . . . 2 . . 11 . . Builder 4 | . . . . . . 4 . . Hauler 1 | . . . . . . 1 . . Recycler 7 | . . . . 2 . 5 . . Watcher 4 | . 1 . 1 . 1 1 . . Swarmer 1 | . . . 1 . . . . . Grunt 25 | . 5 . 2 5 8 5 . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . 2 3 1 . . . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 8 | . 3 . 2 3 3 8 . 1 Combat Bots Only 3 | . 3 . 1 2 3 2 . 1 Max Kills in Single Turn 4 | . 1 . 2 1 1 4 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Hostile Shots Fired 409 | . 36 . 75 52 76 37 . 133 Missed 121 | . 10 . 31 23 25 5 . 27 Damage Taken 5328 | . 333 . 704 388 830 891 . 2182 Core 1435 | . 75 . 97 56 124 210 . 873 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 14 | . . . . . . 14 . . Regen/Repaired (Parts) 75 | . . . . . 75 . . . Core Remaining (%) 75 | 100 . 70 . 61 77 70 . . Volleys Fired 207 | . 30 . 31 24 43 64 . 15 Largest 3 | . 2 . 2 2 2 3 . 3 Hottest 147 | . 40 . 105 136 93 147 . 119 Shots Fired 419 | . 60 . 57 38 87 141 . 36 Gun 370 | . 60 . 57 16 68 136 . 33 Cannon 43 | . . . . 22 15 5 . 1 Launcher 6 | . . . . . 4 . . 2 Special . | . . . . . . . . . Kinetic 241 | . 60 . 23 3 68 72 . 15 Thermal 157 | . . . 28 35 15 60 . 19 Explosive 6 | . . . . . 4 . . 2 Electromagnetic 15 | . . . 6 . . 9 . . Robot Hit Streak 21 | . 8 . 6 12 16 21 . 9 Robot Miss Streak 4 | . 4 . 4 2 3 3 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 275 | . 36 . 34 25 63 93 . 24 Core Hits 117 | . 15 . 13 12 22 44 . 11 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . 1 1 . 7 . . Burn 6 | . . . 1 . . 5 . . Meltdown 1 | . . . . 1 . . . . Blast 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5941 | . 376 10 558 464 1496 2080 . 957 Guns 4010 | . 376 . 554 153 845 1612 . 470 Cannons 628 | . . . . 308 202 87 . 31 Explosions 1274 | . . . . . 449 372 . 453 Melee . | . . . . . . . . . Ramming 29 | . . 10 4 3 . 9 . 3 Kinetic 2464 | . 376 . 233 12 845 773 . 225 Thermal 2375 | . . . 282 449 202 1166 . 276 Explosive 902 | . . . . . 449 . . 453 Electromagnetic 171 | . . . 39 . . 132 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 2 . . 4 Average Corruption 1 | . . . . . 2 . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . 6 . . . Matter Fused 1 | . . . . . 1 . . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 171 | . . . . . 3 165 . 3 Projectiles 15 | . . . . . 2 13 . . Explosions 156 | . . . . . 1 152 . 3 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 472 | . . . . . . 381 . 91 Shots 7 | . . . . . . 5 . 2 Rammed 5 | . . . . . . . . 5 Targets Rammed 16 | . . 1 5 1 1 3 . 5 Kicked 11 | . . 1 5 1 1 3 . . Crushed . | . . . . . . . . . Highest Temperature 425 | . 24 . 92 300 357 425 . 6 Average Temperature 100 | . 9 . 32 94 110 140 . 3 Received Heat Transfer 1728 | . 186 . 273 189 369 261 . 450 Effects 5 | . . . . . 3 2 . . Shutdowns 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . . Damage (minor) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 6 | . . . . 2 1 3 . . Heat Transferred 4901 | . . . 740 888 370 2348 . 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Peak Influence 270 | . 167 74 141 192 238 270 135 104 Initial 132 | . . 64 28 . 48 35 132 94 Average 89 | . 83 66 40 80 122 115 134 67 Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 92 | 100 100 100 100 100 90 78 100 100 Level 1 7 | . . . . . 9 21 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 2 3 3 5 1 2 Investigation 7 | . 1 . . 1 1 3 1 . Extermination 2 | . . . . . . 2 . . Reinforcement 8 | . . . 2 2 2 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Distress Signals 10 | . 1 . 6 1 2 . . . Communications Jammed 27 | . . . . . . 26 . 1 Distress Signals 26 | . . . . . . 26 . . Times Spotted 86 | . 7 . 23 18 18 13 . 7 Peak Tracking Total 9 | . 3 . 9 5 3 3 . 5 Tactical Retreats 10 | . 1 . 1 3 1 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Machines Disabled 6 | . . . . . 1 5 . . Max in Single Turn 5 | . . . . . 1 5 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Machines Accessed 20 | . 1 1 . 2 8 5 3 . Terminals 14 | . 1 . . 2 5 4 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 3 1 . 4 17 11 5 . Successful 25 | . . 1 . 3 11 5 5 . Failed 16 | . 3 . . 1 6 6 . . Catastrophic 7 | . 1 . . 1 4 1 . . Database Lockouts . | . . . . . . . . . Manual 15 | . 3 . . 2 6 4 . . Terminals 24 | . 3 . . 4 6 9 2 . Fabricators 2 | . . . . . . 2 . . Repair Stations 5 | . . . . . 5 . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 7 | . . . . . 4 . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . . 1 . 3 2 3 2 . Record 1 | . . . . . . 1 . . Open Door 2 | . . 1 . 1 . . . . Open DSF 2 | . . . . . . 1 1 . Alert Level 3 | . . . . 1 1 1 . . Maintenance Status 1 | . . . . . . . 1 . Recall Reinforcements 2 | . . . . 1 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 2 | . . . . . 2 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 7 | . . . . . 4 . 3 . Insert Component 3 | . . . . . 2 . 1 . Analyze 4 | . . . . . 2 . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . . 1 5 4 2 . Full Trace Events 7 | . 1 . . 1 1 3 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 5 | . . . . . . 5 . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Total Allies 4 | . . . 3 1 . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 15 | . . . 15 8 . . . . Highest-Rated Ally 15 | . . . 15 8 . . . . Total Orders 31 | . . . 14 15 2 . . . ROAM 9 | . . . 6 2 1 . . . EXPLORE 22 | . . . 8 13 1 . . . Ally Attacks 35 | . . . 21 14 . . . . Total Damage 173 | . . . 114 59 . . . . Kills 5 | . . . 3 2 . . . . Allies Corrupted 4 | . . . 3 . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 42 | . . . 19 23 . . . . Drone Recoveries 31 | . . . 14 17 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Turns Passed 4352 | 60 269 313 845 534 811 1103 211 206 Spaces Moved 2246 | 61 172 247 382 221 418 504 177 64 Core 14 | 5 4 . . . . . . 5 Treads 67 | . . . . 67 . . . . Legs 1696 | . 19 247 382 154 418 240 177 59 Wheels 469 | 56 149 . . . . 264 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 86 112 112 Average Speed 131 | 77 88 120 177 158 122 121 112 187 Slowest Speed 500 | 80 250 120 190 260 190 270 187 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 25 54 39 67 53 11 5 47 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 109 | . . . . . 39 53 . 17 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 107 | . . . . . 39 51 . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Total 3274 | 70 235 263 490 367 657 892 190 110 Wait 582 | . 20 3 57 95 147 248 1 11 Move 2238 | 60 171 246 381 220 417 503 176 64 Hop . | . . . . . . . . . Pick Up 57 | 4 8 3 5 1 11 14 7 4 Fast Attach 43 | 6 1 4 2 7 6 16 . 1 Attach 23 | . 2 . 3 1 3 5 2 7 Detach 4 | . . 1 . . 2 . 1 . Swap 42 | . 1 1 2 7 12 15 1 3 Drop 60 | . 2 4 4 9 15 24 2 . Fire 207 | . 30 . 31 24 43 64 . 15 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick 11 | . . 1 5 1 1 3 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Entered Mines 380 | -10/Mines | Met a Derelict bent on vengeance 415 | -10/Mines | Found the Drone Emporium 427 | -10/Mines | Found Prototype Device 427 | -10/Mines | Identified Splice Drone Bay 473 | -10/Mines | Learned Materials interactive machine intel 502 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 637 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Identified exit to Materials 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 644 | -9/Materials | Loaded intel: 18 interactive machine locations 847 | -9/Materials | Discovered new exit (range 37) 986 | -9/Materials | Discovered new exit (range 9) 1064 | -9/Materials | Identified exit to Mines 1466 | -9/Materials | Discovered new exit (range 16) 1487 | -9/Materials | Identified exit to Storage 1488 | -9/Materials | Entered Storage 1932 | -9/Storage | Lost 4 allies 1939 | -9/Storage | Build established: Scavenger-Mutant 2006 | -9/Storage | Discovered new exit (range 13) 2021 | -9/Storage | Identified exit to Materials 2022 | -9/Storage | Entered Materials 2022 | -8/Materials | Accompanied by 2 allies 2022 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2346 | -8/Materials | Repaired Aluminum Leg 2826 | -8/Materials | Discovered new exit (range 5) 2831 | -8/Materials | Identified exit to Factory 2833 | -8/Materials | Entered Factory 2833 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3144 | -7/Factory | Fabricated Drone Bay (x1) 3233 | -7/Factory | Build established: Scavenger-Skirmisher 3438 | -7/Factory | Lost 3 parts (1n1u1w) 3900 | -7/Factory | Discovered new exit (range 9) 3908 | -7/Factory | Identified exit to Factory 3936 | -7/Factory | Entered another Factory area 3936 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4128 | -6/Factory | Identified exit to DSF 4147 | -6/Factory | Entered DSF 4211 | -6/DSF | Additional patrols routed to DSF 4264 | -6/DSF | Lost 5 parts (1p3n1u) 4337 | -6/DSF | Core integrity fell below 50% 4347 | -6/DSF | Core integrity fell below 20% 4353 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04334_ The unstable cave ceiling collapses. 04334_ Imp. Sensor Array destroyed. 04336_ Slammed into X-72 Disruptor. 04336_ Destabilizing: System corrupted (+1). 04337_ Sml. Matter Pod destroyed. 04338_ Penetrated by Slug. 04338_ Knocked back. 04339_ Slammed into G-50 Soldier. 04339_ Destabilizing: Core damaged (-34). 04343_ Slammed into X-72 Disruptor. 04343_ Adv. Signal Interpreter broken. 04343_ Destabilizing: Short circuit. 04343_ Penetrated by Slug. 04343_ Knocked back. 04350_ Slammed into X-72 Disruptor. 04350_ Weight Redist. System broken. 04350_ Destabilizing: Short circuit. 04351_ Broken Weight Redist. System destroyed. 04353_ Slammed into X-72 Disruptor. 04353_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????######?####??##?????????????? | | ??????# #? #?!!#?? ????????? | | ?????## ## #!!!## #??????? | | ?????# !! ???????? | | ?????# !! ^ ???????? | | ?????# !g %H ???????? | | ????## !% %! !!!#?????? ???????? | | ????# g%%% !!!#?????? #???????? | | ????# @x ####???### ###?????? | | ????## #! #???????!! ]]#?????? | | ?????###! #???????!! ]]#?????? | | ???????# #???????!! ]]??????? | | ???????## ###??????##" ###?????? | | ???????#! #??????# #?????? | | ???????#! #??????# #?????? | | ???????## #########" #?????? | | ??????### ###!!# % #"" "#??????? | | ????###"" %## !# #"" ###?????? | | ????""""" #?????? | | ????"##"" % #?????? | | ??????#""" ## !# # #?????? | | ??????#"""" ######### #?????? | | ??????####"##???????####"####?????? | | ?????????#"#????????????##????????? | | ?????????""#??????????????????????? | | ????????####??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Power Shielding 33 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Drone Bay | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 GoHome() Release The Drones! Challenges ------------ None Game ------ Seed ReflectiveMolecularMultitool Manual? 0 Play Time 01:51:33 Cumulative 26.8 hours Start 2024.10.30 @ 16:05:23 End 2024.10.30 @ 21:12:28 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72d4fb5d-0f0b-4e2b-be58-6daa78f9d503