Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.09 @ 17:41:45 Player: M4NZ Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (387) 387 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2317 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor ECM Suite Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Visual Processing Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Structural Scanner Visual Processing Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 31 | 6 6 10 4 5 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 2 1 2 Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 2 1 2 Utility 11 | 1 3 3 1 3 Device 7 | . 1 3 1 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 1 3 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 2 . 1 8 Power 3 | . 1 . 1 1 Propulsion 3 | . . . . 3 Utility 3 | . 1 . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 92 86 78 Engine 12 | . 13 14 9 7 Treads 19 | . 28 5 . . Flight 7 | . . 22 22 23 Device 15 | . 10 20 33 24 Storage 9 | . 14 2 . . Energy Gun 9 | . 14 3 . . Ballistic Gun 10 | . 7 18 22 14 Ballistic Cannon 5 | . 6 3 . . Naked Turns . | . . . . . Heaviest Build 21 | 14 21 21 8 8 Greatest Support 40 | 40 40 40 8 12 Greatest Overweight (x) 3 | . . 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 Average Capacity 7 | 7 8 5 5 5 Most Carried 10 | 2 10 10 5 5 Average Carried 6 | 1 7 5 4 3 Final Capacity 10 | 8 10 5 5 5 Final Carried 10 | 2 10 5 5 3 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 625 | 246 198 112 64 5 Remotely . | . . . . . Salvage Created 552 | . 380 94 78 . Parts 41 | . 26 11 4 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 9 6 5 . Guns 16 | . 5 6 5 . Cannons 4 | . 4 . . . Classes Destroyed 6 | . 5 1 . . Worker 3 | . 3 . . . Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Swarmer 14 | . 3 6 5 . Grunt 6 | . 6 . . . Best Kill Streak 6 | . 6 3 3 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 2 | . 2 2 2 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1825 | . 542 153 327 803 Core 823 | . 125 19 124 555 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . 6 . . Core Remaining (%) 70 | 100 . 42 69 . Volleys Fired 63 | . 41 14 8 . Largest 2 | . 2 2 2 . Hottest 85 | . 85 85 40 . Shots Fired 126 | . 82 28 16 . Gun 101 | . 65 20 16 . Cannon 25 | . 17 8 . . Launcher . | . . . . . Special . | . . . . . Kinetic 77 | . 41 20 16 . Thermal 49 | . 41 8 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 5 6 . Robot Miss Streak 3 | . 3 2 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 85 | . 57 16 12 . Core Hits 36 | . 21 8 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 4 . . . Burn 4 | . 4 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1131 | . 842 184 99 6 Guns 838 | . 605 134 99 . Cannons 285 | . 235 50 . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . 2 . . 6 Kinetic 677 | . 467 111 99 . Thermal 446 | . 373 73 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 3 1 . . Impact . | . . . . . Kinetic 4 | . 3 1 . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 184 | . 184 154 . . Average Temperature 63 | . 63 62 . . Received Heat Transfer 480 | . 264 . 54 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 4 1 . . Heat Transferred 1628 | . 1406 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 404 | . 173 184 361 404 Initial 152 | . . 39 71 152 Average 99 | . 68 113 193 260 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 87 | 100 100 100 42 34 Level 1 11 | . . . 57 50 Level 2 1 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 20 5 24 34 Peak Tracking Total 21 | . 4 3 15 21 Tactical Retreats 9 | . 2 . 4 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . . 2 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 13 | . 6 . . 7 Successful 2 | . 1 . . 1 Failed 11 | . 5 . . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 6 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 2 | . 1 . . 1 Record 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1463 | 98 922 147 166 130 Spaces Moved 1362 | 61 463 216 277 345 Core 26 | 9 . 1 . 16 Treads 517 | 52 463 2 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 819 | . . 213 277 329 Fastest Speed 34 | 50 160 37 37 34 Average Speed 83 | 143 160 38 37 35 Slowest Speed 200 | 160 160 200 37 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . 1 4 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 72 22 23 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1552 | 68 563 254 323 344 Wait 73 | . 37 1 35 . Move 1330 | 60 462 213 268 327 Hop 14 | . . 1 4 9 Pick Up 21 | 2 12 3 2 2 Fast Attach 14 | 6 1 6 . 1 Attach 10 | . 2 2 2 4 Detach 1 | . . 1 . . Swap 7 | . 3 2 2 . Drop 17 | . 4 11 2 . Fire 63 | . 41 14 8 . Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 4) 929 | -10/Materials | Discovered new exit (range 15) 1021 | -10/Materials | Entered Mines 1023 | -10/Mines | Core integrity fell below 50% 1104 | -10/Mines | Learned location of 2 exits from Materials 1145 | -10/Mines | Discovered new exit (range 9) 1168 | -10/Mines | Entered Materials 1168 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1169 | -9/Materials | Identified exit to Materials 1334 | -9/Materials | Entered another Materials area 1334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -8/Materials | Discovered new exit (range 6) 1454 | -8/Materials | Core integrity fell below 50% 1460 | -8/Materials | Core integrity fell below 20% 1464 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01435_ K-01 Serf cleans the Fusion Modulator. 01437_ Lgt. Assault Rifle destroyed. 01438_ EXIT=FOUND 01439_ K-01 Serf collects debris. 01440_ Flight Unit severed. 01441_ Acquired Flight Unit. 01443_ Flight Unit destroyed. 01443_ Lgt. Ion Engine destroyed. 01443_ Lgt. Assault Rifle destroyed. 01444_ Flight Unit destroyed. 01444_ K-01 Serf collects debris. 01447_ Sensor Array severed. 01448_ Imp. Terrain Scanner destroyed. 01450_ Seismic Detector destroyed. 01453_ Flight Unit destroyed. 01459_ Penetrated by Slug. 01459_ Acquired 5 matter. 01463_ Slammed into R-06 Scavenger. 01463_ Reaction Control System broken. 01463_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ??????????????????? #???# ##+####### | | ???????????#????????? ????# #?????? | | ?????????#????????????#+####### #??#? | | ???????????????#??????# #???? | | ?????????????????????## #???? | | ??????????????????????# ##+#+#???? | | ????????##???????????## ############ #????????? | | ???????????#??#??##???# #???????? ?# #????????? | | ????????#????????# ??# #???? ?????#" #????????? | | ???????????######## ### #??? ??????#%"#?""? ???? | | ???????? #??????"??##" #????????? | | ???????? # ?????"? ?# #?? ??#?? | | ??? ? ? """ #???"???"??? #????????? | | ?? ????#?####### "G +???? ????? ?????????? | | ??? ???????????# """ #??????????????????????? | | ?? ??#????? ???# #?#??#+#####???????????? | | ?????????????? # #???? ????????????? | | ???????????????# """"" a#?#?? ??? ?????????? | | ?????? ??? ? ?+ """"" #???? ??????????????? | | ????????????? ?# """"" #???? #????????"?????? | | ? ????? ?? ??## ##??# #??????????????? | | ?????#??????? ??# #???# #??###+##??????? | | ?????????????? ## """"" #?### ## * ???????? | | ################# """"" #### ! # ?? ??????? | | ^ """"" c c # ?????????? | | @ c T + """?????????? | | t r c c #???? ????????? | | #####+#############+######+### #?????????????? | | ??? #???? ?? #? ## ##?????????????? | | ??# " #?#???"" """ # """ ## #?? ? ?????????? | | ? / T ##?? """ """ # "Y" ## #???#????#?????? | | ### " #??# """ """ # ## %#???#?????#????? | | ?## =] #??# # [ ## ##?????????????? | | ?## ] !#??# # ## #???#??????????? | | #?## ######## ######### #?######???????? | | ???##?# # ## # #? #???????? | | #???#?# #####?###?## # # #???????? | | ??#??## """ ##??##??#??# #% # #??#????? | | ???#### """ #?########## "T" # + "T" #???????? | | #?## + """ ### # """ # # """ #???#???? | | #??# # #?# # # # ##??????? | | ?#?# ####+#### ####"### #?######?????#?? | | ???# / # #??#?????????#?? | | ?###+##### #### / #?#????##??????? | | ## ## #??# # ####???#???????? | | ## ## #??# # """ #???#??????????? | | ?# / ## #### # ! """ ###########????? | | ?# ## #### # """ !# #????? | | ?######### ############# # #????? | | ?#?#?##### ## #????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Power Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredIntegrityTerrabomb Manual? 0 Play Time 00:27:49 Cumulative 24.1 hours Start 2022.12.09 @ 17:15:06 End 2022.12.09 @ 17:41:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f439268-1f8c-4ebd-b0c4-048ddd8dabf5