Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 21:36:43 Player: Some Pennies Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (183) 915 Value Destroyed (8066) 8066 Prototype IDs (116) 2320 Alien Tech Used (4) 800 Bonus (16820) 16820 TOTAL SCORE: 37021 Bonus ------- High Alert Combat Kills 523 Follower Combat Kills 2171 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Zhirov 300 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1474 Cogmind --------- Core Integrity 437/1600 Matter 203/300 Energy 276/910 System Corruption 2% Temperature Cool (0) Movement Walking (108) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Zero-point Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Experimental Power Amplifier Concept Phasing Heat Sink Large Storage Unit Experimental Energy Well Experimental Melee Analysis Suite Concept Projectile Intercept Suite Concept Weapon Articulator Experimental Core Analyzer Experimental Core Analyzer Centrium Medium Armor Plating Graphene Brace Thermal Barrier AEGIS Remote Shield Concept Impact Drone Bay (0/6) > --- WEAPON (3) ------- Heavy Quantum Rifle Heavy Hardcell Cannon > --- INVENTORY (15) --- Concept Phasing Heat Sink Experimental Energy Well (600) YI-UF0's Bottomless Matter Pit (1385) Concept Weapon Articulator Experimental Force Booster Centrium Medium Armor Plating Improved Remote Force Field Potential Cannon Compact Mass Driver Concept Deflector Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Concept Phasing Heat Sink Concept Phasing Heat Sink Large Storage Unit Experimental Melee Analysis Suite Concept Projectile Intercept Suite Concept Weapon Articulator Experimental Core Analyzer Experimental Core Analyzer Centrium Heavy Armor Plating Graphene Brace Thermal Barrier Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Concept Deflector Sword Concept Deflector Sword > --- INVENTORY -------- Graviton Reactor Experimental Antimatter Reactor Zero-point Reactor Impulse Thruster Array YI-UF0's Bottomless Matter Pit Concept Weapon Articulator Precision Matter Filter Experimental Force Booster Improved Remote Force Field Improved Remote Force Field Concept Impact Drone Bay Enhanced Nova Cannon Potential Cannon [Rating: 251] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Overtuned Huge Scrapsphere Hover Unit Antigrav System Flight Unit Experimental Surge Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Z-bomb Delivery System Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Slots Evolved 18 | . . . . . . 10 . . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . . 1 . . . . . . . Utility 12 | . . . . . . 6 . . . . 1 2 . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 278 | 8 4 2 9 6 10 39 5 6 4 12 34 16 25 28 13 9 8 40 Power 37 | 1 1 . . . . 9 1 1 . 2 6 4 4 1 . 1 1 5 Engine 4 | 1 1 . . . . . . 1 . . 1 . . . . . . . Core 16 | . . . . . . 8 . . . . 5 . 1 . . 1 . 1 Reactor 17 | . . . . . . 1 1 . . 2 . 4 3 1 . . 1 4 Propulsion 61 | 2 . . 5 1 . 8 1 . 1 3 15 1 4 7 1 2 2 8 Treads 14 | 2 . . 4 . . 5 1 . . 1 . . . . . . . 1 Leg 8 | . . . . . . . . . . . . . 1 . . . . 7 Wheel 6 | . . . 1 1 . 3 . . 1 . . . . . . . . . Hover 12 | . . . . . . . . . . 2 10 . . . . . . . Flight 21 | . . . . . . . . . . . 5 1 3 7 1 2 2 . Utility 131 | 3 2 2 1 1 4 18 3 4 2 6 13 8 8 15 11 5 5 20 Device 65 | 2 1 . 1 . 2 8 1 4 . 3 3 4 3 11 5 2 3 12 Storage 13 | 1 1 2 . . . 2 . . 1 . 1 . 1 . 1 1 . 2 Processor 27 | . . . . . 1 4 . . . . 7 3 3 4 . 1 2 2 Hackware 9 | . . . . . . . . . . 2 1 1 . . 4 1 . . Protection 17 | . . . . 1 1 4 2 . 1 1 1 . 1 . 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 1 . 3 4 6 4 . 1 1 1 . 3 9 5 1 1 . 7 Energy Gun 7 | 2 . . . 1 1 . . . . . . . 1 1 . . . 1 Energy Cannon 9 | . 1 . . . 1 2 . . . . . . 3 . . . . 2 Ballistic Gun 9 | . . . 3 3 1 . . . . . . 1 . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . 1 1 1 . . . 2 Launcher 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Special Weapon 4 | . . . . . 1 1 . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 2 . . . . . . 1 3 3 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 52 | . . 1 . . 1 4 1 . 3 . 3 2 17 2 2 2 1 13 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 4 System Corruption 19 | . . . . . . . . . . . . . . . . . . 19 Parts Lost 69 | . . . 2 2 . . . . . 23 18 1 1 12 2 . . 8 Power 9 | . . . . . . . . . . 4 2 . . 1 . . . 2 Propulsion 23 | . . . 2 . . . . . . 4 10 . . 5 1 . . 1 Utility 28 | . . . . . . . . . . 13 5 1 1 5 1 . . 2 Weapon 9 | . . . . 2 . . . . . 2 1 . . 1 . . . 3 Highest Loss Streak 15 | . . . 2 1 . . . . . 15 12 1 1 8 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 14 19 11 8 17 17 15 16 15 11 5 4 8 7 8 9 12 12 Power . | . . 1 . . . 1 1 . . . . 1 1 1 1 1 1 1 Propulsion 2 | 1 5 7 3 1 5 2 1 1 1 . . 1 . . . . . . Utility 7 | . 5 8 6 4 9 10 10 11 11 8 3 1 3 4 6 5 6 6 Weapon 1 | 1 2 2 . 1 1 1 1 1 1 1 . . 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 3 2 9 . 9 14 1 . . . 3 2 7 3 . 2 . 3 Power 2 | . 1 . . . 1 . . . . . . . . . . . . . Propulsion 17 | . 2 . 2 . 5 2 . . . . . 1 3 . . 1 . 1 Utility 27 | . . 1 5 . 1 10 1 . . . 1 1 2 2 . 1 . 2 Weapon 10 | . . 1 1 . 2 1 . . . . 2 . 2 1 . . . . Tool/Special 2 | . . . 1 . . 1 . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 99 81 77 73 75 75 76 50 57 78 85 80 91 84 76 82 Engine 6 | . 14 14 14 14 14 1 . . . . . . . . . . . . Core 2 | . . . . . . 8 6 5 5 2 2 5 3 . . . . . Reactor 2 | . . . . . . . 3 4 5 4 . 2 4 4 8 8 4 4 Treads 7 | . 28 28 26 4 . 6 5 5 5 2 . . . . . . . 1 Wheel 6 | . . . 1 11 14 10 11 11 11 7 . . . . . . . . Flight 3 | . . . . . . . . . . . 3 14 14 20 22 18 12 5 Device 13 | . 14 14 14 2 12 8 10 10 10 8 3 12 13 15 21 26 27 27 Storage 8 | . 14 14 14 14 14 5 5 5 5 4 3 3 3 3 4 3 4 5 Processor 9 | . . . . . . 14 17 17 17 9 20 29 28 25 15 13 12 14 Protection 2 | . . . . 11 1 6 5 4 4 3 . . 1 . . . . 2 Energy Gun 3 | . 15 14 11 5 2 . . . . . . . . . . . . 2 Energy Cannon 2 | . 12 14 2 . 4 . . . . . . . . . . . . . Ballistic Gun 2 | . . . 14 17 4 . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . 8 5 5 5 5 3 3 2 6 6 8 4 7 5 Peak Build Rating 251 | 8 11 18 28 37 27 96 93 91 94 92 96 129 168 193 215 219 233 251 Average Rating 80 | 5 9 10 19 27 24 79 88 87 88 63 63 119 148 157 208 211 225 236 On Entrance 89 | . 8 11 12 28 20 25 90 87 87 92 18 80 124 168 193 205 213 233 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 14 54 54 55 59 59 101 90 94 94 94 66 41 43 52 55 70 71 148 Greatest Support 180 | 40 40 40 40 40 28 40 40 40 40 70 56 46 48 68 66 70 77 180 Greatest Overweight (x) 7 | . 1 1 2 2 2 3 2 2 2 7 3 . 1 1 . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 2 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 15 15 15 Average Capacity 17 | 6 16 20 20 20 20 19 20 20 20 15 8 5 9 9 10 10 15 15 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 8 5 10 10 10 15 15 15 Average Carried 16 | 4 14 19 19 14 19 19 19 19 19 13 5 4 9 8 9 10 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 15 15 15 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 4 5 5 10 10 10 14 15 11 Class Distribution -------------------- 47% | Mutant 21% | Scavenger-Scrapper 6% | Scavenger-Scout 6% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Mutant | -4/Factory Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -3/Protoforge Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -1/Access Gladiator | -1/Command Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Matter Collected 8902 | 242 77 1624 289 232 120 480 118 179 88 182 211 700 505 1145 197 846 150 1517 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10425 | 167 368 368 387 791 . 1708 446 656 398 566 267 588 458 399 197 945 372 1344 Parts 479 | 20 21 15 27 19 . 83 14 26 8 21 22 18 25 26 8 44 15 67 Haulers Intercepted 5 | . 1 . . . . 2 . . . . . . . . . 1 1 . Recyclers Shooed 14 | . 2 3 . 4 . . . . . . . 1 2 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . 8 . . . 29 18 5 16 . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Combat Hostiles Destroyed 97 | . 7 . 10 1 . 22 1 9 . 12 4 . 2 12 . 1 . 16 Melee 59 | . . . . . . 22 1 9 . 12 4 . 2 3 . 1 . 5 Guns 12 | . 3 . 8 1 . . . . . . . . . . . . . . Cannons 10 | . 3 . 2 . . . . . . . . . . . . . . 5 AOE 14 | . . . . . . . . . . . . . . 9 . . . 5 Classes Destroyed 23 | 3 5 . 5 . . 2 . 1 . 1 . 1 2 2 . . . 1 Worker 13 | 2 . 1 . . . 3 . . . . . 1 . . 2 1 . 3 Builder 6 | . 1 . . 1 . 1 . . . . 1 . . . . 2 . . Tunneler 9 | 3 . 1 . . . 2 . . . . 2 1 . . . . . . Hauler 5 | . 1 . . . . 2 . . . . . . . . . 1 1 . Recycler 28 | 1 1 3 . 9 . 1 . . . . . 4 1 . 1 4 1 2 Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . 1 Operator 7 | . . . . . . . . . . . . 1 1 1 1 3 . . Drone 3 | . . . . . . . . . . 1 . . . 1 . . . 1 Turret 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 9 | . 3 . . . . . . . . . . . . 3 . . 3 . Swarmer 21 | . 5 . 4 . . 3 . . . 6 1 . . 2 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 27 | . 2 . . . . 11 1 8 . 4 . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . 1 . . 1 . . Sentry 11 | . . . 1 1 . 3 . 1 . 1 1 . . 3 . . . . Hunter 3 | . . . . . . 1 . . . . . . . 2 . . . . Programmer 16 | . . . . . . 4 . . . . 2 . 1 1 . 1 . 7 Enhanced Q-Series 6 | . . . . . . . . . . . . . . . . . . 6 Decapitator 3 | . . . . . . . . . . . . . . 3 . . . . Alpha 7 1 | . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 1 2 . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 10 | 3 10 2 4 4 . 5 1 3 . 4 2 4 2 6 1 4 3 7 Combat Bots Only 7 | . 6 . 4 1 . 5 1 3 . 4 1 . 1 6 . 1 . 7 Max Kills in Single Turn 3 | 2 1 1 1 2 . 1 1 1 . 1 1 1 2 3 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 . . . 2 Melee 2 | . . . . . . 1 1 1 . 1 1 . 1 1 . 1 . 2 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . 1 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Hostile Shots Fired 1698 | . 39 . 97 45 . 106 10 73 . 250 279 20 42 151 33 19 16 518 Missed 655 | . 16 . 34 19 . 25 5 21 . 59 120 15 25 74 19 12 11 200 Deflected 24 | . . . . . . . . . . . . . . . 2 1 . 21 Damage Taken 22562 | . 248 . 749 191 . 1622 121 1023 19 3921 2710 158 405 2562 205 135 124 8369 Core 4332 | . 30 . 162 33 . 147 24 61 19 699 1148 51 70 700 25 . . 1163 Absorbed by Shields 2402 | . . . . . . . . . . . . . . 200 . . . 2202 Reduced by Siege Mode 35 | . . . . . . . . . . . . . . . . . . 35 Redirected to Shielding 140 | . . . . . . . . . . 89 . . . . . . . 51 Ignored by Resistances 100 | . . . . . . 6 . . . 73 . . . . . . . 21 Regen/Repaired (Parts) 848 | . . . . . . 29 . . . . . . . . . 329 90 400 Core Remaining (%) 38 | 100 . . . . 10 . . . . 5 . . . 29 . 98 . 27 Volleys Fired 234 | 10 34 22 55 20 . . . . 4 2 . 6 . 5 . . . 76 Largest 3 | 2 2 2 2 2 . . . . 1 1 . 1 . 1 . . . 3 Hottest 254 | 90 110 110 110 108 . . . . 7 35 . 54 . 200 . . . 254 Shots Fired 442 | 20 68 48 103 37 . . . . 4 2 . 6 . 5 . . . 149 Gun 271 | 20 33 25 88 37 . . . . . . . 1 . . . . . 67 Cannon 159 | . 35 23 15 . . . . . . 2 . 5 . 2 . . . 77 Launcher 8 | . . . . . . . . . . . . . . 3 . . . 5 Special 4 | . . . . . . . . . 4 . . . . . . . . . Kinetic 133 | . . . 54 24 . . . . . . . 6 . . . . . 49 Thermal 297 | 20 68 48 49 13 . . . . . 2 . . . 2 . . . 95 Explosive 8 | . . . . . . . . . . . . . . 3 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 6 4 10 12 6 . . . . 3 . . 1 . 3 . . . 42 Robot Miss Streak 7 | 2 7 3 3 6 . . . . 1 2 . 3 . 1 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 592 | 13 31 30 72 32 . 66 7 37 14 44 25 8 11 15 9 16 7 155 Core Hits 274 | 7 10 12 24 32 . 39 4 17 4 17 6 4 7 19 3 10 4 55 Critical Kills 4 | . 2 . 1 . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 34 | 1 5 2 3 . . . . 8 . 2 2 . 1 . 2 . . 8 Burn 8 | 1 3 2 2 . . . . . . . . . . . . . . . Meltdown 3 | . 2 . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . 1 . . . . . . . . . . . . . . 1 Blast 3 | . . . . . . . . . . . . . . . . . . 3 Sever 6 | . . . . . . . . . . . . . 1 . 2 . . 3 Melee Attacks 469 | . . . . . . 80 10 42 11 54 36 16 29 42 24 35 46 44 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 469 | . . . . . . 80 10 42 11 54 36 16 29 42 24 35 46 44 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 56 | . . . . . . 10 3 5 . 1 4 5 2 4 4 9 2 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . 1 . . 1 3 1 . . 6 Damage Inflicted 33836 | 164 535 436 989 581 . 3223 493 1785 879 1830 1175 582 840 2950 953 2234 646 13541 Guns 4179 | 164 226 226 796 581 . . . . . . . . . . . . . 2186 Cannons 4781 | . 299 210 193 . . . . . . . . 81 . 182 . . . 3816 Explosions 5575 | . . . . . . . . . . . . . . 1690 . . . 3885 Melee 19283 | . . . . . . 3223 493 1785 879 1830 1175 501 840 1078 953 2234 646 3646 Ramming 18 | . 10 . . . . . . . . . . . . . . . . 8 Kinetic 3282 | . . . 486 309 . . . . . . . 81 . . . . . 2406 Thermal 8092 | 164 525 436 503 272 . . . . . . . . . 641 . . . 5551 Explosive 3161 | . . . . . . . . . . . . . . 1231 . . . 1930 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 19283 | . . . . . . 3223 493 1785 879 1830 1175 501 840 1078 953 2234 646 3646 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 4 4 4 4 . 2 2 2 . 2 3 . 5 12 1 1 . 13 Average Corruption 3 | . 2 4 4 4 . 2 2 1 . 1 2 . 4 7 1 1 . 6 Corruption Purged 43 | . . . . . . . . 2 . . . . . . . 1 . 40 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 153 | . 17 21 21 26 . 3 9 3 . 4 8 . 1 17 1 1 . 21 Message Errors 44 | . 6 1 6 9 . 1 3 . . 2 2 . . 8 . 1 . 5 Matter Fused 29 | . 1 8 2 4 . 1 3 1 . . 2 . . 3 . . . 4 Heat Flow Errors 21 | . 3 3 5 4 . 1 2 . . . 1 . 1 . . . . 1 Energy Discharges 17 | . 2 3 2 4 . . . 1 . 1 1 . . 1 . . . 2 Parts Rejected 3 | . . . . . . . . . . . 1 . . 1 . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 23 | . 4 1 3 2 . . 1 1 . 1 1 . . 4 1 . . 4 Data Loss (major) 4 | . . . 1 2 . . . . . . . . . . . . . 1 Misfires 8 | . 1 4 . . . . . . . . . . . . . . . 3 Alerts 2 | . . 1 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4486 | . 27 . . . . 242 192 214 218 120 179 183 106 646 344 527 138 1350 Projectiles 223 | . 27 . . . . . . . . . . 15 . 34 . . . 147 Explosions 654 | . . . . . . . . . . . . . . 348 . . . 306 Melee 3609 | . . . . . . 242 192 214 218 120 179 168 106 264 344 527 138 897 Knockbacks 17 | . . . . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . 17 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . . . . . . . . . . . . . 263 . . . . Shots 2 | . . . . . . . . . . . . . . 2 . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | 90 288 357 268 184 . 103 196 20 . 5 264 42 260 370 50 . . 144 Average Temperature 83 | 32 123 103 112 62 . 46 95 5 . 3 97 17 112 112 28 . . 58 Received Heat Transfer 2684 | . 36 . 596 48 . 370 21 438 . 463 75 27 30 194 . . 9 377 Effects 2 | . . 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . . . . . 22 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 2 . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . 1 Parts Melted 19 | . 5 3 1 1 . 2 . . . . . . . . . . . 7 Heat Transferred 10444 | 496 1517 1258 1480 625 . . . . . . . . . 450 . . . 4618 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Maximum Alert Level 4 | . . . . . . 1 . . . . 2 2 3 3 2 2 2 4 Low Security (%) 59 | 100 100 100 . 100 . 73 . . . . . 36 . . . . 7 56 Level 1 26 | . . . . . . 26 . . . . 99 34 61 7 84 91 88 13 Level 2 11 | . . . . . . . . . . . . 29 35 85 15 8 4 14 Level 3 1 | . . . . . . . . . . . . . 2 6 . . . 7 Level 4 1 | . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1244 | 10 146 5 . 116 . 276 . . . . 415 452 739 726 520 410 435 1244 Initial 415 | . 6 . . 76 . . . . . . 302 225 248 415 399 289 160 258 Average 191 | 3 26 . . 26 . 125 . . . . 291 282 379 505 368 291 284 553 Influence Increases 8391 | 30 250 25 215 239 . 941 357 255 15 410 878 437 815 867 396 343 646 1272 Destroy 0b10 Robot/C 2220 | . 140 . 140 20 . 460 180 180 . 220 80 120 220 220 . 40 . 200 Destroy 0b10 Robot/NC 470 | 30 30 25 . 55 . 45 10 10 15 5 15 50 20 30 20 55 25 30 Destroy Leader 368 | . 28 . . . . 114 30 20 . 20 20 20 30 36 . 12 8 30 Allied During Kill 308 | . . . . . . 23 137 . . . . 48 96 . . . . 4 Successful Hack 245 | . 51 . . 12 . 7 . . . . 7 . 45 . 29 25 18 51 Select Force Hacks 150 | . . . . 150 . . . . . . . . . . . . . . Disable Machine 420 | . . . . . . 120 . . . . . 30 75 105 . 45 45 . Destroy Structure 400 | . 1 . . 2 . 52 . . . . 6 64 14 26 42 36 45 112 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . Partial Spotted 240 | . . . . . . 30 . . . . 15 15 30 15 45 15 15 60 Lose Combat Pursuer 2070 | . . . 75 . . 90 . 45 . 165 435 90 285 435 60 15 90 285 Active Sensor Use 1200 | . . . . . . . . . . . . . . . 200 100 400 500 Influence Decreases 5365 | 20 256 25 56 315 . 699 458 206 15 405 450 220 324 572 280 364 402 298 Time Decay 3707 | 20 214 25 56 305 . 420 398 206 15 288 270 150 214 302 110 214 222 278 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . 150 . . . . Lost Part 487 | . . . . 10 . . . . . 117 180 10 10 120 20 . . 20 Lost Ally 390 | . . . . . . 140 60 . . . . 60 100 . . . 30 . Purge Threat 631 | . 42 . . . . 139 . . . . . . . . 150 150 150 . Squads Dispatched 52 | . . . . . . 7 . . . 1 2 8 5 7 6 1 7 8 Investigation 25 | . . . . . . 5 . . . . . 2 . 1 5 1 6 5 Extermination 4 | . . . . . . 2 . . . . . . . 1 . . . 1 Reinforcement 16 | . . . . . . . . . . . 2 4 5 1 1 . 1 2 Assault 2 | . . . . . . . . . . 1 . . . 1 . . . . Garrison 5 | . . . . . . . . . . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses 12 | . . . . . . . . . . . . . . . 2 1 4 5 Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Distress Signals 29 | . 2 . . . . . . 1 . . 3 2 1 . 1 1 . 18 Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 12 . 14 1 . 32 9 12 . 22 67 24 26 48 23 19 21 97 Peak Tracking Total 25 | . 4 . 4 1 . 6 3 4 . 7 25 9 14 15 22 9 6 17 Tactical Retreats 56 | . . . 3 . . 2 . 2 . 7 10 3 6 8 2 1 3 9 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Traps Triggered 15 | . 4 . . . . 1 . . . . . . . 8 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Machines Disabled 31 | . . . 2 . . 8 . . . . . 2 5 8 . 3 3 . Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 1 . 1 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Machines Accessed 86 | . 9 . 2 7 7 12 2 . 4 . 4 2 6 5 5 10 6 5 Terminals 47 | . 8 . . 2 . 4 1 . . . 1 . 4 5 4 8 6 4 Fabricators 5 | . . . . . . 3 . . . . 1 . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . . Recycling Units 13 | . 1 . . 5 . 3 . . . . . 2 . . 1 . . 1 Scanalyzers 2 | . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Total Hacks 228 | . 39 . 3 15 33 29 3 . 17 . 7 2 8 16 15 18 10 13 Successful 143 | . 22 . 3 9 33 17 3 . 17 . 3 2 3 8 6 6 4 7 Failed 84 | . 16 . . 6 . 12 . . . . 4 . 5 8 9 12 6 6 Catastrophic 5 | . 1 . . . . 1 . . . . . . 1 . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 93 | . 31 . . 12 . 10 . . . . 2 2 6 6 8 8 1 7 Terminals 121 | . 36 . . 6 . 8 2 . . . 2 . 5 16 12 13 10 11 Fabricators 9 | . . . . . . 5 . . . . 2 . 2 . . . . . Repair Stations 6 | . . . . . . . . . . . 2 . . . . 4 . . Recycling Units 25 | . 3 . . 9 . 6 . . . . . 2 . . 3 . . 2 Scanalyzers 8 | . . . . . . 7 . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . 3 . . . . 1 . 1 . . . . . Terminal Hacks 93 | . 11 . 3 2 33 2 3 . 17 . 2 . . 7 4 2 3 4 Record 38 | . . . 1 . 25 . 2 . 5 . . . . 5 . . . . Part Schematic 5 | . 1 . . . . . . . 4 . . . . . . . . . Robot Analysis 11 | . 1 . . . 6 . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . . . . . . . 1 . . . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . . . . . . . . . . . 1 . 1 . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 5 | . 1 . . . . 1 . . . . . . . . 1 1 1 . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . . . . . . . . 1 . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . 1 . . . . . . . . . . . 1 . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . 1 . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . 1 . . . Scanalyzer 8 | . . . . . . 7 . . . . . . . . . 1 . . Insert Component 4 | . . . . . . 3 . . . . . . . . . 1 . . Analyze 4 | . . . . . . 4 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 33 | . 11 . . 6 . 4 . . . . . 2 3 1 1 1 1 3 Terminals 17 | . 8 . . 1 . 1 . . . . . . 2 1 . 1 1 2 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 8 | . 1 . . 1 . 1 . . . . . . 2 1 . 1 . 1 Operators 2 | . 1 . . . . . . . . . . . . . . . . 1 Skim 6 | . 6 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . . 3 . . . . . 2 . . . . . . Recycling Units 10 | . 3 . . 5 . . . . . . . . . . 1 . . 1 Reject 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . 1 . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . 1 Tunnel 5 | . . . . 5 . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 . . . . . . Scrapoids 4 | . . . . . . 3 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . 1 1 1 1 2 . . Used 3 | . . . . . . . . . . . . . . 1 . 2 . . Hacking Detections 56 | . 8 . . 2 . 9 1 . . . 3 . 4 3 5 10 6 5 Full Trace Events 7 | . 1 . . . . 2 . . . . . . . 1 3 . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . 1 . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 1 1 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . 7 5 . 10 . . . . 2 . 4 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 13 | . . . . . . . . . . . . . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . . . . . . . . parse_system 3 | . . . . . . . . . 3 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . . . 2 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Total Allies 28 | . . . . . . 16 . . . . . 5 6 . . . 1 . Largest Group 10 | . . . . . . 10 8 . . . . 5 5 . . . 1 . Highest-Rated Group 473 | . . . . . . 473 379 . . . . 323 371 . . . 45 . Highest-Rated Ally 82 | . . . . . . 50 50 . . . . 67 82 . . . 45 . Total Orders 10 | . . . . . . . . . . . . . . . . . 2 8 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . RETURN 9 | . . . . . . . . . . . . . . . . . 1 8 Ally Attacks 228 | . . . . . . 26 67 . . . . 67 31 . . . . 37 Total Damage 8003 | . . . . . . 673 1481 . . . . 1726 1344 . . . . 2779 Kills 37 | . . . . . . 1 10 . . . . 10 9 . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Allies Melted 14 | . . . . . . . . . . 2 . . . . . . . 12 Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Active Infowar (turns) 11736 | 56 361 933 627 174 2456 492 862 749 725 490 592 302 448 666 238 440 461 664 Optics 93 | . . . . . 1 . . . . . . . . . . . . 92 Sensors 1009 | . . . . . . . . . . . . 284 427 298 . . . . A.S.S. 1826 | . . . . . . . . . . . . . . 115 238 440 461 572 Terrain 3449 | . . . . . 2172 332 . . . . 89 277 448 131 . . . . Structural 3581 | . . . . . 283 250 862 678 725 235 249 299 . . . . . . Traps 1 | . . . . . . . . 1 . . . . . . . . . . Seismic 2151 | 56 361 933 627 174 . . . . . . . . . . . . . . Machine Analysis 1916 | . . . . . . . . . . . 320 302 332 483 238 241 . . Cloaking 251 | . . . . . . 249 . . . . . . . . . . . 2 Jamming 518 | . . . . . . . . 71 . 447 . . . . . . . . ECM 198 | . . . . . . . . . . . . . . . . . 198 . Robot Analysis Total 11 | . 1 . . . 6 . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 . 2 2 . 3 . . . . . . . . Drone Launches 23 | . . . . . . . . . . . . . . . . . 2 21 Drone Recoveries 15 | . . . . . . . . . . . . . . . . . . 15 Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Turns Passed 17067 | 116 1445 1107 1032 1186 2640 1626 941 806 731 873 592 302 448 666 238 440 461 1417 Spaces Moved 17000 | 52 620 428 370 812 2000 1269 986 688 233 888 832 586 780 1415 1092 1397 915 1637 Core 527 | 16 . . . . . . . . . 388 89 . . 34 . . . . Treads 1474 | 36 620 428 316 70 . . . . . 4 . . . . . . . . Legs 377 | . . . . . . . . . . . . . . . . . . 377 Wheels 6455 | . . . 54 742 2000 1269 986 688 233 483 . . . . . . . . Hover 376 | . . . . . . . . . . 13 363 . . . . . . . Flight 7791 | . . . . . . . . . . . 380 586 780 1381 1092 1397 915 1260 Fastest Speed 5 | 50 160 240 130 115 115 80 90 80 80 50 28 34 31 5 6 16 23 37 Average Speed 77 | 126 211 240 223 132 120 96 90 88 89 72 49 34 34 21 12 20 33 55 Slowest Speed 400 | 160 240 240 240 240 130 120 90 90 90 400 280 35 119 100 16 29 37 184 Overloaded Moves 135 | . . . . . . . . . . . . . . 121 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . 6 5 6 3 6 12 3 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 4 92 85 24 96 94 22 90 80 60 70 32 15 82 45 28 72 22 46 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . . . . 5 . . . . 3 . . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . . 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 17 | . . 1 2 . 5 . 5 3 . 1 . . . . . . . . Spaces Dug 120 | . . . . . . 3 2 . . 2 3 6 7 12 14 12 15 44 Terrain Destroyed 145 | . . . . . . 3 2 . . 4 3 9 7 12 14 12 15 64 Melee 81 | . . . . . . 3 2 . . 2 3 5 7 12 14 12 15 6 Projectile 27 | . . . . . . . . . . 2 . 4 . . . . . 21 AOE 37 | . . . . . . . . . . . . . . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Frg Res Qua Acc Com Total 19816 | 81 686 463 475 887 2236 1566 1024 824 739 1041 947 646 921 1741 1148 1475 997 1919 Wait 1130 | . 5 1 19 24 193 76 11 57 471 57 14 2 9 119 14 17 14 27 Move 16886 | 51 619 427 369 811 1999 1268 985 687 232 887 819 577 768 1408 1079 1373 908 1619 Hop 44 | . . . . . . . . . . . 6 3 5 3 6 11 3 7 Pick Up 198 | 12 16 1 3 14 13 34 1 7 3 2 9 5 18 19 2 12 2 25 Fast Attach 191 | 3 1 2 1 5 5 11 4 4 6 4 32 15 19 31 10 8 6 24 Attach 113 | 4 . . 3 2 . 15 . 3 1 21 5 2 4 23 1 1 4 24 Detach 51 | . . 1 . 2 1 3 . . 1 7 2 . 4 16 . 1 3 10 Swap 162 | 1 3 6 8 2 8 21 5 10 2 1 8 5 21 8 6 6 6 35 Drop 288 | . 7 3 17 7 17 49 8 14 8 6 16 15 30 27 8 13 8 35 Fire 234 | 10 34 22 55 20 . . . . 4 2 . 6 . 5 . . . 76 Melee 439 | . . . . . . 80 10 42 11 53 36 16 26 37 22 33 37 36 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . 8 . . . . . . . 45 . . 6 . Rewire 18 | . . . . . . 1 . . . . . . 17 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: Res / *Arm / *Tes) -3/Testing (discovered 2 exits: *Res / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 117 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 340 | -10/Materials | Identified exit to Mines 863 | -10/Materials | Central database locked down 936 | -10/Materials | Discovered new exit (range 11) 1003 | -10/Materials | Discovered new exit (range 3) 1237 | -10/Materials | Learned Storage stockpile data 1297 | -10/Materials | Learned Storage trap positions 1347 | -10/Materials | Identified exit to Materials 1422 | -10/Materials | Learned 2 Mines zone layouts 1458 | -10/Materials | Learned location of 2 exits from Materials 1508 | -10/Materials | Learned location of 2 exits from Subcaves 1547 | -10/Materials | Learned Storage stockpile data 1562 | -10/Materials | Entered Mines 1563 | -10/Mines | Identified exit to Subcaves 1564 | -10/Mines | Identified exit to Exiles 1739 | -10/Mines | Murdered YI-UF0 1750 | -10/Mines | Found Prototype Storage 1750 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1872 | -10/Mines | Found a hidden stash of uninstalled traps 2060 | -10/Mines | Discovered exit to Materials (range 5) 2361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2499 | -10/Mines | Learned location of 1 exit from Materials 2669 | -10/Mines | Entered Subcaves 2670 | -10/Subcaves | Approached by a straggling Scientist 2670 | -10/Subcaves | Identified exit to Materials 2670 | -10/Subcaves | Identified exit to Recycling 2807 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2921 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3231 | -10/Subcaves | Found SUBCON Basin 3470 | -10/Subcaves | Disturbed a concealed Subdweller 3471 | -10/Subcaves | Core integrity fell below 50% 3701 | -10/Subcaves | Entered Recycling 3990 | -7/Recycling | Discovered new exit (range 5) 4087 | -7/Recycling | Scanned before Scraplab entrance 4108 | -7/Recycling | Entered Scraplab 4126 | -7/Recycling | Discovered new exit (range 3) 4306 | -7/Recycling | Core integrity fell below 20% 4887 | -7/Recycling | Entered Scraptown 4887 | -7/Scraptown | System corruption cleaned by C-Scrubber 5061 | -7/Scraptown | Visited Fellowship of the Rings 5091 | -7/Scraptown | Visited TADAMA 5134 | -7/Scraptown | Visited Artisan Demo Area 5195 | -7/Scraptown | Visited SPCMW 5242 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5245 | -7/Scraptown | Learned Factory emergency access door positions 5519 | -7/Scraptown | Visited IN-MT5's Study 5787 | -7/Scraptown | Visited UFD Registry 5787 | -7/Scraptown | Registered with UFD as "Steelthruster" 5803 | -7/Scraptown | Visited Cyclists 5820 | -7/Scraptown | Entered Cyclist Reading Room 5853 | -7/Scraptown | Visited Assassins FH 5900 | -7/Scraptown | Discovered new exit (range 13) 6124 | -7/Scraptown | Visited Chapter 10 6160 | -7/Scraptown | Visited LU-1G1's Boring Crew 6271 | -7/Scraptown | Visited Sword Containment 6528 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6701 | -7/Scraptown | Visited Analyses Database 6728 | -7/Scraptown | Visited Derelict Rescue Squad 6737 | -7/Scraptown | Found DRS Beacon 6757 | -7/Scraptown | Visited Curators Association 6806 | -7/Scraptown | Visited Science Testing Area 6832 | -7/Scraptown | Visited Junk Cannon Lab 6871 | -7/Scraptown | Visited Science Guys 6998 | -7/Scraptown | Visited Observation Area 7181 | -7/Scraptown | Found Scrap Suit 7484 | -7/Scraptown | Discovered new exit (range 12) 7527 | -7/Scraptown | Entered Factory 7527 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7850 | -5/Factory | Scrapoid reinforcements arrived 7968 | -5/Factory | Lost 5 allies 7998 | -5/Factory | Found Scrap Suit 8160 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 8265 | -5/Factory | Build established: Scavenger-Scrapper 8664 | -5/Factory | Discovered new exit (range 8) 8759 | -5/Factory | Fabricated Deep Structural Scanner? 9021 | -5/Factory | Cargo convoy interrupted 9128 | -5/Factory | Scrapoid reinforcements arrived 9142 | -5/Factory | Scrapoids reinforcements arrived? 9153 | -5/Factory | Entered Upper Caves 9153 | -5/Upper Caves | Accompanied by 8 allies 9155 | -5/Upper Caves | UFD Scientist delivered a prototype 9170 | -5/Upper Caves | Found Prototype Protection 9170 | -5/Upper Caves | Identified Enh. Scrap Shield 9354 | -5/Upper Caves | Found Scrap Suit 9432 | -5/Upper Caves | Build established: Commander-Scrapper 9605 | -5/Upper Caves | Found Scrap Suit 9621 | -5/Upper Caves | Lost 3 allies 9674 | -5/Upper Caves | Encountered a Warlord checkpoint 9704 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9851 | -5/Upper Caves | Identified exit to Upper Caves 9886 | -5/Upper Caves | Build established: Scavenger-Scrapper 10094 | -5/Upper Caves | Entered another Upper Caves area 10145 | -5/Upper Caves | Discovered new exit (range 13) 10390 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10608 | -5/Upper Caves | Encountered a Warlord checkpoint 10737 | -5/Upper Caves | Discovered new exit (range 10) 10900 | -5/Upper Caves | Entered Zhirov 10900 | -5/Zhirov | Discovered new exit (range 3) 10917 | -5/Zhirov | Met Zhirov 10934 | -5/Zhirov | Learned location of Testing (-3) 10942 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10958 | -5/Zhirov | Found Alien Artifact 10958 | -5/Zhirov | Identified Integrated Reactor 10958 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10988 | -5/Zhirov | Found Alien Artifact 11319 | -5/Zhirov | Tech Extrapolator generated special schematic: Heat Bomb Trap 11631 | -5/Zhirov | Entered Proximity Caves 11785 | -4/Proximity Caves | Spotted B-86 Titan 11915 | -4/Proximity Caves | Spotter reported a threat 12024 | -4/Proximity Caves | Lost 7 parts (2p1n4u) 12138 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12140 | -4/Proximity Caves | Spotter reported a threat 12208 | -4/Proximity Caves | Core integrity fell below 50% 12245 | -4/Proximity Caves | Activated DRS Beacon 12281 | -4/Proximity Caves | Core integrity fell below 20% 12309 | -4/Proximity Caves | Lost 15 parts (1p3n9u2w) 12400 | -4/Proximity Caves | Learned Research emergency access door positions 12404 | -4/Proximity Caves | Learned location of 1 exit from Research 12417 | -4/Proximity Caves | Learned 4 Research zone layouts 12500 | -4/Proximity Caves | Discovered new exit (range 8) 12504 | -4/Proximity Caves | Entered Factory 12504 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12505 | -4/Factory | Identified exit to Upper Caves 12525 | -4/Factory | Build established: Mutant 12765 | -4/Factory | Identified exit to Research 12851 | -4/Factory | Found Prototype Processor 12851 | -4/Factory | Identified Exp. Melee Analysis Suite 12854 | -4/Factory | Found Prototype Processor 12854 | -4/Factory | Identified Exp. Signal Interpreter 13011 | -4/Factory | Core integrity fell below 50% 13043 | -4/Factory | Lost 12 parts (1p7n3u1w) 13050 | -4/Factory | Spotted B-86 Titan 13068 | -4/Factory | Core integrity fell below 20% 13078 | -4/Factory | Cargo convoy interrupted 13078 | -4/Factory | Spotted Executioner 13078 | -4/Factory | Spotted Executioner 13096 | -4/Factory | Spotted B-86 Titan 13096 | -4/Factory | Entered Research 13096 | -3/Research | Evolved 2 slots: Utility x2 13097 | -3/Research | Identified exit to Armory 13098 | -3/Research | Identified exit to Research 13099 | -3/Research | Identified exit to Testing 13145 | -3/Research | Loaded intel: 5 recycling unit locations 13256 | -3/Research | Scrapoids reinforcements arrived? 13282 | -3/Research | Garrison activated, responded to threat 13356 | -3/Research | Build established: Scout 13398 | -3/Research | Entered Testing 13412 | -3/Testing | Found Prototype Processor 13412 | -3/Testing | Identified Exp. Core Analyzer 13418 | -3/Testing | Found Prototype Device 13418 | -3/Testing | Identified Femtoactuators 13448 | -3/Testing | Found Prototype Launcher 13448 | -3/Testing | Identified Z-bomb Delivery System 13461 | -3/Testing | Found Prototype Energy Gun 13461 | -3/Testing | Identified Tachyon Dispersion Ray 13487 | -3/Testing | Found Prototype Launcher 13491 | -3/Testing | Identified Tactical Quantum Warhead 13616 | -3/Testing | Rewired II-L1X(K) 13617 | -3/Testing | Spotted Alpha 7 13621 | -3/Testing | Rewired JB-OTR(K) 13623 | -3/Testing | Found Exp. Melee Analysis Suite 13630 | -3/Testing | Destroyed Alpha 7 13644 | -3/Testing | Found Prototype Processor 13644 | -3/Testing | Identified Exp. Target Analyzer 13701 | -3/Testing | Found Prototype Energy Cannon 13703 | -3/Testing | Identified Potential Cannon 13704 | -3/Testing | Found Potential Cannon 13728 | -3/Testing | Found Prototype Device 13728 | -3/Testing | Identified Exp. Hardlight Generator 13736 | -3/Testing | Lost 4 allies 13790 | -3/Testing | Found Prototype Device 13792 | -3/Testing | Discovered exit to Research (range 10) 13794 | -3/Testing | Identified Exp. Thermal Shield 13821 | -3/Testing | Spotted Fortress 13842 | -3/Testing | Discovered new exit (range 5) 13843 | -3/Testing | Identified exit to Protoforge 13846 | -3/Testing | Entered Protoforge 13847 | -3/Protoforge | Superfortress began startup sequence 13923 | -3/Protoforge | Spotted Hotshot 13932 | -3/Protoforge | Build established: Scavenger-Scout 13943 | -3/Protoforge | Forge Plexus network access discovered 13973 | -3/Protoforge | Spotted Decapitator 13973 | -3/Protoforge | Spotted Decapitator 13976 | -3/Protoforge | Spotted Decapitator 13977 | -3/Protoforge | Spotted Decapitator 13977 | -3/Protoforge | Spotted Decapitator 13979 | -3/Protoforge | Identified Transdimensional Reconstructor 13979 | -3/Protoforge | Warped through subspace 13979 | -3/Protoforge | Spotted Hotshot 13979 | -3/Protoforge | Spotted Hotshot 13979 | -3/Protoforge | Spotted Hotshot 13999 | -3/Protoforge | Spotted Hotshot 13999 | -3/Protoforge | Spotted Hotshot 13999 | -3/Protoforge | Spotted Hotshot 13999 | -3/Protoforge | Spotted Hotshot 14059 | -3/Protoforge | Discovered exit to Research (range 13) 14096 | -3/Protoforge | Search patrols dispatched 14118 | -3/Protoforge | Found Exp. Terror Saw 14122 | -3/Protoforge | Found Cep. Recoil Nullifier 14129 | -3/Protoforge | Found Cep. Weapon Articulator 14160 | -3/Protoforge | Garrison activated, responded to threat 14165 | -3/Protoforge | Core integrity fell below 50% 14200 | -3/Protoforge | Lost 8 parts (4n3u1w) 14207 | -3/Protoforge | Found Cep. Weapon Articulator 14208 | -3/Protoforge | Found Cep. Weapon Articulator 14213 | -3/Protoforge | Found Cep. Projectile Intercept Suite 14215 | -3/Protoforge | Found Cep. Projectile Intercept Suite 14217 | -3/Protoforge | Found Crosscalibrator 14233 | -3/Protoforge | Spotted Immortal 14233 | -3/Protoforge | Spotted Immortal 14234 | -3/Protoforge | Spotted Immortal 14238 | -3/Protoforge | Spotted Decapitator 14238 | -3/Protoforge | Spotted Decapitator 14238 | -3/Protoforge | Spotted Decapitator 14241 | -3/Protoforge | Destroyed Decapitator 14259 | -3/Protoforge | Destroyed Decapitator 14259 | -3/Protoforge | Destroyed Decapitator 14273 | -3/Protoforge | Found Exp. Terror Saw 14277 | -3/Protoforge | Spotted Immortal 14277 | -3/Protoforge | Spotted Immortal 14277 | -3/Protoforge | Spotted Immortal 14284 | -3/Protoforge | Found Exp. Force Booster 14302 | -3/Protoforge | Found Cep. Deflector Sword 14304 | -3/Protoforge | Found Faulty Cep. Deflector Sword 14334 | -3/Protoforge | System corruption reached 10% 14337 | -3/Protoforge | Found Cep. Heavy Railcannon 14343 | -3/Protoforge | Spotted Immortal 14343 | -3/Protoforge | Spotted Immortal 14348 | -3/Protoforge | Found Cep. Impact Drone Bay 14361 | -3/Protoforge | Found Cep. Dimensional Manipulator 14371 | -3/Protoforge | Found Cep. Deflector Sword 14376 | -3/Protoforge | Found Exp. Active Sensor Suite 14382 | -3/Protoforge | First assault squad dispatched 14409 | -3/Protoforge | Found Cep. Variable Chargecaster 14512 | -3/Protoforge | Entered Research 14512 | -2/Research | Evolved 2 slots: Utility x2 14573 | -2/Research | Found Prototype Hackware 14573 | -2/Research | Identified Exp. Hacking Suite 14598 | -2/Research | Spotted B-90 Cyclops 14612 | -2/Research | Imp. System Shield fried by hacking feedback 14725 | -2/Research | Identified exit to Quarantine 14750 | -2/Research | Entered Quarantine 14801 | -2/Quarantine | Repaired Med. Storage Unit 14829 | -2/Quarantine | Found Alien Slashing Weapon 14829 | -2/Quarantine | Identified Sigix Broadsword 14867 | -2/Quarantine | Build established: Hacker-Scout 14878 | -2/Quarantine | Found Alien Artifact 14978 | -2/Quarantine | Identified Subatomic Replicator 15049 | -2/Quarantine | Discovered new exit (range 11) 15153 | -2/Quarantine | Identified exit to Access 15190 | -2/Quarantine | Entered Access 15190 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15364 | -1/Access | Found Exp. Core Analyzer 15366 | -1/Access | Found Exp. Core Analyzer 15371 | -1/Access | Identified exit to Command 15651 | -1/Access | Entered Command 16048 | -1/Command | System corruption reached 10% 16070 | -1/Command | Destroyed 7 combat bots 16125 | -1/Command | Used Subatomic Replicator to replicate Exp. Force Booster 16247 | -1/Command | Met MAIN.C 16251 | -1/Command | 0b10 Conduit disabled 16268 | -1/Command | Allies destroyed MAIN.C Shell 16270 | -1/Command | Surrendered to MAIN.C 16270 | -1/Command | Loaded intel: 62 machine locations 16270 | -1/Command | Loaded intel: 120 trap records 16270 | -1/Command | Identified exit to Surface 16270 | -1/Command | Discovered exit to Surface (range 91) 16270 | -1/Command | Discovered exit to Surface (range 36) 16338 | -1/Command | Found Prototype Reactor 16338 | -1/Command | Identified Vortex Chain Reactor 16341 | -1/Command | Found Prototype Reactor 16343 | -1/Command | Identified Zero-point Reactor 16349 | -1/Command | Found Prototype Device 16349 | -1/Command | Identified Exp. Cloaking Device 16352 | -1/Command | Found Prototype Device 16352 | -1/Command | Identified Exp. System Purifier 16357 | -1/Command | Found Prototype Device 16358 | -1/Command | Identified Thermal Barrier 16362 | -1/Command | Found Exp. Melee Analysis Suite 16366 | -1/Command | Found Prototype Protection 16366 | -1/Command | Identified Centrium Heavy Armor Plating 16376 | -1/Command | Found Z-bomb Delivery System 16382 | -1/Command | MAIN.C activated Command garrisons 16415 | -1/Command | Build established: Gladiator 16420 | -1/Command | Unknown forces attacked Command 16420 | -1/Command | Spotted EQ-001 16420 | -1/Command | Spotted EQ-002 16425 | -1/Command | Spotted EQ-014 16447 | -1/Command | Destroyed EQ-014 16460 | -1/Command | Destroyed EQ-002 16515 | -1/Command | Spotted EQ-020 16515 | -1/Command | Spotted EQ-018 16515 | -1/Command | Spotted EQ-019 16555 | -1/Command | Spotted EQ-011 16557 | -1/Command | Spotted EQ-031 16574 | -1/Command | Spotted EQ-036 16583 | -1/Command | Spotted EQ-024 16586 | -1/Command | Spotted EQ-022 16619 | -1/Command | Lost 17 allies 16631 | -1/Command | Spotted EQ-048 16633 | -1/Command | Spotted EQ-038 16655 | -1/Command | Spotted EQ-057 16692 | -1/Command | Spotted EQ-051 16693 | -1/Command | Spotted EQ-045 16700 | -1/Command | Phase Generator disabled 16717 | -1/Command | Destroyed EQ-045 16723 | -1/Command | Lost 7 allies 16735 | -1/Command | Spotted EQ-060 16810 | -1/Command | Spotted EQ-072 16829 | -1/Command | Spotted EQ-073 16829 | -1/Command | Spotted EQ-066 16829 | -1/Command | Spotted EQ-061 16829 | -1/Command | Spotted EQ-081 16829 | -1/Command | Spotted EQ-079 16863 | -1/Command | Spotted EQ-099 16866 | -1/Command | Core integrity fell below 50% 16876 | -1/Command | Spotted EQ-101 16877 | -1/Command | Destroyed EQ-099 16899 | -1/Command | Lost 3 parts (1p2w) 16905 | -1/Command | Spotted EQ-104 16908 | -1/Command | Spotted EQ-050 16908 | -1/Command | Spotted EQ-065 16909 | -1/Command | Spotted EQ-083 16937 | -1/Command | Spotted EQ-103 16939 | -1/Command | Lost 27 allies 16942 | -1/Command | Spotted EQ-089 16950 | -1/Command | Spotted EQ-096 16959 | -1/Command | Spotted EQ-093 16959 | -1/Command | Spotted EQ-106 16970 | -1/Command | Spotted EQ-110 16970 | -1/Command | Spotted EQ-111 16972 | -1/Command | Spotted EQ-137 16975 | -1/Command | Spotted EQ-088 16980 | -1/Command | Spotted EQ-135 16988 | -1/Command | Spotted EQ-076 16997 | -1/Command | Spotted EQ-091 17001 | -1/Command | Destroyed EQ-088 17004 | -1/Command | Destroyed EQ-137 17016 | -1/Command | Spotted EQ-117 17017 | -1/Command | Lost 6 allies 17020 | -1/Command | Found Prototype Device 17020 | -1/Command | Identified AEGIS Remote Shield 17022 | -1/Command | Allies destroyed EQ-091 17026 | -1/Command | Allies destroyed EQ-076 17031 | -1/Command | Allies destroyed EQ-114 17037 | -1/Command | Allies destroyed EQ-117 17046 | -1/Command | Lost 3 parts (1p1n1u) 17050 | -1/Command | Spotted EQ-085 17050 | -1/Command | Spotted EQ-097 17052 | -1/Command | Spotted EQ-067 17053 | -1/Command | Spotted EQ-074 17053 | -1/Command | Spotted EQ-087 17057 | -1/Command | Allies destroyed EQ-067 17059 | -1/Command | All MAIN.C guards destroyed 17066 | -1/Command | Allies destroyed EQ-097 17066 | -1/Command | Attackers retreated from Command 17068 | *** | Fortifying 0b10! Last Messages --------------- 17062_ EQ-074 knocked back. 17063_ Impact Drone released from Cep. Impact Drone Bay. 17064_ EQ-074 suffers critical hit (Smash). 17064_ Destroyed Exp. Cooling System. 17064_ EQ-074 system corrupted by crushing effect. 17064_ EQ-074 knocked back. 17065_ Impact Drone released from Cep. Impact Drone Bay. 17065_ EQ-074 knocked back. 17065_ Destroyed Prototype Device. 17065_ EQ-097 system corrupted by crushing effect. 17065_ EQ-097 knocked back. 17066_ EQ-097 system terminally corrupted. 17066_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | # < #????# #????????????????????????????????? | | # #????# #????????????????????????????????? | | ######????####+##????????????????????????????????? | | ############## #?????????????????????????????????? | | """"" + #?????????????????????????????????? | | ""T"" #######???###########################???? | | #?????????#?????????????????????????#???? | | #?????????#?#######################?#???? | | !# # ???#??#?#" "" !!%!!% ####### | | !!%# %##? ??#?#" ] *%] %!% #?#???? | | ]! [! ! =#? ??#?#"" *!=*= !*= = !%= ####### | | !%% ###%]## #?#?#""""[ ! = != != | | ###!+#"###? %% ###?# %!! [[%%% % [% % | | !=!*##? ## ] ?#?#"" " ! [% % % | | *!=]!*"## # # ####?#" " " " % % % ####### | | %%%%[!## ## ! #?# % """" " #?#???? | | ""%%[#?# !%== ##?# % ####### | | #!=*#### =%*!" #?#%" % #?#???? | | # !]!# ##%=!][ ## #?#" % % % """"#?#???? | | [ #%==! % #?# = """"#?#???? | | %% [% # ##?#! M n% """#?#???? | | %% # % #?# " #?#???? | | ! % #%# ####% ! #?#???? | | = == ! = = #?#???? | | % [ n% " #?#???? | | ==* % @ % #?#???? | | = !####*! #?#???? | | # ! ! #?#%% n """#?#???? | | ! !* %%#?# #?#???? | | = = %!!!!% #?#######################?#???? | | ! !]%== #?????????????????????????#???? | | ! # ## !!*= ###########################???? | | ! % !*] ###?????????????????????????????? | | ####! #???????????????????????????????? | | ##??##"! #???????????????????????????????? | | #????## % #???????????????????????????????? | | #????#]!!!####"###???????????????????????????????? | | #????##!%%#??###?????????????????????????????????? | | #?????#!!!=??????????????????????????????????????? | | #?????#=%!#??????????????????????????????????????? | | #?????#%=*#??????????????????????????????????????? | | #######!%!#??????????????????????????????????????? | | # !!%=#??????????????????????????????????????? | | !!! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ########???????????????????????????????? | | # #???????????????????????????????? | | +^ #???????????????????????????????? | | "" # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Energy Generation 87 Energy Capacity 1300 Matter Stores 1501 Matter Capacity 1800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 685 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 30 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Core Shielding 40 Utility Shielding 66 Projectile Deflection 15 Melee Speed Boost 50 Evasion (%) 79 Targeting Accuracy 30 Melee Accuracy 18 Target Analysis 10 Core Analysis 12 Recoil Reduction 2 Matter Filtering 50 Force Boost 50 Offensive Hacking 42 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Coolant Network | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Mak. Heavy Armor Plating | -5/Factory | Extrapolated Mak. Core Shielding | -5/Factory | Extrapolated Beamcaster | -5/Upper Caves | Extrapolated Lgt. Humpback | -5/Upper Caves | Extrapolated Mak. Light Armor Plating | -5/Upper Caves | Extrapolated Hvy. Beamcaster | -5/Upper Caves | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Thermal Plating | -5/Zhirov | Extrapolated Enh. Flamer | -5/Zhirov | Extrapolated Mak. Terrain Scanner | -5/Zhirov | Extrapolated Mak. Transmission Jammer | -5/Zhirov | Extrapolated Mak. Hacking Suite | -5/Zhirov | Extrapolated Heat Bomb Trap | -5/Zhirov | Extrapolated Stealth Drone Bay | -3/Protoforge | Archive Cld. Gravmag System | -3/Protoforge | Archive Hdn. Centrium Wheel | -2/Quarantine | Archive Adv. Plasma Rifle | -2/Quarantine | Archive Hvy. Gatling Laser | -2/Quarantine | Archive Hvy. Dispersion Rifle | -2/Quarantine | Archive Robot Schematics ------------------ E-15 Imp | -3/Testing | Archive M-36 Artificer | -3/Protoforge | Archive M-30 Cleanser | -2/Quarantine | Archive Fabricated ------------ Deep Structural Scanner | x1 | -5/Factory Repaired ---------- Med. Storage Unit | 7% | -2/Quarantine Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed MachineSurgeTrap Manual? 0 Play Time 04:25:13 Cumulative 598.1 hours Start 2025.03.09 @ 13:36:36 End 2025.03.11 @ 21:36:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 349 Adventurer 5 Explorer 0 Win Type 8 Total 22 Types 7/1/8/1/1/0/3/0/1/0 Lore% 87 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e4254f5-7cfb-4f00-951c-1efc91c31a7c