Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 20:23:30 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2084) 2084 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-415) -415 TOTAL SCORE: 4829 Bonus ------- Friendly Fire -415 Cogmind --------- Core Integrity 39/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Chainsword Great Axe > --- INVENTORY (15) --- Light Treads Aluminum Leg Improved Hover Unit Medium Storage Unit Machine Analyzer Energy Filter Improved Light Armor Plating Flak Gun Advanced EMP Blaster Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Light Armor Plating Improved Shield Generator System Backup Module > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit Machine Analyzer Energy Filter Advanced EMP Blaster Rocket Launcher Chainsword Great Axe Great Axe [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 78 | 3 24 10 2 22 5 12 Power 9 | . 4 . . 4 . 1 Engine 6 | . 3 . . 3 . . Core 3 | . 1 . . 1 . 1 Reactor . | . . . . . . . Propulsion 34 | 2 9 6 1 7 . 9 Treads 1 | . 1 . . . . . Leg 4 | . . . . . . 4 Wheel 19 | 2 8 2 . 6 . 1 Hover 10 | . . 4 1 1 . 4 Flight . | . . . . . . . Utility 12 | . 3 2 . 3 4 . Device 6 | . 2 1 . 1 2 . Storage 3 | . 1 1 . . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 23 | 1 8 2 1 8 1 2 Energy Gun 8 | 1 6 . . 1 . . Energy Cannon 3 | . . 2 . 1 . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . . 1 5 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 34 | . 10 . 1 7 2 14 Power 5 | . 2 . . 1 1 1 Propulsion 18 | . 4 . 1 5 . 8 Utility 5 | . . . . 1 1 3 Weapon 6 | . 4 . . . . 2 Highest Loss Streak 6 | . 5 . 1 6 1 6 Average Slot Usage (%) 84 | . 97 98 100 73 80 54 Engine 6 | . 12 . . 6 6 . Core 2 | . . 11 11 1 . 4 Leg 2 | . . . . . . 15 Wheel 16 | . 26 7 . 18 23 3 Hover 9 | . . 36 44 4 . 6 Device 10 | . 13 10 11 9 13 . Storage 10 | . 14 11 11 9 7 7 Processor 1 | . . . . 5 7 . Energy Gun 6 | . 16 11 . . . . Energy Cannon 2 | . . 10 18 . . . Ballistic Gun 4 | . 11 . . . . . Slashing Weapon 7 | . . . 3 15 15 15 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 30 30 28 29 44 35 Greatest Support 72 | 26 32 64 28 72 68 68 Greatest Overweight (x) 2 | . 2 . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 15 15 Average Capacity 12 | 8 14 10 10 10 12 15 Most Carried 15 | 8 15 12 10 10 14 15 Average Carried 11 | 5 13 10 9 8 10 12 Final Capacity 15 | 8 15 10 10 10 15 15 Final Carried 14 | 7 13 10 10 8 14 11 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 1203 | 269 427 130 20 205 41 111 Remotely . | . . . . . . . Salvage Created 3251 | 125 1270 244 204 834 123 451 Parts 168 | 10 65 13 6 52 8 14 Haulers Intercepted 5 | . 2 . . 3 . . Recyclers Shooed 4 | 1 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 49 | . 20 5 3 13 1 7 Melee 24 | . . . 3 13 1 7 Guns 20 | . 18 2 . . . . Cannons 3 | . . 3 . . . . AOE 1 | . 1 . . . . . Classes Destroyed 13 | 2 8 1 . 1 . 1 Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Tunneler 3 | 2 1 . . . . . Hauler 5 | . 2 . . 3 . . Recycler 6 | 1 3 . 1 1 . . Mechanic 2 | . 1 . . 1 . . Operator 4 | . 2 . . 1 1 . Watcher 8 | . 3 1 . 3 1 . Swarmer 9 | . 3 . . 6 . . Grunt 35 | . 17 4 3 5 1 5 Duelist 2 | . . 1 . . . 1 Sentry 3 | . . . . 2 . 1 Decomposer 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 7 | 1 6 3 3 7 1 3 Combat Bots Only 6 | . 5 3 3 6 1 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 4403 | 12 983 104 222 868 657 1557 Core 1115 | . 136 . 42 276 70 591 Absorbed by Shields 91 | . . . . . 86 5 Core Remaining (%) 70 | 100 45 . 89 49 . . Volleys Fired 153 | 13 124 13 3 . . . Largest 2 | 2 2 2 2 . . . Hottest 150 | 60 100 150 150 . . . Shots Fired 288 | 26 231 26 5 . . . Gun 267 | 26 231 10 . . . . Cannon 21 | . . 16 5 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 113 | 13 100 . . . . . Thermal 102 | . 81 16 5 . . . Explosive . | . . . . . . . Electromagnetic 73 | 13 50 10 . . . . Robot Hit Streak 13 | 3 13 11 4 . . . Robot Miss Streak 4 | 3 4 2 1 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 291 | 15 133 20 11 62 9 41 Core Hits 108 | 4 55 9 4 23 4 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 11 | . 6 . 1 . 2 2 Burn 5 | . 5 . . . . . Destroy 1 | . 1 . . . . . Sever 5 | . . . 1 . 2 2 Melee Attacks 179 | . . . 9 101 20 49 Impact . | . . . . . . . Slashing 179 | . . . 9 101 20 49 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . 9 1 4 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 15 | . . . . 6 1 8 Damage Inflicted 8007 | 209 1792 416 358 2949 484 1799 Guns 2058 | 179 1758 121 . . . . Cannons 370 | . . 295 75 . . . Explosions 64 | 30 34 . . . . . Melee 5499 | . . . 283 2949 468 1799 Ramming 16 | . . . . . 16 . Kinetic 681 | 71 610 . . . . . Thermal 1144 | 30 744 295 75 . . . Explosive . | . . . . . . . Electromagnetic 667 | 108 438 121 . . . . Impact . | . . . . . . . Slashing 5499 | . . . 283 2949 468 1799 Piercing . | . . . . . . . Highest Corruption 3 | . 3 . . . 3 . Average Corruption 2 | . 2 . . . 2 . Corruption Purged 3 | . . . . . 3 . Effects 14 | . 14 . . . . . Message Errors 2 | . 2 . . . . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 4 | . 4 . . . . . Data Loss (minor) 5 | . 5 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 496 | . . . 15 233 . 248 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 496 | . . . 15 233 . 248 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | 13 . . . . 7 . Shots 1 | 1 . . . . . . Rammed 3 | . . . . . 3 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 245 | 12 245 244 99 5 14 2 Average Temperature 71 | 12 73 87 44 5 12 2 Received Heat Transfer 1699 | . 501 39 99 315 267 478 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 4 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 4 | . 3 1 . . . . Heat Transferred 3097 | 50 2529 407 111 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 406 | 15 389 349 385 406 229 . Initial 182 | . 9 117 135 150 182 . Average 214 | 7 164 214 250 313 188 . Maximum Alert Level 2 | . 1 1 1 2 1 . Low Security (%) 43 | 100 63 43 5 6 79 . Level 1 56 | . 36 56 94 90 20 . Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 5 . . 1 4 . Investigation 4 | . 3 . . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . 1 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 5 | . 1 . . 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 36 8 17 26 9 9 Peak Tracking Total 7 | . 4 3 4 7 5 4 Tactical Retreats 12 | . 1 . 5 4 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 3 | . 3 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 9 | . 4 3 . 1 1 . Terminals 8 | . 4 3 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 13 6 . 3 2 . Successful 9 | . 5 2 . 2 . . Failed 13 | . 7 4 . . 2 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts 2 | . 1 . . 1 . . Manual 20 | . 12 5 . 3 . . Terminals 22 | . 13 6 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . 2 . . 2 . . Robot Analysis 4 | . 2 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 2 . . . . Terminals 5 | . 3 2 . . . . Assimilate 1 | . 1 . . . . . Botnet 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 3 . 1 1 . Full Trace Events 4 | . 3 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 1 . . . Highest-Rated Group 10 | . 10 10 10 . . . Highest-Rated Ally 10 | . 10 10 10 . . . Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total 4 | . 2 . . 2 . . Derelict Logs Recovered 3 | . . . 2 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 3512 | 87 1210 228 372 746 328 541 Spaces Moved 2721 | 42 758 290 637 402 247 345 Core . | . . . . . . . Treads 4 | . 4 . . . . . Legs 50 | . . . . . . 50 Wheels 1635 | 42 754 26 . 352 247 214 Hover 1032 | . . 264 637 50 . 81 Flight . | . . . . . . . Fastest Speed 44 | 90 90 48 48 44 95 48 Average Speed 82 | 90 102 52 48 92 95 100 Slowest Speed 260 | 90 260 100 112 100 96 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 40 | 3 90 32 84 18 7 51 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 11 | . . . . 6 5 . Terrain Destroyed 18 | . . 5 2 6 5 . Melee 11 | . . . . 6 5 . Projectile 7 | . . 5 2 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 3476 | 66 962 342 683 648 306 469 Wait 234 | . 21 8 26 92 20 67 Move 2715 | 41 757 289 636 401 246 345 Hop . | . . . . . . . Pick Up 75 | 5 22 11 4 18 10 5 Fast Attach 24 | . 9 2 . 9 2 2 Attach 38 | 2 9 7 1 9 1 9 Detach 1 | . . . . 1 . . Swap 16 | 1 6 1 1 4 2 1 Drop 62 | 4 14 11 3 24 4 2 Fire 153 | 13 124 13 3 . . . Melee 155 | . . . 9 90 18 38 Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Lost 5 parts (1p3n1w) 759 | -10/Materials | Discovered new exit (range 15) 998 | -10/Materials | Core integrity fell below 50% 1075 | -10/Materials | Central database locked down 1129 | -10/Materials | Discovered new exit (range 10) 1134 | -10/Materials | Lost 3 parts (1p1n1w) 1298 | -10/Materials | Entered another Materials area 1298 | -9/Materials | Accompanied by 1 ally 1298 | -9/Materials | Evolved 2 slots: Propulsion x2 1505 | -9/Materials | Discovered new exit (range 6) 1526 | -9/Materials | Entered Mines 1526 | -9/Mines | Accompanied by 1 ally 1543 | -9/Mines | Learned location of Storage (-7) 1608 | -9/Mines | Identified exit to Materials 1621 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1898 | -9/Mines | Entered Materials 1898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2041 | -8/Materials | Lost 6 parts (1p4n1u) 2421 | -8/Materials | Core integrity fell below 50% 2591 | -8/Materials | Discovered new exit (range 16) 2639 | -8/Materials | Central database locked down 2643 | -8/Materials | Identified exit to Factory 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Utility x2 2746 | -7/Factory | Crushed by falling debris 2845 | -7/Factory | Discovered new exit (range 3) 2846 | -7/Factory | Identified exit to Lower Caves 2902 | -7/Factory | Garrison activated, responded to threat 2972 | -7/Factory | Entered Lower Caves 2974 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3014 | -7/Lower Caves | Lost 6 parts (1p2n3u) 3059 | -7/Lower Caves | Identified exit to Lower Caves 3060 | -7/Lower Caves | Encountered a Warlord checkpoint 3141 | -7/Lower Caves | Lost 3 parts (3n) 3476 | -7/Lower Caves | Spotted B-75 Beast 3477 | -7/Lower Caves | Core integrity fell below 50% 3502 | -7/Lower Caves | Core integrity fell below 20% 3513 | -7/Lower Caves | Self-destructed Last Messages --------------- 03307_ Lgt. Nuclear Core fries itself beyond repair. 03308_ G-47 Trooper destroyed. 03315_ Acquired 10 matter. 03320_ Imp. Heat Sink fries itself beyond repair. 03476_ Knocked back. 03479_ Aluminum Leg blasted off. 03482_ Knocked back. 03486_ Arm. Huge Wheel destroyed. 03489_ Knocked back. 03492_ Chainsword follow-up attack on B-75 Beast. 03495_ Knocked back. 03501_ Chainsword destroyed. 03501_ Lgt. Nuclear Core destroyed. 03504_ Acquired 3 matter. 03505_ Knocked back. 03508_ Imp. Titanium Leg destroyed. 03508_ Destroyed Imp. Cooling System. 03511_ Great Axe follow-up attack on B-75 Beast. 03511_ Imp. Titanium Leg destroyed. 03511_ Knocked back. 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