Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.19 @ 21:46:05 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2638) 2638 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 6897 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 623/850 Matter 294/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Walking (112) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Microactuators Improved Actuator Array > --- WEAPON (3) ------- Power Sword Lance > --- INVENTORY (10) --- Light Angular Momentum Engine Flexi-carbon Leg Wheel Long-range Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Beam Cannon Gauss Rifle Katana Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Microactuators Improved Actuator Array > --- WEAPON ----------- Powered Hammer Power Sword Lance > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Wheel Long-range Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Beam Cannon Gauss Rifle Katana [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Long-range Sensor Array Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . 2 . 1 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 124 | 7 10 29 14 5 13 23 23 Power 11 | 1 2 2 2 . 1 2 1 Engine 10 | 1 2 2 2 . 1 2 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 40 | 2 3 4 9 . 6 6 10 Treads 3 | . . 1 1 . 1 . . Leg 20 | . . 1 8 . 3 . 8 Wheel 10 | 2 3 2 . . . 2 1 Hover . | . . . . . . . . Flight 7 | . . . . . 2 4 1 Utility 40 | 2 1 11 1 2 5 7 11 Device 16 | 1 . 2 . . 4 3 6 Storage 10 | 1 1 6 . . 1 1 . Processor 6 | . . 1 1 . . 1 3 Hackware 1 | . . . . . . 1 . Protection 7 | . . 2 . 2 . 1 2 Artifact . | . . . . . . . . Weapon 33 | 2 4 12 2 3 1 8 1 Energy Gun 13 | 2 2 6 1 1 . 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 10 | . 2 5 1 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon 3 | . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 3 . . 2 2 1 Parts Lost 18 | . 1 2 1 . 5 3 6 Power 3 | . . 1 1 . 1 . . Propulsion 9 | . . 1 . . 2 3 3 Utility 3 | . . . . . 1 . 2 Weapon 3 | . 1 . . . 1 . 1 Highest Loss Streak 5 | . 1 1 1 . 5 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 96 59 94 98 Engine 8 | . 14 10 9 7 2 6 2 Treads 1 | . . . 2 7 2 5 . Leg 9 | . . . 33 23 12 5 21 Wheel 9 | . 28 21 . . . 1 . Flight 5 | . . . . . 5 15 3 Device 11 | . 14 10 . . 12 16 14 Storage 11 | . 14 23 11 7 2 1 6 Processor 11 | . . 8 15 15 9 11 18 Hackware 1 | . . . . . . 3 . Protection 3 | . . 1 9 15 3 3 4 Energy Gun 5 | . 14 10 9 7 1 . . Ballistic Gun 5 | . 13 11 9 11 3 . . Launcher 2 | . . . . . . 8 . Impact Weapon 1 | . . . . . . 1 5 Slashing Weapon 1 | . . . . . . 1 6 Piercing Weapon 3 | . . . . . . 6 6 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 20 42 44 51 47 38 41 Greatest Support 80 | 26 32 28 80 60 78 28 80 Greatest Overweight (x) 3 | . . 3 . . 1 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 10 10 Average Capacity 10 | 7 8 14 15 15 8 6 10 Most Carried 15 | 8 10 15 15 15 15 10 10 Average Carried 10 | 4 8 14 14 14 8 6 9 Final Capacity 15 | 8 10 15 15 15 5 10 10 Final Carried 15 | 8 10 15 15 15 5 10 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Matter Collected 2230 | 152 390 680 262 64 . 454 228 Remotely . | . . . . . . . . Salvage Created 3789 | 25 386 1514 343 64 . 564 893 Parts 183 | 5 21 92 17 5 . 24 19 Haulers Intercepted 9 | . 1 4 2 . . 1 1 Recyclers Shooed 4 | 1 . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 67 | . 9 31 4 1 . 10 12 Melee 16 | . . . . . . 6 10 Guns 41 | . 9 27 4 1 . . . AOE 6 | . . 4 . . . 2 . Classes Destroyed 11 | 1 4 4 . . . 1 1 Worker 5 | . 1 1 . . . 2 1 Builder 1 | . . 1 . . . . . Tunneler 2 | 2 . . . . . . . Hauler 9 | . 1 4 2 . . 1 1 Recycler 5 | . . 2 . . . 2 1 Watcher 6 | . . 4 1 . . 1 . Swarmer 20 | . 3 14 . . . 3 . Grunt 31 | . 6 9 3 . . 4 9 Sentry 11 | . . 8 1 1 . 1 . Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . 2 2 Best Kill Streak 5 | 2 3 5 2 1 . 3 3 Combat Bots Only 5 | . 2 5 2 1 . 2 3 Max Kills in Single Turn 4 | 1 1 4 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . . 2 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Damage Taken 3967 | . 350 682 501 101 241 707 1385 Core 703 | . 53 166 13 12 129 103 227 Absorbed by Shields 255 | . . 255 . . . . . Regen/Repaired (Parts) 97 | . . 97 . . . . . Core Remaining (%) 79 | 100 78 58 97 . . 65 . Volleys Fired 180 | 5 35 90 39 3 4 4 . Largest 3 | 2 2 2 2 3 3 1 . Hottest 131 | 90 70 79 79 102 131 33 . Shots Fired 347 | 10 69 180 65 9 10 4 . Gun 341 | 10 69 178 65 9 10 . . Cannon . | . . . . . . . . Launcher 6 | . . 2 . . . 4 . Special . | . . . . . . . . Kinetic 177 | . 35 90 39 6 7 . . Thermal 164 | 10 34 88 26 3 3 . . Explosive 6 | . . 2 . . . 4 . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 4 13 10 13 6 7 2 . Robot Miss Streak 4 | 1 2 2 2 1 4 3 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 333 | 6 52 116 50 8 10 35 56 Core Hits 143 | 3 21 55 17 4 8 18 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 4 Critical Strikes 24 | . . 8 4 . . 5 7 Burn 12 | . . 8 4 . . . . Smash 5 | . . . . . . 1 4 Sever 3 | . . . . . . . 3 Impale 4 | . . . . . . 4 . Melee Attacks 113 | . . . . . . 42 71 Impact 43 | . . . . . . 8 35 Slashing 24 | . . . . . . 1 23 Piercing 46 | . . . . . . 33 13 Sneak Attacks 10 | . . . . . . 7 3 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 21 | . . . . . . 1 20 Damage Inflicted 8246 | 70 639 1986 792 120 253 1841 2545 Guns 3692 | 70 639 1818 792 120 253 . . Cannons . | . . . . . . . . Explosions 434 | . . 168 . . . 266 . Melee 4120 | . . . . . . 1575 2545 Ramming . | . . . . . . . . Kinetic 1774 | . 334 753 446 77 164 . . Thermal 1918 | 70 305 1065 346 43 89 . . Explosive 434 | . . 168 . . . 266 . Electromagnetic . | . . . . . . . . Impact 1679 | . . . . . . 207 1472 Slashing 781 | . . . . . . 86 695 Piercing 1660 | . . . . . . 1282 378 Highest Corruption 5 | . . . . . . 2 5 Average Corruption 1 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . 13 1 Message Errors 5 | . . . . . . 5 . Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 830 | . . . . . . 345 485 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 830 | . . . . . . 345 485 Knockbacks 9 | . . . . . . 2 7 Impact 9 | . . . . . . 2 7 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 333 | 90 204 102 333 162 150 178 24 Average Temperature 61 | 44 61 27 140 87 75 92 11 Received Heat Transfer 1371 | . 183 214 288 36 . 114 536 Effects 2 | . . . 2 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . . 6 Impact Corruptions 18 | . . . . . . 3 15 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 8 . . . . . Heat Transferred 5409 | 198 830 2997 1073 111 200 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Peak Influence 666 | 10 201 666 429 159 70 275 235 Initial 264 | . 6 26 264 114 55 14 134 Average 166 | 2 88 302 316 138 32 76 97 Maximum Alert Level 2 | . 1 2 2 . . 1 1 Low Security (%) 65 | 100 80 29 . 100 100 95 86 Level 1 24 | . 19 40 82 . . 4 13 Level 2 9 | . . 29 17 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . 6 . . . 5 4 Investigation 6 | . . 2 . . . 3 1 Extermination 3 | . . . . . . 1 2 Reinforcement 6 | . . 4 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Distress Signals 7 | . 3 2 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 12 48 10 1 6 28 16 Peak Tracking Total 7 | . 3 7 4 1 6 5 4 Tactical Retreats 15 | . . 3 . . 1 6 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Traps Triggered 5 | . 1 2 . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . 3 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Machines Accessed 17 | . 1 6 . . . 8 2 Terminals 10 | . 1 4 . . . 4 1 Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 43 | . 1 15 . . . 18 9 Successful 26 | . . 7 . . . 11 8 Failed 17 | . 1 8 . . . 7 1 Catastrophic 4 | . . . . . . 4 . Database Lockouts . | . . . . . . . . Manual 2 | . 1 1 . . . . . Terminals 21 | . 1 10 . . . 7 3 Fabricators 8 | . . . . . . 8 . Repair Stations 5 | . . 5 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . . . . 3 6 Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . 2 . . . 7 3 Robot Schematic 1 | . . . . . . 1 . Prototype ID Bank 2 | . . . . . . 1 1 Open DSF 2 | . . . . . . 2 . Fabricator Index 1 | . . . . . . 1 . Alert Level 2 | . . 1 . . . 1 . Locate Traps 1 | . . . . . . 1 . Reprogram Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 Surveillance Status 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 2 | . . . . . . 2 . Repair Station Hacks 5 | . . 5 . . . . . Scan Component 3 | . . 3 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . . 2 5 Insert Component 3 | . . . . . . 1 2 Analyze 4 | . . . . . . 1 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 5 . . . 5 1 Full Trace Events 3 | . . . . . . 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 83 | . . 83 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Turns Passed 5786 | 72 600 1669 464 163 164 1453 1201 Spaces Moved 3794 | 45 469 1051 248 106 179 955 741 Core 23 | 1 . . . . 22 . . Treads 276 | . . 1 . . . 275 . Legs 1036 | . . . 248 106 30 26 626 Wheels 1771 | 44 469 1050 . . . 194 14 Hover . | . . . . . . . . Flight 688 | . . . . . 127 460 101 Fastest Speed 35 | 50 90 90 120 130 35 62 98 Average Speed 111 | 86 90 106 124 130 61 129 115 Slowest Speed 240 | 90 100 240 130 130 195 240 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 57 85 28 4 77 26 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . . 11 . . . 15 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 26 | . . 11 . . . 15 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Total 4913 | 64 584 1427 342 127 214 1113 1042 Wait 574 | . 43 211 22 6 20 70 202 Move 3782 | 44 468 1050 247 106 172 954 741 Hop 2 | . . . . . 2 . . Pick Up 69 | 8 12 19 8 3 2 7 10 Fast Attach 53 | 7 . 9 1 . 11 15 10 Attach 18 | . 1 3 3 2 1 5 3 Detach 9 | . . 2 . . . 6 1 Swap 54 | . 9 17 10 3 1 3 11 Drop 86 | . 16 26 12 4 1 10 17 Fire 180 | 5 35 90 39 3 4 4 . Melee 86 | . . . . . . 39 47 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x2 828 | -9/Materials | Discovered new exit (range 7) 1669 | -9/Materials | Repaired Shield Generator 1961 | -9/Materials | Repaired Imp. Medium Laser 2292 | -9/Materials | Discovered new exit (range 13) 2342 | -9/Materials | Entered another Materials area 2342 | -8/Materials | Evolved 2 slots: Propulsion x2 2453 | -8/Materials | Discovered new exit (range 18) 2806 | -8/Materials | Entered Factory 2806 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2969 | -7/Factory | Sucked down chute 2969 | -7/Factory | Entered Waste 2975 | -7/Waste | Spotted C-40 Crusher 2979 | -7/Waste | Spotted C-40 Crusher 2993 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2996 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2998 | -7/Waste | Spotted C-40 Crusher 3022 | -7/Waste | Spotted C-40 Crusher 3023 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3024 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3026 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3033 | -7/Waste | Spotted C-40 Crusher 3035 | -7/Waste | Spotted C-40 Crusher 3057 | -7/Waste | Lost 5 parts (1p2n1u1w) 3096 | -7/Waste | Discovered new exit (range 16) 3133 | -7/Waste | Entered Factory 3240 | -7/Factory | Discovered new exit (range 5) 3242 | -7/Factory | Discovered new exit (range 15) 3246 | -7/Factory | Identified exit to Factory 3264 | -7/Factory | Identified exit to Lower Caves 4325 | -7/Factory | Discovered exit to Lower Caves (range 5) 4524 | -7/Factory | Discovered exit to Factory (range 8) 4586 | -7/Factory | Entered another Factory area 4586 | -6/Factory | Evolved 2 slots: Utility x2 5787 | -6/Factory | Self-destructed Last Messages --------------- 05762_ R-10 Processor collects Field Recycling Unit. 05762_ U-05 Engineer lays Concrete. 05763_ K-01 Serf cleans the Power Conduit. 05763_ U-05 Engineer lays Concrete. 05764_ R-10 Processor collects Adv. Heat Sink. 05764_ U-05 Engineer lays Concrete. 05765_ R-10 Processor collects Imp. Ion Engine. 05765_ U-05 Engineer lays Concrete. 05767_ R-10 Processor collects Hvy. Laser. 05767_ U-05 Engineer lays Concrete. 05776_ K-01 Serf collects debris. 05776_ U-05 Engineer lays Concrete. 05778_ U-05 Engineer builds a Wall. 05779_ U-05 Engineer lays Concrete. 05780_ U-05 Engineer builds a Wall. 05780_ K-01 Serf collects debris. 05781_ U-05 Engineer lays Concrete. 05784_ K-01 Serf collects debris. 05784_ U-05 Engineer builds a Wall. 05785_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #???????#??????????????? | | ??????????????????????### #?????? #??????????????? | | ??????????????????????? #?????? #??????????????? | | ????????????????????????#u#?????? #??????????????? | | ???????????????????????##u###???# ##?????????????? | | ?????????????????????####u# #### #?????????????? | | ?????????????????????# #u# # #?????????????? | | ????????????????????##""#@#""""# ^ #???? ??????? | | ????????????????????#*%u%%u "# #??? ??????? | | ????????????????????# %RRu%"# ### ??????? | | ????????????????????# u# #?????? | | ????????????????????# # #?????? | | ????????????????????#" # " " " " #?????? | | ????????????????????#" + " " " " ????????? | | ????????????????????# # " " " "?????????? | | ????????????????????# # " " " "?????????? | | ????????????????????########### " " " "?????????? | | ????????????????????# ?# " " " " ?????? | | ????????????????????# # " " " " ?????? | | ????????????????????# | # " " " " ?????? | | ????????????????????# ! / " " " " ????? | | ????????????????????# # ??? | | ????????????????????# # " " " " #?????? | | ????????????????????# ?# " " " " #?????? | | ????????????????????# ?#! " " " " #?????? | | ????????????????????########??# " " " " #?????? | | ??????????????????????????????# " " " " ####### | | ??????????????????????????????# " " " " # | | ??????????????????????????????# " " " " # | | ??????????????????????????????# " " " " # | | ??????????????????????????????# " " " " # | | ??????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 1 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Shield Generator | -6/Factory | Scanalyzed Imp. VSS Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatStormLoader Manual? 0 Play Time 01:04:05 Cumulative 137.4 hours Start 2023.11.13 @ 19:53:54 End 2023.12.19 @ 21:46:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a625815a-b436-42e1-bb2b-37a003ba579e