Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 23:03:53 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (65) 325 Value Destroyed (2600) 2600 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (2130) 2130 TOTAL SCORE: 12055 Bonus ------- Follower Combat Kills 1363 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 885/1150 Matter 300/300 Energy 6/100 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite > --- WEAPON (4) ------- Power Sword Power Sword > --- INVENTORY (15) --- Antimatter Reactor Medium Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Coolant Injector Advanced Weight Redist. System Variable Charge Gun Dispersion Rifle Dispersion Rifle Dispersion Rifle Matter Neutralizer Railgun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Hardened Heavy Armor Plating Layered Medium Armor Plating Point Defense System > --- WEAPON ----------- Power Sword Power Sword Power Sword Heavy Pick > --- INVENTORY -------- Antimatter Reactor Medium Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Coolant Injector Advanced Weight Redist. System Variable Charge Gun Dispersion Rifle Dispersion Rifle Dispersion Rifle Matter Neutralizer Railgun Heavy Missile Launcher [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Power Sword Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . 1 . . 2 . 1 . . Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 131 | 7 12 7 8 2 6 8 17 8 1 2 17 1 4 2 5 11 4 9 Power 20 | 2 3 1 3 . . 1 3 . . . 3 1 . . . 1 . 2 Engine 14 | 2 3 1 3 . . 1 3 . . . 1 . . . . . . . Core 2 | . . . . . . . . . . . 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . 1 . 2 Propulsion 30 | 2 1 3 2 1 . . 4 3 1 1 2 . 1 . 1 2 1 5 Treads 2 | 1 1 . . . . . . . . . . . . . . . . . Leg 26 | . . 3 2 1 . . 4 2 1 1 2 . 1 . 1 2 1 5 Wheel 2 | 1 . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 43 | 1 4 1 3 . 2 2 6 2 . 1 6 . 3 2 . 6 2 2 Device 14 | . 1 . 1 . 2 1 1 1 . . 2 . . . . 4 . 1 Storage 7 | 1 2 . 1 . . 1 1 . . . . . . . . 1 . . Processor 5 | . . . . . . . 1 . . . 2 . 2 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 1 1 . . . 3 1 . 1 2 . 1 2 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 2 . 1 4 5 4 3 . . 6 . . . 4 2 1 . Energy Gun 10 | . 1 1 . . 1 1 3 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 7 | 2 1 1 . . 1 1 1 . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . 2 . . . . . . . . . . . . Launcher 4 | . 1 . . 1 1 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 . . . . . 3 . . . 4 1 1 . Piercing Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 3 . 1 1 . . . . . . . . 1 . Parts Lost 32 | . . 1 . . . . 1 . . 2 2 . . . 3 . 4 19 Power 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 10 | . . . . . . . . . . 1 1 . . . . . . 8 Utility 13 | . . 1 . . . . 1 . . 1 . . . . 1 . 3 6 Weapon 6 | . . . . . . . . . . . 1 . . . 2 . 1 2 Highest Loss Streak 11 | . . 1 . . . . 1 . . 2 1 . . . 3 . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 92 100 99 100 93 98 100 98 99 100 100 100 98 100 96 88 Engine 7 | . 14 14 11 11 11 11 9 7 7 7 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . 5 6 5 5 5 5 4 Treads 3 | . 27 5 . . . . . . . . . . . . . . . . Leg 26 | . . 22 33 33 33 33 36 29 30 28 25 26 29 29 29 26 26 24 Wheel 1 | . . . . . . . . 7 7 7 6 6 2 . . . . . Device 7 | . 4 . 4 11 11 11 9 8 15 15 12 6 . . . 12 10 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 5 5 5 5 Processor 5 | . . . . . . . 7 . . . 12 13 23 23 22 15 15 14 Protection 11 | . 8 13 11 11 11 11 4 20 15 15 7 13 8 17 17 12 12 10 Energy Gun 5 | . 5 4 . . . 7 16 14 15 15 6 . . . . . . . Ballistic Gun 5 | . 18 6 11 11 10 11 1 . . . . . . . . . . . Ballistic Cannon 2 | . 1 14 11 4 . 3 . . . . . . . . . . . . Launcher 1 | . 1 2 . 6 10 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 8 6 6 5 10 20 14 14 Piercing Weapon 1 | . . . . . . . . . . . . 13 13 11 4 . 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 35 35 34 35 36 40 41 44 44 43 46 51 53 69 70 80 77 80 Greatest Support 115 | 16 40 40 30 30 30 30 40 16 16 16 16 16 75 75 85 94 90 115 Greatest Overweight (x) 4 | . 1 3 1 1 1 1 1 2 2 4 2 3 3 . . . . 1 Average Overweight (x) . | . . . . 1 . 1 . 2 2 2 2 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 12 14 14 15 14 14 14 14 14 14 14 15 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 15 14 15 15 14 15 15 15 15 15 15 15 15 Class Distribution -------------------- 56% | Scavenger-Mutant 40% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Matter Collected 1909 | 204 226 228 94 90 . 222 120 129 87 20 105 65 . . 114 90 50 65 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2934 | . 345 209 80 . . 206 413 206 111 107 40 . . . . 163 681 373 Parts 139 | . 27 11 2 . . 10 23 8 5 5 4 . . . . 4 25 15 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 5 4 . . . . . . 27 5 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 63 | . 11 7 2 . . 6 9 4 3 2 1 . . . . 2 12 4 Melee 18 | . . . . . . . . . . . . . . . . 2 12 4 Guns 33 | . 9 1 2 . . 5 8 3 3 2 . . . . . . . . Cannons 5 | . 1 3 . . . . . . . . 1 . . . . . . . AOE 5 | . 1 3 . . . 1 . . . . . . . . . . . . Classes Destroyed 10 | . 3 . 1 . . 1 1 . . . 1 . . . . . 1 2 Worker 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 21 | . 5 3 . . . 3 3 . 2 . . . . . . . 5 . Grunt 25 | . 6 4 1 . . 2 3 3 . 2 . . . . . 2 2 . Brawler 4 | . . . . . . 1 . . . . . . . . . . 2 1 Duelist 2 | . . . . . . . . . . . . . . . . . 2 . Sentry 7 | . . . 1 . . . 3 1 1 . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 3 2 . . 3 4 3 1 2 1 . . . . 2 5 1 Combat Bots Only 5 | . 3 3 2 . . 3 4 3 1 2 1 . . . . 2 5 1 Max Kills in Single Turn 2 | . 2 2 1 . . 1 2 1 1 1 1 . . . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . 1 . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Damage Taken 6421 | . 478 174 130 . . 207 297 208 91 280 220 . 135 . 338 74 1181 2608 Core 475 | . 90 14 12 . . 52 . 23 5 . 14 . . . . . 45 220 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 126 | . . . 36 . . 48 33 9 . . . . . . . . . . Regen/Repaired (Parts) 329 | . . . . . . . 55 74 . . 124 14 62 . . . . . Core Remaining (%) 90 | 100 . 58 . . . 84 100 . . 96 . . 98 . 100 . . . Volleys Fired 109 | . 30 13 5 . . 14 17 14 5 7 4 . . . . . . . Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 . . . . . . . Hottest 135 | . 70 85 60 . . 100 130 135 135 135 130 . . . . . . . Shots Fired 218 | . 60 27 10 . . 26 35 28 10 14 8 . . . . . . . Gun 186 | . 58 11 5 . . 21 35 28 10 14 4 . . . . . . . Cannon 24 | . 1 13 5 . . 1 . . . . 4 . . . . . . . Launcher 8 | . 1 3 . . . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 98 | . 54 20 10 . . 14 . . . . . . . . . . . . Thermal 112 | . 5 4 . . . 8 35 28 10 14 8 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . 1 3 . . . 4 . . . . . . . . . . . . Robot Hit Streak 16 | . 10 3 7 . . 8 13 12 8 16 7 . . . . . . . Robot Miss Streak 4 | . 4 2 1 . . 2 3 2 2 1 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 215 | . 33 14 7 . . 19 25 23 6 14 8 . 1 . . 7 30 28 Core Hits 113 | . 18 10 3 1 . 9 18 9 6 9 1 . . . . 4 15 10 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 1 . . . 2 2 . . . . . . . . . 4 1 Burn 4 | . . . . . . 2 2 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Impale 4 | . . . . . . . . . . . . . . . . . 4 . Melee Attacks 91 | . . . . . . . . . . . 14 . 1 . . 7 38 31 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . 14 . . . . 7 13 14 Piercing 43 | . . . . . . . . . . . . . 1 . . . 25 17 Sneak Attacks 12 | . . . . . . . . . . . . . 1 . . . 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . 4 9 10 Damage Inflicted 5979 | . 406 321 137 3 . 505 633 458 125 319 267 . 80 . . 309 1398 1018 Guns 2449 | . 363 67 69 . . 321 633 458 125 319 94 . . . . . . . Cannons 316 | . 20 166 68 . . . . . . . 62 . . . . . . . Explosions 288 | . 18 86 . . . 184 . . . . . . . . . . . . Melee 2916 | . . . . . . . . . . . 111 . 80 . . 309 1398 1018 Ramming 10 | . 5 2 . 3 . . . . . . . . . . . . . . Kinetic 866 | . 344 233 137 . . 152 . . . . . . . . . . . . Thermal 1997 | . 39 . . . . 267 633 458 125 319 156 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 190 | . 18 86 . . . 86 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1357 | . . . . . . . . . . . 111 . . . . 309 484 453 Piercing 1559 | . . . . . . . . . . . . . 80 . . . 914 565 Highest Corruption 10 | . 5 5 . . . . 4 1 1 1 2 2 2 . 10 . . 9 Average Corruption 2 | . 1 5 . . . . 3 1 1 1 1 2 2 . 10 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 78 | . 14 18 . . . . 17 7 4 . 5 . 10 . 2 . . 1 Message Errors 18 | . 3 5 . . . . 5 . . . 2 . 3 . . . . . Matter Fused 22 | . 4 5 . . . . 6 3 2 . . . 2 . . . . . Heat Flow Errors 8 | . 2 1 . . . . 1 1 . . 1 . 1 . 1 . . . Energy Discharges 8 | . . 3 . . . . 2 1 . . . . 1 . . . . 1 Data Loss (minor) 9 | . 2 2 . . . . . . . . 1 . 3 . 1 . . . Data Loss (major) 6 | . 3 . . . . . 1 . 2 . . . . . . . . . Misfires 2 | . . 1 . . . . 1 . . . . . . . . . . . Alerts 5 | . . 1 . . . . 1 2 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . . . . . . . . 11 . 10 . . . 140 2 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 163 | . . . . . . . . . . . 11 . 10 . . . 140 2 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . 19 . . . 23 . . . . . . . . . . . . Shots 2 | . . 1 . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 1 . 2 . . . . . . . . . . . . . 2 Kicked 5 | . . 1 . 2 . . . . . . . . . . . . . 2 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 251 159 23 . . 91 148 102 72 233 93 . 101 . 198 . 9 . Average Temperature 58 | . 59 56 14 . . 32 54 31 33 123 23 . 50 . 166 . 6 . Received Heat Transfer 1123 | . 87 72 54 . . 72 99 87 12 171 . . . . . 21 163 285 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . Parts Melted 8 | . . . . . . . 4 1 1 1 1 . . . . . . . Heat Transferred 4056 | . 111 . . . . 594 1295 889 261 684 222 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Peak Influence 982 | . 172 151 117 . . 139 277 76 . . 110 . 982 485 910 462 . . Initial 480 | . . 31 . . . . . 6 . . 34 . . 480 339 462 . . Average 129 | . 71 63 55 . . 36 105 43 . . 59 . 451 480 709 419 . . Maximum Alert Level 3 | . . . . . . . 1 . . . . . 3 2 3 2 . . Low Security (%) 80 | 100 100 100 100 100 . 100 78 100 . . 100 100 8 . . . . . Level 1 5 | . . . . . . . 21 . . . . . 22 . 3 28 . . Level 2 10 | . . . . . . . . . . . . . 55 100 35 71 . . Level 3 3 | . . . . . . . . . . . . . 14 . 61 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 19 | . 3 . . 1 . . 2 3 . . 2 . 6 . 2 . . . Investigation 3 | . . . . . . . 2 1 . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . 1 . . . . . . . Reinforcement 9 | . 3 . . . . . . 1 . . 1 . 2 . 2 . . . Assault 1 | . . . . 1 . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Distress Signals 5 | . . 1 1 1 . . 1 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 115 | . 22 6 5 . . 11 12 6 3 3 10 . 11 . 4 2 13 7 Peak Tracking Total 7 | . 4 2 2 . . 3 5 3 3 3 4 . 4 . 2 2 7 4 Tactical Retreats 7 | . 1 . 1 . . . . . 1 1 1 . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Traps Triggered 16 | . 4 . . . . . 6 1 . . 2 . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Machines Disabled 11 | . . 1 . . . 2 1 . . . . . 5 . 1 . 1 . Max in Single Turn 1 | . . 1 . . . 1 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Machines Accessed 23 | . 5 1 3 . . . 6 2 . . 1 . 1 2 . 1 1 . Terminals 17 | . 4 . 3 . . . 5 1 . . . . 1 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 55 | . 15 1 9 . . . 14 5 . . 5 . 1 3 . 1 1 . Successful 25 | . 3 1 4 . . . 6 4 . . 4 . . 2 . . 1 . Failed 29 | . 11 . 5 . . . 8 1 . . 1 . 1 1 . 1 . . Catastrophic 8 | . 1 . . . . . 4 1 . . . . 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 22 | . 11 . 4 . 1 . 5 . . . . . . 1 . . . . Terminals 38 | . 13 . 9 . . . 10 1 . . . . 1 3 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . 2 . . . . . 4 4 . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 12 | . 2 1 4 . . . 2 . . . . . . 2 . . 1 . Record 1 | . . . . . . . . . . . . . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 1 . . . . . 4 4 . . 4 . . . . . . . Scan Component 7 | . 1 . . . . . 2 2 . . 2 . . . . . . . Repair 6 | . . . . . . . 2 2 . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 . . . 6 2 . . 1 . 1 1 . 1 . . Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 2 2 . . 2 . . . . . . . Time 130 | . . . . . . . 52 52 . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Total Allies 22 | . . . . 2 . . . . . . . 20 . . . . . . Largest Group 20 | . . . . 2 1 1 . . . . . 20 13 10 10 5 5 . Highest-Rated Group 745 | . . . . 62 31 31 . . . . . 745 522 417 417 192 192 . Highest-Rated Ally 50 | . . . . 31 31 31 . . . . . 50 50 50 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . 7 . . . . . . 67 . 59 5 6 . Total Damage 6397 | . . . . . . 103 . . . . . . 3153 . 2888 87 166 . Kills 39 | . . . . . . 2 . . . . . . 23 . 14 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Turns Passed 11595 | 58 1154 953 418 906 817 1403 807 863 440 80 806 186 636 140 304 563 699 362 Spaces Moved 6133 | 43 610 477 177 208 424 460 286 503 312 39 524 129 466 108 219 424 499 225 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads 652 | . 554 98 . . . . . . . . . . . . . . . . Legs 3687 | . . 379 177 208 424 460 286 . . 2 . . 276 108 219 424 499 225 Wheels 1793 | 42 56 . . . . . . 503 312 37 524 129 190 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 120 190 120 190 120 130 130 130 130 130 126 126 126 122 122 120 Average Speed 148 | 98 163 184 189 190 189 190 127 130 130 143 130 142 132 126 126 124 122 124 Slowest Speed 400 | 100 240 330 190 190 190 190 190 130 130 400 130 145 145 126 126 126 122 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 90 93 17 40 91 52 32 16 52 6 12 79 19 3 97 13 79 30 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . 1 . Known Exits Taken 4 | . 1 . . . . 1 . . . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 . . . . . 1 1 . Scrap Searched 8 | . . 1 . . . 2 . . 3 . . . . . . . 1 1 Spaces Dug 9 | . . . . . . . . . . . 9 . . . . . . . Terrain Destroyed 26 | . 6 . . . . 11 . . . . 9 . . . . . . . Melee 9 | . . . . . . . . . . . 9 . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 17 | . 6 . . . . 11 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Total 8288 | 55 713 530 252 717 437 967 695 684 336 47 628 132 487 112 250 453 532 261 Wait 1678 | . 41 17 55 505 . 478 361 148 16 . 51 . 1 1 . . . 4 Move 6116 | 42 609 476 176 207 423 459 285 502 311 38 524 128 465 107 218 423 498 225 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 74 | 5 11 7 2 . 1 2 5 5 1 . 7 1 6 2 8 6 3 2 Fast Attach 67 | 7 3 3 4 . 6 2 8 6 . 1 10 . 3 . 2 4 1 7 Attach 29 | . 1 2 2 . . 1 3 2 . 1 4 . 1 2 2 3 3 2 Detach 6 | 1 . . . . . . . 1 . . 1 . 1 . . 2 . . Swap 36 | . 8 2 2 2 . 5 6 . 1 . 3 1 . . 1 4 1 . Drop 96 | . 9 9 6 1 7 6 10 6 2 . 11 2 9 . 9 8 1 . Fire 109 | . 30 13 5 . . 14 17 14 5 7 4 . . . . . . . Melee 61 | . . . . . . . . . . . 13 . 1 . . 3 25 19 Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . . 1 . 2 . . . . . . . . . . . . . 2 Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Dat]) -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 175 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Discovered new exit (range 6) 1002 | -10/Materials | Central database locked down 1213 | -10/Materials | Entered Mines 1663 | -10/Mines | Learned Materials trap positions 1668 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1917 | -10/Mines | Discovered new exit (range 15) 1921 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1926 | -10/Mines | Found Prototype Device 2054 | -10/Mines | Discovered new exit (range 7) 2166 | -10/Mines | Entered Materials 2166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -9/Materials | Loaded intel: 11 trap records 2250 | -9/Materials | Identified exit to Materials 2349 | -9/Materials | Discovered new exit (range 15) 2412 | -9/Materials | Identified Exp. Sensor Array 2584 | -9/Materials | Entered Mines 2606 | -9/Mines | Assembled infested the area 3272 | -9/Mines | Met a Derelict testing a Signal Generator 3353 | -9/Mines | Discovered exit to Materials (range 10) 3356 | -9/Mines | Escorted by a lone wolf Derelict 3396 | -9/Mines | Discovered new exit (range 5) 3490 | -9/Mines | Entered Exiles 3490 | -9/Exiles | Accompanied by 2 allies 3517 | -9/Exiles | Discovered new exit (range 15) 3542 | -9/Exiles | Met 8R-AWN 3572 | -9/Exiles | Met EX-HEX 3679 | -9/Exiles | Met EX-DEC 3718 | -9/Exiles | Visited The Gauntlet 3984 | -9/Exiles | Met EX-BIN 4011 | -9/Exiles | Aligned with FarCom system 4013 | -9/Exiles | Given EX-Vault access code 4057 | -9/Exiles | Opened EX-Vault 4071 | -9/Exiles | Found Prototype Device 4071 | -9/Exiles | Identified Supersonic Drone Bay 4080 | -9/Exiles | Found Prototype Slashing Weapon 4080 | -9/Exiles | Identified Longsword +1 4085 | -9/Exiles | Found Prototype Energy Gun 4085 | -9/Exiles | Identified AWS/Thermal 4145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4284 | -9/Exiles | Discovered new exit (range 14) 4307 | -9/Exiles | Left Exiles lab with Longsword +1 4307 | -9/Exiles | Entered Mines 4307 | -8/Mines | Accompanied by 1 ally 4603 | -8/Mines | Build established: Skirmisher 4981 | -8/Mines | Build established: Scavenger-Mutant 5069 | -8/Mines | Discovered exit to Materials (range 13) 5710 | -8/Mines | Entered Materials 5710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6033 | -8/Materials | Repaired Lgt. Armor Plating 6060 | -8/Materials | Repaired Weapon Shielding? 6508 | -8/Materials | Discovered new exit (range 6) 6517 | -8/Materials | Entered Factory 6517 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6589 | -7/Factory | Repaired Aluminum Leg 6616 | -7/Factory | Repaired Aluminum Leg 7360 | -7/Factory | Discovered new exit (range 15) 7380 | -7/Factory | Entered Lower Caves 7699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7782 | -7/Lower Caves | Discovered new exit (range 12) 7783 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7820 | -7/Lower Caves | Entered another Lower Caves area 7868 | -7/Lower Caves | Discovered new exit (range 5) 7900 | -7/Lower Caves | Entered Factory 7900 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8125 | -6/Factory | Repaired Lgt. Armor Plating 8139 | -6/Factory | Repaired Aluminum Leg 8706 | -6/Factory | Sucked down chute 8706 | -6/Factory | Entered Waste 8707 | -6/Waste | Joined by Warlord forces that had cleared the area 8877 | -6/Waste | Discovered new exit (range 11) 8892 | -6/Waste | Entered Factory 8892 | -6/Factory | Accompanied by 13 allies 8941 | -6/Factory | Garrison activated, responded to threat 9442 | -6/Factory | Garrison activated, responded to threat 9504 | -6/Factory | Discovered new exit (range 14) 9522 | -6/Factory | Identified exit to Factory 9528 | -6/Factory | Entered another Factory area 9528 | -5/Factory | Accompanied by 10 allies 9528 | -5/Factory | Evolved 2 slots: Utility x2 9651 | -5/Factory | Identified exit to DSF 9668 | -5/Factory | Entered DSF 9668 | -5/DSF | Accompanied by 10 allies 9681 | -5/DSF | Discovered new exit (range 19) 9685 | -5/DSF | Additional patrols routed to DSF 9914 | -5/DSF | Sterilization system engaged 9933 | -5/DSF | Crushed by falling debris 9933 | -5/DSF | System corruption reached 10% 9934 | -5/DSF | Ambient heat levels rising (+10) 9949 | -5/DSF | Ambient heat levels rising (+10) 9964 | -5/DSF | Ambient heat levels rising (+10) 9964 | -5/DSF | Lost 3 parts (1u2w) 9972 | -5/DSF | Entered Factory 9972 | -4/Factory | Accompanied by 5 allies 9972 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10522 | -4/Factory | Discovered new exit (range 4) 10535 | -4/Factory | Entered Upper Caves 10535 | -4/Upper Caves | Accompanied by 5 allies 10541 | -4/Upper Caves | Met a Warlord Commander 10542 | -4/Upper Caves | Learned location of Warlord (-4) 10817 | -4/Upper Caves | Spotted B-86 Titan 10849 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10921 | -4/Upper Caves | Lost 3 parts (3u) 11172 | -4/Upper Caves | Discovered new exit (range 18) 11190 | -4/Upper Caves | Found Alien Artifact 11190 | -4/Upper Caves | Identified Dimensional Node Initializer 11190 | -4/Upper Caves | Initialized slip node 11234 | -4/Upper Caves | Entered another Upper Caves area 11358 | -4/Upper Caves | Lost 7 parts (2p4n1u) 11358 | -4/Upper Caves | Spotted B-86 Titan 11435 | -4/Upper Caves | Destroyed B-86 Titan 11596 | -4/Upper Caves | Self-destructed Last Messages --------------- 11575_ Myomer Leg destroyed. 11577_ Power Sword destroyed. 11577_ System corrupted by crushing effect (+3). 11579_ Imp. Titanium Leg destroyed. 11580_ Antimatter Reactor destroyed. 11580_ Power Sword follow-up attack on B-60 Warrior. 11583_ Hvy. Pick destroyed. 11583_ System corrupted by crushing effect (+3). 11583_ Kicked B-60 Warrior out of the way. 11585_ Knocked back. 11586_ System corrupted: Energy discharge (-18). 11587_ Imp. Titanium Leg destroyed. 11587_ Critical hit (Burn: +50). 11588_ Imp. Melee Analysis Suite destroyed. 11588_ System corrupted by crushing effect (+3). 11589_ B-60 Warrior destroyed. 11591_ Myomer Leg destroyed. 11594_ Hrd. Heavy Armor Plating destroyed. 11595_ Point Defense System destroyed. 11595_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ??????????????# ###???????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????? % ????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????? ???????????????###???????????? | | ?????????????????# #??????????????# ##??????### ? | | ???????????????### ##????????????? ##????# ?? | | ??????????????## #####????????? #???? ?? | | ?????????????## % ##????????# #???? ?? | | ?????????????# % ###??????# #???? ??? | | ?????????????# #### #?????## #???? ??? | | ?????#???????## ### ##???## #????? ??? | | ?????# ##????## % ## ##### #????## ???? | | ?????# #### % %## #???## ???? | | ?????# %%% ### ##???? #??## | | ?????# ##?# ##???? #### | | ?????## ##### #??# ###### #???? ## | | ??? ???????## #??###????# ##???# #?# | | # ???????????# ########??# ##?## #??# | | #???????????????# % * ###### ### #??# | | ????????????????# !%= ##?##### ##?## | | ????????????????# ######% ##????## ##?## | | ????????????????# #####%@ ##????# #### | | ?????????????#### % g g #????# %%* | | ?????????????#% ##### g #???## [ | | ????????# % #??## ##????## | | ????????## %% % ##???#### ##?????## | | ?????????## #####???????? #?????## | | ??????????# % #????????????? #?????# | | ??????????### ??????????????? ?????## ## | | ????????????#???????????????? ?????#### ## | | ?????????????????????????????### ???????# ### | | ???????????????????????????????? ?????# ## | | ????????????????????????????????? #??? | | ??????????????????????????????????#??# | | ?????????????????????????????????????## | | ??????????????????????????????????????## | | ???????????????????????????????????????##### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????##### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 900 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Evasion (%) 61 Melee Accuracy 14 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Ambidextrous Deadly Force We Are Legion Challenges ------------ None Game ------ Seed QuantumDisposableArchive Manual? 0 Play Time 01:35:05 Cumulative 47.9 hours Start 2023.06.01 @ 21:27:57 End 2023.06.01 @ 23:03:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e8325a7-cab1-42fc-9df7-3f1ab966f399