Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.14 @ 11:26:57 Player: 7604 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (208) 1040 Value Destroyed (5638) 5638 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 16167 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 252 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 128/300 Energy 65/100 System Corruption 12% Temperature Cool (57) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Medium Storage Unit Spectral Analyzer Improved Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Experimental Utility Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Plasma Sword (fused) > --- INVENTORY (10) --- Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Reaction Control System Experimental Propulsion Shielding Advanced Hacking Suite Hypervelocity Gauss Cannon Heavy Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled Cesium-ion Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Improved Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Improved Reaction Control System Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Improved Plasma Cutter Plasma Sword > --- INVENTORY -------- Field Propulsion Drive Experimental Target Analyzer Experimental Armor Integrity Analyzer ECM Suite Experimental Propulsion Shielding Experimental Utility Shielding Advanced Hacking Suite Hypervelocity Coil Gun Heavy Rocket Launcher Multitool [Rating: 103] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Meta Core Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . . . . 1 . . Utility 6 | . . . 2 . . 1 . . . . . . 2 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 6 9 11 29 5 13 23 . 10 3 . . . 15 . 11 1 1 2 . 20 . 2 Power 9 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . 3 . . Engine 5 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . Core 4 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 4 5 . 3 9 . . 1 . . . . . 2 . 1 . . 3 . 1 Treads 8 | 2 . 3 . . 1 2 . . . . . . . . . . . . . . . . Leg 7 | . . 1 4 . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 1 . . 7 . . 1 . . . . . 2 . 1 . . 3 . 1 Utility 77 | 1 2 1 11 4 6 11 . 5 2 . . . 13 . 7 . . 2 . 11 . 1 Device 27 | . 1 . 2 . 2 1 . 2 1 . . . 6 . 6 . . 1 . 5 . . Storage 7 | 1 1 . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . Processor 7 | . . . 2 . . . . . . . . . 3 . . . . 1 . 1 . . Hackware 19 | . . . . . 1 8 . 1 1 . . . 4 . . . . . . 3 . 1 Protection 17 | . . 1 6 4 3 1 . 1 . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 6 5 12 1 3 2 . 5 . . . . 2 . 2 1 . . . 3 . . Energy Gun 7 | 1 . . 4 . 2 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Ballistic Gun 11 | 1 . 4 4 . 1 . . . . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 2 . . . . 2 . . . . . . . . . . . . . . Special Weapon 5 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . Impact Weapon 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . . 1 . . . . 1 . . 1 . . . . . . Unidentified Prototypes 10 | . 1 . 5 . . 1 . 1 . . . . . . . . . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Parts Lost 44 | . . 6 5 2 3 1 . 2 2 . 1 . 7 . 4 . . . . 6 . 5 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 14 | . . 3 . 1 . . . . 1 . . . 2 . 1 . . . . 2 . 4 Utility 18 | . . . 4 1 1 1 . 1 1 . 1 . 3 . 3 . . . . 2 . . Weapon 10 | . . 3 1 . 2 . . 1 . . . . 2 . . . . . . 1 . . Highest Loss Streak 4 | . . 3 1 1 2 1 . 2 2 . 1 . 3 . 1 . . . . 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 12 14 14 15 14 11 10 9 10 10 10 9 9 10 9 10 10 9 10 9 9 8 Power . | . 1 2 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 1 | . 1 . . 3 3 4 4 2 1 1 1 1 . 1 1 1 . . . . 1 . Utility 3 | 1 4 4 3 2 2 1 1 2 4 4 4 3 3 3 3 5 5 5 6 5 5 5 Weapon 3 | 1 5 6 6 5 4 2 1 1 1 1 1 1 1 2 1 1 1 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 6 2 11 1 4 4 1 4 . . . . 2 . 1 . . 4 . 1 . 6 Power 5 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . . . . 3 3 . 2 . . . . . . . . . . . . . . Utility 23 | . 2 1 5 1 1 1 . 2 . . . . . . 1 . . 4 . 1 . 4 Weapon 10 | . 2 1 4 . . . 1 . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 99 93 88 85 84 90 93 92 90 93 93 93 92 93 98 100 99 98 100 94 88 88 Engine 5 | . 14 13 7 8 8 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 6 6 6 6 6 6 5 6 6 6 6 6 6 4 5 5 Treads 5 | . 28 22 . . . 2 . . . . . . . . . . . . . . . . Leg 7 | . . 2 24 22 24 1 . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 33 37 37 35 37 37 37 32 31 30 31 30 31 31 30 29 30 Device 9 | . 13 12 7 5 . 3 6 3 5 6 6 6 6 12 15 18 18 16 18 13 11 10 Storage 8 | . 14 13 7 8 8 6 6 6 6 6 6 6 5 6 6 6 6 6 6 5 5 5 Processor 4 | . . . 6 8 3 . . . . . . . 10 12 7 6 6 6 6 9 11 11 Hackware 10 | . . . . . 8 21 25 25 25 25 25 18 20 18 18 18 18 18 18 13 11 11 Protection 4 | . . . 15 15 13 1 . 2 . . . 6 . . . . . . . 1 5 5 Energy Gun 1 | . 10 . . . 6 2 . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 10 8 14 14 10 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 6 13 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 6 5 . 1 6 4 . . Piercing Weapon 2 | . . . . . . 4 6 5 6 6 6 6 3 6 5 6 6 6 6 1 . . Special Melee Weapon 1 | . . . . . . 4 6 5 6 6 6 6 3 . . . 6 4 . . . . Peak Build Rating 103 | 7 12 29 48 49 49 66 66 69 70 70 70 68 86 68 83 79 78 85 82 103 86 94 Average Rating 52 | 5 9 16 44 47 47 58 66 66 66 70 70 68 78 68 76 78 77 78 82 90 86 87 On Entrance 59 | . 7 11 29 47 45 48 66 66 66 70 70 65 68 68 68 79 78 78 82 82 86 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 12 35 38 45 54 51 56 20 23 20 20 20 23 30 21 27 26 24 24 24 31 29 29 Greatest Support 85 | 40 40 55 85 85 79 79 30 30 34 30 30 30 36 25 34 34 35 30 35 36 29 36 Greatest Overweight (x) 8 | . . . . . . 1 . . . . . . 1 . 1 . . . . 8 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 13 15 15 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 Average Carried 11 | 2 12 14 14 14 14 11 10 9 9 10 10 9 9 9 9 10 9 9 10 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 8 Class Distribution -------------------- 51% | Mutant 37% | Hacker-Sprinter 6% | Hacker-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 6616 | 255 462 600 1646 501 889 366 . 443 97 10 . 10 102 . 760 129 24 15 50 167 . 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6985 | 185 576 217 1881 593 1423 450 . 504 . . . . 224 . 414 . . . . 438 . 80 Parts 475 | 18 34 11 115 45 76 20 . 48 . . . . 27 . 42 . . . . 27 . 12 Haulers Intercepted 13 | . 2 . 5 . 4 . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 5 | 1 2 . 1 . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . 17 . . . . . . . . . . . . . . 2 . 9 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 129 | . 10 12 37 17 20 5 . 6 . . . . 5 . 11 . . . . 4 . 2 Melee 20 | . . . . . . 5 . 5 . . . . 2 . 4 . . . . 4 . . Guns 71 | . 8 4 33 7 19 . . . . . . . . . . . . . . . . . Cannons 9 | . 2 7 . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . 4 10 . . . 1 . . . . 3 . 7 . . . . . . 2 Classes Destroyed 18 | 2 4 3 4 2 1 . . 1 . . . . 1 . . . . . . . . . Worker 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . Builder 12 | . . . 1 . . . . 7 . . . . . . 2 . . . . 2 . . Tunneler 12 | 7 . . . . . . . 2 . . . . . . 1 . . . . 2 . . Hauler 13 | . 2 . 5 . 4 . . 1 . . . . . . . . . . . 1 . . Recycler 10 | . 1 . 2 . 1 3 . 1 . . . . . . 1 . . . . 1 . . Mechanic 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . Operator 6 | . . . 3 . . 1 . . . . . . 2 . . . . . . . . . Watcher 20 | . 2 . 3 . 3 2 . 1 . . . . 4 . 2 . . . . 1 . 2 Swarmer 53 | . . 3 15 5 2 5 . 6 . . . . 4 . 7 . . . . 4 . 2 Cutter 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . Grunt 41 | . 10 . 12 8 11 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 15 | . . . 9 . 6 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 3 7 4 5 3 . 8 . . . . 4 . 4 . . . . 4 . 2 Combat Bots Only 6 | . 2 3 6 4 5 3 . 3 . . . . 4 . 3 . . . . 4 . 2 Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 . 1 . . . . 2 . 2 . . . . 1 . 2 Gunslinging 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . 1 . . . . 2 . 2 . . . . . . 2 Melee 1 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1015 | . 47 76 162 64 74 58 . 74 13 . 3 3 128 . 106 . 3 . 2 133 . 69 Missed 432 | . 7 20 43 23 12 35 . 40 6 . 2 2 67 . 65 . 1 . 2 74 . 33 Damage Taken 9288 | . 512 1122 1505 687 1064 200 . 447 94 . 48 19 820 . 681 . 19 . . 1018 . 1052 Core 2088 | . 39 122 135 66 63 105 . 158 . . . . 229 . 163 . . . . 368 . 640 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 85 | . . . . . . . . . . . . . . . . . . . . 35 . 50 Ignored by Resistances 100 | . . . 100 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 809 | . . . 175 . 217 9 . 48 . . . . 104 . 84 . . . . 151 . 21 Core Remaining (%) 60 | 100 . 35 . . 52 . . . . . . 62 . . . . . . 53 . . . Volleys Fired 445 | 35 60 48 145 37 83 1 . 4 . . . . 17 . 10 . . . . 5 . . Largest 2 | 1 2 2 2 2 2 2 . 1 . . . . 1 . 1 . . . . 1 . . Hottest 105 | 50 100 63 93 61 100 100 . 43 . . . . 105 . 105 . . . . 105 . . Shots Fired 769 | 35 109 86 279 58 165 2 . 3 . . . . 17 . 10 . . . . 5 . . Gun 608 | 35 87 17 267 34 165 2 . . . . . . . . . . . . . 1 . . Cannon 112 | . 20 69 5 . . . . . . . . . 14 . 2 . . . . 2 . . Launcher 40 | . 1 . 5 24 . . . 2 . . . . 2 . 6 . . . . . . . Special 9 | . 1 . 2 . . . . 1 . . . . 1 . 2 . . . . 2 . . Kinetic 584 | . 59 86 266 34 138 . . . . . . . . . . . . . . 1 . . Thermal 114 | 35 49 . 8 . . . . 1 . . . . 15 . 2 . . . . 4 . . Explosive 13 | . 1 . . 2 . . . 2 . . . . 2 . 6 . . . . . . . Electromagnetic 56 | . . . 5 22 27 2 . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 8 9 20 13 10 18 5 . . . . . . 8 . 9 . . . . . . . Robot Miss Streak 9 | 4 9 2 6 5 5 . . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 2 6 1 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 618 | 19 70 77 194 35 115 18 . 33 . . 2 . 15 . 13 . . 3 . 19 . 5 Core Hits 299 | 9 27 21 99 30 48 11 . 13 . . . . 10 . 19 . . . . 10 . 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Critical Strikes 19 | 3 5 1 3 1 . 1 . 2 . . . . 1 . 2 . . . . . . . Burn 7 | 3 3 . 1 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . . Melee Attacks 443 | . 1 9 6 10 1 88 . 101 . . 22 . 38 . 73 2 2 3 2 72 . 13 Impact 27 | . 1 9 6 1 1 9 . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . . 56 . 13 Piercing 330 | . . . . . . 77 . 101 . . 21 . 36 . 73 2 2 . 2 16 . . Sneak Attacks 50 | . . . . 9 . 6 . 15 . . 2 . 2 . 4 . . 3 . 8 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16371 | 281 934 1335 3682 1557 2092 778 . 1840 . . 86 . 838 . 1481 . . . . 1164 . 303 Guns 6882 | 278 695 217 3328 240 2078 43 . . . . . . . . . . . . . 3 . . Cannons 1381 | . 231 1044 69 . . . . . . . . . 37 . . . . . . . . . Explosions 2883 | . . . 232 1317 . . . 110 . . . . 350 . 874 . . . . . . . Melee 5139 | . . 74 . . . 735 . 1730 . . 86 . 443 . 607 . . . . 1161 . 303 Ramming 62 | 3 8 . 37 . 14 . . . . . . . . . . . . . . . . . Kinetic 7013 | . 537 1261 3296 240 1676 . . . . . . . . . . . . . . 3 . . Thermal 928 | 278 389 . 117 99 . . . . . . . . 45 . . . . . . . . . Explosive 1589 | . . . . 255 . . . 110 . . . . 350 . 874 . . . . . . . Electromagnetic 1640 | . . . 232 963 402 43 . . . . . . . . . . . . . . . . Impact 184 | . . 74 . . . 110 . . . . . . . . . . . . . . . . Slashing 1187 | . . . . . . . . . . . . . . . . . . . . 884 . 303 Piercing 3768 | . . . . . . 625 . 1730 . . 86 . 443 . 607 . . . . 277 . . Highest Corruption 15 | . . . 2 2 9 1 1 1 . . . . 3 9 15 15 15 15 . 2 12 12 Average Corruption 4 | . . . 1 2 8 1 1 1 . . . . 1 6 11 15 15 15 . 1 4 12 Corruption Purged 5 | . . . . . 2 . . 1 . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . 8 36 11 . 11 . . . . 3 1 65 7 10 . . 10 . 15 Message Errors 42 | . . . . 3 8 5 . 2 . . . . . . 16 . 4 . . 2 . 2 Matter Fused 46 | . . . . 1 13 2 . 2 . . . . 1 . 11 4 4 . . 3 . 5 Heat Flow Errors 16 | . . . . . 2 1 . 1 . . . . . . 8 1 . . . 3 . . Energy Discharges 28 | . . . . 2 6 2 . 3 . . . . 1 . 10 1 . . . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . 1 Data Loss (minor) 15 | . . . . . 2 1 . 1 . . . . . . 9 1 1 . . . . . Data Loss (major) 6 | . . . . . 1 . . . . . . . . . 3 . . . . 2 . . Misfires 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Alerts 4 | . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . Misdirections 7 | . . . . . . . . . . . . . . . 3 . . . . . . 4 Weapon Failures 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1321 | . . 14 56 . . 166 . 514 . . . . 129 . 230 . . . . 196 . 16 Projectiles 19 | . . . 19 . . . . . . . . . . . . . . . . . . . Explosions 89 | . . . 37 . . . . 33 . . . . 15 . 4 . . . . . . . Melee 1213 | . . 14 . . . 166 . 481 . . . . 114 . 226 . . . . 196 . 16 Knockbacks 23 | . 5 17 . . . 1 . . . . . . . . . . . . . . . . Impact 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Kinetic 19 | . 5 14 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . 12 123 . . . . . . . . . . 152 . . . . . . . Shots 11 | . . . 1 7 . . . . . . . . . . 3 . . . . . . . Rammed 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | 2 2 . 7 . 2 . . . . . . . . . . . . . . . . . Kicked 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | 60 81 . 85 129 244 130 30 291 76 96 48 171 316 . 289 192 30 . 18 301 . 15 Average Temperature 38 | 21 24 . 18 29 68 34 14 41 36 41 22 60 34 . 107 98 16 . 10 22 . 3 Received Heat Transfer 2001 | . 291 156 666 135 441 24 . 18 . . . 9 60 . 60 . 9 . . 84 . 48 Effects 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 2 4 2 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2963 | 1036 1369 . 346 150 . . . . . . . . 62 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 3 | . . . 1 3 2 2 1 2 . . . . . . 2 . . . . 2 . . Low Security (%) 66 | 100 100 . 92 5 . 78 . 16 . . . . 100 100 58 . . . . 57 100 100 Level 1 18 | . . . 7 24 47 4 100 61 . . . . . . 27 . . . . 23 . . Level 2 13 | . . . . 41 52 16 . 21 . . . . . . 13 . . . . 18 . . Level 3 1 | . . . . 27 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 710 | 10 79 . 268 710 507 616 215 428 . . . . 156 39 480 . . . . 589 146 122 Initial 345 | . . . . 169 345 191 215 143 . . . . 15 34 27 . . . . 37 131 102 Average 182 | 1 32 . 133 517 405 178 211 311 . . . . 32 30 187 . . . . 189 139 79 Influence Increases 8346 | 45 409 90 1058 621 632 1039 . 935 30 . . 45 567 15 973 45 60 . 116 1441 15 210 Destroy 0b10 Robot/C 2520 | . 200 60 740 400 400 100 . 120 . . . . 100 . 220 . . . 40 100 . 40 Destroy 0b10 Robot/NC 395 | 45 25 . 75 . 40 30 . 70 . . . . 30 . 35 . . . . 35 . 10 Destroy Leader 546 | . 58 . 186 20 134 14 . 24 . . . . 28 . 44 . . . 10 14 . 14 Allied During Kill 25 | . . . . 18 . . . . . . . . . . . . . . 6 1 . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Successful Hack 488 | . 21 . 16 18 11 90 . 82 . . . . 32 . 115 . . . . 98 . 5 Select Force Hacks 90 | . 60 . . . . . . . . . . . . . 30 . . . . . . . Disable Machine 120 | . . . 15 30 15 30 . . . . . . 15 . 15 . . . . . . . Anti-Garrison Action 300 | . . . . 100 . . . . . . . . . . . . . . . 200 . . Destroy Structure 432 | . 15 . 11 35 2 60 . 54 . . . . 47 . 94 . . . . 108 . 6 Partial Spotted 735 | . . . . . . 105 . 165 . . . . 135 15 90 . . . . 210 15 . Lose Combat Pursuer 2685 | . 30 30 15 . 30 600 . 420 30 . . 45 180 . 330 45 60 . 60 675 . 135 Influence Decreases 6094 | 45 375 107 797 80 556 614 10 694 70 30 . 20 483 10 677 80 110 . 55 1101 . 180 Time Decay 4398 | 45 375 97 610 . 526 580 10 514 50 30 . 20 283 10 457 80 110 . 50 421 . 130 Search Patrol Dispatched 600 | . . . . . . . . 150 . . . . . . 150 . . . . 300 . . Lost Part 361 | . . 10 40 20 30 10 . 20 20 . . . 61 . 40 . . . . 60 . 50 Lost Ally 159 | . . . . 60 . 24 . 10 . . . . 10 . 30 . . . 5 20 . . Purge Threat 576 | . . . 147 . . . . . . . . . 129 . . . . . . 300 . . Squads Dispatched 55 | . 5 . 4 . 2 10 . 6 . . . . 3 . 17 . . . . 7 . 1 Investigation 31 | . 5 . . . . 7 . 3 . . . . 1 . 11 . . . . 3 . 1 Extermination 10 | . . . . . . 2 . 3 . . . . 1 . 2 . . . . 2 . . Reinforcement 13 | . . . 3 . 2 1 . . . . . . 1 . 4 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 15 | . . . 2 . 1 3 . 2 . . . . 1 . 5 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 483 | . 22 13 61 22 33 55 5 34 2 . 4 3 29 5 56 2 5 . 1 102 6 23 Peak Tracking Total 17 | . 2 3 5 4 6 8 5 5 2 . 4 5 6 5 7 3 4 . 5 17 6 7 Tactical Retreats 97 | . 2 1 1 . 2 17 . 13 2 . . 1 5 . 18 1 2 . 1 28 . 3 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 16 | . 2 . . 5 1 1 . . . . . . 3 . 1 . . . . 2 . 1 Indirectly 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . 12 . 11 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 12 | . . 1 1 4 1 2 . . . . 1 . 1 . 1 . . . . . . . Max in Single Turn 2 | . . 1 1 2 1 1 . . . . 1 . 1 . 1 . . . . . . . Garrison Access 12 | . . . . . . 3 . 2 . . . . 2 . 1 . . . . 3 . 1 Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Machines Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 167 | . 10 2 15 2 11 22 . 20 1 . 4 . 18 . 25 . 3 . . 26 . 8 Terminals 85 | . 7 . 9 2 6 11 . 12 . . . . 10 . 13 . 1 . . 12 . 2 Fabricators 22 | . . . . . . 5 . 2 . . . . 4 . 4 . . . . 5 . 2 Repair Stations 15 | . 1 . 1 . 2 1 . 2 . . . . 1 . 2 . . . . 4 . 1 Recycling Units 15 | . 2 . 2 . 1 1 . 1 . . . . 1 . 3 . . . . 2 . 2 Scanalyzers 8 | . . . 2 . 2 1 . 1 . . . . . . 2 . . . . . . . Garrison Access 13 | . . . 1 . . 3 . 2 . . . . 2 . 1 . . . . 3 . 1 Total Hacks 547 | . 31 13 46 2 26 75 . 61 1 . 29 . 67 . 73 . 8 . . 86 . 29 Successful 391 | . 18 13 31 1 21 52 . 43 1 . 29 . 60 . 49 . 8 . . 49 . 16 Failed 153 | . 13 . 14 1 5 23 . 17 . . . . 6 . 24 . . . . 37 . 13 Catastrophic 13 | . 1 . 1 . . 2 . 3 . . . . . . 2 . . . . 3 . 1 Database Lockouts 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Manual 258 | . 29 . 22 2 15 23 . 40 . . . . 37 . 36 . . . . 41 . 13 Terminals 296 | . 25 . 28 2 17 32 . 40 . . . . 49 . 40 . 1 . . 53 . 9 Fabricators 70 | . . . . . . 24 . 8 . . . . 9 . 10 . . . . 12 . 7 Repair Stations 49 | . 2 . 5 . 4 2 . 5 . . . . 6 . 10 . . . . 12 . 3 Recycling Units 31 | . 4 . 4 . 1 2 . 2 . . . . 1 . 7 . . . . 4 . 6 Scanalyzers 31 | . . . 7 . 4 11 . 4 . . . . . . 5 . . . . . . . Garrison Access 20 | . . . 2 . . 4 . 2 . . . . 2 . 1 . . . . 5 . 4 Terminal Hacks 153 | . 5 13 7 1 4 11 . 17 1 . 29 . 26 . 12 . 8 . . 17 . 2 Record 31 | . . 12 . . . 1 . . . . 11 . . . . . 7 . . . . . Part Schematic 21 | . 2 . . . . 2 . 2 . . 10 . 3 . 2 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . 1 . . . . 3 . 2 . 1 . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Emergency Access Points 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . Machine Index 5 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . Terminal Index 7 | . 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 8 | . . . 1 . . . . . . . . . 2 . 1 . . . . 3 . 1 Unreport Threat 4 | . . . 1 . . . . . . . . . 1 . . . . . . 2 . . Locate Traps 7 | . . . . . 1 1 . 1 . . . . 2 . . . . . . 2 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . 1 . 1 1 . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 25 | . . . 2 . . 2 . 7 . . . . 7 . 5 . . . . 2 . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 44 | . . . . . . 16 . 4 . . . . 7 . 6 . . . . 7 . 4 Network Status 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 Load Schematic 26 | . . . . . . 10 . 3 . . . . 3 . 4 . . . . 4 . 2 Build 14 | . . . . . . 5 . 1 . . . . 3 . 1 . . . . 3 . 1 Repair Station Hacks 38 | . 1 . 4 . 4 2 . 3 . . . . 6 . 6 . . . . 10 . 2 Scan Component 21 | . 1 . 2 . 2 1 . 2 . . . . 3 . 4 . . . . 5 . 1 Repair 17 | . . . 2 . 2 1 . 1 . . . . 3 . 2 . . . . 5 . 1 Recycling Unit Hacks 13 | . 1 . 2 . 1 1 . 1 . . . . 1 . 3 . . . . 2 . 1 Retrieve Components 13 | . 1 . 2 . 1 1 . 1 . . . . 1 . 3 . . . . 2 . 1 Scanalyzer 27 | . . . 7 . 4 8 . 4 . . . . . . 4 . . . . . . . Insert Component 14 | . . . 4 . 2 4 . 2 . . . . . . 2 . . . . . . . Analyze 13 | . . . 3 . 2 4 . 2 . . . . . . 2 . . . . . . . Garrison Access Hacks 12 | . . . 1 . . 3 . 2 . . . . 2 . 1 . . . . 2 . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . 3 . 2 . . . . 2 . 1 . . . . 2 . 1 Unauthorized Hacks 104 | . 11 . 10 . 8 11 . 12 . . . . 18 . 17 . . . . 11 . 6 Terminals 82 | . 9 . 10 . 8 6 . 8 . . . . 17 . 11 . . . . 10 . 3 Track 17 | . . . 1 . . 2 . 2 . . . . 4 . 4 . . . . 3 . 1 Assimilate 7 | . . . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . . Botnet 24 | . 2 . 3 . 3 2 . 4 . . . . 3 . 2 . . . . 4 . 1 Disrupt 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Operators 6 | . 1 . . . . 1 . 1 . . . . 2 . . . . . . 1 . . Skim 26 | . 6 . 6 . 5 . . . . . . . 7 . 1 . . . . 1 . . Fabricators 13 | . . . . . . 5 . 3 . . . . 1 . 3 . . . . . . 1 Prioritize 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . Recompile 10 | . . . . . . 3 . 2 . . . . 1 . 3 . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . . . . . 3 . . . . . . 2 Reject 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Mask 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Tunnel 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . Used 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Hacking Detections 98 | . 9 . 11 1 7 14 . 11 . . . . 10 . 13 . . . . 16 . 6 Full Trace Events 17 | . 2 . 1 . . 4 . 1 . . . . . . 7 . . . . 2 . . Feedback Events 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 2 . 2 . 2 6 . 4 . . 10 . 3 . 4 . . . . . . . Parts Built 15 | . . . . . . 5 . 1 . . . . 4 . 1 . . . . 3 . 1 Authchips 9 | . . . . . . 3 . 1 . . . . 2 . . . . . . 2 . 1 Time 1003 | . . . . . . 371 . 106 . . . . 187 . 51 . . . . 232 . 56 Total Part Build Rating 77 | . . . . . . 23 . 6 . . . . 25 . 1 . . . . 16 . 6 Parts Repaired 17 | . . . 2 . 2 1 . 1 . . . . 3 . 2 . . . . 5 . 1 Time 792 | . . . 89 . 89 16 . 16 . . . . 168 . 156 . . . . 236 . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 57 | . 9 . 19 . 3 2 . 10 . . . . 2 . 6 . . . . 5 . 1 Parts Scanalyzed 12 | . . . 3 . 1 4 . 2 . . . . . . 2 . . . . . . . Part Schematics Acquired 12 | . . . 2 . 2 4 . 2 . . . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . 3 . 2 . . . . 1 . 2 . 1 . . 3 . . . . Non-combat 5 | . . . . . . 2 . . . . . . 2 . 1 . . . . . . . Combat 7 | . . . . 3 . . . . . . 1 . . . . . . 3 . . . . Robot Hacks Applied 12 | . . . . 3 . 2 . . . . 1 . 2 . 1 . . 3 . . . . parse_system 8 | . . . . 3 . . . . . . 1 . . . 1 . . 3 . . . . find_chute 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Machine Destruction 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 15 | . . . . 3 . 2 . 1 . . . . 1 1 3 . . 4 . . . . Largest Group 4 | . . . . 3 . 1 . 1 . . . . 1 1 1 . . 4 4 1 . . Highest-Rated Group 115 | . . . . 72 . 32 . 26 . . . . 10 31 26 . . 115 115 39 . . Highest-Rated Ally 39 | . . . . 24 . 32 . 26 . . . . 10 31 26 . . 39 39 39 . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 43 | . . . . 13 . 1 . . . . . . . 4 . . . . 20 5 . . Total Damage 681 | . . . . 172 . 42 . . . . . . . 62 . . . . 376 29 . . Kills 7 | . . . . 3 . . . . . . . . . . . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 18451 | . 1980 2483 3503 702 545 1321 31 920 80 67 88 287 1105 35 1504 169 238 556 271 2271 19 276 Optics 6382 | . . . . . . . . . . . . . 1043 35 1504 169 238 556 271 2271 19 276 Sensors 760 | . . . . . . . . . 54 67 88 287 264 . . . . . . . . . Terrain 1638 | . . . . . . . . . . . . . . . . . . . . 1343 19 276 Structural 23 | . . . . . . . . . . . . . 23 . . . . . . . . . Seismic 16680 | . 1980 2483 3489 436 . 1321 31 920 26 . . . 776 35 1504 169 238 556 271 2153 19 273 Machine Analysis 5697 | . . . 2908 702 545 . . . . . . . 1100 35 407 . . . . . . . ECM 1636 | . . . . . . . . . . . . . 13 35 729 . . 1 . 858 . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 . . . . . 2 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 21238 | 424 2009 2634 3587 702 1474 1969 31 1415 107 67 88 287 1105 35 1504 169 238 556 271 2271 19 276 Spaces Moved 24097 | 213 930 1359 1779 431 977 3365 109 2801 301 236 121 324 1801 106 2943 344 597 887 356 3569 75 473 Core 6 | 5 . . . . . . . . . . . . . . . . . . . 1 . . Treads 2237 | 208 930 966 . . . 133 . . . . . . . . . . . . . . . . Legs 3642 | . . 393 1779 431 977 62 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 18212 | . . . . . . 3170 109 2801 301 236 121 324 1801 106 2943 344 597 887 356 3568 75 473 Fastest Speed 11 | 50 160 130 103 123 103 17 20 20 14 20 20 20 11 23 17 17 18 25 18 20 24 21 Average Speed 49 | 157 160 151 119 123 106 28 20 20 21 20 20 20 20 23 24 23 24 25 24 25 24 23 Slowest Speed 450 | 160 160 160 130 125 125 250 20 20 24 20 20 20 91 23 94 24 27 25 25 450 24 104 Overloaded Moves 74 | . . . . . . 6 . . 5 . . . 7 . 19 4 7 . 5 3 . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 11 . 9 . . . . 4 . 13 . . . . 23 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 10 99 54 86 48 58 64 68 51 54 38 80 53 60 89 62 57 66 89 37 80 95 21 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 13 | . 2 1 2 . . . . . 1 1 1 . . . 1 . 3 1 . . . . Known Exits Taken 8 | . 1 . 1 . 1 . . 1 . . . 1 . . 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 . 1 . . . . . . 1 1 1 . . . . . 1 1 . . . . Scrap Searched 25 | . . 5 . . . . . . 2 3 . 1 . . . 10 2 2 . . . . Spaces Dug 315 | . 2 . 6 18 1 60 . 36 . . . . 42 . 91 2 . . 2 52 . 3 Terrain Destroyed 376 | . 11 . 8 36 1 60 . 56 . . . . 54 . 91 2 . . 2 52 . 3 Melee 226 | . 1 . 6 . 1 60 . 36 . . . . 17 . 48 2 . . 2 50 . 3 Projectile 20 | . 1 . 2 . . . . . . . . . 13 . 2 . . . . 2 . . AOE 130 | . 9 . . 36 . . . 20 . . . . 24 . 41 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total 31836 | 263 1342 1828 2987 545 1298 4223 117 3474 342 254 152 545 2455 116 3565 426 682 1224 534 4781 75 608 Wait 6171 | 2 306 369 922 40 182 654 7 511 38 19 10 220 556 6 490 77 82 303 177 1078 1 121 Move 23947 | 212 929 1358 1779 430 976 3343 108 2782 300 235 120 323 1793 105 2916 343 596 886 355 3523 74 461 Hop 65 | . . . . . . 11 . 9 . . . . 4 . 12 . . . . 23 . 6 Pick Up 150 | 6 19 9 28 1 7 27 1 11 1 . . 1 6 2 8 . 1 12 . 9 . 1 Fast Attach 108 | 6 3 2 21 2 14 10 . 3 1 . . . 13 1 11 2 . 2 . 14 . 3 Attach 61 | . 1 6 7 . 4 16 . 4 1 . . 1 8 . 3 . 1 3 . 4 . 2 Detach 21 | . 1 1 1 . 3 5 . 1 . . . . 6 . 2 . . 1 . . . . Swap 170 | . 7 19 29 20 7 18 . 19 1 . . . 7 . 25 . . . . 17 . 1 Drop 167 | . 13 6 42 4 18 28 1 10 . . . . 6 2 7 2 . 13 . 15 . . Fire 445 | 35 60 48 145 37 83 1 . 4 . . . . 17 . 10 . . . . 5 . . Melee 443 | . 1 9 6 10 1 88 . 101 . . 22 . 38 . 73 2 2 3 2 72 . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . Crush 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . 1 . . . . 18 . . Rewire 6 | . . 1 . . . 5 . . . . . . . . . . . . . . . . Trap 23 | . . . . . . 12 . 11 . . . . . . . . . . . . . . Miscellaneous 27 | . . . . 1 1 5 . 8 . . . . 1 . 7 . . 1 . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: [*Fac x4] / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 425 | -11/Scrapyard | Entered Materials 426 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Discovered new exit (range 10) 764 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 13) 1598 | -10/Materials | Discovered new exit (range 15) 1875 | -10/Materials | Discovered new exit (range 16) 2338 | -10/Materials | Identified exit to Subcaves 2338 | -10/Materials | Identified exit to Mines 2434 | -10/Materials | Entered Subcaves 2435 | -10/Subcaves | Approached by a straggling Scientist 2677 | -10/Subcaves | Discovered new exit (range 14) 2714 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2729 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2768 | -10/Subcaves | A Subdweller sparked back to life 2768 | -10/Subcaves | A Subdweller sparked back to life 2768 | -10/Subcaves | A Subdweller sparked back to life 2810 | -10/Subcaves | Found Prototype Power Core 2855 | -10/Subcaves | Visited Clippyterm 2860 | -10/Subcaves | Learned 40 Factory zone layouts 2860 | -10/Subcaves | Learned Factory stockpile data 2910 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3112 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3187 | -10/Subcaves | Core integrity fell below 50% 3220 | -10/Subcaves | Lost 3 parts (2n1w) 4386 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4396 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4533 | -10/Subcaves | Visited 4L-MR0's lab 4540 | -10/Subcaves | Identified Meta Core 4554 | -10/Subcaves | Found Cargo Legs 4555 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 4642 | -10/Subcaves | Learned location of Mines (-10) 5068 | -10/Subcaves | Entered Materials 5068 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6589 | -8/Materials | Discovered new exit (range 16) 6620 | -8/Materials | Central database locked down 6759 | -8/Materials | Learned Factory trap positions 6831 | -8/Materials | Learned 4 Recycling zone layouts 6951 | -8/Materials | Learned Factory trap positions 6997 | -8/Materials | Learned location of Zion (-6) 7139 | -8/Materials | Identified exit to Factory 7702 | -8/Materials | Garrison activated, responded to threat 8021 | -8/Materials | Repaired Cld. Ion Engine 8060 | -8/Materials | Repaired Barrage Gun 8655 | -8/Materials | Identified exit to Garrison 8655 | -8/Materials | Entered Garrison 8693 | -8/Garrison | Triggered checkpoint 8727 | -8/Garrison | Triggered checkpoint 8865 | -8/Garrison | Triggered checkpoint 8910 | -8/Garrison | Lost 3 allies 9009 | -8/Garrison | Garrison Relay disabled 9024 | -8/Garrison | Discovered new exit (range 34) 9024 | -8/Garrison | Discovered new exit (range 87) 9024 | -8/Garrison | Discovered new exit (range 65) 9088 | -8/Garrison | Triggered checkpoint 9130 | -8/Garrison | Triggered checkpoint 9147 | -8/Garrison | Triggered checkpoint 9357 | -8/Garrison | Entered Materials 9579 | -8/Materials | Repaired Hrd. Medium Armor Plating 10569 | -8/Materials | Repaired Cld. Ion Engine 10831 | -8/Materials | Entered Factory 10831 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10832 | -7/Factory | Identified exit to Storage 10832 | -7/Factory | Identified exit to Lower Caves 10833 | -7/Factory | Identified exit to Factory 10834 | -7/Factory | Loaded intel: 109 trap records 11211 | -7/Factory | Build established: Hacker-Mutant 11216 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 11516 | -7/Factory | Build established: Hacker-Sprinter 11569 | -7/Factory | Repaired Multitool 11812 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 12019 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 12024 | -7/Factory | Fabricated Imp. Hacking Suite? 12096 | -7/Factory | Fabricated Cld. VTOL Module? 12099 | -7/Factory | Fabricated Cld. VTOL Module? 12373 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 12383 | -7/Factory | Discovered exit to Factory (range 10) 12800 | -7/Factory | Manually triggered Chute Trap 12800 | -7/Factory | Sucked down chute 12800 | -7/Factory | Entered Waste 12804 | -7/Waste | Spotted C-40 Crusher 12813 | -7/Waste | Spotted C-40 Crusher 12815 | -7/Waste | Spotted C-40 Crusher 12823 | -7/Waste | Spotted C-40 Crusher 12824 | -7/Waste | Spotted C-40 Crusher 12824 | -7/Waste | Spotted C-40 Crusher 12829 | -7/Waste | Discovered new exit (range 10) 12831 | -7/Waste | Entered Factory 12832 | -7/Factory | Loaded intel: 73 trap records 12901 | -7/Factory | Repaired Lrn. Missile Launcher 12951 | -7/Factory | Discovered exit to Storage (range 10) 13025 | -7/Factory | Discovered exit to Storage (range 16) 13139 | -7/Factory | Found Prototype Launcher 13139 | -7/Factory | Identified Rocket Array 13231 | -7/Factory | Search patrols dispatched 13349 | -7/Factory | Discovered exit to Factory (range 12) 13558 | -7/Factory | Discovered exit to Factory (range 16) 13808 | -7/Factory | Central database locked down 14145 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 14246 | -7/Factory | Entered Lower Caves 14270 | -7/Lower Caves | Spotted B-75 Beast 14307 | -7/Lower Caves | Met a Warlord Commander 14308 | -7/Lower Caves | Learned location of Warlord (-5) 14309 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14314 | -7/Lower Caves | Found Encrypted Comm Array 14352 | -7/Lower Caves | Discovered new exit (range 5) 14353 | -7/Lower Caves | Entered another Lower Caves area 14416 | -7/Lower Caves | Discovered new exit (range 8) 14420 | -7/Lower Caves | Entered Data Miner 14420 | -7/Data Miner | Discovered new exit (range 6) 14424 | -7/Data Miner | Met Data Miner 14428 | -7/Data Miner | Learned location of Section 7 (-2) 14428 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14431 | -7/Data Miner | Received God Mode back door access code from Data Miner 14440 | -7/Data Miner | Data Conduit disabled 14508 | -7/Data Miner | Entered Proximity Caves 14791 | -6/Proximity Caves | Discovered exit to Factory (range 5) 14795 | -6/Proximity Caves | Entered Factory 14795 | -6/Factory | Evolved 2 slots: Utility x2 14854 | -6/Factory | Identified exit to Lower Caves 14882 | -6/Factory | Central database locked down 15043 | -6/Factory | Spotted B-75 Beast 15168 | -6/Factory | Fabricated Adv. Hacking Suite? 15178 | -6/Factory | Fabricated Matter Neutralizer? 15203 | -6/Factory | Discovered new exit (range 18) 15301 | -6/Factory | Learned location of 2 exits from Lower Caves 15332 | -6/Factory | Learned location of 2 exits from Proximity Caves 15355 | -6/Factory | Identified exit to Factory 15356 | -6/Factory | Repaired Imp. VTOL Module 15370 | -6/Factory | Learned location of 3 exits from Factory 15394 | -6/Factory | Learned Hub_04(d) emergency access door positions 15428 | -6/Factory | Repaired Cld. VTOL Module 15467 | -6/Factory | Repaired Imp. Datajack 15649 | -6/Factory | Lost 3 parts (1n2u) 15783 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 15900 | -6/Factory | Manually triggered Chute Trap 15900 | -6/Factory | Sucked down chute 15900 | -6/Factory | Entered Waste 15901 | -6/Waste | Met a frightened Derelict 15908 | -6/Waste | Spotted C-40 Crusher 15915 | -6/Waste | EMP discharged 15915 | -6/Waste | Spotted C-40 Crusher 15921 | -6/Waste | Spotted C-40 Crusher 15921 | -6/Waste | Spotted C-40 Crusher 15929 | -6/Waste | Discovered new exit (range 22) 15930 | -6/Waste | Spotted C-40 Crusher 15931 | -6/Waste | Spotted C-40 Crusher 15935 | -6/Waste | Entered Factory 16112 | -6/Factory | Repaired Broken Adv. Reaction Control System? 16187 | -6/Factory | Repaired Cld. VTOL Module 16365 | -6/Factory | Allied Derelicts emerged from ambush trap array 16417 | -6/Factory | Fabricated Med. Storage Unit (x1) 16423 | -6/Factory | System corruption reached 10% 16548 | -6/Factory | Discovered exit to Factory (range 11) 16915 | -6/Factory | Spotted B-75 Beast 17335 | -6/Factory | Search patrols dispatched 17439 | -6/Factory | Entered Lower Caves 17440 | -6/Lower Caves | Identified exit to Lower Caves 17450 | -6/Lower Caves | Learned Factory trap positions 17558 | -6/Lower Caves | Learned Factory emergency access door positions 17561 | -6/Lower Caves | Encountered a Warlord checkpoint 17608 | -6/Lower Caves | Entered another Lower Caves area 17792 | -6/Lower Caves | Learned location of Extension (-4) 17796 | -6/Lower Caves | Entered an active Warlord outpost 17799 | -6/Lower Caves | Learned location of Armory (-4) 17799 | -6/Lower Caves | Learned Research emergency access door positions 17799 | -6/Lower Caves | Learned Armory emergency access door positions 17839 | -6/Lower Caves | Discovered new exit (range 14) 17843 | -6/Lower Caves | Learned 8 Factory zone layouts 17846 | -6/Lower Caves | Entered Zion 17851 | -6/Zion | Given the Hacking Drone Bay 17858 | -6/Zion | System corruption cleaned by Quarantine Array 17868 | -6/Zion | Gained Derelict followers 17919 | -6/Zion | Met Imprinter 18059 | -6/Zion | Learned Factory stockpile data 18124 | -6/Zion | Found Prototype Processor 18125 | -6/Zion | Found Prototype Processor 18141 | -6/Zion | Identified Spectral Analyzer (x2) 18154 | -6/Zion | Found Prototype Processor 18156 | -6/Zion | Found Prototype Processor 18158 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18160 | -6/Zion | Found Prototype Processor 18191 | -6/Zion | Identified Exp. Melee Analysis Suite 18202 | -6/Zion | Found Prototype Processor 18217 | -6/Zion | Identified Exp. Target Analyzer 18246 | -6/Zion | Identified Exp. Terrain Scan Processor 18309 | -6/Zion | Discovered new exit (range 20) 18402 | -6/Zion | Entered Proximity Caves 18402 | -5/Proximity Caves | Accompanied by 4 allies 18489 | -5/Proximity Caves | Spotted B-75 Beast 18673 | -5/Proximity Caves | Entered Factory 18673 | -5/Factory | Accompanied by 1 ally 18673 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18674 | -5/Factory | Identified exit to Upper Caves 18676 | -5/Factory | Loaded intel: 81 trap records 18806 | -5/Factory | Repaired Q-thruster? 18975 | -5/Factory | Repaired Imp. VTOL Module? 19071 | -5/Factory | Repaired Cld. VTOL Module 19129 | -5/Factory | Discovered new exit (range 23) 19343 | -5/Factory | Repaired Plasma Cutter 19365 | -5/Factory | Discovered new exit (range 20) 19532 | -5/Factory | Discovered new exit (range 19) 19676 | -5/Factory | Fabricated Exp. Propulsion Shielding? 19686 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 19997 | -5/Factory | Lost 3 parts (1p2u) 20076 | -5/Factory | Spotted B-75 Beast 20169 | -5/Factory | Repaired Imp. Plasma Cutter 20338 | -5/Factory | Discovered new exit (range 13) 20367 | -5/Factory | Build established: Hacker-Scout 20473 | -5/Factory | Search patrols dispatched 20773 | -5/Factory | Search patrols dispatched 20902 | -5/Factory | Fabricated Adv. System Shield? 20944 | -5/Factory | Manually triggered Chute Trap 20944 | -5/Factory | Sucked down chute 20944 | -5/Factory | Entered Waste 20948 | -5/Waste | Spotted C-40 Crusher 20949 | -5/Waste | Spotted C-40 Crusher 20958 | -5/Waste | Spotted C-40 Crusher 20958 | -5/Waste | Spotted C-40 Crusher 20959 | -5/Waste | EMP discharged 20959 | -5/Waste | System corruption reached 10% 20959 | -5/Waste | Spotted C-40 Crusher 20960 | -5/Waste | Discovered new exit (range 11) 20960 | -5/Waste | Spotted C-40 Crusher 20962 | -5/Waste | Lost 3 parts (2n1w) 20963 | -5/Waste | Entered Factory 20988 | -5/Factory | Discovered new exit (range 23) 21023 | -5/Factory | Repaired Xenon Bombardment Thruster 21054 | -5/Factory | Discovered new exit (range 5) 21194 | -5/Factory | Fabricated Combat Drone Bay? 21232 | -5/Factory | Core integrity fell below 50% 21239 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Tracking enabled and active. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 21223_ System corrupted: Matter fused (-5). 21229_ Destroyed VTOL Module. 21229_ Field Propulsion Drive destroyed. 21232_ Enh. Fission Core destroyed. 21239_ Power Conduit explodes. 21239_ S-27 Virus destroyed. 21239_ Power Conduit explodes. 21239_ P-70 Sage destroyed. 21239_ S-27 Virus destroyed. 21239_ Power Conduit explodes. 21239_ S-27 Virus destroyed. 21239_ Cld. Cesium-ion Thruster destroyed. 21239_ Power Conduit explodes. 21239_ Terminal disabled. 21239_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ?? ???????? | | ?????????????????????????????????? ?? ? ??????? | | ??????????????????????######???#?#####/###? ??? | | ?????????????????????? ##?#?? ??? #? ?????? | | ????????????????????? ####??? #?????#?? | | ??????????????????? ######? ?? [ ##?###??# | | ???????????????????? ] ##?#?# ? ######### | | ???????????????? ? #####? ] ######### | | ??????????????? ? ###### ######### | | ??????????????#? """"""" ] ###### ######### | | ???????????????? """"""" + + ######### | | ?????????????#? """"""" #?# ## ######### | | ??????????????# ?""""""" ### ########+####?##### | | ?????????????## ### # # ########## | | ???????????#### ### # # ########## | | ???????????#######+##+;;;;;### # # ########## | | ???????????####### + # ########?? | | ???????????##?#### s # # ########## | | ????????????###### [% # ! !# ########## | | ???????????####### ######## ########## | | ???????????##### @ ###### ########## | | ???????????##?## ###### #### | | ????????????### ###### [ + "" | | ???????????#?## ###### % # "" | | ???????????##### ;;##### # """ | | ????????????#?## ; # """ | | ????????????#### ; # """ | | ?????????????###;; # | | ????????????? + ^ # "" | | ????????????"?#### # "" | | ????????????????## ^ # """ | | ???????????????### # """ | | ????????????????### ############ # """ | | ??????????????#???# ############ #! | | ??????????????????# ?########### ###+### | | ??????????????????# #########??# | | ??????????????????# ##?#?####??# | | ??????????????????# ???#??????## | | ??????????????????# ??????#????# !! | | ??????????????????# ??????????## ! | | ??????????????????# ???????????## ###+### | | ??????????????????# ????????????# # | | ??????????????????# ????????????# # | | ????????????????????? ?????????? # | | ?????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Armor Coverage 750 Resistance: TH 10 Utility Shielding 90 Evasion (%) 77 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Thermal Defense Suite | -7/Factory | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Impulse Thruster | -6/Factory | Hacked Structural Scanner | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Hacked Q-thruster | -6/Factory | Scanalyzed Exp. Utility Shielding | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Scanalyzed Adv. System Shield | -6/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Matter Neutralizer | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Med. Storage Unit | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory | Authchip Repaired ---------- Cld. Ion Engine | 29% | -8/Materials Barrage Gun | 22% | -8/Materials Hrd. Medium Armor Plating | 26% | -8/Materials Cld. Ion Engine | 62% | -8/Materials Multitool | 70% | -7/Factory Lrn. Missile Launcher | 46% | -7/Factory Imp. VTOL Module | 6% | -6/Factory Cld. VTOL Module | 30% | -6/Factory Imp. Datajack | 25% | -6/Factory Adv. Reaction Control System | 12% | -6/Factory | Broken Cld. VTOL Module | 33% | -6/Factory Q-thruster | 27% | -5/Factory Imp. VTOL Module | 14% | -5/Factory Cld. VTOL Module | 70% | -5/Factory Plasma Cutter | 33% | -5/Factory Imp. Plasma Cutter | 8% | -5/Factory Xenon Bombardment Thruster | 30% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicCommChainsword Manual? 0 Play Time 05:29:53 Cumulative 257.5 hours Start 2025.02.13 @ 18:46:54 End 2025.02.14 @ 11:26:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 70 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5a92615-b6c4-4165-962f-5b85a7acc64b