Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 14:30:44 Player: BlobtheGreat Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (343) 1715 Value Destroyed (15890) 15890 Prototype IDs (89) 1780 Alien Tech Used (11) 2200 Bonus (19841) 19841 TOTAL SCORE: 51326 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1863 Follower Combat Kills 1789 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -11 Cogmind --------- Core Integrity 1438/1600 Matter 86/300 Energy 448/450 System Corruption 2% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Core Analyzer Experimental Core Analyzer Particle Accelerator > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Myomer Leg Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental EM Shield Phase Redirector Point Defense System Advanced Trap Extractor (6/8 Dirty Bomb) Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun Core Cannon Multirail Linear Accelerator Advanced Micro-nuke Launcher Core Stripper CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Sigix Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Core Analyzer Phase Redirector > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Quantum Reactor Experimental ECM Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental EM Shield Experimental Force Field Advanced Trap Extractor Transdimensional Reconstructor Subatomic Replicator Core Cannon Advanced Micro-nuke Launcher Thunder Hammer Core Stripper Kinetic Spear CR-A16's Behemoth Slayer [Rating: 249] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . . 2 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 9 | . . . 2 . . . . . . . . . . . . 2 2 . . . . . . . 1 2 . Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 272 | 7 6 18 33 11 2 5 2 6 9 2 7 . 6 . 5 44 13 3 . 2 9 23 24 23 6 1 5 Power 35 | 1 . 3 4 . . . . 1 . . 2 . . . . 9 3 1 . . . 6 2 2 1 . . Engine 9 | 1 . 3 2 . . . . 1 . . . . . . . 2 . . . . . . . . . . . Core 10 | . . . 2 . . . . . . . . . . . . 6 . 1 . . . 1 . . . . . Reactor 16 | . . . . . . . . . . . 2 . . . . 1 3 . . . . 5 2 2 1 . . Propulsion 80 | 2 1 4 12 4 1 1 . . 3 . 2 . 2 . 3 14 5 1 . 1 7 2 5 8 1 . 1 Treads 17 | 2 1 4 10 . . . . . . . . . . . . . . . . . . . . . . . . Leg 58 | . . . 1 4 1 1 . . 3 . 1 . 2 . 3 14 4 1 . 1 7 2 5 6 1 . 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 96 | 2 3 4 8 5 . 3 1 4 2 2 1 . 3 . 1 13 4 1 . 1 1 9 14 10 1 1 2 Device 41 | 1 1 1 1 3 . 1 . 1 1 1 . . 2 . 1 6 2 . . . 1 3 9 4 1 . 1 Storage 9 | 1 1 . 2 . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . 1 Processor 16 | . . . 1 2 . . 1 1 . . 1 . . . . 2 . 1 . . . 4 . 2 . 1 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 26 | . 1 3 4 . . 1 . 2 1 1 . . 1 . . 4 1 . . 1 . 2 3 1 . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Weapon 61 | 2 2 7 9 2 1 1 1 1 4 . 2 . 1 . 1 8 1 . . . 1 6 3 3 3 . 2 Energy Gun 9 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 6 | . 1 1 1 . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Ballistic Gun 8 | 2 . 1 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Ballistic Cannon 4 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . 1 1 . . 1 . 1 . . . 1 . 1 . . 2 . . . . . 1 1 . 1 . . Special Weapon 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . 1 . . . . . . 4 . . . . . 1 1 . . . . Slashing Weapon 6 | . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . 1 . . . . . Piercing Weapon 7 | . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 6 . . . 1 . 2 . 2 . . . . 4 5 . . 2 . 6 10 7 1 . 2 Corrupted Parts 8 | . . . . . . . . . 1 . . . . . 1 2 . . . . 3 . . 1 . . . System Corruption 41 | . . . . . . . . . 7 . . . . . 2 7 . . . . 21 . . 4 . . . Parts Lost 88 | . 1 9 5 1 1 1 2 2 . . . . 1 . 5 35 5 1 . . . 8 8 3 . . . Power 16 | . . 3 1 . . . . . . . . . . . . 8 1 . . . . 1 2 . . . . Propulsion 33 | . . 3 2 . 1 . . . . . . . 1 . 3 17 1 . . . . 2 3 . . . . Utility 28 | . 1 2 1 . . 1 1 1 . . . . . . 1 7 2 1 . . . 5 2 3 . . . Weapon 11 | . . 1 1 1 . . 1 1 . . . . . . 1 3 1 . . . . . 1 . . . . Highest Loss Streak 9 | . 1 5 2 1 1 1 2 2 . . . . 1 . 2 9 2 1 . . . 7 4 2 . . . To Critical Strikes 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 16 | 4 11 13 15 17 18 18 18 17 18 18 19 19 18 16 17 17 17 18 19 19 19 18 17 17 16 16 17 Power 1 | . 1 1 1 2 2 2 2 2 2 2 1 1 1 1 1 . . 2 2 2 2 1 1 1 1 . . Propulsion 2 | 3 4 2 2 1 3 2 2 3 3 3 3 3 2 1 . . 5 6 7 6 6 3 2 2 . 1 1 Utility 6 | . 1 2 2 5 4 7 8 7 9 9 10 10 9 10 11 10 5 4 4 4 4 5 6 7 6 6 6 Weapon 5 | . 4 6 7 7 8 5 4 4 3 4 5 5 4 4 3 5 6 6 6 6 6 6 5 5 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 3 5 8 7 . 3 . . 1 . 2 . . . . 4 7 . . 1 1 2 1 2 . . 3 Power 4 | . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Propulsion 14 | . 2 2 . . . 1 . . . . . . . . . 1 7 . . . 1 . . . . . . Utility 13 | . . . 3 4 . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . 1 Weapon 17 | . 1 3 3 3 . 1 . . . . . . . . . 3 . . . . . 1 1 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 97 98 95 82 84 91 90 89 88 92 86 88 87 93 95 90 85 99 100 99 99 92 94 90 77 58 65 Engine 4 | . 14 13 6 6 6 6 6 6 6 6 4 . . . . 1 . . . . . . . . . . . Core 1 | . . . 2 . . . . . . . . . . . . 3 7 5 5 5 5 7 4 3 . . . Reactor 3 | . . . . . . . . . . . 6 11 11 12 12 5 2 5 5 5 5 5 8 7 7 1 . Treads 8 | . 28 27 30 . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . 1 25 22 26 25 25 25 25 22 22 22 31 30 20 19 25 25 25 25 26 26 25 16 7 7 Device 8 | . 10 1 9 6 6 5 5 5 2 10 3 5 3 . 5 11 14 15 15 13 10 8 10 11 16 15 19 Storage 7 | . 14 14 9 6 6 6 6 6 6 6 5 5 5 6 6 5 5 9 10 10 10 4 4 4 9 7 7 Processor 12 | . . . 4 8 20 20 18 23 25 25 24 27 25 18 17 16 15 19 20 20 20 14 18 13 9 12 15 Protection 5 | . 1 11 12 5 6 6 6 5 5 . 2 . . 6 . 3 2 . . 1 4 5 3 . . . . Energy Gun 3 | . . . 5 19 14 19 18 7 3 . . . . . . . . . . . . . . 1 17 13 10 Ballistic Gun 4 | . 27 11 9 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . 2 . . . . . 3 11 14 10 10 10 5 3 6 3 . . . Slashing Weapon 2 | . . . . . . . . . 4 6 10 11 9 12 7 5 5 4 4 5 5 4 2 3 . . . Piercing Weapon 3 | . . 5 . . . . . . 2 6 4 3 5 6 6 1 . 5 5 5 9 9 7 8 . . . Peak Build Rating 249 | 7 9 21 33 62 62 64 66 68 74 76 87 86 86 68 76 95 117 118 116 121 124 146 200 225 249 246 245 Average Rating 80 | 6 7 16 26 53 56 62 63 64 68 75 82 84 80 68 71 82 98 114 116 117 119 136 160 188 242 231 236 On Entrance 92 | . 7 8 21 32 62 57 64 61 67 73 74 86 84 68 68 70 72 107 116 116 121 121 145 184 221 227 246 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 13 30 39 65 69 71 75 70 74 81 83 88 82 83 78 86 96 95 94 87 87 85 138 176 172 89 74 62 Greatest Support 178 | 40 40 40 85 99 99 102 102 102 104 104 104 102 102 87 100 104 111 108 108 108 115 143 163 178 90 60 60 Greatest Overweight (x) 2 | . . 1 2 . . . . . . . . . . . 1 2 1 . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 Most Carried 20 | 7 15 15 20 20 19 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 11 14 16 18 18 19 19 18 19 19 19 20 19 18 19 18 19 19 20 19 20 18 18 19 18 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 14 20 19 18 20 19 20 20 20 20 20 18 18 19 15 20 20 20 20 20 20 20 20 19 18 19 Class Distribution -------------------- 22% | Mutant 11% | Scavenger-Gladiator 10% | Gladiator 7% | Alien-Gladiator 7% | Scavenger-Mutant 6% | Tank 6% | Derelict-Mutant 6% | Messiah-Assassin 5% | Skirmisher 4% | Derelict-Gladiator 4% | Scavenger-Assassin 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Derelict-Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Messiah-Assassin | -4/Factory Messiah-Assassin | -4/Upper Caves Messiah-Assassin | -4/Upper Caves Messiah-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Alien-Gladiator | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 8904 | 341 370 886 1234 130 . 321 122 116 180 70 176 11 261 . 464 1176 210 199 132 56 410 355 515 1063 80 . 26 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15617 | 157 444 763 1571 417 . 434 106 340 . 59 458 31 337 . 596 2662 799 210 65 211 179 462 1590 2250 1320 . 156 Parts 711 | 12 32 49 81 28 . 10 8 11 . 2 16 3 21 . 23 110 15 14 4 3 9 21 40 106 80 . 13 Haulers Intercepted 17 | . 2 . 5 1 . 1 . . . . 1 . . . . 4 . . . . . . . 1 2 . . Recyclers Shooed 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . 4 . . . . 2 18 . 24 . 1 13 . 17 . . 6 1 3 14 . . . . . . Prevented 16 | . . . . . . . 2 10 . . . . . . 1 . . . 3 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 264 | . 12 23 27 8 . 5 4 6 . 2 4 4 11 . 16 46 4 7 5 . 8 4 18 31 18 . 1 Melee 83 | . . . . . . . . . . 1 3 . 2 . 4 33 2 2 . . . 3 10 23 . . . Guns 63 | . 9 5 21 8 . 3 . 2 . . . . . . . . . . . . . . . 3 12 . . Cannons 6 | . . 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . AOE 88 | . 3 13 5 . . . 4 3 . 1 . 4 8 . 10 9 . 5 5 . 8 . 2 3 5 . . Classes Destroyed 26 | 2 5 2 4 1 . . . . . 1 . . 4 . . . . 1 . . . 1 1 2 2 . . Worker 21 | . 2 . . . . . . . . . 1 . . . . 13 2 . . . . 1 . 1 . . 1 Builder 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Tunneler 6 | 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 5 1 . 1 . . . . 1 . . . . 4 . . . . . . . 1 2 . . Recycler 12 | 1 1 . 2 . . 1 . . . . 1 . . . . 1 4 . . . . . . 1 . . . Minesweeper 4 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 14 | . 1 . 3 1 . . . . . . . . . . . 4 . . . . . 1 3 1 . . . Swarmer 65 | . 9 . 8 3 . . 4 . . . . 4 . . 4 9 . 5 5 . 6 . . 4 4 . . Grunt 62 | . 3 2 9 . . 2 . 5 . 1 1 . 3 . 8 15 . . . . 1 . 5 6 1 . . Brawler 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . Duelist 7 | . . . 1 . . 1 . 1 . . . . . . 1 1 . . . . 1 . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . 1 8 2 . . . . . . . . . . . 2 . . . . . 3 . 3 2 . . Specialist 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 17 | . . . 1 1 . . . . . . 1 . 2 . 2 4 2 . . . . . 3 . 1 . . Programmer 52 | . . . . 2 . 2 . . . . 2 . 1 . . 15 2 1 . . . . 9 10 8 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 3 5 3 4 3 . 4 4 4 . 1 2 4 6 . 4 14 3 8 5 . 3 3 6 6 7 . 1 Combat Bots Only 6 | . 4 3 4 3 . 4 4 4 . 1 1 4 6 . 4 6 2 5 5 . 3 2 6 6 5 . 1 Max Kills in Single Turn 4 | 1 2 1 3 2 . 1 2 1 . 1 1 2 3 . 3 4 1 4 3 . 2 1 1 2 2 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . 2 1 3 . . . 2 1 . 1 . 2 3 . 3 3 . 4 3 . 2 . 1 2 1 . . Melee 1 | . . . . . . . . . . 1 1 . 1 . 1 1 1 1 . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1887 | . 57 73 150 72 1 23 18 63 . 5 20 4 47 . 54 337 72 21 . . . 48 224 318 228 15 37 Missed 598 | . 18 13 47 34 . 5 9 25 . 1 3 4 10 . 8 93 19 11 . . . 10 68 98 101 6 15 Hits 1289 | . 39 60 103 38 1 18 9 38 . 4 17 . 37 . 46 244 53 10 . . . 38 156 220 127 9 22 Melee 41 | . . . 2 . 1 . . 9 . . . . 9 . 5 . . . . . . . . 12 3 . . Projectile 1248 | . 39 60 101 38 . 18 9 29 . 4 17 . 28 . 41 244 53 10 . . . 38 156 208 124 9 22 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 73 | . . 3 8 . . . . . . . . . . . 5 12 3 . . . . 4 11 17 8 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Disruptions 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . Damage Taken 21671 | . 404 1515 1687 520 122 312 152 789 . 90 357 . 670 . 916 5536 894 233 . . . 1320 1657 2982 1123 119 273 Core 3565 | . 72 108 145 31 40 41 12 136 . 33 24 . 89 . 171 982 82 77 . . . 89 97 876 339 36 85 Absorbed by Shields 3064 | . . . . . . 8 . 21 . . 10 . 46 . . . 151 . . . . 48 944 1339 491 . 6 Redirected to Core 629 | . . . . . . . . . . . . . . . . . . . . . . . 40 589 . . . Redirected to Shielding 184 | . . . . . . . . . . . 4 . . . . . 124 . . . . 56 . . . . . Ignored by Resistances 3493 | . . . . . . . . . . . . . . . . . . . . . . 50 274 1086 1672 124 287 Core Remaining (%) 59 | 100 . 28 73 . . . . . . 58 . . . . 66 1 . . . . 86 . . 14 76 . 89 Volleys Fired 524 | 13 53 90 108 22 6 30 11 22 . 1 . 3 14 . 11 17 . 3 3 . 9 . 9 22 58 10 9 Largest 3 | 2 2 2 2 3 1 3 1 3 . 1 . 1 1 . 1 1 . 1 1 . 1 . 1 2 2 2 2 Hottest 300 | 40 56 112 65 60 36 60 60 76 . . . 43 43 . 80 85 . 80 80 . 80 . 38 300 200 300 300 Shots Fired 876 | 26 103 124 206 64 6 63 11 32 . 1 . 3 14 . 11 18 . 3 3 . 9 . 9 38 98 17 17 Gun 645 | 26 100 34 180 64 . 63 5 19 . . . . . . . . . . . . . . 2 33 88 15 16 Cannon 100 | . 1 60 23 . . . . 1 . . . . . . 2 7 . . . . . . . 3 . 2 1 Launcher 125 | . 2 28 3 . 6 . 6 12 . . . 3 11 . 9 11 . 3 3 . 9 . 7 2 10 . . Special 6 | . . 2 . . . . . . . 1 . . 3 . . . . . . . . . . . . . . Kinetic 362 | 26 100 82 151 . . . . 1 . . . . . . . . . . . . . . 2 . . . . Thermal 220 | . . 2 52 64 . 63 5 19 . . . . . . 2 7 . . . . . . . 3 . 2 1 Explosive 109 | . 2 28 3 . 6 . . . . 1 . 3 14 . 9 11 . 3 3 . 9 . 7 2 8 . . Electromagnetic 33 | . 1 12 . . . . 6 12 . . . . . . . . . . . . . . . . 2 . . Slashing 152 | . . . . . . . . . . . . . . . . . . . . . . . . 33 88 15 16 Robot Hit Streak 23 | 5 14 23 17 14 5 10 1 13 . . . . 4 . 6 13 . 15 . . . . 20 8 6 . 1 Robot Miss Streak 4 | 3 4 2 4 4 1 2 2 4 . . . . 1 . 2 . . . . . . . 1 2 4 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 8 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . 2 2 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 892 | 15 65 72 133 40 5 36 1 23 . 1 17 . 9 . 18 157 24 6 3 4 5 29 69 119 39 . 2 Core Hits 524 | 7 23 43 61 19 4 11 5 16 . 2 7 4 17 . 27 79 5 8 6 2 29 12 24 59 53 . 1 Critical Kills 5 | . . 1 . . . . . . . . . . . . 1 2 . . . . . . . 1 . . . Critical Parts Destroyed 43 | . 1 . 4 . . . . . . . 1 . . . 2 18 4 . . . . . 7 5 . 1 . Critical Strikes 96 | . 1 1 8 1 . 3 . . . . 2 . 1 . 4 33 4 1 . . . 2 11 21 2 1 . Burn 7 | . . . 3 1 . 3 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 9 | . 1 1 5 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Smash 39 | . . . . . . . . . . . 1 . . . 2 20 4 . . . . . 7 5 . . . Sever 19 | . . . . . . . . . . . 1 . 1 . 1 9 . 1 . . . . 2 2 2 . . Impale 21 | . . . . . . . . . . . . . . . . 4 . . . . . 2 2 13 . . . Melee Attacks 729 | . . 40 1 1 . . . . 1 3 27 . 9 . 19 251 43 8 4 5 6 48 114 148 . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 206 | . . . . . . . . . . . 4 . . . 6 113 30 3 1 1 1 5 25 17 . . . Slashing 245 | . . . . 1 . . . . 1 2 19 . 8 . 12 124 13 4 3 . 1 6 24 27 . . . Piercing 277 | . . 40 1 . . . . . . 1 4 . 1 . 1 14 . 1 . 4 4 37 64 104 . . 1 Sneak Attacks 49 | . . 1 . . . . . . . . 5 . 1 . . 17 7 . 1 . 5 2 2 7 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Follow-up Attacks 166 | . . . . . . . . . . 1 5 . 1 . 5 64 11 1 . . 2 9 28 39 . . . Damage Inflicted 47479 | 205 1100 2288 2882 819 1218 722 135 840 . 180 1086 440 2210 . 1716 9668 1467 682 633 208 1805 1136 3448 6882 5187 462 60 Guns 10157 | 201 826 436 2361 819 . 722 . 266 . . . . . . . . . . . . . . 30 1268 3106 62 60 Cannons 1633 | . 25 598 250 . . . . 20 . . . . . . 52 88 . . . . . . . 200 . 400 . Explosions 14513 | . 227 1198 233 . 1218 . 135 554 . 128 . 440 1836 . 1232 1917 . 517 442 . 1492 . 522 422 2000 . . Melee 20784 | . . 50 . . . . . . . 52 1069 . 255 . 432 7662 1467 165 191 208 313 1136 2896 4888 . . . Ramming 273 | 4 22 6 38 . . . . . . . 17 . . . . 1 . . . . . . . 104 81 . . Kinetic 3829 | 201 826 841 1911 . . . . 20 . . . . . . . . . . . . . . 30 . . . . Thermal 3247 | . . . 700 819 . 722 . 266 . . . . . . 52 88 . . . . . . . 200 . 400 . Explosive 13461 | . 227 1198 233 . 1218 . . . . 128 . 440 1836 . 1232 1917 . 517 442 . 1492 . 522 422 1637 . . Electromagnetic 1270 | . 25 193 . . . . 135 554 . . . . . . . . . . . . . . . . 363 . . Impact 6795 | . . . . . . . . . . . 218 . . . 141 3763 958 . . . . 122 1051 542 . . . Slashing 12275 | . . . . . . . . . . 52 756 . 374 . 291 3747 509 142 191 . 90 146 537 2212 3106 62 60 Piercing 6329 | . . 50 . . . . . . . . 95 . . . . 152 . 23 . 208 223 868 1308 3402 . . . Highest Corruption 28 | . 1 1 . . . . 1 1 7 . 1 1 3 3 5 20 7 7 7 7 28 6 14 24 2 . 2 Average Corruption 7 | . 1 1 . . . . 1 1 1 . 1 1 1 3 3 9 5 7 7 7 7 6 8 18 1 . 1 Corruption Purged 6 | . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 367 | . 3 7 . . . . . 1 1 . 2 2 2 2 11 115 21 22 15 5 16 10 25 104 2 . 1 Message Errors 103 | . 1 3 . . . . . . . . . 2 1 1 1 32 6 7 3 . 3 4 11 27 1 . . Matter Fused 97 | . 1 3 . . . . . . . . 1 . . 1 3 34 2 5 3 2 7 4 3 26 1 . 1 Heat Flow Errors 45 | . . . . . . . . . 1 . . . . . 2 12 6 1 3 . 3 . 3 14 . . . Energy Discharges 41 | . . . . . . . . . . . 1 . 1 . 3 14 4 1 1 2 1 1 4 8 . . . Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 29 | . . . . . . . . . . . . . . . . 9 1 4 3 1 . . 4 7 . . . Data Loss (major) 25 | . 1 1 . . . . . 1 . . . . . . 1 7 2 2 2 . 1 . . 7 . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alerts 12 | . . . . . . . . . . . . . . . . 5 . 2 . . 1 . . 4 . . . Misdirections 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 19 | . . . . 1 . 13 5 . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 4855 | . . 3 . . 31 . 12 . . . 132 93 189 . 79 2154 581 21 172 27 206 52 580 404 119 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 711 | . . 3 . . 31 . 12 . . . . 93 107 . . 97 . 21 58 . 126 . 23 21 119 . . Melee 4144 | . . . . . . . . . . . 132 . 82 . 79 2057 581 . 114 27 80 52 557 383 . . . Knockbacks 37 | . . 4 3 . . . . . . . 3 . . . . 13 3 . . . . . 10 1 . . . Impact 25 | . . . . . . . . . . . 3 . . . . 11 3 . . . . . 7 1 . . . Kinetic 7 | . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . Self-Inflicted Damage 984 | . 19 232 40 . 84 . 22 53 . . . . 164 . 40 162 . 94 . . . . . . 74 . . Shots 41 | . 1 10 1 . 3 . 1 5 . . . . 3 . 1 6 . 2 . . . . . . 8 . . Rammed 15 | 2 7 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | 2 7 1 7 . . . . . . . 1 . . . . 1 . . . . . . . 4 5 . . Kicked 11 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 5 . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 16 48 313 8 . 134 6 2 138 . . . . . 212 261 244 98 253 . 242 350 242 181 . . . Average Temperature 81 | . 6 18 55 6 . 19 2 1 72 . . . . . 59 76 154 38 80 . 105 165 116 82 . . . Received Heat Transfer 3771 | . 60 132 723 48 . 108 . 246 . 9 24 . 39 . 207 690 9 . . . . 845 83 370 178 . . Effects 7 | . . . 2 . . . . . . . . . . . . . 4 . . . . 1 . . . . . Energy Bleed 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Interference 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . 1 . . . . . 1 . . 1 . . . 1 7 4 . . . . . 5 1 1 . . Combat Hostiles 17 | . . 1 . . . . . 1 . . 1 . . . 1 4 2 . . . . . 5 1 1 . . Parts Fried 42 | . . 2 . . . . 1 . . . 1 . . . 1 18 3 . . . . . 10 3 3 . . Impact Corruptions 101 | . . . . . . . . . . . 3 . . . 2 54 18 . . . . 1 16 7 . . . Robots Melted 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 16 | . . . 5 9 . 1 . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 5465 | . . . 1591 1591 . 1554 . 518 . . . . . . 100 111 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . . 1 . . . . . . . 1 . . . . 2 3 . . . . . . 5 5 5 4 Low Security (%) 75 | 100 100 . 98 100 100 100 . . . . . . . . . 75 3 . . . . 100 100 67 . . . Level 1 11 | . . . 1 . . . . . . . 100 . . . . 9 30 . . . . . . 20 . . . Level 2 7 | . . . . . . . . . . . . . . . . 14 65 . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 4 64 88 . Peak Influence 3230 | 10 136 . 220 149 17 74 . . . . 378 . . . . 687 704 . . . . 82 180 1702 3230 1942 1198 Initial 1936 | . . . . 98 12 . . . . . 365 . . . . 73 335 . . . . 82 27 90 1100 1936 1147 Average 215 | . 35 . 63 37 2 7 . . . . 282 . . . . 156 498 . . . . 15 94 202 1906 1808 1176 Influence Increases 10896 | 25 395 70 952 269 16 164 90 175 . 276 613 108 236 . 375 1523 767 212 166 21 463 138 621 955 1831 257 178 Destroy 0b10 Robot/C 5700 | . 240 60 540 160 . 100 80 120 . 140 140 80 200 . 320 920 280 160 100 . 280 80 360 620 620 80 20 Destroy 0b10 Robot/NC 460 | 25 30 . 70 10 . 10 . . . 10 30 . 5 . . 120 50 . 5 15 10 10 15 20 20 . 5 Destroy Leader 1126 | . 46 10 176 64 . 32 10 10 . 20 54 10 10 . 40 156 52 30 10 . 30 42 56 114 124 20 10 Allied During Kill 856 | . . . . . . . . . . 106 72 18 6 . . 7 70 22 51 6 128 . . . 302 46 22 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Successful Hack 32 | . 7 . 11 . . 14 . . . . . . . . . . . . . . . . . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 30 15 . . . . . . . . . . . 30 225 . . . . . 105 75 60 30 30 Destroy Structure 1252 | . 12 . 35 5 16 8 . . . . 17 . . . . 140 90 . . . . 6 70 96 585 81 91 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 45 | . 15 . . 15 . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 465 | . 45 . 60 . . . . 45 . . . . 15 . 15 105 . . . . 15 . 15 30 120 . . Influence Decreases 11592 | 25 395 70 734 450 53 164 26 239 . 171 466 254 264 78 258 955 876 550 260 165 340 212 510 614 955 1692 816 Entered New Map 4005 | . . . . 120 25 . . 13 . . 40 94 21 78 . 44 350 214 46 144 . 41 22 70 745 1292 646 Time Decay 6015 | 25 385 66 590 320 20 154 16 206 . 151 386 160 193 . 208 599 416 326 214 21 280 127 418 514 110 . 110 Lost Part 655 | . 10 4 29 10 8 10 10 20 . . . . 10 . 50 310 50 10 . . . 24 70 30 . . . Lost Ally 802 | . . . . . . . . . . 20 40 . 40 . . 2 60 . . . 60 20 . . 100 400 60 Purge Threat 115 | . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . 2 . 4 3 . 4 . . . . 2 . . . . 11 4 . . . . 1 6 17 21 16 5 Investigation 12 | . . . 3 1 . 1 . . . . . . . . . 2 1 . . . . . 1 . 1 . 2 Extermination 28 | . . . . 2 . 3 . . . . 2 . . . . 9 2 . . . . 1 4 4 . . 1 Reinforcement 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 Assault 46 | . . . . . . . . . . . . . . . . . 1 . . . . . . 12 20 13 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 19 | . 2 . 5 . . . . . . . . . . . . 2 . . . . . . 1 3 5 . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 476 | . 27 21 51 11 6 10 4 16 . 7 10 4 13 . 17 70 13 10 . . 4 11 30 48 78 6 9 Peak Tracking Total 19 | . 6 3 5 3 6 3 4 6 . 3 2 4 6 . 4 10 4 5 4 . 5 6 8 9 19 3 10 Tactical Retreats 30 | . 2 . 3 . . . . 3 . . . . 1 . 1 4 . . . . 1 . 1 2 11 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 25 | . 3 2 2 3 . 2 . . . . . . . . . 3 3 . . . . . . 1 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Most Traps Carried 6 | . . 1 1 . . . . . . . . . 6 6 6 6 . . . . 6 6 6 6 6 6 6 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 44 | . . 1 2 1 . . . . . . . . 1 . . 2 15 1 . . . . 7 6 4 2 2 Max in Single Turn 2 | . . 1 1 1 . . . . . . . . 1 . . 2 . 1 . . . . 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 51 | . 7 1 10 2 . 9 . 1 . 1 2 1 . 4 . 5 2 . . 4 . 1 1 . . . . Terminals 25 | . 7 . 8 1 . 6 . . . 1 . 1 . . . . . . . . . . 1 . . . . Fabricators 6 | . . . . . . 1 . . . . . . . . . 3 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . . . . 1 . . . . 2 1 . . . . . . . . . . Total Hacks 149 | . 20 9 33 5 . 12 . 1 . 2 3 1 . 28 . 11 5 . . 17 . 1 1 . . . . Successful 93 | . 7 9 14 . . 3 . 1 . 2 2 1 . 28 . 6 2 . . 17 . . 1 . . . . Failed 54 | . 12 . 18 5 . 9 . . . . 1 . . . . 5 3 . . . . 1 . . . . . Catastrophic 9 | . . . 4 . . 3 . . . . . . . . . 1 1 . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 20 . 26 . . 7 . . . . 19 1 1 . . 12 15 . . . . 6 12 12 10 . 6 Terminals 65 | . 20 . 31 3 . 7 . . . 2 . 1 . . . . . . . . . . 1 . . . . Fabricators 14 | . . . . . . 1 . . . . . . . . . 9 3 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . 3 . . . . 1 . . . . 2 2 . . . . . . . . . . Terminal Hacks 65 | . 1 9 5 . . . . 1 . 2 . 1 . 28 . . . . . 17 . . 1 . . . . Record 28 | . . 8 . . . . . . . 2 . 1 . 11 . . . . . 5 . . 1 . . . . Part Schematic 12 | . . . . . . . . . . . . . . 8 . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . . . . . 4 2 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 17 | . 6 . 9 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Terminals 15 | . 6 . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 7 . 9 2 . 3 . . . . 1 . . . . 3 2 . . . . 1 . . . . . Full Trace Events 3 | . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . 3 . 3 . . 6 . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . . . . . . . 15 . 9 . . 8 . . 22 . . 4 . . . 13 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . . . 84 117 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 121 | . . . . . . . . . 7 . . . . . . 15 4 4 . . . 2 . . 36 31 22 Largest Group 19 | . . . . . . . . . 7 7 4 2 2 . . 4 4 4 4 4 4 2 . . 8 19 9 Highest-Rated Group 553 | . . . . . . . . . 248 248 152 75 75 . . 102 412 174 174 174 174 58 . . 553 265 123 Highest-Rated Ally 269 | . . . . . . . . . 51 51 40 39 39 . . 51 103 48 48 48 48 31 . . 269 15 15 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 2 2 . . . . 2 . . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 16 | . . . . . . . . . . . 6 . . . . 3 . . . . 3 4 . . . . . STAY 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . DROP 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Ally Attacks 273 | . . . . . . . . . . 52 31 . 3 . . 4 33 8 . . 22 . . . 42 69 9 Total Damage 9538 | . . . . . . . . . . 704 800 . 14 . . 41 2625 200 . . 832 . . . 3287 880 155 Kills 57 | . . . . . . . . . . 9 6 . . . . . 15 2 . . 6 . . . 14 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Active Infowar (turns) 25180 | 92 1234 412 3384 1066 146 1308 456 581 1455 474 909 328 583 99 617 4083 1014 728 447 246 679 693 1325 2201 509 111 . Optics 16214 | . . . 69 . . . 61 581 1455 474 909 328 583 99 617 4083 993 728 447 246 679 347 1325 2190 . . . Sensors 8614 | . . . . 25 146 992 414 . . . . . . . . 1977 749 439 447 246 631 586 833 1129 . . . Terrain 5320 | . . . . . . . . . . . . . 183 . 189 1950 808 728 447 246 676 93 . . . . . Seismic 6162 | 92 1234 412 3384 1040 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 14056 | . . . 1785 1066 146 1308 344 . . . 535 328 583 99 617 4083 993 728 447 246 679 69 . . . . . Jamming 3888 | . . . . 25 . 14 . . . 44 537 328 165 . . 645 218 . . . 48 77 498 1289 . . . ECM 772 | . . . . . . . . . . . . . . . . . . . . . . . . 152 509 111 . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . 1 1 2 1 . . 2 . 1 . . 3 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . 4 . . . . 1 2 . . . . . 3 3 . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 30036 | 188 1700 4112 3386 1066 146 1308 456 581 1455 474 909 328 583 99 617 4083 1014 728 447 246 679 693 1325 2376 659 147 231 Spaces Moved 18535 | 82 899 2319 1522 707 104 890 336 393 1082 350 609 224 408 79 399 1962 586 542 326 177 478 409 806 1455 828 305 258 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4820 | 80 899 2319 1522 . . . . . . . . . . . . . . . . . . . . . . . . Legs 13713 | . . . . 707 104 890 336 393 1082 350 609 224 408 79 399 1962 586 542 326 177 478 409 806 1455 828 305 258 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 156 127 126 127 127 127 127 127 125 125 125 126 124 120 117 117 122 122 120 117 118 30 30 30 30 Average Speed 132 | 157 160 160 169 127 126 127 127 127 127 127 126 125 125 126 126 156 140 118 122 122 121 118 122 117 55 34 41 Slowest Speed 360 | 160 160 240 360 127 127 127 127 127 127 127 130 125 126 126 195 260 189 122 122 122 124 194 193 194 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . 8 . . . . . . . . . . . . . . . . . . . . . 5 . 8 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 5 88 95 78 18 77 32 41 56 90 69 17 44 72 74 65 40 13 74 56 60 61 14 66 72 26 12 16 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 13 | . . 2 3 . . . 1 . . . . . 1 1 . . . 2 . 3 . . . . . . . Known Exits Taken 20 | . 1 1 . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Scrap Searched 37 | . . 17 . . . . 1 3 4 1 . . 3 . 4 . . 2 1 . 1 . . . . . . Spaces Dug 320 | . . 36 11 1 . 13 5 . . 14 5 . . . 2 30 5 . . . . 3 14 49 75 32 25 Terrain Destroyed 1199 | . 10 154 32 1 27 13 6 . . 14 5 53 103 . 85 65 5 39 19 . 80 3 90 90 236 35 34 Melee 75 | . . 10 1 . . . . . . . 5 . . . 2 26 5 . . . . 3 14 9 . . . Projectile 263 | . . 21 11 1 . 13 5 . . 1 . . . . . 4 . . . . . . . 40 98 35 34 AOE 861 | . 10 123 20 . 27 . 1 . . 13 . 53 103 . 83 35 . 39 19 . 80 . 76 41 138 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 22324 | 110 1053 2539 2148 831 111 1009 353 442 1166 373 713 268 448 78 467 2655 730 617 365 209 556 559 1012 1872 940 333 367 Wait 1648 | . 68 22 400 52 . 50 . 17 35 12 43 41 1 . 20 387 65 23 32 8 37 54 24 154 28 7 68 Move 18510 | 81 898 2318 1521 707 103 889 335 392 1081 349 608 223 407 78 398 1961 585 541 325 176 477 408 805 1455 828 304 257 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | 7 13 15 25 15 . 9 1 3 9 1 8 . 2 . 4 21 16 3 . 6 2 8 16 25 1 1 2 Fast Attach 180 | 7 1 5 19 2 . . 1 3 9 . 3 . 2 . 8 20 7 1 . 4 3 15 25 38 2 1 4 Attach 120 | . 1 7 4 8 1 2 2 2 2 2 6 . 5 . 3 20 7 2 . . . 6 14 12 5 5 4 Detach 47 | . . 1 2 3 . . 1 1 . . 4 . 1 . . 4 3 . . . . 6 3 6 3 4 5 Swap 270 | . 6 27 21 7 1 17 2 1 7 5 10 1 8 . 11 46 6 7 2 1 17 13 12 28 9 . 5 Drop 260 | . 6 13 40 14 . 7 . 1 22 1 12 . 1 . . 13 10 3 . 10 8 14 38 37 2 1 7 Fire 524 | 13 53 90 108 22 6 30 11 22 . 1 . 3 14 . 11 17 . 3 3 . 9 . 9 22 58 10 9 Melee 469 | . . 40 1 1 . . . . 1 2 18 . 7 . 12 154 25 4 3 4 3 35 66 92 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 4 . . Crush 17 | 2 7 1 7 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . 5 6 . . . . . . . . . 5 Rewire 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Miscellaneous 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 8) 672 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Discovered new exit (range 8) 1185 | -10/Materials | Central database locked down 1237 | -10/Materials | Discovered new exit (range 7) 1250 | -10/Materials | Identified exit to Materials 1303 | -10/Materials | Learned Storage trap positions 1344 | -10/Materials | Identified exit to Subcaves 1374 | -10/Materials | Learned 2 Mines zone layouts 1396 | -10/Materials | Loaded intel: 20 trap records 1433 | -10/Materials | Learned location of 2 exits from Subcaves 1467 | -10/Materials | Loaded intel: 2 recycling unit locations 1889 | -10/Materials | Entered Subcaves 1890 | -10/Subcaves | Approached by a straggling Scientist 1890 | -10/Subcaves | Identified exit to Materials 2040 | -10/Subcaves | Identified exit to Recycling 2112 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2255 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 2259 | -10/Subcaves | Learned location of Zion (-7) 2356 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2609 | -10/Subcaves | Disturbed a concealed Subdweller 2611 | -10/Subcaves | Core integrity fell below 50% 2830 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2890 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3571 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3596 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3602 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3645 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3700 | -10/Subcaves | Visited 4L-MR0's lab 3715 | -10/Subcaves | Found Cargo Legs 3976 | -10/Subcaves | Disturbed a concealed Subdweller 4149 | -10/Subcaves | Ambushed by Subdweller buried in earth 4641 | -10/Subcaves | Met a Zionite searching for "candidates" 4998 | -10/Subcaves | Build established: Derelict-Mutant 5474 | -10/Subcaves | Ambushed by Subdweller buried in earth 6001 | -10/Subcaves | Entered Materials 6001 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6877 | -8/Materials | Build established: Scavenger-Mutant 7287 | -8/Materials | Central database locked down 7803 | -8/Materials | Discovered new exit (range 16) 7968 | -8/Materials | Discovered new exit (range 16) 8381 | -8/Materials | Build established: Mutant 8652 | -8/Materials | Learned Factory scanalyzer intel 8700 | -8/Materials | Learned 4 Recycling zone layouts 8740 | -8/Materials | Learned Factory security intel 8772 | -8/Materials | Learned 4 Recycling zone layouts 8803 | -8/Materials | Learned 2 Storage zone layouts 8805 | -8/Materials | Learned 2 Storage zone layouts 8815 | -8/Materials | Learned location of Extension (-4) 8837 | -8/Materials | Learned location of Lower Caves (-7) 8867 | -8/Materials | Learned location of 1 exit from Recycling 8906 | -8/Materials | Learned location of 2 exits from Factory 9387 | -8/Materials | Entered Factory 9387 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9388 | -7/Factory | Identified exit to Factory 9388 | -7/Factory | Identified exit to Lower Caves 9389 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 9390 | -7/Factory | Loaded intel: 4 scanalyzer locations 9683 | -7/Factory | Build established: Tank 10453 | -7/Factory | Sucked down chute 10453 | -7/Factory | Entered Waste 10469 | -7/Waste | Spotted C-40 Crusher 10470 | -7/Waste | Spotted C-40 Crusher 10497 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10505 | -7/Waste | Spotted C-40 Crusher 10533 | -7/Waste | Spotted C-40 Crusher 10542 | -7/Waste | Spotted C-40 Crusher 10544 | -7/Waste | Spotted C-40 Crusher 10587 | -7/Waste | Discovered new exit (range 10) 10597 | -7/Waste | Identified exit to Factory 10599 | -7/Waste | Entered Factory 10748 | -7/Factory | Build established: Skirmisher 11073 | -7/Factory | Discovered exit to Factory (range 15) 11896 | -7/Factory | Discovered exit to Lower Caves (range 7) 11907 | -7/Factory | Entered Lower Caves 12257 | -7/Lower Caves | Discovered new exit (range 7) 12275 | -7/Lower Caves | Found Alien Artifact 12275 | -7/Lower Caves | Identified Core Expander 12275 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12292 | -7/Lower Caves | Identified exit to Lower Caves 12363 | -7/Lower Caves | Entered another Lower Caves area 12367 | -7/Lower Caves | Encountered a Warlord checkpoint 12578 | -7/Lower Caves | Learned 4 Factory zone layouts 12936 | -7/Lower Caves | Discovered new exit (range 5) 12942 | -7/Lower Caves | Identified exit to Zion 12944 | -7/Lower Caves | Entered Zion 12949 | -7/Zion | Build established: Tank 12996 | -7/Zion | System corruption cleaned by Quarantine Array 13056 | -7/Zion | Given A8's code to call for help 13075 | -7/Zion | Discovered new exit (range 11) 13089 | -7/Zion | Identified exit to Proximity Caves 13119 | -7/Zion | Found Prototype Special Weapon 13119 | -7/Zion | Identified RU-N14's Throwing Claymores 13204 | -7/Zion | Given the Hacking Drone Bay 13204 | -7/Zion | Found Prototype Device 13222 | -7/Zion | System corruption cleaned by Quarantine Array 13463 | -7/Zion | Received a visual enhancement algorithm 13573 | -7/Zion | Learned 12 Factory zone layouts 13585 | -7/Zion | Identified Hacking Drone Bay 13607 | -7/Zion | Learned Factory trap positions 13637 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13656 | -7/Zion | Gained Derelict followers 13775 | -7/Zion | Found CR-A16's Pointy Stick 13999 | -7/Zion | Met Imprinter 14018 | -7/Zion | Imprinted 14021 | -7/Zion | Declared Zion's savior 14084 | -7/Zion | Build established: Derelict-Gladiator 14399 | -7/Zion | Entered Proximity Caves 14399 | -6/Proximity Caves | Accompanied by 7 allies 14516 | -6/Proximity Caves | Spotter reported a threat 14579 | -6/Proximity Caves | Spotter reported a threat 14686 | -6/Proximity Caves | Learned 12 Factory zone layouts 14847 | -6/Proximity Caves | Lost 3 allies 14851 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14873 | -6/Proximity Caves | Entered Factory 14873 | -6/Factory | Accompanied by 4 allies 14873 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 14874 | -6/Factory | Identified exit to Factory 14874 | -6/Factory | Identified exit to Lower Caves 14875 | -6/Factory | Loaded intel: 103 trap records 15128 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15206 | -6/Factory | Retrieved Zion intel report: Active Terminals 15288 | -6/Factory | Retrieved Zion intel report: Active Garrisons 15342 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 15414 | -6/Factory | Discovered exit to Factory (range 8) 15537 | -6/Factory | Build established: Gladiator 15782 | -6/Factory | Entered Lower Caves 15782 | -6/Lower Caves | Accompanied by 2 allies 16067 | -6/Lower Caves | Discovered new exit (range 12) 16109 | -6/Lower Caves | Identified exit to Lower Caves 16110 | -6/Lower Caves | Entered another Lower Caves area 16110 | -6/Lower Caves | Accompanied by 2 allies 16249 | -6/Lower Caves | Spotted B-75 Beast 16333 | -6/Lower Caves | Learned Factory security intel 16510 | -6/Lower Caves | Discovered new exit (range 19) 16531 | -6/Lower Caves | Identified exit to Data Miner 16545 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16552 | -6/Lower Caves | Found Prototype Special Weapon 16613 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16615 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16693 | -6/Lower Caves | Entered Data Miner 16693 | -6/Data Miner | Discovered new exit (range 6) 16712 | -6/Data Miner | Met Data Miner 16753 | -6/Data Miner | Learned location of Section 7 (-3) 16753 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16765 | -6/Data Miner | Received God Mode back door access code from Data Miner 16792 | -6/Data Miner | Entered Proximity Caves 16833 | -5/Proximity Caves | Learned 8 Factory zone layouts 17202 | -5/Proximity Caves | Spotted B-75 Beast 17388 | -5/Proximity Caves | Discovered exit to Factory (range 19) 17409 | -5/Proximity Caves | Entered Factory 17409 | -5/Factory | Evolved 2 slots: Utility x2 17410 | -5/Factory | Identified exit to Upper Caves 17722 | -5/Factory | Discovered new exit (range 8) 17730 | -5/Factory | Identified exit to Factory 18090 | -5/Factory | Lost 4 parts (3n1u) 18428 | -5/Factory | System corruption reached 10% 18460 | -5/Factory | Found Prototype Launcher 18460 | -5/Factory | Identified Mni. Smartbomb Launcher 18464 | -5/Factory | Found Mni. Smartbomb Launcher 18469 | -5/Factory | Found Faulty Mni. Smartbomb Launcher 18539 | -5/Factory | Retrieved Zion intel report: Branch Access 18540 | -5/Factory | Zion Melee Resupply teleported in 18737 | -5/Factory | Zion Hacker squad teleported in 18803 | -5/Factory | Build established: Scavenger-Assassin 19003 | -5/Factory | Terminal network hard line cut 19152 | -5/Factory | Core integrity fell below 50% 19318 | -5/Factory | Build established: Scavenger-Gladiator 19614 | -5/Factory | Discovered exit to Factory (range 20) 19783 | -5/Factory | Discovered exit to Factory (range 15) 19957 | -5/Factory | Incoming investigation squad redirected 19982 | -5/Factory | Fabricated Plasma Sword (x1) 20195 | -5/Factory | Lost 3 parts (3n) 20478 | -5/Factory | Lost 3 parts (1p2n) 21042 | -5/Factory | Core integrity fell below 20% 21116 | -5/Factory | Lost 9 parts (2p4n2u1w) 21325 | -5/Factory | Build established: Gladiator 21492 | -5/Factory | Entered another Factory area 21492 | -4/Factory | Evolved 2 slots: Utility x2 21493 | -4/Factory | Identified exit to Extension 21628 | -4/Factory | Zion Heavy squad teleported in 21807 | -4/Factory | Zion Heavy squad teleported in 21987 | -4/Factory | Found Prototype Protection 21987 | -4/Factory | Identified Zio. Weapon Casing 22041 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 22084 | -4/Factory | Retrieved Zion intel report: Component Schematics 22288 | -4/Factory | Build established: Messiah-Assassin 22314 | -4/Factory | Discovered new exit (range 5) 22318 | -4/Factory | Identified exit to Upper Caves 22492 | -4/Factory | First assault squad dispatched 22506 | -4/Factory | Entered Upper Caves 22549 | -4/Upper Caves | Learned Research terminal intel 22576 | -4/Upper Caves | P-70 Sage assimilated allied P8-Z4K(k) 22789 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23184 | -4/Upper Caves | Discovered new exit (range 10) 23188 | -4/Upper Caves | Found DCF Scrap (15 items) 23212 | -4/Upper Caves | Identified exit to Upper Caves 23234 | -4/Upper Caves | Entered another Upper Caves area 23234 | -4/Upper Caves | Accompanied by 4 allies 23286 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 23289 | -4/Upper Caves | Learned location of 1 exit from Research 23655 | -4/Upper Caves | Discovered new exit (range 7) 23662 | -4/Upper Caves | Identified exit to Zhirov 23681 | -4/Upper Caves | Entered Zhirov 23681 | -4/Zhirov | Accompanied by 4 allies 23681 | -4/Zhirov | Discovered new exit (range 3) 23703 | -4/Zhirov | Met Zhirov 23725 | -4/Zhirov | Learned location of Testing (-2) 23725 | -4/Zhirov | Learned location of Command (-1) 23739 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23758 | -4/Zhirov | Found Alien Artifact 23758 | -4/Zhirov | Identified Integrated Dissipator 23758 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23783 | -4/Zhirov | Found Alien Artifact 23919 | -4/Zhirov | Identified exit to Proximity Caves 23927 | -4/Zhirov | Entered Proximity Caves 23927 | -3/Proximity Caves | Accompanied by 4 allies 23928 | -3/Proximity Caves | Identified exit to Research 24541 | -3/Proximity Caves | Lost 3 allies 24603 | -3/Proximity Caves | System corruption reached 10% 24606 | -3/Proximity Caves | Entered Research 24606 | -3/Research | Accompanied by 1 ally 24606 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24607 | -3/Research | Identified exit to Research 24608 | -3/Research | Loaded intel: 24 terminal locations 24647 | -3/Research | Spotted B-86 Titan 24690 | -3/Research | Crushed by falling debris 24695 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 24704 | -3/Research | Destroyed B-86 Titan 24730 | -3/Research | Lost 7 parts (1p2n4u) 24793 | -3/Research | Zion Melee Resupply teleported in 24878 | -3/Research | Zion Defense Resupply teleported in 24888 | -3/Research | Found Hvy. Reflective Plating 25036 | -3/Research | Found Prototype Processor 25036 | -3/Research | Identified Spectral Analyzer 25115 | -3/Research | Found Prototype Launcher 25115 | -3/Research | Identified Adv. Micro-nuke Launcher 25157 | -3/Research | Build established: Scavenger-Gladiator 25186 | -3/Research | Discovered new exit (range 17) 25291 | -3/Research | Identified exit to Quarantine 25299 | -3/Research | Entered Quarantine 25328 | -3/Quarantine | Cryocooling Duct disabled 25343 | -3/Quarantine | Ambient heat levels rising (+20) 25343 | -3/Quarantine | Non-combat units ordered to evacuate 25345 | -3/Quarantine | Found Alien Artifact 25345 | -3/Quarantine | Identified Core Reset Matrix 25345 | -3/Quarantine | Identified Transdimensional Reconstructor 25345 | -3/Quarantine | Used Core Reset Matrix 25349 | -3/Quarantine | Detected hypermatrix surge 25349 | -3/Quarantine | Sensed 17 artifacts in vicinity 25368 | -3/Quarantine | Found Core Stripper 25487 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 25541 | -3/Quarantine | Spotted Alpha 7 25721 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 25725 | -3/Quarantine | Found Unknown Launcher 25725 | -3/Quarantine | Identified Gamma Bomb Array 26086 | -3/Quarantine | System corruption reached 10% 26124 | -3/Quarantine | Lost 4 parts (2p1n1w) 26140 | -3/Quarantine | Found Phase Armor 26179 | -3/Quarantine | Found Subatomic Replicator 26213 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 26238 | -3/Quarantine | Found Phase Redirector 26286 | -3/Quarantine | Discovered exit to Research (range 11) 26299 | -3/Quarantine | Found Core Cannon 26396 | -3/Quarantine | Spotted Fortress 26408 | -3/Quarantine | Destroyed Fortress 26413 | -3/Quarantine | Found Unknown Protection 26413 | -3/Quarantine | Identified Hvy. Insulated Plating 26422 | -3/Quarantine | Found Prototype Device 26422 | -3/Quarantine | Identified Exp. Force Field 26443 | -3/Quarantine | Found Prototype Reactor 26443 | -3/Quarantine | Identified Vortex Chain Reactor 26468 | -3/Quarantine | Found Prototype Device 26468 | -3/Quarantine | Identified Thermal Barrier 26479 | -3/Quarantine | Found Prototype Device 26479 | -3/Quarantine | Identified Exp. EM Shield 26605 | -3/Quarantine | Discovered new exit (range 6) 26605 | -3/Quarantine | Discovered new exit (range 7) 26610 | -3/Quarantine | Identified exit to Section 7 26615 | -3/Quarantine | Identified exit to Protoforge 26624 | -3/Quarantine | Entered Section 7 26625 | -3/Section 7 | Detected hypermatrix surge 26625 | -3/Section 7 | Sensed 25 artifacts in vicinity 26679 | -3/Section 7 | Build established: Alien-Gladiator 27111 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 27209 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 27252 | -3/Section 7 | Spotted S7 Guard 27357 | -3/Section 7 | Destroyed S7 Guard 27385 | -3/Section 7 | Found Core Physics Calibrator 27982 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 28169 | -3/Section 7 | Terminal network hard line cut 28240 | -3/Section 7 | Core integrity fell below 50% 28320 | -3/Section 7 | Spotted B-86 Titan 28351 | -3/Section 7 | Discovered exit to Research (range 10) 28394 | -3/Section 7 | Spotted S7 Guard 28440 | -3/Section 7 | Spotted S7 Guard 28497 | -3/Section 7 | Found Integrated Mediator 28497 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28580 | -3/Section 7 | Destroyed B-86 Titan 28614 | -3/Section 7 | Spotted Alpha 7 28617 | -3/Section 7 | Spotted Alpha 7 28636 | -3/Section 7 | Destroyed Alpha 7 28652 | -3/Section 7 | Destroyed Alpha 7 28662 | -3/Section 7 | Found Prototype Device 28662 | -3/Section 7 | Identified Exp. ECM Suite 28675 | -3/Section 7 | Spotted B-99 Colossus 28696 | -3/Section 7 | Spotted Executioner 28758 | -3/Section 7 | Spotted Striker 28758 | -3/Section 7 | Spotted Striker 28767 | -3/Section 7 | Spotted Executioner 28767 | -3/Section 7 | Spotted Executioner 28814 | -3/Section 7 | Integrated with Sigix Exoskeleton 28895 | -3/Section 7 | Destroyed Executioner 28924 | -3/Section 7 | Core integrity fell below 20% 28943 | -3/Section 7 | Found Prototype Processor 28943 | -3/Section 7 | Identified Exp. Core Analyzer 29000 | -3/Section 7 | Entered Research 29000 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29005 | -2/Research | Emitted hypermatrix ping 29010 | -2/Research | Assembled emerged from beneath the floor 29117 | -2/Research | Zion Experimental squad teleported in 29136 | -2/Research | Build established: Alien-Sigix 29154 | -2/Research | Assembled emerged from beneath the floor 29161 | -2/Research | Zion Experimental squad teleported in 29325 | -2/Research | Destroyed Executioner 29380 | -2/Research | Found Gamma Bomb Array 29527 | -2/Research | Spotted Striker 29527 | -2/Research | Spotted Executioner 29555 | -2/Research | Sigix Exoskeleton integrity reduced to 80% 29562 | -2/Research | Spotted Striker 29562 | -2/Research | Spotted Striker 29586 | -2/Research | Assembled emerged from beneath the floor 29615 | -2/Research | Assembled emerged from beneath the floor 29628 | -2/Research | Assembled emerged from beneath the floor 29647 | -2/Research | Discovered new exit (range 17) 29659 | -2/Research | Entered Access 29659 | -1/Access | Evolved 2 slots: Utility x2 29664 | -1/Access | Emitted hypermatrix ping 29669 | -1/Access | Assembled emerged from beneath the floor 29676 | -1/Access | Assembled emerged from beneath the floor 29693 | -1/Access | Assembled emerged from beneath the floor 29695 | -1/Access | Garrison activated, responded to threat 29721 | -1/Access | Assembled emerged from beneath the floor 29785 | -1/Access | Discovered new exit (range 18) 29789 | -1/Access | Spotted B-99 Colossus 29806 | -1/Access | Entered Command 29811 | -1/Command | Emitted hypermatrix ping 29816 | -1/Command | Assembled emerged from beneath the floor 29818 | -1/Command | Assembled emerged from beneath the floor 29819 | -1/Command | Spotted B-99 Colossus 29819 | -1/Command | Destroyed B-99 Colossus 29824 | -1/Command | Found Prototype Ballistic Gun 29825 | -1/Command | Identified Multirail 29873 | -1/Command | Lost 6 allies 29954 | -1/Command | Assembled emerged from beneath the floor 29988 | -1/Command | Retrieved Zion intel report: Main Access 29988 | -1/Command | Identified exit to Surface 30015 | -1/Command | Phase Generator disabled 30026 | -1/Command | Spotted B-99 Colossus 30029 | -1/Command | Spotted Executioner 30035 | -1/Command | Spotted Executioner 30036 | -1/Command | Spotted Striker 30036 | -1/Command | Spotted Executioner 30037 | -1/Command | Spotted B-99 Colossus 30037 | -1/Command | Spotted Executioner 30037 | *** | Heading to fleet! Last Messages --------------- 30029_ Field strength at 85. 30030_ Field strength at 70. 30030_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C005. 30031_ Field strength at 55. 30032_ Field strength at 40. 30033_ System corrupted: Matter fused (-10). 30033_ Field strength at 19. 30034_ Field strength at 4. 30035_ Stasis field depleted. 30036_ Slug penetrates Access Shell. 30036_ Penetrated by Slug. 30036_ Slug penetrates Access Shell. 30037_ Penetrated by Slug. 30037_ Slug penetrates Access Shell. 30037_ Penetrated by Slug. 30037_ Slug penetrates Access Shell. 30037_ Slug penetrates Wall. [Achievement: 50k Club] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ??????????????????????????? ####### | | ??????????????????????????####/#### ####### | | ????????????????????????? # ############# | | ????????????????????????? # # #### | | ????????????????????????? !! # # #### | | ????????????????????????# !! # + #### | | ???????????????????????? ! = # # ! ##"" | | ????????????????????????# # # ##" | | ????????????????????????#####+##### # ##" | | ????????????????????? p # ##" | | ?????????????????? ##### # #""" | | ????????????????? "" ####" " "" | | ??????????????? """" ##### ##+##+##### | | ?????????????? """" ##### # = ## | | ?????????????!!! "" ##### # ## | | ???????????? !!! #####k + "" #### | | ???????????? !! ##### # """" #### | | ???????????######################## # """" #### | | ??????????######################### # "" #### | | ??????????######################### # #### | | ??????????#########BB #### # "### | | ?????????##########BB #### ########""### | | ?????????##7# # # # #### ########"#### | | ????????? K E E """" #### ### #### | | ????????? ^" " #### ### #### | | ????????? "X%" #### + ! k + | | ????????+ " "" " #### ### ! #### | | ????????? " #### ### #### | | ????????? """ ""E p"### ### #### | | ?????????##7#K# # # E ""## #####+####### | | ?????????########## B ##%" ##### ####### | | ?????????########## B #### "####+####### | | ??????????######################### "/] # = | | ??????????######################### + = + | | ??????????#########################k # # | | ??????????? ################### # # | | ????????????### ######### # # = # | | ????????????### ######### # # # | | ????????????? # ######### # ############+ | | ??????????????# ######### "" "" # # ## | | ??????????????? ######### ""T"" # # ## | | ???????????????? + """ # # "" ## | | ??????????????????####### # # """" ## | | ???????????????????###### / + """" ## | | ??????????????????????#######+##+## # "" !# | | ????????????????????????##### ## ## # # | | ?????????????????????????####+##+## # # | | ??????????????????????????? ]# ############ | | ???????????????????????????? # + ##### | | ?????????????????????????????? # # ""T ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 69 Energy Capacity 1055 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 EM Shielding 4 Armor Coverage 700 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 40 Propulsion Shielding 15 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 80 Melee Accuracy 6 Target Analysis 8 Core Analysis 11 Recoil Reduction 4 Particle Charging 30 Force Boost 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Drone Bay | -3/Section 7 | Z-intel Imp. Shield Generator | -3/Section 7 | Z-intel Tesla Rifle | -3/Section 7 | Z-intel Adv. Recalibrator | -3/Section 7 | Z-intel Microactuators | -3/Section 7 | Z-intel Adv. Plasma Cannon | -3/Section 7 | Z-intel Field Propulsion Array | -3/Section 7 | Z-intel Energy Filter | -3/Section 7 | Z-intel Imp. Target Analyzer | -3/Section 7 | Z-intel ECM Suite | -3/Section 7 | Z-intel Lance | -3/Section 7 | Z-intel Adv. Corruption Screen | -3/Section 7 | Z-intel Lyr. Heavy Armor Plating | -3/Section 7 | Z-intel Robot Schematics ------------------ W-44 Eye | -3/Section 7 | Z-intel B-74 Champion | -3/Section 7 | Z-intel R-10 Processor | -3/Section 7 | Z-intel Y-72 Warden | -3/Section 7 | Z-intel Y-64 Sentinel | -3/Section 7 | Z-intel Fabricated ------------ Plasma Sword | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Phase Armor Core Stripper Core Physics Calibrator Core Cannon Integrated Mediator Sigix Exoskeleton Sigix Sheargun Phase Redirector Achievements -------------- 50k Club Can't Touch This Home At Last? Nope Sunderer Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed ImprovedVampiricAmplifier Manual? 0 Play Time 04:30:26 Cumulative 116.9 hours Start 2025.08.27 @ 18:57:10 End 2025.09.01 @ 14:30:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e64427c-1da5-402b-903b-a70c76d1a402