Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.15 @ 22:15:36 Player: KN-OKO Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (329) 1645 Value Destroyed (14985) 14985 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (6876) 6876 TOTAL SCORE: 32646 Bonus ------- High Alert Combat Kills 3167 Follower Combat Kills 52 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Met Warlord at Research 2000 Friendly Fire -83 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 100/100 System Corruption 15% Temperature Cool (1) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Core Analyzer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Myomer Leg Experimental Flexi-carbon Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Transmission Jammer Backup Plating VII Backup Plating VII Thermal Defense Suite EM Disruption Field Advanced Force Field Improved Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Advanced Coolant Injector High-capacity Storage Unit Energy Well Compact Matter Pod Backup Plating VII Backup Plating VII High-powered Tractor Beam Enhanced Nova Cannon Heavy Shock Bomb Launcher Micro-nuke Launcher Chainsword [Rating: 185] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 2 1 . . . . . . . 1 . . . . . . . 2 Utility 9 | . . . . 1 . 2 . . . . 1 . . . . 2 2 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 274 | 7 16 14 15 14 23 8 12 4 . 3 16 2 4 11 7 19 32 8 59 Power 37 | 1 2 1 2 3 5 . 1 1 . . 3 . . 1 1 1 7 1 7 Engine 15 | 1 2 1 2 3 3 . . 1 . . 1 . . . . . 1 . . Core 5 | . . . . . 2 . 1 . . . 1 . . . 1 . . . . Reactor 17 | . . . . . . . . . . . 1 . . 1 . 1 6 1 7 Propulsion 92 | 2 3 5 5 3 4 2 5 2 . 1 5 1 1 7 1 8 9 3 25 Treads 2 | . . . . . . . . . . . . 1 1 . . . . . . Leg 82 | 2 3 5 5 3 4 2 5 2 . 1 5 . . 7 1 8 9 3 17 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . 7 Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 66 | 2 5 1 2 3 4 3 2 . . 1 2 . 1 3 2 6 12 1 16 Device 29 | 1 2 . . 1 2 1 1 . . 1 1 . . 1 1 2 7 . 8 Storage 5 | 1 2 . . . . . . . . . . . . . . . . . 2 Processor 6 | . . . . 1 . 1 . . . . . . . 1 . . 1 1 1 Hackware 4 | . . . . . . . . . . . . . . . . 2 2 . . Protection 22 | . 1 1 2 1 2 1 1 . . . 1 . 1 1 1 2 2 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 6 7 6 5 10 3 4 1 . 1 6 1 2 . 3 4 4 3 11 Energy Gun 37 | 2 3 2 2 2 6 1 2 1 . . 4 . 2 . 1 . 1 3 5 Energy Cannon 9 | . . 2 1 1 1 2 . . . . . . . . . . . . 2 Ballistic Gun 16 | . 3 2 2 . 1 . . . . 1 1 1 . . 1 1 . . 3 Ballistic Cannon 8 | . . . . . 1 . 1 . . . 1 . . . . 2 2 . 1 Launcher 7 | . . 1 1 1 1 . . . . . . . . . 1 1 1 . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . 1 . 10 2 . . . . 2 . . 4 . 1 2 2 2 Corrupted Parts 5 | . . . . . . . 3 1 . . . . . 1 . . . . . System Corruption 33 | . . . . . . . 8 10 . . . . . 15 . . . . . Parts Lost 120 | . 2 5 1 5 2 1 12 2 . 3 7 2 . . 3 . 14 . 61 Power 18 | . 1 1 . 1 . . 1 1 . . 1 . . . . . 3 . 9 Propulsion 41 | . . 1 . 1 1 1 4 1 . 1 2 2 . . 1 . 3 . 23 Utility 29 | . . . 1 1 . . 2 . . 1 2 . . . 1 . 5 . 16 Weapon 32 | . 1 3 . 2 1 . 5 . . 1 2 . . . 1 . 3 . 13 Highest Loss Streak 29 | . 2 3 1 4 1 1 10 1 . 2 4 1 . . 2 . 6 . 29 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 4 14 19 19 19 19 19 16 16 16 16 14 15 15 14 14 16 16 18 15 Power 1 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 2 3 5 5 5 5 3 1 1 1 1 1 1 1 1 1 2 4 6 5 Utility 6 | . 5 7 6 7 7 7 7 9 9 8 5 5 5 6 5 6 6 5 5 Weapon 5 | . 4 6 7 5 5 6 4 5 5 5 5 7 6 6 6 6 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 10 10 6 3 2 . . . . 1 1 . 1 1 . 6 1 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 13 | . 4 5 1 1 . . . . . . 1 . . . . 1 . . . Utility 10 | . . 1 2 1 . . . . . . . . . . . 3 1 . 2 Weapon 20 | . 6 4 3 1 1 . . . . 1 . . 1 . . 2 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 99 99 91 95 99 99 93 95 81 98 94 94 96 99 99 99 93 93 75 Engine 4 | . 13 11 10 13 9 6 6 6 6 6 4 . . . . . . . . Core 2 | . . . . . 5 6 5 6 6 6 4 5 5 1 . 3 . . . Reactor 3 | . . . . . . . . . . . . 5 5 8 10 6 8 13 8 Treads 1 | . . . . . . . . . . . . 3 7 10 . . . . . Leg 30 | . 28 43 45 37 38 33 27 28 33 31 30 25 23 23 35 31 27 26 22 Device 12 | . 13 6 6 . 6 12 11 7 6 7 14 17 16 17 11 14 16 17 17 Storage 6 | . 14 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 2 Hackware 1 | . . . . . . . . . . . . . . . . 7 9 8 5 Protection 5 | . . 4 2 6 . 5 7 11 13 11 7 5 5 4 10 8 5 6 4 Energy Gun 9 | . 10 18 2 11 7 14 9 7 . 6 11 11 15 16 11 2 . 11 6 Energy Cannon 1 | . . 1 14 3 4 . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 17 2 1 2 1 2 . . . 5 2 4 . . 4 4 3 . . Ballistic Cannon 1 | . . . . . . . 7 4 . . . . . . . 7 7 . . Peak Build Rating 185 | 7 14 18 28 43 53 62 64 61 61 61 74 74 77 104 108 131 146 159 185 Average Rating 73 | 5 10 16 19 35 49 59 56 58 48 58 67 70 73 78 105 124 133 149 138 On Entrance 64 | . 7 14 15 27 43 49 60 56 61 61 60 72 71 77 104 108 131 124 153 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 11 52 59 64 75 95 82 92 99 97 97 91 78 83 93 99 118 146 157 153 Greatest Support 198 | 20 20 40 65 70 77 82 87 86 86 86 104 97 65 133 133 145 145 141 198 Greatest Overweight (x) 3 | 3 2 1 1 1 1 1 2 1 1 1 1 1 1 1 . 1 1 1 2 Average Overweight (x) . | . 1 1 . . . . . 1 1 1 . . 1 . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 14 19 19 19 19 19 17 19 19 19 18 20 19 19 19 19 18 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 20 20 20 20 19 20 19 19 19 20 20 20 20 20 20 20 20 2 Class Distribution -------------------- 32% | Mutant 19% | Scavenger-Gunner 16% | Scavenger-Tank 10% | Gunner 9% | Tank 5% | Hacker-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Derelict-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Hacker-Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 8428 | 270 240 217 229 277 637 199 411 107 . 351 326 96 240 159 227 1055 1850 218 1319 Remotely 873 | . . . . . . . . . . . . . . . . . 748 . 125 Salvage Created 15495 | 136 456 999 382 719 1994 245 681 144 . 224 681 218 289 156 530 1942 1801 176 3722 Parts 695 | 6 32 61 23 28 97 3 24 1 . 2 18 7 9 3 24 97 88 6 166 Haulers Intercepted 7 | . 1 . 1 1 3 . . . . . . . . . . . . 1 . Recyclers Shooed 16 | . 2 3 1 . 1 . . . . . 1 . . . . 5 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 13 . . 6 . 5 6 . 19 . . . . Prevented 17 | . . . . . . . 10 3 . . . 2 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 276 | . 11 23 8 12 37 2 13 3 . 7 9 4 5 3 11 24 37 1 66 Melee 10 | . . . . . . . . . . . . . . . . . 10 . . Guns 126 | . 11 17 3 11 8 2 6 . . 3 7 4 1 3 9 4 9 1 27 Cannons 45 | . . . 5 . 5 . 3 . . . 1 . . . . 12 16 . 3 AOE 68 | . . 6 . . 14 . 3 . . 3 . . 4 . 2 6 . . 30 Classes Destroyed 21 | 2 6 2 1 1 3 1 1 . . . . . . 1 . . 1 . 2 Worker 13 | . 1 3 . . 2 . . . . . . . . . . 1 3 . 3 Builder 14 | . 1 1 . . 2 . . . . . . . . . . 3 . . 7 Tunneler 4 | 2 . . . 1 . . . . . . . . . . . 1 . . . Hauler 7 | . 1 . 1 1 3 . . . . . . . . . . . . 1 . Recycler 14 | 1 . 1 1 . 2 1 . . . . 1 . . . . 4 . . 3 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . . Watcher 5 | . 2 . . 1 1 . . . . . . . . . . 1 . . . Swarmer 81 | . 6 6 3 3 6 . 2 . . 3 . 1 4 . 4 5 10 . 28 Grunt 105 | . 5 11 3 5 20 1 7 . . 2 5 1 . 2 . 9 15 . 19 Brawler 7 | . . . . . 3 . . . . 1 . . . . . . 2 . 1 Duelist 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . Protector 3 | . . . . . 2 . . . . . . . . . . . 1 . . Sentry 19 | . . 5 1 2 3 . 1 . . . . 1 1 . 1 2 1 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . Hunter 19 | . . . 1 1 . . . 3 . . 2 1 . . 2 4 . 1 4 Programmer 34 | . . . . 1 2 . 2 . . 1 2 . . . 4 4 6 . 12 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 3 3 8 3 4 12 1 4 2 . 6 5 3 4 2 4 6 8 1 13 Combat Bots Only 10 | . 3 7 3 4 10 1 4 2 . 6 5 3 4 2 4 5 8 1 8 Max Kills in Single Turn 6 | 1 2 4 1 1 2 1 1 1 . 2 1 1 4 1 2 6 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 . . . 1 Exploded 5 | . . 3 . . 2 . 1 . . 2 . . 4 . 2 4 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2220 | . 54 83 38 138 148 17 133 53 . 52 72 31 14 12 86 112 441 . 736 Missed 748 | . 16 24 10 61 68 9 41 13 . 19 25 10 5 4 32 70 122 . 219 Deflected 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 23461 | . 501 824 378 858 987 227 1621 530 . 660 878 398 205 173 1078 828 3788 . 9527 Core 3018 | . 119 119 41 115 81 . 176 115 . 29 129 . 64 . 163 96 155 . 1616 Absorbed by Shields 3467 | . . . . . . . . . . . . . . . . . 1464 . 2003 Ignored by Resistances 2429 | . . . . . 18 . . 191 . 90 42 . . . . 92 1111 . 885 Regen/Repaired (Parts) 341 | . . . 59 87 . . . . . . . . . 179 . 16 . . . Core Remaining (%) 79 | 100 52 70 92 . 72 . . . . 62 . . . . 64 91 88 100 . Volleys Fired 714 | 8 51 36 23 42 68 7 40 9 . 23 28 11 8 8 25 57 99 3 168 Largest 3 | 2 2 2 2 3 3 3 3 2 . 3 3 3 3 3 3 3 3 3 3 Hottest 308 | 80 90 90 119 120 164 135 160 100 . 183 207 192 201 213 213 160 159 225 308 Shots Fired 1636 | 16 102 69 46 95 128 21 111 18 . 63 75 32 23 24 71 123 237 9 373 Gun 1142 | 16 102 66 18 90 84 21 80 9 . 42 64 32 22 24 70 51 84 9 258 Cannon 406 | . . . 28 5 27 . 31 . . . 5 . . . . 68 150 . 92 Launcher 59 | . . 3 . . 17 . . . . 3 4 . 1 . 1 4 3 . 23 Special 29 | . . . . . . . . 9 . 18 2 . . . . . . . . Kinetic 606 | . 80 6 12 22 15 5 26 . . 17 14 8 6 . 17 115 223 . 40 Thermal 558 | 16 10 . . . . 2 31 18 . 43 55 21 16 24 53 4 . . 265 Explosive 27 | . . 3 . . 9 . . . . 3 . . 1 . 1 . . . 10 Electromagnetic 445 | . 12 60 34 73 104 14 54 . . . 6 3 . . . 4 14 9 58 Robot Hit Streak 24 | 14 15 14 9 24 17 15 16 14 . 18 16 17 14 16 15 18 11 4 13 Robot Miss Streak 13 | . 3 4 4 5 6 1 4 1 . 2 2 3 1 4 4 6 8 1 13 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 . . Secondary Targets 13 | . 1 . 1 . 3 1 2 . . . 1 1 . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . . 1 1 . 1 1 . . . 1 Shots Hit Robots 1115 | 14 70 56 32 70 97 18 77 15 . 44 55 23 18 17 43 66 174 5 221 Core Hits 645 | 4 28 54 18 35 75 8 31 5 . 22 28 9 12 8 20 57 82 2 147 Critical Kills 37 | . . . . . . . . . . . . . . . 1 16 9 . 11 Critical Parts Destroyed 36 | . . . . . . . . . . . . . . . 3 9 5 . 19 Critical Strikes 129 | . . . 1 1 2 2 3 1 . 4 2 . . . 6 31 40 . 36 Burn 12 | . . . . . . 2 1 1 . 4 2 . . . 2 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 Destroy 79 | . . . . . . . . . . . . . . . 4 26 15 . 34 Blast 20 | . . . . . . . 1 . . . . . . . . 5 14 . . Corrupt 5 | . . . 1 1 2 . 1 . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . 11 . . Melee Attacks 86 | . . . . 4 10 1 . . . . 5 . . 3 . 3 60 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . 4 10 1 . . . . 5 . . 3 . 3 60 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 . . . . . . . . . . 2 6 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39638 | 154 692 1600 634 1372 4578 271 1836 243 . 1077 1522 442 600 332 1080 2688 6579 194 13744 Guns 16594 | 154 692 964 235 1065 1208 271 1045 172 . 665 993 442 315 332 807 311 1453 194 5276 Cannons 7870 | . . . 399 191 501 . 435 . . . 133 . . . . 970 2959 . 2282 Explosions 12617 | . . 625 . 76 2706 . 356 . . 254 375 . 285 . 273 1201 284 . 6182 Melee 2187 | . . . . . 163 . . . . . . . . . . 164 1860 . . Ramming 126 | . . 11 . 40 . . . 6 . . . . . . . 42 23 . 4 Kinetic 8553 | . 498 87 172 229 248 50 359 . . 243 235 124 64 . 72 1242 4224 . 706 Thermal 12136 | 154 67 207 . 76 188 40 886 237 . 580 860 272 251 332 735 552 . . 6699 Explosive 7229 | . . 418 . . 1500 . . . . 254 . . 285 . 273 213 . . 4286 Electromagnetic 9407 | . 127 877 462 1027 2479 181 591 . . . 427 46 . . . 475 472 194 2049 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2187 | . . . . . 163 . . . . . . . . . . 164 1860 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 3 14 26 26 29 5 5 5 15 21 2 23 . 19 Average Corruption 13 | . . . . . . 3 12 18 26 27 4 5 5 10 20 1 15 . 15 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 387 | . . . . . . 3 41 33 7 50 9 15 32 5 32 9 61 . 90 Message Errors 78 | . . . . . . . 13 4 3 10 3 3 6 1 8 . 12 . 15 Matter Fused 105 | . . . . . . 2 10 11 3 16 1 5 15 . 6 1 11 . 24 Heat Flow Errors 51 | . . . . . . 1 5 6 . 9 1 2 1 . 4 4 9 . 9 Energy Discharges 43 | . . . . . . . 1 5 1 4 . 2 2 3 5 1 7 . 12 Parts Rejected 5 | . . . . . . . . . . . 1 . . . 1 . 1 . 2 Parts Fused 4 | . . . . . . . 1 1 . . . 1 . . . . 1 . . Data Loss (minor) 41 | . . . . . . . 5 3 . 3 2 . 6 . 3 2 8 . 9 Data Loss (major) 16 | . . . . . . . 4 3 . 2 . . . 1 1 1 2 . 2 Misfires 8 | . . . . . . . 1 . . 4 . . 1 . 1 . 1 . . Alerts 7 | . . . . . . . . . . . . 1 1 . . . 3 . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . 1 . 5 Weapon Failures 23 | . . . . . . . 1 . . 2 1 1 . . 3 . 5 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1091 | . . . . 21 192 . 15 3 . . 27 . 23 . . 244 208 . 358 Projectiles 289 | . . . . 13 . . 15 . . . 27 . . . . 7 125 . 102 Explosions 594 | . . . . 8 129 . . . . . . . 23 . . 178 . . 256 Melee 208 | . . . . . 63 . . 3 . . . . . . . 59 83 . . Knockbacks 40 | . . . . . . . 4 . . . 2 . . . . 6 28 . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . Kinetic 37 | . . . . . . . 4 . . . 2 . . . . 6 25 . . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 904 | . . 97 . 55 2 . 24 . . . . . . . . 228 22 . 476 Shots 27 | . . 3 . 1 1 . 1 . . . . . . . . 5 2 . 14 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 3 . 4 . . . 1 . . . . . . . 2 1 . 2 Kicked 13 | . . 3 . 4 . . . 1 . . . . . . . 2 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | 90 90 247 228 213 467 158 218 217 . 339 199 162 26 . 213 252 354 216 459 Average Temperature 91 | 40 30 77 75 65 124 57 50 80 . 128 42 77 26 . 82 83 75 98 108 Received Heat Transfer 3377 | . 144 324 126 183 459 69 480 . . 144 120 72 36 . 9 67 748 . 396 Effects 11 | . . . 3 . 7 . . . . . . . . . . . . . 1 Shutdowns 4 | . . . . . 3 . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . Interference 4 | . . . 3 . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 46 | . . . . . . . . . . . . . . . . . . . 46 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . 46 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . 1 . 1 . . 3 . . . . . . . . . Combat Hostiles 5 | . . . . . 1 . 1 . . 3 . . . . . . . . . Robots Corrupted 23 | . . . . 3 10 . 1 . . . . . . . . 3 2 1 3 Combat Hostiles 19 | . . . . 1 10 . 1 . . . . . . . . 2 2 . 3 Parts Fried 67 | . 2 4 3 12 19 . 1 . . . . . . . . 7 8 2 9 Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . 1 . . . Robots Melted 8 | . . . . . . . . 3 . 1 1 . . . . . . . 3 Combat Hostiles 8 | . . . . . . . . 3 . 1 1 . . . . . . . 3 Parts Melted 49 | 1 . . . . 1 1 2 10 . 6 8 2 1 . 3 2 1 1 10 Heat Transferred 18103 | 350 150 250 . 150 250 222 1236 973 . 2514 2085 555 518 629 1406 424 . . 6391 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 3 . 1 6 . 4 . . . . . . . . . . . 4 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 5 | . . 1 . . 3 1 . . . . 2 . . . . 3 3 2 5 Low Security (%) 47 | 100 100 73 100 100 37 53 . . . . . . . . . 53 . . 1 Level 1 15 | . . 26 . . 24 46 . . . . 63 . . . . . 15 . 16 Level 2 21 | . . . . . 25 . . . . . 36 . . . . 26 54 100 27 Level 3 7 | . . . . . 12 . . . . . . . . . . 19 30 . 6 Level 4 6 | . . . . . . . . . . . . . . . . . . . 43 Level 5 . | . . . . . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1633 | 10 112 393 183 156 734 326 . . . . 488 . . . . 814 1095 631 1633 Initial 611 | . . 7 143 14 . 326 . . . . 488 . . . . 2 299 611 269 Average 361 | 1 34 125 82 54 343 137 . . . . 392 . . . . 315 623 545 949 Influence Increases 10051 | 15 312 651 212 403 1140 119 320 80 . 202 707 90 180 80 260 1242 1438 37 2563 Destroy 0b10 Robot/C 5500 | . 220 460 160 240 700 40 260 60 . 160 180 80 100 80 220 480 720 20 1320 Destroy 0b10 Robot/NC 340 | 15 25 25 10 15 65 5 5 . . 10 5 . 10 . . 55 20 5 70 Destroy Leader 1034 | . 36 110 42 74 158 10 40 20 . 30 30 10 10 . 40 92 110 12 210 Allied During Kill 34 | . . . . . 32 . . . . 2 . . . . . . . . . Successful Hack 123 | . 31 . . 5 9 33 . . . . . . . . . 21 . . 24 Disable Machine 585 | . . 15 . 15 60 . . . . . 30 . . . . 405 . . 60 Destroy Structure 755 | . . 26 . 9 56 1 . . . . 12 . . . . 174 108 . 369 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 1215 | . . 15 . 45 60 30 15 . . . . . 60 . . . 480 . 510 Influence Decreases 6689 | 15 294 319 322 417 422 445 320 80 . 140 396 306 181 24 256 673 650 198 1231 Time Decay 5059 | 15 274 269 312 367 362 285 250 80 . 110 326 286 181 24 236 373 510 198 601 Lost Part 1100 | . 20 50 10 50 20 10 70 . . 10 70 20 . . 20 . 140 . 610 Lost Ally 80 | . . . . . 40 . . . . 20 . . . . . . . . 20 Purge Threat 450 | . . . . . . 150 . . . . . . . . . 300 . . . Squads Dispatched 67 | . 1 2 2 7 11 2 . . . . 2 . . . . 13 10 1 16 Investigation 10 | . . 1 1 . 2 . . . . . . . . . . 5 . . 1 Extermination 17 | . . . . 2 2 2 . . . . . . . . . 3 4 . 4 Reinforcement 20 | . 1 1 1 2 4 . . . . . 2 . . . . . 4 1 4 Assault 11 | . . . . . 3 . . . . . . . . . . 2 2 . 4 Garrison 9 | . . . . 3 . . . . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . 2 1 . 3 Construction Impeded 5 | . . . . 1 1 . . . . . . . . . . . 3 . . Haulers Reinforced 5 | . . . . . 2 . . . . . 1 . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 30 | . 2 3 1 2 1 . . . . . . . . . . 2 4 7 8 Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . 106 Distress Signals 102 | . . . . . . . . . . . . . . . . . . . 102 Times Spotted 442 | . 20 32 11 17 48 4 12 3 . 11 11 4 6 16 11 31 80 6 119 Peak Tracking Total 14 | . 4 6 3 5 10 3 5 2 . 3 5 3 4 14 4 5 11 2 13 Tactical Retreats 43 | . . 1 . 2 3 2 1 . . . . . 1 . . . 19 . 14 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 7 | . 1 1 1 . . . . 1 . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 3 3 3 3 3 3 3 3 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 39 | . . 1 . 1 4 . . . . . 2 . . . . 27 . . 4 Max in Single Turn 20 | . . 1 . 1 1 . . . . . 1 . . . . 20 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 48 | . 7 1 2 5 6 4 . . 4 . 3 . . 1 . 10 1 . 4 Terminals 28 | . 5 . 1 3 6 4 . . . . 1 . . . . 4 . . 4 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Recycling Units 8 | . 2 1 . 1 . . . . . . 1 . . . . 2 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Total Hacks 132 | . 19 1 4 12 13 11 . . 28 . 8 . . 1 . 25 2 . 8 Successful 68 | . 10 1 2 2 3 4 . . 28 . . . . 1 . 15 1 . 1 Failed 64 | . 9 . 2 10 10 7 . . . . 8 . . . . 10 1 . 7 Catastrophic 15 | . 3 . 1 2 4 2 . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 48 | . 8 . . 3 7 11 . . . . . . . . . 11 . . 8 Terminals 70 | . 14 . 2 5 13 11 . . . . 2 . . . . 15 . . 8 Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . . . Repair Stations 7 | . . . 2 3 . . . . . . . . . . . 2 . . . Recycling Units 18 | . 5 1 . 4 . . . . . . 4 . . . . 2 2 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 41 | . 7 . . . 2 1 . . 28 . . . . 1 . 2 . . . Record 11 | . . . . . . . . . 11 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . 2 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 2 . . . . . . . . . . . 2 . . . Scan Component 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Repair 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 3 1 . . . . . . . . . . . . . 2 1 . . Report Inventory 6 | . 2 1 . . . . . . . . . . . . . 2 1 . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . . . . . 1 3 . . . . . . . . . 4 . . 1 Terminals 9 | . . . . . 1 3 . . . . . . . . . 4 . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . . . . . 1 2 . . . . . . . . . 3 . . . Skim 2 | . . . . . . 1 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 1 2 4 4 4 . . . . 3 . . . . 7 1 . 4 Full Trace Events 6 | . . . 1 . 2 . . . . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 8 . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . Parts Repaired 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Time 150 | . . . 26 38 . . . . . . . . . . . 86 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 9 | . . . . . 2 . . . . 1 . . . 5 . . . . 1 Largest Group 5 | . . . . . 2 . . . . 1 . . . 5 . . . . 1 Highest-Rated Group 239 | . . . . . 62 . . . . 81 . . . 239 . . . . 33 Highest-Rated Ally 81 | . . . . . 31 . . . . 81 . . . 49 . . . . 33 Total Orders 3 | . . . . . . . . . . . . . . 1 . . . . 2 STAY 1 | . . . . . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 49 | . . . . . 40 . . . . 7 . . . 2 . . . . . Total Damage 769 | . . . . . 513 . . . . 206 . . . 50 . . . . . Kills 4 | . . . . . . . . . . 3 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 11005 | 24 1561 576 487 84 743 814 784 200 . . 476 629 1074 1751 70 . 139 404 1189 Sensors 4289 | . . . . . . . 525 200 . . 40 629 1074 1751 70 . . . . Terrain 2336 | . . . . 84 743 814 259 . . . 436 . . . . . . . . Seismic 2648 | 24 1561 576 487 . . . . . . . . . . . . . . . . Jamming 1732 | . . . . . . . . . . . . . . . . . 139 404 1189 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 3 . 1 . 2 . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 19135 | 122 1606 970 716 1092 920 816 973 763 194 981 737 629 1088 1751 639 1407 1393 404 1934 Spaces Moved 9523 | 60 562 414 318 505 450 495 424 364 97 414 388 387 550 876 497 905 573 201 1043 Core 19 | 14 . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 9182 | 46 562 414 318 505 450 495 424 364 97 414 388 387 550 876 497 905 573 201 716 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 238 | . . . . . . . . . . . . . . . . . . . 238 Flight 84 | . . . . . . . . . . . . . . . . . . . 84 Fastest Speed 20 | 50 120 190 120 120 122 124 124 196 196 196 116 116 187 103 103 106 116 183 20 Average Speed 153 | 131 228 190 155 151 124 146 184 196 196 196 142 151 187 184 103 114 128 183 93 Slowest Speed 265 | 200 260 190 190 192 192 194 265 200 196 197 196 187 187 187 106 184 190 190 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 83 44 28 18 44 11 57 57 69 63 9 56 75 93 73 27 13 10 35 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 1 . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . . . 4 2 . 3 . 2 . . 2 . . . . Spaces Dug 83 | . . 9 . 4 5 1 1 . . 30 5 . . . 12 7 5 . 4 Terrain Destroyed 538 | . . 25 . 9 89 1 29 . . 32 5 . 18 2 12 106 58 . 152 Melee 13 | . . . . 4 . 1 . . . . 5 . . . . 1 2 . . Projectile 112 | . . . . . 1 . 7 . . . . . 1 2 . 21 55 . 25 AOE 412 | . . 25 . 5 88 . 22 . . 32 . . 17 . 12 84 . . 127 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 12544 | 84 812 540 504 745 675 571 525 385 102 522 503 405 593 987 569 1182 940 232 1668 Wait 1291 | 3 129 39 113 143 62 39 25 4 . 69 28 5 21 26 24 146 120 2 293 Move 9498 | 59 561 413 317 504 449 494 423 363 96 413 387 386 549 875 496 904 572 200 1037 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 Pick Up 191 | 7 27 16 13 11 10 8 9 . . 3 10 . 3 3 6 14 12 5 34 Fast Attach 116 | 7 7 3 4 5 11 2 8 3 2 1 11 2 2 7 2 3 11 4 21 Attach 119 | . 2 6 2 7 2 7 9 2 1 2 8 . 1 . 4 3 16 2 45 Detach 35 | . . 1 1 4 2 2 2 2 1 . 2 . . 1 1 . 7 2 7 Swap 202 | . 9 9 12 9 35 4 5 1 . 3 11 . 4 8 4 22 26 6 34 Drop 223 | . 26 14 19 12 26 7 3 . 2 2 13 1 5 13 7 25 16 8 24 Fire 714 | 8 51 36 23 42 68 7 40 9 . 23 28 11 8 8 25 57 99 3 168 Melee 86 | . . . . 4 10 1 . . . . 5 . . 3 . 3 60 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 13 | . . 3 . 4 . . . 1 . . . . . . . 2 1 . 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . . . Rewire 49 | . . . . . . . . . . 6 . . . 43 . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: [*Com]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 1641 | -10/Materials | Discovered new exit (range 8) 1729 | -10/Materials | Entered another Materials area 1729 | -9/Materials | Evolved 2 slots: Propulsion x2 1863 | -9/Materials | Discovered new exit (range 7) 2380 | -9/Materials | Discovered new exit (range 15) 2473 | -9/Materials | Discovered new exit (range 13) 2477 | -9/Materials | Destroyed 7 combat bots 2540 | -9/Materials | Lost 3 parts (1n2w) 2699 | -9/Materials | Entered another Materials area 2699 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3216 | -8/Materials | Repaired Ion Engine 3363 | -8/Materials | Discovered new exit (range 13) 3415 | -8/Materials | Entered Factory 3415 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3704 | -7/Factory | Garrison activated, responded to threat 3878 | -7/Factory | Build established: Gunner 3916 | -7/Factory | Lost 4 parts (1p1n2w) 4183 | -7/Factory | Build established: Mutant 4272 | -7/Factory | Repaired Carbon-fiber Leg 4501 | -7/Factory | Discovered new exit (range 5) 4507 | -7/Factory | Entered Storage 4755 | -7/Storage | Met a pair of Derelict thieves 4893 | -7/Storage | Destroyed 10 combat bots 5297 | -7/Storage | Discovered new exit (range 16) 5307 | -7/Storage | First assault squad dispatched 5427 | -7/Storage | Entered Factory 5427 | -6/Factory | Evolved 2 slots: Utility x2 5676 | -6/Factory | Spotted B-75 Beast 5678 | -6/Factory | Build established: Gunner 5707 | -6/Factory | Destroyed B-75 Beast 5858 | -6/Factory | Discovered new exit (range 15) 5905 | -6/Factory | Discovered new exit (range 11) 6219 | -6/Factory | Identified exit to Lower Caves 6243 | -6/Factory | Entered Lower Caves 6357 | -6/Lower Caves | System corruption reached 10% 6553 | -6/Lower Caves | Lost 10 parts (1p3n2u4w) 6716 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6976 | -6/Lower Caves | Encountered a Warlord checkpoint 7185 | -6/Lower Caves | Discovered new exit (range 11) 7216 | -6/Lower Caves | Entered another Lower Caves area 7310 | -6/Lower Caves | Encountered a Warlord checkpoint 7572 | -6/Lower Caves | Learned Factory trap positions 7720 | -6/Lower Caves | Build established: Tank 7778 | -6/Lower Caves | Learned Factory terminal intel 7946 | -6/Lower Caves | Discovered new exit (range 16) 7979 | -6/Lower Caves | Entered Data Miner 7981 | -6/Data Miner | Discovered new exit (range 6) 8018 | -6/Data Miner | Met Data Miner 8061 | -6/Data Miner | Learned location of Section 7 (-2) 8061 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8087 | -6/Data Miner | Received God Mode back door access code from Data Miner 8173 | -6/Data Miner | Entered Proximity Caves 8207 | -5/Proximity Caves | Spotted B-75 Beast 8245 | -5/Proximity Caves | Rewired B-75 Beast 8388 | -5/Proximity Caves | Spotter reported a threat 8406 | -5/Proximity Caves | Identified exit to Factory 8469 | -5/Proximity Caves | Spotter reported a threat 8560 | -5/Proximity Caves | Spotter reported a threat 9154 | -5/Proximity Caves | Entered Factory 9154 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9155 | -5/Factory | Identified exit to Upper Caves 9155 | -5/Factory | Identified exit to Extension 9156 | -5/Factory | Loaded intel: 88 trap records 9157 | -5/Factory | Loaded intel: 27 terminal locations 9608 | -5/Factory | Lost 4 parts (1p2n1w) 9836 | -5/Factory | Discovered exit to Upper Caves (range 4) 9891 | -5/Factory | Entered Upper Caves 10143 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10149 | -5/Upper Caves | Build established: Scavenger-Gunner 10168 | -5/Upper Caves | Learned Factory terminal intel 10187 | -5/Upper Caves | Learned location of Armory (-3) 10419 | -5/Upper Caves | Discovered new exit (range 13) 10520 | -5/Upper Caves | Entered another Upper Caves area 10671 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11593 | -5/Upper Caves | Discovered new exit (range 10) 11608 | -5/Upper Caves | Entered Warlord 11670 | -5/Warlord | System corruption cleaned by Quarantine Array 12379 | -5/Warlord | Met Warlord 12386 | -5/Warlord | Warlord's base attacked by MAIN.C 12680 | -5/Warlord | Found Prototype Device 12680 | -5/Warlord | Identified Minesniffer Drone Bay 12736 | -5/Warlord | Warlord forces counterattacked 12828 | -5/Warlord | Found Prototype Energy Cannon 13061 | -5/Warlord | Warlord base infiltrated, sounded retreat 13162 | -5/Warlord | Spotted Executioner 13194 | -5/Warlord | Destroyed Executioner 13298 | -5/Warlord | System corruption reached 10% 13329 | -5/Warlord | Discovered new exit (range 13) 13347 | -5/Warlord | Lost 7 allies 13356 | -5/Warlord | Found Prototype Processor 13356 | -5/Warlord | Identified Exp. Core Analyzer 13359 | -5/Warlord | Entered Proximity Caves 13512 | -4/Proximity Caves | Learned Research terminal intel 13724 | -4/Proximity Caves | Build established: Scavenger-Tank 13729 | -4/Proximity Caves | Learned Research security intel 13917 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13963 | -4/Proximity Caves | Discovered new exit (range 7) 13998 | -4/Proximity Caves | Entered Factory 13998 | -4/Factory | Evolved 2 slots: Utility x2 13999 | -4/Factory | Loaded intel: 26 terminal locations 14184 | -4/Factory | Incoming investigation squad redirected 14622 | -4/Factory | Repaired Broken Myomer Leg 15119 | -4/Factory | Fabricated Myomer Leg (x2) 15248 | -4/Factory | First assault squad dispatched 15268 | -4/Factory | Incoming assault squad redirected 15343 | -4/Factory | Discovered new exit (range 9) 15405 | -4/Factory | Entered Research 15405 | -3/Research | Evolved 2 slots: Utility x2 15407 | -3/Research | Loaded intel: 24 terminal locations 15629 | -3/Research | Lost 6 parts (2p3u1w) 15654 | -3/Research | Destroyed 8 combat bots 15683 | -3/Research | Found Prototype Hackware 15683 | -3/Research | Identified Exp. Hacking Suite 15825 | -3/Research | System corruption reached 10% 15934 | -3/Research | First assault squad dispatched 16253 | -3/Research | Build established: Scavenger-Mutant 16423 | -3/Research | Incoming assault squad redirected 16599 | -3/Research | Lost 6 parts (1p3n1u1w) 16614 | -3/Research | Discovered new exit (range 9) 16798 | -3/Research | Entered another Research area 16798 | -2/Research | Warlord forces began assault on 0b10 16798 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16854 | -2/Research | Met up with Warlord 16908 | -2/Research | Research machine network offline 17052 | -2/Research | Spotted Striker 17052 | -2/Research | Spotted Striker 17054 | -2/Research | Discovered new exit (range 15) 17156 | -2/Research | Build established: Hacker-Tank 17202 | -2/Research | Entered Access 17202 | -1/Access | Evolved 2 slots: Propulsion x2 17287 | -1/Access | Incoming investigation squad redirected 17635 | -1/Access | System corruption reached 10% 17793 | -1/Access | Lost 5 parts (1p1n3u) 18103 | -1/Access | Build established: Scavenger-Tank 18310 | -1/Access | Spotted B-99 Colossus 18432 | -1/Access | Destroyed 8 combat bots 18440 | -1/Access | Lost 7 parts (1p2n1u3w) 18568 | -1/Access | Spotted B-99 Colossus 18727 | -1/Access | Core integrity fell below 50% 18729 | -1/Access | First assault squad dispatched 18744 | -1/Access | Incoming assault squad redirected 18752 | -1/Access | Lost 29 parts (5p11n6u7w) 18754 | -1/Access | Incoming assault squad redirected 18832 | -1/Access | Build established: Mutant 18939 | -1/Access | Found Quantum Capacitor 19035 | -1/Access | Lost 6 parts (1p3n1u1w) 19039 | -1/Access | Core integrity fell below 20% 19051 | -1/Access | Discovered new exit (range 7) 19136 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19041_ Terminal disabled. Terminal flashes as you approach. 19051_ EXIT=FOUND 19052_ System corrupted: Matter fused (-5). 19096_ System corrupted: IFF burst signal emitted. 19102_ Penetrated by Slug. 19102_ Slug penetrates Wall. 19112_ Imp. Linear Gravjet destroyed. 19112_ Penetrated by Slug. 19112_ Slug penetrates Terminal. 19115_ System corrupted: Energy discharge (-33). 19117_ K-01 Serf collects debris. 19117_ Acquired 30 matter. 19132_ System corrupted: Matter fused (-6). 19133_ Slug penetrates Wall. 19136_ Slug penetrates Wave Collapse Detector. 19136_ Wave Collapse Detector explodes. 19136_ Xenon Bombardment Thruster destroyed. 19136_ T-07 Excavator destroyed. 19136_ Penetrated by Slug. 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" #?????????????? | | # #???? #?????????????? | | # #???? h +?????????????? | | # #???? ; ??????????? | | # #???? h ! # ???????????? | | # #??????###########+### # #? ???????????? | | # #????????????# ##### #?????????????? | | ? ?????????????# #????? #?????????????? | | ? ?????????????# #????? #?????????????? | | ? ?????????????# #?????? #?????????????? | | ?#?????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ] #???????????????????????? | | ???????####/###########+##???????????????????????? | | ?????? #???????????????????????? | | ?????? #???????????????????????? | | ????? #???????????????????????? | | ????? #???????????????????????? | | ????? ##########??###?????????? | | ?????? """ ## """"" #?????????? | | ??????????F"" ## ""T"" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 65 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 975 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 1 Offensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -4/Factory Repaired ---------- Ion Engine | 1% | -8/Materials Carbon-fiber Leg | 20% | -7/Factory Myomer Leg | 90% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonAssembledMultitool Manual? 0 Play Time 02:30:37 Cumulative 456.9 hours Start 2024.11.11 @ 17:57:13 End 2024.11.15 @ 22:15:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 42 Types 36/0/4/2/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f739b64e-7c19-46df-85b8-9403f0c3a662