Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 17:43:09 // Winter2022/Polymind Player: kaj Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (3) 15 Value Destroyed (302) 302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7813) 7813 TOTAL SCORE: 16150 Bonus ------- Polymind Skill 5913 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 190/190 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -2/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (0) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Terrain Scan Processor Hackware Hacking Suite Weapon Datajack Energy Gun Particle Gun Ballistic Gun Autogun Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . Parts Lost 26 | . . . . 2 . 2 . . . . . . 8 . . . 1 4 6 2 1 Power 5 | . . . . 1 . . . . . . . . 2 . . . . 1 1 . . Propulsion 11 | . . . . . . 2 . . . . . . 3 . . . 1 2 2 1 . Utility 6 | . . . . . . . . . . . . . 1 . . . . 1 2 1 1 Weapon 4 | . . . . 1 . . . . . . . . 2 . . . . . 1 . . Highest Loss Streak 8 | . . . . 2 . 1 . . . . . . 4 . . . 1 4 6 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 70 100 100 91 60 47 . 71 100 100 . 100 60 25 25 25 10 85 3 43 75 Engine 8 | . 4 . . . . . . 14 20 20 . 20 10 . . . . 21 1 6 12 Core 2 | . 8 20 20 15 . . . . . . . . 4 . . . . . . . . Leg 11 | . 16 40 40 40 40 30 . . . . . . . . . . . . . . . Wheel 8 | . 8 . . . . . . . . . . . . . . . . 41 . 18 37 Hover 8 | . . . . . . . . 28 40 40 . 40 18 . . . . . . . . Flight 2 | . . . . . . . . . . . . . 11 25 25 25 10 . . . . Device 7 | . 16 20 20 20 20 17 . . . . . . . . . . . . 1 12 12 Storage 3 | . . . . . . . . . . . . . . . . . . 21 . 6 12 Hackware 3 | . . . . . . . . 14 20 20 . 20 2 . . . . . . . . Energy Gun 2 | . 8 20 20 16 . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 14 20 20 . 20 10 . . . . . . . . Naked Turns 435 | . 59 . . . . 45 39 45 . . . . 48 . . . 29 53 102 15 . Heaviest Build 26 | . 9 9 9 9 1 1 . 4 4 4 4 4 8 . . . . 4 6 26 18 Greatest Support 64 | 3 20 20 20 20 20 20 3 12 12 12 12 12 12 4 4 4 4 20 20 64 48 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . . 1 . 6 6 Average Capacity . | . . 1 1 1 1 . . . 1 1 1 1 . . . . . . . 3 6 Most Carried 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . Average Carried . | . . . . . 1 . . . . . . . . . . . . . . . . Final Capacity 6 | . 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . . 6 6 Final Carried 1 | . . . . 1 1 . . . . . . . . . . . . . . . . Class Distribution -------------------- 31% | Grunt 21% | Operator 17% | Cogmind 13% | Worker 10% | Swarmer 3% | Recycler Dominant Class ---------------- Grunt | -10/Materials Grunt | -9/Materials Grunt | -9/Storage Grunt | -9/Garrison Grunt | -9/Recycling Grunt | -7/Factory Cogmind | -7/Waste Operator | -7/Factory Operator | -7/Lower Caves Operator | -7/Lower Caves Operator | -6/Factory Operator | -6/DSF Operator | -5/Factory Swarmer | -5/Upper Caves Swarmer | -5/Upper Caves Swarmer | -4/Factory Cogmind | -4/DSF Worker | -3/Research Cogmind | -2/Research Recycler | -2/Testing Recycler | -2/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Matter Collected . | . . . . . . . . . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 119 | . 119 . . . . . . . . . . . . . . . . . . . . Parts 5 | . 5 . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Combat Hostiles Destroyed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Grunt 3 | . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 2 | . 2 . . . . . . . . . . . . . . . . . . . . Combat Bots Only 2 | . 2 . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Damage Taken 5674 | . 125 . . 298 . 647 32 33 . . . . 999 . . . 716 884 1548 173 219 Core 4364 | . 61 . . 100 . 570 32 16 . . . . 664 . . . 691 742 1371 29 88 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 75 . . . 75 . . . . 11 . 100 . . 33 . 39 42 . . . Volleys Fired 11 | . 10 . . 1 . . . . . . . . . . . . . . . . . Largest 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . Hottest 65 | . 65 . . 65 . . . . . . . . . . . . . . . . . Shots Fired 11 | . 10 . . 1 . . . . . . . . . . . . . . . . . Gun 11 | . 10 . . 1 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . 10 . . 1 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 13 | . 10 . . . . . . . 3 . . . . . . . . . . . . Core Hits 6 | . 3 . . . . 1 . . . . . . . . . . . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 253 | . 154 . . 2 . 42 . . . . . . 3 . . . 4 . 48 . . Guns 154 | . 154 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 99 | . . . . 2 . 42 . . . . . . 3 . . . 4 . 48 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 154 | . 154 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 4 9 9 9 9 . . 2 2 2 . 1 . . . . Average Corruption 6 | . . . . . . 3 7 9 9 9 . . 1 2 2 . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . 1 1 4 6 1 . . 2 2 . . . . . . . Message Errors 9 | . . . . . . 1 1 3 . 1 . . 2 1 . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 18 . . . . . . 1 . . . 2 . 20 . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 27 | . . . . . . 14 . . . . . . 1 . . . 1 . 11 . . Targets Rammed 30 | . . . . 2 . 15 . . . . . . 1 . . . 1 . 11 . . Kicked 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 131 | . 29 . . . . . . 131 . . . . 3 . . . . 11 4 9 . Average Temperature 36 | . 17 . . . . . . 60 . . . . 3 . . . . 5 4 5 . Received Heat Transfer 597 | . 69 . . 162 . 150 . 18 . . . . 18 . . . . 54 90 18 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 370 | . 370 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Peak Influence 490 | . 144 60 25 93 41 156 51 35 . . 9 6 490 . . 141 98 171 165 116 109 Initial 127 | . . 60 25 18 41 16 51 35 . . 9 6 2 . . 127 98 49 . 81 79 Average 75 | . 54 60 25 52 41 70 51 34 . . 9 6 147 . . 140 92 67 64 98 80 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 . . . . 1 . . . Low Security (%) 94 | . 100 100 100 100 100 100 100 100 . . 100 100 63 . . 100 100 99 100 100 100 Level 1 4 | . . . . . . . . . . . . . 26 . . . . . . . . Level 2 1 | . . . . . . . . . . . . . 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . . . 1 . . . . 4 . . . 1 1 3 . . Investigation 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . . . . . 1 . . . . 3 . . . 1 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Distress Signals 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 133 | . 7 . . 6 . 5 5 2 . . . . 44 . . . 6 19 29 5 5 Peak Tracking Total 16 | . 3 . . 7 . 5 5 1 . . . . 12 . . . 6 16 16 6 5 Tactical Retreats 14 | . . . . 1 . . . . . . . . 8 . . . . 2 2 1 . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Traps Triggered 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Machines Disabled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Machines Accessed 19 | . 2 1 1 . . 1 . 1 . . 1 . 3 . . 3 . 3 2 1 . Terminals 17 | . 2 1 . . . 1 . 1 . . 1 . 3 . . 3 . 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Total Hacks 28 | . 3 1 1 . . 1 . 2 . . 2 . 4 . . 4 . 5 4 1 . Successful 11 | . 2 . 1 . . . . . . . 1 . 1 . . 2 . 2 1 1 . Failed 17 | . 1 1 . . . 1 . 2 . . 1 . 3 . . 2 . 3 3 . . Catastrophic 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . 1 1 . . . 1 . 2 . . . . . . . 1 . 1 . . . Terminals 26 | . 3 1 . . . 1 . 2 . . 2 . 4 . . 4 . 5 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Terminal Hacks 9 | . 2 . . . . . . . . . 1 . 1 . . 2 . 2 1 . . Open DSF 4 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Unlock Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . . 1 . . . . 3 . . 2 . 2 2 1 . Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 6 | . 2 . . . . . . 1 1 . . . 1 . . . . . 1 . . Non-combat 4 | . 1 . . . . . . 1 1 . . . . . . . . . 1 . . Combat 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 7 | . 2 . . . . . . 1 1 . . . 2 . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . map_walls 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . find_terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . find_shortcuts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . . . . Highest-Rated Group 127 | . . . . . . . . . 127 . . . . . . . . . . . . Highest-Rated Ally 127 | . . . . . . . . . 127 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Robot Analysis Total 6 | . 3 . . . . . . 1 . . . . 1 . . . . . . 1 . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Turns Passed 2515 | . 174 53 20 170 159 357 39 142 219 31 4 18 342 80 12 31 50 400 114 37 63 Spaces Moved 3512 | 1 162 45 16 138 133 322 78 263 287 56 7 32 656 227 33 89 115 543 195 51 63 Core 775 | 1 62 . . . . 67 78 89 . . . . 83 . . . 57 121 188 29 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 629 | . 42 45 16 138 133 255 . . . . . . . . . . . . . . . Wheels 572 | . 58 . . . . . . . . . . . . . . . . 422 7 22 63 Hover 819 | . . . . . . . . 174 287 56 7 32 263 . . . . . . . . Flight 717 | . . . . . . . . . . . . . 310 227 33 89 58 . . . . Fastest Speed 32 | 50 50 120 120 120 120 50 50 50 56 56 56 56 32 35 35 35 35 50 50 50 100 Average Speed 66 | 50 78 120 120 120 120 105 50 53 56 56 56 56 46 35 35 35 42 73 52 71 100 Slowest Speed 120 | 50 120 120 120 120 120 120 50 56 56 56 56 56 115 35 35 35 50 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 34 8 7 41 45 14 71 9 52 10 . 41 22 44 7 4 88 23 16 7 18 Regions Visited 21 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 . 1 . . 1 . . 1 1 1 . . 1 1 1 . . 1 1 . . Scrap Searched 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Total 3654 | . 198 44 16 141 132 339 77 262 343 55 6 31 688 226 32 88 115 542 205 51 63 Wait 117 | . 27 . . . . 2 . . 54 . . . 34 . . . . . . . . Move 3490 | . 161 44 16 137 132 322 77 262 286 55 6 31 651 226 32 88 114 542 194 51 63 Hop 2 | . . . . . . . . . . . . . 2 . . . . . . . . Pick Up 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . . Fire 11 | . 10 . . 1 . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . Ram 27 | . . . . . . 14 . . . . . . 1 . . . 1 . 11 . . Kick 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Materials 70 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Entered another Materials area 216 | -9/Materials | Discovered new exit (range 11) 228 | -9/Materials | Entered Storage 248 | -9/Storage | Identified exit to Garrison 248 | -9/Storage | Entered Garrison 254 | -9/Garrison | Installed Relay Interface Framework 276 | -9/Garrison | Triggered checkpoint 302 | -9/Garrison | Garrison Relay disabled 364 | -9/Garrison | Triggered checkpoint 372 | -9/Garrison | Triggered checkpoint 406 | -9/Garrison | Discovered new exit (range 10) 418 | -9/Garrison | Entered Recycling 567 | -9/Recycling | Discovered new exit (range 8) 577 | -9/Recycling | Entered Factory 903 | -7/Factory | Core integrity fell below 50% 917 | -7/Factory | Core integrity fell below 20% 934 | -7/Factory | Sucked down chute 934 | -7/Factory | Entered Waste 937 | -7/Waste | Spotted C-40 Crusher 945 | -7/Waste | Spotted C-40 Crusher 949 | -7/Waste | EMP discharged 958 | -7/Waste | Spotted C-40 Crusher 962 | -7/Waste | Spotted C-40 Crusher 962 | -7/Waste | Spotted C-40 Crusher 968 | -7/Waste | Discovered new exit (range 11) 973 | -7/Waste | Entered Factory 1108 | -7/Factory | Discovered new exit (range 14) 1115 | -7/Factory | Entered Lower Caves 1120 | -7/Lower Caves | Learned Factory security intel 1327 | -7/Lower Caves | Discovered new exit (range 8) 1334 | -7/Lower Caves | Entered another Lower Caves area 1360 | -7/Lower Caves | Discovered new exit (range 8) 1365 | -7/Lower Caves | Entered Factory 1369 | -6/Factory | Identified exit to DSF 1369 | -6/Factory | Entered DSF 1380 | -6/DSF | Discovered new exit (range 14) 1387 | -6/DSF | Entered Factory 1426 | -5/Factory | Hacking Suite fried by hacking feedback 1596 | -5/Factory | Lost 4 parts (1p2n1w) 1657 | -5/Factory | Core integrity fell below 50% 1687 | -5/Factory | Search patrols dispatched 1702 | -5/Factory | Lost 3 parts (1p1n1w) 1725 | -5/Factory | Discovered new exit (range 13) 1729 | -5/Factory | Entered Upper Caves 1805 | -5/Upper Caves | Discovered new exit (range 7) 1806 | -5/Upper Caves | Learned location of 1 exit from Factory 1809 | -5/Upper Caves | Entered another Upper Caves area 1815 | -5/Upper Caves | Discovered new exit (range 16) 1821 | -5/Upper Caves | Entered Factory 1822 | -4/Factory | Identified exit to Research 1852 | -4/Factory | Identified exit to DSF 1852 | -4/Factory | Entered DSF 1892 | -4/DSF | Additional patrols routed to DSF 1893 | -4/DSF | Core integrity fell below 50% 1894 | -4/DSF | Discovered exit to Research (range 14) 1902 | -4/DSF | Entered Research 2249 | -3/Research | Spotted B-86 Titan 2287 | -3/Research | Core integrity fell below 50% 2291 | -3/Research | Lost 4 parts (1p2n1u) 2297 | -3/Research | Discovered new exit (range 10) 2302 | -3/Research | Entered another Research area 2329 | -2/Research | Spotted B-90 Cyclops 2372 | -2/Research | Spotted B-90 Cyclops 2376 | -2/Research | Core integrity fell below 50% 2404 | -2/Research | Core integrity fell below 20% 2407 | -2/Research | Discovered new exit (range 15) 2412 | -2/Research | Discovered new exit (range 15) 2416 | -2/Research | Entered Testing 2453 | -2/Testing | Identified exit to Garrison 2453 | -2/Testing | Entered Garrison 2483 | -2/Garrison | Lost 8 parts (1p3n3u1w) 2492 | -2/Garrison | Spotted B-90 Cyclops 2502 | -2/Garrison | Triggered checkpoint 2508 | -2/Garrison | Triggered checkpoint 2516 | -2/Garrison | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 02416_ Detecting nearby Garrison Access. 02431_ Took control of R-10 Processor. 02431_ Extracted analysis data for R-10 Processor. 02432_ Penetrated by Slug. 02432_ Slug penetrates Wall. 02434_ Com. Wheel destroyed. 02434_ Penetrated by Slug. 02436_ Slug penetrates Door. 02436_ Field Warper disabled. 02452_ Slug penetrates Wall. 02452_ Field Recycling Unit destroyed. 02453_ Connecting with Garrison Access... 02453_ Current location identified: Testing >>Unlock Access door unlocked. 02453_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02502_ Beams of light sweep through the air. An alarm sounds. 02515_ Hpw. Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #############""""#######??????????????????? | | ???# ?????????????????? | | ???# ?????????????????? | | ???# ?????????????????? | | ???############ ## ## #???????????????????? | | ????????????### ## ## #???????????????????? | | ????????????# "???????????????????? | | ????????????# "???????????????????? | | ????????????# BB "???????????????????? | | ????????????# BB "???????????????????? | | ????????????### ## ^ ## #???????????????????? | | ??????????????# ##s ## #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# R #???????????????????? | | ??????????????## ## s## #???????????????????? | | ???????????????# ##s #? #???????????????????? | | ???????????????# #######?? #???????????????????? | | ???????????????# #???????? #???????????????????? | | ???????????????# ?????????? #???????????????????? | | ???????????????# ?????????? #???????????????????? | | ???????????????# ???????????#???????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 190 Matter Stores 71 Matter Capacity 100 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Streaker Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac DSF Fac Upp Upp Fac DSF Res Res Tes Gar Hosts 9 | . 3 . . . . . . 1 . . . . 1 . . . . 2 1 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Allies . | . . . . . . . . . . . . . . . . . . . . . . Unique Host Classes 6 | . 3 . . . . . . 1 . . . . 1 . . . . . . 1 . Average Host Suspicion 50 | . 74 8 6 65 26 56 . 57 20 . . 13 75 22 . 16 31 66 99 100 23 Unsuspicious Activity 71 | . 2 . . . . . . 2 20 . 5 . 5 . . . . 37 . . . Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 30 | . . . . . . . . . . . . . . 30 . . . . . . . Used 79 | . 40 . . . . . . 5 . . . . 14 . . . . 10 5 5 . Decayed . | . . . . . . . . . . . . . . . . . . . . . . Highest Spend 30 | . 30 . . . . . . 5 . . . . 14 . . . . 5 5 5 . Top 5 Hosts by Kills: G-47 Trooper (-10/Materials: 3) Game ------ Seed OmegaSchematicPlating Manual? 0 Play Time 00:28:19 Cumulative 124.4 hours Start 2022.12.30 @ 17:15:10 End 2022.12.30 @ 17:43:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 3ea7324f-0023-4618-a0df-860acf645e46