Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 19:31:51 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (648) 648 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-263) -263 TOTAL SCORE: 4415 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 362 Friendly Fire -647 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (42) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (6) ------ Large Storage Unit Modified TNC Improved Melee Analysis Suite Microactuators Propulsion Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Makeshift Sword Falx > --- INVENTORY (10) --- Ion Engine Advanced Signal Interpreter Armor Integrity Analyzer Hardened Medium Armor Plating Makeshift System Restoration Module Grenade Launcher Rocket Launcher Katana Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Heavy Treads Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Modified TNC Microactuators Hardened Heavy Armor Plating > --- WEAPON ----------- Makeshift Sword Falx > --- INVENTORY -------- Makeshift Power Source Light Treads Medium Treads Gravmag System Cooled Airjet Cooled Airjet Advanced Signal Interpreter Armor Integrity Analyzer Propulsion Shielding Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Makeshift System Restoration Module Grenade Launcher Rocket Launcher Katana Makeshift Sword [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Modified TNC Protection Propulsion Shielding Weapon Makeshift Sword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 60 | 7 12 . 1 2 10 7 5 16 . Power 7 | 1 3 . 1 . . . . 2 . Engine 7 | 1 3 . 1 . . . . 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 5 . . . 4 4 3 5 . Treads 15 | 2 5 . . . 4 . 3 1 . Leg 4 | . . . . . . 4 . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . . . . 4 . Flight . | . . . . . . . . . . Utility 21 | 2 2 . . . 4 3 1 9 . Device 1 | . . . . . . . . 1 . Storage 9 | 2 2 . . . 3 . . 2 . Processor 2 | . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 9 | . . . . . 1 2 1 5 . Artifact . | . . . . . . . . . . Weapon 9 | 2 2 . . 2 2 . 1 . . Energy Gun 3 | 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 2 1 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 1 | . . . . . . . 1 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . Average Slot Usage (%) 95 | . 99 100 100 100 88 85 89 90 . Engine 11 | . 14 14 14 14 9 7 7 7 . Treads 25 | . 27 28 28 28 36 13 16 20 . Leg 1 | . . . . . . 16 7 . . Storage 23 | . 28 28 28 28 25 19 15 14 . Processor 2 | . . . . . . 3 7 7 . Protection 6 | . . . . . . 8 19 18 . Energy Gun 7 | . 13 14 14 2 . . . . . Ballistic Gun 7 | . 14 14 14 2 . . . . . Slashing Weapon 7 | . . . . 22 18 15 15 15 . Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 15 41 41 41 41 73 64 56 81 . Greatest Support 118 | 40 40 40 40 40 80 80 110 118 . Greatest Overweight (x) 2 | 2 2 1 1 1 . . 2 . . Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 28 | 8 16 16 16 16 28 22 16 18 . Average Capacity 15 | 6 12 16 16 16 21 19 16 16 . Most Carried 22 | 5 12 13 16 16 22 22 16 18 . Average Carried 13 | 2 9 12 14 15 18 16 14 16 . Final Capacity 22 | 8 16 16 16 16 22 16 16 10 10 Final Carried 21 | 4 12 13 16 16 21 12 16 9 9 Class Distribution -------------------- 91% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 909 | 279 200 . . 30 60 32 138 170 . Remotely . | . . . . . . . . . . Salvage Created 1168 | 85 433 22 . 162 126 19 . 321 . Parts 76 | 3 26 6 . 10 12 4 . 15 . Haulers Intercepted 3 | . 2 . . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 17 | . 6 . . 2 5 . . 4 . Melee 9 | . . . . 2 3 . . 4 . Guns 6 | . 6 . . . . . . . . AOE 2 | . . . . . 2 . . . . Classes Destroyed 9 | 1 3 1 . 2 2 . . . . Worker 7 | . 1 1 . 2 . 1 . 2 . Tunneler 1 | . . 1 . . . . . . . Hauler 3 | . 2 . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . Swarmer 3 | . . . . . 3 . . . . Grunt 9 | . 6 . . 1 . . . 2 . Brawler 1 | . . . . 1 . . . . . Sentry 4 | . . . . . 2 . . 2 . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 5 | 1 5 1 . 3 3 1 . 2 . Combat Bots Only 4 | . 4 . . 2 3 . . 2 . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 894 | . 354 . . 35 197 . 126 182 . Core 85 | . 61 . . 12 12 . . . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 70 97 . . . . Volleys Fired 35 | 3 30 . . . 2 . . . . Largest 2 | 2 2 . . . 1 . . . . Hottest 70 | 70 70 . . . 30 . . . . Shots Fired 68 | 6 60 . . . 2 . . . . Gun 66 | 6 60 . . . . . . . . Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . Special . | . . . . . . . . . . Kinetic 33 | 3 30 . . . . . . . . Thermal 10 | 3 7 . . . . . . . . Explosive 2 | . . . . . 2 . . . . Electromagnetic 23 | . 23 . . . . . . . . Robot Hit Streak 16 | 6 16 . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 89 | 6 43 . . 11 9 1 . 19 . Core Hits 41 | 3 20 1 . 4 5 1 . 7 . Critical Hits 1 | . . . . . . . . 1 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 60 | . . . . 13 15 2 . 30 . Impact . | . . . . . . . . . . Slashing 60 | . . . . 13 15 2 . 30 . Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . . . 7 . 1 . 12 . Combat Hostiles 2 | . . . . . . . . 2 . Follow-up Attacks 7 | . . . . 1 1 . . 5 . Damage Inflicted 3976 | 74 715 34 . 837 463 96 . 1757 . Guns 644 | 72 572 . . . . . . . . Cannons . | . . . . . . . . . . Explosions 288 | . 122 . . . 166 . . . . Melee 2987 | . . . . 837 297 96 . 1757 . Ramming 57 | 2 21 34 . . . . . . . Kinetic 349 | 35 314 . . . . . . . . Thermal 220 | 37 183 . . . . . . . . Explosive 166 | . . . . . 166 . . . . Electromagnetic 197 | . 197 . . . . . . . . Impact . | . . . . . . . . . . Slashing 2987 | . . . . 837 297 96 . 1757 . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1043 | . 2 . . 162 . . . 879 . Projectiles . | . . . . . . . . . . Explosions 2 | . 2 . . . . . . . . Melee 1041 | . . . . 162 . . . 879 . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 55 | . 16 . . . 39 . . . . Shots 3 | . 1 . . . 2 . . . . Rammed 7 | 1 4 2 . . . . . . . Targets Rammed 9 | 1 4 3 . 1 . . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . Highest Temperature 84 | 27 84 . . . . . . . . Average Temperature 36 | 14 39 . . . . . . . . Received Heat Transfer 237 | . 168 . . 6 27 . . 36 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 496 | 111 385 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 681 | 5 229 12 . 60 209 99 57 681 . Initial 94 | . 3 2 . . 23 94 34 . . Average 78 | 1 46 8 . 43 89 95 26 193 . Maximum Alert Level 2 | . 1 . . . 1 . . 2 . Low Security (%) 88 | 100 96 100 . 100 98 100 100 54 . Level 1 5 | . 3 . . . 1 . . 18 . Level 2 6 | . . . . . . . . 27 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 . . 4 . Investigation 1 | . . . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . . 1 . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 4 | . 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 51 | . 15 . . 3 7 . 6 20 . Peak Tracking Total 6 | . 6 . . 3 3 . 5 5 . Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 6 | . 4 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 9 | . 2 . 2 . 2 . . 3 . Terminals 3 | . 1 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 20 | . 7 . 2 . 5 . . 6 . Successful 15 | . 6 . 2 . 3 . . 4 . Failed 5 | . 1 . . . 2 . . 2 . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 . 1 . 3 . . 1 . Terminals 9 | . 2 . . . 3 . . 4 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 5 | . 1 . 2 . . . . 2 . Record 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . 1 . . 1 . Terminals 2 | . 1 . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Jam 1 | . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . . 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total Allies 22 | . . . 3 . . . 19 . . Largest Group 19 | . . . 3 3 . . 19 15 . Highest-Rated Group 477 | . . . 37 37 . . 477 379 . Highest-Rated Ally 35 | . . . 21 21 . . 35 33 . Total Orders . | . . . . . . . . . . Ally Attacks 267 | . . . . 11 . . 158 98 . Total Damage 5472 | . . . . 181 . . 3891 1400 . Kills 23 | . . . . 1 . . 9 13 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 4224 | 102 1027 333 749 150 384 121 548 810 . Spaces Moved 2303 | 55 488 182 390 64 195 75 313 541 . Core 17 | 17 . . . . . . . . . Treads 2036 | 38 488 182 390 64 195 29 245 405 . Legs 114 | . . . . . . 46 68 . . Wheels . | . . . . . . . . . . Hover 136 | . . . . . . . . 136 . Flight . | . . . . . . . . . . Fastest Speed 40 | 50 160 180 180 180 160 122 122 40 . Average Speed 160 | 140 171 180 180 180 160 136 165 130 . Slowest Speed 200 | 160 200 180 180 180 160 160 180 160 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 6 68 46 89 9 20 3 94 19 2 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . . . . . 10 . . 6 . Terrain Destroyed 18 | . 2 . . . 10 . . 6 . Melee 8 | . . . . . 2 . . 6 . Projectile . | . . . . . . . . . . AOE 10 | . 2 . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total 2702 | 70 613 185 438 88 250 95 346 617 . Wait 102 | . 62 . . 3 23 . 14 . . Move 2295 | 54 487 181 389 63 194 75 312 540 . Hop . | . . . . . . . . . . Pick Up 56 | 5 11 1 5 4 5 2 9 14 . Fast Attach 19 | 6 5 . . . 3 1 1 3 . Attach 14 | 1 1 . . . 2 2 3 5 . Detach 1 | . . . . . 1 . . . . Swap 27 | . 6 . 1 2 5 4 1 8 . Drop 57 | . 7 . 3 4 3 10 6 24 . Fire 35 | 3 30 . . . 2 . . . . Melee 47 | . . . . 11 12 1 . 23 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | 1 4 3 . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 40 | . . . 40 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Repaired Lgt. Treads 812 | -10/Materials | Repaired Lgt. Treads 1130 | -10/Materials | Entered Mines 1253 | -10/Mines | Discovered new exit (range 6) 1375 | -10/Mines | Discovered new exit (range 3) 1418 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1455 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1455 | -10/Mines | Discovered new exit (range 5) 1463 | -10/Mines | Entered Exiles 1463 | -10/Exiles | Found Exiles lab destroyed 1487 | -10/Exiles | Discovered new exit (range 15) 2009 | -10/Exiles | Opened EX-Vault 2020 | -10/Exiles | Found Modified TNC 2136 | -10/Exiles | Learned location of Zion (-6) 2192 | -10/Exiles | Discovered new exit (range 14) 2212 | -10/Exiles | Entered Mines 2212 | -9/Mines | Accompanied by 3 allies 2236 | -9/Mines | Discovered new exit (range 5) 2307 | -9/Mines | Learned 2 Materials zone layouts 2362 | -9/Mines | Entered Materials 2362 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2705 | -8/Materials | Discovered new exit (range 11) 2728 | -8/Materials | Build established: Hauler-Mutant 2746 | -8/Materials | Entered Factory 2746 | -7/Factory | Evolved 2 slots: Utility x2 2867 | -7/Factory | Sucked down chute 2867 | -7/Factory | Entered Waste 2885 | -7/Waste | Spotted C-40 Crusher 2893 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2893 | -7/Waste | Spotted C-40 Crusher 2908 | -7/Waste | Spotted C-40 Crusher 2909 | -7/Waste | Spotted C-40 Crusher 2953 | -7/Waste | Warlord forces began an assault 2961 | -7/Waste | Allies destroyed C-40 Crusher 2962 | -7/Waste | Allies destroyed C-40 Crusher 2973 | -7/Waste | Allies destroyed C-40 Crusher 2980 | -7/Waste | Spotted C-40 Crusher 2981 | -7/Waste | Allies destroyed C-40 Crusher 3076 | -7/Waste | Build established: Mutant 3289 | -7/Waste | Spotted C-40 Crusher 3300 | -7/Waste | Allies destroyed C-40 Crusher 3389 | -7/Waste | Discovered new exit (range 12) 3415 | -7/Waste | Entered Factory 3415 | -7/Factory | Accompanied by 15 allies 4215 | -7/Factory | First assault squad dispatched 4221 | -7/Factory | Discovered new exit (range 6) 4225 | -7/Factory | Entered Lower Caves 4225 | -7/Lower Caves | Self-destructed Last Messages --------------- 04176_ Sneak attack on R-06 Scavenger. 04176_ Destroyed Com. Wheel. 04176_ Destroyed Lgt. Ion Engine. 04176_ Destroyed Tractor Beam. 04191_ Sneak attack on H-55 Commando. 04191_ Destroyed Carbon-fiber Leg. 04191_ Sneak attack on H-55 Commando. 04191_ Mak. Sword follow-up attack on H-55 Commando. 04191_ Destroyed Lgt. Nuclear Core. 04192_ Slug penetrates JY-R0X(g). 04192_ JY-R0X(g) destroyed. 04193_ H-55 Commando destroyed. 04195_ U-05 Engineer builds a Door. 04196_ Dropped Mak. Power Source. 04196_ Acquired Lgt. Angular Momentum Engine. 04198_ Acquired 10 matter. 04215_ ALERT: Significant disruption in Zone 8J, assault force dispatched. 04221_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ??????????????????????????# ##?????????????????? | | ????????????????????????## ##????????????????? | | ????????????????????????# #????????????????? | | ???????????????????????## ##???????????????? | | ???????????????????????# ##??????????????? | | ???????????????????##### #??????????????? | | ???????????????????# @ #?????????????????? | | ???????????????????# ## ##?????????????????? | | ??????????????????????# s #??????????????????? | | ??????????????????????# ss ###??????????????????? | | ??????????????????????## s #????????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 56 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedThrusterNeutralizer Manual? 0 Play Time 00:18:06 Cumulative 678.8 hours Start 2021.01.06 @ 19:13:21 End 2021.01.06 @ 19:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1032 Rogue 1032 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4183ea69-08e4-4b02-8209-4e7406136bb0