Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 15:14:40 Player: Phillammon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (28) 140 Value Destroyed (1261) 1261 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (7605) 7605 TOTAL SCORE: 17446 Bonus ------- Follower Combat Kills 450 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Win 3000 Win Speed 3021 Cogmind --------- Core Integrity 992/1600 Matter 215/300 Energy 69/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Weight Redist. System Advanced Core Analyzer Maneuvering Thrusters Maneuvering Thrusters Improved Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Quantum Rifle Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Maneuvering Thrusters Improved Focal Shield Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Makeshift System Shield Improved Integration Mediator > --- WEAPON ----------- Helical Railgun Linear Accelerator > --- INVENTORY -------- Gyrokinetic Inverter Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Quantum Rifle Linear Accelerator Compact Mass Driver [Rating: 131] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Bore Cannon Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . Utility 12 | . . . . . 2 1 2 . . 2 2 . . . . 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 141 | 2 5 . 1 1 11 5 2 11 14 2 17 9 1 2 6 14 18 20 Power 23 | . 1 . . . 2 1 . 3 2 . 2 2 . . 2 1 5 2 Engine 1 | . 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . 2 1 . 1 2 . . . . . 1 . . . Reactor 15 | . . . . . . . . 2 . . 2 2 . . 1 1 5 2 Propulsion 41 | 2 2 . . . 2 1 . 4 4 . 7 . . . . 2 9 8 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . 1 . . 2 . 7 . . . . 2 9 6 Flight 12 | . 2 . . . 2 . . 4 2 . . . . . . . . 2 Utility 54 | . 1 . 1 . 5 2 2 3 4 2 7 5 . 2 3 8 1 8 Device 32 | . . . . . 4 1 1 3 . 2 4 3 . . 3 3 1 7 Storage 2 | . . . 1 . . . . . 1 . . . . . . . . . Processor 8 | . 1 . . . 1 1 . . 1 . . . . . . 3 . 1 Hackware 5 | . . . . . . . 1 . 1 . . . . 1 . 2 . . Protection 7 | . . . . . . . . . 1 . 3 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | . 1 . . 1 2 1 . 1 4 . 1 2 1 . 1 3 3 2 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | . 1 . . 1 2 1 . 1 . . 1 . 1 . . 1 . . Ballistic Cannon 11 | . . . . . . . . . 4 . . 1 . . . 2 3 1 Launcher 1 | . . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . . . . 1 1 2 1 . Parts Lost 75 | . . . . . 4 . . 5 3 1 2 6 1 5 1 6 24 17 Power 8 | . . . . . . . . . . . . 1 1 1 . 1 3 1 Propulsion 28 | . . . . . 3 . . 2 2 . 1 . . . . 1 10 9 Utility 30 | . . . . . 1 . . 3 . 1 1 4 . 3 . 4 8 5 Weapon 9 | . . . . . . . . . 1 . . 1 . 1 1 . 3 2 Highest Loss Streak 22 | . . . . . 2 . . 3 3 1 1 5 1 4 1 4 22 11 Average Slot Usage (%) 77 | . 72 85 88 88 71 54 67 57 72 83 76 88 86 91 97 95 70 35 Engine 1 | . 14 14 14 14 5 . . . . . . . . . . . . . Core 2 | . . . . . 3 4 6 3 9 11 2 . . . 5 . . . Reactor 3 | . . . . . . . . . . . 3 9 6 4 4 7 7 2 Hover 12 | . . . . . . 4 6 3 7 11 13 21 21 21 21 23 15 8 Flight 5 | . 11 28 28 28 21 7 6 7 6 . . . . . . . . 3 Device 12 | . . . . . 9 13 18 11 6 12 12 21 21 15 24 18 14 3 Storage 4 | . . . 3 14 8 . . . 3 5 5 5 5 5 5 4 3 . Processor 11 | . 1 14 14 14 15 19 20 18 13 11 10 10 10 10 10 11 4 3 Hackware 7 | . . . . . . . 2 6 12 11 10 5 5 9 10 17 16 11 Protection 4 | . . . . . . . . . 3 5 9 10 10 12 5 . . . Ballistic Gun 4 | . 18 28 28 17 9 3 6 3 . . . 2 1 4 . 2 2 . Ballistic Cannon 3 | . . . . . . . . . 6 11 5 . 5 5 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 8 8 5 9 9 12 10 11 21 48 50 66 70 67 59 48 61 80 25 Greatest Support 84 | 32 32 8 8 8 12 11 11 12 50 50 67 67 67 67 67 80 84 40 Greatest Overweight (x) 6 | . . . 1 1 1 . . 3 1 . 1 1 . 6 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 4 4 6 6 6 4 4 4 8 8 8 8 8 8 8 8 8 4 Average Capacity 6 | 4 4 4 4 6 5 4 4 4 6 8 8 8 8 8 8 8 7 4 Most Carried 8 | 6 4 4 4 6 6 4 3 4 8 8 8 8 8 8 8 8 8 4 Average Carried 5 | . 1 4 4 5 5 2 2 3 5 6 7 7 8 8 6 6 6 2 Final Capacity 8 | 4 4 4 6 6 4 4 4 4 8 8 8 8 8 8 8 8 4 4 Final Carried 8 | . 4 4 5 6 4 2 2 4 8 8 8 8 8 8 6 7 4 2 Class Distribution -------------------- 52% | Hacker-Mutant 28% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1722 | 220 44 16 . . 104 . . 183 74 36 99 444 40 34 53 186 155 34 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1080 | . 51 30 . . . . . . . 36 69 372 62 63 18 234 145 . Parts 65 | . 8 5 . . . . . . . . 2 25 1 4 2 8 10 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . . 20 1 46 2 . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 27 | . 3 2 . . . . . . . 1 4 5 1 1 1 5 4 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 12 | . 3 2 . . . . . . . . . 5 . . 1 1 . . Cannons 14 | . . . . . . . . . . 1 3 . 1 1 . 4 4 . Classes Destroyed 6 | . 1 . . . . . . . . 1 . 2 . . 1 1 . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 14 | . 3 2 . . . . . . . . 4 . . . . 4 1 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 4 | . . . . . . . . . . . . 2 1 1 . . . . Sentry 4 | . . . . . . . . . . 1 . 1 . . . 1 1 . Programmer 4 | . . . . . . . . . . . . 2 . . . . 2 . Best Kill Streak 5 | . 3 2 . . . . . . . 1 2 2 1 1 1 5 3 . Combat Bots Only 4 | . 3 2 . . . . . . . 1 2 2 1 1 1 4 3 . Max Kills in Single Turn 1 | . 1 1 . . . . . . . 1 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 10465 | . 42 74 . 12 361 179 . 268 454 136 879 1663 157 701 90 892 2723 1834 Core 2368 | . 8 27 . 12 163 66 . 208 23 20 137 267 23 92 43 130 541 608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 81 70 90 . . 72 98 . . . . 51 90 62 62 Volleys Fired 123 | . 4 5 . . 4 . . 1 4 5 28 30 5 2 1 19 14 1 Largest 2 | . 2 2 . . 2 . . 1 2 2 1 1 1 2 1 2 2 1 Hottest 132 | . 70 40 . . 40 . . 25 118 118 65 46 57 90 94 132 132 66 Shots Fired 168 | . 8 10 . . 5 . . 1 5 10 28 31 5 4 1 38 21 1 Gun 76 | . 8 10 . . 5 . . 1 2 . 5 27 . 2 1 11 4 . Cannon 89 | . . . . . . . . . 3 10 23 1 5 2 . 27 17 1 Launcher 3 | . . . . . . . . . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 160 | . 4 10 . . 5 . . 1 5 10 28 28 5 4 . 38 21 1 Thermal 5 | . 4 . . . . . . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 . . . . . . Robot Hit Streak 11 | . 5 7 . . 6 . . 3 4 4 6 11 2 2 1 7 8 1 Robot Miss Streak 10 | . . 2 . . 1 . . . 3 1 10 2 2 1 . 2 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 103 | . 5 6 . . 4 . . 1 2 8 12 20 3 2 1 25 13 1 Core Hits 54 | . 3 4 . . 2 . . . 1 2 7 15 1 1 1 9 8 . Critical Hits 15 | . . . . . . . . . . . 1 9 2 1 . 1 1 . Critical Kills 7 | . . . . . . . . . . . . 5 1 1 . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . 1 3 1 . . 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3230 | . 55 36 . . 26 . . 14 81 293 417 373 60 56 28 994 751 46 Guns 817 | . 55 36 . . 26 . . 14 16 . 34 153 . 43 28 310 102 . Cannons 2090 | . . . . . . . . . 44 293 346 . 60 13 . 684 604 46 Explosions 220 | . . . . . . . . . . . . 220 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 103 | . . . . . . . . . 21 . 37 . . . . . 45 . Kinetic 2830 | . 6 36 . . 26 . . 14 60 293 380 153 60 56 . 994 706 46 Thermal 77 | . 49 . . . . . . . . . . . . . 28 . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 220 | . . . . . . . . . . . . 220 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 3 . 4 7 7 13 . . 4 14 Average Corruption 4 | . . . . . . . . 1 1 . 4 5 7 11 . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . 1 1 . 1 11 4 . . . 3 3 Message Errors 6 | . . . . . . . . 1 . . . 3 . . . . 1 1 Matter Fused 4 | . . . . . . . . . . . 1 1 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . Energy Discharges 4 | . . . . . . . . . 1 . . 2 . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 2 . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . . . . Targeting Errors 3 | . . . . . . . . . . . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 45 | . . . . . . . . . 7 . 24 . . . . 14 . . Projectiles 45 | . . . . . . . . . 7 . 24 . . . . 14 . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . 2 . 3 . 2 . . 7 4 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . 1 . 3 . 2 . . 6 4 . Secondary 2 | . . . . . . . . . 1 . . . . . . 1 . . Self-Inflicted Damage 80 | . . . . . . . . . 10 . 18 30 . . . . 22 . Shots 1 | . . . . . . . . . . . . 1 . . . . . . Rammed 12 | . . . . . . . . . 2 . 8 . . . . . 2 . Targets Rammed 12 | . . . . . . . . . 2 . 8 . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . 50 8 . . 3 . . . . 3 292 275 171 15 . . 245 3 Average Temperature 90 | . 24 4 . . 3 . . . . 3 107 85 91 10 . . 107 3 Received Heat Transfer 1020 | . . . . 6 171 54 . . 36 27 9 294 24 45 . 72 201 81 Effects 3 | . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 185 | . 148 . . . . . . . . . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 275 | . 85 98 . . 275 158 77 41 98 72 185 . . . . 194 123 16 Average Influence 78 | . 45 75 . . 168 123 77 19 57 63 100 . . . . 109 73 5 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Low Security (%) 93 | 100 100 100 . 100 59 100 100 100 100 100 100 . . . . 100 100 100 Level 1 6 | . . . . . 40 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 2 . . . 5 . . . . . 1 . 1 1 Investigation 2 | . . . . 1 . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement 4 | . 1 . . . 2 . . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . 3 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 8 | . . . . . . . . . . . . . . . . 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 5 4 . 1 19 2 . 6 8 2 6 20 3 27 18 10 17 13 Peak Tracking Total 18 | . 3 3 . 1 8 2 . 6 4 1 4 5 2 18 12 4 10 12 Tactical Retreats 19 | . . . . . . . . . . . 1 4 . 1 5 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 1 . . . . 8 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 13 | . . . . 1 2 . . . . . 1 1 . 8 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 25 | . . . . 1 3 . . . . . 2 1 . 18 . . . . Successful 24 | . . . . 1 3 . . . . . 1 1 . 18 . . . . Failed 1 | . . . . . . . . . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 20 | . . . . 1 . . . . . . . 1 . 18 . . . . Record 11 | . . . . . . . . . . . . . . 11 . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 5 . . . . Open Door 4 | . . . . 1 . . . . . . . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 21 | . . . . 3 . . . 18 . . . . . . . . . . Largest Group 18 | . . . . 3 3 . . 18 8 . . . . . . . . . Highest-Rated Group 650 | . . . . 40 40 . . 650 295 . . . . . . . . . Highest-Rated Ally 50 | . . . . 16 16 . . 50 46 . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . 1 8 EXPLORE 9 | . . . . . . . . . . . . . . . . . 1 8 Ally Attacks 134 | . . . . . 33 . . 67 34 . . . . . . . . . Total Damage 5273 | . . . . . 422 . . 3951 900 . . . . . . . . . Kills 23 | . . . . . 6 . . 12 5 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . 3 8 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 3739 | 31 100 19 133 90 363 118 69 221 318 112 222 350 235 511 166 243 238 200 Spaces Moved 5270 | 7 116 11 294 140 436 200 108 277 472 126 136 471 419 860 286 261 320 330 Core 39 | . . . . . . . . 3 21 . . . . 1 . . . 14 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 52 | 7 45 . . . . . . . . . . . . . . . . . Hover 3696 | . . . . . . 82 108 130 252 126 136 471 419 859 286 261 320 246 Flight 1483 | . 71 11 294 140 436 118 . 144 199 . . . . . . . . 70 Fastest Speed 34 | 100 37 37 37 37 34 40 60 37 37 66 45 53 53 53 53 40 40 36 Average Speed 52 | 100 61 37 44 45 46 48 60 55 56 66 71 53 53 53 53 43 49 46 Slowest Speed 350 | 100 100 37 117 117 117 60 60 280 120 66 126 110 53 350 80 44 111 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 3 . . 2 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 33 | 2 22 5 78 30 33 6 5 90 17 5 3 64 69 90 58 10 9 39 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . 1 . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 6 | . . . . . . . . . . . . 2 2 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 32 | . . . . . . . . . 1 1 10 . . 1 . 14 5 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 32 | . . . . . . . . . 1 1 10 . . 1 . 14 5 . AOE . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Acc Total 6076 | 33 136 17 295 166 593 219 112 338 523 144 231 535 425 910 295 350 381 373 Wait 380 | 18 1 2 . 23 122 15 . 46 6 10 12 20 1 46 1 43 6 8 Move 5242 | 6 115 10 293 139 429 199 108 272 471 125 135 470 418 859 285 260 319 329 Hop 4 | . . . . . 3 . . 1 . . . . . . . . . . Pick Up 90 | . 7 . . 2 9 . 2 3 14 2 17 4 . . 2 10 12 6 Fast Attach 48 | . 2 . 1 . 2 3 . 7 6 . 2 4 1 2 2 3 4 9 Attach 79 | . 1 . . 1 9 2 2 3 8 2 9 5 . . 4 9 13 11 Detach 18 | . . . 1 . 5 . . 2 3 . 1 1 . . . . 1 4 Swap 14 | 2 2 . . . . . . 1 . . 6 . . . . 2 1 . Drop 60 | 7 4 . . 1 10 . . 1 9 . 13 1 . 1 . 4 8 1 Fire 123 | . 4 5 . . 4 . . 1 4 5 28 30 5 2 1 19 14 1 Melee . | . . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . 2 . 8 . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . 1 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 11) 131 | -10/Materials | Identified exit to Mines 132 | -10/Materials | Entered Mines 133 | -10/Mines | Assembled infested the area 133 | -10/Mines | Learned location of Storage (-8) 150 | -10/Mines | Discovered new exit (range 5) 151 | -10/Mines | Identified exit to Exiles 151 | -10/Mines | Entered Exiles 161 | -10/Exiles | Met 8R-AWN 167 | -10/Exiles | Met EX-HEX 179 | -10/Exiles | Met EX-BIN 185 | -10/Exiles | Met EX-DEC 198 | -10/Exiles | Visited The Gauntlet 272 | -10/Exiles | Discovered new exit (range 12) 283 | -10/Exiles | Identified exit to Mines 284 | -10/Exiles | Entered Mines 301 | -9/Mines | Met a Derelict shopkeep closing up shop 310 | -9/Mines | Met a Derelict bent on vengeance 347 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 358 | -9/Mines | Discovered new exit (range 6) 359 | -9/Mines | Identified exit to Materials 374 | -9/Mines | Entered Materials 374 | -8/Materials | Accompanied by 3 allies 374 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 398 | -8/Materials | Build established: Scavenger-Mutant 555 | -8/Materials | Repaired Hrd. Medium Armor Plating 735 | -8/Materials | Discovered new exit (range 6) 736 | -8/Materials | Identified exit to Factory 737 | -8/Materials | Entered Factory 737 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 816 | -7/Factory | Discovered new exit (range 18) 854 | -7/Factory | Identified exit to Factory 855 | -7/Factory | Entered another Factory area 855 | -6/Factory | Evolved 2 slots: Utility x2 918 | -6/Factory | Build established: Mutant 924 | -6/Factory | Sucked down chute 924 | -6/Factory | Entered Waste 929 | -6/Waste | Spotted C-40 Crusher 976 | -6/Waste | Found Prototype Slashing Weapon 979 | -6/Waste | Spotted C-40 Crusher 995 | -6/Waste | Spotted C-40 Crusher 1021 | -6/Waste | Spotted C-40 Crusher 1025 | -6/Waste | Spotted C-40 Crusher 1033 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1036 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1039 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1046 | -6/Waste | Spotted C-40 Crusher 1057 | -6/Waste | Discovered new exit (range 22) 1067 | -6/Waste | Warlord forces began an assault 1070 | -6/Waste | Lost 3 parts (1n2u) 1081 | -6/Waste | Allies destroyed C-40 Crusher 1089 | -6/Waste | Allies destroyed C-40 Crusher 1097 | -6/Waste | Crushed by falling debris 1098 | -6/Waste | Allies destroyed C-40 Crusher 1107 | -6/Waste | Allies destroyed C-40 Crusher 1113 | -6/Waste | Allies destroyed C-40 Crusher 1116 | -6/Waste | Allies destroyed C-40 Crusher 1138 | -6/Waste | Identified exit to Factory 1145 | -6/Waste | Entered Factory 1145 | -6/Factory | Accompanied by 8 allies 1206 | -6/Factory | Lost 3 parts (2n1w) 1242 | -6/Factory | Garrison activated, responded to threat 1420 | -6/Factory | Discovered new exit (range 21) 1447 | -6/Factory | P-60 Hacker assimilated allied 59-P0R(m) 1454 | -6/Factory | Build established: Hacker-Mutant 1456 | -6/Factory | Discovered new exit (range 20) 1457 | -6/Factory | Identified exit to Factory 1463 | -6/Factory | Entered another Factory area 1463 | -5/Factory | Evolved 2 slots: Utility x2 1551 | -5/Factory | Discovered new exit (range 17) 1562 | -5/Factory | Identified exit to Factory 1575 | -5/Factory | Entered another Factory area 1575 | -4/Factory | Evolved 2 slots: Utility x2 1793 | -4/Factory | Discovered new exit (range 4) 1796 | -4/Factory | Identified exit to Upper Caves 1797 | -4/Factory | Entered Upper Caves 1934 | -4/Upper Caves | Lost 5 parts (1p4u) 2094 | -4/Upper Caves | Learned 4 Research zone layouts 2142 | -4/Upper Caves | Discovered new exit (range 10) 2147 | -4/Upper Caves | Identified exit to Upper Caves 2147 | -4/Upper Caves | Entered another Upper Caves area 2209 | -4/Upper Caves | Build established: Scavenger-Mutant 2377 | -4/Upper Caves | Discovered new exit (range 9) 2381 | -4/Upper Caves | Identified exit to Warlord 2382 | -4/Upper Caves | Entered Warlord 2386 | -4/Warlord | System corruption reached 10% 2401 | -4/Warlord | System corruption cleaned by Quarantine Array 2436 | -4/Warlord | Met Warlord 2461 | -4/Warlord | Warlord's base attacked by MAIN.C 2589 | -4/Warlord | Learned Research garrison access intel 2590 | -4/Warlord | Learned 4 Testing zone layouts 2590 | -4/Warlord | Learned 4 Quarantine zone layouts 2590 | -4/Warlord | Learned Research stockpile data 2590 | -4/Warlord | Learned Quarantine stockpile data 2766 | -4/Warlord | Build established: Hacker-Mutant 2811 | -4/Warlord | Warlord forces counterattacked 2872 | -4/Warlord | Opened side exit 2879 | -4/Warlord | Spotted Striker 2887 | -4/Warlord | Spotted Executioner 2889 | -4/Warlord | Discovered new exit (range 9) 2889 | -4/Warlord | Spotted Executioner 2892 | -4/Warlord | Identified exit to Proximity Caves 2893 | -4/Warlord | Entered Proximity Caves 2922 | -3/Proximity Caves | Lost 4 parts (1p2u1w) 2994 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3054 | -3/Proximity Caves | Discovered new exit (range 10) 3058 | -3/Proximity Caves | Identified exit to Research 3059 | -3/Proximity Caves | Entered Research 3059 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3062 | -3/Research | Loaded intel: 4 garrison access locations 3134 | -3/Research | Lost 4 parts (1p3u) 3151 | -3/Research | Spotted B-86 Titan 3182 | -3/Research | Found Prototype Processor 3183 | -3/Research | Identified Exp. Melee Analysis Suite 3238 | -3/Research | Discovered new exit (range 8) 3302 | -3/Research | Entered another Research area 3302 | -2/Research | Warlord forces began assault on 0b10 3302 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3412 | -2/Research | Research machine network offline 3450 | -2/Research | Borebot progress halted 3469 | -2/Research | Borebot progress halted 3510 | -2/Research | Borebot progress halted 3520 | -2/Research | Discovered new exit (range 15) 3540 | -2/Research | Entered Access 3540 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 3567 | -1/Access | Lost 22 parts (3p10n6u3w) 3623 | -1/Access | Garrison activated, responded to threat 3668 | -1/Access | Spotted B-99 Colossus 3686 | -1/Access | Lost 6 parts (5n1w) 3724 | -1/Access | System corruption reached 10% 3737 | -1/Access | Discovered new exit (range 8) 3740 | *** | Escaped! Last Messages --------------- 03717_ Acquired Maneuvering Thrusters. 03720_ K-01 Serf cleans the Longscan Aggregator. 03720_ Imp. Integration Mediator destroyed. 03721_ Acquired Maneuvering Thrusters. 03722_ Maneuvering Thrusters destroyed. 03722_ Advanced Drone destroyed. 03723_ Acquired Maneuvering Thrusters. 03724_ Imp. Hacking Suite destroyed. 03726_ STA80XMO11BQZEF>UTZ,52P7=P Y6 03726_ Maneuvering Thrusters destroyed. 03726_ R-10 Processor shuts down. 03729_ K-01 Serf destroyed. Sealed Barrier opened remotely. 03731_ K-01 Serf cleans the Terminal. 03731_ Imp. Antigrav System destroyed. 03736_ K-01 Serf cleans the Terminal. 03737_ The Access Shell folds into the floor. 03737_ EXIT=FOUND 03739_ Maneuvering Thrusters destroyed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #########? ???????????????????????????????????? | | T" ???????????????????????????????????? | | "" ???????????????????????????????????? | | ###+###### #??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????? #???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########????????????#?????? | | ??????????# """T""" "???????????? ????? | | ??????????# """ """ "???????????? ????? | | ??????????# "???????????## ????? | | ??????????#kp "??????????? ????? | | ??????????# "" "??????????? ????? | | ??????????# k @" "???????????? ????? | | ??????????# "???????????? ????? | | ??????????# "??????????###/##### | | ??????????# p "??????????# | | #######???# pp "??????????# | | #???# ####### ##########??????????# "" | | #???# #?????###???????????????????# % "" | | #### #???# #????????####???????????????# """" | | ???# #???# #???????? ???????????????# """" | | ???# #???# #???????? ???????????????# "" | | ???# #???# #???????? ???????????????# "" | | ???# ##### #???????? ???????????????# | | ???+ [ #???????? !!????????????????# | | ???# #???????? !!????????????????+ | | ???# #???????? !!??????????????? # ] | | ???# ! = #???????? ??????#########+######### | | ???# !*%! #???????? ??????+ | | ???# = #???????? ????????# | | ???# ##########+##+#?????# | | ???# #?????# !!! | | ???# ##### #?????# !! | | ???# #####+######## #?????# !! ! | | ???# # # #?????# | | ???# # # #?????# ## "" | | ???# + """S""" # #????#" ##"R"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 59 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 25 Propulsion Shielding 90 Reclamation Efficiency 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 10 Armor Integrity Analysis 33 Offensive Hacking 35 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Epsilon Run Challenges ------------ None Game ------ Seed GravitonParticleEdition Manual? 0 Play Time 01:38:50 Cumulative 30.1 hours Start 2020.07.31 @ 13:36:50 End 2020.07.31 @ 15:14:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8d3d8bbb-a033-4e1a-8708-ed65e2b36a2e