Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.06 @ 12:50:25 Player: SKYCSTLS Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4712) 4712 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 11088 Bonus ------- Pacifist 200 High Alert Combat Kills 71 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 49/100 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Launcher Guidance Computer Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Micro Nuclear Core Fusion Compressor Advanced Visual Processing Unit Experimental Terrain Scan Processor Advanced Targeting Computer Microactuators Core Shielding Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Advanced Targeting Computer Launcher Guidance Computer Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- KE Penetrator Magnetic Acceleration Cannon Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Fusion Compressor Advanced Visual Processing Unit Experimental Terrain Scan Processor Advanced Targeting Computer Microactuators Core Shielding Long-range Missile Launcher [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Slots Evolved 11 | . 1 2 . . 2 2 . . 2 . 2 Power 2 | . . . . . 1 1 . . . . . Propulsion 3 | . 1 . . . 1 . . . . . 1 Utility 4 | . . 2 . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . 2 . . Parts Attached 127 | 7 5 3 19 2 18 13 6 . 11 23 20 Power 27 | 1 . . 4 . 2 4 . . 5 6 5 Engine 10 | 1 . . 4 . 1 2 . . 1 1 . Core 17 | . . . . . 1 2 . . 4 5 5 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 2 . 5 1 5 4 2 . . 8 6 Treads 5 | . . . . 1 4 . . . . . . Leg 30 | 2 2 . 5 . 1 4 2 . . 8 6 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 2 3 2 3 1 5 1 2 . 3 3 3 Device 6 | 1 . 1 . . . . 1 . 1 . 2 Storage 5 | 1 . . 1 . . 1 1 . 1 . . Processor 3 | . . . . . 1 . . . 1 1 . Hackware . | . . . . . . . . . . . . Protection 14 | . 3 1 2 1 4 . . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 . 1 7 . 6 4 2 . 3 6 6 Energy Gun 9 | 2 . 1 1 . 2 1 . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . . . 3 . . 1 1 . . 1 1 Ballistic Cannon 3 | . . . 2 . . . . . . 1 . Launcher 11 | . . . . . 2 1 . . 2 2 4 Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 4 | . . . . . 2 . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 35 | . . . 1 . . . 1 . 4 9 20 Power 11 | . . . . . . . 1 . 3 3 4 Propulsion 9 | . . . . . . . . . . 1 8 Utility 7 | . . . 1 . . . . . 1 1 4 Weapon 8 | . . . . . . . . . . 4 4 Highest Loss Streak 13 | . . . 1 . . . 1 . 3 3 13 Average Slot Usage (%) 94 | . 97 87 97 98 94 98 96 92 92 94 83 Engine 7 | . 12 10 10 10 14 7 7 7 4 5 . Core 6 | . . . . . . 13 12 7 8 11 11 Treads 3 | . . . . 8 29 12 . . . . . Leg 23 | . 35 30 29 20 . 15 28 28 25 24 23 Device 3 | . 1 3 10 10 1 . 3 7 . 1 4 Storage 14 | . 12 10 12 20 16 21 16 14 17 12 9 Processor 6 | . . . . . 6 7 7 7 7 12 10 Protection 7 | . 10 13 15 10 7 7 7 7 2 2 4 Energy Gun 6 | . 25 20 9 . 10 7 2 . 6 1 . Ballistic Gun 5 | . . . 7 10 . 2 6 7 6 9 4 Ballistic Cannon 1 | . . . 2 10 . . . . . . 4 Launcher 4 | . . . . . 3 3 . . 11 8 4 Impact Weapon 1 | . . . . . . . 4 7 . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 18 20 25 30 30 38 46 70 62 97 98 88 Greatest Support 112 | 20 30 30 30 23 112 84 67 65 65 69 86 Greatest Overweight (x) 19 | . . . 2 1 7 3 1 . 1 1 19 Average Overweight (x) . | . . . . 1 . . . . . . 1 Largest Inventory Capacity 16 | 8 8 8 8 8 8 8 12 12 16 16 16 Average Capacity 11 | 7 8 8 8 8 8 8 11 12 15 16 14 Most Carried 16 | 8 8 8 8 8 8 8 12 12 16 16 16 Average Carried 10 | 5 7 7 7 7 7 7 10 12 12 14 13 Final Capacity 16 | 8 8 8 8 8 8 8 12 12 16 16 12 Final Carried 15 | 7 8 8 7 8 8 8 12 12 15 14 8 Class Distribution -------------------- 53% | Hacker-Mutant 19% | Hacker-Gunner 11% | Generator-Gunner 7% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -6/Factory Generator-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Matter Collected 3272 | 270 20 60 308 166 182 308 198 . 321 1039 400 Remotely . | . . . . . . . . . . . . Salvage Created 4347 | . . 152 892 323 284 498 146 . 511 1093 448 Parts 247 | . . 6 61 20 25 33 5 . 22 53 22 Haulers Intercepted 2 | . . . . . . . . . . 2 . Recyclers Shooed 4 | . . . . . . . . . 1 2 1 Parts Field Recycled 16 | . . . . . . . . . 6 2 8 Retrieved Matter 218 | . . . . . . . . . 62 93 63 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 98 | . . 3 21 9 8 10 4 . 15 21 7 Guns 55 | . . 3 16 3 6 7 4 . 5 8 3 Cannons 12 | . . . 5 6 . . . . . . 1 AOE 31 | . . . . . 2 3 . . 10 13 3 Classes Destroyed 14 | . . 2 2 . 3 2 1 . 1 3 . Worker 9 | . . . . . 1 1 . . 1 6 . Builder 20 | . . . 1 . 2 . . . 3 9 5 Tunneler 1 | . . . . . . 1 . . . . . Hauler 2 | . . . . . . . . . . 2 . Recycler 5 | . . . . . . . . . 1 3 1 Watcher 2 | . . . . . 1 . . . . 1 . Swarmer 20 | . . . 4 2 2 . 2 . 5 5 . Grunt 38 | . . 2 9 2 3 5 1 . 4 9 3 Brawler 2 | . . . . . . 2 . . . . . Duelist 4 | . . . . . 1 1 . . 2 . . Sentry 26 | . . 1 8 5 2 2 . . 4 3 1 Hunter 3 | . . . . . . . . . . 2 1 Programmer 3 | . . . . . . . 1 . . . 2 Behemoth 2 | . . . . . . . . . . 2 . Best Kill Streak 15 | . . 2 5 3 9 4 2 . 6 15 5 Combat Bots Only 6 | . . 2 5 3 6 3 2 . 4 4 3 Max Kills in Single Turn 4 | . . 1 2 1 2 2 1 . 4 4 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 . . 3 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Damage Taken 6886 | . . 158 483 261 226 365 238 . 805 1541 2809 Core 1391 | . . 10 44 39 18 18 33 . 116 111 1002 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 100 . . 76 96 . . 92 . 73 . Volleys Fired 199 | . . 6 41 18 12 23 19 . 23 34 23 Largest 4 | . . 2 2 2 2 2 2 . 4 4 3 Hottest 187 | . . 96 96 62 160 116 108 . 180 187 141 Shots Fired 438 | . . 12 81 36 22 37 25 . 76 97 52 Gun 296 | . . 12 70 18 15 26 25 . 46 54 30 Cannon 35 | . . . 11 18 . . . . . . 6 Launcher 103 | . . . . . 7 7 . . 30 43 16 Special 4 | . . . . . . 4 . . . . . Kinetic 214 | . . . 44 36 . 10 19 . 23 53 29 Thermal 73 | . . 4 8 . 15 16 6 . 23 1 . Explosive 103 | . . . . . 7 7 . . 30 43 16 Electromagnetic 44 | . . 8 29 . . . . . . . 7 Robot Hit Streak 45 | . . 12 21 34 20 38 33 . 34 45 19 Robot Miss Streak 2 | . . . 2 2 1 1 1 . 2 2 1 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 2 | . . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 Shots Hit Robots 383 | . . 12 67 29 20 34 24 . 72 80 45 Core Hits 299 | . . 7 29 13 26 32 8 . 53 96 35 Critical Hits 4 | . . . . 1 . . . . . . 3 Critical Kills 4 | . . . . 1 . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14956 | . . 161 1036 506 732 1048 588 . 2546 5729 2610 Guns 5191 | . . 158 708 217 284 619 588 . 833 1048 736 Cannons 710 | . . . 233 289 . . . . . . 188 Explosions 9019 | . . . 95 . 448 429 . . 1713 4681 1653 Melee . | . . . . . . . . . . . . Ramming 36 | . . 3 . . . . . . . . 33 Kinetic 3759 | . . . 579 506 . 177 383 . 338 1015 761 Thermal 2135 | . . 57 155 . 284 442 205 . 593 33 366 Explosive 8460 | . . . . . 448 429 . . 1615 4681 1287 Electromagnetic 566 | . . 101 302 . . . . . . . 163 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . 1 1 1 . . . . 1 3 6 Average Corruption 1 | . . 1 1 1 . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . . Effects 30 | . . . 3 4 . . . . 3 14 6 Message Errors 8 | . . . 1 3 . . . . . 2 2 Matter Fused 3 | . . . . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 5 | . . . . . . . . . 2 3 . Data Loss (minor) 8 | . . . 1 1 . . . . 1 3 2 Targeting Errors 2 | . . . . . . . . . . 2 . Weapon Failures 2 | . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 414 | . . . . . . 18 . . 10 318 68 Projectiles . | . . . . . . . . . . . . Explosions 414 | . . . . . . 18 . . 10 318 68 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . 2 . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . 2 . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . 29 . 34 36 . . 85 80 82 Shots 17 | . . . 1 . 3 1 . . 4 5 3 Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 11 | . . 1 . . . . . . . 1 9 Kicked 6 | . . 1 . . . . . . . 1 4 Crushed . | . . . . . . . . . . . . Highest Temperature 488 | . . 192 144 42 206 296 394 . 387 488 439 Average Temperature 102 | . . 79 43 17 66 103 146 . 138 116 146 Received Heat Transfer 1971 | . . 30 234 153 90 123 99 . 270 378 594 Effects 15 | . . . . . . 1 1 . 2 6 5 Shutdowns 7 | . . . . . . . 1 . . 5 1 Energy Bleed 2 | . . . . . . 1 . . 1 . . Interference 5 | . . . . . . . . . 1 . 4 Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 . . 1 1 2 . . . . Heat Transferred 3921 | . . 148 248 . 650 1000 375 . 1175 75 250 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Peak Influence 454 | . . 120 366 313 392 327 . . 452 343 454 Initial 111 | . . . 36 83 111 46 . . 13 32 58 Average 150 | . . 34 147 194 164 103 . . 261 121 214 Maximum Alert Level 2 | . . . 1 1 2 1 . . 2 1 2 Low Security (%) 68 | 100 100 100 87 47 74 85 . . 23 72 53 Level 1 27 | . . . 12 52 25 14 . . 63 27 26 Level 2 3 | . . . . . . . . . 13 . 20 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . 2 3 . 1 3 . . 3 6 6 Investigation 5 | . . . 2 . . 1 . . 1 1 . Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 14 | . . 2 . . 1 2 . . 1 5 3 Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 . . . 1 4 2 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Distress Signals 10 | . 1 . 5 . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 4 6 26 9 11 13 5 . 16 27 19 Peak Tracking Total 8 | . 3 4 4 3 5 6 2 . 3 4 8 Tactical Retreats 8 | . . . . . 1 . 1 . 1 4 1 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Traps Triggered 13 | . . 1 3 4 . 1 . . . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Machines Disabled 22 | . . . . . 1 2 . . 8 7 4 Max in Single Turn 2 | . . . . . 1 1 . . 2 2 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Machines Accessed 22 | . 5 . 8 . . 3 . . 3 3 . Terminals 16 | . 5 . 5 . . 1 . . 2 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 50 | . 11 . 18 . . 7 . . 6 8 . Successful 34 | . 9 . 13 . . 5 . . 4 3 . Failed 16 | . 2 . 5 . . 2 . . 2 5 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 35 | . 11 . 10 . . 1 . . 5 8 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . 3 . . 4 . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 4 | . . . 3 . . . . . 1 . . Terminal Hacks 23 | . 9 . 7 . . 1 . . 3 3 . Record 5 | . 3 . 2 . . . . . . . . Part Schematic 2 | . . . . . . . . . 1 1 . Open Door 3 | . . . 2 . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Extermination Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . 2 . . . . . Scan Component 3 | . . . 2 . . 1 . . . . . Repair 2 | . . . 1 . . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . Unlock Access 2 | . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 3 . 4 . . 1 . . 2 3 . Full Trace Events 5 | . . . 2 . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . 1 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . Time 45 | . . . 32 . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 15 | . . . 15 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . parse_system 1 | . . . . . . 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 20 | . . . . . . . . . . 20 . Highest-Rated Ally 20 | . . . . . . . . . . 20 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Turns Passed 6529 | 123 301 170 1027 429 453 658 532 74 843 1350 569 Spaces Moved 3963 | 94 239 122 683 233 230 382 372 61 497 769 281 Core 20 | 13 . . . . 3 . . . . . 4 Treads 380 | . . . . 4 213 163 . . . . . Legs 3563 | 81 239 122 683 229 14 219 372 61 497 769 277 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 125 122 122 122 122 120 Average Speed 139 | 110 120 120 121 150 163 148 126 122 147 151 157 Slowest Speed 1000 | 120 120 120 180 180 400 210 155 122 152 156 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 1 . Exploration Rate (%) 29 | 6 43 7 77 50 23 10 48 12 11 64 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 8 2 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 871 | . . . 2 . 65 38 . . 247 332 187 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . . 1 4 . AOE 866 | . . . 2 . 65 38 . . 246 328 187 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Low Low Fac Ext Fac Total 4557 | 112 255 134 807 277 291 439 409 60 547 876 350 Wait 50 | 1 . . 36 2 1 . . . 3 1 6 Move 3950 | 93 238 121 682 231 229 381 371 60 496 767 281 Hop . | . . . . . . . . . . . . Pick Up 92 | 11 5 2 11 2 11 9 5 . 11 18 7 Fast Attach 28 | 3 2 . 4 1 8 4 2 . . 1 3 Attach 71 | 4 3 2 7 . 10 6 2 . 10 15 12 Detach 18 | . 2 . 1 . 4 2 3 . 2 3 1 Swap 28 | . . 1 8 1 . 3 2 . 1 7 5 Drop 74 | . 5 1 17 2 16 11 5 . 1 13 3 Fire 199 | . . 6 41 18 12 23 19 . 23 34 23 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 10 | . . 1 . . . . . . . 1 8 Crush . | . . . . . . . . . . . . Escape Stasis 36 | . . . . 20 . . . . . 16 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Low / *Ext / Gar) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Evolved 1 slot: Propulsion x1 194 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered exit to Mines (range 7) 276 | -10/Materials | Discovered exit to Mines (range 12) 316 | -10/Materials | Build established: Hacker-Mutant 337 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Discovered exit to Materials (range 16) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Utility x2 425 | -9/Materials | Identified exit to Storage 425 | -9/Materials | Discovered exit to Storage (range 15) 595 | -9/Materials | Entered Storage 1223 | -9/Storage | Repaired Imp. Ion Engine 1399 | -9/Storage | Build established: Scavenger-Mutant 1525 | -9/Storage | Garrison activated, responded to threat 1620 | -9/Storage | Identified exit to Garrison 1622 | -9/Storage | Entered Garrison 1630 | -9/Garrison | Installed Relay Interface Framework 1674 | -9/Garrison | Triggered checkpoint 1885 | -9/Garrison | Build established: Hacker-Mutant 1980 | -9/Garrison | Triggered checkpoint 2034 | -9/Garrison | Identified exit to Materials 2034 | -9/Garrison | Discovered exit to Materials (range 10) 2051 | -9/Garrison | Entered Materials 2051 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2475 | -8/Materials | Identified exit to Factory 2475 | -8/Materials | Discovered exit to Factory (range 7) 2504 | -8/Materials | Entered Factory 2504 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3106 | -7/Factory | Repaired Aluminum Leg 3148 | -7/Factory | Identified exit to Lower Caves 3148 | -7/Factory | Discovered exit to Lower Caves (range 11) 3162 | -7/Factory | Entered Lower Caves 3645 | -7/Lower Caves | Learned 4 Factory zone layouts 3688 | -7/Lower Caves | Identified exit to Lower Caves 3688 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 3694 | -7/Lower Caves | Entered another Lower Caves area 3695 | -7/Lower Caves | Encountered a Warlord checkpoint 3760 | -7/Lower Caves | Identified exit to Factory 3760 | -7/Lower Caves | Discovered exit to Factory (range 7) 3768 | -7/Lower Caves | Entered Factory 3768 | -6/Factory | Evolved 2 slots: Weapon x2 3769 | -6/Factory | Identified exit to Lower Caves 3950 | -6/Factory | Identified exit to Garrison 4076 | -6/Factory | Crushed by falling debris 4107 | -6/Factory | Lost 3 parts (2p1u) 4321 | -6/Factory | Found Prototype Processor 4327 | -6/Factory | Build established: Hacker-Gunner 4483 | -6/Factory | Identified exit to Extension 4483 | -6/Factory | Discovered exit to Extension (range 8) 4611 | -6/Factory | Entered Extension 4744 | -6/Extension | Rescued a captive Derelict 4967 | -6/Extension | Spotted B-75 Beast 4995 | -6/Extension | Destroyed B-75 Beast 5010 | -6/Extension | Spotted B-75 Beast 5011 | -6/Extension | Disrupted transfer network 5021 | -6/Extension | Destroyed B-75 Beast 5031 | -6/Extension | Lost 3 parts (1p2w) 5543 | -6/Extension | Build established: Generator-Gunner 5709 | -6/Extension | Crushed by falling debris 5926 | -6/Extension | Identified exit to Cetus 5926 | -6/Extension | Discovered exit to Cetus (range 16) 5928 | -6/Extension | Identified exit to Factory 5928 | -6/Extension | Discovered exit to Factory (range 15) 5961 | -6/Extension | Entered Factory 5961 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6236 | -5/Factory | Garrison activated, responded to threat 6250 | -5/Factory | Build established: Scavenger-Gunner 6334 | -5/Factory | Lost 4 parts (2p1n1w) 6385 | -5/Factory | Lost 3 parts (1p1u1w) 6499 | -5/Factory | Core integrity fell below 50% 6523 | -5/Factory | Core integrity fell below 20% 6530 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06507_ U-05 Engineer lays Concrete. 06510_ Slug penetrates L-41 Fighter. 06510_ U-05 Engineer lays Concrete. 06513_ Penetrated by Slug. 06516_ Slug penetrates L-41 Fighter. 06516_ Flexi-carbon Leg destroyed. 06516_ Carbon-fiber Leg destroyed. 06518_ UTR<:|BQ2%TS08G,Y 06520_ Slug penetrates Wall. 06523_ Slug penetrates L-41 Fighter. 06525_ Adv. Targeting Computer destroyed. 06527_ The unstable cave ceiling collapses. 06527_ Penetrated by Slug. 06528_ U-05 Engineer lays Concrete. 06529_ Penetrated by Slug. 06529_ U-05 Engineer builds a Wall. [Achievement: Back For More] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ????????????? #??????????????????????????????????? | | ################?????????????????????????????????? | | #?????????????????????????????????? | | """"""""" #?????????????????????????????????? | | #???########??????????????????????? | | """"""""" #?### #??????????????????????? | | ### #??????????????????????? | | """"""""" # ###;####;#####??????????????????? | | # #??????????????????? | | ######+#### #+# # " #??????????????????? | | #### ### ##?????????????????? | | % # " #?????????????????? | | # #?????????????????? | | + ##?????????????????? | | # ##?????????????????? | | u # ##?????????????????? | | # #### hhY ##?????????????????? | | #####"########### g ##?????????????????? | | ?# # ## g l #?????????????????? | | ?#=% ""#### l@ ##?????????????????? | | ?#] """"""" T"#??##;###;##;#####?????????????????? | | ?# """"""" ""#???###?## # # #???????????????????? | | ?# """"""" ?????????### # [ ??????????????? | | ?# """"" ?????????# ! #????????????? | | ?# ???????????# #????????????? | | ? ??????????# / """ #????????????? | | # = ?????????# """ #????????????? | | ]] ????????? """ ?????????????? | | * #???????? ??????????????? | | # ] #??????? ####?????????????? | | #####??????? #????????????????? | | # ?????????? #????????????????? | | ##?????????## ????????????????? | | # # #??????????? ????????????????? | | ##?########???????????# ????????????????? | | ??????????????????????# ??????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 44 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Hacked Wave Gun | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Back For More GoHome() Knowing Is Half The Battle Novice Programmer Please Form A Line Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed BottomlessMyomerMantle Manual? 0 Play Time 01:51:37 Cumulative 19.4 hours Start 2021.08.05 @ 12:35:52 End 2021.08.06 @ 12:50:25 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 48 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e036a3b9-4d47-43e6-9142-5e58b9cc44e7