Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.04 @ 22:37:36 Player: Mr.Manatee Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (182) 910 Value Destroyed (7134) 7134 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (3822) 3822 TOTAL SCORE: 19986 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 437 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Powered Armor Dynamic Insulation System Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Medium Storage Unit Improved Kinecellerator Improved Medium Armor Plating Improved Thermal Shield Thief Drone Bay > --- WEAPON ----------- Variable Charge Gun KE Penetrator Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Treads Medium Storage Unit Medium Storage Unit Advanced Powered Armor Improved Thermal Shield Improved Thermal Shield System Backup Module Proton Cannon Proton Missile Launcher Remote Datajack [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Titanium Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Power Amplifier Storage Large Storage Unit Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 . . . 2 . . . 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 6 | . . 2 . . . . . . . 2 . . . 2 . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 236 | 6 5 23 2 2 . 19 7 10 4 14 20 43 6 1 8 8 14 8 17 5 9 1 4 Power 14 | 1 . 2 . . . 3 . 1 . 2 . 2 . . 1 . . . 1 . . . 1 Engine 8 | 1 . 2 . . . 3 . 1 . 1 . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 27 | 2 2 8 . 1 . 1 . . . . . 5 . . 4 . . 2 . . 1 . 1 Treads 21 | . 2 6 . 1 . . . . . . . 4 . . 4 . . 2 . . 1 . 1 Leg 5 | 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 80 | 1 2 7 2 1 . 2 2 3 . 5 3 18 2 1 . 2 9 1 11 3 4 1 . Device 41 | . . 2 1 . . . . 2 . 3 2 10 . . . 2 5 1 7 2 3 1 . Storage 11 | 1 2 2 . . . 1 . . . 1 . 1 . . . . . . 3 . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . Hackware 8 | . . . . . . . . . . 1 . 2 2 1 . . 1 . . 1 . . . Protection 20 | . . 3 1 1 . 1 2 1 . . 1 5 . . . . 3 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 1 6 . . . 13 5 6 4 7 17 18 4 . 3 6 5 5 5 2 4 . 2 Energy Gun 36 | 1 . 1 . . . . . 4 2 5 8 6 . . 2 1 1 2 1 1 . . 1 Energy Cannon 16 | . 1 . . . . . . . . . 2 4 . . 1 2 1 2 1 . 2 . . Ballistic Gun 29 | 1 . 5 . . . 8 2 2 . 1 2 . 2 . . 3 . 1 . 1 . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . Launcher 11 | . . . . . . . 1 . 2 . 4 2 . . . . . . 1 . 1 . . Special Weapon 6 | . . . . . . . . . . . . 3 2 . . . 1 . . . . . . Impact Weapon 14 | . . . . . . 5 2 . . 1 1 3 . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 1 . . . . 1 . 3 . 2 . . 1 1 2 . 1 . . . . Parts Lost 44 | . . 3 . . . . 3 . . . 5 . . . . 1 . 8 . . 11 4 9 Power 3 | . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 7 | . . 2 . . . . . . . . . . . . . . . 1 . . 1 1 2 Utility 19 | . . . . . . . 2 . . . 3 . . . . 1 . 3 . . 4 1 5 Weapon 15 | . . . . . . . 1 . . . 2 . . . . . . 3 . . 5 2 2 Highest Loss Streak 10 | . . 2 . . . . 1 . . . 4 . . . . 1 . 8 . . 10 3 9 Average Slot Usage (%) 82 | . 97 99 100 100 100 71 71 71 72 73 70 90 100 91 81 84 79 37 57 85 83 62 19 Engine 4 | . 14 10 11 11 11 8 9 9 9 3 7 . . . . . . . . . . . . Core 2 | . . . . . . . . . . 3 . 6 7 6 2 . . . 3 5 3 . . Treads 11 | . 23 21 22 22 22 . . . . . . 15 23 20 15 13 11 10 11 11 10 7 1 Flight 2 | . . . . . . 9 9 9 9 7 7 2 . . . . . . . . . . . Device 11 | . . 4 4 4 . . . 5 9 21 14 11 7 6 6 13 11 4 18 27 22 23 4 Storage 15 | . 26 22 22 22 22 18 18 18 18 14 15 14 15 13 13 13 11 3 5 11 11 11 6 Hackware 4 | . . . . . . . . . . 4 7 8 17 24 26 24 11 3 . . 5 5 1 Protection 8 | . . 17 17 17 22 18 18 13 9 2 2 8 4 . . . 2 3 3 5 4 2 . Energy Gun 3 | . 14 2 . . . . . 9 17 13 9 4 3 . 3 3 . 3 1 3 3 . . Energy Cannon 2 | . 6 1 . . . . . . . . 1 8 2 . 6 4 . 1 3 1 . 1 . Ballistic Gun 7 | . 7 17 22 22 22 14 13 6 . . 1 . 5 6 . 3 11 . . 3 5 3 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 5 11 5 5 . Naked Turns 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 Heaviest Build 88 | 13 42 62 62 62 62 64 64 64 63 61 62 73 60 49 63 65 80 88 79 80 72 54 33 Greatest Support 140 | 20 40 40 40 40 40 72 72 72 72 72 72 84 84 84 140 140 140 140 140 140 140 70 70 Greatest Overweight (x) 20 | 1 2 3 1 1 1 20 . . . . . 2 . . . . . . . . . 1 10 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 12 12 12 12 12 Average Capacity 14 | 5 14 16 16 16 16 16 16 16 16 15 16 15 16 16 16 16 16 8 7 12 12 12 8 Most Carried 16 | 4 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 12 12 12 12 11 Average Carried 13 | 2 6 14 15 15 16 15 14 15 16 15 15 15 15 15 15 15 15 7 5 11 11 12 6 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 12 12 12 12 4 Final Carried 16 | 4 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 12 12 12 12 4 Class Distribution -------------------- 49% | Mutant 29% | Bothacker-Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Matter Collected 5217 | 266 294 643 78 . . 418 497 146 70 71 316 470 50 . 428 27 392 87 251 257 397 . 59 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8272 | 55 146 1253 46 . . 930 741 349 719 71 794 743 . . 261 76 525 555 251 138 470 . 149 Parts 380 | 2 7 92 3 . . 64 24 26 28 3 34 37 . . 2 4 2 7 6 . 30 . 9 Haulers Intercepted 14 | . . 5 . . . 4 . 3 . . . 1 . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . . . . . 12 . 7 Prevented 14 | . . . . . . . . . . . . . . . . . . . . 2 11 . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 146 | . 7 31 3 . . 13 19 5 12 1 15 14 . . 1 1 2 2 4 1 13 . 2 Melee 5 | . . . . . . 1 3 . . . . . . . . . . . . . . . 1 Guns 94 | . 7 28 3 . . 10 11 4 5 1 7 8 . . . 1 . 2 . 1 5 . 1 Cannons 18 | . . 3 . . . . . . . . . 5 . . 1 . . . 4 . 5 . . AOE 16 | . . . . . . . 1 . 6 . 5 1 . . . . . . . . 3 . . Classes Destroyed 15 | 1 2 5 . . . 2 1 . . . 1 1 . . 1 . . . . . 1 . . Worker 5 | . . 1 . . . 1 . . . . . 2 . . . 1 . . . . . . . Builder 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Hauler 14 | . . 5 . . . 4 . 3 . . . 1 . . . . . . 1 . . . . Recycler 7 | 1 . 1 . . . 1 . . . . . 1 . . . . 3 . . . . . . Operator 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . Swarmer 54 | . 6 19 3 . . 4 7 3 . . 3 4 . . . . . . . . 5 . . Grunt 51 | . 1 5 . . . 5 10 2 11 . 9 4 . . . . 2 . 2 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Sentry 17 | . . 6 . . . 4 1 . 1 1 2 1 . . . . . . 1 . . . . Hunter 5 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . 2 Programmer 8 | . . . . . . . . . . . 1 4 . . . 1 . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 4 5 2 . . 4 4 4 9 1 6 3 . . 1 1 2 2 2 1 5 . 1 Combat Bots Only 9 | . 4 5 2 . . 3 4 3 9 1 6 3 . . 1 1 2 2 2 1 5 . 1 Max Kills in Single Turn 4 | 1 2 2 1 . . 2 1 2 4 1 1 2 . . 1 1 1 1 1 1 2 . 1 Gunslinging 1 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . 4 . 1 1 . . . . . . . . 2 . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Damage Taken 11971 | . 428 1187 102 . . 353 1109 183 258 49 940 1043 78 121 79 258 530 544 476 77 1915 554 1687 Core 1730 | . 78 152 . . . 47 71 28 36 . 241 48 12 . . 16 61 35 28 . 191 120 566 Absorbed by Shields 33 | . . . . . . . . . 33 . . . . . . . . . . . . . . Reduced by Siege Mode 198 | . . . . . . . . . . . . . . . . . . 46 . . 152 . . Core Remaining (%) 75 | 100 68 . . . 62 . . . 66 . . . 57 . . 98 . . . . . . . Volleys Fired 481 | 2 22 95 7 . . 34 50 13 32 2 35 48 7 1 17 9 16 17 15 4 39 . 16 Largest 4 | 2 2 2 2 . . 2 2 2 2 2 2 2 1 1 2 2 3 3 4 4 4 . 2 Hottest 259 | 70 110 116 46 . . 56 56 100 100 100 100 145 80 30 145 103 146 259 210 204 195 . 118 Shots Fired 936 | 4 43 188 14 . . 68 94 26 62 4 65 85 7 1 32 18 30 40 34 14 89 . 18 Gun 689 | 4 37 168 14 . . 68 88 26 58 4 56 28 3 . 14 10 16 23 . 6 51 . 15 Cannon 192 | . 6 20 . . . . . . . . . 45 1 . 18 8 6 15 33 8 29 . 3 Launcher 31 | . . . . . . . 6 . 4 . 9 2 . . . . . . 1 . 9 . . Special 24 | . . . . . . . . . . . . 10 3 1 . . 8 2 . . . . . Kinetic 505 | 2 16 143 14 . . 68 88 16 . . 8 . 1 . . 10 16 1 30 11 65 . 16 Thermal 246 | 2 27 45 . . . . . . . . . 73 3 . 32 6 6 37 . 3 12 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 161 | . . . . . . . 6 10 62 4 57 2 . . . 2 . . 4 . 12 . 2 Robot Hit Streak 40 | 2 8 28 10 . . 15 9 6 10 13 9 18 2 3 24 3 9 28 13 12 40 . 3 Robot Miss Streak 5 | 1 5 5 1 . . 3 5 2 3 1 4 2 1 . 2 1 1 1 2 1 3 . 3 Penetration Max 1 | . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . Secondary Targets 15 | . 2 6 1 . . 1 3 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 711 | 2 27 142 11 . . 51 74 23 28 4 48 75 2 1 30 11 36 34 25 8 69 . 10 Core Hits 290 | 2 8 49 3 . . 27 26 12 27 4 30 38 . . 8 3 1 5 8 4 20 . 15 Critical Hits 14 | . . 1 1 . . 1 1 1 . . 1 . . . . . 1 . 2 . 4 . 1 Critical Kills 9 | . . 1 . . . 1 1 1 . . 1 . . . . . . . 2 . 2 . . Critical Parts Destroyed 5 | . . . 1 . . . . . . . . . . . . . 1 . . . 2 . 1 Melee Attacks 142 | . . . . . . 35 51 14 . 2 21 8 . . . . 11 . . . . . . Impact 142 | . . . . . . 35 51 14 . 2 21 8 . . . . 11 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18248 | 27 378 2244 181 . . 1514 2139 572 1301 140 1419 1814 . . 809 310 1027 977 714 176 2011 . 495 Guns 9904 | 27 287 2034 181 . . 1108 1193 360 489 84 639 665 . . 402 101 271 510 . 99 1283 . 171 Cannons 3560 | . 89 210 . . . . . . . . . 843 . . 407 181 145 467 655 77 468 . 18 Explosions 2615 | . . . . . . . 260 122 812 56 665 130 . . . . . . 51 . 260 . 259 Melee 2077 | . . . . . . 406 686 90 . . 115 169 . . . . 611 . . . . . . Ramming 92 | . 2 . . . . . . . . . . 7 . . . 28 . . 8 . . . 47 Kinetic 7311 | 14 102 1745 181 . . 1108 1193 202 . . 129 . . . . 101 271 16 602 119 1368 . 160 Thermal 5310 | 13 274 499 . . . . . 122 230 56 133 1508 . . 809 181 145 961 . 57 322 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3458 | . . . . . . . 260 158 1071 84 1042 130 . . . . . . 104 . 321 . 288 Impact 2077 | . . . . . . 406 686 90 . . 115 169 . . . . 611 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . . 2 . . 25 25 . . . . . 3 4 Average Corruption 7 | . . . . . . . . . . . . 1 . . 16 24 . . . . . 2 3 Corruption Purged 5 | . . . . . . . . . . . . 2 . . . 2 . . . . . 1 . Effects 65 | . . . . . . . . . . . . 5 . . 19 35 . . . . . 4 2 Message Errors 11 | . . . . . . . . . . . . 2 . . 1 6 . . . . . 2 . Matter Fused 15 | . . . . . . . . . . . . . . . 3 10 . . . . . 1 1 Heat Flow Errors 9 | . . . . . . . . . . . . 1 . . 4 3 . . . . . 1 . Energy Discharges 5 | . . . . . . . . . . . . 1 . . 2 2 . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . 1 . . 2 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . 2 6 . . . . . . . Targeting Errors 10 | . . . . . . . . . . . . . . . 4 6 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 586 | . . . . . . 131 69 14 34 . 15 55 . . . . 252 . . . . . 16 Projectiles 48 | . . . . . . . . . . . . 48 . . . . . . . . . . . Explosions 65 | . . . . . . . . . 34 . 15 . . . . . . . . . . . 16 Melee 473 | . . . . . . 131 69 14 . . . 7 . . . . 252 . . . . . . Knockbacks 21 | . . . . . . 1 1 . . . . 1 . . . . 5 . 7 1 5 . . Impact 8 | . . . . . . 1 1 . . . . 1 . . . . 5 . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . 7 1 4 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 179 | . . . . . . . . . 47 . 49 16 . . . . . . 11 . . . 56 Shots 6 | . . . . . . . . . 1 . 1 2 . . . . . . 1 . . . 1 Rammed 25 | . 2 . . . . . . . . . . 2 . . . 1 . . 1 . . . 19 Targets Rammed 26 | . 2 . . . . . . . . . . 2 . . . 1 . . 1 . . . 20 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 496 | 18 253 102 . . . 225 253 118 63 6 80 496 . . 186 268 318 240 407 142 69 101 . Average Temperature 79 | 10 79 35 . . . 74 101 42 17 3 20 88 . . 93 107 131 147 221 81 29 62 . Received Heat Transfer 1992 | . 45 258 . . . 144 423 9 111 18 216 192 18 . . . 165 . 207 . 165 . 21 Effects 7 | . . . . . . . 4 . . . . 1 . . . 1 . . 1 . . . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . Total Turns 100 | . . . . . . . . . . . . . . . . . . 14 . . 86 . . Longest Duration 44 | . . . . . . . . . . . . . . . . . . 14 . . 44 . . Robots Corrupted 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . Parts Fried 24 | . . . . . . 2 4 . 6 1 3 1 . . . . 7 . . . . . . Impact Corruptions 26 | . . . . . . 4 7 3 . . . 1 . . . . 11 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 3 . . . . . . . . . 12 . . . . . . . . . . . Heat Transferred 8220 | 37 740 1147 . . . . . 150 225 50 150 2386 . . 1455 185 100 1040 . 111 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 2 3 1 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Peak Influence 784 | 5 203 419 130 . . 184 784 456 641 370 520 401 293 168 58 32 138 39 118 . . . . Average Influence 192 | 1 124 180 117 . . 47 507 382 483 272 326 265 238 163 47 21 52 18 31 . . . . Maximum Alert Level 3 | . 1 2 . . . . 3 2 2 1 2 2 1 . . . . . . . . . . Low Security (%) 55 | 100 64 69 100 . 100 100 11 . . 16 31 8 12 100 100 100 100 100 100 . . . . Level 1 33 | . 35 24 . . . . 20 69 21 83 32 86 87 . . . . . . . . . . Level 2 10 | . . 6 . . . . 50 30 78 . 36 5 . . . . . . . . . . . Level 3 1 | . . . . . . . 16 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 3 . . . 4 . . . . . 9 . . . 2 2 . . . . . 1 Investigation 5 | . . 1 . . . 1 . . . . . . . . . 1 1 . . . . . 1 Extermination 7 | . . . . . . . . . . . . 5 . . . 1 1 . . . . . . Reinforcement 8 | . . 2 . . . 2 . . . . . 4 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Distress Signals 13 | . 1 6 . . . 5 . 1 . . . . . . . . . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Times Spotted 269 | . 14 44 7 . . 30 25 10 15 1 15 39 1 1 6 1 18 6 10 1 13 3 9 Peak Tracking Total 10 | . 4 7 3 . . 5 6 3 10 1 6 4 1 1 3 1 4 4 5 1 5 2 5 Tactical Retreats 39 | . 2 5 3 . . 5 5 1 2 . 1 4 . . . . 6 . . . . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Traps Triggered 29 | . . . . . . 1 7 . 6 . 9 1 . 1 . 2 1 . 1 . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Machines Disabled 13 | . . . . . . 2 3 . 1 . 2 1 2 . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . 1 1 . 1 . 1 1 1 . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Garrison Relay 8 | . . . . . . . 3 . 1 . 2 . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Machines Accessed 70 | . 1 5 1 2 . 10 . 5 . 15 . 17 . . . . 9 . 1 3 . . 1 Terminals 36 | . 1 5 . . . 6 . 3 . 8 . 6 . . . . 5 . . 1 . . 1 Fabricators 6 | . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . Repair Stations 8 | . . . . . . 1 . . . 2 . 4 . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Scanalyzers 5 | . . . . . . 2 . 1 . . . 1 . . . . 1 . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . 2 . 2 . . . . 1 . . . . . . Total Hacks 210 | . 6 12 1 2 . 53 . 18 . 41 . 44 . . . . 21 . 3 6 . . 3 Successful 120 | . 2 7 1 2 . 38 . 10 . 22 . 24 . . . . 7 . 1 5 . . 1 Failed 90 | . 4 5 . . . 15 . 8 . 19 . 20 . . . . 14 . 2 1 . . 2 Catastrophic 15 | . 1 . . . . 2 . 1 . 5 . 3 . . . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 6 8 . 1 . 18 . 7 . 16 . 6 . . . . 4 . . 2 . . 2 Terminals 108 | . 6 12 . . . 26 . 13 . 23 . 11 . . . . 10 . . 4 . . 3 Fabricators 14 | . . . . . . . . . . 6 . 5 . . . . 3 . . . . . . Repair Stations 33 | . . . . . . 3 . . . 8 . 19 . . . . . . 3 . . . . Recycling Units 4 | . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . Scanalyzers 38 | . . . . . . 23 . 4 . . . 6 . . . . 5 . . . . . . Garrison Access 8 | . . . . . . 1 . 1 . 3 . 2 . . . . 1 . . . . . . Terminal Hacks 39 | . 2 7 1 2 . 12 . 3 . 4 . . . . . . 2 . . 5 . . 1 Record 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 Part Schematic 5 | . . . . . . 1 . . . 2 . . . . . . 1 . . 1 . . . Robot Analysis 8 | . 2 1 . . . 4 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 3 . . . 1 . . . 1 . . . . . . 1 . . . . . . Open Door 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 4 . 1 . . . . 1 . . . . . . Network Status 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Repair Station Hacks 25 | . . . . . . 2 . . . 8 . 14 . . . . . . 1 . . . . Scan Component 13 | . . . . . . 1 . . . 4 . 7 . . . . . . 1 . . . . Repair 12 | . . . . . . 1 . . . 4 . 7 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 34 | . . . . . . 22 . 4 . . . 6 . . . . 2 . . . . . . Insert Component 17 | . . . . . . 11 . 2 . . . 3 . . . . 1 . . . . . . Analyze 17 | . . . . . . 11 . 2 . . . 3 . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . 2 . 2 . . . . 1 . . . . . . Unlock Access 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Unauthorized Hacks 8 | . . . . . . 1 . 2 . 3 . 1 . . . . 1 . . . . . . Terminals 5 | . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . Botnet 4 | . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Report 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 5 . . . 10 . 3 . 12 . 15 . . . . 8 . 1 1 . . 1 Full Trace Events 4 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 11 . 2 . 2 . 2 . . . . 1 . . 1 . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Matter 464 | . . . . . . . . . . 146 . . . . . . 318 . . . . . . Time 120 | . . . . . . . . . . 36 . . . . . . 84 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . 3 . . . . . . 6 . . . . . . Parts Repaired 12 | . . . . . . 1 . . . 4 . 7 . . . . . . . . . . . Time 548 | . . . . . . 51 . . . 190 . 307 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . . . . 10 . 2 . . . 3 . . . . 1 . . . . . . Part Schematics Acquired 14 | . . . . . . 10 . 2 . . . 2 . . . . . . . . . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Used RIF Installer 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . 3 1 1 . . 6 2 . . . . . Non-combat 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Combat 10 | . . . . . . . . . . . . 2 1 1 . . 4 2 . . . . . Robot Hacks Applied 16 | . . . . . . . . . . . . 6 1 1 . . 6 2 . . . . . parse_system 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . formatsys_high 4 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . Relay Couplers Released 34 | . . . . . . . 11 . 5 . 8 . 10 . . . . . . . . . . Machine Destruction 34 | . . . . . . . 11 . 5 . 8 . 10 . . . . . . . . . . Attached 6 | . . . . . . . . . . . . 2 2 1 . . 1 . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Total Allies 9 | . . . . . . . . . . . . 2 1 1 . . 4 . . . . . 1 Largest Group 2 | . . . . . . . . . . . . 2 1 2 2 1 2 . . . . . 1 Highest-Rated Group 76 | . . . . . . . . . . . . 32 32 73 73 32 76 . . . . . 30 Highest-Rated Ally 49 | . . . . . . . . . . . . 16 32 41 41 32 49 . . . . . 30 Total Orders 6 | . . . 2 . . . . . . . . 1 . . . . . . 1 2 . . . COLLECT 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . EXPLORE 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Ally Attacks 66 | . . . 11 . . . . . . . . 4 . . 25 2 23 . . . . . 1 Total Damage 2456 | . . . 35 . . . . . . . . 63 . . 1506 94 719 . . . . . 39 Kills 14 | . . . 1 . . . . . . . . 1 . . 5 . 7 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total 8 | . 2 1 . . . 4 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . . . . . . . . . 2 2 . . Drone Launches 11 | . . . 3 . . . . . . . . 3 . . . . . . 3 2 . . . Drone Recoveries 8 | . . . 3 . . . . . . . . 3 . . . . . . . 2 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Turns Passed 17568 | 85 426 1615 525 478 240 1420 842 269 459 906 589 2319 418 71 306 457 1119 192 696 1830 1656 443 207 Spaces Moved 12079 | 61 198 671 276 263 134 1250 808 257 523 1224 659 1702 233 43 130 257 541 80 324 1094 946 249 156 Core 165 | 10 . . . . . 1 . . . . . . . . . . . . . . . . 154 Treads 6083 | . 152 667 276 263 134 . . . . . . 692 233 43 130 257 541 80 324 1094 946 249 2 Legs 101 | 51 46 4 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 5730 | . . . . . . 1249 808 257 523 1224 659 1010 . . . . . . . . . . . Fastest Speed 50 | 50 120 160 180 180 180 50 50 50 50 50 50 50 160 160 160 160 160 152 152 152 152 160 50 Average Speed 107 | 109 167 180 180 180 180 50 50 50 50 50 50 94 160 160 160 160 160 159 153 152 153 176 82 Slowest Speed 1050 | 120 180 220 180 180 180 1050 50 50 50 50 50 200 160 160 160 160 160 160 160 152 160 180 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 11 . . . 4 . 11 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 44 63 71 52 43 90 78 18 59 32 62 47 49 2 76 8 14 76 11 99 96 21 14 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . . . . . . . . . 1 . . 1 . 1 1 . Scrap Searched 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . Spaces Dug 43 | . . . . . . 22 8 4 . 2 5 2 . . . . . . . . . . . Terrain Destroyed 131 | . . . . . . 22 9 9 7 5 14 8 . . 1 . 1 3 10 8 21 . 13 Melee 43 | . . . . . . 22 8 4 . 2 5 2 . . . . . . . . . . . Projectile 52 | . . . . . . . 1 . . . . 6 . . 1 . 1 3 10 8 21 . 1 AOE 36 | . . . . . . . . 5 7 3 9 . . . . . . . . . . . 12 Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Upp Upp War Pro Total 15513 | 72 247 900 291 269 133 1919 1101 357 658 1509 823 2292 272 46 196 284 759 113 486 1252 1075 252 207 Wait 2173 | . 14 61 3 . . 567 103 53 72 245 43 447 20 . 31 5 163 5 116 145 76 3 1 Move 12011 | 60 197 670 275 262 133 1228 807 257 522 1216 658 1681 232 43 129 256 541 79 323 1093 945 248 156 Hop 25 | . . . . . . 11 . . . 4 . 10 . . . . . . . . . . . Pick Up 115 | 4 6 19 1 1 . 11 10 2 2 14 4 15 3 1 2 1 3 2 9 . 4 . 1 Fast Attach 96 | 6 2 9 1 . . 3 . 5 . 8 3 16 . . 6 3 8 2 12 3 7 . 2 Attach 34 | . . 4 . . . 2 3 1 . 2 2 4 1 1 . 1 2 2 4 1 2 . 2 Detach 22 | . 1 5 . . . 2 . . . 2 . 3 . . . 1 3 . 3 2 . . . Swap 107 | . 3 11 1 2 . 14 4 4 4 4 15 23 5 . 2 4 4 4 1 1 . 1 . Drop 128 | . . 26 3 4 . 12 7 8 2 10 3 17 3 . 9 3 6 2 2 3 2 . 6 Fire 481 | 2 22 95 7 . . 34 50 13 32 2 35 48 7 1 17 9 16 17 15 4 39 . 16 Melee 142 | . . . . . . 35 51 14 . 2 21 8 . . . . 11 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 2 . . . . . . . . . . 2 . . . 1 . . 1 . . . 20 Escape Stasis 147 | . . . . . . . 66 . 24 . 39 18 . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 2 Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / [*Low x2] / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x2 727 | -9/Materials | Identified exit to Mines 1729 | -9/Materials | Discovered new exit (range 16) 2127 | -9/Materials | Entered Mines 2405 | -9/Mines | Discovered new exit (range 8) 2436 | -9/Mines | Found the Drone Emporium 2443 | -9/Mines | Found Prototype Device 2443 | -9/Mines | Identified Thief Drone Bay 2584 | -9/Mines | Learned 2 Materials zone layouts 2605 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2645 | -9/Mines | Discovered new exit (range 5) 2652 | -9/Mines | Entered Exiles 2701 | -9/Exiles | Met 8R-AWN 2726 | -9/Exiles | Met EX-HEX 2784 | -9/Exiles | Met EX-BIN 2805 | -9/Exiles | Aligned with FarCom system 2807 | -9/Exiles | Given EX-Vault access code 2851 | -9/Exiles | Opened EX-Vault 2864 | -9/Exiles | Found Flying Fortress v7 2905 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2979 | -9/Exiles | Met EX-DEC 2988 | -9/Exiles | Learned location of Zion (-6) 3108 | -9/Exiles | Discovered new exit (range 14) 3130 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3130 | -9/Exiles | Entered Mines 3354 | -8/Mines | Discovered new exit (range 7) 3370 | -8/Mines | Entered Materials 3370 | -8/Materials | Evolved 2 slots: Propulsion x2 3525 | -8/Materials | Discovered new exit (range 16) 3752 | -8/Materials | Identified exit to Storage 3752 | -8/Materials | Identified exit to Factory 3890 | -8/Materials | Repaired Cld. Ion Engine 4705 | -8/Materials | Garrison activated, responded to threat 4790 | -8/Materials | Identified exit to Garrison 4790 | -8/Materials | Entered Garrison 4838 | -8/Garrison | Triggered checkpoint 4898 | -8/Garrison | Garrison Relay disabled 4962 | -8/Garrison | Triggered checkpoint 5198 | -8/Garrison | Discovered new exit (range 15) 5344 | -8/Garrison | Discovered new exit (range 12) 5382 | -8/Garrison | Triggered checkpoint 5435 | -8/Garrison | Discovered new exit (range 10) 5442 | -8/Garrison | Installed Relay Interface Framework 5472 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Garrison Relay disabled 5547 | -8/Garrison | Garrison Relay disabled 5576 | -8/Garrison | Triggered checkpoint 5632 | -8/Garrison | Entered Materials 5901 | -8/Materials | Identified exit to Garrison 5901 | -8/Materials | Entered Garrison 5991 | -8/Garrison | Triggered checkpoint 6053 | -8/Garrison | Destroyed 9 combat bots 6132 | -8/Garrison | Discovered exit to Factory (range 10) 6193 | -8/Garrison | Triggered checkpoint 6256 | -8/Garrison | Triggered checkpoint 6308 | -8/Garrison | Garrison Relay disabled 6348 | -8/Garrison | Discovered exit to Factory (range 14) 6358 | -8/Garrison | Expanded RIF knowledge: Hotswap 6360 | -8/Garrison | Entered Factory 6360 | -7/Factory | Evolved 2 slots: Utility x2 6632 | -7/Factory | Fabricated System Shield (x1) 6775 | -7/Factory | Repaired Proton Missile Launcher 6835 | -7/Factory | Discovered new exit (range 5) 6940 | -7/Factory | Repaired Hvy. EM Shotgun 7001 | -7/Factory | Repaired Hvy. EM Shotgun 7028 | -7/Factory | Repaired Lrg. Storage Unit? 7200 | -7/Factory | Discovered new exit (range 12) 7266 | -7/Factory | Identified exit to Garrison 7266 | -7/Factory | Entered Garrison 7304 | -7/Garrison | Triggered checkpoint 7381 | -7/Garrison | Garrison Relay disabled 7484 | -7/Garrison | Build established: Bothacker-Mutant 7560 | -7/Garrison | Triggered checkpoint 7585 | -7/Garrison | Discovered new exit (range 8) 7707 | -7/Garrison | Lost 4 parts (2u2w) 7724 | -7/Garrison | Triggered checkpoint 7731 | -7/Garrison | Garrison Relay disabled 7814 | -7/Garrison | Triggered checkpoint 7844 | -7/Garrison | Discovered new exit (range 11) 7853 | -7/Garrison | Expanded RIF knowledge: Command Fork 7855 | -7/Garrison | Entered Factory 8017 | -7/Factory | Repaired Hvy. Deuterium Engine 8509 | -7/Factory | Discovered new exit (range 15) 9433 | -7/Factory | Repaired Imp. Medium Armor Plating 9527 | -7/Factory | Repaired Lrg. Storage Unit 9594 | -7/Factory | Repaired Med. Treads 9629 | -7/Factory | Discovered new exit (range 10) 9928 | -7/Factory | Discovered new exit (range 13) 10008 | -7/Factory | Repaired Gatling Laser 10080 | -7/Factory | Repaired Enh. Nuclear Core 10125 | -7/Factory | Repaired Imp. Cooling System 10174 | -7/Factory | Identified exit to Garrison 10174 | -7/Factory | Entered Garrison 10182 | -7/Garrison | Expanded RIF knowledge: Structural Interface 10228 | -7/Garrison | Garrison Relay disabled 10368 | -7/Garrison | Triggered checkpoint 10410 | -7/Garrison | Discovered new exit (range 10) 10420 | -7/Garrison | Triggered checkpoint 10492 | -7/Garrison | Garrison Relay disabled 10592 | -7/Garrison | Entered Factory 10592 | -6/Factory | Accompanied by 1 ally 10592 | -6/Factory | Evolved 2 slots: Utility x2 10663 | -6/Factory | Sucked down chute 10663 | -6/Factory | Entered Waste 10678 | -6/Waste | EMP discharged 10705 | -6/Waste | 2 allies followed down the chute 10726 | -6/Waste | Spotted C-40 Crusher 10733 | -6/Waste | Allies destroyed C-40 Crusher 10741 | -6/Waste | Allies destroyed C-40 Crusher 10746 | -6/Waste | Allies destroyed C-40 Crusher 10778 | -6/Waste | EMP discharged 10778 | -6/Waste | System corruption reached 10% 10782 | -6/Waste | Spotted C-40 Crusher 10787 | -6/Waste | Spotted C-40 Crusher 10803 | -6/Waste | Allies destroyed C-40 Crusher 10838 | -6/Waste | Spotted C-40 Crusher 10842 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10850 | -6/Waste | Destroyed C-40 Crusher 10851 | -6/Waste | Allies destroyed C-40 Crusher 10878 | -6/Waste | EMP discharged 10952 | -6/Waste | Discovered new exit (range 11) 10969 | -6/Waste | Entered Factory 10969 | -6/Factory | Accompanied by 1 ally 11296 | -6/Factory | Discovered new exit (range 4) 11426 | -6/Factory | Entered another Factory area 11426 | -5/Factory | Evolved 2 slots: Weapon x2 12200 | -5/Factory | Fabricated Thunder Hammer (x1) 12545 | -5/Factory | Sucked down chute 12545 | -5/Factory | Entered Waste 12560 | -5/Waste | Spotted C-40 Crusher 12560 | -5/Waste | Spotted C-40 Crusher 12566 | -5/Waste | Destroyed C-40 Crusher 12582 | -5/Waste | Destroyed C-40 Crusher 12589 | -5/Waste | Spotted C-40 Crusher 12601 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12604 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12607 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12610 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12613 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12616 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12619 | -5/Waste | Crushed by Compactor (1 part destroyed) 12633 | -5/Waste | Spotted C-40 Crusher 12655 | -5/Waste | Spotted C-40 Crusher 12659 | -5/Waste | Lost 8 parts (1p1n3u3w) 12662 | -5/Waste | Spotted C-40 Crusher 12706 | -5/Waste | Found Adv. Powered Armor 12719 | -5/Waste | Discovered new exit (range 11) 12737 | -5/Waste | Entered Factory 12916 | -5/Factory | Build established: Mutant 13327 | -5/Factory | Discovered new exit (range 15) 13433 | -5/Factory | Entered Upper Caves 14316 | -5/Upper Caves | Build established: Tank 14411 | -5/Upper Caves | Identified exit to Upper Caves 14653 | -5/Upper Caves | Learned Factory terminal intel 15263 | -5/Upper Caves | Entered another Upper Caves area 15271 | -5/Upper Caves | Learned 8 Factory zone layouts 15358 | -5/Upper Caves | Discovered new exit (range 11) 15875 | -5/Upper Caves | Ambushed by wild Derelicts 15901 | -5/Upper Caves | Learned Factory garrison access intel 16516 | -5/Upper Caves | Spotted B-75 Beast 16599 | -5/Upper Caves | Destroyed B-75 Beast 16622 | -5/Upper Caves | Lost 10 parts (1p1n4u4w) 16894 | -5/Upper Caves | Discovered new exit (range 12) 16913 | -5/Upper Caves | Build established: Scavenger-Tank 16919 | -5/Upper Caves | Entered Warlord 16966 | -5/Warlord | Discovered new exit (range 9) 17012 | -5/Warlord | System corruption cleaned by Quarantine Array 17018 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 17018 | -5/Warlord | Attacked by Warlord forces 17077 | -5/Warlord | Spotted NB-Z7A(B) 17077 | -5/Warlord | Spotted AS-AG9(B) 17125 | -5/Warlord | Lost 3 parts (1n1u1w) 17362 | -5/Warlord | Entered Proximity Caves 17380 | -4/Proximity Caves | Core integrity fell below 50% 17424 | -4/Proximity Caves | Core integrity fell below 20% 17454 | -4/Proximity Caves | Lost 9 parts (2n5u2w) 17540 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17569 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 17493_ An explosion rips through the floor. 17493_ B-60 Warrior shuts down. 17493_ Destroyed Electrolaser. 17494_ Dropped Lgt. Antimatter Reactor. 17495_ Dropped Coil Gun. 17496_ Attempting to rewire B-60 Warrior. 17497_ B-60 Warrior rewired. 17498_ G-67 Veteran misfires. 17498_ Slug penetrates G-67 Veteran. 17501_ G-67 Veteran misfires. 17515_ RIF reveals location of hidden door. 17524_ Connecting with Terminal... 17524_ Current location identified: Proximity Caves >>Query(Status Report %%%%) %%%%%%% %%% %%%%% %%%% %%% %%%%%%%%% %%% %% %%%%. 17524_ Connecting with Terminal... 17524_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 17540_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 17569_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????######??????#""""%| #????????? | | ????????????????## #####?### ! %%%####????????? | | ????????????????# ### *! ! "#???????????? | | ????????????????# ### [!" %" #??????????? | | ???????????###?# ### #####""# #######??????? | | ??????????## #### #???#### ##?????? | | ?????????## #?######## #??????# #????? | | ????????## ####?????# #??????# #?? | | ????????# #?????# #????? ### ##?? | | ????????# #?????# #????# #??#### ##??? | | ????????# #?????# ###??# #???????##???? | | ?????###### #####?# #??# #????????????? | | ?????# #?## #??### #????????????? | | ?????# #?## ##????# #????????????? | | ?????# ##+###### #?# ##????? ????????????? | | ?????# "] # #?# #?????? ????????????? | | ?????# #" #?# ##????? ????????????? | | ?????# # "" #?# #????## ????????????? | | ?????# #" ### #?????# ????????????? | | ?????# #" # ## #?????# ????????????? | | ?????# + # ### #?????? ????????????? | | ?????# # ### ##????? ????????????? | | ?????# "T" s Y ## #####????????????????? | | ?????# #"" ""# ##???????????????? | | ?????# ##### ### #???????????????? | | ?????# @ #??????????????? | | ?????# ### ###??????????????? | | ?????#### ### ##?## # #????????????????? | | ???????# ##?## ###???? # #????????????????? | | ???????# ##???####?????? ##? ???????????????? | | ???????# #??????????????###?? ??????????????? | | ???????# #???????????????????? ????????????? | | ???????# #????????????????????? ?????????????? | | ???????#####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 30 EM Shielding 2 Armor Coverage 450 Resistance: TH 25 Evasion (%) 60 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Defensive Hacking 12 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hvy. Particle Gun | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Mak. Hammer | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Arc Projector | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Remote Datajack | -7/Factory | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Hvy. Gauss Cannon | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Upper Caves | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Thunder Hammer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Short-term Sacrifices Challenges ------------ None Game ------ Seed OpticalHypercooledMace Manual? 0 Play Time 02:32:23 Cumulative 95.4 hours Start 2020.08.04 @ 17:45:27 End 2020.08.04 @ 22:37:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54935333-67ff-49e4-ba8f-3517ac975fdc