Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.06 @ 15:20:21 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (250) 1250 Value Destroyed (6941) 6941 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (1829) 1829 TOTAL SCORE: 15000 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 69 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 0/495 System Corruption 0% Temperature Cool (21) Movement Hovering (68) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Cooled Ion Engine Neutrino Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (10) ----- Improved Heat Sink Advanced Signal Interpreter Improved Terrain Scanner 0b10 Alert Chip Maneuvering Thrusters Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON (2) ------- Arc Projector Precision Assault Rifle > --- INVENTORY (5) ---- Protomatter-37 System Backup Module Enhanced Autogun Gauss Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Neutrino Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Advanced Signal Interpreter Improved Terrain Scanner 0b10 Alert Chip Maneuvering Thrusters Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator System Backup Module > --- WEAPON ----------- Arc Projector Precision Assault Rifle > --- INVENTORY -------- Neutrino Core Reflective Plating Enhanced Autogun Gauss Rifle Precision Assault Rifle [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Combat Airjet Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 14 | 3 1 . 4 . . 3 2 . . . 1 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | 1 . . 1 . . 1 . . . . . . Utility 9 | 1 1 . 3 . . 1 2 . . . 1 . Weapon 1 | 1 . . . . . . . . . . . . Parts Attached 97 | 7 9 . 16 1 2 8 13 10 14 9 7 1 Power 10 | 1 . . 3 . . 3 . 1 . . 2 . Engine 8 | 1 . . 3 . . 3 . 1 . . . . Core 2 | . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 4 . 2 . . 2 3 7 4 1 . . Treads 1 | 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover 21 | . 2 . 2 . . 2 3 7 4 1 . . Flight 2 | . 2 . . . . . . . . . . . Utility 38 | 2 3 . 7 . . 3 3 1 7 6 5 1 Device 12 | 1 . . 1 . . 2 1 . 2 1 4 . Storage . | . . . . . . . . . . . . . Processor 4 | 1 1 . 1 . . 1 . . . . . . Hackware 3 | . . . . . . . 1 . 2 . . . Protection 19 | . 2 . 5 . . . 1 1 3 5 1 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 2 . 4 1 2 . 7 1 3 2 . . Energy Gun 13 | 1 2 . 4 . 1 . 3 . 1 1 . . Energy Cannon 2 | . . . . . . . 2 . . . . . Ballistic Gun 8 | 1 . . . 1 . . 2 1 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 . 2 1 . . Parts Lost 1 | . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 98 100 95 100 100 100 100 100 99 99 98 97 Engine 9 | . 13 12 9 8 8 8 11 11 11 11 5 5 Hover 22 | . 7 25 25 25 25 27 24 23 22 22 22 22 Device 14 | . 13 12 13 16 16 13 17 17 12 11 19 22 Processor 10 | . 7 12 10 8 8 13 11 11 11 11 11 11 Hackware 3 | . . . . . . . . 5 9 11 2 . Protection 17 | . 8 12 18 25 25 20 17 17 17 16 16 19 Energy Gun 7 | . 21 25 18 14 4 6 1 2 . 4 5 5 Energy Cannon 1 | . . . . . . . 4 5 5 . . . Ballistic Gun 4 | . 5 . . 1 8 6 5 2 4 5 5 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 7 18 15 26 27 27 31 33 37 43 57 68 71 Greatest Support 98 | 25 21 17 28 28 28 37 44 98 98 98 98 98 Greatest Overweight (x) 1 | . 1 . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 3 3 4 4 4 4 4 4 5 5 5 5 Average Capacity 4 | 2 2 3 3 4 4 4 4 4 4 5 5 5 Most Carried 5 | 2 3 3 4 4 4 4 4 4 5 5 5 5 Average Carried 3 | . 2 3 3 3 3 3 3 3 4 4 4 4 Final Capacity 5 | 2 3 3 4 4 4 4 4 4 5 5 5 5 Final Carried 5 | 1 3 3 3 4 4 4 4 4 5 5 5 5 Class Distribution -------------------- 47% | Scavenger-Scout 19% | Hacker-Scout 18% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 2467 | 297 109 . 160 22 28 252 530 212 313 348 154 42 Remotely . | . . . . . . . . . . . . . Salvage Created 8896 | 173 898 72 1649 596 . 503 1550 479 1390 1035 446 105 Parts 588 | 9 57 8 115 32 . 37 111 30 76 73 34 6 Haulers Intercepted 15 | . 2 . 5 . . . 4 . 3 1 . . Recyclers Shooed 3 | . 1 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 18 6 Prevented 11 | . . . . . . . . . . . 9 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 167 | . 15 4 33 14 . 13 35 9 21 14 5 4 Guns 121 | . 13 4 28 14 . 13 16 6 7 11 5 4 Cannons 22 | . . . . . . . 11 2 7 2 . . AOE 22 | . 1 . 5 . . . 8 1 6 1 . . Classes Destroyed 16 | 3 5 1 3 1 . . 1 . . 1 1 . Worker 15 | 2 2 . 3 . . . 6 . 1 1 . . Builder 9 | . . . 1 1 . . 4 . 1 2 . . Tunneler 6 | 4 . . 1 . . . 1 . . . . . Hauler 15 | . 2 . 5 . . . 4 . 3 1 . . Recycler 9 | 1 1 . 2 . . 1 . . . 4 . . Operator 11 | . 2 . 2 . . . 2 1 2 2 . . Watcher 13 | . 2 . 4 . . . 3 . 4 . . . Swarmer 39 | . 3 3 4 6 . 4 14 3 . 1 1 . Grunt 87 | . 12 . 21 7 . 8 15 3 13 5 . 3 Brawler 4 | . . . 2 . . . . . . 1 . 1 Duelist 3 | . . . . 1 . 1 . . . 1 . . Sentry 23 | . . . 6 . . . 4 3 6 3 1 . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 6 | . . . . . . . 2 . 2 1 1 . Programmer 4 | . . . . . . . . . . 2 2 . Samaritan 5 | . . . . . . . . . . . 5 . Best Kill Streak 11 | 4 6 3 11 4 . 4 10 7 7 6 1 3 Combat Bots Only 10 | . 6 3 10 4 . 4 7 7 5 3 1 3 Max Kills in Single Turn 4 | 2 3 1 3 2 . 2 4 2 3 2 1 1 Gunslinging 1 | . . . 1 1 . 1 1 . . . . . Exploded 3 | . 1 . 3 . . . 3 1 3 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Damage Taken 8560 | . 482 169 1273 184 . 430 1371 798 539 1620 696 998 Core 5531 | . 363 106 884 106 . 298 865 509 354 1001 397 648 Absorbed by Shields 2141 | . . . 145 78 . 168 520 238 200 192 237 363 Redirected to Core 4511 | . 279 97 639 86 . 165 752 451 334 867 353 488 Core Remaining (%) 92 | 100 . 70 . . . 100 . . 99 . . . Volleys Fired 650 | 27 46 8 98 23 . 43 119 61 61 65 75 24 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 111 | 70 80 80 90 90 . 73 84 111 81 83 83 83 Shots Fired 1120 | 53 92 16 194 46 . 77 193 71 122 130 82 44 Gun 944 | 53 92 16 194 46 . 77 122 39 61 118 82 44 Cannon 176 | . . . . . . . 71 32 61 12 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 403 | 27 19 . . 5 . 43 106 34 61 65 21 22 Thermal 26 | 26 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 691 | . 73 16 194 41 . 34 87 37 61 65 61 22 Robot Hit Streak 31 | 10 17 5 23 12 . 13 11 22 31 19 19 23 Robot Miss Streak 5 | 2 3 2 4 3 . 4 5 2 3 2 2 1 Penetration Max 1 | . . . . . . 1 1 . . . . . Secondary Targets 23 | . 2 1 4 4 . 7 3 . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . 1 . 1 Shots Hit Robots 843 | 36 60 10 155 40 4 61 123 58 87 100 68 41 Core Hits 430 | 12 30 7 87 24 . 27 78 24 50 49 29 13 Critical Hits 6 | . . . 2 . . 3 . 1 . . . . Critical Kills 2 | . . . 1 . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . 1 . . . . Melee Attacks 4 | . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17224 | 376 985 114 3000 688 . 1149 3394 1345 2368 1949 1123 733 Guns 11049 | 376 855 114 2282 611 . 1072 1657 519 579 1314 1004 666 Cannons 3393 | . . . . . . . 1331 575 1279 208 . . Explosions 2782 | . 130 . 718 77 . 77 406 251 510 427 119 67 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4984 | 129 77 . . 97 . 550 1385 471 579 840 422 434 Thermal 2783 | 247 130 . 522 77 . 77 406 251 510 427 69 67 Explosive 158 | . . . 158 . . . . . . . . . Electromagnetic 9299 | . 778 114 2320 514 . 522 1603 623 1279 682 632 232 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . . . 2 3 . Average Corruption 1 | . . . 1 1 1 1 . . . 1 1 . Corruption Purged 5 | . . . . . . . . . . 1 4 . Effects 30 | . . . 12 4 . 1 . . . 3 10 . Message Errors 12 | . . . 5 1 . . . . . 2 4 . Heat Flow Errors 3 | . . . . . . . . . . . 3 . Energy Discharges 2 | . . . 1 1 . . . . . . . . Data Loss (minor) 4 | . . . 1 1 . . . . . . 2 . Targeting Errors 8 | . . . 4 1 . 1 . . . 1 1 . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 195 | . . . 49 . . 26 10 9 13 88 . . Projectiles 10 | . . . . . . . 5 1 1 3 . . Explosions 185 | . . . 49 . . 26 5 8 12 85 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 993 | . 73 . 287 31 . 58 176 57 93 144 45 29 Shots 23 | . 2 . 7 1 . 1 4 2 2 2 1 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | 36 97 77 132 16 . 78 306 216 222 28 261 . Average Temperature 53 | 16 22 33 33 9 . 43 72 73 69 9 84 . Received Heat Transfer 2829 | . 186 . 425 52 . 132 588 339 276 372 102 357 Effects 2 | . . . . . . . 1 . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . . . 3 1 . 1 . Combat Hostiles 2 | . 1 . . . . . . . 1 . . . Parts Fried 50 | . 4 . 11 . . 2 9 7 8 . 9 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | 1 1 . 1 . . . 1 . 1 1 . . Heat Transferred 3790 | 740 250 . 750 100 . 100 550 350 450 400 50 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 37 | . 3 . 10 1 . 1 7 2 7 3 2 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 1062 | 35 456 230 1062 751 . 332 896 812 513 443 . . Average Influence 373 | 15 256 205 548 599 . 157 446 683 235 258 . . Maximum Alert Level 3 | . 2 1 3 3 . 1 3 3 2 2 . . Low Security (%) 23 | 100 30 14 6 . . 63 10 . 41 26 . . Level 1 39 | . 57 85 28 . . 36 35 . 50 68 . . Level 2 24 | . 12 . 31 75 . . 39 48 8 5 . . Level 3 13 | . . . 33 24 . . 15 51 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 6 1 . . 6 . 3 4 . 1 Investigation 13 | . 3 . 4 1 . . 2 . 2 1 . . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 8 | . 1 . 1 . . . 4 . 1 1 . . Assault 2 | . . . 1 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 8 | . . . 2 . . . 4 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 252 | . 21 11 47 17 . 13 52 10 26 30 9 16 Peak Tracking Total 10 | . 5 10 5 4 . 4 7 6 3 6 4 8 Tactical Retreats 14 | . 1 1 . 1 . . 3 . 1 5 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 6 | . . . 2 . . . 2 . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 22 | . . . 7 1 . . 3 . 8 2 . 1 Max in Single Turn 2 | . . . 2 1 . . 1 . 2 2 . 1 Garrison Access 2 | . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 49 | . 7 . 11 1 2 . 7 . 10 11 . . Terminals 29 | . 6 . 8 . . . 4 . 6 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . Recycling Units 6 | . 1 . 1 . . . 1 . 1 2 . . Scanalyzers 6 | . . . 2 . . . 1 . 2 1 . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Total Hacks 225 | . 52 . 51 1 2 . 35 . 54 30 . . Successful 158 | . 27 . 40 1 2 . 24 . 44 20 . . Failed 64 | . 24 . 10 . . . 11 . 9 10 . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts 3 | . 1 . 1 . . . . . 1 . . . Manual 100 | . 33 . 24 . 1 . 17 . 21 4 . . Terminals 156 | . 50 . 39 . . . 22 . 31 14 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 2 2 . . Recycling Units 16 | . 2 . 2 . . . 5 . 2 5 . . Scanalyzers 43 | . . . 10 . . . 7 . 19 7 . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Terminal Hacks 68 | . 21 . 16 1 2 . 8 . 15 5 . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 6 | . 3 . . . . . 1 . . 2 . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 10 | . 5 . 1 . . . 2 . 2 . . . Prototype ID Bank 12 | . 3 . 5 . . . 1 . 3 . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . 1 1 . . Terminal Index 3 | . 1 . . . . . 1 . . 1 . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . 1 . 4 . . . Locate Traps 5 | . 3 . 1 . . . . . . 1 . . Recall Investigation 2 | . 1 . . . . . . . 1 . . . Hauler Manifests 5 | . 2 . 2 . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 8 | . 1 . 5 . . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . . . 1 1 . . Repair 2 | . . . . . . . . . 1 1 . . Recycling Unit Hacks 8 | . 1 . 1 . . . 2 . 1 3 . . Report Inventory 5 | . 1 . 1 . . . 1 . 1 1 . . Retrieve Components 3 | . . . . . . . 1 . . 2 . . Scanalyzer 41 | . . . 10 . . . 7 . 19 5 . . Insert Component 18 | . . . 4 . . . 2 . 9 3 . . Analyze 23 | . . . 6 . . . 5 . 10 2 . . Garrison Access Hacks 3 | . . . . . . . 1 . . 2 . . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . 2 . . Unauthorized Hacks 34 | . 5 . 13 . . . 6 . 7 3 . . Terminals 29 | . 4 . 12 . . . 5 . 6 2 . . Track 11 | . 1 . 6 . . . 1 . 2 1 . . Assimilate 4 | . . . 1 . . . 2 . . 1 . . Botnet 11 | . 3 . 4 . . . 1 . 3 . . . Operators 3 | . . . 1 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 1 . 1 1 . . Reject 2 | . . . . . . . . . 1 1 . . Mask 1 | . . . . . . . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . 2 . . . . . . . 1 2 . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 35 | . 7 . 8 . . . 5 . 6 9 . . Full Trace Events 5 | . 1 . 2 . . . 1 . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 23 | . 3 . 4 . . . 3 . 9 4 . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 1 . . Time 108 | . . . . . . . . . 70 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . . 7 . . 20 . . Parts Scanalyzed 17 | . . . 4 . . . 2 . 9 2 . . Part Schematics Acquired 17 | . . . 4 . . . 2 . 9 2 . . Parts Damaged 2 | . . . . . . . . . 1 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 2 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 7 | . . . . 1 . . 2 . . 1 2 1 Largest Group 1 | . . . . 1 . . 1 1 . 1 1 1 Highest-Rated Group 58 | . . . . 31 . . 10 10 . 26 58 12 Highest-Rated Ally 58 | . . . . 31 . . 10 10 . 26 58 12 Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . . . 7 . . . . . . 3 5 Total Damage 179 | . . . . 64 . . . . . . 41 74 Kills 4 | . . . . 2 . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total 10 | . 5 . 1 . . . 2 . 2 . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 7963 | 159 504 168 945 535 223 399 1106 554 1246 1183 697 244 Spaces Moved 7142 | 74 472 220 746 759 354 353 906 363 882 1112 678 223 Core 18 | 17 1 . . . . . . . . . . . Treads 2 | 2 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 189 | 55 134 . . . . . . . . . . . Hover 6794 | . 198 220 746 759 354 353 906 363 882 1112 678 223 Flight 139 | . 139 . . . . . . . . . . . Fastest Speed 37 | 50 37 56 52 52 52 48 48 48 60 68 68 68 Average Speed 60 | 90 63 56 61 52 52 48 48 49 69 68 68 68 Slowest Speed 160 | 160 120 56 116 52 52 52 48 68 72 68 68 68 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 74 48 75 98 66 95 67 47 58 37 89 28 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 1 . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 195 | . 8 . 66 1 . 8 38 8 38 21 2 5 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . . 1 7 . . . . . AOE 187 | . 8 . 66 1 . 7 31 8 38 21 2 5 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Total 9751 | 115 589 248 1041 853 390 502 1392 684 1421 1412 831 273 Wait 1394 | 6 29 18 96 54 19 67 261 206 415 182 25 16 Move 7129 | 73 471 219 745 758 353 352 905 361 881 1111 677 223 Hop . | . . . . . . . . . . . . . Pick Up 48 | 2 8 . 7 2 6 3 7 2 5 4 1 1 Fast Attach 47 | 6 7 . 8 1 . 2 7 1 5 7 3 . Attach 17 | 1 1 . 3 . . 2 3 . 5 . 2 . Detach 8 | . 1 . 1 . . . 1 . 5 . . . Swap 33 | . 1 . 5 . 2 4 3 9 4 2 2 1 Drop 83 | . 12 . 13 2 6 2 14 10 11 8 4 1 Fire 650 | 27 46 8 98 23 . 43 119 61 61 65 75 24 Melee 4 | . . . . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 10 1 Trap . | . . . . . . . . . . . . . Miscellaneous 327 | . 13 3 65 13 . 27 72 34 29 33 32 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 3) 500 | -10/Materials | Reached level 2 507 | -10/Materials | Upgraded with Utility slot (x1) 574 | -10/Materials | Discovered new exit (range 12) 591 | -10/Materials | Central database locked down 664 | -10/Materials | Entered Mines 681 | -10/Mines | Discovered new exit (range 6) 682 | -10/Mines | Met a Derelict bent on vengeance 773 | -10/Mines | Assembled infested the area 778 | -10/Mines | Assisted by a Guerilla fighting off Assembled 798 | -10/Mines | Reached level 3 810 | -10/Mines | Discovered new exit (range 16) 832 | -10/Mines | Entered Materials 834 | -9/Materials | Reached level 4 835 | -9/Materials | Upgraded with Propulsion slot (x1) 835 | -9/Materials | Upgraded with Utility slot (x1) 888 | -9/Materials | Core integrity fell below 50% 955 | -9/Materials | Identified exit to Mines 1171 | -9/Materials | Reached level 5 1178 | -9/Materials | Upgraded with Utility slot (x1) 1182 | -9/Materials | Central database locked down 1406 | -9/Materials | Discovered new exit (range 14) 1412 | -9/Materials | Build established: Scavenger-Mutant 1504 | -9/Materials | Reached level 6 1632 | -9/Materials | First assault squad dispatched 1655 | -9/Materials | Discovered new exit (range 6) 1707 | -9/Materials | Reached level 7 1725 | -9/Materials | Upgraded with Utility slot (x1) 1759 | -9/Materials | Destroyed 10 combat bots 1777 | -9/Materials | Entered Mines 1779 | -9/Mines | Reached level 8 1789 | -9/Mines | Received a Mining Laser from a helpful Derelict 1812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1812 | -9/Mines | Discovered new exit (range 5) 1814 | -9/Mines | Identified exit to Exiles 1911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1918 | -9/Mines | Learned location of Zion (-7) 1989 | -9/Mines | Discovered new exit (range 15) 2006 | -9/Mines | Identified exit to Materials 2103 | -9/Mines | Discovered exit to Materials (range 17) 2168 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2183 | -9/Mines | Met a Derelict shopkeep closing up shop 2312 | -9/Mines | Entered Exiles 2314 | -9/Exiles | Reached level 9 2319 | -9/Exiles | Discovered new exit (range 15) 2327 | -9/Exiles | Identified exit to Mines 2359 | -9/Exiles | Met 8R-AWN 2369 | -9/Exiles | Met EX-HEX 2391 | -9/Exiles | Met EX-DEC 2411 | -9/Exiles | Met EX-BIN 2424 | -9/Exiles | Aligned with FarCom system 2424 | -9/Exiles | Given EX-Vault access code 2437 | -9/Exiles | Opened EX-Vault 2444 | -9/Exiles | Found 0b10 Alert Chip 2458 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2462 | -9/Exiles | Exiles lab attacked by MAIN.C 2531 | -9/Exiles | Discovered exit to Mines (range 10) 2535 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2535 | -9/Exiles | Entered Mines 2543 | -8/Mines | Upgraded with Propulsion slot (x1) 2543 | -8/Mines | Upgraded with Utility slot (x1) 2780 | -8/Mines | Reached level 10 2788 | -8/Mines | Discovered exit to Materials (range 8) 2837 | -8/Mines | Build established: Scavenger-Scout 2852 | -8/Mines | Upgraded with Power slot (x1) 2931 | -8/Mines | Discovered exit to Materials (range 3) 2934 | -8/Mines | Entered Materials 2936 | -8/Materials | Reached level 11 2942 | -8/Materials | Upgraded with Utility slot (x1) 3116 | -8/Materials | Destroyed 7 combat bots 3192 | -8/Materials | Reached level 12 3762 | -8/Materials | Discovered new exit (range 9) 3868 | -8/Materials | Reached level 13 3891 | -8/Materials | Destroyed 7 combat bots 3922 | -8/Materials | Upgraded with Utility slot (x1) 3970 | -8/Materials | Discovered new exit (range 8) 4018 | -8/Materials | Identified exit to Factory 4035 | -8/Materials | Identified exit to Garrison 4040 | -8/Materials | Entered Garrison 4040 | -8/Garrison | Accompanied by 1 ally 4274 | -8/Garrison | Triggered checkpoint 4274 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Core integrity fell below 50% 4362 | -8/Garrison | Destroyed 7 combat bots 4390 | -8/Garrison | Discovered new exit (range 9) 4394 | -8/Garrison | Identified exit to Materials 4396 | -8/Garrison | Installed Relay Interface Framework 4416 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Triggered checkpoint 4497 | -8/Garrison | Discovered exit to Materials (range 12) 4594 | -8/Garrison | Entered Materials 4819 | -8/Materials | Discovered exit to Factory (range 12) 4831 | -8/Materials | Central database locked down 5160 | -8/Materials | Reached level 14 5214 | -8/Materials | Build established: Hacker-Scout 5320 | -8/Materials | Discovered exit to Factory (range 16) 5664 | -8/Materials | Discovered exit to Factory (range 16) 5834 | -8/Materials | Repaired Broken Cmb. Airjet 5840 | -8/Materials | Entered Factory 5907 | -7/Factory | Reached level 15 6170 | -7/Factory | Discovered new exit (range 14) 6469 | -7/Factory | Identified exit to Storage 6561 | -7/Factory | Discovered exit to Storage (range 11) 6751 | -7/Factory | Build established: Scavenger-Scout 6752 | -7/Factory | Identified exit to Lower Caves 6809 | -7/Factory | Repaired Reflective Plating 6824 | -7/Factory | Discovered new exit (range 17) 6924 | -7/Factory | Core integrity fell below 50% 7023 | -7/Factory | Entered Lower Caves 7082 | -7/Lower Caves | Spotted B-75 Beast 7106 | -7/Lower Caves | Core integrity fell below 20% 7285 | -7/Lower Caves | Reached level 16 7343 | -7/Lower Caves | Identified exit to Lower Caves 7485 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7578 | -7/Lower Caves | Upgraded with Utility slot (x1) 7720 | -7/Lower Caves | Entered another Lower Caves area 7736 | -7/Lower Caves | Discovered new exit (range 15) 7744 | -7/Lower Caves | Identified exit to Factory 7755 | -7/Lower Caves | Learned Factory interactive machine intel 7880 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7964 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07903_ Switching to secondary target: Y-64 Sentinel. 07905_ Penetrated by Slug. 07906_ Acquired 32 matter. 07913_ Used Protomatter to restore core integrity (+123, depleted) 07917_ G-47 Trooper destroyed. 07917_ Penetrated by Slug. 07920_ Slug penetrates Wall. 07923_ Slug penetrates G-47 Trooper. 07926_ G-47 Trooper destroyed. 07926_ Penetrated by Slug. 07926_ Critical hit. 07927_ Aluminum Leg self-destruct mechanism malfunctions. 07927_ Imp. Heat Sink fries itself beyond repair. 07928_ Slug penetrates Wall. 07929_ Dropped Neutrino Core. 07931_ Acquired Protomatter-37. 07950_ Slug penetrates G-47 Trooper. 07950_ Machine disabled. 07953_ Slug penetrates G-50 Soldier. 07959_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????#?????????##??##?? | | ?????????????????????##?????#?#?????##?##?#????##? | | ?????????????????????# ###???#?#????#?#?#??#?#???# | | ????????????????????? ??# #?#?##??##?####?#?#? | | ?????????????????????? #?##?#?#?######??#?? | | ????????????????????? ?############?#??##? | | ???????????????????? ########## ##??####### | | ???????????????????? ?#?# ######### ######## | | ?????????????????? ## ### ######## ####### | | ??????????????????### ## ###### #?#?## | | ???????????????? #?## ###?# #?#### | | ????????????????######## ##### ###??# | | ????????????????#?########## ### ##### | | ???????????????############## ###?# | | ???????????????##### ######## #### | | ?????????????? ##?# ######### ##### | | ?????????????? #### ### #### ###### | | ????????????? ?#### #### = ## ##### | | ??????????? ###?# % #### #### | | ??????????? ?###### %=%= # ##### | | ??????????#??###### #######"%"# ## """" ## | | ?????????? ??##??## #gl""" "*"##### " ## | | ??????????? ? ###### # Y "%# ##?# "" ### | | ?????????? ##### + g # ###### ### < | | ???????????#?#? #### # gg#"## "########## ## | | ????????????#?## # #i @# "########## ## | | ??????????#???## # " # ###### ### | | ?????????? #? ###### #######[ #?# | | ?????????? ???#? $ ##%!### | | ?????????? #?### ## ###### #### ##! ### | | ?????????? #?#?##### ###### ####### ## # | | ??????????? ? ?## ###?## ######??### # | | ??????????? ? ?##? ##### ##### #?## | | ???????????????""? ##? ##### ###?# #### | | ?????????????"?????####? ###### #?### ??? # | | ??????????????" ? #?## ?### # ## ? ? | | ?????????????? #?###? ?? ### # ??##?######## | | ??????????????? ##???# ## #????????##?#?# | | ?????????????????#?###???#? ? ? ??##?????#?#?# | | ????????????????????###?#? ?? ?? ?? #?#???#???? | | ????????????????????#?#??? ? ????? ?? ???##?#?#?? | | ????????????????????????? ???????????? ??????????? | | ???????????????????????????????????????????#?#???? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 33 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 6 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 750 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 62 Armor Integrity Analysis 33 Recoil Reduction 1 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- Datajack | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Reflective Plating | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Maneuvering Thrusters | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Levels Raised 15 | . 1 1 4 1 1 1 3 . 1 1 1 . XP Earned 25956 | 3000 2099 950 6994 1924 211 2000 3997 613 1061 2188 541 378 XP Spent 25355 | 2950 1550 . 7400 . . 3600 5465 . 1490 . 2900 . Upgrades 39 | 11 2 . 14 . . 3 5 . 3 . 1 . Power Slot 1 | . . . . . . 1 . . . . . . Propulsion Slot 3 | 1 . . 1 . . 1 . . . . . . Utility Slot 9 | 1 1 . 3 . . 1 2 . . . 1 . Weapon Slot 1 | 1 . . . . . . . . . . . . Core Integrity 2 | . . . 1 . . . 1 . . . . . Heat Dissipation 5 | 1 . . 2 . . . . . 2 . . . Energy Generation 1 | . . . 1 . . . . . . . . . Mass Support 2 | 1 . . 1 . . . . . . . . . Inventory Capacity 5 | 2 1 . 1 . . . . . 1 . . . Sight Range 1 | 1 . . . . . . . . . . . . Sensor Range 3 | . . . 3 . . . . . . . . . Terrain Scan Density 3 | 1 . . 1 . . . 1 . . . . . Ranged Accuracy 1 | . . . . . . . 1 . . . . . Hack Attack % 1 | 1 . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . Protomatter Created 2691 | . 128 21 646 60 . 247 475 213 309 260 227 105 Integrity Restored 6544 | . 276 63 1321 202 . 492 1374 751 561 700 681 123 Core 4824 | . 226 63 1064 106 . 298 865 509 347 542 681 123 Parts 1720 | . 50 . 257 96 . 194 509 242 214 158 . . Protomatter Decayed 316 | . 34 . 87 4 . 12 24 6 60 . 13 76 Game ------ Seed HeavySwordCoupler Manual? 0 Play Time 02:24:36 Cumulative 196.7 hours Start 2020.09.05 @ 14:43:41 End 2020.09.06 @ 15:20:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 80 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e7c9eb7-f13c-456a-94de-a7f7659e5982