Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 21:27:57 Player: chebyrekser Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (29) 5800 Robots Destroyed (561) 2805 Value Destroyed (19703) 19703 Prototype IDs (63) 1260 Alien Tech Used (3) 600 Bonus (3780) 3780 TOTAL SCORE: 36948 Bonus ------- High Alert Combat Kills 2632 Follower Combat Kills 963 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -2515 Cogmind --------- Core Integrity 0/1150 Matter 242/300 Energy 80/100 System Corruption 35% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Firepult Heavy Shock Bomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Transport Network Coupler Core Analyzer Advanced Transmission Jammer Improved Core Shielding Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Firepult > --- INVENTORY -------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Improved Coolant Injector Matter Compressor Long-range Sensor Array Advanced Terrain Scanner Improved Remote Shield Improved Remote Force Field Enhanced Quantum Rifle Enhanced Quantum Rifle Cooled Proton Cannon Matter Neutralizer Hardcell Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Plasma Cutter Shock Maul CR-A16's Behemoth Slayer [Rating: 144] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . Utility 7 | . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 280 | 8 19 38 3 . 1 38 5 15 11 14 2 2 2 6 9 8 7 2 8 . 1 18 4 1 2 2 10 3 41 Power 30 | 1 5 3 . . . 2 1 1 . 2 1 . . . 2 1 1 . 1 . . 2 1 . . . 2 . 4 Engine 20 | 1 5 3 . . . 2 1 1 . 2 1 . . . 1 1 . . 1 . . . 1 . . . . . . Core 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 91 | 3 4 18 1 . . 18 . 10 6 5 . 1 . . 2 2 . 1 1 . . 4 1 . . 1 2 2 9 Treads 61 | 1 2 13 . . . 12 . 7 3 3 . 1 . . 1 2 . 1 1 . . 4 1 . . 1 2 2 4 Leg 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 21 | 2 . 5 1 . . 6 . 3 1 2 . . . . 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 83 | 2 5 8 1 . . 7 2 2 2 4 1 . . 4 2 3 5 1 2 . 1 8 . . 1 . 5 1 16 Device 41 | 1 2 3 1 . . 2 1 1 . . 1 . . 2 2 2 4 . . . 1 4 . . . . 3 1 10 Storage 8 | 1 1 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Processor 10 | . . . . . . 2 . . . 2 . . . 1 . . . . 1 . . 2 . . . . . . 2 Hackware 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . Protection 21 | . 2 3 . . . 1 1 1 1 1 . . . 1 . 1 . 1 1 . . 2 . . 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 5 9 1 . 1 11 2 2 3 3 . 1 2 2 3 2 1 . 4 . . 4 2 1 1 1 1 . 12 Energy Gun 23 | 1 4 4 . . 1 5 . 1 1 . . . . 1 . . 1 . . . . . . . . . . . 4 Energy Cannon 11 | . . 2 . . . . . . . 1 . . . . 1 1 . . 2 . . 1 . . . . . . 3 Ballistic Gun 19 | 1 . 2 . . . 4 1 . 1 1 . . . . 1 1 . . 2 . . 1 . 1 . 1 . . 2 Ballistic Cannon 8 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . 1 . 3 Launcher 8 | . . 1 1 . . 1 . . . 1 . . 1 . 1 . . . . . . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 . . . 2 . 1 5 . 1 . . . . . 1 . . . . 1 . . 2 . . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Lost 57 | . 8 3 . . . 4 . 1 1 2 1 1 . 3 1 . . . . . . 5 2 . . 1 2 . 22 Power 8 | . 1 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . 2 Propulsion 20 | . 4 2 . . . 3 . 1 1 1 . . . . 1 . . . . . . 1 . . . 1 . . 5 Utility 21 | . 2 . . . . . . . . . . . . 3 . . . . . . . 2 1 . . . 1 . 12 Weapon 8 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . . 3 Highest Loss Streak 11 | . 3 3 . . . 1 . 1 1 1 1 1 . 3 1 . . . . . . 2 2 . . 1 1 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 22 | 6 14 23 25 24 24 23 23 23 23 23 23 23 24 23 23 23 22 22 22 22 22 22 21 23 22 22 22 23 22 Power 1 | . 2 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 . 1 . Propulsion 3 | 3 3 5 6 5 3 4 4 4 4 3 4 4 4 4 3 2 2 2 2 2 2 2 2 2 2 1 . 1 2 Utility 8 | . 4 10 9 9 9 8 8 8 8 8 7 7 8 7 7 7 8 8 8 8 8 8 7 7 7 8 8 8 8 Weapon 8 | 1 3 7 9 9 10 8 8 8 8 8 9 8 9 9 9 9 9 9 9 9 8 7 8 10 9 8 9 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 3 8 . 2 . 10 1 1 1 5 . . . 1 . 5 . 1 1 . . 6 . . . . 2 1 11 Power 4 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 14 | . 1 2 . 2 . 1 . 1 . . . . . . . 4 . . . . . . . . . . . . 3 Utility 24 | . . 3 . . . 2 1 . . 2 . . . 1 . 1 . . 1 . . 5 . . . . 1 . 7 Weapon 17 | . 2 3 . . . 5 . . 1 2 . . . . . . . 1 . . . 1 . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 100 100 98 100 99 99 98 97 91 90 89 96 87 87 87 86 87 87 86 84 81 72 87 86 82 82 Engine 6 | . 13 11 11 11 11 9 9 9 9 7 6 7 7 7 6 6 2 . 5 6 6 2 3 5 5 5 3 . . Core 2 | . . . . . . . . . . . . . . . 3 6 9 12 6 6 6 7 5 5 5 5 5 5 3 Treads 20 | . 14 20 22 22 22 26 27 27 26 22 22 21 21 21 18 14 12 14 18 18 18 15 16 16 16 15 19 17 14 Wheel 5 | . 3 10 11 11 11 8 9 8 9 7 7 7 7 7 11 8 6 3 . . . . . . . . . . . Device 10 | . 9 11 11 11 11 9 9 9 9 7 14 13 14 17 17 22 15 12 6 6 6 10 10 11 10 11 12 19 11 Storage 7 | . 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 9 | . . . . . . 8 9 9 9 13 14 14 14 . 6 6 6 6 11 12 12 15 16 16 16 16 15 15 18 Hackware 1 | . . . . . . . . . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 Protection 6 | . 2 10 11 11 11 8 9 8 9 6 . . . 7 6 2 6 5 5 6 6 5 5 5 5 5 4 . 3 Energy Gun 5 | . 21 11 10 11 4 9 . . . 7 7 7 . 6 5 . . . . . . . . . . . . . 4 Energy Cannon 2 | . . . . . . . 7 9 5 . . . . . . 5 6 5 5 6 3 4 5 5 . 5 4 9 4 Ballistic Gun 7 | . 6 8 11 11 11 5 8 8 10 11 8 12 6 7 6 . 6 7 12 12 12 7 2 3 . 5 5 . 3 Impact Weapon 1 | . . 1 . . . 3 . . 1 3 5 . . . 5 2 . . . . . . . . . . . . . Peak Build Rating 144 | 7 9 20 20 20 20 35 37 42 44 53 55 55 53 53 62 88 84 93 90 90 90 104 104 94 102 102 112 130 144 Average Rating 58 | 5 7 16 18 18 20 28 36 38 40 50 54 52 52 48 58 78 78 85 88 89 89 98 95 91 83 93 102 122 129 On Entrance 59 | . 7 9 18 18 20 20 35 36 41 41 53 52 53 52 50 60 75 83 88 89 89 89 96 88 94 102 92 112 130 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 32 99 100 99 100 103 106 106 100 108 107 111 115 114 121 137 134 137 135 134 137 149 142 130 143 138 149 157 162 Greatest Support 215 | 20 20 60 10 10 10 60 16 63 20 12 12 68 68 12 24 140 140 170 170 168 168 168 170 170 170 170 160 215 215 Greatest Overweight (x) 10 | 1 3 9 9 9 9 10 6 6 9 10 8 8 9 9 5 5 . 1 . . . 1 . . . 1 1 1 2 Average Overweight (x) 3 | . 1 6 9 9 9 7 6 5 7 8 8 4 1 9 4 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 6 14 23 25 24 24 24 24 24 24 24 24 24 25 24 24 24 25 24 24 25 24 24 23 25 24 24 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 24 25 25 25 5 Class Distribution -------------------- 38% | Scavenger-Mutant 19% | Mutant 12% | Scavenger-Tank 9% | Skirmisher 6% | Derelict-Tank 5% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Derelict-Tank | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 13631 | 298 513 1149 158 . 53 1117 380 352 414 906 259 272 105 115 105 327 84 383 234 . 130 1688 307 90 . 566 316 416 2894 Remotely 105 | . . . . . . . . . . . . . . . 105 . . . . . . . . . . . . . . Salvage Created 27717 | 189 1235 1844 264 . 128 2231 640 1264 1240 1352 88 198 . 87 311 2279 102 459 90 . 278 3654 337 90 . 455 486 1566 6850 Parts 1182 | 18 68 129 29 . 12 102 36 56 51 63 6 12 . 6 24 34 4 23 1 . 8 150 13 2 . 25 39 17 254 Haulers Intercepted 33 | . 2 5 . . . 5 . 1 6 . . . . . . . . . . . . 7 . . . . . . 7 Recyclers Shooed 38 | . 1 1 . . . 3 . 4 3 2 . . . . . . . . . . . 7 . . . . 1 . 16 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . 5 7 . 4 . . . 22 . . 1 . 10 . . 10 . . . Prevented 22 | . . . . . . . . . . . 1 . . 1 . . . . . . 6 . . 2 . 12 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 351 | . 25 30 7 . 4 31 19 14 12 18 4 10 . 1 4 6 . 12 3 . 4 34 8 1 . 20 8 6 70 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 135 | . 25 26 4 . . 25 4 8 7 16 1 2 . . 1 . . 1 . . . 5 . . . . 1 . 9 Cannons 73 | . . . . . . . 5 6 4 . . . . 1 . . . 5 1 . 1 18 1 . . 3 4 . 24 AOE 95 | . . 4 3 . 4 6 10 . . . 3 8 . . 3 . . 3 2 . 1 6 6 . . 17 3 . 16 Classes Destroyed 22 | 2 6 3 . . . 1 2 1 . 1 . . . 1 . 2 . 1 . . . . . . . 1 . . 1 Worker 47 | . 2 4 2 . . 7 . 1 5 2 . . . . . . . . . . . 9 . . . . 1 . 14 Builder 24 | . . 3 1 . . . . 1 . 2 . . . . 1 . . . . . . 5 . . . . 3 . 8 Tunneler 19 | 7 . 1 2 . 1 3 . . . . . . . . 1 . . . . . . 1 . . . . . . 3 Hauler 33 | . 2 5 . . . 5 . 1 6 . . . . . . . . . . . . 7 . . . . . . 7 Recycler 43 | 1 2 4 1 . 1 6 . 6 2 3 . . . . . . 1 . . . . 8 . . . . 1 . 7 Mechanic 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 7 | . 2 1 . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 23 | . 3 4 . . . 4 . . 1 1 . . . . . . . . . . . 6 . . . . . . 4 Swarmer 75 | . 8 10 4 . 4 7 4 . . . 3 6 . . . . . 4 . . . 4 . . . 11 6 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 141 | . 17 11 3 . . 14 10 8 7 6 . 3 . . 2 . . 5 3 . 2 10 6 . . 5 . . 29 Brawler 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 Duelist 8 | . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . 1 . . 3 Sentry 49 | . . 9 . . . 9 1 4 4 5 1 1 . . 1 . . 1 . . . 4 1 1 . 1 . . 6 Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . 4 Programmer 41 | . . . . . . . . . . 6 . . . 1 . . . . . . 1 14 . . . . 2 . 17 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Compactor 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 6 . Wasp 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 16 | 5 9 4 4 . 4 6 7 6 3 3 3 6 . 1 3 5 1 4 3 . 3 11 6 1 . 9 5 4 16 Combat Bots Only 9 | . 8 3 3 . 4 4 7 3 2 3 3 6 . 1 3 5 . 4 3 . 3 7 6 1 . 9 4 4 7 Max Kills in Single Turn 4 | 1 1 2 3 . 4 4 3 2 2 1 3 2 . 1 3 1 1 1 1 . 1 3 2 1 . 2 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 4 3 3 . . . 3 2 . . 3 . . 1 1 . 1 2 2 . . 2 1 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1836 | . 146 149 16 . 6 106 68 67 58 161 40 35 . 23 35 . . 95 14 . 14 212 33 8 . 36 24 . 490 Missed 532 | . 32 39 3 . 3 25 28 16 17 57 17 14 . 3 9 . . 25 . . 2 63 7 2 . 12 6 . 152 Hits 1304 | . 114 110 13 . 3 81 40 51 41 104 23 21 . 20 26 . . 70 14 . 12 149 26 6 . 24 18 . 338 Melee 36 | . . . . . . . . 2 . . . . . 5 . . . . . . . 6 . . . 3 . . 20 Projectile 1268 | . 114 110 13 . 3 81 40 49 41 104 23 21 . 15 26 . . 70 14 . 12 143 26 6 . 21 18 . 318 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 71 | . 1 5 1 . . 4 1 2 2 2 . . . 1 1 . . 1 1 . . 14 1 . . 4 2 . 28 Actively Blocked 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 21398 | . 1251 1341 115 . 21 1314 560 878 744 1251 203 258 . 465 216 26 . 952 218 . 184 2694 440 137 . 616 303 . 7211 Core 2510 | . 244 190 24 . 15 149 65 156 18 107 11 5 . 81 17 . . 62 41 . 13 176 16 . . 14 16 . 1090 Absorbed by Shields 1588 | . . . . . . . . . . . . . . . . . . 254 55 . 54 664 89 . . . . . 472 Reduced by Siege Mode 790 | . . . . . . . . . . . . . . . . . . 8 7 . . . 28 . . 43 . . 704 Redirected to Shielding 64 | . 57 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Regen/Repaired (Parts) 1007 | . . . . . . 175 . 163 134 . . . . . 65 32 . 5 . . . . . . . . 414 . 19 Core Remaining (%) 58 | 100 2 . . . 42 . . . 29 . . . . 70 . . . . . . 84 . . . . 79 . . . Volleys Fired 1361 | 19 129 131 19 . 4 146 42 55 61 66 5 11 . 11 16 14 1 23 4 . 10 189 18 5 . 29 24 8 321 Largest 3 | 2 2 2 2 . 2 2 2 2 2 3 3 3 . 3 3 1 2 3 3 . 3 3 3 1 . 3 3 1 3 Hottest 315 | 60 80 88 88 . 88 88 91 91 91 111 111 111 . 134 114 250 93 123 148 . 153 170 181 90 . 167 170 250 315 Shots Fired 2525 | 38 257 249 35 . 6 280 72 110 123 177 13 19 . 30 25 14 2 44 6 . 20 372 25 5 . 36 42 8 517 Gun 1636 | 38 257 244 32 . 5 277 31 55 70 170 11 12 . 19 14 . 1 21 2 . 11 140 1 . . 6 9 . 210 Cannon 731 | . . . . . . . 32 55 53 5 . . . 10 7 14 1 17 1 . 4 210 19 5 . 11 30 8 249 Launcher 158 | . . 5 3 . 1 3 9 . . 2 2 7 . 1 4 . . 6 3 . 5 22 5 . . 19 3 . 58 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1075 | 19 77 118 16 . 3 134 31 55 70 112 6 8 . 20 9 . 1 21 2 . 11 192 7 . . 9 18 . 136 Thermal 1243 | 19 180 126 16 . 2 143 32 55 53 58 5 4 . 9 12 14 1 17 1 . 4 155 13 1 . 8 21 8 286 Explosive 69 | . . 5 3 . 1 3 9 . . 2 2 7 . . . . . 6 3 . . 6 5 . . 13 . . 4 Electromagnetic 138 | . . . . . . . . . . 5 . . . 1 4 . . . . . 5 19 . 4 . 6 3 . 91 Robot Hit Streak 23 | 4 14 18 6 . 3 19 17 18 23 18 6 14 . 6 7 5 . 10 14 . 7 18 6 6 . 8 14 3 19 Robot Miss Streak 11 | 4 11 3 2 . 1 4 2 2 2 2 1 2 . 6 2 4 3 3 . . 2 5 5 . . 2 2 2 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Secondary Targets 7 | . 3 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1555 | 17 155 175 19 . 5 207 45 84 97 129 8 9 . 17 12 26 1 26 4 . 11 196 9 4 . 10 18 7 264 Core Hits 921 | 11 63 72 15 . 7 85 33 37 41 44 6 15 . 8 12 21 1 22 7 . 7 120 19 2 . 37 16 6 214 Critical Kills 12 | . . . . . . . 1 . 3 1 . . . 2 . . . 1 . . . 2 . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . 1 . . 2 1 . . . 1 . 1 . . . . . . . . . . . . 1 Critical Strikes 61 | . . 6 . . . 15 1 1 5 4 . . . 3 1 1 . 2 . . . 11 . 1 . 1 1 . 8 Burn 26 | . . 6 . . . 14 . . . 2 . . . . 1 . . . . . . . . . . . . . 3 Meltdown 5 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 2 Destroy 11 | . . . . . . . 1 . 1 2 . . . 3 . . . . . . . 2 . . . 1 . . 1 Blast 12 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 1 . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 4 | . . . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 159 | . 4 13 . . . 30 1 6 6 33 5 2 . . 20 17 8 11 . . . . 1 . . . . . 2 Impact 119 | . 4 13 . . . 30 1 . 6 33 5 2 . . 20 4 . . . . . . . . . . . . 1 Slashing 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . . 13 8 11 . . . . 1 . . . . . 1 Sneak Attacks 30 | . . . . . . 4 . . 3 2 . . . . 1 17 1 1 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52485 | 199 1573 2954 506 . 270 3957 1692 1645 2057 2805 283 765 . 626 583 1992 65 1277 445 . 714 8059 905 96 . 1992 831 640 15554 Guns 19331 | 199 1573 2557 302 . 57 3367 309 633 829 2396 145 125 . 260 163 . . 128 . . 182 2100 26 . . 41 146 . 3793 Cannons 13036 | . . . . . . . 439 971 902 148 . . . 244 . 247 . 191 29 . 162 3658 73 96 . 101 499 288 4988 Explosions 17521 | . . 397 204 . 213 355 944 . . . 138 640 . 122 350 530 . 689 416 . 370 2301 806 . . 1850 186 352 6658 Melee 2594 | . . . . . . 235 . 41 326 261 . . . . 70 1215 65 269 . . . . . . . . . . 112 Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 13910 | 69 400 1253 116 . 43 1416 309 633 829 1445 65 65 . 399 123 . . 128 . . 182 3225 64 . . 41 238 . 2867 Thermal 20658 | 130 1173 1304 186 . 14 1951 439 971 902 951 80 60 . 105 62 777 . 191 29 . 246 2937 35 . . 226 407 640 6842 Explosive 7468 | . . 397 204 . 213 355 944 . . . 138 640 . . . . . 689 416 . . 886 806 . . 1258 . . 522 Electromagnetic 7852 | . . . . . . . . . . 148 . . . 122 328 . . . . . 286 1011 . 96 . 467 186 . 5208 Impact 1338 | . . . . . . 235 . . 326 261 . . . . 70 334 . . . . . . . . . . . . 112 Slashing 41 | . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . Piercing 1215 | . . . . . . . . . . . . . . . . 881 65 269 . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . . 1 3 3 3 3 15 . . . . . . 1 15 15 21 21 22 2 16 35 Average Corruption 12 | . . . . . . . . . 1 1 3 3 3 13 . . . . . . 1 8 15 19 21 21 1 10 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 567 | . . . . . . . . . 8 21 18 28 4 29 . . . . . . 6 83 28 22 10 53 2 3 252 Message Errors 114 | . . . . . . . . . 3 4 1 3 1 8 . . . . . . . 22 6 3 5 7 . . 51 Matter Fused 128 | . . . . . . . . . . 5 6 11 1 2 . . . . . . 2 20 7 8 2 14 1 1 48 Heat Flow Errors 66 | . . . . . . . . . . 3 1 5 . 10 . . . . . . 2 7 1 3 1 4 . 1 28 Energy Discharges 58 | . . . . . . . . . 1 4 3 3 1 2 . . . . . . . 10 2 4 1 5 . . 22 Parts Rejected 12 | . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . 7 Parts Fused 8 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . 1 . . 3 Data Loss (minor) 65 | . . . . . . . . . 2 3 2 1 . 3 . . . . . . . 6 7 1 . 13 1 . 26 Data Loss (major) 23 | . . . . . . . . . 1 . 1 2 1 3 . . . . . . . 3 . . . 2 . . 10 Misfires 24 | . . . . . . . . . 1 1 2 2 . . . . . . . . 1 2 2 . . 2 . . 11 Alerts 16 | . . . . . . . . . . . 1 . . . . . . . . . 1 2 2 2 1 1 . 1 5 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Weapon Failures 46 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . . 4 . . 35 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1891 | . . 3 . . . 153 15 . 239 209 . 2 . 17 . 235 . 100 . . 1 276 20 . . 100 25 . 496 Projectiles 296 | . . . . . . . 13 . . . . . . 17 . . . 9 . . 1 47 . . . . 8 . 201 Explosions 715 | . . 3 . . . 43 2 . . . . 2 . . . . . 4 . . . 229 20 . . 100 17 . 295 Melee 880 | . . . . . . 110 . . 239 209 . . . . . 235 . 87 . . . . . . . . . . . Knockbacks 16 | . . . . . . 1 . . . . . . . . . . . . . . . 5 1 . . . . . 9 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 645 | . . . . . . . 14 . 69 34 . . . 8 . 26 . . . . . 208 . . . 83 . . 203 Shots 33 | . . . . . . . 2 . 1 1 . . . 1 . 4 . . . . . 5 . . . 4 . . 15 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 40 218 180 72 . 36 39 16 19 15 198 129 231 . 326 38 259 . 5 111 . 288 223 190 243 134 160 . 102 408 Average Temperature 50 | 19 60 33 25 . 18 12 7 4 9 32 57 73 . 134 21 77 . 3 48 . 120 32 40 107 71 81 . 46 76 Received Heat Transfer 5071 | . 549 492 33 . . 549 243 387 234 255 54 36 . 90 90 . . 162 92 . 12 545 145 18 . 177 . . 908 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 21 | . . . . . . . . . . . . . . . . . . 1 1 . 1 2 1 1 . 1 . . 13 Total Turns 362 | . . . . . . . . . . . . . . . . . . 11 9 . 8 7 8 4 . 44 . . 271 Longest Duration 66 | . . . . . . . . . . . . . . . . . . 11 9 . 8 4 8 4 . 44 . . 66 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 28 | . . . . . . 2 . . . 3 . . . . . . . . . . 2 5 . 1 . . . . 15 Combat Hostiles 24 | . . . . . . . . . . 1 . . . . . . . . . . 2 5 . 1 . . . . 15 Parts Fried 58 | . . . . . . 4 . . 3 3 1 . . . 2 1 . . . . 1 7 . 1 . 2 2 . 31 Impact Corruptions 23 | . . . . . . 4 . . 5 8 . . . . . 6 . . . . . . . . . . . . . Robots Melted 24 | . . . . . . 1 . . 2 1 . . . . . 6 . 1 . . . . . . . . . 6 7 Combat Hostiles 20 | . . . . . . . . . 1 1 . . . . . 6 . 1 . . . . . . . . . 6 5 Parts Melted 109 | . 1 5 . . . 12 1 1 4 8 . . . . 1 15 . 2 . . 2 6 . . . . . 14 37 Heat Transferred 42868 | 300 2675 3593 407 . 37 5180 740 1665 1554 1739 148 111 . 185 198 3680 . 259 37 . 300 3657 37 . . 261 407 2960 12738 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . 1 2 . 6 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 5 | . 1 1 . . . 1 4 2 2 1 . . . . . . . . . . . 3 . . . . . . 5 Low Security (%) 58 | 100 99 91 100 . 100 40 3 . 49 48 . . . . 100 100 100 . . . . 37 . . . . 100 100 50 Level 1 26 | . . 8 . . . 59 40 68 49 51 . . . . . . . . . . . 19 . . . . . . 3 Level 2 6 | . . . . . . . 14 31 . . . . . . . . . . . . . 24 . . . . . . 15 Level 3 4 | . . . . . . . 40 . . . . . . . . . . . . . . 18 . . . . . . 3 Level 4 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 10 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2392 | 15 200 318 132 . 102 387 1103 537 412 331 . . . . 99 30 96 . . . . 821 . . . . 132 21 2392 Initial 537 | . . 27 123 . . . 178 537 121 148 . . . . 13 30 . . . . . . . . . . . 21 . Average 236 | 1 96 58 38 . 10 193 574 378 194 164 . . . . 8 . 36 . . . . 345 . . . . 67 4 598 Influence Increases 14262 | 40 746 1137 262 . 112 1177 965 449 1056 914 105 220 . 172 187 . 293 303 70 . 130 1781 225 20 . 415 319 . 3164 Destroy 0b10 Robot/C 7280 | . 500 600 140 . 80 620 440 280 500 360 80 200 . 120 80 . 100 260 60 . 80 680 160 20 . 360 160 . 1400 Destroy 0b10 Robot/NC 1010 | 40 55 115 30 . 10 130 . 45 85 45 . . . . 10 . 5 . . . . 180 . . . 10 25 . 225 Destroy Leader 1580 | . 110 178 20 . 10 178 20 82 154 132 10 20 . 20 30 . 20 30 10 . 20 166 20 . . 30 20 . 300 Allied During Kill 329 | . . . . . . . 7 . 177 . . . . 32 . . 100 13 . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Successful Hack 392 | . 19 61 . . . 25 14 4 24 64 . . . . 12 . 60 . . . . 47 . . . . 21 . 41 Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 840 | . . 30 45 . . 60 30 15 75 30 . . . . . . . . . . . 210 . . . . 15 . 330 Anti-Garrison Action 800 | . . . . . . . 400 . . 200 . . . . . . . . . . . . . . . . . . 200 Destroy Structure 1211 | . 2 48 12 . 12 59 39 8 11 53 . . . . 25 . 8 . . . . 428 . . . . 48 . 458 Partial Spotted 45 | . . . . . . . . . . 15 . . . . . . . . . . . 15 . . . . 15 . . Lose Combat Pursuer 675 | . . 75 15 . . 105 15 15 30 15 15 . . . 30 . . . . . 30 45 45 . . 15 15 . 210 Influence Decreases 11972 | 40 680 886 579 . 112 902 137 1264 1017 918 428 148 72 150 123 86 238 314 114 . 130 970 615 303 138 415 259 60 874 Entered New Map 2088 | . . 39 194 . . . 97 566 167 179 120 . 72 . 9 56 . 21 9 . . . 301 81 138 . . 39 . Time Decay 7844 | 40 610 587 385 . 112 582 . 538 610 559 308 148 . 60 114 30 198 273 105 . 130 620 294 222 . 405 239 21 654 Lost Part 510 | . 70 30 . . . 20 . 10 10 20 . . . 30 . . . . . . . 50 20 . . 10 20 . 220 Lost Ally 250 | . . . . . . . 40 . 80 10 . . . 60 . . 40 20 . . . . . . . . . . . Purge Threat 1280 | . . 230 . . . 300 . 150 150 150 . . . . . . . . . . . 300 . . . . . . . Squads Dispatched 80 | . 6 4 . . . 4 . 3 2 13 . . . . 4 . 3 . . . . 13 . . . . 1 . 27 Investigation 19 | . 4 3 . . . 2 . . . 3 . . . . 1 . 1 . . . . 2 . . . . . . 3 Extermination 22 | . . . . . . . . . . 6 . . . . 1 . 1 . . . . 6 . . . . 1 . 7 Reinforcement 24 | . 2 1 . . . 2 . 1 1 2 . . . . 2 . 1 . . . . 4 . . . . . . 8 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 Garrison 5 | . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 Construction Impeded 8 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 42 | . 5 4 . . . 8 . 5 5 . . . . . 1 . 1 . . . . 1 . . . . 1 . 11 Communications Jammed 85 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 79 Distress Signals 73 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 71 Times Spotted 530 | . 43 45 8 . 4 45 22 19 34 26 5 7 . 5 6 4 4 14 6 . 5 49 11 1 . 14 10 5 138 Peak Tracking Total 17 | . 5 4 4 . 4 5 5 3 4 4 3 3 . 4 5 2 3 4 5 . 3 6 6 1 . 8 4 2 17 Tactical Retreats 33 | . . 4 1 . . 5 1 1 2 1 1 . . . 2 . . . . . 1 3 3 . . 1 1 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 33 | . 3 1 . . . 1 8 1 2 2 . . . . 2 . . . . . . 7 . . . . 2 . 4 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 63 | . . 3 3 . . 4 8 1 5 2 . . . . . . . . . . . 14 . . . . 1 . 22 Max in Single Turn 6 | . . 1 2 . . 1 1 1 1 1 . . . . . . . . . . . 6 . . . . 1 . 3 Garrison Access 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 114 | . 9 14 . 2 . 12 1 3 12 11 1 . . . 2 . 5 1 3 3 . 11 1 . 4 . 3 . 16 Terminals 62 | . 6 10 . . . 8 1 2 9 6 . . . . 1 . 5 . . . . 4 1 . . . 1 . 8 Fabricators 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 Repair Stations 15 | . 1 1 . . . 2 . 1 2 2 . . . . 1 . . . . . . 1 . . . . 1 . 3 Recycling Units 8 | . 2 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Scanalyzers 4 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Garrison Access 7 | . . . . . . 1 . . 1 2 . . . . . . . . . . . 1 . . . . . . 2 Total Hacks 318 | . 21 53 . 4 . 28 5 5 31 33 1 . . . 5 . 22 1 6 23 . 23 1 . 17 . 9 . 30 Successful 185 | . 9 33 . 4 . 15 1 4 14 14 1 . . . 2 . 12 1 6 23 . 13 1 . 17 . 5 . 10 Failed 131 | . 11 19 . . . 13 4 1 17 19 . . . . 3 . 10 . . . . 10 . . . . 4 . 20 Catastrophic 27 | . 3 5 . . . 1 . . 1 5 . . . . 1 . 2 . . . . 5 . . . . . . 4 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 18 32 . 1 . 10 . 4 8 17 . . . . 2 . 16 . . . . 5 . . . . 4 . 12 Terminals 176 | . 14 39 . . . 19 5 3 21 22 . . . . 2 . 22 . . . . 9 1 . . . 5 . 14 Fabricators 8 | . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . . 1 Repair Stations 34 | . 2 2 . . . 4 . 2 7 5 . . . . 3 . . . . . . 2 . . . . 2 . 5 Recycling Units 16 | . 5 3 . . . 3 . . . . . . . . . . . . . . . 2 . . . . 2 . 1 Scanalyzers 15 | . . 9 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Garrison Access 17 | . . . . . . 2 . . 3 5 . . . . . . . . . . . 2 . . . . . . 5 Terminal Hacks 107 | . 2 17 . 4 . 6 1 2 5 8 1 . . . . . 7 1 6 23 . 3 1 . 17 . 2 . 1 Record 20 | . . 1 . 3 . . . . . . . . . . . . . . 4 6 . . 1 . 5 . . . . Part Schematic 15 | . . . . . . . . . 1 1 . . . . . . 1 . . 8 . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 13 | . 2 3 . . . 2 . . . 1 . . . . . . 1 . . . . . . . 4 . . . . Prototype ID Bank 8 | . . 1 . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . Open Door 7 | . . . . . . . . . 3 . 1 . . . . . . 1 2 . . . . . . . . . . Branch Access Points 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . 2 . . . 2 . 1 1 1 . . . . . . . . . . . 2 . . . . . . . Locate Traps 4 | . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Network Status 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 21 | . 1 1 . . . 4 . 2 4 1 . . . . 2 . . . . . . 1 . . . . 2 . 3 Scan Component 14 | . 1 1 . . . 2 . 1 3 1 . . . . 1 . . . . . . 1 . . . . 1 . 2 Repair 7 | . . . . . . 2 . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 1 Recycling Unit Hacks 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 13 | . . 9 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Insert Component 8 | . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Analyze 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 5 6 . . . 2 . . 4 4 . . . . . . 5 . . . . 3 . . . . 1 . 2 Terminals 26 | . 3 5 . . . 2 . . 4 3 . . . . . . 5 . . . . 2 . . . . 1 . 1 Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . Botnet 16 | . 2 3 . . . 2 . . 2 2 . . . . . . 2 . . . . 1 . . . . 1 . 1 Operators 4 | . 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Jam 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 8 13 . . . 10 1 2 7 10 . . . . 2 . 5 . . . . 10 . . . . 2 . 12 Full Trace Events 7 | . . 2 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 4 . . . . . . 1 1 . . 14 . . . 1 . . 8 . . . . 4 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . 2 . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 1 Time 232 | . . . . . . 58 . 38 64 . . . . . 16 . . . . . . . . . . . 28 . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 7 . . . . 19 . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 37 | . . . . . . . 2 . 10 1 . . 4 . . 19 1 . . . . . . . . . . . . Largest Group 19 | . . . . . . . 2 . 10 3 . . 4 4 . 19 9 4 . . . . . . . . . . . Highest-Rated Group 684 | . . . . . . . 62 . 173 61 . . 99 99 . 684 342 110 . . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . 31 . 29 29 . . 31 31 . 50 46 46 . . . . . . . . . . . Initial Warlord ECA Mod 171 | . . . . . . . . 10 10 9 9 9 9 8 8 8 8 8 8 8 7 7 7 7 7 6 6 6 6 Total Orders 9 | . . . . . . . . . 2 2 . . . . . . . 5 . . . . . . . . . . . STAY 4 | . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Ally Attacks 205 | . . . . . . . 19 . 104 14 . . . 25 . . 38 5 . . . . . . . . . . . Total Damage 3340 | . . . . . . . 324 . 1275 200 . . . 549 . . 786 206 . . . . . . . . . . . Kills 31 | . . . . . . . 3 . 17 . . . . 5 . . 5 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 29149 | 20 706 2140 1202 1000 1118 7 . . . 423 1179 1503 1887 599 807 1269 636 1548 1505 127 1115 2898 643 476 259 1067 570 157 4288 Optics 3316 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3316 Sensors 12650 | . . . . . . . . . . . 1179 1503 1887 566 . 462 . 1435 1505 127 1115 4 574 459 243 1059 532 . . Terrain 2501 | . . . . . . . . . . . . . . . 294 20 79 312 93 . . 1005 . . . . 97 . 601 Seismic 9237 | 20 706 2140 1202 1000 1118 7 . . . . . . . 411 807 1269 557 . . . . . . . . . . . . T.N.C. 10151 | . . . . . . . . . . . . . . . . . . . . . . 2695 643 476 259 1067 570 157 4284 Machine Analysis 423 | . . . . . . . . . . 423 . . . . . . . . . . . . . . . . . . . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Jamming 4645 | . . . . . . . . . . . . . . . . . . . . . . 1229 . 17 9 8 175 157 3050 Robot Analysis Total 13 | . 2 3 . . . 2 . . . 1 . . . . . . 1 . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . . 1 . . . . . . . 1 1 . 1 . . . 3 1 . 1 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 45848 | 241 2193 3057 1293 1000 1118 5008 1780 1537 1984 3614 1225 1565 1889 627 807 1270 639 1741 1528 130 1161 2956 643 476 259 1067 570 157 4313 Spaces Moved 19802 | 69 868 1086 568 465 513 1727 669 627 750 1393 560 675 785 258 432 674 343 950 928 80 691 1339 349 283 149 464 250 77 1780 Core 46 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Treads 9838 | 3 535 96 . . . 173 . 23 4 . . 294 690 . . 382 343 950 928 80 691 1339 349 283 149 464 250 77 1735 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9918 | 65 333 990 568 465 513 1554 669 604 746 1393 560 381 95 258 432 292 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 215 215 215 175 190 190 190 210 210 210 210 225 150 160 160 160 160 160 160 160 160 160 160 160 162 160 50 Average Speed 190 | 97 189 214 215 215 215 216 190 191 206 214 210 224 239 225 151 162 160 160 160 160 160 163 160 160 160 209 169 168 164 Slowest Speed 480 | 160 240 480 215 215 215 480 190 240 480 230 210 243 243 225 165 240 160 240 160 160 160 240 160 160 160 240 240 245 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 4 89 88 94 77 95 81 73 42 95 45 71 83 84 47 10 95 9 94 76 70 82 38 60 55 60 63 8 68 61 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 13 | . 2 1 . 1 . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . 3 1 . . . Known Exits Taken 15 | . . . . . . 1 . . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Scrap Searched 25 | . . . 1 . 1 . . . . . 3 8 3 2 . . . 1 1 . 2 . 1 . . 2 . . . Spaces Dug 337 | . 2 12 . . . 37 8 5 3 59 5 32 . . 23 . 7 6 . . . 40 9 1 . 11 6 . 71 Terrain Destroyed 1187 | . 2 49 14 . 14 55 51 5 15 59 35 71 . 3 29 . 7 78 34 . 5 244 52 1 . 81 22 . 261 Melee 109 | . 2 12 . . . 23 . 5 3 30 5 2 . . 19 . 7 1 . . . . . . . . . . . Projectile 297 | . . . . . . . 1 . . . . . . 3 4 . . 9 . . . 100 15 1 . 7 17 . 140 AOE 781 | . . 37 14 . 14 32 50 . 12 29 30 69 . . 6 . . 68 34 . 5 144 37 . . 74 5 . 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 25268 | 204 1168 1545 605 467 522 2675 1046 849 1056 1826 589 705 797 288 518 809 414 1097 965 81 725 1789 407 299 169 522 364 98 2669 Wait 2694 | 100 104 172 7 . 1 632 237 121 194 252 6 2 3 8 31 57 47 85 7 . 13 154 25 7 . 15 56 . 358 Move 19775 | 68 867 1085 567 464 512 1726 668 626 749 1392 559 674 784 257 432 673 342 949 927 79 690 1338 348 282 148 463 250 76 1780 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 8 23 27 1 1 1 24 2 5 2 15 1 1 . 2 2 13 . 1 3 . 1 18 1 . 3 2 5 3 28 Fast Attach 142 | 7 1 4 . . . 9 1 4 10 5 2 2 4 2 4 2 5 2 3 . . 16 1 1 6 . 5 2 44 Attach 79 | . 8 5 . . . 5 . 1 . 3 1 2 . 1 2 5 . . . . . 8 2 . 1 5 6 1 23 Detach 22 | . 1 . . . . . . . 1 . . 2 . . . . . . . . . 2 2 . . 4 4 1 5 Swap 439 | 1 17 67 8 . 3 54 16 14 10 44 8 8 2 4 9 8 5 22 11 2 10 38 8 4 3 3 7 1 52 Drop 321 | 1 14 41 3 2 1 49 5 17 15 16 2 1 4 3 2 20 6 4 10 . 1 26 1 . 8 1 7 6 55 Fire 1361 | 19 129 131 19 . 4 146 42 55 61 66 5 11 . 11 16 14 1 23 4 . 10 189 18 5 . 29 24 8 321 Melee 159 | . 4 13 . . . 30 1 6 6 33 5 2 . . 20 17 8 11 . . . . 1 . . . . . 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . 48 . 8 . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 417 | -10/Materials | Destroyed 8 combat bots 578 | -10/Materials | Core integrity fell below 50% 616 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Discovered new exit (range 16) 1223 | -10/Materials | Lost 3 parts (1n1u1w) 1247 | -10/Materials | Discovered new exit (range 15) 1482 | -10/Materials | Build established: Scavenger-Mutant 1553 | -10/Materials | Core integrity fell below 20% 1597 | -10/Materials | Central database locked down 2435 | -10/Materials | Entered another Materials area 2435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2857 | -9/Materials | Discovered new exit (range 16) 2964 | -9/Materials | Lost 3 parts (1p2n) 3380 | -9/Materials | Central database locked down 4697 | -9/Materials | Discovered new exit (range 14) 5218 | -9/Materials | Discovered new exit (range 7) 5492 | -9/Materials | Entered Mines 5656 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5825 | -9/Mines | Core integrity fell below 50% 5881 | -9/Mines | Learned Materials non-interactive machine intel 5932 | -9/Mines | Discovered new exit (range 11) 5962 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6776 | -9/Mines | Discovered new exit (range 5) 6785 | -9/Mines | Entered Exiles 6844 | -9/Exiles | Met 8R-AWN 6874 | -9/Exiles | Met EX-HEX 6960 | -9/Exiles | Met EX-DEC 6996 | -9/Exiles | Learned location of Zion (-7) 7328 | -9/Exiles | Visited The Gauntlet 7439 | -9/Exiles | Met EX-BIN 7463 | -9/Exiles | Aligned with FarCom system 7465 | -9/Exiles | Given EX-Vault access code 7514 | -9/Exiles | Opened EX-Vault 7530 | -9/Exiles | Found Firepult 7572 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7603 | -9/Exiles | Exiles lab attacked by MAIN.C 7766 | -9/Exiles | Discovered new exit (range 10) 7785 | -9/Exiles | Left Exiles lab with Firepult 7785 | -9/Exiles | Entered Mines 7809 | -8/Mines | Discovered new exit (range 12) 8871 | -8/Mines | Discovered new exit (range 11) 8903 | -8/Mines | Entered Materials 8903 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8904 | -8/Materials | Loaded intel: 39 non-interactive machine locations 9456 | -8/Materials | Repaired Lgt. Treads 9800 | -8/Materials | Repaired Hrd. Light Armor Plating 9952 | -8/Materials | Discovered new exit (range 11) 10740 | -8/Materials | Discovered new exit (range 15) 13104 | -8/Materials | Identified exit to Garrison 13911 | -8/Materials | Entered Garrison 13972 | -8/Garrison | Phase Generator disabled 14054 | -8/Garrison | Rescued a captive Derelict 14055 | -8/Garrison | Rescued a captive Derelict 14181 | -8/Garrison | Triggered checkpoint 14557 | -8/Garrison | Triggered checkpoint 14691 | -8/Garrison | Triggered checkpoint 14928 | -8/Garrison | Destroyed 7 combat bots 14951 | -8/Garrison | Garrison Relay disabled 14995 | -8/Garrison | Discovered new exit (range 3) 15271 | -8/Garrison | Garrison Relay disabled 15280 | -8/Garrison | Garrison Relay disabled 15519 | -8/Garrison | Discovered new exit (range 3) 15634 | -8/Garrison | Triggered checkpoint 15665 | -8/Garrison | Garrison Relay disabled 15691 | -8/Garrison | Entered Materials 15912 | -8/Materials | Core integrity fell below 50% 15962 | -8/Materials | Garrison activated, responded to threat 16511 | -8/Materials | Discovered new exit (range 13) 16679 | -8/Materials | Repaired Hrd. Medium Armor Plating 16708 | -8/Materials | Build established: Mutant 16753 | -8/Materials | Discovered new exit (range 8) 16886 | -8/Materials | Discovered new exit (range 3) 16986 | -8/Materials | Garrison activated, responded to threat 17228 | -8/Materials | Entered Storage 17311 | -8/Storage | Repaired Broken Imp. Assault Rifle 17642 | -8/Storage | Learned location of Armory (-4) 18119 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 18216 | -8/Storage | Garrison activated, responded to threat 18420 | -8/Storage | Build established: Commander-Mutant 19173 | -8/Storage | Discovered new exit (range 16) 19176 | -8/Storage | Build established: Mutant 19212 | -8/Storage | Entered Factory 19212 | -7/Factory | Accompanied by 3 allies 19212 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 19664 | -7/Factory | Lost 3 allies 20155 | -7/Factory | Discovered new exit (range 15) 20215 | -7/Factory | Identified exit to Factory 21080 | -7/Factory | Build established: Skirmisher 21517 | -7/Factory | Identified exit to Lower Caves 22377 | -7/Factory | Discovered exit to Factory (range 16) 22654 | -7/Factory | Garrison activated, responded to threat 22826 | -7/Factory | Entered Lower Caves 22833 | -7/Lower Caves | Met a Warlord Commander 22834 | -7/Lower Caves | Learned location of Warlord (-4) 22835 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 22838 | -7/Lower Caves | Found Encrypted Comm Array 22912 | -7/Lower Caves | Identified exit to Lower Caves 23010 | -7/Lower Caves | Build established: Mutant 23728 | -7/Lower Caves | Found Alien Artifact 23728 | -7/Lower Caves | Identified Core Expander 23728 | -7/Lower Caves | Installed Core Expander, added new Power slot 23843 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 24051 | -7/Lower Caves | Entered another Lower Caves area 24117 | -7/Lower Caves | Discovered exit to Factory (range 7) 24120 | -7/Lower Caves | Encountered a Warlord checkpoint 24192 | -7/Lower Caves | Build established: Skirmisher 24872 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 25420 | -7/Lower Caves | Identified exit to Zion 25616 | -7/Lower Caves | Entered Zion 25713 | -7/Zion | System corruption cleaned by Quarantine Array 25808 | -7/Zion | Found Unknown Piercing Weapon 25808 | -7/Zion | Identified CR-A16's Pointy Stick 25889 | -7/Zion | Discovered new exit (range 16) 26114 | -7/Zion | Build established: Mutant 26391 | -7/Zion | Given A8's code to call for help 26976 | -7/Zion | Gained Derelict followers 27217 | -7/Zion | Rebuked by Imprinter 27499 | -7/Zion | Identified exit to Proximity Caves 27505 | -7/Zion | Entered Proximity Caves 27505 | -6/Proximity Caves | Accompanied by 4 allies 27512 | -6/Proximity Caves | System corruption reached 10% 27550 | -6/Proximity Caves | Lost 3 parts (3u) 27641 | -6/Proximity Caves | Lost 3 allies 28016 | -6/Proximity Caves | Build established: Derelict-Tank 28132 | -6/Proximity Caves | Entered Factory 28132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28263 | -6/Factory | Discovered new exit (range 14) 28423 | -6/Factory | Build established: Mutant 28575 | -6/Factory | Repaired Arm. Wheel 28939 | -6/Factory | Sucked down chute 28939 | -6/Factory | Entered Waste 28944 | -6/Waste | Build established: Scavenger-Assassin 28957 | -6/Waste | Spotted C-40 Crusher 28964 | -6/Waste | Destroyed C-40 Crusher 28996 | -6/Waste | Spotted C-40 Crusher 28997 | -6/Waste | Destroyed C-40 Crusher 29005 | -6/Waste | Spotted C-40 Crusher 29012 | -6/Waste | Destroyed C-40 Crusher 29024 | -6/Waste | Spotted C-40 Crusher 29028 | -6/Waste | Destroyed C-40 Crusher 29031 | -6/Waste | Spotted C-40 Crusher 29043 | -6/Waste | Destroyed C-40 Crusher 29058 | -6/Waste | Spotted C-40 Crusher 29062 | -6/Waste | Destroyed C-40 Crusher 29155 | -6/Waste | Discovered new exit (range 13) 29260 | -6/Waste | Build established: Scavenger-Mutant 29402 | -6/Waste | Warlord forces began an assault 29588 | -6/Waste | Murdered 6 allies 30049 | -6/Waste | Build established: Scavenger-Assassin 30069 | -6/Waste | Murdered 3 allies 30209 | -6/Waste | Entered Factory 30209 | -6/Factory | Accompanied by 9 allies 30609 | -6/Factory | Identified exit to Lower Caves 30848 | -6/Factory | Entered Lower Caves 30848 | -6/Lower Caves | Accompanied by 5 allies 30849 | -6/Lower Caves | P-60 Hacker assimilated allied SH-41O(g) 31339 | -6/Lower Caves | Build established: Scavenger-Tank 31472 | -6/Lower Caves | Spotted B-75 Beast 31768 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 31771 | -6/Lower Caves | Destroyed B-75 Beast 31904 | -6/Lower Caves | Build established: Scavenger-Mutant 32295 | -6/Lower Caves | Encountered a Warlord checkpoint 32305 | -6/Lower Caves | Discovered new exit (range 8) 32308 | -6/Lower Caves | Learned Factory emergency access door positions 32340 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 32461 | -6/Lower Caves | Learned Factory emergency access door positions 32589 | -6/Lower Caves | Entered another Lower Caves area 32676 | -6/Lower Caves | Found DCF Scrap (13 items) 32698 | -6/Lower Caves | Discovered new exit (range 10) 32996 | -6/Lower Caves | Build established: Derelict-Tank 33271 | -6/Lower Caves | Entered an active Warlord outpost 33310 | -6/Lower Caves | Learned Factory security intel 33310 | -6/Lower Caves | Learned Research security intel 33422 | -6/Lower Caves | Discovered new exit (range 7) 33545 | -6/Lower Caves | Encountered a Warlord checkpoint 34115 | -6/Lower Caves | Identified exit to Data Miner 34117 | -6/Lower Caves | Entered Data Miner 34117 | -6/Data Miner | Discovered new exit (range 6) 34148 | -6/Data Miner | Met Data Miner 34180 | -6/Data Miner | Learned location of Section 7 (-2) 34180 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 34207 | -6/Data Miner | Received God Mode back door access code from Data Miner 34242 | -6/Data Miner | Identified exit to Proximity Caves 34247 | -6/Data Miner | Entered Proximity Caves 35027 | -5/Proximity Caves | Discovered new exit (range 5) 35043 | -5/Proximity Caves | Identified exit to Factory 35408 | -5/Proximity Caves | Entered Factory 35408 | -5/Factory | Evolved 2 slots: Utility x2 36086 | -5/Factory | Discovered new exit (range 13) 36324 | -5/Factory | Cargo convoy interrupted 36351 | -5/Factory | Incoming assault squad redirected 36574 | -5/Factory | Destroyed 7 combat bots 36722 | -5/Factory | System corruption reached 10% 36955 | -5/Factory | Build established: Scavenger-Tank 37208 | -5/Factory | First assault squad dispatched 37706 | -5/Factory | Identified exit to Upper Caves 37706 | -5/Factory | Identified exit to Extension 38364 | -5/Factory | Entered Upper Caves 38509 | -5/Upper Caves | Spotted B-75 Beast 38559 | -5/Upper Caves | Destroyed B-75 Beast 38631 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38735 | -5/Upper Caves | Learned location of 1 exit from Factory 38981 | -5/Upper Caves | Discovered new exit (range 15) 39005 | -5/Upper Caves | Identified exit to Upper Caves 39007 | -5/Upper Caves | Entered another Upper Caves area 39012 | -5/Upper Caves | Learned Factory terminal intel 39035 | -5/Upper Caves | Discovered new exit (range 9) 39047 | -5/Upper Caves | Identified exit to Factory 39075 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39424 | -5/Upper Caves | Build established: Scavenger-Skirmisher 39456 | -5/Upper Caves | Discovered new exit (range 8) 39466 | -5/Upper Caves | Identified exit to Zhirov 39483 | -5/Upper Caves | Entered Zhirov 39483 | -5/Zhirov | Discovered new exit (range 3) 39487 | -5/Zhirov | Identified exit to Proximity Caves 39515 | -5/Zhirov | Met Zhirov 39552 | -5/Zhirov | Found Alien Artifact 39552 | -5/Zhirov | Identified Integrated Dissipator 39552 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 39606 | -5/Zhirov | Found Alien Artifact 39672 | -5/Zhirov | Learned location of Quarantine (-3) 39672 | -5/Zhirov | Learned location of Testing (-2) 39672 | -5/Zhirov | Learned location of Command (-1) 39687 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39742 | -5/Zhirov | Entered Proximity Caves 39793 | -4/Proximity Caves | Destroyed 7 combat bots 40126 | -4/Proximity Caves | Destroyed 9 combat bots 40176 | -4/Proximity Caves | Build established: Scavenger-Tank 40787 | -4/Proximity Caves | Discovered exit to Factory (range 9) 40809 | -4/Proximity Caves | Entered Factory 40809 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40810 | -4/Factory | Identified exit to Armory 40811 | -4/Factory | Identified exit to Research 40813 | -4/Factory | Loaded intel: 26 terminal locations 40864 | -4/Factory | Identified exit to Upper Caves 41147 | -4/Factory | Build established: Scavenger-Skirmisher 41326 | -4/Factory | Repaired Hvy. Treads 41379 | -4/Factory | Sucked down chute 41379 | -4/Factory | Entered Waste 41386 | -4/Waste | Spotted C-40 Crusher 41393 | -4/Waste | Destroyed C-40 Crusher 41394 | -4/Waste | EMP discharged 41405 | -4/Waste | Spotted C-40 Crusher 41413 | -4/Waste | Destroyed C-40 Crusher 41414 | -4/Waste | Spotted C-40 Crusher 41415 | -4/Waste | Destroyed C-40 Crusher 41419 | -4/Waste | Spotted C-40 Crusher 41421 | -4/Waste | Destroyed C-40 Crusher 41441 | -4/Waste | Spotted C-40 Crusher 41445 | -4/Waste | Destroyed C-40 Crusher 41459 | -4/Waste | Spotted C-40 Crusher 41464 | -4/Waste | Destroyed C-40 Crusher 41494 | -4/Waste | EMP discharged 41494 | -4/Waste | System corruption reached 10% 41507 | -4/Waste | Discovered new exit (range 13) 41534 | -4/Waste | Identified exit to Factory 41536 | -4/Waste | Entered Factory 41645 | -4/Factory | Build established: Scavenger-Tank 42395 | -4/Factory | Incoming investigation squad redirected 42482 | -4/Factory | Discovered exit to Research (range 10) 42531 | -4/Factory | Spotted B-86 Titan 42973 | -4/Factory | Repaired Imp. Transmission Jammer 43103 | -4/Factory | Spotted B-86 Titan 43119 | -4/Factory | Destroyed B-86 Titan 43548 | -4/Factory | System corruption reached 30% 44036 | -4/Factory | First assault squad dispatched 44117 | -4/Factory | Build established: Skirmisher 44396 | -4/Factory | Destroyed 7 combat bots 44425 | -4/Factory | Discovered exit to Research (range 11) 44484 | -4/Factory | Build established: Tank 44915 | -4/Factory | Discovered exit to Armory (range 19) 45055 | -4/Factory | Incoming assault squad redirected 45142 | -4/Factory | Incoming assault squad redirected 45151 | -4/Factory | Identified Transdimensional Reconstructor 45151 | -4/Factory | Warped through subspace 45165 | -4/Factory | Incoming assault squad redirected 45305 | -4/Factory | Incoming assault squad redirected 45314 | -4/Factory | Incoming assault squad redirected 45476 | -4/Factory | Destroyed 7 combat bots 45559 | -4/Factory | Incoming assault squad redirected 45799 | -4/Factory | Lost 3 parts (1p1n1w) 45819 | -4/Factory | Core integrity fell below 50% 45826 | -4/Factory | Incoming assault squad redirected 45843 | -4/Factory | Core integrity fell below 20% 45849 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 45830_ R-10 Processor collects Matter Compressor. 45831_ Exp. Flexi-carbon Leg destroyed. 45831_ Critical hit (Burn: +50). 45831_ U-05 Engineer builds a Wall. 45831_ Slug penetrates Wall. 45837_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 45838_ System corrupted: Heat flow error (+152). 45842_ Knocked back. 45842_ C-35 Carver knocked back. 45842_ Knocked back. 45844_ Exp. Flexi-carbon Leg destroyed. 45847_ U-05 Engineer lays Concrete. 45847_ Slug penetrates Wall. 45847_ Broken Exp. Optical Array severed. 45848_ U-05 Engineer lays Concrete. 45849_ The unstable cave ceiling collapses. 45849_ Acquired Impulse Thruster. 45849_ Knocked back. Map ----- +----------------------------------------------------+ | #### ##########??????????????????????????????? | | #??????????????????????????????? | | + ???????????????????? | | + > ?????????????????? | | + ?????????????????? | | #" "# #?????????????????? | | ###################??" "#????#??????????????????? | | ??????????????????????? 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"!!! # # c% #?? ! #???????????????? | | ?????### ###;## ###????###???????????????? | | ???????#####g###### ??# #????????????????????????? | | ???#########g####?#???# #?????????###????????????? | | ???#[ g #?????# #????????? ?????????????? | | ???# #?????# #???????? ?????????????? | | ???# """ """ l #?????# #??????? ??????????????? | | ???# """ """ !#?????# #?????? ??????????????? | | ???# """ """g #?????# #?????? ""???????????????? | | / #?????# #####? "????????????????? | | ???# """ """ #?????# # ?????????????????? | | ???# """ """ g #????## # ??????????????????? | | ???# """ """ #????? + ????? ?????????????? | | ???# #?????T #????"" ?"" #???????? | | ???# ! #?????# #???""" """ #???????? | | ???# #?????# #? ?????????? | | ?##########/##"######## ### " ######### ??? | | ?# %! ??? | | # !!= * % ???? | | / "" |!=!] % """ ????? | | ?# """ /! ]] =%% """"???????? | | ?# " " []!=!= %%% "F""???????? | | ?##### """" #########!# # "" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 450 Core Shielding 30 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Matter Compressor | -8/Storage | Hacked Powered Armor | -7/Factory | Hacked Flak Gun | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Power Maul | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive System Guard | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Transmission Jammer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Coolant Injector | -4/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -8/Materials Hrd. Light Armor Plating | 40% | -8/Materials Hrd. Medium Armor Plating | 32% | -8/Materials Imp. Assault Rifle | 4% | -8/Storage | Broken Arm. Wheel | 35% | -6/Factory Hvy. Treads | 17% | -4/Factory Imp. Transmission Jammer | 24% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCoolingVibroblade Manual? 0 Play Time 05:36:56 Cumulative 156.8 hours Start 2025.09.20 @ 22:26:33 End 2025.09.23 @ 21:27:57 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 46 Adventurer 0 Explorer 6 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 848ab112-39a8-4757-955b-eb1f376aaa53