Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.07 @ 20:44:30 Player: Analote Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (2138) 2138 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 7134 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 703 Friendly Fire -25 Cogmind --------- Core Integrity 751/1000 Matter 240/300 Energy 244/244 System Corruption 0% Temperature Danger (487) Movement Walking (231) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Momentum-Deuterium Engine > --- PROPULSION (4) --- Titanium Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Targeting Computer > --- WEAPON (3) ------- Shotgun Directed Construct/C > --- INVENTORY (5) ---- Light Treads Light Treads Light Armor Plating Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Momentum-Deuterium Engine > --- PROPULSION ------- Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Targeting Computer > --- WEAPON ----------- Shotgun Directed Construct/C > --- INVENTORY -------- Light Treads Light Treads Light Armor Plating Medium Laser Small Laser [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Utility Targeting Computer Device Improved Heat Sink Storage Large Battery Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Slots Evolved 11 | . 1 . . . 6 2 2 Power 2 | . 1 . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 6 | . . . . . 4 2 . Weapon 1 | . . . . . . . 1 Parts Attached 15 | 7 2 . . 2 4 . . Power 3 | 1 1 . . 1 . . . Engine 2 | 1 1 . . . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 2 | 2 . . . . . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 2 . . . . 3 . . Device 2 | . . . . . 2 . . Storage 1 | . . . . . 1 . . Processor 1 | 1 . . . . . . . Hackware . | . . . . . . . . Protection 1 | 1 . . . . . . . Artifact . | . . . . . . . . Weapon 5 | 2 1 . . 1 1 . . Energy Gun 4 | 2 . . . 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . . . . 2 4 1 Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . . 1 1 Weapon 1 | . . . . . 1 . . Highest Loss Streak 1 | . . . . . 1 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 100 100 100 100 75 44 31 Engine 15 | . 25 25 25 17 10 6 5 Core 3 | . . . . 6 7 2 . Treads 15 | . 25 25 25 25 9 2 . Device 5 | . . . . . 14 12 9 Storage 2 | . . . . . 7 4 . Processor 9 | . 12 12 12 12 7 6 5 Protection 7 | . 12 12 12 12 4 . . Energy Gun 8 | . 17 12 12 12 7 . . Energy Cannon 1 | . . . . . . 5 5 Launcher 6 | . 7 12 12 12 2 . . Naked Turns . | . . . . . . . . Heaviest Build 31 | 11 18 18 18 19 29 31 28 Greatest Support 40 | 40 40 40 40 40 40 38 22 Greatest Overweight (x) 3 | 3 . . . . 2 2 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 1 1 1 5 5 5 5 Average Carried 2 | . . 1 1 4 1 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 5 5 5 5 Scrap Engine Consumption 56 | . . . . . 31 22 3 Constructs Created 5 | . . . . . 4 1 . Constructs Modified 15 | . . . . . 2 13 . Class Distribution -------------------- 69% | Hacker-Mutant 21% | Commander-Mutant 8% | Hacker-Construct Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Matter Collected 1454 | 221 109 87 53 85 218 610 71 Remotely . | . . . . . . . . Salvage Created 2274 | . 216 268 23 78 366 1041 282 Parts 116 | . 17 15 2 2 18 57 5 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Combat Hostiles Destroyed 46 | . 5 8 3 2 7 17 4 Guns 13 | . 1 3 1 1 7 . . Cannons 21 | . . . . . . 17 4 AOE 12 | . 4 5 2 1 . . . Classes Destroyed 12 | . 3 1 1 1 3 3 . Builder 1 | . . . . . . 1 . Hauler 1 | . 1 . . . . . . Mechanic 1 | . . . . . . 1 . Operator 2 | . . . . . 1 1 . Turret 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 8 | . . 2 3 . . 3 . Grunt 26 | . 5 6 . . 4 7 4 Duelist 1 | . . . . . 1 . . Sentry 6 | . . . . 2 . 4 . Hunter 4 | . . . . . 2 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | . 4 6 4 1 3 5 2 Combat Bots Only 6 | . 3 6 3 1 3 4 2 Max Kills in Single Turn 3 | . 3 2 2 1 2 2 1 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . 2 2 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Hostile Shots Fired 354 | . 9 19 9 8 69 210 30 Missed 119 | . 5 5 1 4 19 77 8 Damage Taken 1968 | . 27 128 32 44 487 782 468 Core 497 | . . 7 3 . 101 137 249 Absorbed by Shields 12 | . . . . . 12 . . Ignored by Resistances 1135 | . 20 80 24 30 298 525 158 Regen/Repaired (Parts) 464 | . . . . . 97 367 . Core Remaining (%) 91 | 100 . . . 96 85 83 . Volleys Fired 159 | . 5 12 10 5 44 69 14 Largest 2 | . 2 2 2 2 2 1 1 Hottest 167 | . 80 80 80 80 90 167 167 Shots Fired 201 | . 9 19 17 11 62 69 14 Gun 93 | . 5 12 10 6 60 . . Cannon 83 | . . . . . . 69 14 Launcher 25 | . 4 7 7 5 2 . . Special . | . . . . . . . . Kinetic 93 | . . . . . 35 58 . Thermal 83 | . 5 12 10 6 25 11 14 Explosive 25 | . 4 7 7 5 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 54 | . 8 16 3 11 31 54 28 Robot Miss Streak 1 | . . 1 1 . 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 169 | . 8 10 2 10 58 67 14 Core Hits 132 | . 16 13 5 7 33 49 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 . 1 4 . . Burn 6 | . . 1 . 1 4 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5339 | . 378 470 235 132 1025 2482 617 Guns 1111 | . 63 126 24 62 836 . . Cannons 2984 | . . . . . . 2367 617 Explosions 1189 | . 315 344 211 70 165 84 . Melee . | . . . . . . . . Ramming 55 | . . . . . 24 31 . Kinetic 2379 | . . . . . 545 1834 . Thermal 1716 | . 63 126 24 62 291 533 617 Explosive 1105 | . 315 344 211 70 165 . . Electromagnetic 84 | . . . . . . 84 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 2 1 . Average Corruption 1 | . 1 1 1 1 2 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . 5 1 9 3 2 . Message Errors 5 | . . 2 . 1 1 1 . Matter Fused 4 | . . 2 . 1 . 1 . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 4 | . . . 1 2 1 . . Data Loss (minor) 3 | . . 1 . 2 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 27 | . . . 14 . . 13 . Projectiles 13 | . . . . . . 13 . Explosions 14 | . . . 14 . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . . . . 15 . Impact . | . . . . . . . . Kinetic 11 | . . . . . . 11 . Secondary 4 | . . . . . . 4 . Self-Inflicted Damage 72 | . 1 24 . 9 12 26 . Shots 4 | . 1 1 . 1 . 1 . Rammed 7 | . . . . . 3 4 . Targets Rammed 8 | . . . . . 3 5 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 997 | . 110 269 . 181 32 558 997 Average Temperature 141 | . 55 115 . 67 10 96 513 Received Heat Transfer 902 | . 24 90 . 18 236 333 201 Effects 21 | . . . . . . 3 18 Shutdowns 7 | . . . . . . 2 5 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . 1 1 Damage (major) 6 | . . . . . . . 6 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 2 . . 2 Heat Transferred 3138 | . 185 444 74 259 1051 525 600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Peak Influence 439 | . 154 224 . 256 439 351 94 Initial 142 | . . 42 . 142 50 135 12 Average 143 | . 85 133 . 94 227 181 39 Maximum Alert Level 2 | . . 1 . 1 2 1 . Low Security (%) 62 | 100 100 55 . 76 40 53 100 Level 1 35 | . . 44 . 23 48 46 . Level 2 1 | . . . . . 10 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . . . 8 4 . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . . . . . 4 3 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 2 | . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Distress Signals 3 | . . . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 7 8 17 5 29 22 4 Peak Tracking Total 6 | . 4 2 6 2 5 3 4 Tactical Retreats 3 | . . . 1 . 1 1 . Traps | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Disabled 4 | . . . 1 . 1 2 . Max in Single Turn 1 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Accessed 10 | . 2 . . 6 1 1 . Terminals 8 | . 2 . . 6 . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 18 | . 6 . . 9 2 1 . Successful 11 | . 4 . . 6 . 1 . Failed 7 | . 2 . . 3 2 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 7 | . 4 . . . 3 . . Terminals 15 | . 6 . . 9 . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 10 | . 4 . . 6 . . . Record 1 | . . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Patrol Navigation 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 11 | . . . . 11 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total Allies 15 | . . 4 . 11 . . . Largest Group 12 | . . 4 3 12 10 . . Highest-Rated Group 183 | . . 71 40 183 165 . . Highest-Rated Ally 34 | . . 31 16 34 34 . . Total Orders . | . . . . . . . . Ally Attacks 91 | . . 3 16 16 56 . . Total Damage 2181 | . . . 158 226 1797 . . Kills 28 | . . . 2 3 23 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Turns Passed 3609 | 113 181 755 96 879 629 861 95 Spaces Moved 1947 | 57 95 443 42 496 350 437 27 Core 21 | 21 . . . . . . . Treads 1464 | 36 95 443 42 496 169 183 . Legs 105 | . . . . . . 78 27 Wheels 70 | . . . . . 70 . . Hover 142 | . . . . . 111 31 . Flight 145 | . . . . . . 145 . Fastest Speed 50 | 50 160 160 160 160 115 100 231 Average Speed 156 | 152 160 160 160 160 140 156 231 Slowest Speed 238 | 200 160 160 160 160 170 238 231 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 27 92 5 94 12 16 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 169 | . 25 62 34 34 13 . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 168 | . 25 62 34 34 13 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total 2319 | 83 115 470 54 572 430 548 47 Wait 131 | 12 13 16 3 17 25 39 6 Move 1938 | 56 94 442 41 495 349 434 27 Hop 1 | . . . . . . 1 . Pick Up 13 | 8 1 . . 4 . . . Fast Attach . | . . . . . . . . Attach 13 | 7 1 . . 1 4 . . Detach 6 | . . . . 1 5 . . Swap 2 | . 1 . . 1 . . . Drop 1 | . . . . 1 . . . Fire 159 | . 5 12 10 5 44 69 14 Melee . | . . . . . . . . Ram 5 | . . . . . 3 2 . Kick 1 | . . . . . . 1 . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire 47 | . . . . 47 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 16) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Power x1 120 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered Mines 296 | -10/Mines | Assembled infested the area 315 | -10/Mines | Build established: Hacker-Mutant 315 | -10/Mines | Met a Derelict bent on vengeance 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 702 | -10/Mines | Identified exit to Materials 702 | -10/Mines | Discovered exit to Materials (range 5) 703 | -10/Mines | Received a Mining Laser from a helpful Derelict 880 | -10/Mines | Discovered exit to Materials (range 11) 1029 | -10/Mines | Identified exit to Subcaves 1029 | -10/Mines | Discovered exit to Subcaves (range 15) 1050 | -10/Mines | Entered Subcaves 1050 | -10/Subcaves | Accompanied by 3 allies 1066 | -10/Subcaves | Identified exit to Recycling 1146 | -10/Subcaves | Entered Recycling 1146 | -9/Recycling | Accompanied by 1 ally 1154 | -9/Recycling | Found Scrap Engine 1770 | -9/Recycling | Build established: Commander-Mutant 1985 | -9/Recycling | Identified exit to Factory 1985 | -9/Recycling | Discovered exit to Factory (range 12) 2025 | -9/Recycling | Entered Factory 2025 | -7/Factory | Accompanied by 10 allies 2025 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2272 | -7/Factory | Lost 4 allies 2548 | -7/Factory | Build established: Hacker-Mutant 2596 | -7/Factory | Identified exit to Factory 2596 | -7/Factory | Discovered exit to Factory (range 13) 2654 | -7/Factory | Entered another Factory area 2654 | -6/Factory | Evolved 2 slots: Utility x2 3483 | -6/Factory | Identified exit to Factory 3483 | -6/Factory | Discovered exit to Factory (range 15) 3515 | -6/Factory | Entered another Factory area 3515 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3610 | -5/Factory | Self-destructed Last Messages --------------- 03590_ Power failure, Momentum-Deuterium Engine shutdown. 03591_ Overheating: Arm. Scrap Engine damaged (-26). 03591_ Critical hit (Burn: +37). 03591_ Adv. Heat Sink melted. 03591_ G-67 Veteran destroyed. 03595_ G-50 Soldier destroyed. 03598_ Power failure, Momentum-Deuterium Engine shutdown. 03599_ Acquired 28 matter. 03600_ Overheating: Core damaged (-200). 03603_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. 03603_ Overheating: Titanium Exoskeleton damaged (-94). 03603_ Overheating: Momentum-Deuterium Engine damaged (-39). 03604_ Overheating: Matter decay (-60). 03605_ Overheating: System interference. 03605_ Arm. Scrap Engine temporarily disabled. 03607_ Power failure, Momentum-Deuterium Engine shutdown. 03607_ Overheating: Broken Targeting Computer damaged (-4). 03607_ Overheating: Shotgun Directed Construct/C damaged (-66). 03607_ Overheating: Arm. Scrap Engine damaged (-16). 03607_ Overheating: Momentum-Deuterium Engine damaged (-9). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????###########+####??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ???????????????????######@#"## ###??????????? | | ???????????????????# % # T#???????????? | | ???????????????????# %%""""%# #???????????? | | ???????????????????# !""""=+ ##???????????? | | ???????????????????# """" # #????????????? | | ???????????????????# """" # #????????????? | | ???????????????????# # #????????????? | | ???????????????????+ # #????????????? | | ???????????????????# # #????????????? | | ???????????????????########### #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# ^ #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugShieldModule Manual? 0 Play Time 00:22:26 Cumulative 98.7 hours Start 2024.04.29 @ 21:57:04 End 2024.05.07 @ 20:44:30 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 121 Rogue 7 Adventurer 1 Explorer 113 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 67 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 454e1e43-fbbd-4000-89d0-9685831f91bb