Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 14:50:47 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2000) 2000 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (745) 745 TOTAL SCORE: 5885 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 300/300 System Corruption 20% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (15) --- Improved Hover Unit Gravmag System Gravmag System Improved Airjet Small Storage Unit Improved Sensor Array Improved Terrain Scanner Matter Filter Improved Medium Armor Plating Shock Rifle Plasma Cannon Advanced Assault Cannon Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Improved EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Gravmag System Improved Airjet Small Storage Unit Improved Sensor Array Improved Terrain Scanner Matter Filter Improved Medium Armor Plating Component Analysis Suite Shock Rifle Plasma Cannon High-powered Shotgun High-powered Shotgun Advanced Assault Cannon Improved Datajack [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 119 | 11 7 35 4 7 19 36 Power 17 | 1 1 4 . 1 5 5 Engine 10 | 1 . 4 . 1 2 2 Core 7 | . 1 . . . 3 3 Reactor . | . . . . . . . Propulsion 45 | 4 . 18 . 5 7 11 Treads . | . . . . . . . Leg 6 | 2 . . . . 4 . Wheel 12 | 2 . . . . . 10 Hover 1 | . . . . . . 1 Flight 26 | . . 18 . 5 3 . Utility 21 | 4 . 6 3 . 1 7 Device 11 | 3 . 4 . . . 4 Storage 3 | 1 . . . . . 2 Processor . | . . . . . . . Hackware 2 | . . . 2 . . . Protection 5 | . . 2 1 . 1 1 Artifact . | . . . . . . . Weapon 36 | 2 6 7 1 1 6 13 Energy Gun 4 | 2 1 1 . . . . Energy Cannon 6 | . . . . . . 6 Ballistic Gun 10 | . . 2 . . 2 6 Ballistic Cannon 4 | . . 1 . 1 1 1 Launcher 1 | . . . . . 1 . Special Weapon 6 | . 3 3 . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 2 . . . 1 . Unidentified Prototypes 3 | . . . . 1 . 2 Corrupted Parts 2 | . . . . . 2 . System Corruption 19 | . . . . . 19 . Parts Lost 43 | . . 8 . 2 23 10 Power 9 | . . 2 . . 6 1 Propulsion 26 | . . 6 . 2 11 7 Utility 2 | . . . . . 2 . Weapon 6 | . . . . . 4 2 Highest Loss Streak 6 | . . 4 . 2 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 99 96 92 90 46 85 Engine 5 | . 4 4 9 14 6 3 Core 6 | . 9 5 . . 1 10 Wheel 13 | . 28 . . . . 29 Flight 17 | . . 43 36 38 5 . Device 7 | . 14 9 9 7 2 4 Storage 8 | . 14 11 9 7 3 5 Hackware 7 | . . . 10 15 15 15 Energy Gun 5 | . 18 8 . . . . Ballistic Gun 5 | . . 4 9 2 3 8 Ballistic Cannon 1 | . . 1 8 2 1 1 Special Weapon 2 | . 6 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 50 | 14 14 18 16 21 27 50 Greatest Support 80 | 20 20 20 16 20 30 80 Greatest Overweight (x) 14 | . . 2 . 1 8 14 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 Average Capacity 8 | 6 8 8 8 8 6 12 Most Carried 15 | 8 8 8 8 7 6 15 Average Carried 7 | 4 7 6 7 6 3 10 Final Capacity 15 | 8 8 8 8 8 5 15 Final Carried 14 | 8 8 8 8 6 1 14 Class Distribution -------------------- 34% | Scavenger-Sprinter 27% | Scavenger-Mutant 21% | Hacker-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 1869 | 300 72 440 13 70 400 574 Remotely . | . . . . . . . Salvage Created 2354 | 175 244 547 13 . 561 814 Parts 167 | 10 25 56 3 . 25 48 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 56 | . 7 21 . . 16 12 Guns 40 | . 6 20 . . 7 7 Cannons 8 | . . 1 . . 2 5 AOE 6 | . . . . . 6 . Classes Destroyed 11 | 2 3 2 1 . 1 2 Worker 3 | . . 1 . . . 2 Builder 1 | . . . . . . 1 Tunneler 4 | 4 . . . . . . Recycler 4 | 1 . . . . . 3 Operator 2 | . . . 1 . . 1 Watcher 6 | . 3 2 . . . 1 Swarmer 27 | . 5 14 . . 7 1 Grunt 20 | . 2 3 . . 7 8 Duelist 1 | . . . . . 1 . Sentry 6 | . . 4 . . 1 1 Programmer 2 | . . . . . . 2 Best Kill Streak 10 | 2 3 7 1 . 10 5 Combat Bots Only 10 | . 2 6 . . 10 3 Max Kills in Single Turn 3 | 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 4174 | . 122 876 17 76 1929 1154 Core 969 | . 21 238 10 13 606 81 Absorbed by Shields . | . . . . . . . Redirected to Shielding 17 | . . 17 . . . . Regen/Repaired (Parts) 103 | . . 103 . . . . Core Remaining (%) 82 | 100 91 40 98 . . . Volleys Fired 271 | 29 28 76 2 10 55 71 Largest 2 | 1 2 2 1 1 2 2 Hottest 117 | 50 100 100 23 39 62 117 Shots Fired 319 | 29 44 82 2 10 54 98 Gun 228 | 29 39 69 2 7 33 49 Cannon 70 | . . 6 . 3 12 49 Launcher 9 | . . . . . 9 . Special 12 | . 5 7 . . . . Kinetic 184 | . . 56 2 10 45 71 Thermal 108 | 29 44 26 . . . 9 Explosive . | . . . . . . . Electromagnetic 27 | . . . . . 9 18 Robot Hit Streak 13 | 5 5 13 4 1 10 6 Robot Miss Streak 7 | 2 3 4 1 3 4 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 219 | 20 18 59 2 5 58 57 Core Hits 125 | 6 12 32 2 1 37 35 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | 2 1 2 . . . . Burn 4 | 2 1 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks 19 | . 1 . 2 . 16 . Impact 10 | . . . 2 . 8 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . 1 . . . 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 3978 | 274 206 909 32 52 1210 1295 Guns 2393 | 274 206 804 32 52 428 597 Cannons 994 | . . 105 . . 191 698 Explosions 266 | . . . . . 266 . Melee 263 | . . . . . 263 . Ramming 62 | . . . . . 62 . Kinetic 2365 | . . 735 32 52 619 927 Thermal 819 | 274 206 174 . . 39 126 Explosive . | . . . . . . . Electromagnetic 469 | . . . . . 227 242 Impact 263 | . . . . . 263 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . 1 . . . 19 20 Average Corruption 13 | . 1 . . . 14 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 82 | . 1 . . . 26 55 Message Errors 10 | . . . . . 1 9 Matter Fused 17 | . 1 . . . 6 10 Heat Flow Errors 9 | . . . . . 3 6 Energy Discharges 5 | . . . . . 1 4 Parts Rejected 6 | . . . . . 3 3 Data Loss (minor) 8 | . . . . . 3 5 Data Loss (major) 2 | . . . . . 2 . Misfires 5 | . . . . . 1 4 Alerts 3 | . . . . . . 3 Misdirections 6 | . . . . . 3 3 Weapon Failures 11 | . . . . . 3 8 Overload Shots . | . . . . . . . Overflow Damage 52 | . . . . . 21 31 Projectiles 31 | . . . . . . 31 Explosions . | . . . . . . . Melee 21 | . . . . . 21 . Knockbacks 10 | . . . . . 4 6 Impact . | . . . . . . . Kinetic 10 | . . . . . 4 6 Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . . 22 . Shots 1 | . . . . . 1 . Rammed 6 | . . . . . 6 . Targets Rammed 24 | . . . . . 24 . Kicked 18 | . . . . . 18 . Crushed . | . . . . . . . Highest Temperature 271 | 60 180 173 1 21 271 266 Average Temperature 58 | 17 48 48 1 5 85 89 Received Heat Transfer 1356 | . 33 216 . 18 747 342 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | 1 4 1 . . . 1 Heat Transferred 2609 | 962 655 592 . . 150 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 481 | 25 267 388 250 85 481 395 Initial 236 | . 16 42 169 48 59 236 Average 183 | 12 146 141 194 62 292 251 Maximum Alert Level 2 | . 1 1 1 . 2 1 Low Security (%) 51 | 100 65 72 31 100 33 16 Level 1 42 | . 34 27 68 . 23 83 Level 2 5 | . . . . . 43 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 1 . 3 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 9 | . 1 4 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 14 37 8 10 24 23 Peak Tracking Total 9 | . 5 7 6 8 9 4 Tactical Retreats 11 | . 2 5 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 12 | . 6 6 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 15 | . 6 4 2 3 . . Terminals 12 | . 6 3 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 45 | . 15 13 12 5 . . Successful 35 | . 10 11 12 2 . . Failed 10 | . 5 2 . 3 . . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 30 | . 13 7 10 . . . Terminals 39 | . 15 11 12 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 18 | . 4 7 7 . . . Record 1 | . . . 1 . . . Level Access Points 1 | . . . 1 . . . Terminal Index 3 | . 1 1 1 . . . Alert Level 3 | . . 2 1 . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 1 | . . 1 . . . . Disarm Traps 2 | . 1 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 4 | . 1 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 6 2 5 . . . Terminals 13 | . 6 2 5 . . . Track 2 | . . . 2 . . . Assimilate 4 | . 3 . 1 . . . Botnet 5 | . 2 2 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 4 2 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 3 | . 2 . 1 . . . Largest Group 2 | . 2 2 1 . . . Highest-Rated Group 20 | . 20 20 10 . . . Highest-Rated Ally 10 | . 10 10 10 . . . Total Orders 6 | . 2 4 . . . . STAY 3 | . 1 2 . . . . FOLLOW 3 | . 1 2 . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 3882 | 269 633 1023 263 145 525 1024 Spaces Moved 2582 | 190 347 647 285 256 245 612 Core 151 | 3 . . . . 132 16 Treads . | . . . . . . . Legs 147 | 75 . . . . 72 . Wheels 946 | 112 347 1 . . . 486 Hover 110 | . . . . . . 110 Flight 1228 | . . 646 285 256 41 . Fastest Speed 28 | 50 80 31 31 28 28 50 Average Speed 67 | 95 80 33 31 41 131 90 Slowest Speed 750 | 120 80 200 31 108 450 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 5 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 59 40 25 7 42 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . 5 7 2 . . . Terrain Destroyed 24 | . 5 7 2 . 7 3 Melee 2 | . . . 2 . . . Projectile 15 | . 5 7 . . . 3 AOE 7 | . . . . . 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 4323 | 244 650 1353 452 283 371 970 Wait 1220 | 5 245 572 153 9 13 223 Move 2563 | 189 346 636 282 255 243 612 Hop 6 | . . 5 1 . . . Pick Up 48 | 9 11 10 3 . . 15 Fast Attach 49 | 6 1 7 3 . 13 19 Attach 21 | 2 . 6 . 4 6 3 Detach 12 | 1 . 3 1 2 1 4 Swap 49 | 3 6 22 1 3 . 14 Drop 39 | . 12 16 4 . . 7 Fire 271 | 29 28 76 2 10 55 71 Melee 19 | . 1 . 2 . 16 . Ram 8 | . . . . . 6 2 Kick 18 | . . . . . 18 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 270 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 12) 760 | -10/Materials | Discovered new exit (range 9) 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Accompanied by 2 allies 903 | -9/Materials | Evolved 2 slots: Propulsion x2 1202 | -9/Materials | Build established: Scavenger-Sprinter 1580 | -9/Materials | Lost 4 parts (1p3n) 1650 | -9/Materials | Core integrity fell below 50% 1664 | -9/Materials | Discovered new exit (range 16) 1721 | -9/Materials | Repaired Shotgun 1923 | -9/Materials | Discovered new exit (range 10) 1926 | -9/Materials | Entered another Materials area 1926 | -8/Materials | Evolved 2 slots: Utility x2 2130 | -8/Materials | Identified exit to Factory 2189 | -8/Materials | Entered Factory 2189 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2332 | -7/Factory | Identified exit to Garrison 2334 | -7/Factory | Entered Garrison 2365 | -7/Garrison | System corruption reached 10% 2386 | -7/Garrison | Lost 6 parts (1p5n) 2502 | -7/Garrison | Triggered checkpoint 2504 | -7/Garrison | Triggered checkpoint 2559 | -7/Garrison | Lost 4 parts (2p1u1w) 2573 | -7/Garrison | Destroyed 10 combat bots 2606 | -7/Garrison | Core integrity fell below 50% 2689 | -7/Garrison | Lost 5 parts (1p2n2w) 2754 | -7/Garrison | Triggered checkpoint 2785 | -7/Garrison | Core integrity fell below 20% 2822 | -7/Garrison | Discovered new exit (range 13) 2827 | -7/Garrison | Lost 6 parts (2p3n1w) 2842 | -7/Garrison | Installed Relay Interface Framework 2859 | -7/Garrison | Entered Factory 3075 | -7/Factory | Build established: Hacker-Mutant 3523 | -7/Factory | Build established: Scavenger-Mutant 3883 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03818_ ALERT: Cargo convoy en route, clear transfer corridor. 03829_ System corrupted: Heat flow error (+287). 03835_ Dropped Lgt. Deuterium Engine. 03838_ Hpw. Shotgun destroyed. 03839_ Acquired Prototype Power Core. 03839_ Identified Enh. Nuclear Core. 03840_ Com. Wheel destroyed. 03842_ S-27 Virus destroyed. 03843_ System corrupted: Plasma Cannon failed to cycle. 03846_ System corrupted: Wheel rejected. 03848_ Wheel destroyed. 03849_ System corrupted: Hpw. Shotgun jammed. 03852_ S-27 Virus destroyed. 03856_ R-06 Scavenger collects Lgt. Deuterium Engine. 03857_ R-06 Scavenger destroyed. 03857_ R-06 Scavenger collects Lgt. Deuterium Engine. 03861_ System corrupted: Matter fused (-9). 03865_ R-06 Scavenger collects Autogun. 03869_ Hpw. Shotgun destroyed. 03881_ Imp. Deuterium Engine destroyed. 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"?"""" #???????# #????? | | ###########??????? "?"?"" #???????# #????# | | # #? ????? "???"" #???????# #??? # | | # "" "" ###+#### ???? #???????# #### # | | # "" "" # ""???" #???????# | | # """ """ # ^ """??" ????????# | | # """ """ # """"?" #???????# | | # """ """ # """"?" #???????# | | # # ? #???????# | | # ! # """ """""" #???????# ###+## | | #####+##### """ """""" ######### #????? | | ^^""" """""" #????? | | """ """""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 64 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneNullStorm Manual? 0 Play Time 00:56:26 Cumulative 147.9 hours Start 2023.02.13 @ 13:54:59 End 2023.02.13 @ 14:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c5a9093-b008-4e88-a8b7-14d8d709d0e0