Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 23:30:25 Player: Peregrine Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (182) 910 Value Destroyed (7954) 7954 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (2677) 2677 TOTAL SCORE: 19301 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1403 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Walking (170) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Thunder Leg > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Particle Reactor Q-thruster Improved Coolant Injector Matter Compressor (250) Experimental Core Shielding Advanced Hardlight Generator Long-range Tractor Beam Improved Arc Projector Core Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Gamma Bomb Array Improved Plasma Cutter Ionic Axe Peak State ------------ > --- POWER ------------ Particle Reactor Matter Drive > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Matter Filter Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Hypervelocity Railgun Linear Accelerator Gamma Bomb Array > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Q-thruster Improved Coolant Injector Matter Compressor Experimental Core Shielding Advanced Hardlight Generator Long-range Tractor Beam Improved Arc Projector Core Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Supercharged Sigix Terminator Improved Plasma Cutter Ionic Axe [Rating: 149] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Visual Processing Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . 1 . 1 . . . 1 . Utility 7 | . . . . . . . 1 1 1 1 2 . . 1 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . Parts Attached 116 | . 2 7 10 3 5 . 13 6 4 13 9 2 . 39 3 Power 17 | . 1 1 2 1 . . . 1 1 1 . 2 . 6 1 Engine 8 | . 1 1 2 . . . . 1 1 1 . 1 . . . Core 1 | . . . . 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 1 . 6 1 Propulsion 34 | . . 2 4 . . . 7 4 1 2 . . . 13 1 Treads 13 | . . . 3 . . . 4 . . . . . . 6 . Leg 21 | . . 2 1 . . . 3 4 1 2 . . . 7 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 41 | . 1 2 2 1 2 . 5 1 2 9 3 . . 13 . Device 18 | . . . . 1 1 . 3 . 1 6 2 . . 4 . Storage 4 | . 1 . . . 1 . 1 . . . . . . 1 . Processor 11 | . . . 1 . . . 1 1 1 2 . . . 5 . Hackware 5 | . . . 1 . . . . . . 1 1 . . 2 . Protection 3 | . . 2 . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | . . 2 2 1 3 . 1 . . 1 6 . . 7 1 Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 . Ballistic Gun 13 | . . 2 2 . 2 . 1 . . . 5 . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . 2 . Launcher 4 | . . . . 1 . . . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . 1 . . 1 . . 5 3 Parts Lost 27 | . . . . 1 . . 1 . . 1 . 2 . 10 12 Power 2 | . . . . . . . . . . . . 1 . . 1 Propulsion 11 | . . . . . . . 1 . . . . 1 . 4 5 Utility 9 | . . . . 1 . . . . . 1 . . . 4 3 Weapon 5 | . . . . . . . . . . . . . . 2 3 Highest Loss Streak 12 | . . . . 1 . . 1 . . 1 . 2 . 6 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 13 | 6 3 8 9 9 7 7 11 14 14 14 13 13 14 17 15 Power 1 | 1 . 1 1 1 1 1 1 2 1 1 1 . . 1 1 Propulsion 1 | 4 2 3 2 2 . . 2 2 2 . . . . 2 . Utility 3 | . . . . 1 2 2 1 3 3 3 5 5 5 5 5 Weapon 6 | 1 1 2 4 4 4 3 5 5 8 9 6 7 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . 4 2 . . 1 . 3 6 . 11 . . . 8 9 Power 6 | . 2 . . . . . 2 1 . . . . . 1 . Propulsion 4 | . . . . . 1 . . 1 . 1 . . . . 1 Utility 7 | . 2 . . . . . 1 1 . . . . . 1 2 Weapon 26 | . . 2 . . . . . 3 . 10 . . . 6 5 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 85 95 97 97 86 88 69 72 79 81 84 95 94 93 87 Engine 6 | . 14 14 11 10 . . . 5 12 11 10 6 5 1 . Core 1 | . . . . . 11 11 9 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 6 8 Treads 7 | . . . 13 33 33 33 23 . . . . . . 8 . Leg 19 | . 28 28 19 . . . 3 27 26 28 26 22 21 14 25 Device 10 | . . . . 6 8 . 5 7 13 15 20 21 21 13 13 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 4 4 Processor 10 | . . . 5 . . . 6 14 13 12 11 10 10 15 14 Hackware 2 | . . . 2 2 . . . . . . 3 5 5 6 4 Ballistic Gun 12 | . 28 28 31 22 15 22 9 7 6 5 5 21 21 11 3 Peak Build Rating 149 | 6 6 10 16 18 25 19 62 75 85 101 115 103 98 144 149 Average Rating 77 | 6 6 8 13 15 20 17 51 71 83 96 112 98 98 124 132 On Entrance 53 | 6 6 6 10 16 18 17 19 62 75 85 101 103 98 98 133 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 19 24 27 31 31 28 48 47 60 62 73 66 66 122 123 Greatest Support 178 | 20 20 20 60 60 60 60 60 74 74 99 99 99 76 178 158 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 8 9 10 10 10 10 10 14 15 15 15 15 15 15 19 20 Most Carried 20 | 6 6 10 10 10 10 10 15 15 15 15 15 15 15 20 20 Average Carried 13 | 6 3 8 9 9 9 9 11 14 14 14 14 14 15 18 16 Final Capacity 20 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 Final Carried 20 | 6 5 10 9 10 10 10 15 15 15 15 15 15 15 20 16 Class Distribution -------------------- 38% | Skirmisher 13% | Tank 13% | Scavenger-Gunner 11% | Gunner 8% | Scavenger-Skirmisher 6% | Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Matter Collected 6191 | 200 164 136 565 99 147 93 295 176 192 1217 166 550 268 1875 48 Remotely 437 | . . . . . . . . . . 437 . . . . . Salvage Created 8386 | . 498 98 790 89 . 58 553 176 216 1431 166 457 384 3272 198 Parts 462 | . 27 7 75 2 . 3 40 10 21 82 11 16 11 141 16 Haulers Intercepted 11 | . 2 . 3 . . . 1 . . 2 . . . 3 . Recyclers Shooed 9 | . 1 . . . . . . . . 3 . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 15 11 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 141 | . 6 2 18 11 . 1 7 3 4 21 3 6 5 34 20 Guns 92 | . 6 2 18 3 . 1 7 3 4 16 2 6 5 18 1 Cannons 13 | . . . . . . . . . . . 1 . . 11 1 AOE 33 | . . . . 8 . . . . . 5 . . . 3 17 Classes Destroyed 21 | . 5 1 3 1 . 1 2 1 . 1 . . 1 1 4 Worker 9 | . 1 . 1 . . . . . . 2 . . . 5 . Builder 7 | . . . 1 . . . . . 1 . . . . 5 . Tunneler 2 | . . . . . . . . . . . . . . 2 . Hauler 11 | . 2 . 3 . . . 1 . . 2 . . . 3 . Recycler 7 | . 1 . . . . . 1 . . 1 . . . 4 . Carrier 1 | . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 4 | . . . 1 . . . . . 1 2 . . . . . Watcher 9 | . 1 . 3 . . . . . 2 1 . . . 2 . Swarmer 28 | . . . 10 . . . . . 3 8 . . . 4 3 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 33 | . 6 1 5 1 . . . . . 3 1 4 . 7 5 Brawler 4 | . . . . . . . . . . 1 . . 2 . 1 Duelist 3 | . . . . . . . . . . . . . . . 3 Sentry 14 | . . 1 3 . . . 3 1 . . . 1 1 4 . Specialist 3 | . . . . . . . 2 . . 1 . . . . . Hunter 15 | . . . . . . 1 1 1 . 1 . . . 8 3 Programmer 28 | . . . . . . . . 1 1 6 2 1 2 11 4 Heavy 2 | . . . . . . . 1 . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Assembled 10 | . . . . 10 . . . . . . . . . . . Best Kill Streak 17 | . 5 1 6 7 . 1 5 1 6 6 2 4 3 8 17 Combat Bots Only 15 | . 4 1 6 7 . 1 4 1 4 5 2 4 3 7 15 Max Kills in Single Turn 17 | . 1 1 2 2 . 1 1 1 1 5 1 1 1 2 17 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 15 | . . . . 2 . . . . . 5 . . . 1 15 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Hostile Shots Fired 593 | . 13 12 59 19 . 17 11 13 13 62 10 30 12 200 122 Missed 199 | . 4 4 12 4 . 9 1 6 6 17 2 8 6 73 47 Hits 394 | . 9 8 47 15 . 8 10 7 7 45 8 22 6 127 75 Melee 9 | . . . . 3 . . . . . . . . . . 6 Projectile 385 | . 9 8 47 12 . 8 10 7 7 45 8 22 6 127 69 Critical Strikes 16 | . . . 1 . . . . . . 4 1 1 1 4 4 Actively Blocked 3 | . . . . . . . . . . . 1 1 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . 2 . Damage Taken 8934 | . 106 128 500 308 . 140 325 176 152 1051 170 441 125 2473 2839 Core 1788 | . 21 17 27 42 . 38 32 27 16 110 45 22 20 240 1131 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 4 | . . 4 . . . . . . . . . . . . . Ignored by Resistances 46 | . . . . . . . . . . . . 5 11 30 . Core Remaining (%) 90 | 100 . 84 . . . 73 94 96 98 89 . . 92 . . Volleys Fired 393 | . 27 8 53 18 . 9 17 6 15 64 8 14 13 125 16 Largest 4 | . 2 2 3 3 . 3 1 1 1 1 2 4 4 4 3 Hottest 320 | . 40 40 69 69 . 80 60 60 60 60 100 80 80 320 207 Shots Fired 1000 | . 54 16 155 36 . 28 17 6 15 64 9 51 51 469 29 Gun 830 | . 54 16 155 30 . 28 17 6 15 63 8 51 51 330 6 Cannon 157 | . . . . . . . . . . . 1 . . 136 20 Launcher 13 | . . . . 6 . . . . . 1 . . . 3 3 Special . | . . . . . . . . . . . . . . . . Kinetic 900 | . 54 16 155 30 . 19 17 6 15 63 9 51 51 402 12 Thermal 88 | . . . . . . 9 . . . . . . . 64 15 Explosive 7 | . . . . 6 . . . . . 1 . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . 3 2 Robot Hit Streak 27 | . 9 5 11 6 . 6 14 7 4 27 11 8 10 15 6 Robot Miss Streak 8 | . 3 2 5 6 . 3 3 2 4 8 5 3 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . 2 . Secondary Targets 13 | . . . 7 1 . . . . . . . 1 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 1 1 . Shots Hit Robots 662 | . 33 11 90 13 . 15 17 6 14 58 7 34 34 318 12 Core Hits 364 | . 19 6 35 24 . 4 13 5 12 54 6 18 16 131 21 Critical Kills 7 | . . . . . . . . . . . . . . 5 2 Critical Parts Destroyed 7 | . 1 . . . . 1 . . . . . . . 4 1 Critical Strikes 24 | . 1 . . . . 1 . . . . . . . 19 3 Meltdown 2 | . . . . . . . . . . . . . . 1 1 Destroy 12 | . 1 . . . . 1 . . . . . . . 8 2 Blast 10 | . . . . . . . . . . . . . . 10 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 45986 | . 407 134 1374 637 . 135 856 257 580 4103 677 776 736 8272 27042 Guns 14218 | . 407 134 1374 223 . 135 856 257 580 3811 579 776 736 4309 41 Cannons 3882 | . . . . . . . . . . . 98 . . 3445 339 Explosions 27824 | . . . . 414 . . . . . 290 . . . 458 26662 Melee . | . . . . . . . . . . . . . . . . Ramming 62 | . . . . . . . . . . 2 . . . 60 . Kinetic 16028 | . 407 134 1374 223 . 102 856 257 580 3811 677 776 736 6013 82 Thermal 28631 | . . . . . . 33 . . . . . . . 1826 26772 Explosive 704 | . . . . 414 . . . . . 290 . . . . . Electromagnetic 561 | . . . . . . . . . . . . . . 373 188 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 4 4 4 . 1 5 4 1 1 1 4 7 Average Corruption 2 | . . . 1 3 4 4 . 1 2 2 1 1 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 85 | . . . 3 3 14 9 . . 6 22 1 1 3 14 9 Message Errors 20 | . . . 2 . 6 1 . . 1 4 . 1 . 3 2 Matter Fused 18 | . . . . 1 1 2 . . 2 9 . . 1 . 2 Heat Flow Errors 14 | . . . . . 2 1 . . 1 4 1 . . 3 2 Energy Discharges 10 | . . . . 1 2 . . . 1 1 . . . 3 2 Parts Fused 2 | . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 2 1 . . . 3 . . . 1 . Data Loss (major) 4 | . . . 1 . . . . . . . . . 1 2 . Misfires 2 | . . . . . . 2 . . . . . . . . . Alerts 6 | . . . . 1 . 1 . . 1 1 . . . 1 1 Weapon Failures 2 | . . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3575 | . . . . 2 . . . . . 51 . . . 122 3400 Projectiles 126 | . . . . . . . . . . . . . . 117 9 Explosions 3444 | . . . . 2 . . . . . 51 . . . . 3391 Melee 5 | . . . . . . . . . . . . . . 5 . Knockbacks 9 | . . . . . . . . . . . . . . 9 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 7 | . . . . . . . . . . . . . . 7 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1467 | . . . . 61 . . . . . . . . . . 1406 Shots 9 | . . . . 4 . . . . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . 1 . . . 2 . Kicked 3 | . . . . . . . . . . 1 . . . 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 425 | . . 2 58 9 150 212 156 70 135 152 89 47 50 425 181 Average Temperature 49 | . . 2 15 4 70 51 54 36 42 50 42 23 33 72 109 Received Heat Transfer 735 | . 57 54 147 . . . 9 12 . 18 12 111 9 99 207 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . Robots Melted 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Parts Melted 8 | . . . . . . . . . . . . . . 4 4 Heat Transferred 1961 | . . . . . . 75 . . . . . . . 1567 319 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Maximum Alert Level 5 | . . . 1 . . . . . . 1 . . . 2 5 Low Security (%) 80 | 100 100 100 71 100 . 100 100 100 100 65 100 . . 66 . Level 1 14 | . . . 28 . . . . . . 34 . . . 23 . Level 2 2 | . . . . . . . . . . . . . . 10 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . 99 Peak Influence 1791 | . 111 67 282 130 . 30 112 38 121 274 120 . . 542 1791 Initial 302 | . . 37 . 77 . . 1 35 11 14 120 . . 6 302 Average 129 | . 32 16 108 68 . 1 37 6 20 144 32 . . 146 1671 Influence Increases 4279 | . 207 50 541 93 . 30 247 136 144 650 72 140 110 1153 706 Destroy 0b10 Robot/C 2640 | . 120 40 360 20 . 20 140 60 80 420 60 120 100 680 420 Destroy 0b10 Robot/NC 250 | . 25 . 45 . . . 10 . 20 40 . . . 105 5 Destroy Leader 630 | . 26 10 102 10 . 10 62 30 24 76 10 20 10 180 60 Successful Hack 100 | . 5 . 16 . . . . 43 . 28 . . . 8 . Disable Machine 150 | . . . 15 . . . . . 15 30 . . . 30 60 Destroy Structure 344 | . 1 . 3 48 . . 20 3 5 26 2 . . 120 116 Partial Spotted 30 | . . . . . . . 15 . . . . . . 15 . Lose Combat Pursuer 135 | . 30 . . 15 . . . . . 30 . . . 15 45 Influence Decreases 3391 | . 109 148 342 292 . 26 172 190 139 433 279 180 100 625 356 Entered New Map 642 | . . 61 . 122 . . 3 44 14 16 127 15 . 4 236 Time Decay 2501 | . 109 87 342 160 . 26 159 146 125 407 152 165 100 523 . Lost Part 238 | . . . . 10 . . 10 . . 10 . . . 88 120 Lost Ally 10 | . . . . . . . . . . . . . . 10 . Squads Dispatched 46 | . 3 . 2 . . . 2 2 5 6 3 . . 11 12 Investigation 6 | . 2 . . . . . . 1 1 . . . . 2 . Extermination 12 | . . . . . . . . 1 2 3 1 . . 5 . Reinforcement 13 | . 1 . 2 . . . 2 . 2 2 2 . . 2 . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison 3 | . . . . . . . . . . 1 . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Distress Signals 10 | . 2 . . 1 . . . . . 1 . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 201 | . 14 3 25 10 . 1 9 6 10 34 6 6 5 40 32 Peak Tracking Total 15 | . 3 2 4 7 . 1 3 2 4 5 2 4 3 8 15 Tactical Retreats 7 | . 2 . . 1 . . . . . 1 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Traps Triggered 10 | . 2 . . . . . 1 3 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Machines Disabled 10 | . . . 1 . . . . . 1 2 . . . 2 4 Max in Single Turn 1 | . . . 1 . . . . . 1 1 . . . 1 1 Garrison Access 3 | . . . . . . . . 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Machines Accessed 27 | . 1 . 6 1 1 . . 5 4 4 . . . 5 . Terminals 19 | . 1 . 6 1 . . . 2 4 3 . . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 . 1 . . . 1 . Total Hacks 65 | . 4 . 18 2 1 . . 12 9 7 . . . 12 . Successful 32 | . 1 . 11 1 1 . . 6 1 3 . . . 8 . Failed 33 | . 3 . 7 1 . . . 6 8 4 . . . 4 . Catastrophic 5 | . . . . . . . . . 2 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 4 . 16 . 1 . . 2 1 6 . . . 4 . Terminals 48 | . 4 . 18 2 . . . 5 9 6 . . . 4 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 3 . . . . . 4 . Garrison Access 4 | . . . . . . . . 2 . 1 . . . 1 . Terminal Hacks 10 | . . . 3 1 1 . . 1 1 . . . . 3 . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . 1 1 . . . 1 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 1 . . . . . 4 . Insert Component 1 | . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . 1 . Retrieve Study 3 | . . . . . . . . 1 . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . 1 . Seal Access 3 | . . . . . . . . 1 . 1 . . . 1 . Unauthorized Hacks 13 | . 1 . 8 . . . . 2 . 2 . . . . . Terminals 13 | . 1 . 8 . . . . 2 . 2 . . . . . Botnet 6 | . 1 . 3 . . . . 1 . 1 . . . . . Skim 7 | . . . 5 . . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 2 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 4 1 . . . 4 4 3 . . . 3 . Full Trace Events 5 | . . . 1 . . . . 1 1 . . . . 2 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . Part Studies Acquired 3 | . . . . . . . . 1 . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Active Infowar (turns) 8430 | . . . . 203 382 . 311 837 1246 1709 547 431 230 2260 274 Optics 7845 | . . . . . . . 311 837 1246 1709 547 431 230 2260 274 Sensors 301 | . . . . . 301 . . . . . . . . . . Terrain 765 | . . . . . . . . . . 765 . . . . . Structural 284 | . . . . 203 81 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Turns Passed 10722 | 3 343 296 869 352 498 422 405 837 1246 1709 547 431 230 2260 274 Spaces Moved 6277 | 3 204 172 425 185 305 244 207 610 739 1106 259 316 167 1165 170 Core . | . . . . . . . . . . . . . . . . Treads 1361 | . . . 111 185 305 244 171 . . . . . . 345 . Legs 4916 | 3 204 172 314 . . . 36 610 739 1106 259 316 167 820 170 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 160 160 160 120 120 120 122 122 122 122 120 120 Average Speed 132 | 120 120 140 130 160 160 160 155 120 121 122 122 122 122 142 120 Slowest Speed 250 | 120 120 190 160 160 160 160 240 122 122 124 122 122 122 250 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 37 44 45 43 62 70 23 20 21 34 7 56 23 33 27 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . 1 . 1 . . . . . 1 2 . . Spaces Dug 31 | . . . . 16 . . . . . 1 . . . 13 1 Terrain Destroyed 790 | . . . . 71 . . 22 2 4 10 1 . . 54 626 Melee . | . . . . . . . . . . . . . . . . Projectile 79 | . . . . . . . 22 2 4 6 1 . . 41 3 AOE 711 | . . . . 71 . . . . . 4 . . . 13 623 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Qua Total 8320 | 2 249 208 621 210 319 256 294 720 1087 1476 486 353 186 1634 219 Wait 1238 | . 8 9 123 . . . 24 65 321 244 206 20 7 208 3 Move 6262 | 2 203 171 424 184 304 243 206 609 738 1105 258 315 166 1164 170 Hop . | . . . . . . . . . . . . . . . . Pick Up 137 | . 4 9 6 3 1 2 20 16 5 18 2 1 . 41 9 Fast Attach 28 | . . . . 1 1 . 1 2 . 6 5 1 . 11 . Attach 54 | . . 1 4 . 3 1 4 . 2 3 4 1 . 19 12 Detach 11 | . . . . . 3 . . . . 1 2 . . 5 . Swap 64 | . 2 7 6 2 1 . 8 5 3 9 . . . 20 1 Drop 130 | . 5 3 5 2 6 1 14 17 3 25 1 1 . 39 8 Fire 393 | . 27 8 53 18 . 9 17 6 15 64 8 14 13 125 16 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 1 . . . 2 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac x2]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 5) 347 | -10/Materials | Entered Mines 444 | -10/Mines | Learned 4 Materials zone layouts 516 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 585 | -10/Mines | Discovered new exit (range 12) 594 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 983 | -9/Materials | Discovered new exit (range 15) 1194 | -9/Materials | Build established: Scavenger-Gunner 1200 | -9/Materials | Discovered new exit (range 15) 1274 | -9/Materials | Learned 4 Recycling zone layouts 1316 | -9/Materials | Learned 4 Materials zone layouts 1328 | -9/Materials | Discovered new exit (range 16) 1371 | -9/Materials | Learned location of 1 exit from Storage 1384 | -9/Materials | Loaded intel: 17 trap records 1385 | -9/Materials | Learned 2 Materials zone layouts 1388 | -9/Materials | Learned location of Zion (-7) 1399 | -9/Materials | Learned Materials trap positions 1422 | -9/Materials | Learned Recycling recycling unit intel 1512 | -9/Materials | Entered Mines 1513 | -9/Mines | Assembled infested the area 1518 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1606 | -9/Mines | Destroyed 7 combat bots 1784 | -9/Mines | Discovered new exit (range 9) 1803 | -9/Mines | Identified exit to Exiles 1838 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1845 | -9/Mines | Found Prototype Device 1857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1864 | -9/Mines | Entered Exiles 1908 | -9/Exiles | Met 8R-AWN 1933 | -9/Exiles | Met EX-HEX 1945 | -9/Exiles | Identified Exp. Sensor Array 1982 | -9/Exiles | Met EX-BIN 2004 | -9/Exiles | Aligned with FarCom system 2006 | -9/Exiles | Given EX-Vault access code 2043 | -9/Exiles | Opened EX-Vault 2071 | -9/Exiles | Found XL Autogun Array 2104 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2149 | -9/Exiles | Met EX-DEC 2342 | -9/Exiles | Discovered new exit (range 14) 2362 | -9/Exiles | Left Exiles lab with XL Autogun Array 2362 | -9/Exiles | Entered Mines 2653 | -8/Mines | Build established: Skirmisher 2686 | -8/Mines | Discovered new exit (range 14) 2784 | -8/Mines | Entered Materials 2784 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2785 | -8/Materials | Identified exit to Factory 2786 | -8/Materials | Loaded intel: 26 trap records 3109 | -8/Materials | Discovered exit to Factory (range 19) 3189 | -8/Materials | Entered Factory 3189 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3226 | -7/Factory | Build established: Scavenger-Skirmisher 3751 | -7/Factory | Discovered new exit (range 8) 3810 | -7/Factory | Build established: Skirmisher 3832 | -7/Factory | Fabricated Lrn. Tractor Beam (x2) 4026 | -7/Factory | Entered another Factory area 4026 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5235 | -6/Factory | Discovered new exit (range 14) 5272 | -6/Factory | Entered another Factory area 5272 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6093 | -5/Factory | Discovered new exit (range 19) 6884 | -5/Factory | Spotted B-75 Beast 6952 | -5/Factory | Discovered new exit (range 8) 6959 | -5/Factory | Garrison activated, responded to threat 6981 | -5/Factory | Entered another Factory area 6981 | -4/Factory | Evolved 2 slots: Utility x2 7258 | -4/Factory | Build established: Tank 7523 | -4/Factory | Discovered new exit (range 5) 7528 | -4/Factory | Entered Upper Caves 7548 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7867 | -4/Upper Caves | Learned Research emergency access door positions 7947 | -4/Upper Caves | Discovered new exit (range 10) 7959 | -4/Upper Caves | Entered another Upper Caves area 8070 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8175 | -4/Upper Caves | Discovered new exit (range 12) 8189 | -4/Upper Caves | Entered Research 8189 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8280 | -3/Research | Garrison activated, responded to threat 8584 | -3/Research | Found Prototype Hackware 8584 | -3/Research | Identified Exp. Hacking Suite 8906 | -3/Research | Build established: Hacker-Skirmisher 8996 | -3/Research | Lost 6 parts (3n2u1w) 9326 | -3/Research | Build established: Scavenger-Gunner 9876 | -3/Research | Build established: Gunner 9919 | -3/Research | Found Prototype Processor 9919 | -3/Research | Identified Exp. Target Analyzer 10017 | -3/Research | Found Gamma Bomb Array 10253 | -3/Research | Destroyed 7 combat bots 10419 | -3/Research | Discovered new exit (range 7) 10449 | -3/Research | Entered Quarantine 10450 | -3/Quarantine | Maximum security lockdown engaged 10466 | -3/Quarantine | Found Alien Artifact 10544 | -3/Quarantine | Found Alien Reactor 10565 | -3/Quarantine | Identified Matter Drive 10569 | -3/Quarantine | Found Alien Launcher 10581 | -3/Quarantine | Spotted Alpha 7 10593 | -3/Quarantine | Identified Subatomic Replicator 10593 | -3/Quarantine | Used Subatomic Replicator to create Alien Launcher 10613 | -3/Quarantine | Found Alien Energy Cannon 10686 | -3/Quarantine | Spotted Fortress 10722 | -3/Quarantine | Identified Supercharged Sigix Terminator 10723 | -3/Quarantine | Fired Supercharged Sigix Terminator 10723 | -3/Quarantine | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 10723_ H-77 Assassin destroyed. 10723_ Destroyed Prototype Device. 10723_ P-80 Master destroyed. 10723_ Destroyed Myomer Leg. 10723_ Destroyed Imp. Phase Shifter. 10723_ H-77 Assassin destroyed. 10723_ Destroyed Lgt. Antimatter Reactor. 10723_ Destroyed Field Laser. 10723_ G-67 Veteran destroyed. 10723_ H-77 Assassin destroyed. 10723_ Destroyed Unknown Engine. 10723_ Destroyed Wheel. 10723_ M-36 Artificer destroyed. 10723_ B-74 Champion destroyed. 10723_ Destroyed Flexi-carbon Leg. 10723_ L-61 Swordsman destroyed. 10723_ Destroyed Flexi-carbon Leg. 10723_ L-61 Swordsman destroyed. 10723_ Lgt. Particle Reactor destroyed. 10723_ Destroyed Lgt. Particle Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#############??????????????????????????? | | ?????????? ??????????????????????????? | | ????????? ?????????????????????????? | | ????????? ?????????????????????????? | | ???????? ?????????????????????????? | | ???????? ?????????????????????????? | | ???????? ????????????????????????? | | ??????? ????????????????????????? | | ##?#?## ????????????????????????? | | "###"# ;;;;;;; ;; ;;;;;;;#################???????? | | ????? | | @ ????? | | ! ????? | | % ????? | | "!% ?????? | | " ?????? | | #####""" ;;;;;;;#################??????? | | ????#### ; FFF ; ????????????????????????? | | ???????? ; FFF ; ????????????????????????? | | ????????? ; FFF ; ????????????????????????? | | ????????? ; ; ????????????????????????? | | ??????????; ; ????????????????????????? | | ??????????;;;;;;;;; ????????????????????????? | | ?????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Core Shielding 40 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 82 Targeting Accuracy 20 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 44 Item Schematics ----------------- Adv. Cooling System | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Assault Cannon | -7/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Rnf. Deuterium Engine | -3/Research | Hacked Alien Tech Used ----------------- Matter Drive Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed LatentLauncherLog Manual? 0 Play Time 01:22:46 Cumulative 179.2 hours Start 2026.02.06 @ 06:50:56 End 2026.02.06 @ 23:30:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 184 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 55 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fde73ce-933f-4d1f-93c1-4c7c64334453