Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 22:36:51 Player: 277 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (278) 278 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1298 Bonus ------- None Cogmind --------- Core Integrity 393/400 Matter 300/300 Energy 114/125 System Corruption 4% Temperature Cool (6) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Improved Terrain Scanner > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (4) ---- High-capacity Battery (400) Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- High-capacity Battery [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 4 7 4 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 3 | 1 2 . Device 2 | 1 1 . Storage . | . . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 4 | 1 1 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 82 | . 81 82 Engine 9 | . 7 11 Leg 6 | . 14 . Flight 23 | . 13 32 Device 11 | . 12 11 Hackware 11 | . 13 9 Energy Gun 11 | . 14 9 Ballistic Gun 7 | . 5 9 Naked Turns . | . . . Heaviest Build 8 | 3 8 7 Greatest Support 12 | 3 8 12 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 3 | 1 3 2 Average Carried 1 | . 1 1 Final Capacity 4 | 4 4 4 Final Carried 2 | 1 2 2 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 365 | 240 74 51 Remotely . | . . . Salvage Created 532 | 118 220 194 Parts 30 | 6 15 9 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 5 6 Guns 11 | . 5 6 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 2 2 Brawler 1 | . . 1 Best Kill Streak 6 | 2 5 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 308 | . 147 161 Core 41 | . 34 7 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 51 | 5 23 23 Largest 2 | 1 2 2 Hottest 60 | 40 60 60 Shots Fired 76 | 5 27 44 Gun 76 | 5 27 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | . 4 21 Thermal . | . . . Explosive . | . . . Electromagnetic 51 | 5 23 23 Robot Hit Streak 11 | 5 11 9 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | 5 20 29 Core Hits 24 | 3 10 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 704 | 68 320 316 Guns 663 | 68 279 316 Cannons . | . . . Explosions 41 | . 41 . Melee . | . . . Ramming . | . . . Kinetic 140 | . 9 131 Thermal 41 | . 41 . Explosive . | . . . Electromagnetic 523 | 68 270 185 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 87 | . 72 87 Average Temperature 39 | . 31 42 Received Heat Transfer 66 | . 30 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 244 | 10 204 244 Initial 85 | . 6 85 Average 111 | 3 114 125 Maximum Alert Level 1 | . 1 1 Low Security (%) 89 | 100 97 80 Level 1 10 | . 2 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 9 8 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 6 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 30 7 Successful 27 | . 21 6 Failed 10 | . 9 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 19 2 Terminals 30 | . 28 2 Fabricators . | . . . Repair Stations 7 | . 2 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 15 . Robot Analysis 7 | . 7 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Security Status 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 4 2 Terminals 6 | . 4 2 Track 2 | . 2 . Assimilate 1 | . . 1 Botnet 2 | . 1 1 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 84 | . 32 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 7 | . 7 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 500 | 40 220 240 Spaces Moved 553 | 41 264 248 Core 172 | 41 131 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 381 | . 133 248 Fastest Speed 34 | 50 37 34 Average Speed 40 | 50 44 34 Slowest Speed 150 | 50 150 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 5 | . 3 2 Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 49 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 750 | 53 337 360 Wait 129 | 3 40 86 Move 541 | 40 257 244 Hop 5 | . 3 2 Pick Up 4 | 1 2 1 Fast Attach 13 | 4 6 3 Attach 2 | . 1 1 Detach 2 | . 2 . Swap . | . . . Drop 3 | . 3 . Fire 51 | 5 23 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Repaired Imp. Terrain Scanner 222 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 342 | -9/Materials | Repaired EM Pulse Gun 370 | -9/Materials | Repaired Lgt. Assault Rifle 448 | -9/Materials | Build established: Scavenger-Mutant 501 | -9/Materials | Self-destructed Last Messages --------------- 00417_ O-16 Technician accesses terminal... 00417_ O-16 Technician IFF database reprogrammed. 00417_ Technician 2a reveals location of Shock Trap. 00422_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00436_ S-10 Pest destroyed. 00454_ G-34 Mercenary destroyed. 00455_ Flight Unit destroyed. 00459_ K-01 Serf collects debris. 00460_ G-34 Mercenary destroyed. 00462_ K-01 Serf collects debris. 00464_ U-05 Engineer lays Concrete. 00470_ Hacking Suite destroyed. 00470_ System corrupted by crushing effect (+4). 00470_ Knocked back. 00474_ B-36 Bruiser destroyed. 00475_ Acquired 35 matter. 00477_ Acquired Flight Unit. 00479_ Acquired 10 matter. 00481_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????# ???????????????? | | ??????????????????############## ???????????????? | | ??????????????????? ???????????????? | | ???????????????????#g ???????????????? | | ????????????????????g ""#???????????????? | | ????????????????????? T"#???????????????? | | ????????????????????? ^! ""#???????????????? | | ?????????????????????? %* #???????????????? | | ??????????????????????? #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# @ """o #???????????????? | | ???????????????????????# % #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# ^""" #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# ^ #???????????????? | | ???????????????????????# ^ +???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????### """ ##########??????? | | ?????????????????????#???# """ # #??????? | | ?????????????????????????# % # """" #??????? | | ???????????????????#?????#% % + """" #?#????? | | ??????????????????????####+## # """" #??????? | | ??????????????????????# ![*%# # #??????? | | ??????????????????????# %% [### #########???#??? | | ??????????????????????# =* #?# #??????????????? | | ??????????????????????# #?# #?????????#????? | | ??????????????????????# "T" #?# #???#??????????? | | ??????????????????????# """ #?# #??????????????? | | ??????????????????????# #?# #??????????????? | | ??????????????????????#######?# #???????##?????? | | ???????????????????????######## #??????? #????? | | ???????????????????????# = # ######### #????? | | ???????????????????????# # ## # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonMagneticFirepult Manual? 0 Play Time 00:20:07 Cumulative 242.6 hours Start 2021.02.15 @ 22:14:26 End 2021.02.15 @ 22:36:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e86e1a9-6056-496d-bf3c-a8f934202e37