Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.14 @ 21:19:05 Player: Traper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1857) 1857 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4747 Bonus ------- None Cogmind --------- Core Integrity 507/700 Matter 199/300 Energy 405/405 System Corruption 1% Temperature Cool (0) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Energy Filter Power Shielding Light Armor Plating > --- WEAPON (3) ------- Cooled Plasma Rifle Cooled Plasma Rifle Ionic Axe > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Cannon Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Energy Filter Power Shielding Light Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Advanced Variable Charge Gun Tesla Bomb Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Cannon [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Power Shielding Device Improved Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Tesla Bomb Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 3 | . 1 . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 43 | 7 . 1 15 6 14 Power 5 | 1 . . 1 2 1 Engine 4 | 1 . . 1 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . . 4 2 2 Treads . | . . . . . . Leg 10 | 2 . . 4 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . 1 2 2 1 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | 1 . . 2 2 . Artifact . | . . . . . . Weapon 20 | 2 . . 8 . 10 Energy Gun 11 | 2 . . 5 . 4 Energy Cannon 4 | . . . 3 . 1 Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 87 99 96 100 94 Engine 10 | . 12 12 10 12 7 Core 2 | . . . . 3 7 Leg 23 | . 25 25 20 25 27 Device 9 | . . 11 10 8 9 Storage 9 | . 12 12 10 8 7 Protection 15 | . 12 12 16 16 14 Energy Gun 12 | . 25 25 17 . 1 Energy Cannon 13 | . . . 11 25 18 Peak Build Rating 45 | 7 7 10 21 27 45 Average Rating 19 | 4 7 9 17 26 31 On Entrance 12 | . 7 7 10 21 27 Naked Turns . | . . . . . . Heaviest Build 50 | 19 19 20 40 47 50 Greatest Support 58 | 20 20 20 23 38 58 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 Most Carried 10 | . . 3 9 10 10 Average Carried 5 | . . 1 5 8 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | . . 2 9 10 10 Class Distribution -------------------- 41% | Hacker-Tank 34% | Scavenger-Tank 23% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 543 | 109 93 75 150 57 59 Remotely . | . . . . . . Salvage Created 2537 | . . 172 1009 786 570 Parts 127 | . . 10 62 31 24 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . . 2 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 42 | . . 5 18 11 8 Guns 19 | . . 4 14 . 1 Cannons 16 | . . . 4 7 5 AOE 3 | . . 1 . 1 1 Classes Destroyed 12 | . . 2 6 1 3 Worker 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 5 | . . . 2 3 . Operator 1 | . . . . 1 . Watcher 7 | . . . 3 2 2 Swarmer 9 | . . 2 2 3 2 Grunt 18 | . . 3 9 4 2 Brawler 3 | . . . 1 . 2 Sentry 10 | . . . 6 4 . Specialist 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 9 | . . 2 9 8 2 Combat Bots Only 7 | . . 2 7 3 2 Max Kills in Single Turn 2 | . . 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 173 | . . 16 40 30 87 Missed 58 | . . 2 15 6 35 Damage Taken 1194 | . . 122 231 212 629 Core 251 | . . 10 17 31 193 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . . 3 4 10 6 Ignored by Resistances 643 | . . 74 145 133 291 Core Remaining (%) 96 | 100 . 96 95 94 . Volleys Fired 131 | . . 14 62 24 31 Largest 3 | . . 2 3 3 3 Hottest 189 | . . 80 189 189 189 Shots Fired 287 | . . 28 141 58 60 Gun 156 | . . 28 117 . 11 Cannon 131 | . . . 24 58 49 Launcher . | . . . . . . Special . | . . . . . . Kinetic 4 | . . . . . 4 Thermal 131 | . . 14 117 . . Explosive . | . . . . . . Electromagnetic 152 | . . 14 24 58 56 Robot Hit Streak 23 | . . 12 23 20 23 Robot Miss Streak 5 | . . 1 5 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 197 | . . 24 85 40 48 Core Hits 103 | . . 9 52 16 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 4 1 . Burn 2 | . . . 2 . . Corrupt 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4041 | . . 336 1422 1255 1028 Guns 1453 | . . 273 1076 . 104 Cannons 2195 | . . . 346 1019 830 Explosions 367 | . . 37 . 236 94 Melee . | . . . . . . Ramming 26 | . . 26 . . . Kinetic 92 | . . . . . 92 Thermal 1550 | . . 144 1076 236 94 Explosive . | . . . . . . Electromagnetic 2373 | . . 166 346 1019 842 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 32 18 Projectiles 34 | . . . . 16 18 Explosions 16 | . . . . 16 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . . 26 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 3 | . . 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 615 | . . 78 434 307 615 Average Temperature 146 | . . 27 113 113 229 Received Heat Transfer 414 | . . 108 162 72 72 Effects 22 | . . . 1 1 20 Shutdowns 7 | . . . 1 . 6 Energy Bleed 2 | . . . . 1 1 Interference 4 | . . . . . 4 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 5 | . . . . 3 2 Combat Hostiles 4 | . . . . 3 1 Parts Fried 18 | . . . 4 6 8 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 5 . . Heat Transferred 2969 | . . 300 2369 200 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 1 . 4 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 352 | . . 106 311 352 203 Initial 51 | . . . 8 13 51 Average 81 | . . 44 74 148 90 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 88 | 100 100 100 90 67 90 Level 1 11 | . . . 9 32 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . . 6 20 18 18 Peak Tracking Total 7 | . . 2 3 4 7 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . 3 1 2 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3169 | 60 90 552 1308 548 611 Spaces Moved 1686 | 44 76 419 561 232 354 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 1683 | 41 76 419 561 232 354 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 Average Speed 156 | 115 120 120 186 190 142 Slowest Speed 193 | 120 120 120 190 190 193 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 20 88 49 29 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . 6 . 8 . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . 6 . 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1961 | 50 75 439 695 293 409 Wait 80 | . . . 48 31 1 Move 1681 | 43 75 418 560 231 354 Hop . | . . . . . . Pick Up 6 | . . 3 3 . . Fast Attach 25 | 7 . . 7 1 10 Attach 5 | . . 1 . 2 2 Detach 1 | . . . . . 1 Swap 13 | . . . 8 3 2 Drop 16 | . . . 7 1 8 Fire 131 | . . 14 62 24 31 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 133 | -10/Materials | Identified exit to Mines 133 | -10/Materials | Discovered exit to Mines (range 16) 151 | -10/Materials | Entered Mines 254 | -10/Mines | Learned location of Storage (-7) 305 | -10/Mines | Build established: Hacker-Mutant 305 | -10/Mines | Learned location of Zion (-7) 335 | -10/Mines | Identified exit to Materials 335 | -10/Mines | Discovered exit to Materials (range 7) 391 | -10/Mines | Discovered exit to Materials (range 7) 703 | -10/Mines | Entered Materials 703 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1028 | -9/Materials | Build established: Hacker-Tank 1417 | -9/Materials | Identified exit to Materials 1417 | -9/Materials | Discovered exit to Materials (range 13) 1433 | -9/Materials | Destroyed 7 combat bots 1982 | -9/Materials | Discovered exit to Materials (range 16) 2011 | -9/Materials | Entered another Materials area 2011 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2319 | -8/Materials | Build established: Scavenger-Tank 2504 | -8/Materials | Identified exit to Factory 2504 | -8/Materials | Discovered exit to Factory (range 15) 2559 | -8/Materials | Entered Factory 2559 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2812 | -7/Factory | Identified exit to Lower Caves 2812 | -7/Factory | Discovered exit to Lower Caves (range 13) 3053 | -7/Factory | Cargo convoy interrupted 3127 | -7/Factory | Found Prototype Launcher 3127 | -7/Factory | Identified Tesla Bomb Launcher 3170 | -7/Factory | Self-destructed Last Messages --------------- 03145_ U-05 Engineer lays Concrete. 03147_ K-01 Serf collects debris. 03147_ U-05 Engineer builds a Wall. 03148_ U-05 Engineer lays Concrete. 03150_ K-01 Serf collects debris. 03151_ U-05 Engineer lays Concrete. 03153_ Acquired Prototype Slashing Weapon. 03153_ Identified Ionic Axe. 03154_ U-05 Engineer lays Concrete. 03157_ Dropped Adv. Variable Charge Gun. 03157_ U-05 Engineer lays Concrete. 03157_ Acquired Cld. Plasma Rifle. 03158_ U-05 Engineer lays Concrete. 03163_ K-01 Serf collects debris. 03163_ U-05 Engineer lays Concrete. 03165_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03166_ K-01 Serf collects debris. 03167_ U-05 Engineer lays Concrete. 03169_ K-01 Serf collects debris. 03170_ U-05 Engineer lays Concrete. 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[ # #????????????????????? | | ###### ## """ """ # [u* =# #????????????????????? | | %* ## # !%=%# #????????????????????? | | ###### ## ! # u # #???????????????????? | | #????# ## # # ##???????????????????? | | ?????# ## # "#????????????????????? | | ##???#+##########?# "##????????????????????? | | #????????????????# k "#?????????????????????? | | #????????????????# T#?????????????????????? | | #????????????????# " " "#?????????????????????? | | #????????????????# " " "#?????????????????????? | | #????????????????# " "o "#?????????????????????? | | #????????????????/ " " ##?????????????????????? | | #????????????????# " " #??????????????????????? | | #????????????????# " " #??????????????????????? | | #????????????????+ " " #??????????????????????? | | #????????????????# " ??????????????????????????? | | #????????????????# "???????????????????????????? | | #????????????????# ????????????????????????????? | | #????????????????# ????????????????????????????? | | #????????????????? ????????????????????????????? | | #????????????????? ????????????????????????????? | | #????????????????? ????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageDisruptorDoomcannon Manual? 0 Play Time 00:18:06 Cumulative 415.4 hours Start 2024.08.14 @ 21:01:47 End 2024.08.14 @ 21:19:05 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 8 Adventurer 10 Explorer 15 Win Type - Total 22 Types 16/0/3/1/0/2/0/0/0 Lore% 54 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c61c4a59-2f72-466c-9f7f-acd68dae0418